I actually found this place while wandering through the glowing sea, I was a bit more than confused to see a giant-ass pyramid sticking out of the ground
Same, also disappointed it didn't have a bigger reward inside or anything cool to do inside, imagine if you told the rr about it and used it to launch a nuke at the prydwen
I'm surprised and pleased that the Sentinel site is based on a real world design. The Pyramid structure make the location very distinct among the bleak wreckage of the Glowing Sea. It is one of the locations that really resonated for me.
I've always figured they didn't bother to. No one is maintaining the roads anymore. Could be wrong of course. They have vertibirds and power armor. So cars are basically pointless to them.
Ingram actually hints at her mechanical ability, possibly even with cars, as the character can be sarcastic and mention a grinding noise when they back out of the driveway, and Ingram recognizes that.
@@OlegLecinsky Fallout Tactics is a non-canon fallout game so ya never know. It would seem things like standard sedans or coupes would be ineffective to remake, but cargo boats or semi trucks could seem advantageous, or even tanks or APCs to haul troops, weapons, ammunition, and armor, among other things.
Hey Ox, you don't have to kill this Child of Atom. If you go to Far Harbor before and get a member of the Nucleus you can actually say him that you are a Child of Atom and he lets you in.
you can just tell him the nukes will be used and he'll be happy that you are "spreading atom's word" or something like that. i've never killed him and i've never joined the children of atom.
Or a side quest for 1 faction where you could get nukes and launch them on spots or a faction or you could find a whole new faction of militarised raiders and you can friend them any fully restore sentinel site and be able to use it when ever and you could craft launchible nukes to use
Or just not join any of the factions, steal Liberty Prime, get the railroad guys and minutemen on your side by claiming to purge the Commonwealth of the Institute that immorally kidnaps innocents to make synths and the Brotherhood that only wants to take advantage of the people, blow up the Institute and the Brotherhood's blimp using Liberty Prime, and have the Railroad and Minutemen secure and memory wipe the Synth in Power Armor from the Brotherhood while you get the kid from the institute and live happily ever after. Oh. And become the highest power/figure of authority in the Commonwealth.
there is an speech option to get past brother Henri if you have met the children of atom in far harbor.I think that this is very insightful of bethesda. that the dlc has an affect on the main story line in such a little way when they could have left it out, it shows true planning
alexandros olympitis I noticed the connection, too. It was when his instruction letter said he was supposed to guard the site & the nukes, until Atom himself comes to retrieve them. In Far Harbor, due to your vision of the "Mother" at the shrine, many in the CoA view you as Atom's Messenger. Essentially making the protagonist a physical representation of Atom's will & voice.
I also like how you can treat that sick guy in Far Harbor. So many options, one of which was (surprisingly) to use the "Mysterious Serum" on him. (Made me so happy, I intentionally brought that with me just in case I needed it.)
Huh, nice. IIRC the CoA at the main crater in the Glowing Sea are nicer to you as well. Bethesda actually has a number of interesting checks in the game, but they're so widely interspersed and "silently" woven into the dialog wheel that most people don't even realize they exist. I.e. there isn't the New Vegas signposting on an option revealing why you have it as opposed to a more generic version.
With the blast door override holotape you get, you have to actually load it into the terminal for it to be an option. (Similar to loading hacking tapes for extra options) I have used it myself in my play-through in order to open the door and poke around inside. I loved this place myself, discovering it by chance in the glowing sea and looking in awe at the state of the place. The liberty prime power armor at the bottom from a mod was an added bonus!
I know mate, is just funny to imagine i started to do it when i got older when i used to pick on my little brother for similar things ! Awesome work btw man, keep it up!
Wish it was more accurately depicted, still a interesting location. Oh and ox you killed a man because he didn't give you what you wanted, seems like a raider thing to do.
Freaked me out the first time i stumbled across it! One of the few genuinely unique places in Fallout 4 that had me intrigued for more that a few minutes.
Can all the 'grammar police' just stfu its a friendly comment section and you're turning it into leafys comment section so please remove yourself if your not going to contribute to this comment helpfully
@@luckymagethaumia94 It's like a kneejerk habit for people to bring politics into things. Because politics is about struggle between groups, and insulting a group feels much easier than insulting individuals.
If you have the Far Harbor DLC and you have completed the initiation to become a child of atom you can tell him that you are a child of atom and he will let you in.
Was so creepy when i found this place the first time. Wandering The Glowing Sea, everything destroyed, and then suddenly a lone black, pristine pyramid appears out of the green mist. Eerie as hell.
I accidentally found it o my first play through without any brotherhood explanation. Took me a second play through as the brotherhood to even understand it.
Wow, Bethesda's attention to detail and parody of real life is really awesome here. Too bad Bethesda made it pretty much useless to go to the glowing sea. They put in a lot of cool things out there. It would have been cool if the glowing sea got a DLC or add more to it making it kind of like the PIT. But I guess Farharbor and the fog is essentially the glowing sea (that's why Far Harbor was fun).
***** New places with long intricate plots/quests. Sure FO4 has a lot of quests but they all seem quick and kind of shallow. Such as the Atom catz, anything in the glowing sea, a settlement is under attack, the cult at the amphitheater, the memory den, the deathclaw egg. All those things were fun and cool... except they just ended. No ceremony, no nothing. No radient quests for the atom catz or the rich guy wanting to buy exotic foods like the deathclaw egg. They all seemed as though they were building a really immense world that was lived in and it just stops. The memory den could have allowed more pre-war memories from the MC (being in the army and all), imagine anchorage-esk flashbacks to pre-war. There was great set up and then no execution on some of the most bizarre but interesting aspects. It feels as if someone had a great story plot but didn't have an end or wasn't allotted the time to finish it.
Dude I can't get enough of your fall out knowledge. Seeing things for the first time and saying "well that's pointless" only to find out it has ties to our real world. The guilded cricket is a prime example.
... for some reason, the Children of Atom are the only faction in the entire fallout franchise where I get the immediate and sudden urge to just shoot them in the face right away. Something about them just really rubs me the wrong way.
We thank you, oh Monolith, for revealing the cunning plans of your enemies to us. May your light shine down on the souls of the brave soldiers who gave their lives in service to your will. Onward warriors of the Monolith, avenge your fallen brothers, blessed as they are in their eternal union with the Monolith. Bring death to those who spurned the holy power of the Monolith Oh Monolith, we do not hear you, why have you left us, oh Monolith? We await your orders, oh Monolith.
If that's from the pov of the children of atom, they have nothing to fear, as their own holy relics will bring their division when Liberty Prime and the rest of the brotherhood (with the Minutemen in tow) march down into that crater with enough firepower to destroy a skyscraper from the top down, and launch mini nukes as well as Prime throwing nukes into the crater.
When Danse considered switching tactics on that guy I was like damn right. Bethesda should consider the idea of having the brotherhood wage war on the children of atom
oxhorn, your video made me think of something. The incoming bogies that the dentinal site picked up split before they hit. Sounds like they were a larger form of MIRVs or something similar.
"What was it's purpose?" "I believe thats a bomb disposal facility." Ah well alright thats a wrap folks! Thanks Danse! Neat little 20 second video. Good job Ox! xD
It's amazing how you find out all of this information just from a small couple details, it's actually really cool for you to do this stuff when I learn nothing at school
I did Far Harbor and did the DiMa ending...here I got another conversation option where I say I'm a COA from Far Harbor, he is impressed and let's me through immediently
"Oh, I'm going in naked. Fingers crossed I get super powers!" Hanging about in a 210 year old Missile Storage Facility and Danse is totally okay with that. 101 Signs that say "You're A Synth!"
Great content man. I watched the abandoned shack video and got hooked. I missed so many things there that i went back and read everything. I know, it's been really long since your last comment, but i just got the game and going through my first playthrough
HistoryBuff97 I tell you why, if the rockets were fired from the pyramid, they needed to fly over Canadian or American terrain so it was too dangerous to fire them cause if they ran out of fuel or anything else they could hit themselves. So then they closed the complex 3 months later.
ABM systems break MAD: "I've built a bunch of Anti-Ballistic Missile systems. That means I'm protected, 'they' aren't, and I will (probably) survive with minimal casualties. LAUNCH FIRST LAUNCH FIRST LAUNCH FIRST." ABM systems encourage much larger counterattacks: "They have ABM systems deployed? Okay, change the counterattack from 100 warheads, to 1000 warheads. Can't shoot them all down!" ABM systems are instantly on the priority target list; because a working ABM can shoot down incoming missiles. "Oh look they built an ABM site next to their ICBM launch complex; change the number of nukes going there from ten to fifty, and make that first on the list of Shit To Vaporize."
AdmiralCreideiki yeah North Dakota would’ve been on the priority list. Crazy how many minute men missile sites and war pieces used to be out here in the prairie.
The override works in all the terminals before you get to the bottom and deactivate the launch. You have to manually load it by selecting it from the list. The one at the bottom deactivates the launch without the override key.
Richárd Szakolczai They were putting them in suburban areas so people protested. The same stuff was redirected elsewhere and used in different ways. People in the Fallout universe must have been much more open to the placement of the infrastructure because of the real nuclear threat.
Richard I was thinking the same thing, until Oxhorn said there were "mini nukes" attached to them. But I still figure interceptor missiles would have been more tolerable than offensive bombs. I guess nukes are nukes no matter how you look at it.
Thanks for the replies people, it did turn around my view a lot. Well, actually, I would still support any Anti ICBM complexes, just you know, thinking about the pros and cons, but now I have a better understanding of views. Thanks! Altough, the fact that a good "Anti Nuke" system would just make nukes useless, and make conventional wars return, does sound... controversial I think. Just like the fact, that peace is only achieved by Mutually Assured Destruction, but hey, we are humans! :)
There's a reason why there's strategic arms agreements about limiting anti-missile usage. If you proliferate interceptors, you're giving justification to first-strike nuclear attacks, since you can expect to intercept enough enemy nukes to survive. It undermines the whole thinking behind Mutually Assured Destruction as a force for staving off nuclear war. Nick has a better grasp as to why normal people might be bothered by turning their neighbourhood into a strategic nuclear target.
Very interesting, OX! Love how you inset the real-life pics on the F4 TV set. I would love making a settlement out of that thing, pimping it out with laser turrets and a mine field; I'd also dig an interior well for fresh water. And that's in real life, LOL!!! Doubt it would be such a great player home in-game (unless you had ghouls for settlers)!
i doubt that there's a higher power like a god in the Fallout universe. in the olden times religion was a way to control a population. it was an easy way and it also gave people an answer to questions such as "where do we come from" and such. the Children of Atom are basically that. a religion created to control a population, while also giving them a sense of purpose. although, it is a cult that blasts people with radiation in the name of Atom that will one day bring upon the "great divide" upon the world. i think Ug-Qualtoth and Krivbeknih were created as some kind of cults overlords. i only know the blade of Krivbeknih from FO4, so i don't know that much. it is interesting just how far out the human mind can go once a big pile of shit weighing tons hits a giant fan that can withstand a meteor strike without as fuck of a scratch.
Oxhorn, do you know if you can get a different dialog option if you completed the far harbor dlc? Becoming a child of atom and seeing the fog mother and all that. I'm pretty sure you've done that before but putting that news footage inside the in-game tv was a really nice touch.
In case you read this Ox, I wanted to let you know that I especially liked the parts where you support the narrative with edited imagery shown on televisions in the game.
It wasn't political activists so much as the discovery of the electromagnetic pulse that rendered the SAFEGUARD system obsolete. There a nice movie that contains some information, called "Nukes In Space, The Rainbow Bombs" which is usually posted somewhere on RUclips if you want a fascinating look at Nuclear High-Altitude Testing, and the development of the ICBM.
Came for the lore, stayed for the history lesson. And people say video games can't teach you anything. I disagree, as every fantasy has a basis in reality. As a result, a lot of people do what Oxhorn does; use the fantasy to jumpstart the curiosity. I say video games have more useful information than modern indoctrination centers and their propaganda.
My one of favourite places in the game - its one of those locations you tell yourself that its one of those pre-war secrets that are best kept left alone and buried in the past.
Awesome job with this video, i especially like the history of the Stanley R. Mickelsen Safeguard Complex that you added, although i was aware of it and its purpose (in real life) i found your summary of it very interesting and informative. When i first found this location in FO4, i was wondering if this was supposed to be their take on the facility. until now i wasnt sure, but those air vents sure area great give away!
This was an AWSOME video, Oxhorn. Thank you for taking your time to produce the video and researching the real world history that inspired the location in game. Keep up the great work.
Bruce Davidson There is a Guns and Bullets magazine you can find in the game that's all about how to build homemade pipe weapons. That's why there's pipe weapons in prewar safes. They're guns people made to defend them selves from Chinese invasion. Because guns are fucking expensive.
Not just because guns are expensive, but also because IIRC guns were actually *illegal* in the pre-war US (or at least in the commonwealth) due to fear of civilian uprisings. The war was all about resources running out and the people were restless and already rioting (eg. riot armour on the west coast)
I don't think the Chinese use ICBM but rather SRBM from submarine, like the YangTze-31 submarine in the Boston bay... which was capable engaging stealth technology in order to sneak near the US continent.
The flat sides for the missile launchers could have been buried due to the fact that there's no flat-spotted nearby due to the nuclear bombs. The pyramid itself seems to be buried slightly.
Here's another tip, when you first enter the complex the first button locked took you enter there is a holotape where you can open the Laing locked doors, it's an override holotape so can access the closed pod doors during the launch sequence
A MIRV is a real weapon, consisting of a large ballistic missile with mid-yield nuclear tip, as well as other mid-yield warheads that decouple from the nosecone and upper fuselage of the missile and spread rather far out, hitting many targets at once.
No all missiles have this, they have multiple warheads inside but some are duds for a higher hit chance, it’s like a shotgun shot going at you but you have to hit the shot with a 9mm pistol while traveling at you
I didn't do the brotherhood quest for it, but i got curious and suited up in my hazmat suit and explored the glowing sea. I was in awe to see it. I like their touch on it, making it also a thing to launch from. Since it's the fall out universe, it seems like something they would do with their tech.
Actually I accidentally found Prescott while randomly wandering around around in the Glowing Sea exploring the nooks n crannies in the area. I was not affiliated with any factions aside from the Minutemen. I agree, I was surprised to dimly see the top of the structure and was mind blown once I realized how BIG the thing was as I trudged there on foot in a power armor that was specially outfitted for radiation resistance and operations. It helps that I was also maxed out with the necessary perks that helps survival in this highly irradiated area. I had Ada with me solely for close quarter protection as my character was a stealth assassin sniper specializing in extreme long range engagements and the patience to only fire one shot and wait for the aggro to die down b4 taking another headshot. As Ada has absolutely NO stealth abilities (crouching, slow movement, etc. aside from ONE thing, see below), I typically have her await me behind ground cover high enough to conceal her and only call her to me IF I either clear the immediate vicinity of interest or if I get surprised and get melee attacked (RARE event cuz I try to clear my next area of all targets _before_ I get there). I oft tell her wait, then I scout next area, then if clear, call her to me. Rinse and repeat. Ada has been modified into the best configuration for me: an Assaultron body with Sentry arms that are outfitted with 2 gatling weapons, typically a laser gat on one side and either a regular gatling gun OR a plasma gatling gun (depending on the expected mix of targets). Of course I also outfitted Ada with the Assaultron head laser, which I nicknamed the Cyclops Beam. Her armor has been maxed. I somewhat increased her relatively low carry limits with a few armored cargo mods, but I prioritized attack and defense over cargo capacity. I just before I engage the enemy I pick a nearby covered location and have her stand ready there. Then I start my 1-shot sniping/waiting campaign. If I get melee attacked en-masse then I summon her and sometimes she may use her installed stealth camo to close and engage, but usually just start blasting with her 2 gats. On the rare occasions, I may use her as a decoy by sending her in on a frontal full-auto Assaultron attack. Then I pick off the weakened enemies during the ensuing distraction by either sniping with my gauss sniper or sniper rifle, or gun them down with controlled bursts from semi- or full-auto weapons. Once in a while I may just go full auto blazing with a gat gun myself too, just for the heck of it, LOL! In the more "civilized" areas, I use the wait n snipe method, heavily populated areas, the bait n snipe method, and in open areas like the Glowing Sea, my favored method is full auto assaults starting from a distance and mow the enemies down as they try to charge in to engage.
yes it adds more emotion to a story-driven game, bathesda puts in lots of details about children dying only change with obsidian is they make assets to back it up.... legit no difference. if you have a problem seeing that in a game meant to have fucked up morals then dont play a game with fucked up morals lol or because its fnv i bet you theres a mod to remove said child skeleton assets and replace them with adults if you think thats more realistic....
In my second play through with an endgame character I decided to run around and explore the Sea. I saw the weird icon on the compass and had to check it out. It was so cool seeing this towering pyramid come into view through the fog. MacCready’s dialogue when you find it makes it extra ominous.
When you pick up the holotape at the top, you can load it into the blast door terminals to override the lockout, even before you cancel the launch sequence.
I was just wandering the yellow sea randomly, and found this with nick valentine. Thank you for the info, now I know why there are GODDAMN NUKES EVERYWHERE
You will have different dialogue options here after joining the children of atom in far harbor. I was actually surprised bugthesada thought about it. iirc, if so, there is no confrontation. He just lets you in or something like that.
2:24: In regards to this, the FO universe never invented the tech to "scan the skies" as it were otherwise they would have taken out most of the nukes from across the pond.
I actually found this place while wandering through the glowing sea, I was a bit more than confused to see a giant-ass pyramid sticking out of the ground
Same, also disappointed it didn't have a bigger reward inside or anything cool to do inside, imagine if you told the rr about it and used it to launch a nuke at the prydwen
Nixon's pyramid at it again
I'm surprised and pleased that the Sentinel site is based on a real world design. The Pyramid structure make the location very distinct among the bleak wreckage of the Glowing Sea. It is one of the locations that really resonated for me.
glowing sea's the real deal
The Prescott is the real deal
Its an amazing psychical world design
Does anyone else find it weird that the Brotherhood of Steel can build the Prydwen, but not a car?
I've always figured they didn't bother to. No one is maintaining the roads anymore. Could be wrong of course. They have vertibirds and power armor. So cars are basically pointless to them.
Ingram actually hints at her mechanical ability, possibly even with cars, as the character can be sarcastic and mention a grinding noise when they back out of the driveway, and Ingram recognizes that.
BoS actually has and uses ground vehicles in Fallout: Tactics. You can even drive one yourself.
Anne What about the tanks you see around the map? That would be useful for the BoS.
@@OlegLecinsky Fallout Tactics is a non-canon fallout game so ya never know. It would seem things like standard sedans or coupes would be ineffective to remake, but cargo boats or semi trucks could seem advantageous, or even tanks or APCs to haul troops, weapons, ammunition, and armor, among other things.
Hey Ox, you don't have to kill this Child of Atom. If you go to Far Harbor before and get a member of the Nucleus you can actually say him that you are a Child of Atom and he lets you in.
I knew it'd be right about far Harbor
I walked in and he instantly started shooting :/
i did it before getting far harbour and could still tell him that
you can just tell him the nukes will be used and he'll be happy that you are "spreading atom's word" or something like that. i've never killed him and i've never joined the children of atom.
You can also spare him without it too
It'd be cool if you could join the Children of Atom, go to the Sentinel Site, launch the nukes and destroy all of the other factions at once
Leonard M *Sigh* if only 😕
Or a side quest for 1 faction where you could get nukes and launch them on spots or a faction or you could find a whole new faction of militarised raiders and you can friend them any fully restore sentinel site and be able to use it when ever and you could craft launchible nukes to use
And the Commonwealth at once too.
Bye bye Preston
Or just not join any of the factions, steal Liberty Prime, get the railroad guys and minutemen on your side by claiming to purge the Commonwealth of the Institute that immorally kidnaps innocents to make synths and the Brotherhood that only wants to take advantage of the people, blow up the Institute and the Brotherhood's blimp using Liberty Prime, and have the Railroad and Minutemen secure and memory wipe the Synth in Power Armor from the Brotherhood while you get the kid from the institute and live happily ever after.
Oh. And become the highest power/figure of authority in the Commonwealth.
there is an speech option to get past brother Henri if you have met the children of atom in far harbor.I think that this is very insightful of bethesda. that the dlc has an affect on the main story line in such a little way when they could have left it out, it shows true planning
you can get past him in vanilla with a speech check as well
alexandros olympitis I noticed the connection, too. It was when his instruction letter said he was supposed to guard the site & the nukes, until Atom himself comes to retrieve them. In Far Harbor, due to your vision of the "Mother" at the shrine, many in the CoA view you as Atom's Messenger. Essentially making the protagonist a physical representation of Atom's will & voice.
I also like how you can treat that sick guy in Far Harbor. So many options, one of which was (surprisingly) to use the "Mysterious Serum" on him. (Made me so happy, I intentionally brought that with me just in case I needed it.)
alexandros olympitis I did it without dlc. I think you just have to meet non hostile children of atom.
Huh, nice. IIRC the CoA at the main crater in the Glowing Sea are nicer to you as well. Bethesda actually has a number of interesting checks in the game, but they're so widely interspersed and "silently" woven into the dialog wheel that most people don't even realize they exist. I.e. there isn't the New Vegas signposting on an option revealing why you have it as opposed to a more generic version.
With the blast door override holotape you get, you have to actually load it into the terminal for it to be an option. (Similar to loading hacking tapes for extra options)
I have used it myself in my play-through in order to open the door and poke around inside. I loved this place myself, discovering it by chance in the glowing sea and looking in awe at the state of the place.
The liberty prime power armor at the bottom from a mod was an added bonus!
Dude wtf you did to me? Im 25yo full independent and after work i sit in my office chair to watch long videos about fallout lore... Lol
lol there are worse things to do :P
I know mate, is just funny to imagine i started to do it when i got older when i used to pick on my little brother for similar things ! Awesome work btw man, keep it up!
SladeForelly think that's bad I'm 33 and doing it 😂😂😂😂
lie back, rest your head, and breathe in the blue.
haha same never thought i be watching Fall out videos this long haha
Wish it was more accurately depicted, still a interesting location. Oh and ox you killed a man because he didn't give you what you wanted, seems like a raider thing to do.
The Eternal Chronicler if i learned anything from dayz, it's a normal thingto do.
Yeah, or a Brotherhood thing to do.
Oxhorn Is it?
TheLaughingkid yep, according to Oxhorn's video on how the BoS is evil
da Wolfy Huh, don't remember that part... probs going to re-watch it
I put these videos on to go to sleep. The way Oxhorn narrates these vids is so good, it’s like a full length story and lullaby.
Lol i watch him while im pinching a loaf on the throne
Although I'd imagine that you'd have rather weird dreams after listening to it.
Your sleep paralysis demon would probably be a feral ghoul.
Lol I do the same
Bethesda did one hell of a job in location detail. that's a real site.
I was unlucky enough to find a legendary deathclaw at the doors of the sentinel site...
Dude deathclaws are easy but radscorpion are tanks
When I left the sentinel I was destroyed by a Mythic Deathclaw BloodBugs and a Radscorpion
I don't know why you're complaining, just seeing a legendary enemy is amazing for me, it's the legendary item they drop is where I'm unlucky
The Sky Warrior I one Shot IT with a legendary gauss rifle critical
I've come across three legendary deathclaws in my mere hundred hours. And I got never ending 10mm pistols and a crippling super sledge.
Freaked me out the first time i stumbled across it! One of the few genuinely unique places in Fallout 4 that had me intrigued for more that a few minutes.
I love how u put the images on the fallout tv now
I love the TV in game thing.
When I finished this quest for my BOS playthrough, I didn't realize there was a lift and just exited the way I came
I love this fallout genre content you provide on your channel, very well done.
Not Politically Correct
NPC
I'm so addicted to these lore videos. They really make you think.
Oxhorn can you do a video on the prewar weapons of fallout and what weapons they are based of?
Its_Me_Romano _ That would be lit :D
TacticalFaceplm _ Thx but I don't need grammarnazi's
This is Oxhorn's channel. Don't be a normal RUclipsr here, be awesome to each other
Todd The Toddler Howard, correction in context please.
Can all the 'grammar police' just stfu its a friendly comment section and you're turning it into leafys comment section so please remove yourself if your not going to contribute to this comment helpfully
I swear these videos are the only ones I am willing to rewatch
If you're a child of atom you can convince the watchman that you're doing Atom's holy work. Sad you didn't cover it.
i dont get it why anyone would join the atoms. probably same people that saved the institute. damn liberals.
jrallan4 Haha exactly
jrallan4 many people try to get every ending I personally did a different ending in far harbor on ever character
@@jrallan4 when did we get into politics?
@@luckymagethaumia94 It's like a kneejerk habit for people to bring politics into things. Because politics is about struggle between groups, and insulting a group feels much easier than insulting individuals.
I like what you're doing with the television when showing clips. Looks cool with the settlers walking behind it.
If you have the Far Harbor DLC and you have completed the initiation to become a child of atom you can tell him that you are a child of atom and he will let you in.
Was so creepy when i found this place the first time. Wandering The Glowing Sea, everything destroyed, and then suddenly a lone black, pristine pyramid appears out of the green mist. Eerie as hell.
I came across this site by accident while I was wondering the Glowing Sea cause I like wondering around and seeing the land. Very interesting stories
Hey Ox, would it be possible for a future loreisode for Kellog? Of all the breakfast theme mercs, hes my favorite.
I accidentally found it o my first play through without any brotherhood explanation. Took me a second play through as the brotherhood to even understand it.
I discovered Sentinel just exploring with Cait. It was awe inspiring to see and was a joy to explore.
Wow, Bethesda's attention to detail and parody of real life is really awesome here. Too bad Bethesda made it pretty much useless to go to the glowing sea. They put in a lot of cool things out there.
It would have been cool if the glowing sea got a DLC or add more to it making it kind of like the PIT. But I guess Farharbor and the fog is essentially the glowing sea (that's why Far Harbor was fun).
***** New places with long intricate plots/quests.
Sure FO4 has a lot of quests but they all seem quick and kind of shallow. Such as the Atom catz, anything in the glowing sea, a settlement is under attack, the cult at the amphitheater, the memory den, the deathclaw egg.
All those things were fun and cool... except they just ended. No ceremony, no nothing. No radient quests for the atom catz or the rich guy wanting to buy exotic foods like the deathclaw egg. They all seemed as though they were building a really immense world that was lived in and it just stops. The memory den could have allowed more pre-war memories from the MC (being in the army and all), imagine anchorage-esk flashbacks to pre-war.
There was great set up and then no execution on some of the most bizarre but interesting aspects. It feels as if someone had a great story plot but didn't have an end or wasn't allotted the time to finish it.
this is the real thing
Dude I can't get enough of your fall out knowledge. Seeing things for the first time and saying "well that's pointless" only to find out it has ties to our real world. The guilded cricket is a prime example.
... for some reason, the Children of Atom are the only faction in the entire fallout franchise where I get the immediate and sudden urge to just shoot them in the face right away. Something about them just really rubs me the wrong way.
I really like the TV with sanctuary in the background. That's really great atmosphere. Great video as usual, Oxhorn.
We thank you, oh Monolith, for revealing the cunning plans of your enemies to us.
May your light shine down on the souls of the brave soldiers who gave their lives in service to your will.
Onward warriors of the Monolith, avenge your fallen brothers, blessed as they are in their eternal union with the Monolith.
Bring death to those who spurned the holy power of the Monolith
Oh Monolith, we do not hear you, why have you left us, oh Monolith? We await your orders, oh Monolith.
Risto Mladich get out of here stalker, wrong game
Joi kax never the wrong game for a stalker
Cheeki breeki!
If that's from the pov of the children of atom, they have nothing to fear, as their own holy relics will bring their division when Liberty Prime and the rest of the brotherhood (with the Minutemen in tow) march down into that crater with enough firepower to destroy a skyscraper from the top down, and launch mini nukes as well as Prime throwing nukes into the crater.
Every character has unique dialog on approaching as well as entering this site, it's pretty cool
When I saw the Sentinel site I thought it was an Egyptian pyramid. Not kidding
RuisGui Cordero Issue is, there're in Egypt (and possibly long gone due to the war over the Mediterranean Sea).
RuisGui Cordero same I was like wtf?!
Being that I've drive past the giant Pyramid alot in the summer in ND, I'm glad someone caught on to it.
When Danse considered switching tactics on that guy I was like damn right. Bethesda should consider the idea of having the brotherhood wage war on the children of atom
oxhorn, your video made me think of something. The incoming bogies that the dentinal site picked up split before they hit. Sounds like they were a larger form of MIRVs or something similar.
"What was it's purpose?"
"I believe thats a bomb disposal facility."
Ah well alright thats a wrap folks! Thanks Danse! Neat little 20 second video. Good job Ox! xD
It's amazing how you find out all of this information just from a small couple details, it's actually really cool for you to do this stuff when I learn nothing at school
I did Far Harbor and did the DiMa ending...here I got another conversation option where I say I'm a COA from Far Harbor, he is impressed and let's me through immediently
REALLY good one this Oxhorn. It's your vids on stuff that others dont bother with that makes me love your channel.
"Oh, I'm going in naked. Fingers crossed I get super powers!" Hanging about in a 210 year old Missile Storage Facility and Danse is totally okay with that. 101 Signs that say "You're A Synth!"
You're walking through the glowing Sea and the only thing that is critically damaged on your power armor is your helmet.... Who domed you?
“I’ll run down to the Super Duper Mart and pick some up”
Thanks a lot for this! I've seen a lot of videos like yours, but none of them go into nearly as much detail.
I was on my phone when I called the elevator, "the glowing one" almost killed me.
Press pause and done
i love how you put the videos in the tv in sanctuary, great idea!
I like this location even if it isn't historically accurate. Also the television scenes you did were a nice touch.
How is it not historically accurate ?
Dude, this video was insanely more informative an interesting than I was expecting going into it. Incredible work sir.
Ox: What is this imposing monolith?
Danse: I believe that this is a bomb disposal facility .
Thanks Danse
Great content man. I watched the abandoned shack video and got hooked. I missed so many things there that i went back and read everything. I know, it's been really long since your last comment, but i just got the game and going through my first playthrough
I don't understand why the public was so against having a defensive system like this against enemy attacks.
HistoryBuff97 I tell you why, if the rockets were fired from the pyramid, they needed to fly over Canadian or American terrain so it was too dangerous to fire them cause if they ran out of fuel or anything else they could hit themselves. So then they closed the complex 3 months later.
ABM systems break MAD: "I've built a bunch of Anti-Ballistic Missile systems. That means I'm protected, 'they' aren't, and I will (probably) survive with minimal casualties. LAUNCH FIRST LAUNCH FIRST LAUNCH FIRST."
ABM systems encourage much larger counterattacks: "They have ABM systems deployed? Okay, change the counterattack from 100 warheads, to 1000 warheads. Can't shoot them all down!"
ABM systems are instantly on the priority target list; because a working ABM can shoot down incoming missiles. "Oh look they built an ABM site next to their ICBM launch complex; change the number of nukes going there from ten to fifty, and make that first on the list of Shit To Vaporize."
AdmiralCreideiki yeah North Dakota would’ve been on the priority list. Crazy how many minute men missile sites and war pieces used to be out here in the prairie.
Because it's the kind of thing which could have turned the cold war hot instead of protecting the US.
Because they will become an enemy target
The override works in all the terminals before you get to the bottom and deactivate the launch. You have to manually load it by selecting it from the list. The one at the bottom deactivates the launch without the override key.
What? Why would normal minded people protest against an Anti ICBM complex? Sound really dumb.
Richárd Szakolczai They were putting them in suburban areas so people protested. The same stuff was redirected elsewhere and used in different ways.
People in the Fallout universe must have been much more open to the placement of the infrastructure because of the real nuclear threat.
Richárd Szakolczai it's an inside job :0
Richard I was thinking the same thing, until Oxhorn said there were "mini nukes" attached to them. But I still figure interceptor missiles would have been more tolerable than offensive bombs. I guess nukes are nukes no matter how you look at it.
Thanks for the replies people, it did turn around my view a lot. Well, actually, I would still support any Anti ICBM complexes, just you know, thinking about the pros and cons, but now I have a better understanding of views. Thanks!
Altough, the fact that a good "Anti Nuke" system would just make nukes useless, and make conventional wars return, does sound... controversial I think. Just like the fact, that peace is only achieved by Mutually Assured Destruction, but hey, we are humans! :)
There's a reason why there's strategic arms agreements about limiting anti-missile usage. If you proliferate interceptors, you're giving justification to first-strike nuclear attacks, since you can expect to intercept enough enemy nukes to survive.
It undermines the whole thinking behind Mutually Assured Destruction as a force for staving off nuclear war.
Nick has a better grasp as to why normal people might be bothered by turning their neighbourhood into a strategic nuclear target.
I always feel special when North Dakota is brought up in anything important.
you can use the holotape to open the doors, i'v done it. you just forgot to isert the tape into the computer first.
Very interesting, OX! Love how you inset the real-life pics on the F4 TV set. I would love making a settlement out of that thing, pimping it out with laser turrets and a mine field; I'd also dig an interior well for fresh water. And that's in real life, LOL!!! Doubt it would be such a great player home in-game (unless you had ghouls for settlers)!
Could the Children of Atom secretly be connected to Ug-Qualtoth and the Krivbeknih?
i doubt that there's a higher power like a god in the Fallout universe. in the olden times religion was a way to control a population. it was an easy way and it also gave people an answer to questions such as "where do we come from" and such. the Children of Atom are basically that. a religion created to control a population, while also giving them a sense of purpose. although, it is a cult that blasts people with radiation in the name of Atom that will one day bring upon the "great divide" upon the world.
i think Ug-Qualtoth and Krivbeknih were created as some kind of cults overlords. i only know the blade of Krivbeknih from FO4, so i don't know that much. it is interesting just how far out the human mind can go once a big pile of shit weighing tons hits a giant fan that can withstand a meteor strike without as fuck of a scratch.
Probably are. They live pretty close to Dunwich Borers in Salem, of course that being the Crater House and Kingsport Lighthouse.
Taijess Basnaw What?
Nope.
Really enjoy your lore videos.
Not only do I learn interesting things but I also watch them to make sure I didn’t miss anything.
Thank you.
Oxhorn, do you know if you can get a different dialog option if you completed the far harbor dlc? Becoming a child of atom and seeing the fog mother and all that. I'm pretty sure you've done that before but putting that news footage inside the in-game tv was a really nice touch.
In case you read this Ox, I wanted to let you know that I especially liked the parts where you support the narrative with edited imagery shown on televisions in the game.
So is that what that big, green crater in Cambridge and the less irradiated crater outside of DIMOND city is? Smaller nukes?
Carson Lewis Sinkhole.
What is a dimond?
I just wanted to say that your videos got me to start another play through of this game. I forgot how much I loved it! Thank you!
how do you make these videos so fast
predator scar He's good
Ibraheem Al hadede That's usually a reason for slower uploads
sam raynes but it doesn't explain why his content is good
Brian Tariq I know, he must just be good at everything.
Probably plans ahead of time
There's something blocking the door to brother Henry.
It wasn't political activists so much as the discovery of the electromagnetic pulse that rendered the SAFEGUARD system obsolete. There a nice movie that contains some information, called "Nukes In Space, The Rainbow Bombs" which is usually posted somewhere on RUclips if you want a fascinating look at Nuclear High-Altitude Testing, and the development of the ICBM.
I like how when you are showing something you put it on the tv in sanctuary. It's a cool touch
Is there any change to the interaction with the Child of Atom guard if you've allied yourself with the Children of Atom in Far Harbor?
Don't Dead Open Inside yes you can tell him your doing atoms holy work and he let's you pass
You must pass an easy speech check.
@Oxhorn the Holotape to override the blast doors worked for me, you just have to load it in to the terminals manually. Keep up the great work.
Came for the lore, stayed for the history lesson. And people say video games can't teach you anything. I disagree, as every fantasy has a basis in reality. As a result, a lot of people do what Oxhorn does; use the fantasy to jumpstart the curiosity. I say video games have more useful information than modern indoctrination centers and their propaganda.
My one of favourite places in the game - its one of those locations you tell yourself that its one of those pre-war secrets that are best kept left alone and buried in the past.
Too bad that you mini nuke is more powerful than the Mk 28's.
Yeah. The Mk-28's explosion and blast radius should be 40x the size and power of a mini nuke.
Awesome job with this video, i especially like the history of the Stanley R. Mickelsen Safeguard Complex that you added, although i was aware of it and its purpose (in real life) i found your summary of it very interesting and informative.
When i first found this location in FO4, i was wondering if this was supposed to be their take on the facility. until now i wasnt sure, but those air vents sure area great give away!
Fighting Assultrons are such a drag
More like assault-tits, amiright?
This was an AWSOME video, Oxhorn. Thank you for taking your time to produce the video and researching the real world history that inspired the location in game. Keep up the great work.
You almost sound like Tom Hanks a bit... great video though, very interesting!
I Tom Hanks did a Rainman impression.
YES!!! I'm so glad you did a video on this. I found this in the wasteland a while ago and I was wondering what it was for.
can you do a pipe weapon video i would love to hear about your therious on how they find their way into pre war safes
Lol yessss!! Must post his on every video he uploads
Bruce Davidson
There is a Guns and Bullets magazine you can find in the game that's all about how to build homemade pipe weapons.
That's why there's pipe weapons in prewar safes. They're guns people made to defend them selves from Chinese invasion.
Because guns are fucking expensive.
Not just because guns are expensive, but also because IIRC guns were actually *illegal* in the pre-war US (or at least in the commonwealth) due to fear of civilian uprisings. The war was all about resources running out and the people were restless and already rioting (eg. riot armour on the west coast)
Timothy Burch
That doesn't mean people weren't scared that they would. They invaded Alaska, that's not too far from the American west coast.
BiFur
True, food riots were very common and we read reports of firefights between police/military and civilians at food stockpiles.
I love your explanations and story telling, they're so in depth and entertaining to me.
The Chinese were probably using ICBMs because the warheads split up when they get close to the target
The Flyer You mean MIRVs?
sort of but in the tip of the ICBM they have multiple nuclear warheads that split up when its about to reach its target
I don't think the Chinese use ICBM but rather SRBM from submarine, like the YangTze-31 submarine in the Boston bay... which was capable engaging stealth technology in order to sneak near the US continent.
The Flyer that's literally exactly what a MIRV is...
MIRVs.
I never sided with the brotherhood yet and it has bugged me for ages as to what this place was for! Thanks Ox!
More glowing sea, please!
The flat sides for the missile launchers could have been buried due to the fact that there's no flat-spotted nearby due to the nuclear bombs. The pyramid itself seems to be buried slightly.
The door is blocked in my game?
that happens when you don't do the BoS questline.
I entered without the BOS questline just fine.
Mira Schuh how dog I need to know
Russell vd Hoogen ben je Nederlands
Here's another tip, when you first enter the complex the first button locked took you enter there is a holotape where you can open the Laing locked doors, it's an override holotape so can access the closed pod doors during the launch sequence
nukes spiriting into multiple more? sounds possible origin of MIRV mod for fat man?
mirv is far older, kid
A MIRV is a real weapon, consisting of a large ballistic missile with mid-yield nuclear tip, as well as other mid-yield warheads that decouple from the nosecone and upper fuselage of the missile and spread rather far out, hitting many targets at once.
No all missiles have this, they have multiple warheads inside but some are duds for a higher hit chance, it’s like a shotgun shot going at you but you have to hit the shot with a 9mm pistol while traveling at you
I didn't do the brotherhood quest for it, but i got curious and suited up in my hazmat suit and explored the glowing sea. I was in awe to see it. I like their touch on it, making it also a thing to launch from. Since it's the fall out universe, it seems like something they would do with their tech.
Oxhorn who's your favourite character???
Actually I accidentally found Prescott while randomly wandering around around in the Glowing Sea exploring the nooks n crannies in the area. I was not affiliated with any factions aside from the Minutemen.
I agree, I was surprised to dimly see the top of the structure and was mind blown once I realized how BIG the thing was as I trudged there on foot in a power armor that was specially outfitted for radiation resistance and operations. It helps that I was also maxed out with the necessary perks that helps survival in this highly irradiated area.
I had Ada with me solely for close quarter protection as my character was a stealth assassin sniper specializing in extreme long range engagements and the patience to only fire one shot and wait for the aggro to die down b4 taking another headshot.
As Ada has absolutely NO stealth abilities (crouching, slow movement, etc. aside from ONE thing, see below), I typically have her await me behind ground cover high enough to conceal her and only call her to me IF I either clear the immediate vicinity of interest or if I get surprised and get melee attacked (RARE event cuz I try to clear my next area of all targets _before_ I get there). I oft tell her wait, then I scout next area, then if clear, call her to me. Rinse and repeat.
Ada has been modified into the best configuration for me: an Assaultron body with Sentry arms that are outfitted with 2 gatling weapons, typically a laser gat on one side and either a regular gatling gun OR a plasma gatling gun (depending on the expected mix of targets). Of course I also outfitted Ada with the Assaultron head laser, which I nicknamed the Cyclops Beam. Her armor has been maxed. I somewhat increased her relatively low carry limits with a few armored cargo mods, but I prioritized attack and defense over cargo capacity.
I just before I engage the enemy I pick a nearby covered location and have her stand ready there. Then I start my 1-shot sniping/waiting campaign. If I get melee attacked en-masse then I summon her and sometimes she may use her installed stealth camo to close and engage, but usually just start blasting with her 2 gats.
On the rare occasions, I may use her as a decoy by sending her in on a frontal full-auto Assaultron attack. Then I pick off the weakened enemies during the ensuing distraction by either sniping with my gauss sniper or sniper rifle, or gun them down with controlled bursts from semi- or full-auto weapons. Once in a while I may just go full auto blazing with a gat gun myself too, just for the heck of it, LOL!
In the more "civilized" areas, I use the wait n snipe method, heavily populated areas, the bait n snipe method, and in open areas like the Glowing Sea, my favored method is full auto assaults starting from a distance and mow the enemies down as they try to charge in to engage.
In Fallout new Vegas you Can see dead kids in honest Hearst in the crashed scout bus
It is NOT cool
Marius Andreassen Because it's not made by Bethesda. Obsidian has different morals than Bethesda and put in child corpses
The more you know
yes it adds more emotion to a story-driven game, bathesda puts in lots of details about children dying only change with obsidian is they make assets to back it up.... legit no difference. if you have a problem seeing that in a game meant to have fucked up morals then dont play a game with fucked up morals lol or because its fnv i bet you theres a mod to remove said child skeleton assets and replace them with adults if you think thats more realistic....
Marius1DK MY WORD IS FREEDOM what's so bad about child corpses in a video game, who gives a shit. It's all fake
In my second play through with an endgame character I decided to run around and explore the Sea. I saw the weird icon on the compass and had to check it out. It was so cool seeing this towering pyramid come into view through the fog. MacCready’s dialogue when you find it makes it extra ominous.
12:12
It's called "MIRV" (Multiple Independently targeted Reentry Vehicle) and lot of modern warhead are build for that
Well then it should be MITRV
When you pick up the holotape at the top, you can load it into the blast door terminals to override the lockout, even before you cancel the launch sequence.
I could listen to your voice all day, keep it dude.
I was just wandering the yellow sea randomly, and found this with nick valentine. Thank you for the info, now I know why there are GODDAMN NUKES EVERYWHERE
Oxhorn... I still can't thank you enough for these amazing lore videos. love your channel!! it brings me attachment to Fallout just a little bit more
You will have different dialogue options here after joining the children of atom in far harbor. I was actually surprised bugthesada thought about it. iirc, if so, there is no confrontation. He just lets you in or something like that.
MY DUDE IVE WATCHED LIKE ALL UR FO4 VIDEOS. Huge fan. keep making great videos! ! ! ! ! ! ! !
2:24: In regards to this, the FO universe never invented the tech to "scan the skies" as it were otherwise they would have taken out most of the nukes from across the pond.