Cobra Mk5: the Best Small Titan Bomber | Build | Elite Dangerous

Поделиться
HTML-код
  • Опубликовано: 24 дек 2024

Комментарии • 22

  • @GalnetDigest
    @GalnetDigest 12 дней назад +9

    It's a great little Titan bomber. Thanks for posting this walkthrough!

    • @Slamscape-X
      @Slamscape-X  12 дней назад +3

      @@GalnetDigest Thank you. I have a feeling the Cobra mk5 is going to be a great ship overall.

  • @shawnthomas799
    @shawnthomas799 9 дней назад +2

    I love this ship as a titan bomber and I can do at lest 3 runs before I have to repair and resupply. Thank you for the post o7

    • @Slamscape-X
      @Slamscape-X  9 дней назад

      @shawnthomas799 Yeah, it's an amazing ship for bombing, it bridges the gap between small and medium.

  • @redsojourn9069
    @redsojourn9069 12 дней назад +1

    I'll definitely be using this. I'll have enough credits and guardian mats once I return from guardian space, and the rest of the engineering shouldn't be too bad

    • @Slamscape-X
      @Slamscape-X  12 дней назад

      @@redsojourn9069 Hope you enjoy the ship

  • @AtlasRandGaming
    @AtlasRandGaming 10 дней назад +1

    Good job man! I’ve not built one yet but was thinking about one. 07

  • @InZomnia365
    @InZomnia365 10 дней назад +1

    It's the best small ship anything. Outside of a Vulture for combat. It's ridiculously fast (over 600 boost fully combat heavy), great turn rates, good shield, good utilities, decent hardpoints, great optional internals...
    It really makes most small ships entirely pointless.

    • @Slamscape-X
      @Slamscape-X  10 дней назад

      @InZomnia365 Yeah, I agree it's an amazing ship. Dolphin and DBX still beat it out for jump range, though. But also, to be fair, to a lot of players, all small ships are pointless.
      As a small ship enthusiast, though, it's nice to finally get a new ship.

  • @eternallight523
    @eternallight523 10 дней назад +1

    Imho, any Sensors that are Class 4 and below really don't benefit too much from Lightweight at all.
    Long Range on them makes so much more sense since the Class 3D goes from 2 Tons to 4. Barely a difference Jumprange imo.

    • @Slamscape-X
      @Slamscape-X  10 дней назад

      It depends on many factors, certain small ships a few tons makes a big difference. Also, from what I understand, the sensor range doesn't really make a difference against the goids, so I just lightweight. But in say the imp courier, 1 ton difference might lose 40 m/s of boost, it really depends.
      If I were building this as a general combat ship, I'd do 3D and long range to level 3, it's a good mix of weight and sensor range.
      All that being said, you're 100% right for the Cobra Mk5, it has a lot of leeway with weight while still maintaining most of it's speed.

  • @Jkatharsis
    @Jkatharsis 9 дней назад +1

    how to engineer caustic sink and where to do so?

    • @Slamscape-X
      @Slamscape-X  9 дней назад +1

      @@Jkatharsis They count as heat sinks so at Ram Tah in Meene

  • @pika-pyk4793
    @pika-pyk4793 8 дней назад +1

    what gui settings? please tell me

    • @Slamscape-X
      @Slamscape-X  8 дней назад

      I'm using the EDHM UI program, the colors are the red and white preset with some tweaks.

    • @pika-pyk4793
      @pika-pyk4793 8 дней назад +1

      @@Slamscape-X thanks

  • @totobill22
    @totobill22 11 дней назад

    Comment faire pour avoir la zone resistance ?

  • @spartakos3178
    @spartakos3178 12 дней назад

    Would you mind running one for a mandalay, unengineered?

    • @Slamscape-X
      @Slamscape-X  11 дней назад

      I don't have access to the Mandalay yet, but the same basic build principles should work. It's going to be hard to bomb without synthing heat sinks or a thermal vent beam laser.

    • @spartakos3178
      @spartakos3178 11 дней назад

      @Slamscape-X yep, figured that out the hard way lol