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Thanks for this explaining🔥
I have an issue when I render the displacement on my model some areas look good but i see my laid out UV's on some parts of the models when using udims, Any idea what can cause that?
and if the vector displacement expose the semas where I cut my UV shells? Even reducing at .1 gain expose them
Try turning on Water Tight Dicing in the same location as the Subdiv Scheme Attribute. I think by default it's set to "Inherit" and I set it to "Yes"
How about the lama shader and patterns?
More LAMA stuff will be coming soon
@@SmallRobotStudio I'm also looking forward to that
Hello Michael, I'm having an issue with this and sent you guys a message on Instagram looking for help if that's possible, thanks!
Thanks for this explaining🔥
I have an issue when I render the displacement on my model some areas look good but i see my laid out UV's on some parts of the models when using udims, Any idea what can cause that?
and if the vector displacement expose the semas where I cut my UV shells? Even reducing at .1 gain expose them
Try turning on Water Tight Dicing in the same location as the Subdiv Scheme Attribute. I think by default it's set to "Inherit" and I set it to "Yes"
How about the lama shader and patterns?
More LAMA stuff will be coming soon
@@SmallRobotStudio I'm also looking forward to that
Hello Michael, I'm having an issue with this and sent you guys a message on Instagram looking for help if that's possible, thanks!