lol, this is fucking brilliant. I love how I'm being so careful about not making patterns too ridiculous and Gustav just goes "Nah fuck it" xD What is with the random projectile walls?! Why would you DO that to somebody? :D
"Have a full special gauge when the stage 5 boss dies" *smash his head on the desk* That the most ridiculous requirement ever, but at least it's not a crazy requirement like "don't die". Oh, also, did you try the "bonus" boss?
There's two actually; one called "Last Boss" and one called "True Last Boss B." I imagine we'll get terrorized and destroyed by those whenever Gustav released v1.0 or whatever the full release ends up being.
What worries me is that there's still an unused TLB track in the game's files.
thank you to reply and thank you to giest. full ver update.
lol, this is fucking brilliant. I love how I'm being so careful about not making patterns too ridiculous and Gustav just goes "Nah fuck it" xD
What is with the random projectile walls?! Why would you DO that to somebody? :D
Oh god, this puts the stage 5 boss from my game-in-progress Abmneshi to shame... Oh well. There's still the stage 6 and 7 bosses left to make...
"Have a full special gauge when the stage 5 boss dies" *smash his head on the desk* That the most ridiculous requirement ever, but at least it's not a crazy requirement like "don't die". Oh, also, did you try the "bonus" boss?
There's two actually; one called "Last Boss" and one called "True Last Boss B."
I imagine we'll get terrorized and destroyed by those whenever Gustav released v1.0 or whatever the full release ends up being.
To be fair, I don't think you WANT to fight this thing unless you can dodge the regular final boss's final attack pretty well. >_>
Be advised: Harder is not always better. :V