Spyro The Dragon Glitch Picnic | Spyro 1, 2 and 3 Glitches | MikeyTaylorGaming

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  • Опубликовано: 18 окт 2024

Комментарии • 893

  • @Caddicarus
    @Caddicarus 9 лет назад +137

    This is so damn cool! Really like what you do, man - I had no idea about this stuff!

    • @aaronpruefert2815
      @aaronpruefert2815 9 лет назад +2

      Me niether

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад +10

      Caddicarus Thanks dude! I know you love the ol' PS1 era, I try to catch your videos when I can :P
      Genuinely never thought this was the real Caddicarus... Kinda wish I'd put a little more effort into this one now, but glad you enjoyed! hahaha

    • @dannygarland76
      @dannygarland76 9 лет назад +1

      Caddy I love your vids

    • @Caddicarus
      @Caddicarus 9 лет назад +5

      MikeyTaylorGaming HA. It's me. I just wish I had your accent.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад +5

      Caddicarus You're kidding right... People love your accent, it's more stereotypical British hahaha!
      Anyways, I have a huge thank you to make, I don't expect you to reply constantly with your busy schedule, but you've done my channel a great favour with the like shared on Twitter and exposing it to 33,000 people XD
      Looking forward to Sundays Video, I'll be sure to comment, thanks again! (Y)

  • @SebastianTheGreat
    @SebastianTheGreat 9 лет назад +102

    Also, I don't know if this is a "glitch" or an "easter egg", but in the original Spyro the Dragon (at least on the NTSC greatest hits version), if you wait around in the level (about 10-15 minutes), the music track will end, and depending on the level, an alternate theme will play, including two tracks that didn't get their own level!

    • @Creeperdude70
      @Creeperdude70 8 лет назад +10

      That happened on my version. I think it is on all versions

    • @JeanDee
      @JeanDee 8 лет назад +18

      +SebastianTheGreat It's actually creepy when it happens.

    • @IERServer
      @IERServer 7 лет назад +8

      Whaaaaaaa... that sounds terrifying and really cool!

    • @Eza_yuta
      @Eza_yuta 7 лет назад +7

      Jean Dee I don't know why it's creepy, but I agree it's creepy. Maybe it's because the sensation of see or heard thing that supposedly not exist. It's same logic to seeing dead people that supossedly not exist anymore.

    • @ErdrickHero
      @ErdrickHero 4 года назад +3

      I've got the NTSC version. While I am aware of this glitch, in my experience you have to wait at least half an hour for the music to change.

  • @blaria95
    @blaria95 8 лет назад +42

    I love that the original Spyro is still so remembered after all these years. :) He is such a classic coming from Insomniac. ^-^

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад +5

      +emma butcher you're right about that! Spyro will always be iconic!

    • @blaria95
      @blaria95 8 лет назад +2

      INDEED! :D :)

    • @itsskrubs5244
      @itsskrubs5244 8 лет назад +1

      what is the best of 3 spyros

    • @blaria95
      @blaria95 8 лет назад +1

      @XPGaming, I like the first game the best. :)

    • @stephonjhn
      @stephonjhn 8 лет назад

      second lol

  • @Haedox
    @Haedox 9 лет назад +63

    This is literally my favorite video about Spyro on RUclips

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад +2

      Haedox Oooooo. Thanks! I do wish it was in the up to date style of the Glitch Picnic, but there aren't many other in depth Glitch videos on Spyro here on ze RUclips, so I guess I can't complain ;D

    • @Scholz23
      @Scholz23 9 лет назад +2

      Hardin your great I also watch your vids I love that the gaming you tubers all watch each other's vids in the communist there was also cadderis its adorable

    • @Haedox
      @Haedox 9 лет назад

      Jasmine Scholz Thanks mang

    • @themonkeyisland2208
      @themonkeyisland2208 6 лет назад

      Why am I up at 1:00

  • @SycAm0re264
    @SycAm0re264 5 лет назад +4

    As a game programmer i can explain why Spyro can't be hurt with the Invincibility Glitch
    I can imagine that Spyro's health is controlled by values
    The Values would be 3,2,1
    If the value reaches 0, his health function is disabled and will be resseted back to normal once Spyro respawns after death, but since you triggered a cutscene that requires spyro to be in it, the death mechanism has stopped and spyro can't be hurt because his health value cannot be under 0, and you need more health in able to be hurt, so no matter what you try *besides falling out of bounds* you cannot die what so ever

  • @MrMegaMario64
    @MrMegaMario64 8 лет назад +30

    In Spyro 3, I used the swim anywhere glitch in Bamboo Terrace to get around the area. You can use it to get to Bentley's sub-level even if you haven't unlocked him yet by going over the back of the map and you'd be able to enter the portal from behind. The only difference is that the glitch there doesn't require a fairy. All you need to do is dive at just the right distance before the outer edge of the waterfall near the end of the level. Cool to see this!

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад +4

      +MrMegaMario64 there's so much to be found, it's ace to hear that you guys are trying the glitches out for yourselves it really is! When I'm home from Germany I'll be working hard to get the next Video out can't wait!

    • @dominicmanester8125
      @dominicmanester8125 6 лет назад +1

      THIS, I remember discovering this by accident as a kid and it was amazing!

    • @XOwlstarX
      @XOwlstarX 6 лет назад

      This is an old comment but man this is the glitch I used to do a lot as a kid

    • @ThatXboxAddict
      @ThatXboxAddict 6 лет назад

      This was probably the most game breaking glitch I knew of, really cool! I would always dive into the edge of the waterfall where it also meets the land, in the corner. I could nail it 4 out of 5 times that way.

    • @Natasha_Mae
      @Natasha_Mae 4 года назад

      I use to do that glitch all the time!

  • @jetstreamjackie3437
    @jetstreamjackie3437 8 лет назад +78

    That duplicate world you're showing in Spyro 2 is what's known as a Parallel Universe and is a glitch present in many games, such as SM64, Pokémon Generation 4, and Paper Mario. While I don't have much experience w/ this particular PU, I'm guessing that it works in much the same way.
    Your position is tracked using x, y, and z coordinates, the value of which is stored in the game engine. You can overflow this value by traveling too far in one of the three directions, causing graphics to recycle. Note that collision is not repeated, for some reason.
    This is a very basic explanation of this particular PU glitch, but I hope it helps. If you happen to know more about this one than I do, please feel free to correct me.

    • @deloric7749
      @deloric7749 7 лет назад +8

      Huh, interesting. This was pretty much my exact thoughts on what could have happened, more or less, and I'd never heard of this "Parallel Universe" glitch. I had no idea we'd named this type of glitch yet. Good to know that gamers know enough about coding to try to figure this one out!

    • @MythicSuns
      @MythicSuns 6 лет назад

      me being clueless I'm a little lost, am I right in thinking that Spyro relies on the warp engine effect in that everything is being pulled around him to give the illusion that he's moving forward?

    • @bhull242
      @bhull242 5 лет назад

      In short, the reason for parallel universes like this has to do with some calculations be done with floating-point numbers (real numbers stored in scientific notation), while others are done using integers. This is because floating-point numbers can allow for non-integer values while integer math is faster and simpler.
      Floating-point numbers can be really small or really big, and if it gets too big, it gets stuck at positive or negative infinity. Integers have a much more limited range, and if they get too big, they’ll “overflow” from the maximum allowed value to the minimum allowed value. (The opposite happens if they try to go below the minimum allowed value, called “integer underflow”.)
      So what happens is that, for some calculations, floating-point values get converted to integers, calculations and comparisons are done using those integers, and then the results are either used directly (for comparisons) or are cast back into floating-point numbers. In other cases, you compare a floating-point number to an integer.
      Because a floating-point number can get much larger than can be stored as an integer, we often end up with integers over- or underflowing during the math, which means that a lot of different values get converted to the same integer. As a result, you get a lot of repeats.
      Now, I can’t say for sure, but I believe that how SM64 PUs work differs from how Spyro PUs work. SM64 PUs have collision but the camera doesn’t work properly and the PUs are invisible. Spyro PUs look the same outside of animations but lack collision.

    • @link_team3855
      @link_team3855 5 лет назад

      dangit beat me to it by 2 years lel

    • @Laezar1
      @Laezar1 4 года назад

      @@Lycanrockin Same, my first thought was that it was probably used in cutscenes to make sure they can control all objects that appear in them

  • @BRUTALSHANZ1988
    @BRUTALSHANZ1988 8 лет назад +37

    I firmly believe that the duplicate map is designed for the Cinematic Cutscenes and the Portals are there as loading zones for the animations within the cutscenes of Spyro himself and many others to be fully loaded into the real map data soon shortly after the main map data gets loaded.
    Like when you head through a Portal you would see that animation with the gems being counted etc.Well that so happens to be in a empty partition of space high on up from where the main level begins.

    • @mbfhk98
      @mbfhk98 8 лет назад +2

      Maybe they wanted to avoid having to hide all the extra stuff that is normally in the world like characters and gems during the cutscenes so they just used a plain copy of the map instead.

    • @DraciaNightcat
      @DraciaNightcat 7 лет назад +5

      I used to think that too, but did a bit of research online and it seems to be a coordinate glitch. When you swim off the side or high up, the coordinates wrap around/overflow/underflow/something-or-other and it causes the level to reload but without collision or objects. I don't remember the specfics, but what I got from it was it's not an area used for cutscenes so much as a weird quirk of flying far off the normal coordinates.

    • @TheLucarioBaoJunior
      @TheLucarioBaoJunior 7 лет назад +4

      Cat Tobin Or parallel universes.
      In Spyro.

    • @DELTARYZ
      @DELTARYZ 7 лет назад +1

      it's literally an almost identical bug to the parallel universe glitch in Super Mario 64, the key difference here being that they have no collision (SM64 PUs do).
      Essentially the coordinates variable just overflows and starts drawing the map again.

    • @rhysdog8600
      @rhysdog8600 7 лет назад

      its effectively the opposite of the parallel universes in sm64, in that one you cant see the parallel universes, but you can touch them, in this you can see them but cant touch them

  • @user-s9eu8ce9fw
    @user-s9eu8ce9fw 9 лет назад +23

    Mike, in world one in Spyro 2, there is a water level. When I was probably 7 years old or younger, I discovered a glitch in that level on the top of the level. On top of the level there is a sea city where you can complete extra missions, but what I did was something different. This is where the glitch starts. I tried to swim out of the area, but the invisibul wall pushed me away. I noticed how I got a little futher by swimming faster towards the invisebul wall, so what I did was that I started to swim around the area while pushing myself forwards to the wall. I was swimming around in circles around the sea city but I noticed I got a bit futher and futher. In the end I actually got out of the area and I noticed that I was out of the level. I was swimming outside the level which was a huge discovery for me as a kid. I remember how suprised I was when I actually swimmed so far away from the level that the game crashed and on top of that, I heard an audio clip begin played for some reason about some people talking about spyro. I am not sure but I also think those people spoke the same language as I did (which is not english) which creeped me a lil as a kid. I was very very confused.

    • @silvertiptetra1771
      @silvertiptetra1771 6 лет назад +1

      ⁢ ‎
      I discovered that too. I called it “glitch world.” XD

    • @silvertiptetra1771
      @silvertiptetra1771 6 лет назад +1

      We preferred not to go far though.

    • @ARubberDuckEater7
      @ARubberDuckEater7 4 года назад +1

      I’ve encountered this exact thing before, did they speak Spanish for you?

    • @user-s9eu8ce9fw
      @user-s9eu8ce9fw 4 года назад +2

      @@ARubberDuckEater7 It was norwegian iirc.

  • @Sonicfan99
    @Sonicfan99 9 лет назад +50

    Ah...memories. I was 4 when I had Spyro1. Good times.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад +2

      I agree, this is one of the more nostalgic games when you come to pick it up and play it again. Such feels.

    • @Sonicfan99
      @Sonicfan99 9 лет назад +3

      MikeyTaylorGaming good memories.

    • @Aaron-ud6wk
      @Aaron-ud6wk 7 лет назад

      Pokenerd21 plush vids That's pretty young. I was 7

    • @jolkabed5729
      @jolkabed5729 7 лет назад

      Pokenerd21 plush vids love you

    • @HeySteef
      @HeySteef 7 лет назад

      i was 6 years.

  • @NGTGO
    @NGTGO 8 лет назад +43

    The duplicate world you found in Spyro 2 is most likely a separate world used for cutscenes.

    • @captainshitbrix7271
      @captainshitbrix7271 7 лет назад +8

      i think it's more an artifact of how the devs render the world in the game, as i've seen multiple duplicates of levels if you go higher still, all lacking collision

    • @wbb77
      @wbb77 5 лет назад

      I agree, eg in the credits.

  • @brandynvanover1107
    @brandynvanover1107 9 лет назад +26

    Spyro can walk on water.
    Jesus can walk on water.
    Spyro is Jesus (kinda)

    • @private151
      @private151 9 лет назад +5

      Pickles are 69% water i walk on pickles I'm 69% Jesus

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад +2

      Brandyn Vanover Wheels Beer both these comments got a laugh outta me, the Pickles fact Just cracked me the hell up though hahahaha

    • @brandynvanover1107
      @brandynvanover1107 9 лет назад

      MikeyTaylorGaming ur welcome

    • @private151
      @private151 9 лет назад

      MikeyTaylorGaming :)

    • @undead379
      @undead379 5 лет назад

      I can walk on ice.
      Ice is 100% water.
      I am 100% jesus

  • @louisstrickland4895
    @louisstrickland4895 8 лет назад +5

    I performed the swim in air glitch and tried to get to the duplicate world in summer forest but my game froze about 2 mins up, i waited a bit for the game to unfreeze when i started hearing random dialogue from characters in different languages and then in english, is this normal

  • @natalya_volochay
    @natalya_volochay 4 года назад +1

    3:00 You actualy can climb on that mountains, you just need to perform bull proxy and get on the highest towerm then fly to the mountains and you will not hit the wall

  • @afromaster02
    @afromaster02 8 лет назад +4

    The first one was my favorite game when I was younger. That intro gives me nostalgia!

    • @bradycalvert6652
      @bradycalvert6652 8 лет назад +1

      +afromaster02 Same! only game I had. Best game ever

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад +1

      +afromaster02 They gradually learned to include more and improve graphics & different gameplay styles each game they released.
      Though, Spyro 1 will always have that special place

  • @JulianKlimczyk
    @JulianKlimczyk 7 лет назад +7

    The first Spyro 3 homeworld is not called Midday Gardens. The second one is.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  7 лет назад +4

      +Julian Klimczyk yep, 4000 comments later and I know this hahaha I hope you enjoyed the rest of the video regardless

  • @legionary2736
    @legionary2736 8 лет назад +21

    Crash Bandicoot remasters? Where is our Spyro Remasters?

    • @wildfluffyappeared
      @wildfluffyappeared 6 лет назад +6

      Mario Crash and Spyro Are Awezome ironic that I see this comment the day after the remaster announcement lmao

    • @callmeviper7723
      @callmeviper7723 5 лет назад +1

      Just released!!!!!

  • @SebastianTheGreat
    @SebastianTheGreat 9 лет назад +3

    I'm sure you've already gotten comments about this, but there's an out-of-bounds glitch in aquaria towers in Spyro 2, which basically turns an "all-underwater" level into another "swimming in the air out of bounds" level

    • @AciaTenchi
      @AciaTenchi 9 лет назад +1

      +SebastianTheGreat You can also do this in Sunny Beach is it, the one with the turtles? Where you have to save them from being eaten by the Chef. There's a pool of water you have to steer them into, if you climb up and sneak around very carefully without triggering the challenge and swim in the pool for a bit when you try and swim up and out the whole level turns into a swimming one.

  • @popeetheperformer6353
    @popeetheperformer6353 9 лет назад +18

    Hold on wait a second
    I thought riptos rage was spryo 2 and so is gateway to glimmer?

    • @popeetheperformer6353
      @popeetheperformer6353 9 лет назад +16

      Oh they are the same game

    • @cooperw7998
      @cooperw7998 8 лет назад +1

      When I first heard of riptos rage I thought it was a spin off. I don't remember y tho.

    • @johnkarkoska6758
      @johnkarkoska6758 7 лет назад

      Dry Bowser it is

    • @BrickSand
      @BrickSand 7 лет назад

      same game... also kinda odd there were no posts on here for like a year and now there's 2 in 3 hours

    • @Wandergirl108
      @Wandergirl108 7 лет назад +2

      It's called "Ripto's Rage" in America and "Gateway to Glimmer" in England. Not sure about other countries, but the different titles are just a localization thing. :)

  • @SpinScissor
    @SpinScissor 9 лет назад

    the reason there is a duplicate world is because when the sprite loads, it has to have somewhere to load from, so it puts in a random part of the world boundary. in now a days games there are able to transfer sprites right from memory but because of hardware limitations ate the time, this was not possible.

  • @RayMona
    @RayMona 9 лет назад +1

    I've replayed these three games probably 10000x as a kid and I've never seen most of these glitches WTF This is so cool! Thanks! I need to go back and find these ASAP hahaha

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      +Bobdunga 92 Ahaha thanks so much! I go back every couple of years to replay them and I have to say, they never get boring if you do it that way because you never remember where everything is!
      Enjoy using these glitches, they can be pretty fun!

  • @Sigma-xb6kn
    @Sigma-xb6kn 5 лет назад +4

    In Spyro 2, there is another way to swim on land. You have to go to the level 'Mystic Marsh' and hunt the thief who tries to escape you by diving underwater. Just kill him the moment you are exiting the water and it's done.

  • @thecakeThief
    @thecakeThief 9 лет назад

    This video was a nostalgia overload. Scenes from the Spyro games, which I remember, but forgot what game they belonged to were suddenly remembered again.
    Great video, Mike.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      ***** You're right, Nostalgia is an amazing thing.
      Thanks for the comment and support, means a lot :)

    • @thecakeThief
      @thecakeThief 9 лет назад +1

      After watching your Crash Bandicoot episode and getting another nostalgia nose-bleed, I had to subscribe, your videos are great.

  • @SpyroCynderFan
    @SpyroCynderFan 8 лет назад

    What really caught my interest to you and your channel is that you actually know what Spyro the Dragon is. It's my all time favorite game. Plus your accent is amazing and I could listen to you talk all day. :)

  • @DraciaNightcat
    @DraciaNightcat 9 лет назад +2

    There's proxy jumps in Spyro 2 too, especially in Hurricos. After you break down the giant windmills with the supercharge, you can jump beside the red button. Some of them launch you into the air and you can fly to anywhere in the level.

  • @evananderson-navarro6142
    @evananderson-navarro6142 9 лет назад +17

    This is the first video of yours that I've seen. I see hardly any difference between your channel's quality and that of professional youtubers. You really put them to shame. You have a new sub, hope you make it big some day :).

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад +1

      Evan Anderson-Navarro Aww man that means a lot to me, seriously! I try to put a lot of effort in where I can, I'm just glad this is the first one you found, coz the first could like Pokemon and Zelda were terrible since I wasn't confident in using my video editing software XD
      Thanks for the sub, I'm sure with you guys supporting the channel will get there! Also, heads up, a new Glitch Picnic will be released tonight with any luck!

  • @fishsainia
    @fishsainia 5 лет назад +1

    On the original release on spyro YOTD the fireworks factory extra life accessable by the proxy jump it was actually a breakable wall but it got taken out in the platinum version, also the same as the lonely Island on midnight mountain after beating the sorceress there was a whirlwind what took you through a opening to allow you to glide there and it had three butterfly jars on it

  • @MuslimahMelika
    @MuslimahMelika 8 лет назад

    That was awesome! I didn't know some of them! My favourite glitch is in Spyro 3 where you can wallride and skip half the track in the skateboard race against the rhynocs :)

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      Hey I'm glad you enjoyed! I'll probably revisit these videos one day, one video for each game so I can fit more glitches in :) Thanks for watching :D

    • @MuslimahMelika
      @MuslimahMelika 8 лет назад +1

      No probs! I'm gonna try some of these out :D

  • @ahmallama47
    @ahmallama47 9 лет назад +4

    you forgot the chin up swim glitch. just go in a pool of divable water and move spyros face above land. dive while swimming forward and he will force himself out of the water. also there are 3 more hidden butterflies on the inaccessible pillar at 15:06

  • @TeckGeck
    @TeckGeck 8 лет назад +11

    11:41
    But First, We Need to Talk About Parallel Universes.

    • @certified1251
      @certified1251 8 лет назад +2

      An X press is an X press. You can't say it's only a half.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад +1

      +Certified Technically speaking, a half button press is actually a thing!
      And here's a video to explain it! :) ruclips.net/video/kpk2tdsPh0A/видео.html

    • @TeckGeck
      @TeckGeck 8 лет назад +1

      +MikeyTaylorGaming
      Scuttlebug love

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад +1

    • @ErdrickHero
      @ErdrickHero 4 года назад

      But how long have SM64 fans known about parallel universes? Because I experienced this in Spyro 2 and 3 about 15 years ago.
      Swimming in air is my favorite glitch from any game ever.

  • @electricmastro
    @electricmastro 9 лет назад

    This is the first video of yours that I saw and the day I watched that was today. Thanks for the enlightenment. :)

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      Hey don't thank me! I'll thank you for watching ;)
      The videos at getting better all the time, I'm in the middle of the best one I've ever made I think XD
      Enjoy the channel!

  • @jezzlepops7186
    @jezzlepops7186 7 лет назад

    I also found that if you complete an orb quest while underwater, you automatically get transferred to the quest giver and you're still swimming in the air.
    This happened to me in Mystic Marsh and was the first time I experienced the glitch.

  • @AquaHeartGirl
    @AquaHeartGirl 6 лет назад +2

    It’s not a glitch, but I always get to the top of that ladder in Glimmer using the superfly portal at the end of the level. If you go through it and charge all the way back to the cave, you have JUST enough time to fly up there before the powerup times out!

  • @averysetlich9375
    @averysetlich9375 9 лет назад +1

    You, sir, are terribly underrated. You deserve more views and subs with your great commentating, quality, and videos. You have a sub. ✌

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      Aww man it's great hearing comments like this, really keeps me trekking on with this kind of content!
      The first videos were crap but I've come a long way and learned a lot on the way, more to come in the future so enjoy!
      Also, I guess you've watched the Crash Bandicoot Glitch Picnic if you've watched the Spyro one? Most people love both franchises rather than just one ;D

    • @averysetlich9375
      @averysetlich9375 9 лет назад

      I sure have. I loved the Spyro one, since I grew up with Spyro... Well, sorta. Nonetheless, you should definitely keep these videos up, cause I'll watch them.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      Thanks a lot! I'll keep em coming and thanks again for subbing, means alot :)

  • @DuskArgentum
    @DuskArgentum 9 лет назад +2

    When playing through Spyro 2 once, I managed to get out of bounds in the underwater level in Summer Forest. I don't quite remember how, though.

  • @jakeengland5889
    @jakeengland5889 9 лет назад +1

    On spyro 1, the dragons aren't frozen, they are trapped in crystal.
    On spyro 3 the first home world isn't Midday Gardens, its Sunrise Spring :)

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад +2

      My bad :P Shoujld have researched that stuff before I dove in! I was too excited hahaha. 2 other people did point out my Midday Gardens screw up though too, so I see we have some real Spyro fans here ;D

  • @seventeencord2176
    @seventeencord2176 8 лет назад +37

    am i the only one who played spyro 2 and found the last bit of the game really fricking hard?

    • @doopman512
      @doopman512 8 лет назад +4

      I personally thought the hardest level was the robotica farms (or whatever it's called), and that level with the mystic people and the weird puzzle where you go to obscure areas to get an orb, but other than that I think most of the levels were pretty easy.

    • @seventeencord2176
      @seventeencord2176 8 лет назад

      yeha its called robotica farms or somthing. ripto was the hardest part for me though. i beat him once but i was like 12 or 13 when i did it

    • @doopman512
      @doopman512 8 лет назад +1

      I think the hardest part of the ripto fight is the part where he's flying. He's so hard to hit in that section, and you're constantly moving too!

    • @seventeencord2176
      @seventeencord2176 8 лет назад +2

      i couldnt fly for crap

    • @LionmaneElsie08
      @LionmaneElsie08 6 лет назад

      The game in general is harder to me. I hate some of the missions 😱 escort missions are the worst!

  •  9 лет назад

    I remember pulling off a glitch in Spyro 2 that extends your life counter to beyond 99, much like the Crash video you did. I got it by obtaining skillpoints that don't spawn butterflies (perfect bosses, speedway time trials). Getting a regular life drops your counter back to 99 however. Doesn't even the extra life sound that way. I'm not sure if I remember it correctly since it's been years since I had the patience to grind that many lives, but I know I've gotten beyond 99 before.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      +Stijn Köster That'd be such a coincidence, do you have some kind of video to link me to to check it out or was this something you just found for yourself? :P

    •  9 лет назад

      MikeyTaylorGaming Found it myself about 15 years ago, I haven't ever seen a video of it.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      Stijn Köster Maybe you should document it as a 'New Glitch'? Could be interesting to see! :P

  • @ldyeax2542
    @ldyeax2542 9 лет назад +1

    There's another way to swim in air in Spyro 3. There's a place in the panda level with a waterfall where, while paddling on the surface of the water, you can dive into the edge of the waterfall and you'll be swimming in the air.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      ldy eax I believe that I've seen this glitch in a couple runs from SSBMStuff showing that glitch! Including an otherwise Unobtainable Egg location under the bridge :)

  • @TXFDA
    @TXFDA 9 лет назад +2

    Is it weird that there's a ton of nostalgia for me when hearing about, or seeing Spyro, despite the fact that I've barely played it? I used to play the Demo a bit, but I never actually had the Spyro games, nor have I really played them. I was always a Crash Bandicoot person myself. But yet, every time I hear or see Spyro(Specifically the PSX games), nostalgia slaps me in the face.
    Also, the duplicate world in the air in Spyro 2. I don't think anything "causes it to happen", it just..happens. The makers of the game put the world up there. There's probably a reason it's there. Even modern games do things like that. A lot of time there's entire duplicate levels, hallways, worlds, etc somewhere outside the main game area. They tend to be used for cutscenes, or if there's a portal type thing in the game that you see the world through, it'll show that duplicate world instead of the real one so it doesn't have to re-render the solid objects and npcs/animations/etc. There's also other reasons for stuff like that, but that's the main ones I've seen.
    Think of it like the Ghost Town in Grand Theft Auto 3. A little section of city that has no solid objects, and is in an area you were never meant to get to. It was used for the intro cutscene so the cutscene didn't have to render all the solid objects, NPCs, and traffic that would normally be there in the main game area.
    Also, personally, I'm fine with long episodes. But if you don't want to make longer episodes, I'd at least like to see some of these games, like Spyro and Crash Bandicoot revisited in a Part 2. Especially if there's more glitches to find. I mean..this video was fun, but a majority of time was spent just showing different ways to swim on land, or to walk underwater, or whatever. Interesting and all, but I would have liked to see some of the other hidden rooms and things. I know at least one of the Spyro games has a hidden room you can't normally get to.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад +4

      TXF that is kinda weird! But cool nonetheless :Pokemon
      Yeah I believe it is cutscenes where and the final credit roll take place from what I understand after the making of the video :)
      The format has all changed recently, one game per video to fit more glitches in, but Spyro didn't have too many more as far as I was aware, they're the biggest I could seem to find if I remember rightly!
      Next episode is out tonight and is a huge 28 minutes long, great glitches and much better editing and scripting than this :) hope you can catch it!
      Mikey

    • @personeater2664
      @personeater2664 9 лет назад

      That's because spyro is deadly, hypnotic overlord of nostalgia.

    • @BagzAndPresident
      @BagzAndPresident 4 года назад

      TXF spyro is better than crash

  • @sykotiksonik
    @sykotiksonik 8 лет назад +173

    It's probably just my American-ness, but I'm not the biggest fan of "Gateway to Glimmer", and much prefer "Ripto's Rage" as the Spyro 2 subtitle

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад +56

      +Sykotiksonik Well to be honest with you, I think that Ripto's Rage is a much more fitting title for the game to have...
      Glimmer is actually the first level you play, so techincally, in Europe, you've already found the Gateway to Glimmer before you even start hahaha

    • @sykotiksonik
      @sykotiksonik 8 лет назад +18

      Now I want to play Spyro 2 again

    • @theCelticDragon1
      @theCelticDragon1 8 лет назад

      +Sykotiksonik sorta like star fox 64 / Lylat wars

    • @arkus4411
      @arkus4411 8 лет назад +8

      I prefer Gateway to Glimmer, but eh, it's what I grew up knowing.

    • @patrickpitz1879
      @patrickpitz1879 8 лет назад +16

      +Sykotiksonik glimmer is just the beginning world so it really doesn't make sense that they would pick gateway to glimmer as the title even if it's how the game starts..

  • @WayWardWonderer
    @WayWardWonderer 6 лет назад +1

    Wonder if these glitches will be patched in the HD remake, or will the developers leave them in for the sake of nostalgia?

  • @sirpcgamer101
    @sirpcgamer101 8 лет назад

    In spyro 2 were you swim up for 10 minutes to find the duplicate world - is that possibly were your camera goes for the cut scenes? placed their to reduce loading times since you will be in that world anyway?

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +sirpcgamer101 I think that's the case! Either that or the ending credit sequence where each world is shown individually with no gems or characters!

  • @GearzBandi
    @GearzBandi 8 лет назад +1

    Spyro my 2nd favourite video game series (crash bandicoot 1st) thanks for the upload I'll definitely try some of them out :)

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +Gearz Bandi No problemo! And do it! they can be pretty fun :)

  • @MiguelRPD
    @MiguelRPD 7 лет назад +3

    Oh shit time to glitch into the sea and explore areas lol.

  • @fistoz4671
    @fistoz4671 7 лет назад +1

    Oh by the way, if you're trying the Swim on the land glitch on Spyro 3, at evening lake, if you use the autogyro (that's how it's called in english ?) to travel to Sunrise Spring or Midday Gardens, you can get trapped in water :p Water having no effects while you still collide on walls.

  • @jamescioffi3796
    @jamescioffi3796 8 лет назад

    Three of my favorite games of all time, this video blew my friggin mind

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +James Cioffi Ahaha I'm glad you enjoyed it! I gotta say, if I'd done it more recently it'd have been better. The new style of my videos is much better, would have had more time to search each game than sticking them all in one video!
      Ah well, you live and learn! :)

    • @jamescioffi3796
      @jamescioffi3796 8 лет назад +1

      MikeyTaylorGaming No need to be so hard on yourself, i can't say I ever remember any of these glitches when I was a little kid playing these games, although I think as a kid i was never "trying to break it". so this video was like a "WTF IS THIS I THOUGHT THE GAME WAS PERFECT" lol

  • @Heffy_Boi
    @Heffy_Boi 8 лет назад

    Oh man, these were pretty sweet! I'm surprised I haven't seen most of these before, I'll have to try em' out one of these days. Great video man!

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +LordHEF yeah the swimming in air ones are the best to try out, they're easy and give you access to hidden areas!

  • @MythicSuns
    @MythicSuns 6 лет назад +1

    I feel that while it was definitely a good game Spyro 2 may have been rushed a little in the patching department. In fact I reckon Insomniac could've got the NPC at the top to recognise that you've cheated if they wanted to

  • @jonahwarren8983
    @jonahwarren8983 9 лет назад +14

    Did he even say how to double jump

    • @TiamatStorm21
      @TiamatStorm21 8 лет назад +4

      +Frderk McGee X and square at the same time :)

    • @TheSuckerOfTheWorld
      @TheSuckerOfTheWorld 7 лет назад +6

      Frderk McGee no he didn't >:/

    • @TiamatStorm21
      @TiamatStorm21 7 лет назад

      dont argue with me sweetheart, he said it clear and simple

    • @travisbaley7337
      @travisbaley7337 7 лет назад +5

      Tiamat Storm no, no he didn't. He just says to use the glitch without explaining how to do it

    • @JacobHollis96
      @JacobHollis96 7 лет назад

      Frderk McGee Press square at the apex of your jump.

  • @shadowsa2b
    @shadowsa2b 8 лет назад +2

    you missed one in spyro 2. in the stage Aquaria Towers, once you refill all the water in the stage and can swim to the area above the main area, where you can play the manta ring game with hunter, theres a way to get out of bounds. swim to the edge of the area where the invisible wall is. charge against the floor so spyros head is straight down, but press towards the invisible wall. you will slowly slide through the barrier and end up outside the level. if you swim too far, the game will freeze. but this glitch can be used to swim anywhere in the level and even rescue a baby seahorse without opening its tower correctly

    • @alinorafoster
      @alinorafoster 8 лет назад

      I discovered this as a kid. I use it every time I play to skip that annoying king seahorse mission. If you swim below the map you can find several surfaces of water at varying heights. If you hit one, it will act as if you're swimming on the surface. If I remember right, you can't dive and it's impossible to get back up. So, the only thing you can do from there is to jump off the edge of the water and die.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +shadowsa2b Yeah actually I've seen this in a Speedrun at AGDQ! Didn't know about it at the time, the videos weren't of high standard back then of course XD
      Anyways, yeah, the seahorse that you rescue is the last one too, so you don't have to bother rescuing the others as the game assumes you've already rescued them to get to that point right?
      I'll probably re-do the crash and Spyro videos in future anyways :)

    • @alinorafoster
      @alinorafoster 8 лет назад

      Yup. Just nab the last one, and you're done. Saved a ton of lives since I was never good at that game

  • @RukarioEnterprisesLLC
    @RukarioEnterprisesLLC 2 месяца назад +1

    Why hasn't A+Start haven't made a Spyro Reignited glitches video yet? 🤔

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  2 месяца назад

      @@RukarioEnterprisesLLC I'm not sure, he hasn't spoken to me about it! Though there's certainly been a lot more glitches found in the game now!

  • @lonkfrompennsilvania6280
    @lonkfrompennsilvania6280 9 лет назад +3

    Nice one man! lots of awesome glitches! Did you know there is also an awesome airswim in spyro into the dragonfly that makes it so you can get to the final boss early? it makes it so you can beat the game in about 10 minutes or something.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      Yeah man! I actually saw that on another great RUclipsrs channel a couple months ago! It's a shame I only do the original games at the moment but no doubt in future I'll look into newer games! ;)

    • @lonkfrompennsilvania6280
      @lonkfrompennsilvania6280 9 лет назад

      MikeyTaylorGaming who's channel was it? scykoh?

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      Oh and thanks for the comment, nice to know you're sticking around dude! Another planned but not for a couple weeks, need a break :p

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      Maybe... ;) Hahah yeah, he's one of the reasons I started the channel actually, Coz I wanted to make content like that. It's not as good, but we're getting there!

    • @lonkfrompennsilvania6280
      @lonkfrompennsilvania6280 9 лет назад

      MikeyTaylorGaming Hey man, im a fan of him to, and don't worry, ill be with this channel all the way. And sence you've started doing glitch picnic more often, you are gettin better

  • @SeaSwine9
    @SeaSwine9 9 лет назад

    So I've been attempting to do the double jump glitch in several spots but I can't seem to get it to work. Is it frame specific or location specific? Was it patched in the PAL version? I noticed a few things are different in my game to the US versions, such as missing chests

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      amethystducky No no, it's very lenient actually and can be used anywhere! The description for the Double Jump is in the description since I forgot to mention how to do it in the video hahaha
      The version I made that section of the video in was PAL, since I'm from England I usually try to use my region games :) It works on either PAL or NTSC though!

  • @idkallthenamesaretaken9406
    @idkallthenamesaretaken9406 5 лет назад

    There was a glitch in the first game where if you die and pause the game right as you respawn, the music either changes or gets completely muted depending on where you are. You’ll also get it if you pause right as you enter or return from a level.

  • @marcosvargas97
    @marcosvargas97 4 года назад +1

    11:41 The duplicate worlds are used during the credits sequence.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  4 года назад +1

      Aye aye, I'm sure many of the top comments here are related to that by now 🙃😂

  • @sweetwheatsy
    @sweetwheatsy 7 лет назад

    What would happen if you were to enter Aquaria Towers (or other water levels) in Spyro 2 when you hadn't learned how to swim - would it just be impossible to complete the level?

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  7 лет назад +1

      +SweetWheatsy good question... Try it out! My PS1 isn't set up at the moment XD

    • @sweetwheatsy
      @sweetwheatsy 7 лет назад

      Fair 'nuff XD

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  7 лет назад +1

      +SweetWheatsy I might try it out the next time I play the game, you got me curious now XD

  • @jedg9309
    @jedg9309 8 лет назад

    I like music from Spyro 1. Also i think some glitches makes games even more interesting... Specially when we repeat them many times. Great video mate. Those old PSX games had awesome atmoshpere... i feel isolated from real world just watching that video lol.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +Jed G I agree, glitches make them so entertaining. You can mess around with them after the game is finished so it increases playability ;P

  • @KravenErgeist
    @KravenErgeist 9 лет назад

    The duplicate worlds in Spyro 2 are probably there deliberately to be used for the ending credits, where they fly through the worlds. Since they're rendered a little differently, as you said, it was probably easier for the developers to do it this way than to program the actual home world map to have a conditional state with no moving parts. There's probably a duplicate world for every map that gets a fly-through during the ending credits (and likely for the other two games as well). There's probably a similar explanation for the portals above the home world as well. I'll bet they're there so that when Spyro is flying "between" portals in-game, they have a generic background to use during the loading screens.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      I had considered that they could be used in cutscenes as that would make a lot of sense actually, there IS in fact a duplicate for all stages I think, there are many levels you can do the Swim in the air glitch on and you can find them all about 5-10 minutes of upwards swimming.
      If you look right at the end of the Spyro 3 glitches in this video ( 14:50 ), the room I'm examining out of bounds is actually a room where hunter is held as a prisoner during a cutscene too, a little to the left/ behind of that is the 'Inside the whale' area too, which you can swim into but then can't escape!
      Still not a clue about the portals though, I'd read it's just an odd programming that causes them to be there, but your explanation sounds good too :P They all have the correct backgrounds in relation to the portals in that world too which is interesting!

  • @MythicSuns
    @MythicSuns 6 лет назад

    from what I've seen in Spyro 3 I've deduced that Insomniac basically decided to reward glitchers with extra lives by placing them in areas where there used to be a portal; I'm basing this on the glitch cave in firework factory and the distant island in midnight mountain, both of which contain an extra life (4 in the case of the island in midnight mountain)

  • @KarianaTheAnimated
    @KarianaTheAnimated 9 лет назад +1

    Actually, at 12:36 , the homeworld is Sunrise Spring, not Midday Gardens, that is the 2nd homeworld.

  • @TJPlaysPS
    @TJPlaysPS 7 лет назад

    another glitch on spyro 2 is, in glimmer, when you get to the superfly powerup outside, you can use that superfly powerup to get to the other superfly powerup that requires you to learn how to climb. it means you wont ever have to go back to glimmer

  • @homeishere2089
    @homeishere2089 8 лет назад

    There is an exploit where you can get into the level "toasty" in the first game
    By going to the town square portal you are able to jump onto the mountain and walk out of bounds and then fly right into the toasty portal from behind

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +Corbin Giese Yeah I actually saw this recently in the speedrun from AGDQ2015! Pretty cool!

  • @jimmynichols52
    @jimmynichols52 6 лет назад

    I hear there's suppose to be a spyro remake i wonder if the glitches are the same too

  • @Notallowed101
    @Notallowed101 8 лет назад +4

    I think the duplicate world is for the cut scenes and stuff

  • @warfu_
    @warfu_ 8 лет назад

    Oh my god I got so amazed by this video. The Spyro PS1 games were my favourite on the console

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад +1

      +Warfu ­ Spyro and Crash were definitely some of the best. There's something about them that nothing has been able to give the same feel as!

  • @jaborsey_joseph
    @jaborsey_joseph 4 года назад +1

    13:30 Fun Fact: I accidentally did this glitch unintentionally and was completely baffled when it happened.

  • @CoolzyTV
    @CoolzyTV 8 лет назад

    Awesome video man :D Watched your Crash Bandicoot series too, this has filled up my nostalgia :)

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +Coolzy I'm glad to hear you enjoyed dude! Hopefully I'll be able to cover a couple more PS1 classics in future, just figuring out how I recorded these 2 again at the moment hahahaha

    • @CoolzyTV
      @CoolzyTV 8 лет назад +1

      Oh haha :D That's brilliant :D Love your PS1 classic videos :) Always loved them PS1 platformers like this:))

  • @uncleartpop6412
    @uncleartpop6412 6 лет назад

    The world floating in the air is for making animation easier, it's the slightly different versions that get used whenever a cutscene is triggered.

  • @TehhDraft
    @TehhDraft 8 лет назад

    Hard to choose between crash bandicoot and spyrothey are both such great games. Basically my entire childhood haha. I remember doing so many glitches in these games.... like I'm talking a lot of them.

    • @chalco6015
      @chalco6015 7 лет назад

      TehhDraft Then choose both... Diabeetus

  • @trowshi-accountdeleted6451
    @trowshi-accountdeleted6451 8 лет назад +2

    Probably going to try all these glitches tonight XD

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +DASGAMER a.k.a HardcoreLucario Awesome! Let me more how it goes :P

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +DASGAMER a.k.a HardcoreLucario Awesome! Let me know how it goes :P

  • @hardy_smarty7733
    @hardy_smarty7733 9 лет назад

    In Hurricos in Spyro 2 there's a proxy on a button thats used to stop the spinning fans. If u dont hit it and jump on top of it he'll shoot up into the air making it possible to reach any area

  • @starentertainment-n4l
    @starentertainment-n4l 4 года назад

    I found another glitch that you should've mentioned. If you rapidly press the camera and charge buttons(all at the same time), you can have the camera focus 100% on spyro during any boss fight in the second game. It was natural to have the camera to be 100% be focused on spyro during the first game at any point. They removed the glitch in the third game though

  • @SuperTunnelBoy
    @SuperTunnelBoy 7 лет назад

    I recently learned that the reason there is a duplicate world is that the game always renders both at once, one a high resolution version for when your close and the other being the Low resolution for when you're far way this helps so they don't need to use fog to cloud your view of the distance

  • @twilliams6656
    @twilliams6656 9 лет назад

    Hi from Georgia!!!
    I appreciate you leaving this video up for Spyro fans!!!
    Waving across the Pond!
    Poppy

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      t williams Well hey there Poppy! Thanks for the comment and that's no problem :D I'm glad that people are stlll enjoying this video, nice to know it's appreciated!
      Waving back, enjoy the channel if you're sticking round :)

  • @lulukoorihara5324
    @lulukoorihara5324 7 лет назад

    I don't know if it's been discussed before but there's actually one more swimming on land glitch for spyro 3 and it's in bamboo terrance.

  • @0m3GAARS3NAL
    @0m3GAARS3NAL 6 лет назад

    In Spyro 1, any of the flying levels that have walls, can be broken out of by finding a low corner and mashing the jump button

  • @petfriendamy
    @petfriendamy 7 лет назад

    No mention of the "diving into the steps" method of swimming in air? I used to do that all the time as a kid, haha. Interesting stuff though!

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  7 лет назад

      +PetFriendAmy noooo, I think I'm gonna be remaking this video soon, but on a game per video basis as I'm sure I can make them better XD I might include that method in the remake!
      And thanks!

  • @ErdrickHero
    @ErdrickHero 4 года назад

    It's possible to use the Spartan helmet proxy jump in Midnight Mountain to fling high in the air, and from the height you can glide to the secret platform with 3 butterfly jars that was supposed to hold the Super Bonus Round portal. It's really hard to pull off, and I couldn't do it last time I tried (about a week ago) but I definitely did this in almost every playthrough as a kid. If you get the helmet to shove you backwards, angle left into the wall. If you hit the right spot, Spyro will be be forced to follow the upward angle of the wall. Last week I was able to get this to happen only once, and I messed it up by holding Square too long and just charged back down (into the abyss).
    I'm surprised this isn't more well known, I'm pretty sure I got this from the internet, but while I can find references to the proxy jump, I can't find anything saying anybody else has ever used it to gain height, only to zoom horizontally across the map.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  4 года назад

      That's pretty cool, I never knew about it in honesty! Try to record it and upload so the world can see!

  • @xPEARSONxGeeZx
    @xPEARSONxGeeZx 8 лет назад

    Can someone enlighten me please! If some of the places in levels were never supposed to be found why didn't they just remove them completely?

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад

      +Josh Pearson ooooo man, I don't know the answer, but somewhere in the comments was a game development student who could probably answer it!
      I can't remember his/ her name though sorry :p hope you get your answer!

  • @shyguygamer19
    @shyguygamer19 8 лет назад

    there's a glitch I saw in spyro 3 in the level sunny villa the first rynoc you flame him then nose dive and you get shot in the air and if you go left you can clip through the building and beat the stage . also in the stage molten crater if yo jump on a bridge support and jump on top of Sgt. byrd cage you van enter the level without having him unlocked

  • @trionhd7223
    @trionhd7223 5 лет назад +1

    How do u do the doublejump glitch?

  • @kingcrimson4504
    @kingcrimson4504 9 лет назад

    the best thing in this video is just the picnic picture.. I just want to eat all that stuff

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      冥王之翼 Ahahaha! Well at least there's something you enjoyed ;D

  • @Lucifronz
    @Lucifronz 5 лет назад

    14:56 Yeah, makes sense that the scene with hunter's cage would be there, because that's when he gets kidnapped, isn't it? I thought it was in the previous world, though maybe it's just filmed there. Dunno, I really need to play Spyro 3 more, but I've only recently started loving it again. The Black Label release sullied my relationship with it more than a little.

  • @AquaHeartGirl
    @AquaHeartGirl 6 лет назад

    There’s also a small place in the outer wall by Colossus that you can glide through if you start out up high where that hidden orb is. I forget exactly where, but I’ve done it before and I was able to land inside that smaller underwater passage. Got stuck there, of course!

  • @silenthero252
    @silenthero252 9 лет назад

    Awesome video!
    I actually found a similar glitch to swim in the air in Spyro 2 a few years ago. In the level Breeze Harbor there is a small section of water where the water is really shallow. If you try diving towards it then swim upward you'll be swimming in mid-air just like in this video. However, the game would crash anytime I'd touch an enemy.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      Oooooo I never heard of that method! That sounds strange... I won't be doing anymore glitches for this game but I'll definitely be trying that one out, thanks for the info :)

  • @kickasscorm
    @kickasscorm 7 лет назад

    awesome man! good to know these. Some people are REALLY annoying when narrating, however, your voice is easy and fun to listen to. I hope you get a budding career as a game reviewer or something equally cool :) keep up the good work

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  7 лет назад +1

      +Cormac McCarthy thanks a lot! I appreciate that :) I haven't been too active recently but I'm hoping to get back into as I've just bought a laptop for editing purposes :D

    • @kickasscorm
      @kickasscorm 7 лет назад

      MikeyTaylorGaming nice man! good luck with future projects. you've got this!!!

  • @deloric7749
    @deloric7749 7 лет назад

    As for the swim in air glitch leading to another world, what I would say probably happened is that you've most likely exited the original area with all of the collision, and the game is probably trying to figure out what to render. My guess is that it may be accessing the memory for the objects underneath without the code for the collisions intact. I'm not sure what the code looks like, so I can't say for sure, but it's my best guess.
    If that is the case, it's pretty impressive that the game doesn't simply crash when you go so far out of bounds.
    Also, a note about proxying - proxies exist in all the games, not just Spyro 3. In fact, speedruners tend to use a pretty well-known proxy in Hurricos, to avoid the first jumping puzzle. I don't think there's more that are useful enough for Spyro 1 speedruns, but there are a bunch in 2 and 3

  • @boosters23
    @boosters23 8 лет назад +2

    You forgot the glitch to get the permanent fireball in spyro 2 early without 100%

    • @ItsLummy
      @ItsLummy 8 лет назад +1

      To be fair there is quite a lot of glitches in Spyro 2 so he would have been going on for ages if he showed all of them. :P

  • @lumilauraa
    @lumilauraa Год назад

    hate to be that guy but the terminology for the trick in magic crafters is actually a damage boost :) (though given this was made in 2014 i absolutely cannot blame you)
    when you charge into certain walls in spyro 1 and leave the stick neutral, it retains the momentum value from your supercharge until you either jump or are hit by an enemy. once you got zapped, all of the stored momentum from the supercharge sent you flying forward, and since you were facing a slanted wall it transfered your momentum up that wall and into the air!
    proxies are just when you’re stuck inside a wall/enemy/other object and the game deliberately ejects you out :)

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  Год назад

      Thanks for the feedback! I'm not part of any communities that speedrun or actively play these games still, so some of my terminology can be off. The perks of working on them alone I suppose 😅
      Thanks for the detailed info, it's always good for other people to read about the mechanics!

    • @lumilauraa
      @lumilauraa Год назад

      @@MikeyTaylorGaming not to worry! i've not been running spyro for any longer than 3 years so i can't reeaally speak to if "damage boost" was even recognised terminology back in the day anyway hahaha

  • @darthfenrir7773
    @darthfenrir7773 6 лет назад

    There's another swimming in the air glitch in Spyro 2. I don't remember the name of the level, but it's the one with the "trouble with the trolley" bird. There was an area with stairs leading out of a swimming section and one step was at the same height as the water. If you swam to the edge of the water and dove into that step at the right spot you could then swim in the sky. Taking any damage would crash the game, though.

  • @amplyfier
    @amplyfier 7 лет назад

    good glitchfest, but you missed some glitches and duplicated worlds, in spyro 3 you can found a duplicate for the first two worlds if i dont remember badly.

  • @ComicC_
    @ComicC_ 7 лет назад

    I grew up playing Spyro: a new beginning and Spyro: eternal night (I found a lot of skips and areas you probably shouldn't of been in in Spyro: eternal night) CAN YOU PLZ DO AN EPISODE ON THESE

  • @pokelynke8232
    @pokelynke8232 6 лет назад

    I've never liked out of bounds. I discovered the swim in air glitch in Dino Mines on complete accident. Seeing things like that really freaked me out.
    That double jump to get passes the latter in Glimmer. I never knew I could do that. Now I can finish the level and never have to return.

  • @silvertiptetra1771
    @silvertiptetra1771 6 лет назад

    There is also a glitch that I found where, in that seahorse level, if you go to that circular area where you find hunter and the seahorse king, if you swim in circles around it at the VERY edge, having Spyro swim diagonally against the invisible wall, he will slowly go further into the wall and eventually go into an ‘out of bounds’ area. Since my siblings and I were little when I found this out, we called it “glitch world.” XD

  • @melvillemedievil4520
    @melvillemedievil4520 3 года назад

    3:22 the same glitch of dry cannon apears in stone Hill, but Is more complicate to realise (is with the dragon of the tower of the level) you have to roll with Spyro to a certain part of the tower where the dragon is (but only works if you release it the first time (I mean, when you start playing from the begin), if you already relised it and you want to try, it won't gonna happen again) it only works when the dragon is trapped, not after relise it

  • @ObsoleteMule
    @ObsoleteMule 7 лет назад

    Wasn't there a glitch where you swim up so far the game crashes and you hear different languages talking?

  • @jUppers
    @jUppers 9 лет назад

    I'm guessing the duplicate world is the skybox where from the game loads in the map and then places the animations on the real one. I don't know why it looks like that though, in TF2/L4D2/CS it's just what's around the map, like a panorama picture and is shrunken down. Don't know if you got the answer for that since then.

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      95maszi A couple of people had mentioned that the duplicate is actually the map that all of the Cutscenes take place, which would make sense as there are no gems or anything up there which don't show in the cutscenes either.
      Not 100% but that sounds plausible!

    • @jUppers
      @jUppers 9 лет назад

      MikeyTaylorGaming ye it does

  • @601billionlazer
    @601billionlazer 9 лет назад

    This is one of ur best episodes yet :D

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  9 лет назад

      I'm glad you think so! I wasn't so sure myself, more to come ;D Thinking of the next game as we comment :)

  • @Orblitzer
    @Orblitzer 8 лет назад

    The duplicate world in spyro 2 is actually used in the credits with the camera exploring the levels while the credits are rolling! as for the portals they are used when you enter a portal on the original map, the camera pans to those floating portals and rotate while the new area loads! thankyou for this video as well :)

    • @MikeyTaylorGaming
      @MikeyTaylorGaming  8 лет назад +1

      +Orblitzer Ahaaaaa! See many people have commented saying cutscenes, but you could be right there. I've also heard that there are more duplicate worlds the further that you go up into the air, though I haven't tried it for myself it could be true that it repeats.
      Thanks for the comment, I'm glad you enjoyed the video! :D