I Remade Team Fortress Classic's Dustbowl in TF2!

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  • Опубликовано: 29 ноя 2024

Комментарии • 452

  • @elithris
    @elithris 2 года назад +273

    That feeling of pure joy when the "I made" youtuber actually did make something themself

    • @LEDs
      @LEDs  2 года назад +44

      I’m gonna make plenty more stuff moving fourth! And I might even make videos or streams showcasing live map tests with the community

    • @elithris
      @elithris 2 года назад +15

      @@LEDs Really looking forwards to this, it's super refreshing to see people share creations they developed instead of taking credit for stuff they found online
      Keep it up, this platform really needs more people like you right now

  • @pigeon_openfortress
    @pigeon_openfortress 2 года назад +230

    I'm so glad the tf2 mapping community still has a presence on youtube, keep up the good work!

    • @LEDs
      @LEDs  2 года назад +10

      Thanks! Much appreciated!

  • @woojoo6382
    @woojoo6382 2 года назад +94

    I've got a great idea; Nightrock (Mossrock but night, and since Mossrock is in a jungle, I'm certain it'd be almost pitch black)

    • @LEDs
      @LEDs  2 года назад +12

      Oooo sounds cool, definitely adding that to my list!

  • @colbybryant4534
    @colbybryant4534 2 года назад +193

    could you possibly make a follow up video showing the map in action on you’re server? Would love to see all that work you put in play out in a real match!

    • @LEDs
      @LEDs  2 года назад +27

      Possibly. I have to move into a new house for a bit tomorrow so I might not have time, but I'll try to hop on once everything's set up and see if anybody's on. I wouldn't count on it though, unfortunately 😢

    • @normalsith5529
      @normalsith5529 2 года назад +5

      Forgive me for this
      It's your, not you're

    • @colbybryant4534
      @colbybryant4534 2 года назад +5

      @@normalsith5529 your not forgiven

    • @normalsith5529
      @normalsith5529 2 года назад +1

      @@colbybryant4534 i figured

    • @C.A._Old
      @C.A._Old 2 года назад +2

      Yeah But Now its 0/32 Players. :-(

  • @pchris
    @pchris 2 года назад +15

    Transparent pixels on images still store color data. The blue halo effect you see on textures with transparent parts is because those transparent pixels are still blue and when the game engine smoothes out the pixelated texture it draws from the colors of nearby pixels and grabs the blue. To fix this, color the transparent pixels with something like the average color of the rest of the texture and then make them transparent again.
    Edit: oh somebody beat me to it. Don't use black for the transparent pixels because it can create a black halo/outline effect. Use a color that matches the rest of the texture.

  • @Dr_Dan_
    @Dr_Dan_ 2 года назад +60

    you've done a great job! i love how the textures and geometry blend together way less on source than on goldsrc. also congrats for the 1k subs, and for 2k soon! also the mic quality is so good, really pleasing to hear

    • @LEDs
      @LEDs  2 года назад

      I'm glad you like the new mic! Thank you for the wonderful comment!

  • @DudeMannProds
    @DudeMannProds 2 года назад +5

    I would say just play fortress forever if it weren't dead as the dinosaurs

    • @LEDs
      @LEDs  2 года назад

      I already have a video idea in store for that game 😜

  • @PotatoPatatoVonSpudsworth
    @PotatoPatatoVonSpudsworth 2 года назад +11

    I'd love to see mappers take the layout of old maps like this, and recreate them in TF2's style. I know that's well beyond what you have time for, but I thought I'd float the idea.

    • @LEDs
      @LEDs  2 года назад +7

      The thing is: there aren’t that many old maps. A supermajority of the maps we see in TF2 were made after TFC

  • @icefairytf2
    @icefairytf2 2 года назад +41

    Wow. The dedication for this map recreation

    • @LEDs
      @LEDs  2 года назад +4

      Dustbowl... Hallowed Be Thy Name...

  • @TheAntlionGuard
    @TheAntlionGuard 2 года назад +4

    Not sure if you know this, but VTFedit has a batch converter. You can put all the textures in a folder and convert everything within that folder at the same time, WAY easier than doing them one by one. I wish I knew that long ago.

    • @LEDs
      @LEDs  2 года назад

      Thanks for letting me know

  • @Beaniboi
    @Beaniboi 2 года назад +4

    Im so happy I came across this video! A couple years ago i tried to import the half life blue shift maps into gmod and i ran into some issues with how the map was converted, leading to most textures not lining up correctly with the level geometry. I just converted the maps using the method you described in this video and the texture data seems to have properly carried over! I know it wasn’t your intent to make a tutorial, but this video just helped me a lot!

    • @LEDs
      @LEDs  2 года назад +3

      Wow, I’m glad you were able to follow along and port something over for yourself!

  • @derpycat9347
    @derpycat9347 2 года назад +2

    Another thing is many tools for goldsource is that many things that you have to use for modding is very VERY old and could have issues with new pcs.

  • @AlienFan25
    @AlienFan25 2 года назад +11

    Alright I'm going to subscribe now. I've seen some pretty good stuff from here. And I know it's only going to get better. Sometimes that is.

    • @AlienFan25
      @AlienFan25 2 года назад +1

      In not going to be able to play this but it's still really cool to see something like this. I wonder what other maps could be ported from older games. Probably too much ask but still a thought. Interested in seeing what's next and it's cool to see some tf2 youtubers. As bad as some can be this game and community is something else.

    • @LEDs
      @LEDs  2 года назад +1

      @@AlienFan25 This comment means a lot to me. Thank you 🙏

  • @dkskcjfjswwwwwws413
    @dkskcjfjswwwwwws413 2 года назад +3

    ctf map where the enemy intels are next to eachother and separated by glass, so that both sides can look into their intel
    of course, the routes to each intel should still be long

    • @Xhepyxopila
      @Xhepyxopila 2 года назад

      that'd be pretty sick

    • @LEDs
      @LEDs  2 года назад +2

      So basically like a big ring, with both teams’ spawn points directly next to each other but separated by that glass wall?

  • @Smoke_999
    @Smoke_999 2 года назад +3

    Great job LED! I am sure people who had beautiful memories of the original dustbowl are thankful that people like you can make these maps come to life with enhanced lightening and access through Team Fortress 2.
    Good job!

    • @LEDs
      @LEDs  2 года назад

      Appreciate it! 💙💚❤️

  • @jessicarogers3522
    @jessicarogers3522 5 месяцев назад +3

    Ya know with the name led i think he should have a catch phrase: EAT LED!!!

    • @LEDs
      @LEDs  5 месяцев назад

      😋

  • @Clone3A7
    @Clone3A7 2 года назад +7

    I’ve been missing TF2 mapping on youtube since UEAK left. Also this reminds me of 3kliksphilips video about porting CS 1.6’s map nuke to CS:GO.

  • @LEDs
    @LEDs  2 года назад +13

    I just made a discord server! Join here: discord.gg/GMVayc4r

    • @C.A._Old
      @C.A._Old 2 года назад +1

      2.500 Subscribes ! ^^ +1

    • @C.A._Old
      @C.A._Old 2 года назад +1

      By the way some times update it map. Like TF2. :-)

    • @LEDs
      @LEDs  2 года назад +2

      @@C.A._Old I’ve already updated it twice, and I’ll put out another update some time

    • @zombine7103
      @zombine7103 2 года назад +1

      I subscribed directly, plays tfc and does source level design, like me :) man tfc is better than tf2 for me! I love it so much.

    • @zombine7103
      @zombine7103 2 года назад +1

      @@LEDs wow very nice to hear you updating it, keep up the great work man! And i realised there is a tfc 2fort remake for tf2 on the workshop. Tho i would subscribe to yours too if you make.

  • @lazyxeno9404
    @lazyxeno9404 2 года назад +24

    You should most likely add fog to the map. It is great for concealing visible renderings and may also be used to optimise a map. I'm not a mapmaker. I only found out about it via l4d2 map designs.

    • @LEDs
      @LEDs  2 года назад +7

      It didn’t even cross my mind, thanks for letting me know and I’ll try adding it in to the next patch!

  • @krazzy6440
    @krazzy6440 Год назад

    I still play TFC to this day so this project is very warming to me. Really big props to hard work like this. A full map conversion from one game to another is a massive feat. So cool to have an accolade like that under the belt. Great work.

    • @LEDs
      @LEDs  Год назад

      Much appreciated!

  • @RashadGarcia
    @RashadGarcia 2 года назад +1

    This is absolutely phenomenal, anything you do is amazing with many details from the original, BLOODY BRILLIANT!

    • @LEDs
      @LEDs  2 года назад

      💙💚❤️

  • @shreder95ua
    @shreder95ua 4 месяца назад

    i love how everyone is so confused about tfc's dustbowl when i just basically grew up with it.
    good job mate :3

  • @tovarisch3490
    @tovarisch3490 Год назад +2

    6:24 an alternative could have been turrets but getting it working probably was better as TFC does not quite have uber

  • @TauGeneration
    @TauGeneration 2 года назад +1

    wow, now all it needs (it doesn't need to be you, if you don't want to) is getting "refined"

    • @LEDs
      @LEDs  2 года назад

      Perhaps if Valve tells me they want this map to be added to the game as an April Fools joke or something, I would go all out

    • @TauGeneration
      @TauGeneration 2 года назад +1

      @@LEDs lmao

  • @wad5495
    @wad5495 2 года назад +1

    was in my recommended. Good video. Subbed!

    • @LEDs
      @LEDs  2 года назад +1

      Thank you man, I'm grateful for the sub!

  • @SnowmanTF2
    @SnowmanTF2 2 года назад

    Having not known there was a classic version of Dustbowl, but playing a ton of TF2, it is kind of crazy seeing the classic version and how even some minor differences probably changes how various areas would play

    • @LEDs
      @LEDs  2 года назад

      When you’re used to one thing for many years, it seems like the slightest details are game-changing.

  • @nicholashalow8318
    @nicholashalow8318 Год назад +1

    Oscar alert Oscar alert this is not a drill we wo we wo

  • @that-1-gremlin
    @that-1-gremlin 3 месяца назад

    I love this, Ive always been interested in map design in video games something about it has always peaked my interest and because of your videos im finally looking into it and maybe one day I will be able to make my own map

  • @trende2001
    @trende2001 2 года назад

    i actually had an idea of doing this, but you have executed it. congratulations!

    • @LEDs
      @LEDs  2 года назад

      There are so many ideas out there, but so few people who execute them. That’s one of the reasons why I created this channel! I feel that there is so much potential out there that nobody else provides, so I’d like to act as that medium

  • @DangOldRegularOld
    @DangOldRegularOld 2 года назад

    I did a super cool 2fort jump that I don't think has been done before!

  • @stargost2338
    @stargost2338 2 года назад +1

    Oh god... the chokepoints...

  • @Chihiro_6079
    @Chihiro_6079 2 года назад

    Nice work! Cant fathom how much work went into this.

    • @LEDs
      @LEDs  2 года назад +1

      It took a lot of work, but I should be more time efficient with my next project!

  • @Morilix
    @Morilix 2 года назад +3

    Amazing! I wonder how original dustbowl would have looked like if it made it to the final game.

    • @LEDs
      @LEDs  2 года назад

      Probably something more similar along the lines of Egypt, if you ask me

  • @GoldSrc_
    @GoldSrc_ 2 года назад

    The mere fact that you used Hammer is reason enough for respect lol, that thing can make anyone insane just trying to figure out why it doesn't work sometimes xD.
    Last time I tried to do something with Hammer, was like 8 years ago.

    • @LEDs
      @LEDs  2 года назад

      The worst part is working diagonally.

  • @KqmDenYT
    @KqmDenYT 2 года назад +4

    Why is this so underrated?!

    • @LEDs
      @LEDs  2 года назад +3

      Don't know, but I'm glad you think it is!

  • @ESCalation
    @ESCalation 2 года назад

    Man, it's fun to see some port maps to Source and run into the seame walls that I ran into :D

  • @shiny1556
    @shiny1556 2 года назад

    Whilst I would have liked it to have the modern TF textures, this project is insane! I knew map editing was hard but this just looks brain melting

    • @LEDs
      @LEDs  2 года назад +1

      At times it was… I think the modern TF2 textures would look a bit wack because they’re more detailed and this map’s geometry is very blocky

  • @Thosyu897
    @Thosyu897 2 года назад

    Man, that looks insane! Keep up the good work my guy, enjoyed every minute of this video.

    • @LEDs
      @LEDs  2 года назад

      Every minute? Wow, thanks!

    • @Thosyu897
      @Thosyu897 2 года назад +1

      @@LEDs Well the only sad part is, when I joined your server to try the map itself, no one was playing. So that was just a bummer, but the map itself felt great and very nostalgic

    • @LEDs
      @LEDs  2 года назад

      @@Thosyu897 Sorry about that, I wish I was able to put bots on it but they wouldn't work because of the ladders.

  • @lord_razur
    @lord_razur 2 года назад

    It feels so surreal seeing the TFC map geometry with the TF2 lighting.

    • @LEDs
      @LEDs  2 года назад

      I know, right

  • @user-17029
    @user-17029 10 месяцев назад

    It's amazing that it should be kept as an official mod for all those who want to play Team Fortress Classic on the same Team Fortress 2. All that's needed is the TFC skins.

  • @Orang3Eric
    @Orang3Eric 2 года назад

    Wow, I havent played this in ages! I used to play dustbowl 11 years ago. Thank you for making this, it looks beautiful in Source Engine.

    • @LEDs
      @LEDs  2 года назад +1

      You're Welcome! I'd give it another go, for nostalgia purposes.

    • @Orang3Eric
      @Orang3Eric 2 года назад +1

      @@LEDs If you plan to update the map, I would recommend polishing the brushes on the door on the first point (1st stage) I got stucked on the wall

    • @LEDs
      @LEDs  2 года назад +1

      @@Orang3Eric yeah I saw that earlier, gotta put it on my to-do list

  • @ginger15103
    @ginger15103 2 года назад +1

    the beta version of tf2's dustbowl actually followed this layout a lot with some variation

  • @luisluque7272
    @luisluque7272 2 года назад

    Wow. . . This is amazing, You're amazing. Nice work dude.

    • @LEDs
      @LEDs  2 года назад +1

      And you’re amazing for saying that. Thank you!

  • @Chowder908
    @Chowder908 2 года назад

    I had a map idea several years ago of turning upward into a Payload tug of war map. Where each team can attempt to push the payload to the other base to win. Tho I could never figure out spawn rooms.

  • @Sergus134
    @Sergus134 2 года назад

    This video came out TWO weeks ago and you already have 3000 subscribers! Good job , mate! 👍

  • @Alinarotster
    @Alinarotster 2 года назад +1

    this kinds gives me the idea to remake this map into TF2 but keeping the classic vibe.

    • @LEDs
      @LEDs  2 года назад +1

      That would be neat!

  • @zenithzv
    @zenithzv 2 года назад +1

    As a pro dustbowler I am hella impressed. Looks so sick

    • @LEDs
      @LEDs  2 года назад

      “Pro dustbowler,” ily no homo

  • @Jeffzilla07PH
    @Jeffzilla07PH 2 года назад

    Good job on it man! Now everybody is gonna be playing it and thanking you for it!

    • @LEDs
      @LEDs  2 года назад

      Thanks! I hope people enjoy giving it a run, despite how horribly balanced it may be 😂

  • @Kuzip23
    @Kuzip23 Год назад +1

    Add decorations and make it look more tf2 and POW! Good map

  • @melo-7904
    @melo-7904 2 года назад +1

    Idea: fortress forever (tf2 mod so you just need to port the map and textures and not deal with the extra goldsrc to source conversion stuff) version of 2fort

  • @JohnYakooza
    @JohnYakooza 2 года назад

    The fact that you spent all this efforts just for a 1,000 subscriber special is just impressive, that gets a sub from me amazing work my guy

    • @LEDs
      @LEDs  2 года назад

      Much love, brother

  • @DemsW
    @DemsW 2 года назад

    I respect the vision and effort.
    Making stuff is already hard by itself, so making stuff in the hammer editor from older source versions, sign me out haha

    • @LEDs
      @LEDs  2 года назад +1

      It can get really frustrating when you hit roadblocks, but it TOTALLY pays off in the end when all’s finished

  • @rattyrat72
    @rattyrat72 2 года назад +1

    heres a bad idea for a map; flip the entire map of dustbowl upside down but it still works like a attack defense map

    • @LEDs
      @LEDs  2 года назад

      It wouldn’t work for an outdoor map, but I saw a clip where somebody did that for 2fort.

  • @Witchlexis
    @Witchlexis 2 года назад

    Something I've always had a thought about: turning Surface Tension from HL1 into a KotH map.

  • @maximomox1807
    @maximomox1807 2 года назад

    This was an absolute bloom for your content!

  • @GreyTide
    @GreyTide 2 года назад

    Hope this blows up so people play it on community servers and we can see how it plays.

    • @LEDs
      @LEDs  2 года назад +1

      I’m gonna see if I can squeeze in some time tomorrow evening to get some gameplay on the server (if it’s populated)

  • @jackthehacker05
    @jackthehacker05 2 года назад

    I was completely unaware this video wasn't from a channel with 50K+ subs, incredible quality! Keep up the great work!

    • @LEDs
      @LEDs  2 года назад

      😄

  • @GraySlicerAnimations
    @GraySlicerAnimations 2 года назад

    Wow that’s a lot of effort to put into porting this old map. Good job!

    • @isaiahsimmons5776
      @isaiahsimmons5776 2 года назад

      it's pretty sick any of these ported maps exist. imagine porting several, like there is in garry's mod workshop.

  • @r3ik2
    @r3ik2 2 года назад

    Great job! It's cool to see so much passion

    • @LEDs
      @LEDs  2 года назад

      Thanks!

  • @katlicks
    @katlicks 2 года назад +2

    This is amazingly well done, thouh it'd likely be annoying to play with TF2's balance, it's neat to see ladders get phased out for ramps, and it's enjoyable seeing the familiarity between the two maps, if I played this without knowing it was dustbowl, I'd likely pick up on it soon enough.

    • @LEDs
      @LEDs  2 года назад +1

      It’s without a doubt super unbalanced. TF2ms mechanics are way different than TFC, which is part of the reason why we see so many changes today. Thanks for seeing it as well done, I spent a lot of work on it and it makes me glow to see comments like yours 💡

  • @stalkerzhs1864
    @stalkerzhs1864 2 года назад

    A TFC Dustbowl port has actually been made before. Back in 2010-2011, I played on a modded server which introduced many TFC, Fortress Forever, and Quake maps into tf2. Grenades, maps, gamemodes, this server had it all, including a port of dustbowl!
    What would truly be interesting though, is making a Quake 1 version of dustbowl, as such a thing doesn't exist (yet)

    • @LEDs
      @LEDs  2 года назад

      This is correct. This came to my attention sometime after uploading this video. I actually looked at one of them in-game.
      Could you share with me a link to the Quake 1 version of dustbowl? I can't find it.

    • @stalkerzhs1864
      @stalkerzhs1864 2 года назад

      @@LEDs Q1 dustbowl doesn't exist. It needs to be made

    • @LEDs
      @LEDs  2 года назад

      But there was never a version of Dustbowl in the original quake mod

  • @ZaksterPlayz
    @ZaksterPlayz 2 года назад

    With the amount of effort you went into creating dusbowl from tfc, you deserve more subs

    • @LEDs
      @LEDs  2 года назад +1

      Appreciate that man 😄

  • @acat6656
    @acat6656 2 года назад +2

    A map I've dreamed of having in tf2 would be Wuhu island from Wii sports as a sort of payload map, but I have no idea if this would be possible and it would take super long to make.

    • @acat6656
      @acat6656 2 года назад

      also cool content, earned a sub

    • @LEDs
      @LEDs  2 года назад +1

      It absolutely is possible, I loved Wii Sports Resort! Unfortunately it would take a really long time to make. Maybe one day, but I wouldn’t count on it. Thanks for the sub though! 💙💚♥️

  • @YugiSans2
    @YugiSans2 2 года назад

    Best part of this video is that he used steam workshop search and expected to find something

  • @memazov6601
    @memazov6601 2 года назад +1

    Your gonna reach 2k soon bro

    • @LEDs
      @LEDs  2 года назад

      Maybe, you never know what the YT algorithm has in store, but thanks for the comment 😀

  • @Taras195
    @Taras195 2 года назад

    10/10 will visit your server right now

  • @thealandude9146
    @thealandude9146 2 года назад

    The lighting makes it looks much nicer

    • @LEDs
      @LEDs  2 года назад

      Yup, that's the biggest difference

  • @Kaury3621
    @Kaury3621 2 года назад +1

    I hope we someday get Team Fortress 3 with TFC stuff on new source engine a

    • @LEDs
      @LEDs  2 года назад +1

      It'd be cool if there was a TFC playlist

    • @Kaury3621
      @Kaury3621 2 года назад

      @@LEDs Yes.

  • @Abyssalith
    @Abyssalith 2 года назад

    Hyrule PL/CP is something I've wanted to see for many years, the Hyrule map is my favorite thing on tf2

    • @LEDs
      @LEDs  2 года назад

      What is that?

    • @Abyssalith
      @Abyssalith 2 года назад

      @@LEDs my replies to this keep being deleted for some reason

    • @LEDs
      @LEDs  2 года назад

      @@Abyssalith Try joining my discord, I have a suggestions channel where we can talk further about any ideas you may have.

  • @EmeraldRage1
    @EmeraldRage1 2 года назад +1

    I would like to see a version of classic dustbowl but with modern TF2 textures

  • @cosgrigor
    @cosgrigor 2 года назад +1

    it wouldve been cool to see you playing with ppl on it at the end

    • @LEDs
      @LEDs  2 года назад

      I did this in last night’s event. Join my discord to be a part of them.

  • @cupcake8915
    @cupcake8915 2 года назад +2

    It looks sooo good

  • @FFox98
    @FFox98 2 года назад +1

    classic dustbowl on source engine brings me starwars vibes

  • @BlueGuy_1
    @BlueGuy_1 2 года назад

    I can definitely tell that you're going to grow big one day. This was video was well made. Keep up the great work

    • @LEDs
      @LEDs  2 года назад

      This comment means a lot to me… I appreciate that 💙💚♥️

  • @IronPikachu724
    @IronPikachu724 2 года назад +1

    This is cool... a desert themed dustbowl (that was made before the TF2 dustbowl) that I'd personally call something like sandbowl (for the desert looking theme to it instead of dust and dirt in dustbowl) or sandstorm (if the name isn't being used yet)

    • @LEDs
      @LEDs  2 года назад

      I call it “dustbit” due to the low graphics, lol

  • @Taneo7
    @Taneo7 2 года назад

    It looks awesome! Great job

  • @eightbitbrony
    @eightbitbrony 2 года назад +1

    i've been thinking about this but in the opposite direction! i've wondered how tf2's 2fort would fair in TFC

  • @AE_404
    @AE_404 2 года назад

    0_0
    Wow, it's really awesome job, pal. I don't have any word for describe how it's cool
    Good luck in youtube. I think, you one this guy who make something new, something interesting and something awesome
    👏

    • @LEDs
      @LEDs  2 года назад

      Wow, I appreciate that comment! Forever thankful for your support!

  • @andrewthejew6007
    @andrewthejew6007 2 года назад

    4:20 that part really really looks like goldrush

  • @kubaxterg9994
    @kubaxterg9994 2 года назад

    So much respect man, great work.

    • @LEDs
      @LEDs  2 года назад

      Thanks!

  • @voidnull4282
    @voidnull4282 2 года назад +1

    You should set up a discord server! That way you can ping when you want people to join the tf2 one

    • @LEDs
      @LEDs  2 года назад

      That actually sounds like a great idea!

    • @voidnull4282
      @voidnull4282 2 года назад

      ​@@LEDs I can help you set it up if you add me! Void&Null#6152

  • @Punchman227
    @Punchman227 2 года назад +1

    Fun to play test!

  • @Xhepyxopila
    @Xhepyxopila 2 года назад +2

    I finally got myself a laptop so for once I can actually play this

    • @LEDs
      @LEDs  2 года назад +1

      Sounds great!

  • @saddolphin3668
    @saddolphin3668 2 года назад

    So now I know why something is wrong in your server but hey nice job
    Also here's a suggestion
    Why not create a map based on sky scraper roofs

    • @LEDs
      @LEDs  2 года назад

      I actually already have an idea for that! No spoilers, though!

    • @saddolphin3668
      @saddolphin3668 2 года назад

      @@LEDs coincidence

  • @G4BR13L_
    @G4BR13L_ 2 года назад

    Very well done Sir! Congrats :D

    • @LEDs
      @LEDs  2 года назад

      Thanks!

  • @sebus7628
    @sebus7628 2 года назад +1

    Wow, good job!

  • @Sickcrazyneet
    @Sickcrazyneet 2 года назад +1

    this reminds me of the time 3kilksflip ported 1.6 Nuke to CS:GO.

  • @tomix7866
    @tomix7866 2 года назад

    One thing, I always wanted to do is make a map with a lot of fog like so much that you can only see like 128 units ahead of you, I've tried making it, but creating a new map from scratch would take too long for this joke and using an already existing TF2 map with a full compile takes waaaaaaay too long with my laptop.

    • @LEDs
      @LEDs  2 года назад +1

      Interesting idea, I might have to experiment with that…

  • @wadmodderschalton5763
    @wadmodderschalton5763 4 месяца назад

    For the Half-Life 1 textures, they are already included in Half-Life Source pre-converted, meaning that converting them from a TGA to VTF is redundant.

    • @LEDs
      @LEDs  4 месяца назад

      I didn’t know this at the time. I’d go about this differently if I were to do it over today

    • @sib315
      @sib315 4 месяца назад

      ​@@LEDsremade it at 100 000 subs

  • @leonid5569
    @leonid5569 2 года назад

    Yo dude it looks like its made in source 3 man. Wonderful

  • @Vexcenot
    @Vexcenot 2 года назад

    That black square do be cursed

    • @LEDs
      @LEDs  2 года назад

      Hehehe

  • @WakoDoodle
    @WakoDoodle 2 года назад

    Imagine for tf2's birthday, they have an event where they release classic maps for tf2 (in the anniversary section during the event) and rerelease old forgotten hats back into tf2.
    Hat's from tf2's early days and even better; a chance to get a stupid rare hat or item drop from the crate if you're lucky. Stuff like: 1-time release promo hats valve owns. Items from a code. Spell Potions. Items from past events that were released very few times.
    And every single one will have the "Team Fortress 2 Anniversary" logo on the icon to let you know it's a recreation. So don't worry about your stupid rare hat being worthless, this logo will cover that ;)

  • @gavinerickloong3379
    @gavinerickloong3379 2 года назад +2

    Wow the effort that you put in this thing is huge definitely worth a sub!

    • @LEDs
      @LEDs  2 года назад

      🍻

  • @TRMrStone
    @TRMrStone 2 года назад

    Fine, the new mic is noticeable differently xD
    And congratulations! 🥳

    • @LEDs
      @LEDs  2 года назад +1

      I’m glad you noticed! And thank you!

  • @Eliasdbr
    @Eliasdbr 2 года назад +1

    Very cool! I'm trying to make a tf2 tribute of the tfc map "palermo". Originally, this map is attack/defend, like Avanti, but I made it a payload map. It's still in it's "dev texture" phase, and it probably need a lot of polishing, but it's playable.

  • @CptGraceStar
    @CptGraceStar 2 года назад +1

    I'd love to see this map in Halo Infinite when the forge mode comes out 😄

  • @brianmo2611
    @brianmo2611 2 года назад

    this is amazing, now you should make a updated version of it...

  • @ruddyrzaq
    @ruddyrzaq 2 года назад +2

    This will be TFC in 2004

  • @iamsixsyllables9679
    @iamsixsyllables9679 2 года назад

    maaaan, i should've done this, considering I devised a way to port the old tf2 maps from the OG QWTF, which was even harder since vtfedit couldn't read the textures and I had to use even more old Quake 1 texture programs to extract them.
    I got pretty much all of it except the scrolling sky textures that were special to Quake 1. I've ported things like the original 2fort5, Endif, and ztricks, but I haven't done anything else from that.
    Either way, nice job man, I also remember having lighting issues when I was porting Endif. It was hard for me to continue working on it.

    • @LEDs
      @LEDs  2 года назад

      You seem like an intelligent dude!

  • @Nelex5000
    @Nelex5000 2 года назад

    cool project man!
    earned a sub