In the friendly demo part you forgot that you can abuse the overall player base's bloodlust fueled tunnel vision whenever they see a spy to effortlessly bait them into sticky traps.
That's the best part with spy honestly when you have a demo friend. Literally every player forgets everything else to hunt down a spy that snuck that you can lead them into danger with precise movement
Same as sentries and heavy, even if both are audible and somewhat visible to them, most will still blindly go after the spy only to get torn up by a big russian angry man or more gun on a tripod.
The transition where he talk about a friendly class before said class is killed by the next enemy class he is about to talk about is a really nice artistic choice.
Fun fact: backstabbing an übered enemy, while not doing any damage, still pushes them. So, if you are behind a medic currently übering, and he is on a ledge, you can push them off with the stab, launching them away from their teammates to waste their über, or even off the map to their death in some cases
12:22 A little note about this one. Competitive heavies will mask the nom nom sound with a voice line, so listen out for a MEDIC! or a tiny laugh from a heavy that just rounded their corner.
This is the same for competitive Medics masking the "I am fully charged!" voiceline, who will often use another voiceline or simply their "Medic!" keybind
I’ve done this multiple times by just turning a corner… and revving up my Tomislav. So many players have chased me thinking I was defenseless only to see a fully revved heavy staring at them
21:33 I love these moments so much As a spy main I think its INCREDIBLY funny that nearly any time you bump into another spy while invis both of you are just "I didnt see you" 🤝"I didnt see you"
Whenever this happens to me they just immediately decloak and immediately start spamming their gun at me. Like dude you're just giving us both away now
12:26 I find that it's more effective to decloak behind a Heavy eating a Sandvich, then immediately cloak and run off. Psychological damage is extremely effective.
he failed to mention probably the best interaction as spy: bumping into another clocked spy and saying “spy among us” only to be replied with “but of course” and moving on like two ships in the night
The ninth playable individual from the hit game "Team Fortress 2" - Which is often abbreviated to "TF2" - is in posession of a weapon in the first slot that can be used to launch bullets at opponents via the use of a trigger, that of which will send a powerful force through the firearm's barrel, igniting gunpowder which - in turn - will send an aluminium projectile at high velocity towards the target.
As medic main, one moment that I love so much of team working with a spy was when a match on 2Fort we attacking the intel room with 3 engineer's nest and a pyro defending in there. As medic I arrived to witness a heavy and a soldier dying outside of enemy intel room and despite I fully healed them and I have the Ubercharge ready they says No to attacking that room, at the same time a friendly spy walk into the scene and forward on to check the inside of the enemy intel room. I grab the opportunity and sync my medic's beam to the spy and as he peaking to see the inside, I pop the Ubercharge on the spy and we go HAM on those engineers and the pyro got trick stabbed. Everything get sapped and quickly the heavy and the soldier came in to help cleaning up the room. Never underestimated the Uber Spy.
Just started getting into tf2 maining the medic and one of my favourite rare moments is when i turn around, catch a spy coming up to me, and watching them awkwardly walk away while i stare them down and cant even shout them out to who im healing or the rest of my team due to being F2P. The most awkward staredown lmao
One way I've been able to utilize friendly Snipers is that people seem to really not care about sightlines when they're chasing a Spy. I've walked so many people into having their heads blown off it's absurd. It's also difficult for them to swap their attention, since the weapons that tend to be good at killing Spies aren't effective at killing somebody half a mile away.
I’m just gonna say, your one of the best tf2ubers and RUclipsrs in general Jonto, your editing and Humor are brilliant and you should always take your time. Animating is the cherry on top, every video has amazing quality and style that feels unique or at most cen0 like, which is fine. Great vid, watching it while playing spy.
I constantly have to pause the video because these Edit jokes and SFM bits man...they are GOD-TIER!!! (especially this one, this one caught me off guard and made me write this. 9:32)
I love that moment when Jontohil2 said "It's time.. to become the spy!" And yelled out "Hollow purple!" as he proceeded to open a domain of smoke and disguises, putting the tf2 characters in an endless loop of trying to find the spy and said "Trick stab!" and summoned swipez. This was honestly such a moment of psychology (big fan btw)
When the Heavy instinctively turns around knowing their high chance of getting ambushed or backstabbed: (Prowler theme plays with a dramatic shot of the heavy) Also the intros to each class are amazing
There was actually a joke with those exact words at the start of the friendly scout segment, but it killed the pacing so it got cut I would have said it right after “…from unexpected angles” but it was too many jokes in quick succession especially since the Nintendo switch joke would have followed right after
@@Zman6258 It means you're cut off from the "get tf away" option and gotta fight the pyro or chain health packs close-by together, or have a team right behind you. Much more afterburn uptime at bigger range that's easier to hit then normal flaregun. Especially with detonator, unironically, since high ground won't matter unlike with scorch shot, plus with it pyro _can_ close the distance to you.
The detonator not only gives pyros a way to set you on fire from a distance, but also a way to close distance. However, this can also be exploited if you see it coming, like rocket jumps.
Something I think is underutilized is disguising as friendly pyros, demoknights and engineers and *letting* the enemy see you from a distance in their back line before you run off and switch disguises. Sending them on a wild goose chase while you're already at their front line, working with your team. And even if they don't chase, they're gonna be paranoid of a flanker that doesn't even exist.
I'm glad someone has taken the time to not just describe match-ups against opposing classes, but also describe friendly match-ups with the same classes. Thank you, Jontohil :)
Idk if anyone has said this but. I really love the way these videos are presented. The way each segment switches to another via a little cutscene is really cool.
Hey man, I just want you to know that your editing is PEAK. This is some of the best video editing I've ever seen. The intros for each class are epic, all the animated gags are funny, it's just expertly made. Great job man, especially if you use SFM (that massive bucket of spaghetti scares me).
About the spy one: if you are both alone and bump into eachother, somtimes you both uhh unclocke (i forgot how to spell that) just uhh... theres a friendly momenet happening. Fun fact: I played kong king as spy and desguised as the enemy pyro and i was clocked while leaveing spawn. The i bumped into another spy, we both declocked and crouched.
20:07 it seems that Jonto was holding back a lot to finally let this one out, it sounds as though breaking free 😅 Also, I fkn love the Uncle Dane and Martincitopants cameos
Your editing style is superb. Each class intro made the class feel intimidating in some way, and I liked the chunky font you used for the class name. It reminds me of the old Half-Life games a little. Great video, and very strong editing.
Is noone gonna mention the hush other voice mimicking what he says during the spy segment? Shit was so cool yet creepy. I thought he was gonna start giving bad advice and it be revealed it was a spy disguised as him
The classes introduction cinematics are incredible, yes, but can we appreciate the fact that he doubled his own speech when talking about the Spy vs Spy matchups? The subtle connotations are insane
6:23 It happens me a lot (as Scout), and when I se my friendly spy behind enemies I've been fighting, I try to distract ad much as possible so he can make a good backstabs. And I constantly do this, I think I work good with spies
As Pyromain I wanna share some additional things I noticed over my year in TF2 that might even out the playing field against us a little bit: When it comes to hiding from Pyros another thing that should be mentioned is that where a Pyro checks often also depends on his experience. Less experienced Pyros often just frantically wave flames around whereas more experienced Pyros tend to deliberately check corners where they know from experience spies often hide tho even those pyros rarely shoot up so trying to additionally climb objects makes it more likely to get away. Also if you use the cloak and dagger keep an eye on the Pyros checking behaviour because most pyros don't check the same corner twice in one sweep. As for the spycicle what I noticed is that a lot of inexperienced Spies think it lets them hide completely unnoticed from flames so I wanna give an additional tip: The melting is supposed to help you run away without getting traced by afterburn, or fight back while flame resistant. Never use it to hide (unless the Pyro is very inexperienced) as the cicle makes a very loud and destinct hissing noise upon melting that's audible for everybody and as subtle as the Deadringer uncloak. Trying to run from a scorch shot Pyro is roughly as annoying as fighting one but if you have decent enough health to sacrifice or know a healthpack is around you can attempt to use the flares knockback to gain some additional distance, tho that's pretty risky and not nearly as effective as surfing a Solider rocket it can get you somewhat out of range. Another personal advice I have is to not always go for the closest healthpack as experienced Pyros expect Spys that run off to do exactly that and might use them as bait (or at least that's what I do), seeing a healthpack disappear gives a pretty clear picture of where a Spy went and unless a large ammo pack is also there you'll find yourself with more health but less cloak to get away with. All that mentiones the animations and editing on your videos keep getting better and better, those one character to another transitions are peak.
I love the perfect balance between animations, ig plays, jokes while still keepin up the educative parts in. Especially love the intros. Great work man!
12:10 fun fact! The tomislav DOES have a very subtle rev sound, but it’s more like a belt buckle clink than a true revv up. The sound occurs when the heavy lowers the gun, like a fraction of a second before he is able to fire it. However, once the gun is revved up, it is completely silent. Also be aware it is *faster* to rev, and has better accuracy. Sincerely, a person who has unfortunately become a heavy main recently and honestly he’s surprisingly fun when you have a decent medic and the enemy team doesn’t have snipers or spies! Well, decent ones anyway. Those are hard to find in casual so usually all is well. Spy vs heavy is one of the more one-sided matchups though, favored against the heavy, as he is almost always focused facing toward the battlefield. Personally I’ve come to just accept the fact that if a spy is gonna stab me while I’m revved and facing 5 enemies at once, then by god I am just gonna get stabbed. I can more than make up for it later when a spy tries to decloak behind me while I’m running to the front, only to find out I have good headphones as I turn around and mow him down. I have actually caused spies to rage quit before which is always funny, since spy is one of the best classes to counter heavy with (aside from sniper) Oh also: if you kill the enemy snipers I will love you forever 🥺 you may have the sandvich
Depends on the medi gun I'm using. Stock? Ubersaw for sure. Kritzkreig? Amputator. Quick Fix? Solemn Vow cause the build rate is fast enough that it's not really needed. Vaccinator? Ubersaw cause you get a free melee in since most will try to go for melee on Vaccinator medics.
I run vita-saw only when there's snipers and spys, because some spys just think a med's a free kill and "pop" there ded and if a sniper kills you, you won't lose everything. And I do suggest switching your melee after dying with the Vita-Saw, in my opinion.
Aggressive pyros play a lot like scouts, especially those utilizing flanks and jetpacks, so be prepared to use the “whoever gets spotted first” tactic, with the caveat of the extra chaos that pyro can cause drawing more eyes than a scout.
In the friendly demo part you forgot that you can abuse the overall player base's bloodlust fueled tunnel vision whenever they see a spy to effortlessly bait them into sticky traps.
I'll keep that in mind lol
Wait this writing is fire??!!
That's the best part with spy honestly when you have a demo friend.
Literally every player forgets everything else to hunt down a spy that snuck that you can lead them into danger with precise movement
Alrighty time to hop in a vc with my friends to do this
Same as sentries and heavy, even if both are audible and somewhat visible to them, most will still blindly go after the spy only to get torn up by a big russian angry man or more gun on a tripod.
13:11
- Disguise as Friendly Heavy
- Ennemie say "that Heavy is a spy"
- Respond "Yes"
- Clocked away
@@Pepsiandmilkbutalsopalindromegood work soldier
@@Pepsiandmilkbutalsopalindrome there's constructive criticism, and then there's this
@@Pepsiandmilkbutalsopalindrome This isn't your communist college, this is waaaaaaaarrrrr!
-Soldier
@@Pepsiandmilkbutalsopalindrome
Spelling and grammar are two different things
@@Tulinisadumbchicken To be fair, the comment had bad grammar and bad spelling, but the spelling it the more noticeable issue lol.
spy tricks you into thinking
this is too deep I am never challenging spy again
thank you among us man
NOOOOOOOOOOOO
I genuinely thought of this meme while watching this video lol
this is way more terrifying than it should be
The transition where he talk about a friendly class before said class is killed by the next enemy class he is about to talk about is a really nice artistic choice.
Makes it seems like a boss fight
Fr. I love it so much.
These are straight up Yakuza intros
@@masterpiece8846Realistically a lot of the TF2 classes would be boss fights
@@TippedScale as a normal person yes
as any other person
STILL YES
THESE MERCS ARE NOT ONTO SOMETHING
THEY ARE *ON* SOMETHING
Fun fact: backstabbing an übered enemy, while not doing any damage, still pushes them. So, if you are behind a medic currently übering, and he is on a ledge, you can push them off with the stab, launching them away from their teammates to waste their über, or even off the map to their death in some cases
Noted.
haha funni push get pushed haha funni
*German screaming.*
hehehe ha so funni get push hahaha. pretty funny joke. is pretty funny
05:35. Father-Son Bonding Time.
12:22 A little note about this one. Competitive heavies will mask the nom nom sound with a voice line, so listen out for a MEDIC! or a tiny laugh from a heavy that just rounded their corner.
Or if u want to be a menace, "POOTIS NOM NOM NOM"
This is the same for competitive Medics masking the "I am fully charged!" voiceline, who will often use another voiceline or simply their "Medic!" keybind
@@jennytulls6369however, (competitive) medics usually use the medic call a lot anyways, so their teammates can get to them faster
I’ve done this multiple times by just turning a corner… and revving up my Tomislav. So many players have chased me thinking I was defenseless only to see a fully revved heavy staring at them
I have binds that let me complain with the Jeers command instead.
"Never have any more than 2 spies."
Instructions unclear, this match is now London simulator. (I forgot Spy has a gun).
French Spies In London - Demo East and Engi-Z
Either have 2 Spies or *ALL* Spies
There is no inbetween
French invasion
You mean London back alley simulator?
21:33 I love these moments so much
As a spy main I think its INCREDIBLY funny that nearly any time you bump into another spy while invis both of you are just
"I didnt see you" 🤝"I didnt see you"
Tell your team spy on flank, and then go on your way. It still is a team game after all
@@june9914 Hey i dont rat out my man I hope he doesnt rat me out lmao
Spies Like Us Unlocked
@@comfortzone2282snitches get stitches after all
Whenever this happens to me they just immediately decloak and immediately start spamming their gun at me.
Like dude you're just giving us both away now
12:26 I find that it's more effective to decloak behind a Heavy eating a Sandvich, then immediately cloak and run off. Psychological damage is extremely effective.
"Your precious sandvich cant save you now fatty!" *fades into French snort*
You are a villian
Psychological damage doesn't appear on the scoreboard!
9:21
missed opportunity of having the Pyro light up Spy's cigaratte with that little flame on their finger
Damn i thought the same thing
Fr
I like how in the spy segment you can hear a faint echo of his words, symbolizing that he’s telling the enemy spy how to fight YOU as well
JamtoMt4 is real
Yeah, I thought I was going crazy when I heard that echo myself. XD
0:18 spy hitting an ultrakill pose was all i needed to see
+TRICKSTAB
+FOOLED
+GUN
ricostab, anyways what's your favorite infinite hyperdeath/act 1 ost?
@@verydroonk unstoppable force, versus, and castle vein
@@Aloquis niice, my top 3 are unstoppable force, castle vein and ORDER (minos is technically in act 1)
Spy vs Spy fights tend to end up with putting cartoony bombs near each other
I love the reference😊
@@Boyfromanisland Why, thank you very much~ I saw the opportunity and I took it
@@d4n737 Why the "~" tough?
yeah are you
homosexual or somethin
what's wrong with me
he failed to mention probably the best interaction as spy:
bumping into another clocked spy and saying “spy among us” only to be replied with “but of course” and moving on like two ships in the night
The ninth playable individual from the hit game "Team Fortress 2" - Which is often abbreviated to "TF2" - is in posession of a weapon in the first slot that can be used to launch bullets at opponents via the use of a trigger, that of which will send a powerful force through the firearm's barrel, igniting gunpowder which - in turn - will send an aluminium projectile at high velocity towards the target.
SPY HAS A GUN
Aluminum?
@@vyor8837 Aluminium is a correct alternative spelling.
@@Emeraldakafunnygamerguy most guns use lead bullets with a copper jacket or steel cores
bri"ish
"Spy has a gun? I HAVE A GUN DO NOT ENTER MY SIGHTLINE" i love when martin just apears out of no where
edit: damn thats alot of likes
It is such a nice appearance since he escaped Finland.
20:18
He doesn’t appear out of nowhere, remember, he is IN YOUR WALLS!
its true i have heard stuff in my walls- wait... hes in the walls... HES IN THE GOD DAMN WALLS!!! edit: GEEZ GUYS. CHILL WITH THE LIKES
@@TheMadJagger thanks for reminding me
19:18 Most relatable part in the video. cough* cough* SPY HAS A GUN
My brother in christ the video hasn't even been out that long
@@LesmondoVR i got it early since im member so i knew what to look for
does the gun really exist
@@Usualrocketjumpingmaniac idk you ask me :3
@@FuntimeGoose hmm let me check, oh it does but i have zero kills in it
As medic main, one moment that I love so much of team working with a spy was when a match on 2Fort we attacking the intel room with 3 engineer's nest and a pyro defending in there. As medic I arrived to witness a heavy and a soldier dying outside of enemy intel room and despite I fully healed them and I have the Ubercharge ready they says No to attacking that room, at the same time a friendly spy walk into the scene and forward on to check the inside of the enemy intel room. I grab the opportunity and sync my medic's beam to the spy and as he peaking to see the inside, I pop the Ubercharge on the spy and we go HAM on those engineers and the pyro got trick stabbed. Everything get sapped and quickly the heavy and the soldier came in to help cleaning up the room.
Never underestimated the Uber Spy.
spy is actually a viable kritz recepient because of just how much damage the stock revolver does without falloff
Just started getting into tf2 maining the medic and one of my favourite rare moments is when i turn around, catch a spy coming up to me, and watching them awkwardly walk away while i stare them down and cant even shout them out to who im healing or the rest of my team due to being F2P. The most awkward staredown lmao
Roll for intimidation.
5:44 finally father and son bonding time
"Son let me teach you the way of flanking, so one day you will be as annoying as I am.
DAMNIT. i posted basically the exact same thing. pain.
That bonding time: stay out of each other’s way
@@smokeyredmeadow lol
@@jayfeather001theslav5They cover each other's back, as far as im concerned in terms of Scout and Spy relationship they sure do bond nicely
Everybody gangsta until the Amby Gunspy embraces their inner Sniper main and starts dropping people cross-map
You came about six years too late, man.
Eyy, don't remind me of the good ol' days :c
dropping people with 4 damage
@@Zapnar6 fr
@@Zapnar6Enough to scare a scout to get that fresh large health kit.
DUDE
The production!!!!
You managed to make the intro of every single class be legit INTIMIDATING
holy heck
18:52 the "war without reason"(ultrakill music) part fits SO GOOO with snipah and spy
Me when I ultrakill the red team
@@ovaalpha v1 and v2 reference??
@@Aleks_Khaos ye
13:00 I love the detail of the background being purple since he isn’t on either side, he’s with both
I immediately Decloaked as soon as I saw this in the Notification
DARK'TANYAN?!?!?!?!?!??!?!?!
FROM THE BATTLE CATS!??!??!?!?!
The other team:and I took that personal
@@ThatGuy-mg2hc im not the only guy who noticed?
@@smo1_boi0 no?yes?
Love the sfm transitions, they really added a special flare to the video, nice work all around.
One way I've been able to utilize friendly Snipers is that people seem to really not care about sightlines when they're chasing a Spy. I've walked so many people into having their heads blown off it's absurd. It's also difficult for them to swap their attention, since the weapons that tend to be good at killing Spies aren't effective at killing somebody half a mile away.
A wise man once said:
"Spy has a gun? I have a gun, do not enter my sightline"
13:00 If the Hoovy is on your team, disguise as them and easily sneak into backline right infront of people or to get their guard down
Yeah but that’s just sick.
@@Chinarider1972 trickstabs are sick too. Generally spy is a sick class
Wait you can disguise as a teammate?
@@rqj5502 yeah! I think it's the reload key to change which team you're disguising as
It is effective, but really? Disguising as a friendly to bait enemies? That's just low, even for a Spy player.
I’m just gonna say, your one of the best tf2ubers and RUclipsrs in general Jonto, your editing and Humor are brilliant and you should always take your time.
Animating is the cherry on top, every video has amazing quality and style that feels unique or at most cen0 like, which is fine.
Great vid, watching it while playing spy.
I keep forgetting the animations in these videos are top tier. Honestly the mouth syncing alone is praise worthy.
Love Scout and Spy family bonding moments,lol
20:17 nice Martincitopants cameo
Martincitopants camo?
@@tappajaav
.
..
...
B O A T
.
..
…
….
BOAT
Funny water vehicle.
Greer
I love the echo in the vs. spy bit, it's such an amazing subtle touch :3
I constantly have to pause the video because these Edit jokes and SFM bits man...they are GOD-TIER!!! (especially this one, this one caught me off guard and made me write this. 9:32)
SPY HAS A GUN THAT SHOOTS BULLETS!!!!!
i have never heard such things!
This is not true this is propaganda made by BLU to scare away RED
No! His gun shoots knives, silly
too bad jonto has shit aim😢
AND THEY DO DAMAGE!!!
I love that moment when Jontohil2 said "It's time.. to become the spy!" And yelled out "Hollow purple!" as he proceeded to open a domain of smoke and disguises, putting the tf2 characters in an endless loop of trying to find the spy and said "Trick stab!" and summoned swipez. This was honestly such a moment of psychology (big fan btw)
SpYcHoLoGy
Shut up
18:59 Bro he was literally right there! You looking straight at him! Good job being a SPY!
When the Heavy instinctively turns around knowing their high chance of getting ambushed or backstabbed: (Prowler theme plays with a dramatic shot of the heavy)
Also the intros to each class are amazing
I love how just not caring about the Spy you bumped into is an actual strat and not something you only do for the funnies.
5:36 this gave me a "like father like son" feeling for some reason
Saame
Thought the exact same thing
There was actually a joke with those exact words at the start of the friendly scout segment, but it killed the pacing so it got cut
I would have said it right after “…from unexpected angles” but it was too many jokes in quick succession especially since the Nintendo switch joke would have followed right after
@@Jontohil2 oh nice, WAIT DID JONTO JUST RESPOND ME-
@@Thatstupidcatlovingpumpkinyes
Thanks for the tutorials on how to effectively be French
8:31 "Flareguns exist but aren't nearly as deadly"
Scorch shot and Detonator: Allow me to introduce ourselves
They're even less deadly than the flaregun. More likely to light you on fire? Yes. Capable of an instant 90 damage crit? No.
@@Zman6258 It means you're cut off from the "get tf away" option and gotta fight the pyro or chain health packs close-by together, or have a team right behind you. Much more afterburn uptime at bigger range that's easier to hit then normal flaregun.
Especially with detonator, unironically, since high ground won't matter unlike with scorch shot, plus with it pyro _can_ close the distance to you.
more annoying than deadly, plus the potency of the detonator is rarely ever a kill factor.
The detonator not only gives pyros a way to set you on fire from a distance, but also a way to close distance. However, this can also be exploited if you see it coming, like rocket jumps.
I was literally about to make this comment. Glad someone else caught it tho
been waiting for the last episode of spy psychology. we finally made it
is it the last one??
@@RedditStoriesAdventuresNope. The next one is the last however.
@MrMatthew61795 NOOOOOOO-end of an era, I'm a bit sad
I love the whole friendly Scout section being If one of you get spotted, *you have alerted the horde*
20:54 You thought it would be a game ost, but it was me, Dio!
AN ENEMY SPY USER?
20:54 missed opportunity to used Versus as the song for spy section. Great video tho.
13:33 Yaaaayyyyyy
You made it!
You did it
Best part of the video thank you lmao
Congrats dude!
Hmmm hmm
Translation: Good job
0:46 Love that ceno0 style heavy
*Dark souls 3 boss music*
Dude i love the transition animations so much im not even joking THEY'RE SO GOOD!!!
Something I think is underutilized is disguising as friendly pyros, demoknights and engineers and *letting* the enemy see you from a distance in their back line before you run off and switch disguises. Sending them on a wild goose chase while you're already at their front line, working with your team. And even if they don't chase, they're gonna be paranoid of a flanker that doesn't even exist.
“Oh uh, you put down a teleporter and you uh you’re uh winner, you’re winner ga game winned”
5:41 father and son working toghetter
I JUST went into the comments to say “Father and son bonding moment” lol
u read my mind : ) so wholesome to see Jeremy and Tom Jones working happily together
The spy's name is Tom Jones @@Egalitariat-likesecretariat
You beat all of us to the punch
@@KING_RYE1997we don’t actually know spy’s name but Tom Jones is dead in tf2 canon so he can’t be Tom Jones
I'm glad someone has taken the time to not just describe match-ups against opposing classes, but also describe friendly match-ups with the same classes. Thank you, Jontohil :)
10:39 Ngl this part goes haaard
Fr it was so clean
D E M O K N I G H T T F 2 can counter it
The introduction of every class menacingly posing is like -Jojo- Dark Souls boss intro, what a masterpiece xD
The editing of each class intro was BADASS.
Really well done 👏
Idk if anyone has said this but. I really love the way these videos are presented. The way each segment switches to another via a little cutscene is really cool.
Animation's getting smoother with each video, gotta love the effort
Hey man, I just want you to know that your editing is PEAK. This is some of the best video editing I've ever seen. The intros for each class are epic, all the animated gags are funny, it's just expertly made. Great job man, especially if you use SFM (that massive bucket of spaghetti scares me).
Production quality is freaking great here. For a 20 something yo game, its super cool to see folk still making content.
18:51 WAR WITHOUT REASON JUMPSCARE
GLAD SOMEONE NOTICED
sudden ultrakill
Ultrakill brainrot jumpscare
Ah yes, lobotomy music
That Benjamin's a spy!
About the spy one: if you are both alone and bump into eachother, somtimes you both uhh unclocke (i forgot how to spell that) just uhh... theres a friendly momenet happening.
Fun fact:
I played kong king as spy and desguised as the enemy pyro and i was clocked while leaveing spawn. The i bumped into another spy, we both declocked and crouched.
You just look at each other in embarrassment
Sounds French, also you forgot a space in-between "eachother".
@@Milkybutterisused-uz5vm ye i was very tierd when i wrote this
Spies suffer so much that usually enemy spies will just leave each other to their own devices.
Uncle Dane: "I HAVE A SHOTGUN!"
Jon: "SPY HAS A REVOLVER!"
Edit: forgive me it was Lazy Purple, I got em mixed up ;-;
i think that was lazy purple that said that
No, LazyPurple says "I HAVE A SHOTGUN"
Lazypurple: "I HAVE A _SHOTGUN!"_
Also Lazypurple: "BOOM! That's right, Spy can headshot people!"
That was lazypurple who said that, fake fan 💔
No one: "PYRO HAS A SHOTGUN"
I absolutely love the transition animations going from class to class and the unique music all the enemy/ friendly classes get
22:05 THE BINDING OF ISAAC REFERENCED🗣🗣🗣
Damn, your editing is phenomenal. The SFM parts didn't go unappreciated. Great video, man
17:51 don’t forget you can knock a medic very far back with a backstab while he is ubered. So use this to separate him or knock him off the map.
20:07 it seems that Jonto was holding back a lot to finally let this one out, it sounds as though breaking free 😅
Also, I fkn love the Uncle Dane and Martincitopants cameos
20:09
SPY HAS A GUN!!!
i like how you managed to make every merc in the game look so badass whenever its moving onto different class
21:02 i like how there is an audible second voice during the spy section, nice attention to detail
23:05 literally got chills. These animations are super good!
Your editing style is superb. Each class intro made the class feel intimidating in some way, and I liked the chunky font you used for the class name. It reminds me of the old Half-Life games a little. Great video, and very strong editing.
Is noone gonna mention the hush other voice mimicking what he says during the spy segment? Shit was so cool yet creepy. I thought he was gonna start giving bad advice and it be revealed it was a spy disguised as him
The classes introduction cinematics are incredible, yes, but can we appreciate the fact that he doubled his own speech when talking about the Spy vs Spy matchups? The subtle connotations are insane
THE QUALITY!!! thu humor, the animations T_T Thank you for doing all of this. It such a pleasure to watch your videos!
God this video is CLEAN!!! The animation is great, the transitions fantastic, and advice very pertinent.
Good shit man
13:43 that was hype
5:34 Aww, a Father-Son bonding moment
Dude this is some of the best editing I've seen in a long time. You KILLED IT!
I fucking love the editing, it's god tier! New sub earned.
20:18 frog pt2
thank god somebody mentioned it
MART!?
IT'S MARTIN-
Marvinshitmypants jumpscare
He tries to escape factory
6:23 It happens me a lot (as Scout), and when I se my friendly spy behind enemies I've been fighting, I try to distract ad much as possible so he can make a good backstabs. And I constantly do this, I think I work good with spies
As Pyromain I wanna share some additional things I noticed over my year in TF2 that might even out the playing field against us a little bit:
When it comes to hiding from Pyros another thing that should be mentioned is that where a Pyro checks often also depends on his experience.
Less experienced Pyros often just frantically wave flames around whereas more experienced Pyros tend to deliberately check corners where they know from experience spies often hide tho even those pyros rarely shoot up so trying to additionally climb objects makes it more likely to get away.
Also if you use the cloak and dagger keep an eye on the Pyros checking behaviour because most pyros don't check the same corner twice in one sweep.
As for the spycicle what I noticed is that a lot of inexperienced Spies think it lets them hide completely unnoticed from flames so I wanna give an additional tip:
The melting is supposed to help you run away without getting traced by afterburn, or fight back while flame resistant.
Never use it to hide (unless the Pyro is very inexperienced) as the cicle makes a very loud and destinct hissing noise upon melting that's audible for everybody and as subtle as the Deadringer uncloak.
Trying to run from a scorch shot Pyro is roughly as annoying as fighting one but if you have decent enough health to sacrifice or know a healthpack is around you can attempt to use the flares knockback to gain some additional distance, tho that's pretty risky and not nearly as effective as surfing a Solider rocket it can get you somewhat out of range.
Another personal advice I have is to not always go for the closest healthpack as experienced Pyros expect Spys that run off to do exactly that and might use them as bait (or at least that's what I do), seeing a healthpack disappear gives a pretty clear picture of where a Spy went and unless a large ammo pack is also there you'll find yourself with more health but less cloak to get away with.
All that mentiones the animations and editing on your videos keep getting better and better, those one character to another transitions are peak.
5:35 Average father and son activities :
I love the perfect balance between animations, ig plays, jokes while still keepin up the educative parts in. Especially love the intros. Great work man!
INTRUDER ALERT, BLUE SPY IN THE BASE!
Blue spy is in the base?
@@verydroonk Hut-Hut-Hut-Hut! *Protect the Briefcase!* We must protect the briefcase!
@@IronVigilante451 Yo a lil' help here?
@@red0-0 Stand back son. One one one...uhh...one!
@@-RandomStranger-Let's go, Let's go, Let's go!!
4:38 HES IN THE WALLS
He's already gone...
12:10 fun fact! The tomislav DOES have a very subtle rev sound, but it’s more like a belt buckle clink than a true revv up. The sound occurs when the heavy lowers the gun, like a fraction of a second before he is able to fire it. However, once the gun is revved up, it is completely silent. Also be aware it is *faster* to rev, and has better accuracy.
Sincerely, a person who has unfortunately become a heavy main recently and honestly he’s surprisingly fun when you have a decent medic and the enemy team doesn’t have snipers or spies! Well, decent ones anyway. Those are hard to find in casual so usually all is well. Spy vs heavy is one of the more one-sided matchups though, favored against the heavy, as he is almost always focused facing toward the battlefield. Personally I’ve come to just accept the fact that if a spy is gonna stab me while I’m revved and facing 5 enemies at once, then by god I am just gonna get stabbed. I can more than make up for it later when a spy tries to decloak behind me while I’m running to the front, only to find out I have good headphones as I turn around and mow him down. I have actually caused spies to rage quit before which is always funny, since spy is one of the best classes to counter heavy with (aside from sniper)
Oh also: if you kill the enemy snipers I will love you forever 🥺 you may have the sandvich
Its not so a rev sound but just a sound of heavy lowering his minigun into shooting position, every other minigun also have that if i remember right
11:40 "Your knife does not care."😂
If I bump into an invisible spy while cloaked, I always just say "thank you" and move on
21:25 can I... can I trickstab with the backburner?
If you make their back crit, your a spy (so yes)
3:00 Just as a PSA - don't be this guy.
Please don't walk around with *only* the Scout Disguise.
16:25 and that's why, my friends, we run the vita saw.
You didnt exist. You are not real. You are a myth.
Depends on the medi gun I'm using. Stock? Ubersaw for sure. Kritzkreig? Amputator. Quick Fix? Solemn Vow cause the build rate is fast enough that it's not really needed. Vaccinator? Ubersaw cause you get a free melee in since most will try to go for melee on Vaccinator medics.
@@rockowlgamer631 Well thanks Cap Obvious. We know the Ubersaw is objectively the best melee.
No, my friend. We do NOT run vita saw.
I run vita-saw only when there's snipers and spys, because some spys just think a med's a free kill and "pop" there ded and if a sniper kills you, you won't lose everything. And I do suggest switching your melee after dying with the Vita-Saw, in my opinion.
the transitions are PERFECT AND THEN SOME
also, with spy hunting tunnle vision, you could lure target into a sniper sightline
For friendly demoknights and it’s subclasses it’s a mix of a flanker and a soldier/demo/heavy
Instructions unclear: I got sent to respawn and everyone got paranoid.
21:00 Am I hearing evil Jontohil2 teaching Red team to fight blue spy? Scary!
16:00
nice risk of rain 2 reference
and the use of Chris' music. he doesn't miss
Aggressive pyros play a lot like scouts, especially those utilizing flanks and jetpacks, so be prepared to use the “whoever gets spotted first” tactic, with the caveat of the extra chaos that pyro can cause drawing more eyes than a scout.
22:26
I dunno seeing 11 frenchmen and a german teaming up sounds horrifying