Metroid Prime : Cut Arm Cannon Design
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- Опубликовано: 25 авг 2024
- My personal project recreating the model, animations, and effects from this Arm Cannon concept that went unused in Metroid Prime 3.
More of the project can be found on my ArtStation www.artstation...
The cut concept art: static.wikia.n...
Everything was done by myself using a combination of Maya, Substance Painter & Designer, Affinity Photo and Designer, and the Unity Engine.
Music: Metroid Prime Main Title Theme Игры
The inside of the helmet reacting to the lighting is a great touch.
Remastered actually does this too! Nobody ever mentions it though.
@@BakedApple989literally just samus jumpscare
Did not expect it multiple times
@@Kanny64 The reflection of Samus' face in the visor was present in the original game in GameCube too.
I _love_ how the shape the barrel parts take for each beam almost instinctively tells you how the beam fire is shaped. Wave beam is wide and swirling, Ice beam's angles tells that it fires ice is like a shotgun, and Plasma looks like a volcano firing a stream of lava.
Thank you! I put a lot of time into making sure each had a unique silhouette
The idea of the ice beam being like a shotgun when charged is so awesome
P.S. why in the world was the charge shot on the wave beam also not like this in Prime???? It seems so obvious
Megaman X called, he wants his Shotgun Ice back 😂
uhm… you know that there is officially a ice beam shotgun in metroid prime hunters? its instead called Judicator
@@selahsagas7592 That’s cool but shoulda been in Prime 1!!!!!
@@brainypepper1621 yea would be damn nice hehe 😁
WOW! These animations are so good! I understand why the developers went the way they did, but all the pieces of the arm cannon changing shape and the way the arm cannon simply "feels" like its charging up is dramatic and awesome! Here's to hoping Beyond will be more creative with the way the beam changes shape.
On another note, I wish Metroid Prime Hunters would get a remake so that way all of different hunter specific beams could be fleshed out with some official animations for Samus's arm cannon. Younger me was never too keen on the idea that just the color would change since all the other prime games had the cannon change shape. I could only imagine that the Omega Cannon would make the arm cannon react like these animations.
The wave beam charge shot is just *chef's kiss*. I wish the retail releases looked like that
I appreciate you saying that! I put a lot of work into it.
Yeah, that wave beam charge was so good. I love it.
Love the way the shot spirals
I like it, kinda weird how the metal kinda floats, but I still enjoy the animation.
Yeah I don’t know how I feel about the metal floating since it makes the arm cannon kinda feel like it’s not there? I don’t know how to explain it
Advance technology @@phlector
It's called advance technology
@@angelvillegas9604 for me, it almost takes the arm canon’s identity away. It’s just not my style
Forerunner.
The UI in this honestly looks more on-brand, functional, and cohesive than what was shown in the Prime 4 trailer
I appreciate you saying that!
I love the animation for the charged ice beam. The scattering of ice looks epic.
Thank you so much!
I'm really impressed by the way this matches the same visual feel as the Remastered version on Switch, this is impeccable and looks amazing
Thank you!
I loved how this looked. shame this planned look for it in Prime 3 was not used.
Wave beam is crazy I love how you can see the light reflect on the top of the visor and I like that they all have a characteristic that shapes them like what they are
Thank you so much!
That air dash is really cool movement tech, feels appropriate for a prime game
This looks incredible, great job with the animations !
Thank you so much! I really had fun with it!
This looks way, WAY better than the one in the game. Whish we culd have this design instead.
DOOM ETERNAL + METROID PRIME =
This astounding massive project worked many days, or years, or months, showcased in video, making a new Metroid game (probably not or it is but a fanmade) has gone to a whole new level
keep it up bro ❤
btw
if you can keep this project but to share the model and scripting (and more) so that they can use it in their own Metroid games
Thank you! The repo is public. github.com/Humblebee89/Metroid-FPS
the more you look the more cool this is. Great work
Thank you so much!
Wow, this is actually really dope.
Some of the ui/hud look similarly to prime 4s trailer, and this was before that was shown. Good stuff
Wow, that air dash is some next level movement tech. Excellent job on this, for a minute I genuinely thought this was cut MP4 stuff. Even the HUD design is very similar to the trailers. We will see how well this comment ages lol But excellent job on this nonetheless! Genuinely amazing 👏🎮🕹️💯
The green colored hud reminds me of Prime Hunters on the DS. Love the whole design.
thank you!
Adore the wave beam in totality. The ice beam and plasma beam’s floating metal bits aren’t my jam, but the overall silhouette for them is awesome. Great work.
I actually struggled to get a silhouette for the ice and plasma beams that I liked. The plasma beam design I pulled directly from the concept art, but I had to make some adjustments to get it to read properly in the first person view. The Ice beam I just made up. I'm pretty happy with them overall, but I agree that the wave beam is the strongest design.
The doom dash goes hard in prime
*flash shift
@@ultimate9056 no this is literally a doom dash
That is actually so freaking cool.
Thank you!
They should hire this guy at retro studios
That is the highest of complements, thank you!
GOOD LORD THIS LOOKS AMAZING
Thank you!
I know this probably won't happen especially since Nintendo is so up there own ass with IP protection but hot damn I would love to see this become a full fledged fan game, the UI, the amazing arm cannon, that sweet sweet mid air dash its all sooooo clean! You honestly could make a Metroid Prime styled fan game or hell just use what's here and make your own spiritual prime styled game and I bet wave beams to space pirates it would be amazing! Either way though, fantastic work!!
Thank you so much! I'm glad you liked my work!. I would love to make my own Metroid Prime style game, but unfortunately that would require time and money, both of which I do not have enough of haha
Maybe you could make the Dash look like the Flash Shift from Dread, that ways it could look less than Doom, also i love your Arm Cannon design
@@humblebee1321 18 years....
This is amazing. I love the new look for the arm cannon. I hope you're able to do something with this.
This is really cool! I've been working on my own Metroid Prime-like project as well but this has the visuals of the arm cannon, beams, and visor done much better. I've been focused more on programming the scan, x-ray, and thermal visors, making various enemy AI, and other abilities. If you by chance ever want to work together on this kind of project I would be down.
This is genuinely so cool, I hope we get something like this in Prime 4
Oh we will.
I love the heat waves that are visible above the plasma, it does give it a sense of being very hot
Thank you! I found with this project that I really enjoyed making shaders so I tried to add as many little details as possible.
Beautiful work! I love how much polish you put into your animations and textures.
Thank you so much!
this is absolutely poggers bro !you can literary be proud of yourself !
Thank you so much!
the Plasma beam reminds me of a Forerunner weapon in Halo 4/5, nice.
I used halo 4 forerunner weapon concept art as reference!
This is phenomenal.
Thank you!
Honest opinion: Would make a neat vanity purchase for Metroid Prime 4
this is a really awesome alternate design
This is very Halo. Heavily Forerunner looking design stuff and I love it.
Thank you! I referenced the forerunner weapons concept art from Halo 4 when building the arm cannon.
@@humblebee1321 Chozo "Here's your suit. The Forerunners got your gun covered."
This is how I'd imagine mp hunters to look if it had a remaster
Bro this was sick. Long time Metroid fan here. This was really fucking awesome
Thank you so much! I'm glad you like it!
The marketable plushie metroid model lmao
The main focus of the project was the cannon, so I didn't want to spend a ton of time modeling a Metroid, but I still wanted something to shoot at haha
This is dope. Would absolutely LOVE to see this made into a mod for PrimeHack on PC.
Thank you!
This looks amazing
thank you!
This looks so damn good. I prefer this over the retail version one 💯
The trailer for prime 4 just dropped yet your HUD looks just like it??? Thats crazy!
Instantly recognized the inspiration of the arm cannon and beams from Prime 3 concept art. Very cool to see it come to life ! Nice plushie Metroids too 😄
Man this just fuels my imagination about Prime 4 even more ... I still hope they go for a more traditional/recognizable and "in line with the previous Prime games" design for the arm cannon and suit.
Great work on the lighting and materials 👍 It gives me Prime Remastered x Portal vibes !
Haha I made the plushie Metroids because I wanted something to shoot at but I didn't want to spend too much time on anything other than the Arm Cannon as that was the focus of the project.
This looks really cool
Thank you!
looks great.
my guess is that - retro studios took it out because, when you hold down the aim button, samus's left hand would clip through those arm cannon modes for wave, ice and plasma beams.
Dude i absolutely love this so much, you should definitely make this public so it doesnt just get left in the dust never to see the light of day again, im sure modders and other people would really appreciate the work you put into this
Thank you so much, it is public. github.com/Humblebee89/Metroid-FPS
Noice
I love the visor HUD, the cannon the particle effects. Absolutely incredible
Thank you so much!
Hey, that's pretty good.
Oh man, I’ve always loved this armcannon design, and you’ve really done it justice here!!!
Thank you so much!
Nice work!
I noticed you implemented a dash mechanism and used it mid-air, something which I absolutely loved in DOOM Eternal. With Prime trilogy being so focused on jump-strafing it would be so good if we could stay grounded and dash evade in Prime 4. That kind of movement allows for more challenging combat and speed. I feel Prime 4 should crank the combat pace up a bit.
Your hud reminds me of Prime: Hunter's hud with it being all green and simple, but I love the more varied designs of the beams/cannon.
Thank you! I did toss a bit of DOOM inspiration in there. With the HUD I wasn't so much thinking of Hunters. (This might be an unpopular opinion but I didn't really care for that game) I was more just thinking it was a weird disconnect that her visor was a different color than the HUD. having them the same color felt more like you were looking through the visor. If I had developed this into a full game, I would have had the HUD change color with the suit upgrades.
@@humblebee1321 I think that'd be a good little cosmetic feature as well, like in Prime 4 the UI is all bluish, assuming we can relate that to the Power Beam. But it'd be cool to have the UI change color based on the beam or ability being used. Could do a bit of the same with the helmet itself.
Oh my god, that was fantastic Humblebee. While I'm afraid the cannon plating's positions after shifting in some instances (like for the Plasma Beam) were a little too discordant, that was still very cool. Keep up the great work. :^)
Thank you! I'm glad you liked it!
@@humblebee1321 ✊🏼
Also, the shape of the wave beam's cannon reminds me more of like, what a Spazer Beam's cannon would look like due to the width.
With that in mind, you don't have to limit yourself to 4 beams, we can use 6 or even 8!
For custom icons being hand gestures, I decided on, uhhh... (using binary for this since it's way easier to do that; in "0 0000" the thumb is the stray zero, then it goes index, middle, ring, pinky. So the default cannon would look like 1 1100)
Dark beam: 0 1100
Light beam: 0 0011
Annihilator beam: 0 1111
Not sure what other liberties you can take, but it would be cool to see!
The lighting effects on the visor are a really nice detail
This is cool
Thank you!
Amazing work!!!!!!!
Thank you so much!
cool as hell
Thank you!
oh Wow, this beams look beautiful. Like a piece of art, well done.
Something about the cannon shapes feels more like Halo than Metroid. I'm kinda glad they changed it despite these designs looking amazing in general.
I did look at Halo 4 concept art for the forerunner weapons when I was building the arm cannon.
Wow this looks so good !
Well, we got Prime 4 coming out next year. Lets see if they use any of this then, would be a nice surprise.
Oh. Yes. This is good stuff. Hope you get hired by a studio to make animations and models for them one day, if you haven't already!
Thank you! That certainly would be a dream job!
I want to see this in fruition, just by the arm cannon model alone and how the different beams look
Imagine if we could use these models for a prime randomizer or even inject this into prime remaster
The fact the training targets are plushies is amazing.
Very nice!
Thank you!
So cool
Something tells me this guy worked on Prime 4 😏
I have not. I'm just a massive Metroid Prime fan.
Seeing first person Metroids are terrifying now. I'm afraid they're gonna jumpscare me to death.
Thankfully i can hide in a ball.
This is awesome!
Thank you so much!
i wish the phazon beam was also here
Shotgun ice!!! 🧊
Why are the cut designs so much cooler than what we get
Wow this looks great man
This looks amazing!
Dude...this is PRETTY IMPRESSIVE
Congratz
Awesome 🎉❤
Glad you like it!
Love how you made the cannon look! Very nice.
I would love to know how you got the helmet down, because even the helmet is awesome
Thank you! I somewhat based it off the design used in Metroid Dread.
I like the cannon design, but I think floating pieces of metal don't belong to Metroid.
The dash is perfect, especially after Dread.
hey this looks like doom
*dashes *
WAIT
This is really impressive work, my only suggestion would be if the view model was ever so slightly out further on the screen like Samus holds her arm out. Other than that keep going this is awesome ❤
I'd love to do that but I didn't model her arm fully haha
Gotta love hearing the Space Pirates roar in agony when they get vaporized by the Plasma beam
dude ! that is so dope ! How did you do the UI/helmet it looks fantastic !
Thank you, I modelled the Helmet in Maya and used Affinity Photo and Designer for the HUD
@@humblebee1321 So the camera is inside an actual helmet ? You made wonders !
@@Radiocactive_garlic Well not entirely, really just the parts that you see
Thing is that gamecude couldn,t handle that type animation. Remenber correctly the charging weapons make particles elem get all over the arm canon was some kind glitch. Because glitch don,t do anything bad in the game they not fixed vanilla version
これも富豪が購入した製造過程のデータだろうか( ᐕ)⁾⁾
Woah.
...also hi i am tireb andjust read the descripotion and got the title-
they should hire you
floating pieces? what is this, Halo 4?
Funnily enough, I actually used concept art for the forerunner weapons in Halo 4 as reference when I was building the arm cannon.
Is the "dash" that's done to reach a far away platform supposed to be the flash shift? Add a flash-ish effect and that'd be cool lol
I was always disappointed at how the cannon forms were just recycled over all three games. Hope they do something better for MP4
4 runner technology from Halo lookin
nice
I would like to mention it would be cooler if the ice beam visibly froze when charged (like it does in prime already,) while the plasma beam steamed, burned, or turned red hot while being charged?
I had planned to do a few things like that but I ran out of time before my daughter was born.
@@humblebee1321 Oh! Alright!
And congratulations on her birth!
Any chance to get a download link of this project? I would just like to play around with these amazingly designed beams
github.com/Humblebee89/Metroid-FPS/releases/tag/v0.1.0
I've only tested it with an Xbox controller so you'll need one.
@@humblebee1321 alrighty thank you so much!
This is infinitely better than anything Nintendo could produce.
It's based on Nintendo's concept art for Metroid Prime 3
This is fantastic work! If you are interested in shopping projects to take a look at, a team I'm working with is creating a Metroid Prime inspired game and we're looking for a UI and character Artist.
why just why would they cut an ice shotgun out of the game it would have made it so much more fun to use
That wasn't really part of the cut content. I just made that part up.
What game is this?
It's not from a full game. It's a personal project of mine made in the Unity game engine.