That_Guy Cottle Same I've been doing all of this since tf1 b hopping is far different then it was in tf1 though. I'm about as veteran in Titanfall as you can get.
I just need to ask: how was he doing the gauntlet without losing a ton of time for not killing the targets? Also that moment when you've used a standard xbox controller and loadout ever since you got it and want to learn to slide hop... HOW AM I SUPPOSED TO HOLD THE STICKS TO THE SIDES AND PRESS A AND B! *SOBS* Also also, how do people not realize how to air strafe? I always thought it was something difficult like slide hopping and, like slide hopping, there's more to it than just moving side to side while airborne, but that's literally what it is... I can't imagine playing any shooter period without this "technique".
you should mention combining slide hoping and air strafing, you can actually gain speed by air strafing during a slide hop chain, why just preserve momentum when you can go faster! took about 2 hours of empty lobby practice to successfully combine slide hopping and air strafing to the point of being confident with it in real matches.
*gasp* Did I just come across a RUclips "incident" that didnt instantly devolve into ridiculous, hate-spewing flame war?? lol As someone who has been looking at a wall to start a wall run, I can answer your question - people who had no idea that strafing towards/against a wall would start a wall run look at a wall to wall run, that's who. Noobish noobs like myself. This does explain some of my "how did I just do that" moments, lol.
It's very rare to get an in-depth walk through on how to improve your overall multiplayer experience in any game these days. But, Tony Mo, you did just that with this TF2 pilot mobility video. Your break down of everything now gives me ability to get in the game and do everything like you laid out and really enjoy the online part of it. I've never been great at FPS games, but I always seem to keep getting them hoping to one day get better. Thank you for this video and keep up the great work. You made a subscriber out of me.
You would be surprised haha. A lot of truly NEW players making their way into FPS and other games these days. I have found that never assuming someone's skill level is very important when making a real beginner's guide like this.
So far the best tutorial I've seen on TF2. Props, man. You gave respect and referenced the level 3 pros, admitted you're not there, which hooked me and most of the TF2 community. You gave sound, helpful advice to aspiring pilots. Excellent vid. You inspired me to keep trying to not get my ass kicked and continue to "have fun", which is what it's all about.
I remember sitting here watching this video as a level 2 in skill and now here I am sitting around a 2.5 (still improving on the slide hopping) and gen 7, thanks tony
Your videos are damn well structured and are of such high quality in production that I can't help but wonder why you got less subscribers than other Titanfall RUclipsrs. Maybe because the TF Fanbase is building up way slower and isn't as big as some other Triple A titles? Anyways, thanks for the video! Helped me a lot understanding the concept of this fast pace crazy game :)
I'd respect Frothy more if he respected that most players just want to have fun and didn't call people "memey" for using weapons that are fun like the Kraber or SMR. His whole project Nessie video is just a tryhard's wet dream to turn the game into Esports and divide the already small playerbase.
+linkkicksu but it's not "his" video. He was merely the person reading the script. That entire thing was constructed by members of the community. I'm sure he agrees with much of it but regardless that video represented the views of many members of the community not just Frothy
I'm certain that the folks he collaborated with all shared similar views, else they wouldn't have put those points in the video. As I said to Frothy; fair enough that they worked on the video together so they can do whatever they want, but it's not cool that he disabled comments on the video so that people who disagree can't voice their opinion. And don't go "just make your own video" because you know that if I or any old John Doe made a video it wouldn't have a quarter of the influence that Frothy has.
Hey Tony, I've watched a few of your Titanfall 2 videos and just wanted to say thank you for making these videos. I'm personally enjoying Titanfall 2 alot myself. It has given me what Call of Duty has failed to give me for years so i really hope despite of the unfortunate release date, that the game will stay alive.
Thank you for the helpful video! I've been running the gauntlet on and off every now and then to better see how much i've improved on mobility, but i couldn't for the life of me figure out how i have been bleeding so much speed in the process. Now I see what I've been doing wrong. See ya on the battlefield!
Tony it is so much fun watching you because you are on a similar skill level you are helping me learn things a little bit easier than doing it all on my own.
See thats why i like this video. Youre honest and youre not like some channels who, if you dont know the absolute most efficient way to do something, than youre garbage at the game. Here you even get honest with the viewer and say how you barley know how to B Hop which is awesome because it shows just how accessible the game still is without advance skills. Good on you and keep it up
When I saw the lists at the beginning, I didn't know exactly what air strafing was and I thought I was a lvl 1 but when I saw him actually demonstrate the air strafe, my worries were gone
I consider myself a very high level 2. I slide hop very fast and very consistently and I can outplay quite a few people at once. Except I haven't mastered the air strafe and that really ticks me off, because it's the only thing holding me back.
Brian Chandler You're entirely right. When I typed this comment it was after the video had ended. When I got to the part about air strafing I thought of something else. I do air strafe and I always have done so. I wouldn't define that style of wall running a 'strafe', so that's were I got confused. But I also don't understand how people can't slide hop either...?
I'm in the same boat as well! I can very reliably slide hop, and when I am moving at slightly faster than normal I can do it but when I am going top speed the moment I come up to an area where I need to turn I get about half the turn, or I turn to much and I stop moving entirely
Air strafing is more that just using strafe in mid air it's when you strafe and slowly turn your camera and in the source engine that will accelerate your forward speed
I hadn't even heard the term air strafing before watching this video and Im now 6 mins into the video and I just wonder who on earth would not do air strafing naturally I mean is so much better and easier to do I mean I had never even thought about turning to look at the wall I'm jumping to because it just makes things harder
Ok, thank you so much for this video. I think I am a purely uneducated level three. I knew about trying to keep up speed and using jump jets, but I had no idea "air strafing" had a name... but I've seen all these videos saying "pro tips" and then they talk about titan batteries and it's so obvious. BUT I ACTUALLY DIDNT KNOW ALL OF THIS, so thank you, for a helpful video.
If you want to get better and end up getting matched with better players, the slide hop is needed, slide hoping is best learned in the tutorial phase on campaign btw. But other than that, this is by the best and probably only vid for "level 2" Pilots.
Great video really interesting. I personally don't use slide hopping I've never needed to. I'd recommend teaching people how to Tarzan (essentially swinging round right angle corners with the grapple hook that you ordinarily wouldn't be able to get round) as it's a really good way to maximise your speed in multiplayer and makes you even more unpredictable to the enemy. I can't tell you the number of times I've had an enemy expect me to come right at him then instead I grappled round the building and executed him instead.
luke harding good players can actually turn corners in mid air and wallrunning without the grapple, actually everything except pulling close to enemies is achievable without the grapple
Christopher Sinnemann I'm not saying it's a necessary equip I'm saying if you chose to use it then it's good to do. Not only does it increase your speed but allows you to be unpredictable and get around 90 degree or steeper corners (yes you can do it but you like we a lot of precious momentum. So it's not worth doing you're better off jumping to another wall then jumping back) in no time at all. By doing this tactic I've dodged numerous near deaths from pilots and titans simply because I'm too fast to hit and even when they're leading me and am about to kill me I can just release my grapple and fall out of their sight and escape them.
I'm very good at air strafing because I constantly used similar techniques in Titanfall 1 but I don't find it as important in this game because slidehopping exists now
+tony mo thanks for the video. i think im around lvl 2 with jumping skill. i can keep my momentum but sometimes i bump into things i can clearly see but cant dodge in time. thats just map-knowladge i think. thanks for the help and im subbed :)
I'd say that I'm maybe around a level 2 pilot, but I always bleed my speed when wall running. Even though I don't do very well on that part, I still get myself out of tough situations. I definitely can't bunny hop either. My lifetime average K/D is 1.9 and average vs players is 1.3. I'd say that I'm a decent player, but still have a lot to learn. Rank 43 and at 18h 34min on my playtime at current. I have friends who own TF2 that I could practice with, but they very rarely play it.
Just got this game last week + played the campaign first. Now onto multiplayer & I freeking love it. I get the same feeling I did when playing cod 4 for the first time. It's just fun. Thanks for posting these bids as it really helps newer players like me get the most from playing this incredible game. Just wish EA had done a better job marketing this game as the world needs to buy and enjoy this game
I can do airstrafing when I'm in my zone and I'm good at the bunny hop but I'm still lvl 2. I have a hard time getting around some obstacles and maintaining momentum.
I consider myself a different version of the level three because I'm really good with the mobility system but I don't bunnyhop like most level three pilots but I'm still not the best with getting the kills and accuracy
On a personal level I feel like a level 2.7 being about to do pretty must everything except slide hop, I can slide hop, it's just difficult for me and I think it's a little harder on console then on PC.
I'd say I'm somewhere between 2 and 3. I can go fast, but maintaining that is a stretch. Slide hops, grapple throws, all of the speedy stuff is achievable, just not super consistently for me. Like, 50% consistent.
i would like them to just take it to the max and put in thrusting and a wallrun straight upward walls and maybe a charge-up non-sprint straight upward jump also titan supers should have them transform slightly for some offensive attack like the arms and head turning into a fortified tank turret and a more mobile class with like wheels in the feet and it takes a charging stance with a melee lunge super. like high speed off road wheels for legs with ramming gear on arms. like a giant robot linebacker. with rocket propulsion. mabey a flying core with legs that turn into two different range weapons. not saying full on transformers but i always like robots that can have features of other machinery and mabey not this last one but im thinking a fire truck that sprays acid/napalm/nitrogen
I don't think this is a full explanation of what other people are calling air strafing - it's the slight turn in the air that makes you GAIN speed, not just jumping at an angle so you don't lose it. Slide hopping is a lot easier than real air strafing.
lol I never didn't air strafe I guess I just did it naturally...I love mobility in this game so I often use stim/grapple but when I want to farm levels I use stuff like phase shift or sonar blade
zombiehun7er590 in my opinion the game is pretty badass an old school shooter with fricking mechs. But it needs a more compelling mp mode like objective oriented matches like rush in BF.
dude, on my first game of titanfall 2, I was essentially Level 3. The things that are even more important than all of these things youve said is game sense (+everything else) AND ESPECIALLY SLIDE HOPPING (I guess I'm an exception cause I love bhopping, have done it for years before titanfall 2, and played titanfall 1) Also, 5:10 THIS ISNT AIR STRAFING. ITS LITERALLY JUST MOVING YOUR JOYSTICK/PRESSING YOUR DIRECTIONAL KEY. Air strafing includes also having to change your look to a certain direction. That was literally just "Press the D key!" lmao
I find boots on the ground to be boring so im always slide hopping, airstrafing, wall running, and grapple slingshotting im not the best at it but im better than my friends I guess im a level 3
It def takes some time but try and spend even just 15mins a day in a private match practicing. It's def a mechanic that just takes some time to build the muscle memory for. Once you start to get it though, it's a great feeling.
Haha, there is one big option that I have enabled that is without a doubt at center of preventing hand cramps. Auto sprint for my pilot and titans haha.
I think you're confused about airstrafing.. Airstrafing is when you jump-strafe (almost diagonal) the same way you would to boost your speed in an MMO or most other games whih use a first-person or third-person camera. This is possible because the developers put a limit in how fast you can run and jump forward, but the same limits are higher to the side. This is why when you bunny hop, you always want to jump strafe left, jump strafe right, etc. 99% of players already do the "air-strafing" you're talking about.
Tony Mo? Did playing Titanfall 1 help you get better at Titanfall 2. Because before I started playing Tf2, I was a Titanfall 1 junky. How did playing Tf1 help you?
i think the only thing i am missing was the slides which i should have realized from playing apex that respawn slides are like a turbo boost on ice. as far as slide hop if that was as hard to do on a controller on tf2 as it was on apex fuck that.
I take my words back. But i am a speed pilot i enjoy running and jumping 5x faster than my enemies. But when turning corners i lose all my speed so i keep stim and gravity star for gstar boosting (which is the easiest to master).
do u use defualt layout or switch ur jump button I play with my jump being R3 crouch is l3 and Sprint is lb. thanks for some great tuts I have fun playing this game but getting frustrated with aim and movement skill I'm def lv 1 but after watching aiming tut and this I'm work at speed 3.
+BREEPX I would go with evolved right from the start. Build the muscle memory with that layout now so you're all set when/if you decide to learn to slidehop
You forgot level -1 where players dont know that their crouch is on
TheGamingGentleman LMFAO
or where they not only about it
I Think it’s sad that you only have 2 comments on a 3 year old comment
E
E
Lol I do air straithing without even knowing
+That_Guy Cottle haha, wrap your head around it a bit more and you'll be turning corners mid air in no time!
Tony Mo I do that as well
That_Guy Cottle Same I've been doing all of this since tf1 b hopping is far different then it was in tf1 though. I'm about as veteran in Titanfall as you can get.
That_Guy Cottle same
I just need to ask: how was he doing the gauntlet without losing a ton of time for not killing the targets?
Also that moment when you've used a standard xbox controller and loadout ever since you got it and want to learn to slide hop... HOW AM I SUPPOSED TO HOLD THE STICKS TO THE SIDES AND PRESS A AND B! *SOBS*
Also also, how do people not realize how to air strafe? I always thought it was something difficult like slide hopping and, like slide hopping, there's more to it than just moving side to side while airborne, but that's literally what it is... I can't imagine playing any shooter period without this "technique".
you should mention combining slide hoping and air strafing, you can actually gain speed by air strafing during a slide hop chain, why just preserve momentum when you can go faster! took about 2 hours of empty lobby practice to successfully combine slide hopping and air strafing to the point of being confident with it in real matches.
Absolutely! I just wanted to make sure to take it one step at a time with these guides so new players didn't become overwhelmed.
gameguy301 thats kinda sad
Why would you not already he air strafing? Who points straight at the wall to run on it?
Blake Bruh For real. It's harder to look at the wall. This stuff isn't advanced
OrdahNumbah20 oh. I didn't mean it as I'm so much better, I meant I'm confused because I always had no problem with ir
Blake Bruh Yeah same. lol now that I read my comment, it seems like I was mocking you. I was agreeing, sorry
*gasp* Did I just come across a RUclips "incident" that didnt instantly devolve into ridiculous, hate-spewing flame war?? lol
As someone who has been looking at a wall to start a wall run, I can answer your question - people who had no idea that strafing towards/against a wall would start a wall run look at a wall to wall run, that's who. Noobish noobs like myself. This does explain some of my "how did I just do that" moments, lol.
Tom4349 haha... yeah, I didn't think through my comment. tone of voice is not conveyed through text. oops.
It's very rare to get an in-depth walk through on how to improve your overall multiplayer experience in any game these days. But, Tony Mo, you did just that with this TF2 pilot mobility video. Your break down of everything now gives me ability to get in the game and do everything like you laid out and really enjoy the online part of it. I've never been great at FPS games, but I always seem to keep getting them hoping to one day get better. Thank you for this video and keep up the great work. You made a subscriber out of me.
+Ryan Stanton thanks Ryan. That's awesome to hear. Keep progressing! It's always worth the effort.
Thank you for making more Titanfall content!!!
Does anyone really point at the wall they're running at though? I've never seen people do it any other way than air straithing from the very beginning
You would be surprised haha. A lot of truly NEW players making their way into FPS and other games these days. I have found that never assuming someone's skill level is very important when making a real beginner's guide like this.
Huh, never seen people to do it. Props to you for not assuming they already knew it though :D
So far the best tutorial I've seen on TF2. Props, man. You gave respect and referenced the level 3 pros, admitted you're not there, which hooked me and most of the TF2 community. You gave sound, helpful advice to aspiring pilots. Excellent vid. You inspired me to keep trying to not get my ass kicked and continue to "have fun", which is what it's all about.
I your right. People don't necessarily want to watch pros and would rather someone who is just past their level and find out how they did it.
If I see one more Tai Lopez ad imma flip the fuck out
Tony, thank you for finally acknowledging that we all don't start out at level 3 or even 2. Great info and I am sure it will help...
I remember sitting here watching this video as a level 2 in skill and now here I am sitting around a 2.5 (still improving on the slide hopping) and gen 7, thanks tony
Your videos are damn well structured and are of such high quality in production that I can't help but wonder why you got less subscribers than other Titanfall RUclipsrs. Maybe because the TF Fanbase is building up way slower and isn't as big as some other Triple A titles? Anyways, thanks for the video! Helped me a lot understanding the concept of this fast pace crazy game :)
This aged and makes me sad
Great speed help, the game is already crazy fun, but now I'm even faster and zipping all around enemy pilots. Thanks, Subscribed!
I'd respect Frothy more if he respected that most players just want to have fun and didn't call people "memey" for using weapons that are fun like the Kraber or SMR.
His whole project Nessie video is just a tryhard's wet dream to turn the game into Esports and divide the already small playerbase.
+linkkicksu but it's not "his" video. He was merely the person reading the script. That entire thing was constructed by members of the community. I'm sure he agrees with much of it but regardless that video represented the views of many members of the community not just Frothy
I'm certain that the folks he collaborated with all shared similar views, else they wouldn't have put those points in the video. As I said to Frothy; fair enough that they worked on the video together so they can do whatever they want, but it's not cool that he disabled comments on the video so that people who disagree can't voice their opinion. And don't go "just make your own video" because you know that if I or any old John Doe made a video it wouldn't have a quarter of the influence that Frothy has.
I use kraber only in the coliseum because I suck at it when people use the CAR against me who can’t hit 360’s
seriously thank you so much for your videos. just started playing titanfall2 and landing upon your videos and they have been a great help
Hey Tony, I've watched a few of your Titanfall 2 videos and just wanted to say thank you for making these videos. I'm personally enjoying Titanfall 2 alot myself. It has given me what Call of Duty has failed to give me for years so i really hope despite of the unfortunate release date, that the game will stay alive.
Thank you for the helpful video! I've been running the gauntlet on and off every now and then to better see how much i've improved on mobility, but i couldn't for the life of me figure out how i have been bleeding so much speed in the process. Now I see what I've been doing wrong. See ya on the battlefield!
Oh my gosh. Pre-nerf Volt was insane. This reminds me of when the game first came out and I watched this video. Good memories man
Tony it is so much fun watching you because you are on a similar skill level you are helping me learn things a little bit easier than doing it all on my own.
See thats why i like this video. Youre honest and youre not like some channels who, if you dont know the absolute most efficient way to do something, than youre garbage at the game. Here you even get honest with the viewer and say how you barley know how to B Hop which is awesome because it shows just how accessible the game still is without advance skills. Good on you and keep it up
Thanks for sharing this. It's given me something to focus on in order to step up my pilot game. Good stuff!
When I saw the lists at the beginning, I didn't know exactly what air strafing was and I thought I was a lvl 1 but when I saw him actually demonstrate the air strafe, my worries were gone
You don't need to ads as much with the volt as you were. It has very good hip fire accuracy.
I consider myself a very high level 2. I slide hop very fast and very consistently and I can outplay quite a few people at once. Except I haven't mastered the air strafe and that really ticks me off, because it's the only thing holding me back.
Anthony Tedesco in the same boat, only just started to include it well in my slide hops, always knew how, just got to get the speed of looking down
Anthony Tedesco XD, the air strafe is easy af, htf do you learn to slide hop before air strafing XD
Brian Chandler You're entirely right. When I typed this comment it was after the video had ended. When I got to the part about air strafing I thought of something else. I do air strafe and I always have done so. I wouldn't define that style of wall running a 'strafe', so that's were I got confused. But I also don't understand how people can't slide hop either...?
Cause the vid is wrong about what air strafing is.
I'm in the same boat as well! I can very reliably slide hop, and when I am moving at slightly faster than normal I can do it but when I am going top speed the moment I come up to an area where I need to turn I get about half the turn, or I turn to much and I stop moving entirely
great guide just got this game and been going round on the floor like a snail. many thanks
Air strafing is more that just using strafe in mid air it's when you strafe and slowly turn your camera and in the source engine that will accelerate your forward speed
great video! Also, since you can have private solo games now, you can learn maps without needing another person to bounce around with :)
I hadn't even heard the term air strafing before watching this video and Im now 6 mins into the video and I just wonder who on earth would not do air strafing naturally I mean is so much better and easier to do I mean I had never even thought about turning to look at the wall I'm jumping to because it just makes things harder
The slidehop works pretty good, but i haven't figured out, how to do the direction-changing during it that well yet
Love your videos man, earned a sub.
Ok, thank you so much for this video. I think I am a purely uneducated level three. I knew about trying to keep up speed and using jump jets, but I had no idea "air strafing" had a name... but I've seen all these videos saying "pro tips" and then they talk about titan batteries and it's so obvious. BUT I ACTUALLY DIDNT KNOW ALL OF THIS, so thank you, for a helpful video.
If you want to get better and end up getting matched with better players, the slide hop is needed, slide hoping is best learned in the tutorial phase on campaign btw. But other than that, this is by the best and probably only vid for "level 2" Pilots.
When I'm not using grapple I use a gravity star to boost myself and then slide hop and air strafe across the map
Great video really interesting. I personally don't use slide hopping I've never needed to. I'd recommend teaching people how to Tarzan (essentially swinging round right angle corners with the grapple hook that you ordinarily wouldn't be able to get round) as it's a really good way to maximise your speed in multiplayer and makes you even more unpredictable to the enemy. I can't tell you the number of times I've had an enemy expect me to come right at him then instead I grappled round the building and executed him instead.
luke harding good players can actually turn corners in mid air and wallrunning without the grapple, actually everything except pulling close to enemies is achievable without the grapple
Christopher Sinnemann I'm not saying it's a necessary equip I'm saying if you chose to use it then it's good to do. Not only does it increase your speed but allows you to be unpredictable and get around 90 degree or steeper corners (yes you can do it but you like we a lot of precious momentum. So it's not worth doing you're better off jumping to another wall then jumping back) in no time at all. By doing this tactic I've dodged numerous near deaths from pilots and titans simply because I'm too fast to hit and even when they're leading me and am about to kill me I can just release my grapple and fall out of their sight and escape them.
Actually this made me a lot more better in titanfall2
I thought prior to watching these videos this movement was like a new game meta but this is very similar to the movement in bo3 which I excelled at.
BO3 is just a bootleg titan fall, so you're good to go.
MeechTree say that once you're in an actual game, momentum actually matters in Tfall2, it's different from BO3
Brian Chandler it is very similar because in bo3 you are fastest in air and sliding than anyway reallu
MeechTree not at all
Your tutorials are so informative man, I am actually getting better at TF2 bec. of you!
You sir have a new subscriber. This is a great way to teach people.
I can slide hop and air strafe but I cant always be a human jet so I think that just makes me a high tier 2
I'm very good at air strafing because I constantly used similar techniques in Titanfall 1 but I don't find it as important in this game because slidehopping exists now
+tony mo thanks for the video. i think im around lvl 2 with jumping skill. i can keep my momentum but sometimes i bump into things i can clearly see but cant dodge in time. thats just map-knowladge i think. thanks for the help and im subbed :)
Thank you for making more TF2 Multiplayer Tutorial
I'd say that I'm maybe around a level 2 pilot, but I always bleed my speed when wall running. Even though I don't do very well on that part, I still get myself out of tough situations. I definitely can't bunny hop either. My lifetime average K/D is 1.9 and average vs players is 1.3. I'd say that I'm a decent player, but still have a lot to learn. Rank 43 and at 18h 34min on my playtime at current. I have friends who own TF2 that I could practice with, but they very rarely play it.
Just got this game last week + played the campaign first. Now onto multiplayer & I freeking love it. I get the same feeling I did when playing cod 4 for the first time.
It's just fun. Thanks for posting these bids as it really helps newer players like me get the most from playing this incredible game.
Just wish EA had done a better job marketing this game as the world needs to buy and enjoy this game
Yeah, I've been practicing the slide hop technique, but I'm just not getting it. I'll try this stuff instead!
Great tips tony! I'm still trying to up my mobility skills. You are definitely better than me haha
I can do airstrafing when I'm in my zone and I'm good at the bunny hop but I'm still lvl 2. I have a hard time getting around some obstacles and maintaining momentum.
I'm having trouble with when to use grenades. I feel like I dont use them enough...
I didn't even realize that "air straifing" wasn't the only way to hop between walls
*basically human jet fighters*
I'm just so dead now
I consider myself a different version of the level three because I'm really good with the mobility system but I don't bunnyhop like most level three pilots but I'm still not the best with getting the kills and accuracy
i can do everything and im really close to being able to consistently bunny hop just got to figure out the timing of it so i don't just stop still
On a personal level I feel like a level 2.7 being about to do pretty must everything except slide hop, I can slide hop, it's just difficult for me and I think it's a little harder on console then on PC.
Very helpful thank you. Now if you can teach me how to aim while I'm spaz jumping everywhere. It's like trying to fly and chew gum
I'd say I'm somewhere between 2 and 3. I can go fast, but maintaining that is a stretch. Slide hops, grapple throws, all of the speedy stuff is achievable, just not super consistently for me. Like, 50% consistent.
PUT YOUR HANDS UP ALL LVL 3 PILOTS IN THE HOUSE!!!
And here I was think air strafe is advanced and beyond me when I did it at the start of my career
i would like them to just take it to the max and put in thrusting and a wallrun straight upward walls and maybe a charge-up non-sprint straight upward jump
also titan supers should have them transform slightly for some offensive attack like the arms and head turning into a fortified tank turret and a more mobile class with like wheels in the feet and it takes a charging stance with a melee lunge super. like high speed off road wheels for legs with ramming gear on arms. like a giant robot linebacker. with rocket propulsion. mabey a flying core with legs that turn into two different range weapons. not saying full on transformers but i always like robots that can have features of other machinery
and mabey not this last one but im thinking a fire truck that sprays acid/napalm/nitrogen
Rewatching this and practicing now in private matches
I would say I'm a solid 1.9 and like you said, I still have fun.
I don't think this is a full explanation of what other people are calling air strafing - it's the slight turn in the air that makes you GAIN speed, not just jumping at an angle so you don't lose it. Slide hopping is a lot easier than real air strafing.
hey I think I'm a high level 2 pilot I just need to learn advanced airstrafing like I mean turning around corners
Tony you should return to the division and try the game again. There have been many positive changes that I bet you'd enjoy
i've been playing in my free time ;). I just might have a video going up tomorrow talking about 1.4 and the Survival DLC
AdventuremanNB no its dead
Spookwagen no it's not the fire was dying but now it is being rekindled due to bug fixes new content and new weapons and armor
lol I never didn't air strafe I guess I just did it naturally...I love mobility in this game so I often use stim/grapple but when I want to farm levels I use stuff like phase shift or sonar blade
I FRICKIN LOVE THIS GAME SOOOO MUCH IT'S AMAZING WHO AGREES?
+zombiehun7er590 I AGREE and fully endorse this comment!
Tony Mo :)))))
zombiehun7er590 in my opinion the game is pretty badass an old school shooter with fricking mechs. But it needs a more compelling mp mode like objective oriented matches like rush in BF.
yeah kinda agree, thats what i thought to myself when i tried out the different game modes>
zombiehun7er590 agreed. 👍
I am about a 2.5 then. I occasionally do basic slide hops but i still cant chain the that well
dude, on my first game of titanfall 2, I was essentially Level 3. The things that are even more important than all of these things youve said is game sense (+everything else) AND ESPECIALLY SLIDE HOPPING
(I guess I'm an exception cause I love bhopping, have done it for years before titanfall 2, and played titanfall 1)
Also, 5:10 THIS ISNT AIR STRAFING. ITS LITERALLY JUST MOVING YOUR JOYSTICK/PRESSING YOUR DIRECTIONAL KEY. Air strafing includes also having to change your look to a certain direction. That was literally just "Press the D key!" lmao
I have been level three throughout both games but I don't play ctf or anything I just play attrition and bounty hunt
I find boots on the ground to be boring so im always slide hopping, airstrafing, wall running, and grapple slingshotting im not the best at it but im better than my friends I guess im a level 3
I love your vidz. helped me get off the bottom of the board. many thanks!
I really wanna learn that slide hop man, but it’s a little tricky on ps4
It def takes some time but try and spend even just 15mins a day in a private match practicing. It's def a mechanic that just takes some time to build the muscle memory for. Once you start to get it though, it's a great feeling.
My problem is I play call of duty a lot so I tend to play like in call of duty slow placed methodical and preferring long ranged weapons
I have always done Air strafing without knowing what it was
double jumping slows down ur speed up didn't mention that 🤗🤗 great video!!
Thanks! Double jumping no longer slows you down if you time it right, just push forward as you double jump and you're good to go.
QuantumWreck If you watched the video, you would know that he is not even near that level of optimizing speed. Can't even slide hop
Im thinkinf about using LB and Right analog
Air strafing? THAT'S what that is?
I figured that out before the end of the first mission of the campaign
4 years later and I'm still unable to air strafe or slide hop like a pro ... I understand what to do ... I just can't do them
I feel like my hands would cramp all day playing this game
Haha, there is one big option that I have enabled that is without a doubt at center of preventing hand cramps. Auto sprint for my pilot and titans haha.
Very informative. Thanks!
I've been air strafing the whole time and had no idea
I feel that
I learned most of this in TF1 so it should come easy if you don't use grappling hooks right?
I think you're confused about airstrafing.. Airstrafing is when you jump-strafe (almost diagonal) the same way you would to boost your speed in an MMO or most other games whih use a first-person or third-person camera. This is possible because the developers put a limit in how fast you can run and jump forward, but the same limits are higher to the side. This is why when you bunny hop, you always want to jump strafe left, jump strafe right, etc. 99% of players already do the "air-strafing" you're talking about.
I’m a 2.3 cuz I’m pretty much lvl 2, except never played TF2 and I understand and utilize the slide hop
I don't need that bhop shit i just use the superior grapple to fling myself around the map
Before my controler broke I use to go too fast like as in I can't stop or run into a titan but im level 2 in mobility
Tony Mo? Did playing Titanfall 1 help you get better at Titanfall 2. Because before I started playing Tf2, I was a Titanfall 1 junky. How did playing Tf1 help you?
while you are in air does aiming reduce your speed to aim better ?
Great, informative vid!
I already a level 2 and i started a week ago. Im watching this to learn how to gain speed
i think the only thing i am missing was the slides which i should have realized from playing apex that respawn slides are like a turbo boost on ice. as far as slide hop if that was as hard to do on a controller on tf2 as it was on apex fuck that.
Weird part is I can Bunnyhop really well but I can’t pick up speed
how do people not know how to air strafe? when I picked up the game I understood that as a basic concept.
Are there certain videos that you would recommend?
Check the description, I have a couple links that I've recommended.
I take my words back. But i am a speed pilot i enjoy running and jumping 5x faster than my enemies. But when turning corners i lose all my speed so i keep stim and gravity star for gstar boosting (which is the easiest to master).
do u use defualt layout or switch ur jump button I play with my jump being R3 crouch is l3 and Sprint is lb. thanks for some great tuts I have fun playing this game but getting frustrated with aim and movement skill I'm def lv 1 but after watching aiming tut and this I'm work at speed 3.
Nice vid! Air strafing is similar to Team fortress 2
Wait slide-hopping is considered difficult? I picked it up after 30 minutes of practice.
Tony, what do you recommend for a beginner button set up? e.g. default or evolved
+BREEPX I would go with evolved right from the start. Build the muscle memory with that layout now so you're all set when/if you decide to learn to slidehop
Thanks.
can you keep speed if you exit a wallride and time the jump on a ground right? or no?
No matter how long and hard I try I can never get the hang of any of this stuff...