If I look and sound like I'm low key dying, that's cause I'm dealing with a gnarly chest infection. Hopefully I look less like a terminal patient in the coming videos. In the meantime, here's some hentai ya cheeky dog : www.patreon.com/majorkill
The Ghost Wind is an alternate dimension that the flayed ones use to teleport pretty much anywhere they want. In twice dead king, we see them use this ghost wind to cross the entire galaxy in a couple of days. That's kinda neat
@@shell_of_myself All of sudden I'm getting flashbacks to Majorkills "Ghoul Stars" video and his theory about a third dimension with non-warp gods possibly within it.
According to the story where a fleet of some dynasty try to attack Mars, it is said that a thing that every ftl method used by the necron have in common is the fact that it take years to reach their destination. Granted, a bunch of years waiting in a stasis isn’t a big deal when you are a techno-space-zombie, but I found it interesting
When I read twice dead king they were shown to be able to travel across a large portion of the galaxy over a few weeks, would probably take a year or just above if they were travelling from one end to the other albeit this was when they accessed the same dimension flayed once squirm in
@@Tacoguy1000 The problem is, it feels like an edgy arsepull 20 years later. Well after it was established psykers appeared thousands of years after warp travel began. Also, psykers are very rare, and extremely controlled. How can galactic commerce exist if every warp capable ship needs a supply of spare psykers to use as batteries? It just does not make any sense.
@@charly03090309 From a logical standpoint, I totally see why it's so stupid to put this in out of nowhere. But, from a setting's perspective, I don't know, with 40k being a pit of misery and constant suffering, I thought people wouldn't have any issue with this considering all the other goofy grim stuff like a penitance machine and the sort.
@@Tacoguy1000 Goes to show that you can't just use `cause it'll be grimdark` for everything. More so when it conflicts heavily with well established lore, and besides...warp travel is already grim enough so it just like adding more spice to an already very spicy meal. You just kinda ruining it at that point. Those Gellar Fields get fucky at times anyway, not like they have a perfect 100% success rate anyway. Sides more interesting when the ancient very advanced tech that is keeping you alive starts to fail, than the fact your psychic meat nugget of a battery needs to be changed out at the worse time.
Speaking of, I don't know the lore THAT well but, why aren't gellar fields used against demons in real world? If there is a demon invasion, why aren't gellar fields used against demons, not just on ships but planets?
From what is said in The Infinite and the Divine necrons use their Innertialess Drive for ftl travel, Eternity Gates seem to be pretty rare and are mostly for transporting armies. The wormholes are more of a storage space, and translocation might be limited to dynastic boundaries
Battlefleet Gothic 2 also shows Necrons using both Inertialess Drives (replacing full ahead and acts the same way as the micro Warp jump but a lot faster and shorter range ) and Dolmen Gates
Gellerfield on a human ship breaks down: *Liberate tu ta me ex inferis* *Liberate tu ta me ex inferis* *Liberate tu ta me ex inferis* * screaming, clawing out eyes and unspeakable acts occur * Gellerfield on an Ork ship breaks down: *OI BOIZ, GET THEM CHOPPAS OUT, WE´RE GONNA PARTY LIKE IT´S THE OCTARIUS WAR, WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!!!!*
The infinite and the divine actually mentions almost all the methods you gave for the necrons. it's not that they keep on getting retconned it's that they keep on displaying even more options that they can use each with their own unique downsides. So the awnser to how necrons go ftl is simply: YES
Ok, but still is not my friend. No source or links to prove the connection. Only the main plot in the movie about spaceships accidentally travel through demonstrations and one of these is the hell. Yes is just like in 40k, but just the same plot. This is like to say Warhammer Fantasy is in one Universe it WoW, becasuse in the both have elves, orks, dwarfs, udeads, demons and magic. Its like to say all movies with vampires( for example) are set in one Universe because in all toy have vampires.
The explanation for orcs makes some sense, their wargh energy works like a homing beacon for other orcs. Spoooky action at a distance, they can detect areas with huge waagh presence and find their way to the front lines.
So anytime you are fighting with Orcs you are risking a runaway feedback effect. You fight against a small tribe of Orcs, the fighting attracts other tribes which creates an even larger fight, which attracts other tribes from far away... You end up with a World War event and then Orc ships from other parts of the galaxy start jumping in.
Seems like the Orks have the best version. Doesn't sound so good on the surface, but whether they succeed doesn't matter, Ork Bois are still gonna have fun, whether they make it or not.
So basically, it's just a win-win for the orks. If they make it through, they reach the intended fight. If they don't make it through, who cares, because these spikey gitz look like they know what's good.
The fact that humanity invented it's own faster than light travel is amazing, this is also the first time i heard that the eldar webway are being given to them and slowly dying and there is nothing they can do to stop it and it has a limited destination too
Technically they can maintain and repair it, they also have spaceships with normal warp travel tech like humanity has, they just aren't crazy about actually using it.
The FTL's of the races also work well to echo their themes. Humanity's FTL works well enough most of the time, but creates nightmarish conditions through a mixture of not understood technology and expendability. Eldar's method used to be the best form, but is deteriorating and dying off slowly despite the great efforts of their race. Orks are indifferent to what would ail other races, and actively endanger themselves for fun. Necrons posses the highest level of non-warp tech, though it is fragmented between the dynasties and is threatened by the instability of time and the troubles psyche of its wielders. Tyranids do BS stuff that makes them a good plot device antagonist. Tau are the newborn race, just beginning their foray into the galaxy proper, and use reliable and safe tech that doesn't match the quantity or quality of the other races, but its lack of volatility provides them the maximum use of their smaller size as well as prevents unnecessary casualties in support of their greater good.
@@kelman727 well it still demonstrates that they are developing the tech that other races have, but for them its new rather tjan incredibly old and archaic
I actually don't mind the tau's horizon drive thingy. The whole point of the tau is that their technology is ever evolving , having some actual important consequences in the lore is nice, and the fact that they would focus on ftl travel is logical. Bit sad that you didn't go into what drawbacks it actually has, but great video in general.
Also, I think the Tau represent a race that actually does things fairly properly and cleanly. They are actually growing and adapting as a society, possibly mirroring a younger humanity. So them innovating ftl travel is in line with them because they are evolving and innovating in the way humanity should be, whereas humanity just does what it does and refuses to adapt. I like how it mirrors where humanity is at in 40k.
@@fopipilop The Tau are basically a singular Stellaris player in a galaxy full of fallen empires and primitive civilisations, but no other normal empires.
Should note that the Tau method is not only safe but one of the most reliable because they don't suffer the timy-wimy bullshit from the warp either so there's no chance that they'll pop out a thousand years late or anything like that. It might be slower than a human warp drive but they know that they'll get to the destination and more or less precisely when which is pretty hugely useful for stuff like logistics.
"Hey look guys, I invented something called hyperdrive. It'll make space travel a million times faster and less dangerous because we don't have to travel through Hell." *IS MURDERED BY A MEMBER OF ONE OF THE NAVIGATOR HOUSES*
@@TheWarmachine375 well, considering going out of their job also mean the imperium is now free to exterminate them as mutants, they got a good reason too
I like one old way they described Gellar fields and how orks go through the warp. Gellar fields try to have you sneak through a dangerous party where everyone could randomly stab you. The Orks version is the equivalent of taking off all your clothes and run through screaming.
Human FTL is like someone quietly weaving and slipping through a crowded room. Ork FTL is like a big burly dude storming through it and knocking people aside.
Eh, cool i guess? I mean, it sounds pedantic and Primarch simp-y, but holy fuck, GW needs to either release Angron, Fulgrim, or a loyalist primarch and advance the story. GW is literally reviving a *20-YEAR DEAD FACTION* to avoid doing anything productive, but that’s just me.
The new Horizon Drive isn't quite true FTL, it is just a stabilized version of the wormhole maker. So now Tau ships will travel through the galaxy with wormholes! (Which, in my opinion, is super dope and cool to see a new form of travel in the 40k lore)
Pretty sure necrons can also use wormhole for transportation. Pretty sure Trazyn uses a wormhole to escape from serenade to his own planet in the infinite and divine book.
@@Marth667 lol probably, though GW has done a fairly good job keeping the whole "upstart empire" going with them, so I don't see them littering the galaxy with millions. It will be probably be a max of 100 for the next IRL decade at least.
I loved how in the Dark Heresy rule book, there’s entire sections going over space travel for the various factions. Imperials with the cellar fields and warp engines piercing through a hellish dimension that can spit you out after a random amount of time, sometimes even before you left. The Eldar with their beautiful ships made of wraithbone, with massive sails that ride on gravitational waves, etc. etc. The Orks? “‘Ere we go! ‘Ere we go!” And that’s all it said! 🤣
Speaking of Orks, Tuska the demon killa liked killing demons so much he & his waagh got the attention of got the attention of Khorne and are cutently engaged in a perpetual demon war outside his citadel.
I remember the Tau warp jump being described as holding a balloon underwater, and then letting go. Because they aren't very attuned to the warp throws them out. The velocity from this ejection is what propels them at FTL speeds. They've improved upon this by making their shields fin shaped so they can hold themselves into the warp for longer so their eventual ejection is even faster.
Humanity didn't just invent Warp Travel for FTL. One of their DAoT superconstructs shows humanity also had a slower FTL that used Cosmic Background Radiation. You can find the excerpt in Lords of Mars. *"Power generation that could harness the galactic background radiation to propel ships beyond lightspeed, weapon-tech that could crack open planets and event horizon machines that had the power to drag entire star systems into their light- and time-swallowing embrace."* Humanity had pre-warp methods to travel FTL, just as the Beast had Star Wars esque Hyperspace travel.
Ok so for the necron lore, ita actually sort of both according to Battlefleet Gothoc Armada; for jumps between neighboring systems, they use inertaless drives to take them there. For super long distance, they can use dolmen gates and appear in an entierly different sector of the galaxy, at preset destinations.
Technically you could enter and exit close to a system, just extremely dangerous and inefficient even by 40k standards. Read somewhere that being reckless with it can leave a warp tear that can leave a psychic scar for years.
Don't know if they were retconned out, but there was also the Nicassar race that joined the T'au. They are nearly energy beings with extreme connection to the Warp, and as such use Warp energy for basically all of their tech, and work with the Water Cast (the navy) for transportation within the T'au Empire. They did also have some warships when Battlefleet Gothic used to be a thing.
@@PhailRaptor The Nicassar are the Psychic Pancake bears that are allies of the T'au, but they don't help with Transport within the Tau Empire they help the Tau navigate outside the empire. Also you're mixing up the Water and Air Castes, Water are the Diplomats and Merchants, the Air Caste is the Navy
Regarding the Tyranid warp travel thing... Couldn't they just, you know, fold space again after the first 90%, you know, traveling 90% of the remaining distance?
I guess you can think of that in terms of DUNE lore: The Guild Navigators in Dune are essentially supercomputer brainiacs that make all the monstrously difficult calculations necessary to "plot a route" along which space will be folded. I guess 'Nids do something similar, but maybe not quite as efficiently? As a hive mind, it might just be simpler to go "Cool, that's close enough; now on to the buffet!" Also, folding space would require insane amounts of energy, so I doubt they can do it in quick succession.
The whole 90% thing is not a hard set rule, the main thing is that they have to slow down before getting too close. Too close in galactic terms are distances of hundreds of billions of kilometre, you could miss a planet by a solar system sized gap and in the galactic big picture you pretty much just scraped by. It’s not like a consume 90% of a set distance it’s more like they’re going so fast only consuming 90% of the distance is how they control their travel to arrive in a specific place. They need to slow down in order to get their bearings right enough to actually get where they wanna go instead of missing it by hundreds of light years or crashing into the planet at relativistic speeds vaporising the planet and part of the fleet and bringing a single tear to every tyrannid eye because of all that lost biomass
What about Mandeville points "Before a starship outfitted with an Imperial Warp-Drive can enter the Immaterium, it must first travel at sublight speed to a star system's so-called Mandeville Point. This is the closest distance that a voidship can safely enter or exit Warpspace from its origin or to its destination system, respectively"
The Orks actually developed a unique FTL system during the War of the Beast to transport their war moons around without the warp, using subspace instead. The Mechanicus spent most of the war infiltrating and reverse engineering the system in case they ever needed to move Mars
As I understand when the eldar can't use the webway to reach a certain place, they also use warp translation and gellar fields like humans do. Love the videos Majorkill
Something else to keep in mind about the webway travel: there are also predators living in it that if encountered you would question if you would rather find a daemon instead
I have a theory for another reason for why some of Chaos Warbands lower strength of their gellar fields, it could decrase strain on the system which decrases chances of full/catastrophic failures, so those heretics won't have their ship overrun by Warp Entities that are possibly of one of chaos gods and their chances at Daemonhood merked alongside their bodies. Also can you do a video of what would you wish to change in backstory of each Primarch regardless if it changes the canon or not (Mortarion or Angron for example.) ?
Aren't several planets inhabited by traitor legions inside the Warp? They can't create a gellar field large enough to protect a planet. Why would they need them for their ships if their houses planetside are fully exposed to Warpyness?
@@Finraen While planets may be protected by Chaos Gods that they're pledged to, Slaanesh's raiding party wouldn't want to have a bunch of Khorne spawned Daemons to come in and sacrificing them to the Blood God.
I like how all other races uses some kind of magic teleportation while the necrons just went full spaceballs and move with insane speed, ignoring all the problems comming with that.
So basically Star Wars Hyperspace travel is a mix of Human warp travel and Eldar webway travel since you can technically use you hyperdrive anywhere to travel through this sort of parallel dimension but it's really dangerous to not use a hyperspace lane for multiple reasons like crashing through a star or a planet, running out of fuel and being lost in hyperspace away from everybody, weird entities (at least in legends, which is the real canon to me), etc.
the reason current Imperium uses comatose psykers for making gellar fields was: antimatter for making gellar fields become increasingly too expensive to be used as human-made dyson spheres in 41st millennium are suffers either following fates: lost to sands of time or looted by orks (unless when they're owned by Squats) 7:12 Orkoids are too vegetarian for the warp necrons use physics of 4th dimension for FTL
Necrontyr could almost be considered the first evolution of humans or tau, and had super vast technology even before they got converted which shot them up even further when they basically got the synthesis ending to Mass Effect/Became Promethians like in Halo.
I think the Necrons should have all the methods. The Inertia less drives are what they had before the C'tan and bio transference. The Bifrost thing and Phasing is what they used after the transference and the gates both Dolman and wherever they adapted after the Old Ones damages their Phasing and Bifrost methods which could have a central thing like the Celestial Orrery does.
Majorkill, you should make a video on the Octarius war that going on ,since I know that a lot awesome moments in this war , I hope you appreciate the suggestion .
They retconned out the warp skimmer drive a few editions ago. They use FtL drives and stasis booths. The wormhole was caused by massed use of anti-matter drives, not the Death Guard.
I could be wrong but i believe for a while the orks had a more advanced method of FTL through subspace when the beast warped a weaponized moon too close to terras confort, unclear how fast that is but seems to be close to instantaneous travel
Orks are just the best! Their "mind powers" are basically like a compass. If there is a fight they want to get to they will get to it and fight. Or they won't get to it but end up somewhere else where they'll be able to fight. And even if they are attacked during warp travel they get to fight. Orks are like a meteorite drifting through space (and the warp) you don't know when and where but someone will have a bad day because of them. Or most likely their planet destroyed. But for the orks it's just shits and giggles (and massacres)!
I think it's worth noting that demons are more vulnerable to physical melee attacks than ranged attacks, so the orks get to do what they love best while it is at peak efficiency, CHOP CHOP WAUGH
You should do a video on the most radical (crazy mofo's) Inquisitors. Good mention would be Fyodor Karamazov. Just the fact he sits a top the Throne of Judgement and show NO mercy towards actual innocent people, as they're guilty of wasting his time, and will be burned to ashes. His actions are some of the most insane I have read.
It's hinted that navigators, such as they are, were not an accidental mutation. In the DAOT we know human genetic science was ridiculously advanced, and the navigator gene was cultivated extensively because it was the only way to travel quickly or safely
If I look and sound like I'm low key dying, that's cause I'm dealing with a gnarly chest infection.
Hopefully I look less like a terminal patient in the coming videos.
In the meantime, here's some hentai ya cheeky dog : www.patreon.com/majorkill
lore on ollanius pius/persson/piers please please
Are you going to be ok? Is it serious?
Hope u get well soon daddy
If I look... gnarly chest infection."
Mortarion, after Typhus took the Death Guard into the Warp and infected it
@@davkav2468 not serious just a pain in the ass, had to edit out like 30 coughing fits for this one
I believe the Orc name for demonic incursions during warp travel is "in-flight entertainment". ;)
great times
yeah becasue "Spoice travelz boorin"
Have you heard the tale of Tuska Daemonkilla?
Ok I'm getting heavy weshammer vibes from this comment
@@jabzbubz3046 lol I literally just watched that short again before watching this video. It’s def WesHammer vibes
"Any resolution over 1080p is heresy" a surprisingly accurate description of the empirium mindset
Heretic A: You got the stuff?
Heretic B: yeah here **4k eldar hentai**
Heretic A: 🥵
Me: "I wonder if he will mention the Event Horizon?"
The next second
Majorkill: *shows a corrupted Dr. Weir
Perfection!
Wait, what? When?
@@irishspartanstudios 1:42
@@leonharder4846 Omg that's amazing!
Space hulk: the movie
@Atman Gotango
The film is not set in 40k. I don't know so many people thing like that? Show mw some source to prove it.
The Ghost Wind is an alternate dimension that the flayed ones use to teleport pretty much anywhere they want. In twice dead king, we see them use this ghost wind to cross the entire galaxy in a couple of days. That's kinda neat
is that the realm the dark eldar mandrakes pass through?
Probably also where the cythor fiends live as well
@@TheKlink it's exclusive only to necrons, and even they don't fully understand it, so I doubt it's the same thing
@@shell_of_myself All of sudden I'm getting flashbacks to Majorkills "Ghoul Stars" video and his theory about a third dimension with non-warp gods possibly within it.
@@TheKlink That would be Aelindrach.
According to the story where a fleet of some dynasty try to attack Mars, it is said that a thing that every ftl method used by the necron have in common is the fact that it take years to reach their destination. Granted, a bunch of years waiting in a stasis isn’t a big deal when you are a techno-space-zombie, but I found it interesting
When I read twice dead king they were shown to be able to travel across a large portion of the galaxy over a few weeks, would probably take a year or just above if they were travelling from one end to the other albeit this was when they accessed the same dimension flayed once squirm in
I heard at least some Necrons can use the Webway
Are you talking about the inertialless drive or the phasing?
@@woulfhoundinertialess drives by the description.
@@nil981 well that doesn't make sense if takes years for them to reach there destination. The inertialess drive should let them get there instantly.
GW "Would'nt it be cool if a gellar field was powered by a comatose psyker?"
Everyone "NO!!!"
You'd think people would be up for that as it blends in with the theme of 40k.
@@Tacoguy1000 The problem is, it feels like an edgy arsepull 20 years later. Well after it was established psykers appeared thousands of years after warp travel began. Also, psykers are very rare, and extremely controlled. How can galactic
commerce exist if every warp capable ship needs a supply of spare psykers to use as batteries? It just does not make any sense.
@@charly03090309 From a logical standpoint, I totally see why it's so stupid to put this in out of nowhere.
But, from a setting's perspective, I don't know, with 40k being a pit of misery and constant suffering, I thought people wouldn't have any issue with this considering all the other goofy grim stuff like a penitance machine and the sort.
@@Tacoguy1000 Goes to show that you can't just use `cause it'll be grimdark` for everything. More so when it conflicts heavily with well established lore, and besides...warp travel is already grim enough so it just like adding more spice to an already very spicy meal. You just kinda ruining it at that point. Those Gellar Fields get fucky at times anyway, not like they have a perfect 100% success rate anyway.
Sides more interesting when the ancient very advanced tech that is keeping you alive starts to fail, than the fact your psychic meat nugget of a battery needs to be changed out at the worse time.
Speaking of, I don't know the lore THAT well but, why aren't gellar fields used against demons in real world? If there is a demon invasion, why aren't gellar fields used against demons, not just on ships but planets?
From what is said in The Infinite and the Divine necrons use their Innertialess Drive for ftl travel, Eternity Gates seem to be pretty rare and are mostly for transporting armies. The wormholes are more of a storage space, and translocation might be limited to dynastic boundaries
i love that book
This seems like the best explanation until the next retcon comes out; different methods for different purposes.
@@BlemmiganGallivanter I also (like Majorkill) didn’t account for the Ghostwind as it doesn’t seem to be commonly used outside of Flayed Ones
Battlefleet Gothic 2 also shows Necrons using both Inertialess Drives (replacing full ahead and acts the same way as the micro Warp jump but a lot faster and shorter range ) and Dolmen Gates
"Eyes? Where we go, we don't need eyes." - guy who got full view of the Warp in Event Horizon
"Hell is but a word. The reality is far, far worse."
One of my favourite lines. Q
"I am home"
"Where we're going, we don't need eyes to see"
One of the best Movies of all time
1:55 Side Note: The Navigator gene is not a random mutation. It was an intentional genetically modified trait that was purposely created by humans.
Gellerfield on a human ship breaks down:
*Liberate tu ta me ex inferis*
*Liberate tu ta me ex inferis*
*Liberate tu ta me ex inferis*
* screaming, clawing out eyes and unspeakable acts occur *
Gellerfield on an Ork ship breaks down:
*OI BOIZ, GET THEM CHOPPAS OUT, WE´RE GONNA PARTY LIKE IT´S THE OCTARIUS WAR, WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!!!!*
Aaaand, if a demon is killed in the warp, it dies for good, right?
The infinite and the divine actually mentions almost all the methods you gave for the necrons. it's not that they keep on getting retconned it's that they keep on displaying even more options that they can use each with their own unique downsides.
So the awnser to how necrons go ftl is simply: YES
Domination of Necrons! As it should be. Glory for the Infinite Empire!
Event Horizon is a 40k prequel about humanities first encounter with The Warp. Nobody can change my mind about this.
100%
Ok, but still is not my friend. No source or links to prove the connection. Only the main plot in the movie about spaceships accidentally travel through demonstrations and one of these is the hell. Yes is just like in 40k, but just the same plot. This is like to say Warhammer Fantasy is in one Universe it WoW, becasuse in the both have elves, orks, dwarfs, udeads, demons and magic. Its like to say all movies with vampires( for example) are set in one Universe because in all toy have vampires.
@@vencislavgynev8282 🤓
@@vencislavgynev8282 the creators of the movie stated that they were big fans of the game and based it on the game. im sure you can find it somewhere
The explanation for orcs makes some sense, their wargh energy works like a homing beacon for other orcs. Spoooky action at a distance, they can detect areas with huge waagh presence and find their way to the front lines.
So anytime you are fighting with Orcs you are risking a runaway feedback effect.
You fight against a small tribe of Orcs, the fighting attracts other tribes which creates an even larger fight, which attracts other tribes from far away...
You end up with a World War event and then Orc ships from other parts of the galaxy start jumping in.
@@dariozanze4929 sounds like a helluva party
So it sorta acts like an ork astronomacon ?
Imperium ship: "DEAMON HAS BREACHED ON DECK 4!"
Orks: "BOYZ, DA IN FLIGHT ENTERTAINMENT IZ ON DECK 4!"
Seems like the Orks have the best version.
Doesn't sound so good on the surface, but whether they succeed doesn't matter, Ork Bois are still gonna have fun, whether they make it or not.
ERE WE GO ERE WE GO ERE WE GO
It’s the orks galaxy we just live in it
orks never lose, death in battle is a victory in itself
So basically, it's just a win-win for the orks. If they make it through, they reach the intended fight. If they don't make it through, who cares, because these spikey gitz look like they know what's good.
Remember the feeling on the first visit to a amusement park, that’s how Orks feel when they’re about warp travel.
The fact that humanity invented it's own faster than light travel is amazing, this is also the first time i heard that the eldar webway are being given to them and slowly dying and there is nothing they can do to stop it and it has a limited destination too
Technically they can maintain and repair it, they also have spaceships with normal warp travel tech like humanity has, they just aren't crazy about actually using it.
The FTL's of the races also work well to echo their themes. Humanity's FTL works well enough most of the time, but creates nightmarish conditions through a mixture of not understood technology and expendability. Eldar's method used to be the best form, but is deteriorating and dying off slowly despite the great efforts of their race. Orks are indifferent to what would ail other races, and actively endanger themselves for fun. Necrons posses the highest level of non-warp tech, though it is fragmented between the dynasties and is threatened by the instability of time and the troubles psyche of its wielders. Tyranids do BS stuff that makes them a good plot device antagonist. Tau are the newborn race, just beginning their foray into the galaxy proper, and use reliable and safe tech that doesn't match the quantity or quality of the other races, but its lack of volatility provides them the maximum use of their smaller size as well as prevents unnecessary casualties in support of their greater good.
@@aqwannos
Tau haven’t used warp skimmer drives since the last couple of editions. They use FtL drives and stasis booths.
@@kelman727 well it still demonstrates that they are developing the tech that other races have, but for them its new rather tjan incredibly old and archaic
@@yaelz6043 being a lot brighter in the warp I can see why they wouldn’t use a warp drive even if they have there own hectic eldar gellar field
I actually don't mind the tau's horizon drive thingy.
The whole point of the tau is that their technology is ever evolving , having some actual important consequences in the lore is nice, and the fact that they would focus on ftl travel is logical. Bit sad that you didn't go into what drawbacks it actually has, but great video in general.
Also, I think the Tau represent a race that actually does things fairly properly and cleanly. They are actually growing and adapting as a society, possibly mirroring a younger humanity. So them innovating ftl travel is in line with them because they are evolving and innovating in the way humanity should be, whereas humanity just does what it does and refuses to adapt. I like how it mirrors where humanity is at in 40k.
@@fopipilop The Tau are basically a singular Stellaris player in a galaxy full of fallen empires and primitive civilisations, but no other normal empires.
Should note that the Tau method is not only safe but one of the most reliable because they don't suffer the timy-wimy bullshit from the warp either so there's no chance that they'll pop out a thousand years late or anything like that. It might be slower than a human warp drive but they know that they'll get to the destination and more or less precisely when which is pretty hugely useful for stuff like logistics.
"Hey look guys, I invented something called hyperdrive. It'll make space travel a million times faster and less dangerous because we don't have to travel through Hell."
*IS MURDERED BY A MEMBER OF ONE OF THE NAVIGATOR HOUSES*
He's to dangerous to be left alive!
Navigator Houses really don't want to go out of the job
That was the entire reason the emperor never told anyone about the webway project. he knew the navigator houses would do everything to sabotage it
Stargate or Star Wars Hyperdrive?
@@TheWarmachine375 well, considering going out of their job also mean the imperium is now free to exterminate them as mutants, they got a good reason too
I like one old way they described Gellar fields and how orks go through the warp. Gellar fields try to have you sneak through a dangerous party where everyone could randomly stab you. The Orks version is the equivalent of taking off all your clothes and run through screaming.
Yeah, the orcs are having fun there. Anyone who does try to stab them gets their shit pushed in, anyways.
Human FTL is like someone quietly weaving and slipping through a crowded room. Ork FTL is like a big burly dude storming through it and knocking people aside.
Ah so instead of making sure your not seen its make no one want to look at you
First! So I’ll use this to ask, how do you feel about squats returning? And what lore there is about them!
Eh, cool i guess? I mean, it sounds pedantic and Primarch simp-y, but holy fuck, GW needs to either release Angron, Fulgrim, or a loyalist primarch and advance the story. GW is literally reviving a *20-YEAR DEAD FACTION* to avoid doing anything productive, but that’s just me.
@@gagetaylor54 pretty much I hate how the table top takes priority over the story
You're not first
@PJ Rivera that is how Squats were original though?
@PJ Rivera pretty sure they aren’t allied with the imperium
The new Horizon Drive isn't quite true FTL, it is just a stabilized version of the wormhole maker. So now Tau ships will travel through the galaxy with wormholes! (Which, in my opinion, is super dope and cool to see a new form of travel in the 40k lore)
This is the moment I'd tell you that's not how physics work but then I realize we're talking about 40k
So its not true FTL because they can only come out of wormholes that they find which will be absolutely everywhere just like the eldar webway
Pretty sure necrons can also use wormhole for transportation. Pretty sure Trazyn uses a wormhole to escape from serenade to his own planet in the infinite and divine book.
@@Marth667 lol probably, though GW has done a fairly good job keeping the whole "upstart empire" going with them, so I don't see them littering the galaxy with millions. It will be probably be a max of 100 for the next IRL decade at least.
@@Jan_Iedema Oooh cool to know, thank you!
I loved how in the Dark Heresy rule book, there’s entire sections going over space travel for the various factions. Imperials with the cellar fields and warp engines piercing through a hellish dimension that can spit you out after a random amount of time, sometimes even before you left. The Eldar with their beautiful ships made of wraithbone, with massive sails that ride on gravitational waves, etc. etc.
The Orks? “‘Ere we go! ‘Ere we go!” And that’s all it said! 🤣
For the Orkz travelling through the warp without a gellar field is like driving with music. It just enhances the experience.
If you think about it they could make a gellar device by constructing something and believing it works.
But... why would they?
Speaking of Orks, Tuska the demon killa liked killing demons so much he & his waagh got the attention of got the attention of Khorne and are cutently engaged in a perpetual demon war outside his citadel.
Man, every time I hear about how Orks go around dealing with the problems of WH40K I always get a good amount of chuckle
What we call problems, they just call entertainment.
@@J040PL7
🤣🤣🤣
When I think I can’t enjoy the Orks more than I already do and then I hear something like this and my appreciation just increases again.
Majorkill, any chance you might do a video about the semi-canon proto-primarch The Angel?
I want to but there isn’t a whole lot of lore about him, maybe I’ll include him in a bigger video
@@majorkill That's fair, a brief appearance in a book from the 90's isn't a lot to work with.
I looked into the Angel after hearing about him in a Majorkill comment section, and there really is next to no lore. Sweet concept though
@@majorkill what about a video about the different kinds robots the empire or the mechanus use.
@@majorkill Palpatine: *"Do It."*
I remember the Tau warp jump being described as holding a balloon underwater, and then letting go. Because they aren't very attuned to the warp throws them out. The velocity from this ejection is what propels them at FTL speeds. They've improved upon this by making their shields fin shaped so they can hold themselves into the warp for longer so their eventual ejection is even faster.
The idea of a moon size bug folding fucking space so he and his buddies can devour a system made me sheer a tear
I love how event horizon is unofficial cannon as humanities first attempt to use ftl using the warp.
Humanity didn't just invent Warp Travel for FTL. One of their DAoT superconstructs shows humanity also had a slower FTL that used Cosmic Background Radiation. You can find the excerpt in Lords of Mars.
*"Power generation that could harness the galactic background radiation to propel ships beyond lightspeed, weapon-tech that could crack open planets and event horizon machines that had the power to drag entire star systems into their light- and time-swallowing embrace."*
Humanity had pre-warp methods to travel FTL, just as the Beast had Star Wars esque Hyperspace travel.
The tau just go to war against any faction, they get their cheeks clapped across the galaxy faster than light
Ok so for the necron lore, ita actually sort of both according to Battlefleet Gothoc Armada; for jumps between neighboring systems, they use inertaless drives to take them there. For super long distance, they can use dolmen gates and appear in an entierly different sector of the galaxy, at preset destinations.
Actually, you can't use warp travel anywhere. You gotta get to a system's Mandeville in order to safely enter and exit the warp.
NEEERRD.
@@franciscorui without a doubt.
Technically you could enter and exit close to a system, just extremely dangerous and inefficient even by 40k standards. Read somewhere that being reckless with it can leave a warp tear that can leave a psychic scar for years.
@@collecter343 right, if we're going by that standard, then just about anything is possible.
Instant like for that event horizon refrence.
The Jokero has the best....they change the substructure of their ship thus altering its relative position in the universe..
7:10 orks are not immune to possession ( Blood Quest ) though they are more resistant
These videos are like lore Q and A which I love.
Like questions you didn't know you needed answered.
what about kroot, it's said a few times throughout the lore that they have good FTL that they refuse to share with the tau
Don't know if they were retconned out, but there was also the Nicassar race that joined the T'au. They are nearly energy beings with extreme connection to the Warp, and as such use Warp energy for basically all of their tech, and work with the Water Cast (the navy) for transportation within the T'au Empire. They did also have some warships when Battlefleet Gothic used to be a thing.
@@PhailRaptor The Nicassar are the Psychic Pancake bears that are allies of the T'au, but they don't help with Transport within the Tau Empire they help the Tau navigate outside the empire.
Also you're mixing up the Water and Air Castes, Water are the Diplomats and Merchants, the Air Caste is the Navy
Regarding the Tyranid warp travel thing... Couldn't they just, you know, fold space again after the first 90%, you know, traveling 90% of the remaining distance?
I guess you can think of that in terms of DUNE lore: The Guild Navigators in Dune are essentially supercomputer brainiacs that make all the monstrously difficult calculations necessary to "plot a route" along which space will be folded. I guess 'Nids do something similar, but maybe not quite as efficiently? As a hive mind, it might just be simpler to go "Cool, that's close enough; now on to the buffet!" Also, folding space would require insane amounts of energy, so I doubt they can do it in quick succession.
Only if you totally discount energy use (which really matters to nids)
The whole 90% thing is not a hard set rule, the main thing is that they have to slow down before getting too close. Too close in galactic terms are distances of hundreds of billions of kilometre, you could miss a planet by a solar system sized gap and in the galactic big picture you pretty much just scraped by. It’s not like a consume 90% of a set distance it’s more like they’re going so fast only consuming 90% of the distance is how they control their travel to arrive in a specific place. They need to slow down in order to get their bearings right enough to actually get where they wanna go instead of missing it by hundreds of light years or crashing into the planet at relativistic speeds vaporising the planet and part of the fleet and bringing a single tear to every tyrannid eye because of all that lost biomass
I like what you said about equal tech for ftl. I agree
Thanks for these videos man, you got me back into Warhammer again! Now when I deadlift it's for the GOD EMPEROR OF MANKIND.
You mean the Man Emperor of Mankind
You forgot Tuchulcha, the most accurate warp travel found only on Lion el'johnson's Invincible Reason Flagship.
Quality episode as always bro 👍
Love the Event Horizon reference.
1:45 "cough event horizon cough cough"
The Orks have a form of Gellar Field in the form of the spikes on the exterior which they believe scare off the Daemons.
Somewhere, the Event Horizon still cruises through the warp...
1:04 My grandfather anytime he hears rap
Event horizon is an awesome movie, and a gellar field training video.
Majorkill, I humbly request a lore video that informs us on which factions females have the biggest booba, according to lore and science of course
this
Ogryns.
A true intellectual here who's willing to ask the important questions in life.
It's the Eldar of course! Everyone knows that!
A tie between some poor soul modified by Slanesh or some rotting Nurgle body that swelled up.
What about Mandeville points
"Before a starship outfitted with an Imperial Warp-Drive can enter the Immaterium, it must first travel at sublight speed to a star system's so-called Mandeville Point.
This is the closest distance that a voidship can safely enter or exit Warpspace from its origin or to its destination system, respectively"
Majorkill: Says salami n***
Me: *Precedes to stop eating salami*
The Orks actually developed a unique FTL system during the War of the Beast to transport their war moons around without the warp, using subspace instead. The Mechanicus spent most of the war infiltrating and reverse engineering the system in case they ever needed to move Mars
As I understand when the eldar can't use the webway to reach a certain place, they also use warp translation and gellar fields like humans do. Love the videos Majorkill
I think the movie Event Horizon is the best example of the bad shit that can happen when a ship goes into the warp.
Head cannon : Event Horizon is in the warhammer 40k universe
Mankinds faster than light travel is literally just like opening a nether portal, walking forward a bit, and opening another one into the real world
I remember reading about the imperial forces that first saw those necron inertialess drives in action.. How awestruck they were.
1.43 Always love an Event Horizon reference. :) "Where you're going, you won't need eyes to see Miller!"
Something else to keep in mind about the webway travel: there are also predators living in it that if encountered you would question if you would rather find a daemon instead
Really?
I have a theory for another reason for why some of Chaos Warbands lower strength of their gellar fields, it could decrase strain on the system which decrases chances of full/catastrophic failures, so those heretics won't have their ship overrun by Warp Entities that are possibly of one of chaos gods and their chances at Daemonhood merked alongside their bodies.
Also can you do a video of what would you wish to change in backstory of each Primarch regardless if it changes the canon or not (Mortarion or Angron for example.) ?
Aren't several planets inhabited by traitor legions inside the Warp? They can't create a gellar field large enough to protect a planet. Why would they need them for their ships if their houses planetside are fully exposed to Warpyness?
@@Finraen While planets may be protected by Chaos Gods that they're pledged to, Slaanesh's raiding party wouldn't want to have a bunch of Khorne spawned Daemons to come in and sacrificing them to the Blood God.
I like how all other races uses some kind of magic teleportation while the necrons just went full spaceballs and move with insane speed, ignoring all the problems comming with that.
So basically Star Wars Hyperspace travel is a mix of Human warp travel and Eldar webway travel since you can technically use you hyperdrive anywhere to travel through this sort of parallel dimension but it's really dangerous to not use a hyperspace lane for multiple reasons like crashing through a star or a planet, running out of fuel and being lost in hyperspace away from everybody, weird entities (at least in legends, which is the real canon to me), etc.
the reason current Imperium uses comatose psykers for making gellar fields was: antimatter for making gellar fields become increasingly too expensive to be used as human-made dyson spheres in 41st millennium are suffers either following fates: lost to sands of time or looted by orks (unless when they're owned by Squats)
7:12 Orkoids are too vegetarian for the warp
necrons use physics of 4th dimension for FTL
Wanna say Bifröst like a true viking? Instead of saying bye-frost say biv-rust. You are very welcome
This is actually a video I was hoping you'd make. My inner technonerd needed feeding...
Love the event horizon reference.
Necrontyr could almost be considered the first evolution of humans or tau, and had super vast technology even before they got converted which shot them up even further when they basically got the synthesis ending to Mass Effect/Became Promethians like in Halo.
Fun fact: bending space to travel faster is what star treck uses for ftlt
They use that and a version of the horizon drive.
My headcannon for the Necrons is all the different types of FTL exist and they they treat them like car brands.
I think the Necrons should have all the methods.
The Inertia less drives are what they had before the C'tan and bio transference.
The Bifrost thing and Phasing is what they used after the transference and the gates both Dolman and wherever they adapted after the Old Ones damages their Phasing and Bifrost methods which could have a central thing like the Celestial Orrery does.
Honestly the funniest FTL travel method is from Hitchhiker's guide to galaxy
Majorkill, you should make a video on the Octarius war that going on ,since I know that a lot awesome moments in this war , I hope you appreciate the suggestion .
Orks; Don't WAAAGHrry about it.
You should have said:
At the end of the day, The orcs are the only one that are good in every departement of ftl travel
So happy to see the nod towards Event Horizon!
"Like I avoid chick's with salami nips" Ahhhh man. BRILLIANT!!!!
I like that the Orks basically just say "fuck it" and dive into the Warp
They retconned out the warp skimmer drive a few editions ago.
They use FtL drives and stasis booths.
The wormhole was caused by massed use of anti-matter drives, not the Death Guard.
the death guard were going to come in through that portal the anti matter drives made when they went boom
I now know why I suffered a brain hemorrhage...
I tried to understand Necron lore.
I love it how its basically Canon that Event Horizon is part of the the 40k Universe, and everyone agrees on it
But in the reality it is not.
Noise Marines method: "If you snort enough of this here chaos powder, forget ships or tech, your demon loving ass will be running at warp!"
Ah, i see you didn't get shot at "Baldcon 3 - The Gibberish"
😋😁
"Let's get into it" fucking love the phrase, u got a new sub 😊
I could be wrong but i believe for a while the orks had a more advanced method of FTL through subspace when the beast warped a weaponized moon too close to terras confort, unclear how fast that is but seems to be close to instantaneous travel
Orks are just the best!
Their "mind powers" are basically like a compass. If there is a fight they want to get to they will get to it and fight. Or they won't get to it but end up somewhere else where they'll be able to fight. And even if they are attacked during warp travel they get to fight. Orks are like a meteorite drifting through space (and the warp) you don't know when and where but someone will have a bad day because of them. Or most likely their planet destroyed. But for the orks it's just shits and giggles (and massacres)!
"Which kind of FTL travel do you use?"
-Necron: yes.
What an informative video dude. You’re only getting better. ✌️
I think it's worth noting that demons are more vulnerable to physical melee attacks than ranged attacks, so the orks get to do what they love best while it is at peak efficiency, CHOP CHOP WAUGH
man I gotta love some necron ego stroking, it feels good to be good
How long y'all think Major is gonna keep Timmy in a dog cage in his basement, feeding him nothing but Colgate toothpaste and Pepto-Bismol
You should do a video on the most radical (crazy mofo's) Inquisitors. Good mention would be Fyodor Karamazov. Just the fact he sits a top the Throne of Judgement and show NO mercy towards actual innocent people, as they're guilty of wasting his time, and will be burned to ashes. His actions are some of the most insane I have read.
No wonder the Star Child picked him
You also have the ghost wind, which is the dimension flayed ones reside in .
Don't forget that Orks also had perfect telerpotation with the beast
You should talk about the Dark Mechanicum and what they do
So for Necrons, it's basically a spectrum of hard (theoretical physics based) sci-fi FTL, plus the occasional stolen Webway gate.
that first method on the necron sounds like they found a way to tell relativity to fuck right off and bypass the infinite energy requirement for it
Well we are talking about the same people who fought and imprisoned entire races of gods.
Exactly why he said "bullshit". Overpowered to fuck 😂
Pretty much all necron tech says to physics what to do, not the other way around
It's hinted that navigators, such as they are, were not an accidental mutation. In the DAOT we know human genetic science was ridiculously advanced, and the navigator gene was cultivated extensively because it was the only way to travel quickly or safely