When a Game has "too much" Content

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  • Опубликовано: 19 янв 2025
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Комментарии • 1,3 тыс.

  • @Oceaniz
    @Oceaniz  Год назад +186

    Consider donating to Games for Love at gamesforlove.org/oceaniz-for-games-for-love/

    • @MLBBGameplay245
      @MLBBGameplay245 Год назад

      Monster Hunter Frontier Z exists lmao.

    • @kennethsatria6607
      @kennethsatria6607 Год назад +8

      I never thought how much of a godsend it would be having games in a hospital for those who have serious conditions

    • @JeffGranja27
      @JeffGranja27 Год назад +1

      ​@@MLBBGameplay245 TF does that even mean?

    • @toymagmadon07
      @toymagmadon07 Год назад

      Oneceaniz, I have question, how did you manage play MHGU, on PS4?!

    • @PunkDogCreations
      @PunkDogCreations Год назад

      Please refrain from using God's name in vain.

  • @keizerrex
    @keizerrex Год назад +2894

    Man, GU is awesome, ngl monster hunter is always been a massive content game, hell I still find myself coming back to so many different monster hunter games

    • @kingjabon
      @kingjabon Год назад +67

      What's crazy to me is that Rise was the first monster hunter game I felt like I finished. Idk if there wasn't enough content, enough meaningful content, or maybe it was too easy

    • @dbgoat4436
      @dbgoat4436 Год назад +63

      @@kingjabonhell I just started the game with rise and lemme tell you it’s either to easy or lack luster content

    • @sussybaka3648
      @sussybaka3648 Год назад

      @@dbgoat4436Base Rise has a lot of content but it is very easy

    • @VoDoSouls
      @VoDoSouls Год назад +6

      Same , i come back to older mh games even world and rise

    • @SwaxGuy
      @SwaxGuy Год назад +15

      I thought rise was to easy

  • @Byakuyabou2
    @Byakuyabou2 Год назад +3483

    Gen Z discovering they can play a game for fun.

    • @slayer31397
      @slayer31397 Год назад +407

      Exactly. MH is just fun to play. All the options available give you direction on what to hunt, but ultimately, I just want to swing the thing and play the game. They could add an unachievable amount of content, and I'd still play without complaints

    • @sladedari8595
      @sladedari8595 Год назад +26

      Boring, no rank, no competition , no matter

    • @Bongtaker
      @Bongtaker Год назад

      ​@@sladedari8595 braindead take

    • @slayer31397
      @slayer31397 Год назад +462

      @@sladedari8595 Just say you're bad bro

    • @sladedari8595
      @sladedari8595 Год назад +10

      @@slayer31397 I’m good that’s why I don’t play shit AI clicker games

  • @CrownofMischief
    @CrownofMischief Год назад +1266

    Its probably worth noting that GU allowed you to port over progress from Generations, so many people who already fininished Generations already had a lot of that content completed. GU basically added more content on top of original Generations

    • @chesterfieldthe3rd929
      @chesterfieldthe3rd929 Год назад +57

      Very important fact. It's still an amazing experience today and will be for years to come. Mh4u is a masterpiece

    • @lavendercock
      @lavendercock Год назад +10

      True, I try to imagine starting GU without finishing Generations first, it must feel tedious ngl

    • @tofuteh2348
      @tofuteh2348 Год назад +9

      Why are we spinning this into a good thing? Did we all forget that MHGU deliberately wasn't released on the 3DS? They forced us to buy a whole new platform and then buy the same game but with DLC. I'm not giving them praise for letting us skip the same content after making us spend this much money.

    • @juguitodenarancia196
      @juguitodenarancia196 Год назад +20

      MHGU is an adaptation of MHXX that WAS released in 3DS, only japan, the reason is pretty obvious, since Japan was at the moment the biggest buyer of the console and game

    • @tofuteh2348
      @tofuteh2348 Год назад

      @@juguitodenarancia196 i specifically said MHGU not MHXX for a reason and doesnt make it any less anti-consumer regardless

  • @ecbrd8478
    @ecbrd8478 Год назад +831

    This was actually my first monster hunter game, I really enjoyed the slow progression. Makes it feel like the game doesn't outscale me faster than it took to farm up my fucking gear.

    • @JeanKP14
      @JeanKP14 Год назад +69

      If you take a MH slow, they feel like this, too. Rushing ranks is never really a good idea

    • @HighLanderPonyYT
      @HighLanderPonyYT Год назад +7

      That sounds like thinking two wrongs make a right.

    • @sekiro_the_one-armed_wolf
      @sekiro_the_one-armed_wolf 9 месяцев назад +5

      @@HighLanderPonyYT3 lefts do

  • @Meep_kun
    @Meep_kun Год назад +521

    the biggest mistake any hunter can make is rushing to G rank
    that's like skipping your whole childhood, teenage years and early adult life struggles to go straight into your 60's when you're retired and rich and have nothing left to do
    skipping the best part of the life of a hunter is skipping low and high rank.
    In the end you're only ruining the experience for yourself by choosing not to enjoy every second of that experience
    it's like eating an ice cream, sure you can bite the whole ball and end it quickly, but it will give you a nasty brain freeze and you won't have any ice cream left

    • @billiejeanslover8929
      @billiejeanslover8929 11 месяцев назад +6

      Who is retiring at 60 and rich nowadays?

    • @Meep_kun
      @Meep_kun 11 месяцев назад +40

      @@billiejeanslover8929 boomers from the 60s LOL

    • @DeffoZappo
      @DeffoZappo 10 месяцев назад +9

      I totally agree. When I play a MH game I usually play a few village quests and then go to the hub. Back and forth. I love every MH game so much, I squeeze everything I can from it.

    • @dungtien4375
      @dungtien4375 10 месяцев назад +1

      @@DeffoZappomy time in Low/ High rank MHW might be the most addictive gaming experience I've ever had. So much to learn and experiment. On my way to platinum after 3 years break 😂

    • @_Tzer
      @_Tzer 9 месяцев назад +1

      me a vet that did 4u solo and plays gu in multiplayer to relax: I'll skip however i please. Apex rajang was enough pain for me and forbid that baki quest...
      granted i wanted to help a friend with deviants so yeah.

  • @renegade6578
    @renegade6578 Год назад +1277

    To this day I still think 4U was the best in the series. The cutscenes and story for Low and High Rank were legitimately intense for a 3DS game

    • @alderwield9636
      @alderwield9636 Год назад +58

      Agree, definitely my #1 mh game
      #2 probably mhfu (i know, i know, hitbox and shit) but its my first proper mh game, also might tie with genU
      #3 is a tie between worldborne and risebreak

    • @OMGYOUARER8GHT
      @OMGYOUARER8GHT Год назад +14

      I always heard 4U is overall good but the reviews ignoring the Apex and rng endgame stuffs,what do you guys think about them?

    • @mr.s3875
      @mr.s3875 Год назад +35

      ​ @Apollo-Eleven Apex monsters were nothing crazy; the best way to describe them would be a final exam, take everything you've learned and apply to one final hunt. As for rng that's subjective, there are ways to increase the odds like through breaking specific parts or capturing for a higher chance.

    • @SwaxGuy
      @SwaxGuy Год назад +1

      I think it is 1 tri 2 4u 3 fu 4 dos

    • @MILDMONSTER1234
      @MILDMONSTER1234 Год назад +3

      4u was the first game to have endgame grind BS. I refuse to play that game for gimping switch axe

  • @paleoraptor1181
    @paleoraptor1181 Год назад +280

    GU is like a chocolate cake for me, you can take one or two parts from time to time and it's delicious. But eating too much and you'll be quickly disgusted

    • @jackkrell4238
      @jackkrell4238 Год назад +7

      Very true. I hve been playing gu for a little over 3 years now, and still haven't compelted every thing there is to do( Its been an off and on experience, but some of my best memories playing mh were from that game).

    • @turkN9NE
      @turkN9NE 11 месяцев назад +3

      generations is a treasure

    • @little_yorslve
      @little_yorslve 4 месяца назад

      the cake metaphoe are suit for GU as it was a anniversary Game

  • @josesmith617
    @josesmith617 7 месяцев назад +13

    I mean, GU was like the ultimate love letter to Portable Classic MH games, before the move to World and the redesign. It falls very much in line with MH4U, MH3U, MHFU.
    All games go into G Rank with an easy monster, now with g rank health.
    It was made to give OG hunters lots of things to hunt, with additional weapon styles to have fun.
    No one in their right mind should look into MHGU to speed through all content. It really is more of a hunter festival

  • @thetky_clan666
    @thetky_clan666 Год назад +306

    So what I get from all this is: "No knowledge + rushing to end game = not fun. Play game as intended + at own pace = fun."
    Yep, that & the "11 hours of rushing to end game" only showed that this game is for those whom are drawn & committed to finish it at their own pace that's essentially: "I'll finish this game when I feel like finishing it at all"
    TL:DR most of it: Game is fun by adding more time to it.

    • @NotControlledByMillipedes
      @NotControlledByMillipedes Год назад +24

      I've spent 11 hours in GU so far. I'm HR2, Village 2, done every last gathering quest and I've enjoyed every second of it.

    • @NotControlledByMillipedes
      @NotControlledByMillipedes Год назад +3

      Wait, you saw this already? I typed that like 5 seconds ago

    • @thetky_clan666
      @thetky_clan666 Год назад

      @@NotControlledByMillipedes Huh?

    • @V.KaiserX
      @V.KaiserX Год назад +19

      Facts this dude was not cooking in this video

    • @philipmorales7200
      @philipmorales7200 Год назад +3

      man i know people with 8000 hours in this game, and i'm just starting at 800 hours, 11 hours is just rushing

  • @Officewaffle
    @Officewaffle Год назад +66

    If there's any game in the franchise that's going to have this problem, it should probably be the celebratory anniversary title.

  • @YouMystMe
    @YouMystMe Год назад +259

    Being able to talk to all the previous characters and their brilliant dialogue, helping all the villages and gaining points with them all and then it culmuinating in every village chief coming together and cheering you on as you take on Valstrax...
    It felt like a celebration of the player just as much as a celebration of the series. It felt like a giant party saying goodbye to all your friends as you move on into a "new world".
    I felt special.
    _(I understand the negatives of how much content there is in this game and also probelms with its structure... but... as a veteran it was nothing but pure joy to have all these requests all these monsters, all these villages and all these unlocks all with no slow intro or annoying tutorials and cutscenes being forced upon you. As you said "just play it" just do things and enjoy the experience, dont worry about rushing, rushing games seems to be a bit of a problem these days, dont stress you have a lifetime.)_

    • @Oceaniz
      @Oceaniz  Год назад +26

      God, that final cutscene of EVERY named character in the entire series just dancing on the airship gets me emotional every time. That's what Monster Hunter is.

    • @YouMystMe
      @YouMystMe Год назад +8

      @@Oceaniz True and real!

    • @YouMystMe
      @YouMystMe Год назад

      Also, do you have a discord channel? @@Oceaniz

    • @Oceaniz
      @Oceaniz  Год назад +4

      ​@@YouMystMeI do but its a patreon bonus :)

    • @brojakmate9872
      @brojakmate9872 Год назад

      I dont have a lifetime. I am literally dying rn
      Also why should I play Monster Hunter when Dark Souls exists?

  • @zackcab1471
    @zackcab1471 Год назад +110

    I was more than happy to donate to those kids. The cause hits home. I hope they can enjoy because of me and the others that donated

    • @phantom_mserafi
      @phantom_mserafi Год назад +1

      If your donation came from a place of genuine concern then you wouldn’t feel the need to announce it for a pat on the back and likes.

    • @zackcab1471
      @zackcab1471 Год назад +22

      its been 2 months dude... I havent checked back until you commented. Grow up.@@phantom_mserafi

    • @NeProk2
      @NeProk2 11 месяцев назад +3

      ​@@phantom_mserafi Who cares

  • @AngelPerez-tu1nk
    @AngelPerez-tu1nk Год назад +56

    Well, when it comes down to it I definitely prefer my games to have too much content than having just the necessary. Specially with games really light on story like MH.
    It balances things out.

  • @PatrickGilland
    @PatrickGilland Год назад +20

    2:56 This is weird, but I think I made that cheater logo. It was one of my custom badges for Roblox, way back in 2011.

    • @Oceaniz
      @Oceaniz  Год назад +6

      Oh shit really? I'm sorry, thats my bad then - I know nothing about Roblox so I figured it was some official asset. I'll give ya a credit in the description in that case!

    • @PatrickGilland
      @PatrickGilland Год назад +3

      ​@@Oceaniz Thank you, I found it incredibly funny to see something I made appear while perusing random Monster Hunter videos, by pure happenstance.

  • @spark9372
    @spark9372 Год назад +5

    As someone who started with mhgu i love it to death and unfortunately it destroyed my outlook on monster hunter. Where games like world and rise always ended up with me feeling dissappointed by the tail end with my favorite parts of them being the endless expedition quests. And its gotten to the point where im hoping wilds can be almost as large as mhgu in scale.
    A man can dream

  • @NPTEEE
    @NPTEEE Год назад +96

    MHGU is a beast of a title. It's peak Monster Hunter for me. So much content.
    Capcom should re-release the game on PC & next-gen consoles.

    • @mellomoose_
      @mellomoose_ 5 месяцев назад +5

      i would love nothing more for it to be ported, but i doubt it'll happen soon with the wilds hype building

    • @seven7383
      @seven7383 3 месяца назад

      ​@@mellomoose_not to mention it didn't really have much of an audience either. Iirc people either hated it, or already moved on from gen to worlds.

    • @triplecrosscounter
      @triplecrosscounter 2 месяца назад +5

      THAT'S WHAT IVE BEEN SAYING, rerelease it with all the big monsters MH3U/MH4U as well like dahren mohran, gogmazios, dalamadur, ceadeus, dire miralis, along with the exclusive elders.

  • @soloshottie
    @soloshottie Год назад +60

    the separation of deviants is actually important specifically because it makes the ocean of content less overwhelming to look at, and also to make that ocean of content even larger as deviants have plenty of their own unique mechanics, including how they progress
    and your second issue, while it's true that key quests arent shown when they should be, the quest lists per rank also dont start out at an absurd size and most ley quests are all on the first page, second page at the latest, and it's intutive to understand that villager requests arent going to progress the story because they're side quests, same for harvest tours since they arent even hunts. not to mention that requests and harvest tours take up the vast majority of the quest list, and many quests dont even unlock until you complete other ones within the same rank, request or not, so this bloat really isnt a problem because it's lept in check when players first reach that rank, and having more than 3 to choose from, unlike some previous games, means you can actually choose what you want to fight, which is especially important for grinding gear and experimenting with styles
    this game also promotes mastery above all else. World and Rise actually make the MISTAKE of using every single monster in their keys and urgents. by not using every single monster in keys, especially with so many of them, GU avoids funneling progression into learning an entirely new monster every single quest. instead, you progressively master each monster that frequent the roster of keys, which also makes it coear that high rank and G rank upgrade monster movesets, not just their stats. it's actually rather genius for them to NOT utilize their entire monster roster. it means there's plenty more for you to discover even after you've finished the story
    also Barroth is higher tier in the old world games than in World and Rise, and the G rank urgent is actually a Diablos, which was not present in Gen and establishes a standard before you fight his deviant Bloodbath
    also there's 2 storylines lol. village and hub both take about the same amount of time each

    • @kayeskibbler647
      @kayeskibbler647 Год назад +1

      Well said, only agreeances here

    • @Overlysarcasticfox
      @Overlysarcasticfox 11 месяцев назад +4

      I don’t really think it’s fair to say World and Rise made a mistake in doing their quests how they did, just a difference in design without one being objectively worse or better. For example I get your mastery point, but I don’t wanna be forced to master something just to progress, especially when it’s Gypceros….

    • @soloshottie
      @soloshottie 11 месяцев назад +1

      @@Overlysarcasticfox I get you on Gypceros.... that's just some poor monster design though, not the progression method itself being poor. but the keys not using every monster encourages certain behaviors that make the game more enjoyable in the long run. enjoyment is subjective yes, but the game has a clear intended way to experience the game and leaving some monster unexperienced in the story supports that

    • @invertbrid
      @invertbrid 5 месяцев назад +3

      Agree, I think separation of deviants actually nice. Coz the difficulty kinda bit different lvl than main quests.
      Ppl can just treat it as bonus stages after u complete the main story, like u know, post game stuffs.

  • @zipzip070
    @zipzip070 Год назад +135

    I came into GU from World, looking to experience what the series was like before. I ended up putting 1100 hours into it, maxed out HR 999 and 18/18 EX Deviants. I can't really say that any point I felt that overwhelmed by the game, but I believe it was due to my approach. I liked the challenge and I was learning 'classic' MH as I went - getting used to the more rigid movement and combat, and placing more emphasis on hunt preparation. Since I was learning that as I went, every series of key quests in each rank felt like a new, exciting challenge. However, I did follow Kiranico for key quest guidance, so I never experienced confusion or frustration due to being 'stuck' at a specific rank, other than my own gameplay ability.
    I ran the key quests through G-Rank completely solo because I thought multiplayer would be dead with World out (boy was I wrong). After I beat Ahtal-Ka, I started to dip into multiplayer, and set off on a journey to learn one weapon for each style, and complete multiple transmog sets. It was an amazing journey. GU was my main game during the pandemic and it ended up becoming my favorite MH title. While my active time with it has passed, it's earned a place for me as one of the most satisfying gameplay experiences I've had in the past 10 years or so.

    • @demidivine89
      @demidivine89 Год назад +13

      You should play monster hunter freedom unite. It's probably still my favorite and one of the harder ones overall

    • @paytonnichols5185
      @paytonnichols5185 Год назад +2

      I'd recommend MH4U. It's when the insect glaive and Charge Blade came out. The hit boxes weren't all over the place like in the freedom gamed and its also when parkour became more fleshed out

    • @Hambs23
      @Hambs23 Год назад +1

      @@paytonnichols5185 Bit of a personal story, but it's crazy to think that at the time I started to play 4U I thought I was gonna find it underwhelming, since at that point I already went through half of GU's G Rank, meaning I've seen most monsters and maps from 4U.
      However, actually experiencing 4U's content in its origin title is a whole nother deal. The flow of progression is more balanced, the narrative is more engaging and you can physically see the effects of your actions, the two flagship monsters have an almost omnipresent presence (tho mostly Gore Magala) and it feel so rewarding finally encountering and fighting them, the BGM is so damn good on all accounts (it always is with MH, but this one feels somewhat cinematic in a way). And despite having less monsters as GU, the ones included don't feel like they were just thrown in there, all of them feel very fleshed out, even some very old school inclusions like Gravios, Yian Kut-Ku and such (maybe the Dromes were a bit 'untouched', but it still feels good to conk them on the head).
      Fantastic title, probably the best out of the old style. Too bad it's stuck on 3DS and no one in their right mind would buy a new console and game with a server that is very close to shutting down, and with a controler that is frankly not for everyone. But maybe, just maybe, we can hope it'll have a port next year, since it's the franchise's 20th anniversary.

    • @thyhone71
      @thyhone71 Год назад +1

      I hail from MHFU as a starting MH, i wouldn't recommend it. It's great but i wouldn't recommend

    • @EnergyBurst2
      @EnergyBurst2 Год назад

      Which weapon class did you choose to learn for Aerial Style if I may ask?

  • @aidanfenton4377
    @aidanfenton4377 4 месяца назад +4

    mhgu was never supposed to be something you rush to complete, its a love letter to fans, and a farewell to the old generation of monster hunter in the best way possible.

  • @yolopup1237
    @yolopup1237 Год назад +163

    I actually believe that GU was really good with all of its content. Didn't feel bloated or anything, and it felt like a complete game. Wish I could say that about Rise and Sunbreak, idk why but even after the updates to the game, I can't go back to Sunbreak and enjoy myself.

    • @unknownunknown7163
      @unknownunknown7163 Год назад +34

      Its because comparatively, rise and sunbreak are cut and dry hunts. The world doesnt feel as immersive as previous titles. It has good NPCs and story, but the immersion just isnt there.

    • @marcusaaronliaogo9158
      @marcusaaronliaogo9158 Год назад +54

      @@unknownunknown7163 tbh, mhgu doesnt really have that much immersion or ecology tbh

    • @unknownunknown7163
      @unknownunknown7163 Год назад +10

      @@marcusaaronliaogo9158 Thats true as well, World was a new attempt at the formula for Monster Hunter and it seems to be the way forward that people are desiring.

    • @boshwa20
      @boshwa20 Год назад +15

      ​@@marcusaaronliaogo9158I think it's mostly because Rise and Sunbreak is pretty much ONLY HUNTING 98% of the time.

    • @emblemblade9245
      @emblemblade9245 Год назад +19

      It’s because Sunbreak gets too the endgame too fast and the endgame is too repetitive. It’s not about quests, but RNG hunts, and an overwhelming amount of them where it feels like you make progress too slowly while not really working for anything interesting to begin with. And the hunts are faster than GU so your brain is making you feel like you’re taking longer since your “quest completed” count is higher.
      Sunbreak does a lot right but the endgame is so easy to burn out on

  • @Dantonfall
    @Dantonfall Год назад +8

    Warframe with 10 years worth of content development: *Hold my Beer*

  • @RIP2UALL
    @RIP2UALL 6 месяцев назад +3

    Wow, its almost like you don't gotta play everything in a game, just what you enjoy...

  • @MrBlitzpunk
    @MrBlitzpunk Месяц назад +1

    This is exactly why GU is still my favorite MH game in the franchise. Not only do we get tons of monsters, we also get different variants of the monsters (normal, hyper, deviant) with its own set of armors and weapons.
    Also the endgame is not something artificial like guiding lands or anomalies where they funnel you into a certain grind, GU just give you tons of stuff to do

  • @Shoyro
    @Shoyro Год назад +48

    I Love GU. It is my favorite of the Old Style. My favorite parts were the Deviants and Ahtal-Ka. Will say the key quest progression was annoying. Had to be looking online for knowing what I needed to do. Beyond that, I want to complete my Deviant armor, and I'm Aerial style GL. I LOVE mounting to the point that I despise IG as they have that infinite Aerial combo and typically mount before I had a chance. Glad that was fixed.
    If anyone started with World or Rise, GU will be feeling so stiff. If you can cope to the changes, it is very fun.

    • @f45411
      @f45411 4 месяца назад

      i really wish the dps/damage on gunlance was Better Because aerial gl was so much fun and the closest thing we got to that returning was Blast dash But it ain't the same

  • @zack_feldman
    @zack_feldman Год назад +9

    GU was my first monster Hunter game, made me fall in love with the series. I am still playing it, after 500 hours in icebourne, and 1000 in rise/sunbreak. I love GU.

  • @liricl6978
    @liricl6978 Год назад +9

    GU was the first mon hun game I ever played and I'm so glad it was my first. It was a great way to begin my love for the franchise

  • @gaijinhunter
    @gaijinhunter Год назад +16

    Nice video! When I made my vid years ago about too much is not better focusing mostly on online lobbies and the fragmentation of that, but this is a great angle at how the critical path was also affected. Ultimately, the breadth of content is appreciated and wonderful but you’re right that it’s a fun case of showing how too much good can have downsides.

    • @CTomCooper
      @CTomCooper 9 месяцев назад

      A wild Gaijinhunter!

  • @I3oo1ve
    @I3oo1ve Год назад +12

    While it does have content bloat. It's one of the things I like about the story progression. Having to travel between villages gives more context to hunting in different locations than suddenly being sent to the Sandy Plains when you're based in Moga. The entry into G-rank hunt is out of place. Given you're being tested it would've been a great opportunity to have the quest be single player only and bring back Monoblos with an updated moveset.
    Given that most of the old monsters had just been in 4U it would've been nice to see things like Gigginox instead of Khezu again, bringing back Hypnocatrice, and Qurupeco with this many monsters would've been hilarious especially if Deviants were and option even if you hadn't fought them yet.

  • @rosebrigade
    @rosebrigade 4 месяца назад +1

    I think you explained one of the reasons I never really felt tired of monster hunter games, because I never really hunted with a clear goal in mind for any of them. I've always just kinda went down the list of quests and did them as I saw them to get that satisfying checkmark, only to be surprised when I unlocked an urgent at some point and not realizing I did key quests lol.
    The games, in my opinion, really are more fun when you just stop taking them seriously. After all it's a game, and yea it's satisfying to see a hunt go down quickly or take tackle a wall you may have been struggling with, but the end-goal is always fun. Never let yourself get overwhelmed, just take things as they come at your own pace, and enjoy the game for what it is.

  • @crigonalgaming1258
    @crigonalgaming1258 Год назад +7

    What I wish a gimmick that carried over to other games from GU was the hunting styles. It really allowed to personalize the way you fight with your weapon.

    • @Zakal2
      @Zakal2 Год назад +1

      What I didn‘t like is how the fighting style concept resulted in them essentially taking the guild style/normal style and essentially divided it and ripped some of its moves apart throughout all the different gimmick styles. It‘s what made weapons like Charge Blade so pesky to play unless you were sticking to guild style.
      But even with that in mind, I am glad we are not doing these styles ever again.

  • @Evan-mt7bc
    @Evan-mt7bc 10 месяцев назад +1

    Also because GU has more Weapon options than available monsters (14 weapons x 6 styles) + (8 Palico classes) for 92 ways to experience the game really does reward you for trying things out. Playing through the entire game with 1 weapon and 1 style is doing both yourself and GU a massive disservice. Switching styles and even weapons on a whim is a fantastic way to play GU. If you're playing through the game as Valor Longsword and you start to get a little burned out craft a Hammer, do a few quests, try the other styles, still not clicking? Get a Hunting Horn and repeat. Because you're repeating the same monsters for a majority of the game you're going to have an excess of materials to experiment with

  • @whitecrystaldog
    @whitecrystaldog Год назад +3

    I absolutely love that, in the age of information. Consumers are able to slice thru the bullsht and see the production value for what iit is ✨

  • @Ubu90
    @Ubu90 Год назад +2

    generations has enough content, only hope 6 has as much if not more, more monsters to hunt makes it last longer

  • @nanoscapehd6179
    @nanoscapehd6179 8 месяцев назад +2

    Generations Ultimate made me feel like I really got my Money’s worth. The amount of content and beautiful art style running at a smooth and crispy 1080p made it a truly enjoyable experience. All for $60. We will NEVER have a more complete game for that price. No DLC needed it just had everything.

  • @wilddreams
    @wilddreams Год назад +2

    it definitely burned me out. just wanting to craft a specific armor and having to google 10 follow up quests in order to get to the quest that actually gives you the items is frustrating af

    • @jet-blackjo2455
      @jet-blackjo2455 Год назад

      Just pre world things

    • @wilddreams
      @wilddreams Год назад +2

      specifically gu things

    • @ladrok97
      @ladrok97 Год назад

      @@jet-blackjo2455 In GU is way worse. Every other game was "it's drops from this monster". In GU I belieave they added different % depending on guest name

  • @sugoha_2548
    @sugoha_2548 Год назад +12

    The amount of content in GU is literally the reason why I love this game so much, I just feel like there is always a new challenge for me to take on even after 650+ hours. Especially deviant monsters. Hunting style are also a big factor, if I get bored of playing bushido longsword I can just switch to brave and suddenly it feels like an entirely different weapon while staying familiar. Apply that to all 14 weapons and I'm sure to never get bored playing GU

  • @spence6195
    @spence6195 Год назад +2

    I only use Valor Greatsword and only hunt elder dragons & deviants. It's never "too much" substantiant content

  • @littletrucker2551
    @littletrucker2551 Год назад +4

    GU for me had the right amount of content, since then I feel like content goes by too fast, I really enjoy a slow burn kind of game. Been into frontier for about a year, have taken some months off here and there but that game has C O N T E N T. It starts off like a standard mh game with its progression, and hr 5 + 6 are easily the hardest mh content ive been able to solo, but once you hit g rank the content gates are opened.
    There are no key quests. You have access to every single quest as long as you have the hunter rank requirement and the easily acquired tickets required to start one of the quests. This serves as your replacement for standard gameplay progression system. But theres so much more, you gain access to "hunter's road". A hunt a thon with very limited items where you see how far you can go for crazy rewards, this gamemode even has its own skill system adjacent to the rest of the game. You've got diva story which is kind of a guided progression system, the my mission system that wants you to complete 180 something missions, many of which require multiple monster slays. I've heard things about tower quests, dont know anything about those, then theres Raviente hunts, which I've heard the grind for the best gear is part of that and can take hundreds of hours to complete, I wouldn't know tho since I haven't started it yet lol. Then theres zeniths and mosous. Depending on the server you play on there can be other things, like I play on Rain server which has a bounty system that is pretty lengthy but has tons of rewards. All of that, stacked on top of having a crazy 50 level upgrade system for g rank weapons, in the later parts many times requiring 1% carve rate drops of hardcore monsters, which is a whole other thing.
    Frontier is a good game, big thumbs up

  • @skv0ra
    @skv0ra 10 месяцев назад +1

    The beauty of XX/GU was that it was that helluva game on a freaking 3DS, for 40 freaking dollarinis, had online play, and you could take it anywhere and play anytime with something to still do or challenge with friends or new friends at events.

  • @robertmacfergus9288
    @robertmacfergus9288 Год назад +5

    The Monster Hunter Portable games as a Transit Games is something I really like, if I am going to be on a bumpy bus for an hour and a half twice a day these games really did something good. They were functionally time neutral and that was great.
    I feel that the Anomaly Grind is trying to do the same thing, there isn't really a reward for getting to the end but it taking a long time means that someone who plays 4 hours of monster hunter a day because they are in transit a lot has something to do.
    I legitimately consider the portable Monster Hunter games a functional public service for this benefit that it offers transit commuters.

  • @thenotoriousbusinessman5045
    @thenotoriousbusinessman5045 Год назад +1

    I love that it runs flawlessly on my steam deck so i can just play it in my bed

  • @enemystand2981
    @enemystand2981 Год назад +8

    I’m a huge MH fan, and still go back to play FU, 3U and 4U almost yearly in full, as well as gen/u maybe every 2 years. Because of this I have many many opinions on each of the games, and this is the one I have maybe the most to say about because of how much it’s gets right, and how much it gets wrong. The things it gets wrong are frustratingly misrepresented or skimmed over and totally unmentioned by most massive MH personalities online and I just want to say you really did this discussion justice in only 9 minutes

  • @RunnyElephant44
    @RunnyElephant44 3 месяца назад +4

    Nah it's good for having so much

  • @Gooeyflames77
    @Gooeyflames77 Год назад +41

    GU was my first MH game, and while it did take years of off and on sessions for me to complete the base story, I had fun every time I picked it back up. It feels like a never ending game where you can come back to it and always have something engaging to do. It’s still my favorite MH (though I need to play more games in the series admittedly). Also the crossover and event quests are amazing. I do see where the bloat can come from if you are grinding out the whole game.
    Even though I did play and beat base rise when it came out, I always came back to (and prefer) GU for the monster variety, the amazing styles system, and prowler (beast prowler should come back).

  • @gustavovm491
    @gustavovm491 Месяц назад

    I remember it took forever to reach G rank without knowing about the key quests, but enjoyed every moment of it. I think I will get back to it sometime, there was a lot of stuff I didn't do. Great replay value with the styles and arts.

  • @danielsantiagourtado3430
    @danielsantiagourtado3430 Год назад +17

    Thanks for all your hardwork man! Its truly appreciated in all your videos😊😊😊😊

  • @Nadav_Vardiel
    @Nadav_Vardiel 11 месяцев назад +1

    According to "how long to beat" it takes 826 hr to fully complete!! on average!

  • @SylvesterAshcroft88
    @SylvesterAshcroft88 Год назад +14

    MHGU sounds absolutely insane! It took me around 90 hours to get through MHTri as quickly as possible, including the online content, and that game was 90% smaller than GU, with less than 30 monsters from what i remember, so i can't imagine how long it would take to complete GU, as i played Tri for years up until the servers shut down, before eventually moving onto World.

  • @micropie1544
    @micropie1544 4 месяца назад

    As a completionist that gets pressured to finish the main story quest cuz they're right in my face telling me the what to do for the progression and end up rushing the game a bit this feels like a godsend of a game to play

  • @randomnpc445
    @randomnpc445 Год назад +7

    MHGU is a great game if you are someone who appreciates the journey more than the destination, and it just so happens that after playing MHW:I and especially MHRS, I realized that's exactly who I am.
    When I play through MH games, I meticulously complete every quest as I go, and before GU was even announced and all we had was base Generations on 3DS, I was slowly working my way through the lower ranks because I was insistent on making and upgrading every Sword and Shield as it became available to me. My only real issue with the pacing is that there are way too many gathering quests. I understand and appreciate the value in them (to the point where I miss them in 5th gen, _especially_ in World), but a lot of the early rank quests are gathering quests and at some point I can't help but feel like it becomes redundant when you consider what purpose they actually serve.

    • @josedanielng604
      @josedanielng604 Год назад

      I play MH in a similar way. And I agree. That's just who I am.
      I don't progress until I have cleared everything. And yea gathering Quests are unnecessarily painful

    • @guilhermecaiado5384
      @guilhermecaiado5384 Год назад +3

      On Gen1 and 2, gathering were used to introduce a new area.

    • @MIZZKIE
      @MIZZKIE 2 месяца назад

      I strongly believe that the gathering quests are crucial to Monster Hunter games because it forces new players to understand the importance of items, since MH games are a complete douche in terms of teaching new players how to do....well, almost anything. It basically tells them to f* around and find out, but MANY people - especially casuals - do not have the patience and mindset to try out every mechanic.
      I started playing MH from X, and these pesky gathering quests made me understand how these games were supposed to be played. It's not like the only thing you're limited to do in gathering quests is to gather. You have 50 minutes of free time instead of having to kill large monsters all the time. It teaches new players that you can't play with an ADHD mindset. The importance of chill.

    • @randomnpc445
      @randomnpc445 2 месяца назад

      @MIZZKIE I agree that they're crucial, especially in the older games where you don't have a map that marks where items are located. Not only do they teach you the importance of items, but they serve a very, _very_ important purpose in teaching you the layouts of the maps, and where to find the resources that you need, when you need them.
      I've played through the beginning of 3U so many times that I will always know exactly where to find herbs and blue mushrooms for early game healing items, and I can easily navigate the maps without map item because they're burned into my brain forever.
      However, I still think GU goes overboard. At some point they stop being about teaching the player about the maps/items and just become padding. Though, perhaps I only feel that way because I already knew the layout of most of the maps and didn't need that learning process, since all but two of them were from older games.

  • @bbk9742
    @bbk9742 Год назад +1

    As an Asian player representative,i say this game have not enough content for us.

  • @Aibo8752
    @Aibo8752 4 месяца назад

    Oh heck. I forgot this was the first video I watched of yours. It's what made me start watching your content, seeing you sponsored with a charity.

  • @avocado1714
    @avocado1714 Год назад +6

    Well damn, now I *really* want to try GU

  • @rurio3723
    @rurio3723 10 месяцев назад +1

    I just recently started to play MH rise because I heard online that it’s probably the most comprehensive and less complex game in the series, but still very information heavy. I’d already bought GU about a year before getting into Rise and played as far as getting the tutorial missions. I then realized that I must’ve missed some things that would eventually help me on harder hunts cause before Rise, GU was my first time playing any MH game, so I think after I’ve finally finished MHR and the sunbreak expansion, I’ll eventually get to playing through GU on switch especially when I learn all or most of the ins and outs throughout the game.
    That and MH Wilds was recently announced not too long ago, the only issue is that I don’t have very powerful enough pc (the game will probably most likely end up with high end minimum requirements judging by how detailed it looks) and I also don’t have a series x or PS5, so I’ll just focus on Rise and eventually GU.
    Edit: forgot to mention that I’ve been playing monster hunter world too, so completing it will be a real time sink lol

  • @iforgot6088
    @iforgot6088 9 месяцев назад +4

    Wow, no wonder World and Rise feel so empty compared to GU.

  • @Hammers_Peace
    @Hammers_Peace Год назад +1

    Oh no you mean I get to spend more time playing a game I like? Damn what a core flaw.

  • @probablynotleo4340
    @probablynotleo4340 6 месяцев назад +5

    Skyrim, even 10 years later I've still yet to finish half of thr side quests.

  • @beafraidofinsectattack
    @beafraidofinsectattack Год назад +1

    Yes, one bigass problem with the older titles is the unmarked mandatory quests (bless those folks at gamefaqs for making guides since the early 2000s or so)

  • @frazer_1997
    @frazer_1997 Год назад +25

    The comment about GU being a "playground" rather than a proper progression I think really nails it.
    I played through all of it solo, over the course of arund 350 hours, completing every quest up to the EX. The game offered an incredible variety, but the pace was an absolute slog, with some thrilling moments completely surrounded by hours and hours of "filler" quests.
    Another couple parts of the problem that you didn't mention:
    - the monster distribution related to their "tier". Usually in a MH game, the 2* and 3* monsters will be only an handful, but in GU they are 15-16 of them, so if you want to complete all the quests or at least the majority of them, the early parts of LR, HR and G-Rank are insanely bloated with insignificant monsters.
    - This lack of sense of progression also applies to the maps. Usually in MH every map is introduced once at a time, and with a decent amount of time between them. So every new locales feels fresh and exciting, and you can spend multiple quests focusing on it, exploring it very well. Meanwhile in GU (and in Rise village too tbh), the maps are thrown at you one after the other, even more than one at a time. You don't get the time to truly "get a feel" and digest each of them, and a new player will easily get distracted by all the options. It makes them less memorable.
    Overall I really enjoyed GU as its own thing, but I REALLY disagree with people saying every game should be like it, or that MH6 should be another anniversary title.
    We can have games that have a roster as big if not bigger than GU (honestly I'm not gonna be surprised if MH6 reaches the 100 goal by the end of its life cycle), but they still mantain that classic progression and pacing.

    • @pandarmygeneral1439
      @pandarmygeneral1439 4 месяца назад

      The map nitpick is fair and understandable, but the game was a love letter for the fans of the old gen games and most of them would know those maps inside out by that point so I can see why they did consider not really focusing on the same map for multiple key quests, but as you said a new player wouldn't really get to know the maps inside out slowly right off the bat. with so many quests however you do get to know the maps over time. Speaking from experience here, because I started with world, and returned to the older games, then got GU.
      I'm going to point to a different game in the series that focuses a bit on progression, but doesn't give you time for the maps really that i've dumping time into. Frontier. Frontier I'm having fun with but god the progression is out of wack now for a new character and/or new player. HR 1-2 being low rank. HR 3-4 being High rank, and HR 5-6 being G-ish rank before G rank.
      Someone told me that HR 5 to 6 was basically HR 100+ content when the game was first released, then they added on that HR 6 quests can still give G-rank players problems at times. Lucky nowadays there is only two key HR6 quests and they are both repel quests, but freedom of armor at an "early" rank nowadays as been lost.

  • @lennio4912
    @lennio4912 Год назад +1

    Bro really just turned this video into a review of monster hunter and thought we wouldn’t notice

  • @RedTheWeeb
    @RedTheWeeb Год назад +24

    As someone who's first game was rise then went into GU I was very overwhelmed by all the content. Also semi disappointed cuz the monsters i bought GU for were then announced a month later for sunbreak

    • @CloudWind0643
      @CloudWind0643 Год назад +1

      Last time I checked Nakarkos, ahtalkah, akantor, ukanlos, agnaktor, etc aren’t in Sunbreak.

    • @RedTheWeeb
      @RedTheWeeb Год назад +9

      @@CloudWind0643 and last I checked none of those were my favorites

    • @CloudWind0643
      @CloudWind0643 Год назад +4

      @@RedTheWeeb if you don’t like any of the monsters I named in that list, then you wouldn’t know a good monster design if it hip checked you.

    • @theinternetsightseer2935
      @theinternetsightseer2935 Год назад +8

      ​@fistybaby9489 Grow up. He didn't say they were bad design. He just doesn't care for them. And he's well within his own rights Not to.

  • @celeste1013
    @celeste1013 Год назад +1

    Old school RuneScape players are laughing off their musty chairs

  • @Nyaracuga
    @Nyaracuga Год назад +5

    i actually played this game mostly on train rides to work and it was perfect for that

  • @RobsDHyrule
    @RobsDHyrule Год назад +14

    Currently I'm 120hrs in, G ◇◇ rank and I gotta say it's a lot content

  • @robertomacetti7069
    @robertomacetti7069 Год назад +1

    If the content is great i personally don't care how much it is
    Especially since how much it is it's a relative question
    If a game has 10 hours of content but they are very replayable, they are actually 100 hours or more
    If a game has 1000 hours of content, but you get bored after 2, that game has 2 hours of content

  • @somepvpguy69
    @somepvpguy69 Год назад +3

    Me when monster hunter hunts the monster:

  • @siegwardofcatarina9763
    @siegwardofcatarina9763 10 месяцев назад

    can we pls give this guy the likes he deserves? His content is such a blessing on YT when you think of how content like this is made nowdays (clickbait- thumbnail /-title, all that matters comes only at the end and tons of adds)

  • @kirkcavenaugh758
    @kirkcavenaugh758 10 месяцев назад +5

    You can play mhgu for the rest of your life.

    • @codingandquesting
      @codingandquesting 8 месяцев назад +3

      15 bucks for a lifetime of fun? Sounds like a nice price 😂. I think there’s so much content that it’s not made to be beat, but to always give you something to do for one flat price.
      I will always love the fact that I can go back and play some “older gen” monster hunter whenever I want.

  • @kiyoriryu
    @kiyoriryu Год назад +1

    Honestly GU gave me the chance to fight monsters from previous entries that I never got the chance to fight. I come back to it every now and then and it's still a lot of fun getting to acquire so many different weapons and armor pieces that just generally look cool to me

  • @RealJesus
    @RealJesus 9 месяцев назад +4

    Why make 1000 mid quests when you have the ability to make 100 incredible quests the hell?

  • @SwedePotato314
    @SwedePotato314 11 месяцев назад

    That’s a really dope cause that you’re supporting. I wish I heard more gaming channels talking about this or similar. Instant subscribe.

  • @taob3850
    @taob3850 Год назад +3

    Gu is outright my favourite game. The progression is tied too how fast you want too take the game and your skill.
    No matter the skill level there's a way too play the game that feels rewarding, and no matter the day there's always something different to do so that I feel like I'm accomplishing something.
    You have too come into the mindset of accomplishment. Whether it be small like a single weapon upgrade, or large like a full deviant set. But depending on the time you have, you CAN do something different and I can't get enough.

  • @roberonin7400
    @roberonin7400 Год назад +1

    you mean when a game repeats too much content MHrise and MHworld ! mhGU surpprised me at how well it was put together and structured and more immersive then the other 2 titles!

  • @Imagine_Trying
    @Imagine_Trying Год назад +8

    More games should be as content rich as GU was and it's wild that some people want less.

  • @nyroachboy
    @nyroachboy Год назад +1

    500 hours into mhgu and im still going back everyonce inawhile with atleast another 1k hours of content left

  • @brettregan9212
    @brettregan9212 Год назад +6

    This biggest issue with this for me is that with the "just playing quests for fun without a specific progression goal" is that I'm never gonna hunt the Great Baggis or Gypceroses of the game after the first time, because they're all the same and suck. But there's an INSANE amount of required quests with those monsters. That's why I ultimately never played the game again after about a third of the way through high rank

  • @gaminggrunt6340
    @gaminggrunt6340 Год назад +2

    Personally I don't think a game can have too much content. I think it all boils down to what the game does with that content and how you as an individual like to play your games. GU is the ultimate example of this.

  • @AUWRECKU
    @AUWRECKU Год назад +1

    *monster hunter generations still needs the water missions*
    *so no, its still not enough content,needs more and they should bring the prowlers back, those cats where goated*

  • @michealmcleod4330
    @michealmcleod4330 Год назад +7

    Capcom need to get off their butts and port Monster hunter generation ultimate to the Xbox series X and Ps5 as humanly fast as they can.

  • @RubberDuckky123
    @RubberDuckky123 5 месяцев назад

    Imagine if they included the subspecies of the monsters too, that would probably add another 1000 quests on top and maybe double the monster count.

  • @fatcat1250
    @fatcat1250 Год назад +5

    You can make the same argument about mobile games and triple A mobile games like diablo 4. The moment you disconnect your brain from critical thinking just start enjoying what's in front of you, they stop being so bad.

    • @CleopatraKing
      @CleopatraKing Год назад +2

      No, bc he said disconnecting ur brain with the context of progression.the entire reason ppl play mobile games is to see number go higher. In essence, ppl play mhgu for the gameplay rather than the progression. Context is ur friend, don't leave him behind for some flakey strawman argument

    • @fatcat1250
      @fatcat1250 Год назад

      @@CleopatraKing In your seething rage to white knight anything, you've been completely blinded to sarcasm.

  • @ukon2062
    @ukon2062 11 дней назад

    G rank Barroth in GU is pretty hard to deal with if you fight it fair though.
    I can't remember if it's hyper or not but it spams the charge attack which tracks really well and also sends off highly damaging mud projectiles behind it towards positions you are likely to be when dodging the charge.

  • @thecrusader1673
    @thecrusader1673 Год назад +5

    I hate too much content grr I wish most of my games were empty landscapes filled with nothing grrr I hate content.

    • @LZ02-OVERTURE
      @LZ02-OVERTURE 10 месяцев назад +4

      You didn't watch the video, did you?

    • @Mechablizz
      @Mechablizz 9 месяцев назад +4

      ​@@LZ02-OVERTURE They never do

  • @karlbadou5030
    @karlbadou5030 Год назад

    if those kids get spiderman 2 before more ill make sure they never leave that hospital

  • @Scitch-et4vk
    @Scitch-et4vk Год назад +5

    One of the biggest issues in gaming is bloated games . Quality over quantity anyday

  • @yormhammerson530
    @yormhammerson530 3 месяца назад +1

    Yeah the content burnout for mhgu is real. Ive done hundreds of hours and cant keep going

  • @bokkuro
    @bokkuro 5 месяцев назад +3

    if you think the game having too much content is a problems then i believe my friends, you are the problem.💀

    • @GIGACAT573
      @GIGACAT573 2 месяца назад +2

      From what you just wrote, im going to assume that you watch one minute of the video, maybe less, and immediatly got bored. Then you posted this comment.
      Please tell me that i got it wrong.

    • @bokkuro
      @bokkuro 2 месяца назад

      ​@@GIGACAT573 i think so, i guess the way i phrased it came off as rude but i don't mean it.

  • @SonGoku-tp8gb
    @SonGoku-tp8gb Год назад +2

    I personally don't believe in "too much content" as a criticism. Only "too repetitive" or "too boring".

  • @gorewings4-20
    @gorewings4-20 5 месяцев назад +1

    11 hours is pretty fast for G rank Monster Hunter

  • @RuneSeoui
    @RuneSeoui 4 месяца назад +1

    It's really funny hearing you talk about GU and its bloated amount of content while showcasing some of the most subpar SnS gameplay I have seen thus far.

  • @guest_zzroman2076
    @guest_zzroman2076 Год назад

    This happened to me with God Eater Resurrection, I spent a good chunk of the game only playing story quests and only stopping to farm when I began getting oneshotted, and even after rolling credits twice the game still wasn't done, I was so confused until I realized it was basically 3 games stitched together one after the other.

  • @hotzauhse
    @hotzauhse Год назад +1

    11hrs skipping cutscenes and killing monsters in one hit? Yes that is content right there. That's how games should be.

  • @RedmondStache
    @RedmondStache Год назад +1

    My only real issue with MHGU is with deviant quests. Deviant quest progression only lets the quest poster get the clear credit, and for a triple-digit number of quests you're stuck listening to the same boring deviant music.
    The lack of key quest signposting is addressed somewhat if you pay attention to the quest maidens; they'll actually tell you a few of the key quests when you unlock each set. That was already a pretty big handout compared to prior games in the series, and arguably necessary due to quest volume. And hey, it came out at a time when just about everyone who was into the franchise already knew what key quests were and where to point their browser to when they needed to find them. Heck, I even included a list of them in my import guide videos back before MHXXNS got localized into MHGU.
    And finally, while monster progression may have been weird, at least it was better than MHFU's? The things that appear in each of that game's quest ranks will never cease to baffle me.

  • @greattwigo-sama147
    @greattwigo-sama147 Год назад +1

    At least destiny will never be accused of having top much content or too high quality content at that either.

  • @gamikhan9087
    @gamikhan9087 Год назад +1

    Have to agree that deviants should have been in normal progression.
    But I disagree with a couple of stuff, I wouldnt call a guide to knowing which are the key quests, it is as easy as a app or web where you see key quests apart of very needed enemy weakneses and which weapon path you want to go to.
    I dont think it is such a big problem to face the same monsters multiple times, it is not like the game is 93 boss fights and then it is over, you farm materials, you defeat multiple monsters, you do sidequests, etc...

  • @ImVyke.
    @ImVyke. Год назад

    My goal on this game is optimisation, with that much content you can always be surprised, I find so much fun discovering a weapon i thought was bad (like the ranged weapons) and finding out it's actually very strong if you know how to use it, then doing a very optimised build around it and around my friend's build, he was the one with swords, I was the one with a bow, I would inflict the monster some status effects then my friend would just attack it while i'm supporting him. This game has endless possibilities and can be played however you want, that's the real fun.

  • @alelafloolf817
    @alelafloolf817 4 месяца назад

    When I was introduced to monster hunter for the first time 2 years ago, I was being carried by my friend who has know the series for a very long time. He introduced me to mh rise and before I could learn the basics of the game, he had already reached the master rank. He helped me farm the right items to get the best weapons and basically did all the key quests in my place to take me to "the fun part", as he would say. Farming the magnamalo's parts for a charged blade I didn't even end up using wasn't fun at all and I quickly became sick of dying at monsters whose movesets I couldn't even memorize because I lacked experience. It was very discouraging, although I still wanted to give it a shot by also starting mhgu, 4u and freedom unite. But there was always something missing that didn't quite click with me, and I think it was the element of patience all along. I pretended to be an expert at the game, trying to rush through the "good part" and feeling as if failing a hunt meant that I couldn't get the items to make a better weapon/armour asap. I think this video made me finally understand that I have to take my time to fully enjoy these games, that even if I fail a mission, I haven't wasted any time can retry another time and do something else. Right now I am still a beginner, but after this video I think I'll feel way less frustrated at the idea of failing a mission in mhgu and will finish the lower rank missions in rise as a way to improve my dodges and timing with the charged blade. I have always wanted to like the mh series and I hope that I can finally appreciate it for what it is

  • @daviddamasceno6063
    @daviddamasceno6063 Год назад +1

    How you approach the game is very important. I still think some games feel bloated no matter how you play it, but in many cases you can almost completely eliminate that feeling of overwhelm by simply not being in a hurry to complete the game. Take it little by little, enjoy the moment.

  • @gluttonyfang6674
    @gluttonyfang6674 Год назад

    It stays true to its name, it will take you generations to ultimately finish all this game has to offer.