FANTASTIC mods that create the ULTIMATE Survival Experience - Space Engineers

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  • Опубликовано: 28 сен 2024

Комментарии • 198

  • @Zer0sLegion
    @Zer0sLegion  Год назад +47

    Will you be using any of these mods or do you have any other mods you recommend to go with these ones? Let me know!

    • @CT-1035
      @CT-1035 Год назад +5

      Personally, I would recommend the Space just got real mods

    • @LawrenceOakheart
      @LawrenceOakheart Год назад +2

      Maybe not scarce resources. Having cobalt, an important one to even travel, be locked to earth kinda kills it for me. Curious if you still got your server going though. Might reinstall the game to play on it, if it is.

    • @thegamingboss3347
      @thegamingboss3347 Год назад +6

      Industrial Overhaul mod, making you need more machines and to find more ore types and make more components just to make other components to build a block, also lockes you to less powerful means of power and weapons till you get the more advanced ores collected and refined. I like games or mods to games that feel like I am going through the prosess of starting at the stone age and progressing to the future age, and this mod kinda does that.

    • @BladedFish
      @BladedFish Год назад

      Just started a new survival playthrough myself, I didn't even know about scarce resources but it sounds perfect for me! Am I able to add it to an existing world or will I need to start a new game?

    • @TheElderBot
      @TheElderBot Год назад

      Is there any mor that allows you to print or spawn blueprints with rotor parts? Maybe pay 120% of components and you can spawn your blueprint? Woulb be fine, because there is so many ships that can't be ever build in survival!

  • @braydonattoe2078
    @braydonattoe2078 Год назад +199

    Cant play a save without a heavy amount of modular encounter mods. The world is far too empty and boring without them. I really hope in the next update they overhaul space pirates and maybe add some more factions

    • @Zer0sLegion
      @Zer0sLegion  Год назад +37

      They're doing an encounters and exploration update after the AI one so hopefully we'll get some more stuff then

    • @braydonattoe2078
      @braydonattoe2078 Год назад +4

      @@Zer0sLegion is there any kind of trailer yet? I havent seen anything

    • @Unkown074
      @Unkown074 Год назад +2

      @@braydonattoe2078 no I don't think so

    • @ShadowPaladin55
      @ShadowPaladin55 Год назад +1

      @@braydonattoe2078 normally the trailer for the update doesn’t show up until around when the update releases (Ex: Warfare 2 trailer was released when Warfare 2 was released to the public)

    • @braydonattoe2078
      @braydonattoe2078 Год назад +1

      @@ShadowPaladin55 sorry I meant teaser, like they did when they announced the new ai blocks and that one "if-then" function block (I forget the name)

  • @NPC-mu9oq
    @NPC-mu9oq Год назад +52

    I modded the Medieval engineers planet (which has a road system all over the place to get around) to rovers only and manually placed the ores all over the planet spaced apart in different regions. The players made really cool trailer/Semi truck combos to haul ore and get around. Gas/recharge stations were made cause some hauls were definitely lengthy. Not having every ore in a 1k radius really changes the game.

  • @AlanGChenery
    @AlanGChenery Год назад +61

    Throw on:
    space just got real (makes lights more important)
    Quieter tools
    Water mod (pertam particularly gets a layer of water a thousand off feet bellow the surface so you can drill for fuel lol).
    And a LOAD more assertive mods( for ground encounters and bases particularly.)
    And you've got my standard modlist.

    • @VestedUTuber
      @VestedUTuber 6 месяцев назад

      Water Mod's kinda borked at the moment. I'd wait until either Darkslayer releases his personal rework of it or SE2 comes out.

  • @DerpyPenguin4747
    @DerpyPenguin4747 Год назад +22

    I like using a gravel sifter mod. Gives me trace amounts of rarer ores. Useful so I don't have to throw out tons of stone/gravel generated from mining pits.

  • @yokotachi
    @yokotachi Год назад +8

    funny stuff begins, when you set all cargo settings to realistic! you start using more machins for default work! and you realize that capturing pirats ships more efficient way to collect gold and platinum (ion engine+refinary)!
    plus you can turn off jetpack

    • @dustymooneye5858
      @dustymooneye5858 Год назад

      I actually started a jetpack-less run earlier this week and it surprisingly is more fun to play that way. Rovers actually are a necessity for getting around (and taking on assertive bases/ships)

  • @runicrow7289
    @runicrow7289 Год назад +4

    I've tried the Reavers before, and though it is really cool, it does eventually become almost unplayable in terms of doing literally anything that isn't killing Reavers. We'd destroy their biggest ship, clean up the bits, and either before we were done, or just after, we'd have another one appear ready for another fight. It was just constant. We didn't have time to do repairs anymore, and that was with nanites.

  • @foxyloon
    @foxyloon Год назад +7

    I knew about GridPickupMod for a while, but it's definitely been superseded by Improvised Engineering. Talk about an all-around upgrade, the biggest one being you can finally pick up large grid blocks unlike GridPickupMod. Definitely subscribing to that one in the workshop!

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I had a couple of issues with it but it works really well most of the time.

    • @marcozechner
      @marcozechner Год назад

      @@Zer0sLegion The experimental Version is the most reason one with a lot of improvements and the original will be updated in around 2 days max.
      If you had issues please report them so I can fix the mod.

  • @arcticfox5118
    @arcticfox5118 10 месяцев назад +1

    Few mods we use in our groups saves are the paint gun mod. Several scripts and at least some kind of encounters mods. We also at one point had a mod that introduced rare tech you could ONLY get from raiding, exploration or trading and the type of rare tech was dependant on the type of encounter. That mod is dead now sadly but we are always on the lookout for a new one.

  • @jibantik00
    @jibantik00 Год назад +3

    This is the exact mod list I needed. Looks like it's time to start over on the scavenger play through.... again. Now to find a mod that turns the engineer into a Jawa.

  • @MrBlackdragon1230
    @MrBlackdragon1230 Год назад +5

    Getting ready to start a new world right now with a new mod that just showed up on the workshop called Ancient Astronauts. I'm going to pair it with all the mods you just showed off plus a few more to ratchet up that difficulty.

  • @alancurson8009
    @alancurson8009 Год назад +3

    There is one that I think compartments all of these and that color icons and the daily needs mod. Now the daily needs mod really impacts the early game the most but as you search around there are all kinds of foods stuff you can make for you and your fellow engineers if your playing with friends

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      I used coloured icons in this video and I have shown it off before. I was actually look at another needs mod called "Eat. Drink. Sleep. Repeat!" which seems pretty cool but I didn't think it fitted with the rest of the video.

    • @alancurson8009
      @alancurson8009 Год назад

      @@Zer0sLegion I noticed the color icons that one is awesome. I have seen that mod but I haven't used it yet. The sleep mod is an interesting mechanic for SE though. This one by itself when you don't want to feel like you are breaking the immersion by using admin controls.

  • @mikecdammit1990
    @mikecdammit1990 Год назад +3

    Jet packy nerf!! It’s a good finale touch to a hardcore survival, your rely on scaffolding and setting up entrances to board your ship! 👍🏼

  • @atheosathonille130
    @atheosathonille130 Год назад +1

    Thanks for the quality videos.
    I have 3.5k hours in the game, mostly on servers such as Draconis, SI and Skunkworks but they have *too* many mods, and really just not a fan of Weapons Core. etc
    That said, I'm working with a few other people and ex admins of some of the big servers to create a lightly modded "vanilla+" experience, and I watch your videos for ideas on mod integrations, or how to make suggestions for stability reasons.

  • @searuxianstudios9200
    @searuxianstudios9200 Год назад +2

    There's a mod, I forget the name, that makes the jetpack use more fuel and be less effective in an atmosphere, which is a good mod to make building a rover or a scout ship more necessary as without it, I find you can do all scouting and bases to base transport on a jet pack with just a few fairly cheap hydrogen bottles

  • @bluecrystal_7843
    @bluecrystal_7843 Год назад +1

    this makes scraping more emersive and encourages exploration along with player interaction

  • @mrcurator9614
    @mrcurator9614 9 месяцев назад +1

    Industrial Overhaul is a pretty good group of mods.

  • @michelles.3835
    @michelles.3835 Год назад +10

    I actually use a lot of these mods and they're great! I also like to throw in a jetpack nerfing mod (makes the jetpack almost useless on planets, so I have to actually build and use stairs and put more actual thought into how i design things) and if i'm in the mood I also add in some mods to make aircraft a bit trickier so there's more reason to use rovers and other ground vehicles.

  • @GG64du02
    @GG64du02 Год назад +1

    Also thanks for presenting a way to create a constructive incentive to play on planets :)

  • @derpypotato677
    @derpypotato677 Год назад +2

    Switching out scarce resources for industrial overhaul is also a good option with this combo.

  • @internetuser6602
    @internetuser6602 25 дней назад +1

    Eat, drink and dream mod would be cool

  • @marcozechner
    @marcozechner Год назад +1

    It's so funny. I thought, what would be a good name that has "Engineering" as the second word.
    And was like, you pick stuff up and carry it around, it's a bit "Improvised".
    But now everyone says "Improved" because the brain just likes to skip "is"🤣

  • @SirBork
    @SirBork Год назад +3

    Oh now I’m torn Zero video or TF connect stream

  • @MrBlackdragon1230
    @MrBlackdragon1230 Год назад +1

    As much time as I've got in this game(6000 hours) I've tried just about everything to spice it up. For me what made for the most interesting game play was limiting myself to mining stone only no ore at the start and everything else came from salvaging npc wrecks and bases. I used the advanced welding mod and aww scrap mods. I used space got real and the invasion of wolves mod with the zombie wolf replacement mod to add some terror to the dark nights. Also ran enough aggressive npc mods to litter the planet and make pcu limit fanatics have a heart attack (1 million plus).

  • @jonathanhellberg3732
    @jonathanhellberg3732 Год назад +1

    I think the aerodynamic mod should always be included as well, it makes the game more challenging but also gives you planes. I love planes.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Yeah, it was on the list of mods I was going to mention but it didn't fit in with the main group of mods.

    • @jonathanhellberg3732
      @jonathanhellberg3732 Год назад +2

      @@Zer0sLegion Understandable, It's a bit unfathomable that it's not base game.
      Also, the mods on the list are great, my biggest critique of space engineers is that you essentially need cobalt to win, after cobalt you can create anything, mods like tiered thrusters combined with scarce resources helps lessen this problem but it's still present. I'd like to see a mod or an update where research is a part of the progression. Imagine having to travel to different planets, defeating enemies and gathering some sort of points to unlock stuff. For example to unlock a warp drive you need to attack a base to unlock coordinates, a smaller ship for a transceiver then a massive flagship for the drive. That'd be a hell of a lot more fun than welding an assembler

  • @shahbazfawbush
    @shahbazfawbush Год назад +1

    I use all these mods... Starting on Mars and have to start underground and scavenge to get to space.

  • @badgerwildgaming6908
    @badgerwildgaming6908 Год назад

    Robot Raiders are a great addition as well.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I've had bad experiences with robot raider drop pods 😞

  • @BrianRonald
    @BrianRonald Год назад

    I get my extra challenge from nerfing the jetpack, disabling third person, using realistic inventory sizes, etc. I don't really fancy a game where I'm getting shot at.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Lucky that barely any of this video covers mods where you get shot at then.

  • @ascspeedywalker4778
    @ascspeedywalker4778 Год назад +1

    ACS is a fun mod

  • @yasharbagheri5335
    @yasharbagheri5335 Год назад +1

    I use all this mods but industrial overhaul is one of the best mods

  • @GG64du02
    @GG64du02 Год назад +1

    Pertam got a canyons problem, well that would a thing of the past soon ;9

  • @CaptainFlips
    @CaptainFlips Год назад

    Well this- this is actually a great list. I really like you Zer0, I just don't always agree with your opinions. This on the other hand, I love. It really brings out the feeling of being a lost and lonely engineer in this familiar solar system.

  • @Itsethan948
    @Itsethan948 Год назад +1

    Goram Reavers

  • @Gxaps
    @Gxaps Год назад +1

    Scrap is great and all, but vanilla really doesn’t need to be more grindy than it already is. Besides, you still need to hack blocks

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      If you detach them, the become hacked automatically. There's also another mod that I forgot to show that makes disabled grids unowned so you can easily claim the blocks.

    • @Gxaps
      @Gxaps Год назад

      @@Zer0sLegion My mistake, I must have missed that part sorry

  • @guillermoelnino
    @guillermoelnino Год назад +1

    I dont leave the house without scsrce resources, awwscrap and advanced welding.

  • @kinngrimm
    @kinngrimm Год назад

    Is there a multiplayer server which has this combination of mods?

  • @MrBlackdragon1230
    @MrBlackdragon1230 Год назад

    The Grind To Learn a long with noc mods makes for challenging game play.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Isn't grind to learn base game now?

    • @MrBlackdragon1230
      @MrBlackdragon1230 Год назад

      @@Zer0sLegion no, but it would make an interesting option for start.

  • @dzikturek01
    @dzikturek01 Год назад

    I can't pick blocks up with improvised engeneering on my multiplayer server. Did Somebody know, how to do it?

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I think you need a sperate version for multiplayer

  • @Rabenschild
    @Rabenschild Год назад +1

    4 out of these mods i am using on the 4th season of my server and i think Improvised Engineering might be a good addition.
    In multiplayer these can be cracked really fast, is the only problem i can find with these, for singleplayer these mods are really interesting.

    • @marcozechner
      @marcozechner Год назад

      The Experimental version of my mod works well in Multiplayer and will I will update the original version in around 2 days to that.
      Multiplayer should works find and has even some nice things like 2 engineers lifting one heavy gird. And if it doesn't work then please write a report

    • @Rabenschild
      @Rabenschild Год назад

      @@marcozechner That sounds great. Will give it a whirl

  • @AngryDuck79
    @AngryDuck79 Год назад

    Here I am, watching a video to find cool new mods to use in my survival playthroughs and then it turns out I ALREADY USE EVERY MOD IN THIS VIDEO ALREADY DAMMIT WHERES MY NEW MODS OMG

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Well, do I have a video for you😉

  • @rahgolthur5152
    @rahgolthur5152 Год назад

    I just want this motercycle BP lol

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I want to remake it when the bike cockpit is released. I'll upload the blueprint after that.

  • @11er33.
    @11er33. Год назад

    No one's gonna mention that the Reavers mod is based on the show Firefly, and antagonists of the same name.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I knew that, but the show came out 20 years ago so saying it's like X isn't a good comparison.

    • @11er33.
      @11er33. Год назад +2

      @@Zer0sLegion Oof. Right in the life expectancy. That show is 20 years old and I still remember it fondly.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      @@11er33. Whilst I think about it often, I can't say I remember it lol

  • @shade8211
    @shade8211 Год назад

    The Corrupt were a good AI. do not know if tehy are still broken or not.. and Snarky sounds is just funny. it changes the suit voice/comments.

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      They were way to aggressive and difficult when I tried that back in the day. They would attack your right at the beginning of the game before you could defend yourself.

    • @MrBlackdragon1230
      @MrBlackdragon1230 Год назад +1

      Corrupt are working and still super aggressive especially if you get the one hacker drone get within antenna range of you and begin hacking and controlling you stuff. There are also noc mods even more aggressive than that if you want

    • @shade8211
      @shade8211 Год назад

      @@MrBlackdragon1230 the formic we're a lot of fun. And the mod that gave the NPC 's Access to what ever weapons/things the players had. Like the nanobots on a rever ships

    • @MrBlackdragon1230
      @MrBlackdragon1230 Год назад +1

      @@shade8211 Yes the Formic Invasion mod was one of them i was calling worse. They have ships of all heavy armor and the base destroyer has shields, BAR's and worst of all(till the mod stopped working), the Atlas Super Laser that could drill through voxels to destroy your base. I got much terror and ptsd from that mod. Wish it was still properly working.

  • @rocketman0420
    @rocketman0420 Год назад

    Aww man, you highlight the Reavers mod without referencing the show Firefly?! Sadness indeed

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      The show came out 20 years ago, I doubt most people know what it is! 😞

    • @rocketman0420
      @rocketman0420 Год назад

      @@Zer0sLegion For how it never reached it's potential, it's still one of the best shows out there.

  • @matildahermansson3389
    @matildahermansson3389 Год назад +2

    Dude its litterly 9min after midnight att my location

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      Zer0 never stops and he never sleeps.

  • @PlutoAstrophotography
    @PlutoAstrophotography Год назад

    Could you maybe do a console version?

  • @matthewpalmer8315
    @matthewpalmer8315 Год назад +1

    Hazar more zero

  • @lordflashheart3680
    @lordflashheart3680 Год назад +1

    How about showing some eating/drinking mods in your survival mods video? 😊

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      I did think about it but it didn't really fit with the rest of the mods shown.

  • @billybow1060
    @billybow1060 Год назад +2

    Ferst

  • @mikewhitaker2880
    @mikewhitaker2880 Год назад +4

    i've used Aww Scrap and Advanced Welding before, though i usually forget i can do the weld plates...lol... as for Improvised Engineering, i will have to try that out.. i can see using all 3 together.. if i can remember the weld plates....

  • @TGWabba1
    @TGWabba1 Год назад +5

    I was actually thinking that making the ores on different planets would solve the issue with planets being pointless. I'm glad there is already a mod which does that.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I looked at tweaking it but it basically replaces all the planets with ones with less ores which sounded like a pain to change.

  • @PrimordialNightmare
    @PrimordialNightmare Год назад +5

    Aside from Reavers And Assertive there are some other nice NPCs to add:
    Parallax and IMBER are pretty cool with also featuring some ground bases and properly reacting to Reavers
    Pravda Heavy industries is also very interesting.
    when I didn't pay attention a Pravcda Cruiser or destroyer wrecked my space station o.o

  • @thechocymilk4036
    @thechocymilk4036 Год назад +2

    Do a playthrough of this

  • @calluxdoaron1903
    @calluxdoaron1903 Год назад +1

    Kinda sad that there is still no mod that separates building and tools in UI. Always hated that I have hotbars filled both with tools, weapons and different blocks, even when there is multiple hotbars. That's the worst part of survival to me in SE, inventory feeling clunky and separated from hotbar (unlike similar sandbox games like Minecraft).
    Wish there was "Building plan mode", where you create holograms of stuff you want to build with pure hands (aka preplanning), then switch to "Tool" mode with 3-4 slots for tools/weapons and start welding holograms.
    Another idea wouldn've been simply replacing the grider building cycle, and instead of having a full catalog of blocks, you produce them in fabricators, hold them in inventory, and place them in near complete built state. The welding torch here could get a role of repair tool...

  • @vin5316
    @vin5316 Год назад +4

    I play with Assertive Acquisitions mod and this really makes it more fun as the encounter get more difficult but only if you provoke them

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Yeah, the reinforcements mechanic is super cool.

  • @TheMNWolf
    @TheMNWolf Год назад +1

    I'm already playing with all of these mods :-)

  • @tourstarproductions2150
    @tourstarproductions2150 Год назад +3

    Improved engineering is now actually called improvised engineering I do believe, Advanced welding and improvised engineering are for sure on my mandatory mod list

    • @mz00956
      @mz00956 5 месяцев назад

      It was always called Improvised Engineering ^^

  • @StarKnight619
    @StarKnight619 Год назад +2

    i completely forgot about Aww Scrap, Improved Engineering and Advanced Welding
    Need to add them to my world for a future game that me and a friend are going to be doing......along with as many NPC (both space and ground) mods as i can find

  • @AIR_Company
    @AIR_Company Год назад +1

    I have played 570.6 hours, I’m really addicted.

  • @OracleOfDarkness1666
    @OracleOfDarkness1666 Год назад +1

    These mods would pair well with the rust mod would they

  • @warpig2255
    @warpig2255 Год назад +1

    I use all of them on my server :D

  • @CubeAtlantic
    @CubeAtlantic Год назад +2

    This is why Space Engineers is so distinctive like you can possibly design & mod anything i want to honestly go back to playing it more.

  • @VestedUTuber
    @VestedUTuber 6 месяцев назад +2

    To add another NPC faction recommendation, Orks: The Green Tide. Yes, _those_ Orks. They mostly behave like less aggressive Reavers, only going after you if they spot you, but the difference is that they have the widest variety of weapon options if you play with modded weapons, being able to use EVERYTHING. Not even the mighty Kingsword from Aryx Weapons is off limits.

    • @kylel8605
      @kylel8605 4 месяца назад

      Yeah. Add tractor beams and speed mod and once in a while youre going 300km/s and getting a kingsword in the back of the ship through both energy and defense shields

  • @ShadowPaladin55
    @ShadowPaladin55 Год назад +6

    This combination of mods seems interesting. I would however suggest AwwScrap I Found Your Crap as well because it changes AwwScrap enough where you still get some materials instead of 100% scrap, and that also increases the better grinder you have. Adds a bit of realism because a worse grinder may accidentally scrap some parts, but a great grinder won’t accidentally scrap as much. Either way, I will definitely play with this mod list (and some others) after GridAI comes out (kinda burnt out at the moment)

  • @lordsherifftakari4127
    @lordsherifftakari4127 Год назад +1

    just a note regarding Reavers.
    players should be well warned that Reavers are highly prone to kamikaze into your grids and if crippled or boarded, will go into a Death Tumble that on it's own will demolish the Voxels around your base. which can cause undesired performance hits on less optimized machines.
    with MES and it's extensions
    mods like Abandoned Settlements, Surface Occupation, Air Traffic and others will add more fun things to do and search for.
    turning Economy ON in the advanced Settings menu allows for selling of materials, components or even whole Ships at trade stations.

  • @Mothlord03
    @Mothlord03 Год назад +1

    Hmm, I'll have to use these for a future playthrough

  • @trevonthompson808
    @trevonthompson808 Год назад +1

    Love the reavers mod, great reference to a great show

  • @justkas67
    @justkas67 Год назад +1

    I have a great mod idea but I literally have no experience with modding at all, it's a shame cause it would be a really popular one

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      There's lots of guides out there, it's not that difficult to learn!

  • @pixel8-music
    @pixel8-music Год назад +2

    Gotta love mods

  • @kcoolturbo
    @kcoolturbo Год назад +3

    *an spicy comment*

  • @blueapplegamer1253
    @blueapplegamer1253 Год назад +1

    totally wasnt looking for new mods when this vid was released

  • @MatteoKnight
    @MatteoKnight Год назад

    i say this time and time again on different mod videos. keen needs to just add these to the base game. pay the people for their work and just add it to the game, hopefully with the SE2 in the works that the updated engine can handle larger battles and be more optimized. as well have many of the great ideas from the mod community in the base game.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I don't think a lot of mods should be base game, very few are high enough quaility to be added to the base game and most of the ones that have been have already been added.

  • @BaldianOfIbelin
    @BaldianOfIbelin Год назад

    2:43 I don't know man in 100% efficiency in return defy the laws of thermodynamics since you could create an infinite energy machine by subscribing to your channel

  • @RatTacticsOnly
    @RatTacticsOnly Год назад

    Needs to be a video on how to take pn the PVE content, tried a range of small fighters to try and shoot down the ships with no luck, any recommendations?

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I'm waiting for Automatons to be released before I cover anything like that.

  • @mysterymayhem7020
    @mysterymayhem7020 Год назад +1

    thx for the new mod for game ideas

  • @octavius32a64
    @octavius32a64 Год назад +1

    I agree, but Orks mod is also fun

  • @universe9113
    @universe9113 Год назад

    how can you make sure that trash cleanup doesn't trash your scrap yard?

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      The options are in the admin menu.

  • @astersuperix
    @astersuperix Год назад +1

    Keen software should just make some of these into the base game

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Maybe, Advanced welding would be a cool addition.

    • @mikewhitaker2880
      @mikewhitaker2880 Год назад

      most likely keen would bastardize these if they added them, just look at build planner, specially compared to the old Easy Inventory mod from a few years ago.. not only was Easy inventory better functioning and easier to use... but when keen made their own version called build planner, they never got it 100% working.... and build planner still doesn't work all the time

  • @DraygoKorvan
    @DraygoKorvan Год назад

    Advanced welding will crash on servers sadly when using the weld feature, detach works fine.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I've never had any issues personally but I wouldn't be surprised

  • @sSpaze_yt
    @sSpaze_yt Год назад

    what do you mean about the "not so soon" grid ai update?

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      It was delayed

    • @sSpaze_yt
      @sSpaze_yt Год назад

      @@Zer0sLegion anything more than that?

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      @@sSpaze_yt Not really, It was supposed to come out this year, now it's not

    • @sSpaze_yt
      @sSpaze_yt Год назад

      @@Zer0sLegion Ok so 2023 release date thanks

  • @GalCon99
    @GalCon99 11 месяцев назад

    Saberoids on Pertam?

  • @Paladinleeds
    @Paladinleeds Год назад

    What if you just slapped on every single MES powered mod? All the variety of encounters. I use Parallax, Incon, and Imber.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      You'd have a lot of lag if you did that. And a lot of markers.

    • @Paladinleeds
      @Paladinleeds Год назад

      @@Zer0sLegionlag. Another part of the challenge. 😀

  • @tuckerdahl637
    @tuckerdahl637 Год назад

    I keep looking at these videos of the "BEST MODS FOR SPACE ENGINEERS" and keep getting sad because with me being a Xbox Player, the mods that I have available to me without the use of a dedicated server are just cosmetic and upgraded versions of different blocks

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Unfortunately, it just do be like that.

    • @vazaruspaytonas7017
      @vazaruspaytonas7017 Год назад

      Yeah with PS4 and PS5 trailer I can't imagine playing this multiplayer on a PS4 especially with mods.

    • @sethgilcrist8088
      @sethgilcrist8088 Год назад +1

      Hey I'm just happy that it's coming to PS4 and given how Keen is with there source code.
      I'm willing to bet PS4 has mods within six months.

  • @SirBork
    @SirBork Год назад

    Your just making the perfect list of mods for the your sever aren’t you?

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Funnily enough, it turns out the perfect list of mods for your server is no mods at all.

    • @braydonattoe2078
      @braydonattoe2078 Год назад

      @@Zer0sLegion 😂 good ol space engineers

  • @roiber0812
    @roiber0812 Год назад +5

    Bro its litteraly midnight for me when you post it, perfect timing as always

  • @wintersknight9411
    @wintersknight9411 Год назад +1

    Great video! Here are some mods I recommend: Nanobot build and repair system, MES, defense shields, eat drink sleep, plant and cook, aerodynamic physics, ship loot

  • @justcallmedots8339
    @justcallmedots8339 Год назад

    these mods just make the game harder for new beginners who hav no understanding on what this game is about so i downvote your list.

    • @sSpaze_yt
      @sSpaze_yt Год назад

      what about experienced players

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Then don't use these mods? Also, it doesn't make it more difficult, it just makes it different.

    • @chaoticflorius
      @chaoticflorius Год назад

      yeah, just dont use them? No where in the video does he say that its for new players. The title literally says "ULTIMATE Survival Experience"

  • @EvolvedSungod
    @EvolvedSungod Год назад +2

    Nukes and bigger explosions are my favorites. Makes explosions feel a lot better