Space Marine 2 CURRENCY Breakdown! Weapons, Perks & More!
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- Опубликовано: 6 сен 2024
- When it comes to Space Marine 2 customization it appears will be have lots of options, for the first time we see the in game currency and how its spent on these upgrades, its seem we have multiple options!
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"Life is the Emperor's currency, spend it well"
A better way people can look at these coins, it’s basically ExP that you get to pick where to put it, instead of something you really like being locked at Lvl. 50, you can unlock what you like immediately
@@drefranks691 or achievements that you can actually spend on stuff
The currency is blood... *FOR THE BLOOD GOD!*
Childish comment
They’ve already confirmed that the currency is….
SKULLS!
SKULLS FOR THE SKULL THRONE
@@daddyyu-gi-oh4330 An even more childish comment
We all know the currency is
.......
MILK FOR THE KORNE FLAKES
@@soulreaper1977 need to grow up mate
But you’re absolutely right
KRUNCHY NUT KHORNE FLAKES
It matters not from which the currency is reaped from as long as it flows.
THE SPICE MUST FLOW! @@gawdbodyjutsu
"Not a pay to win currency..." Now I can breathe, thank f**k. Cheers Valrak! Victoris aut Mortis brothers
You should not believe what a youtuber says out of the gate, wait for actual post release info.
@@fennoman9241 the developers have announced previously that there won't be an in-game shop. Valrak and other content creators made some videos on it some time ago
This is gonna be a huge rug pull. Ready for a technical mess and half of the content being pulled for 'future dlc' I really hope I'm wrong but I'm not hopeful..
This is gonna be a huge rug pull. Ready for a technical mess and half of the content being pulled for 'future dlc' I really hope I'm wrong but I'm not hopeful..
@@fennoman9241Q and A said so
I like what I’m hearing, you can you tailor your play style to your perks and your perks to your play style. And It helps separate the classes more than just weapons and war-gear and gives intraclass variety.
No pay to win, but currencies within currencies within currencies.
A game designed by alpharius!
The fucking Dark Angels at it again.
Literally Helldivers 2 style with how you purchase Stratagems and ship upgrades
@@joeschmoe5608 It is, depending on how you earn those currencies. I don't like this fact about Helldivers 2, its not a major issue, but its something I just don't like very much. It forces you to play the game a certain way and on certain difficulties that I am not fond of after a day in the office.
All earnable and cant be purchased gives you something to play for id much rather play the game for 60 hours and be rewarded with a rare armor than spend 20 bucks on a cool armor
Something a lot of people haven’t mentioned is the playable chaos space marine warbands appear to be class locked and each class only has one warband. This means we likely won’t receive playable EC, TS, and WB at launch. This would also highly reduce the amount of customization for chaos space marines.
it's either how Elites vs Spartans worked in Halo: Reach. or it's that the enemy team will always show as random chaos presets, while the player and friendly team will always show as space marines.
both options are kind of a bummer tbh, would love some good @ss chaos fashion.
@makramx13 orrr you'll be able to customize chaos just like the first one and they just haven't shown it
@@jacobdoughty3528 from the art book that got leaked it looks like there is chaos customization. It’s just that warbands are class locked and so are the customization options. If you look it up you can find art for night lords with different armor but both are assault class.
@@jacobdoughty3528 valid.
I believe that once you open all the perks for a specific weapon, you begin earning mastery point for that weapon type? Kinda like becoming a "Blade Master" or specialist? maybe?
I think the color currency is to by upgrades for the weapon itself, like parts: scope, barrel, etc. which will change the weapons stats. Mastery points represent your Marines ability to use that weapon. So with the example we have your marine has gotten so use to reloading that gun that they do it faster. It might unlock things like target assist or an abilities with that weapon. Things that represent the marines performance with the weapon.
Anyone seen any Carcharodon armor? Really want some chain axe shock trooper fun.
Oh yeah
Top left.. you were right the first time! 😅
No it's at the top right.
Wait, I get it now 😆 it's zoomed in on the right side of the screen!
Doh!
My bad. 😆 🤣 😂
It would be good to unlock some wargears with Chapter icons on them, and they have perk slots for them, one of them already fused in without taking slots.
Currency is blessed by the Omnissiah himself
I believe it'll play like Aliens: Fireteam Elite where you level up both your class and weapons by playing missions and gaining experience. But they are separate in that the weapons have their own upgrade trees and bonuses, while leveing up your class unlocks specific perks.
Considering this is the Studio that made said Aliens game, it's very very likely!
@@khorneberserker I think Aliens: Fireteam Elite was made by Cold Iron Studio, while Space Marine 2 is by Saber Interactive. Are they under the same publisher?
@@Sir_Tomoyuki Focus is publisher of both games and when it was first revealed, I remember it was mentioned some of the devs worked on AFE.
@@khorneberserker Oh, cool!
@@khorneberserkerThis is Saber. They made WWZ, not AFE
5:40 I think the mastery points will be earned by getting a boatload of xp with the weapon and the mastery point can be used to unlock a "version" of the gun like we saw in the multiplayer trailer, more extravagant and fancy with more gold plating.
I just hope for pvp all tbe guns are the same for balance sake, and pve contents you can get practical upgrades like reduced reload time, would keep thr pvp aspect fun and casual for new players, and stops sweats from ruining it with meta builds
I’m so hooked on space marines 2 I can’t wait for it to drop I literally used my 2 weeks vacation just to play this game. The grind is real.
Saber’s pretty good with their live service practices. You exclusively level up through gameplay in WWZ, and aside from the Aftermath expansion/epilogue the DLC is pure drip. And I do mean _drip,_ those costumes are badass.
I'll bet Mastery points are tied to skill achievements with a weapon - for instance, a certain accuracy % in a match with a Bolt Rifle will grant a mastery point with that Bolt Rifle. Encourages not only "just use the weapon" - which grants XP with the weapon, but "be good with the weapon" to upgrade it.
Day 25 of asking where is Primaris Ezekiel, Grand Master of Librarius of Dark Angels Chapter
For the Lion Brother
Poor guy hasn't been updated since 1996
Another day another space marine 2 Vid from Valrak.
But I'm glad there's no cash shop, thank da emprah!
I would think the mastery points unlock the ability to use a certain upgrade while actually equipping that upgrade takes colored currency. Might even make those colored coins refundable so you can re-allocate them to different guns and gear, maybe? Not sure.
Each clip I see, it seems to be missing the 'Fury' meter in the HUD that the OG had. I kinda liked that, and how you could pick off enemies with a Stalker Bolter in slow-mo. So satisfying 😆
I'm getting reminded of good old Cod modern warfare 2 weapon logic
Level up to get ""better"" weapons or use the same weapon lots to earn upgrades and attachments for that particular weapon.
It's similar to WWZ currency, you can get it for free and it is not server side.
Reminds of how the weapons and abilities upgrades work in Deep Rock Galactic. If it’s is similar to that game I believe SM2 will be a good game to play
My friend, you have the same problem as me. You cant wait to have your hands on this, dont you?
My guess is for example
Fast reload cost 10 Master Crafted tokens and one Mastery Points .
You play missions for the material, and you level up the weapon/do challenges for the Mastery tokens
Sounds like you've got what I just got rid of. First day off I've had in 4 years! Get well, Brother!
Space Marine 2 has recently gone Gold Valrak! Make a video on that!
I'm so hyped man!
"Come, show me what passes for fury among your missbegotten kind!"
Hey Valrak, not sure if you'll see this or if it has been said but in my opinion, mastery points will be earned as you level up the weapon, if that's going to be a thing. Just like in other games that have this similar feature
Maybe colour coded currency is used to get a certain amount of upgrades like green is for 1st 3 upgrades 1 green for lol 1 2 green for lol 2 and so on and for 10th upgrade you use a mastery point
I'm curious what the "Champion" cosmetics are that cost $30ish dollars US.
By the emperor, the more i hear about sm2, the more my excitement grows! almost there my brothers!
I am so stoked. I will happily shell out money for DlC’s and reasonably priced season passes. No loot boxes. No in game paid currency. I am in.
Sure, it's not a pay to win currency, but I guarantee everything is going to be priced to oblivion and you'll have to grind for days to get anything substantial.
this is where i’m at with it: if they have come out and said that dlc is cosmetic only then i cannot care less if a currency to buy in a cash shop like system is added. as long as there is not a single weapon that is only attainable from said cash shop or a battlepass or gods forbid a loot crate system, there is no problem. the customization coming with vanilla release looks great. if you do not have the self control and discipline to not buy that shouldn’t be anyone else’s problem but yours.
so there taking the Deep Rock Galactic approach to DLC and perks/progression, i like it
Coloured currencies to unlock the actual rank of weapon, mastery points for the actual perks associated with the rank of said weapon.
I was able to grab one of the last collectors edition, made me that much more hype, I’m ready for this game
loving how the game looks but the menu aesthetics doesn't feel very 40k. They could learn a thing or two from Darktide, giving everything more 40k names and making the style a bit more grimdark.
Thank goodness for the clarification brother valrak. I new I could count on you for clear information brother
Its looking like the color currencies are for the 'Versions' of the weapons since that tab isn't shown. And the mastery points are for upgrading that individual variant of the weapon.
I’ve been waiting for some more content on Space Marine 2!!! Thank you! Also I’m intrigued by this method of earning and using currency I just hope it’s respectful of the players time and doesn’t force us to grind a ridiculous amount of hours for very little reward
YES ! For the damn 🔨! Now give me wrist mounted bolters and force weapons!
I hope, like Helldivers 2, the battlepasses won’t be time restricted.
Same, honestly.
This game genuinely just looks amazing. Nice being excited like this for a change!
I just hope that the progression system is not as tedious as WWZ. If you ever play that game and expect to level up a class without exploit is fun, you're gravely mistaken
Tbf, if they had monetisation similar to For Honour I'd be fine too, but it's far far better this way.
Question to anybody who might know: Will I be able to choose the assault class marine with the jump pack, but have a loadout consisting of the chain sword, a bolt pistol, and the bolt rifle?
Every time I see the assault class he only has the bolt pistol and the thunder hammer but there’s also three separate loadouts. Hope this question makes sense
The more I hear about these things the more suspicious I get of this game. Wouldn't be surprised at all if microtransactions are added after release.
Honestly sounds like they might not even wait....they just won't be bought from in-game, but the store page instead..
Surely they can’t just LIE that the currency can be earned by playing?
strange considering the studio never did that to wwz
I like the fact that they're adding to the grind. It helps longevity and keeps people playing to achieve a goal. I dislike games that I can unlock everything in 2 days lol 😆
Mastery points might just be gained by using and mastering that weapon through challenges
Do we know anything about Cross-Progression? I need to know!
In terms of unlocks? More you play the more exp/currency you earn to spend on unlocking stuff, mate.
@@ChapterMasterValrak I mean will my progress be shared between my PC and console?
@@ARK8844 No idea, mate.
@@ChapterMasterValrak hope for the best Papa Valrak! Keep up the great content!
Funny. I had spent most of today watching Valrak's SM2 content and going over the gameplay overview trailer myself (hadn't seen any SM2 stuff apart from the initial trailer release) and worked this out. Then he drops a vid a couple hours later
My only gripe with this game is the melee. Looks like the nids are in a Que to perform their attacks
If difficulty is tied to currency earnings, playing on easy is *heresy*
Bleed for the Emperor, brothers!
It looks like Space Marine 2 is gonna be a good o’l, old school video game ass video game, where there’s no cash shop trying to part you with all your money, and that’s just refreshing to see at this point.
I'm more curious about how much fomo the season pass will have, I hope it's like DRG or Helldivers so I can and everyone else can complete it at our own pace and not be forced to no-life the game just to get everything.
what if the mastery points are like in other game where you kill soo may of a certain type of enemy for example 250 tyranids and you unlock a point
Since we know that we'll be able to wear gravis armor, i wonder if we'll be able to play as an agressor - with either bolt- or flamestorm gauntlets.
The trailers already gave (visual) confirmation that we can be an eradicator, so here's to hoping
I hope so because the heavy class is the first one that i will be grinding like crazy. I also wonder if we will see inceptors or suppressor maybe as upgrades for the assault class or heavy
Hope not too many cosmetics are locked behind a paywall though.
Halo Reach still has THE best progression system ever made in a video game. (Not ranking system for competitive, progression system for unlocks.)
don't trust any dev that says cosmetic only or no cash shop just because its not at release doesn't mean its not added latter
Holy cow! go to 6:31 and freeze frame. That is a crashed Imperator class titan in the background. 😁
Думаю там будут ресурсы даваться за выполнение доп заданий в миссии и да, сложность думаю тоже будет иметь важность.
Frankly, I just wish studios would just make a product and sell a product, without supplementary content cut from the base game. If the game is finished and the art team are sitting round with nothing to do, that's one thing, but I don't like complete products being chopped up and sold in pieces, even if those pieces are just cosmetic. You've already funded the game with your initial full-price purchase. Asking for more cosmetics is cheeky at best, and selling in-game currency is predatory at worst if it creates artificial grind as incentive to buy it.
Like credits from Halo Reach? Awesome!
Mastery Point could work like Doom mastery token where you bypass mastery challenges with these especially hard to find and collect token.
Sounds like a War world z with extra steps
The concept of turning "colorcoded currency" into mastery points sounds quite stupid. If that would be the case, the weapon upgrades would just cost specific amount of that currency, not require you to change one currency into another and then make a purchase...
Its probably something more like you can upgrade separately your class and your weapons. Class is upgraded by said currency you get from missions, while mastery points for specific weapons are gained by playing with this weapon (either by making challanges for it, or just simply getting "experience" on it), similarly to how you would get perks for weapons in Space Marine 1 made by relic, which you would get by completing challanges made specifically for these weapons.
OH GREAT EMPEROR MY FAITH GROWS EVER BRIGHTER!!!!!
i hope we can make space wolves and custodis and the spear would be great too ^^
Interested to see if there will be any customization of the Chaos Space Marines in the multiplayer section
Valrak is angry at us
Will you be able to play as world eaters or angron?
I'd now like to see multiplayer from Chaos point of view
Anyone who still hates on this game or tries to downsize it or make it seem like it’s inferior to the first game is most definitely a certified hater and an ungrateful person. I can’t wait for SM2 to launch and it’s gonna be the only game I’ll be playing.
it’s basically like world war z minus the micro.
Did we get any notice on night lord cosmetics
I’m still concerned about just how much content will be stuck behind the season pass
You mentioned DLCs, have they confirmed there will be DLC for SM2?
For Russ and the All-father!
Why can’t a game company just fucking make a game and release DLC packs anymore like it’s ridiculous
Reckon fulgrim will feature in SM2, not magnus. Its all misdirection
Looks like we'll be grinding for years, which is very nice!
"Though my guards may sleep and ships may rest at anchor, our foes know full well that big guns never tire."
"Victory does not always rest with the big guns: but, if we rest in front of them we shall be lost."
But you do have to pay to get the best looking stuff? Sus
I need lightning claws victorus Aut Mortis brothers.
Something tells me GW aren't going to be able tonresist monetising the cash shop in this game 😂😅
ayo they got super samples !!!
Wake me up when they announce custom banners
Give me a custodian expansion will pay good money 😊
Anyone know what chapters we will be able to play as?
In co-op operations and pvp? Anyone you want.
The perk system looks Like the 1 in world war z
Valrak, will you have a clan? Loyalist only?
the one game i kinda want a cash shop lol.
the IU makes me VERY concerned. Like the game is being half made like all other 40k games
you doing good there Valrak? sound a bit raspy
Has anyone seen if exterminates mode is coming?
Pretty standard stuff by the looks of it
Still no Beta. You still believe it will be some time this month? Oh, and still no info for how to run the game on PCs!
Beta happened, you weren't invited, mate.