The MOST BRUTAL Achievement In Space Engineers

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  • Опубликовано: 13 июл 2024
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    ________________________________________________________________________________________________
    In my quest to get every single achievement in Space Engineers, I tackled "Playing it cool", an achievement for completing the Frostbite scenario. Seems simple enough...
    It was not simple in any way in the slightest.
    0:00 Start
    1:41 Starting out
    2:42 Drones Attack!
    3:42 BOOM!
    4:34 BIGGER BOOM!
    5:11 A Costly Mistake
    5:46 Welcome to hell
    6:27 PSA: SE weapons suck!
    7:33 The First Objective 😓
    8:41 The Secret Base
    10:11 The Hidden Facility
    11:09 Causing a Nuclear Disaster
    12:25 Payback Time (With Rockets!)
    13:51 FINALLY
    15:06 The Final Objective
    15:56 The Final Push (Literally)
    17:05 INVASION!
    18:27 It's Not Over Yet
    20:11 Epilogue
    ________________________________________________________________________________________________
    Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019.
    The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
    ________________________________________________________________________________________________
    Title: The MOST BRUTAL Achievement In Space Engineers
    My Last Video: NEW AI BLOCKS FINALLY HERE - Space Engineers Automatons Beta
    #SpaceEngineers #Achievements #Update
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Комментарии • 479

  • @Zer0sLegion
    @Zer0sLegion  Год назад +125

    Don't forget to check out my new series on my second channel where you can see the full playthrough of my "Playing it cool" achievement run.
    It's certainly a rollercoaster😅: ruclips.net/video/d6Ta-LU2Qqg/видео.html

    • @GuillotineRegent
      @GuillotineRegent Год назад +1

      I was right! Omfg dude yes it feels great to have predicted this. You're genuinely a legend, Zero, keep up the amazing videos and fantastic content.

    • @jebkerman5422
      @jebkerman5422 Год назад +1

      Nice video...
      Now do it again but with perma-death on... 😈😈😈

    • @Rasip
      @Rasip 24 дня назад

      You forgot the most important gamer lesson. Loot everything. Including the walls of the buildings to build a big rover.

  • @ninjajagyr
    @ninjajagyr Год назад +715

    Oddly enough I don't remember this scenario being that difficult. most of the damage I did was to myself by flipping rovers

    • @Zer0sLegion
      @Zer0sLegion  Год назад +132

      We flipped rovers too, I just cut that out 😜

    • @incendiarypoprocks8700
      @incendiarypoprocks8700 Год назад +152

      I really do believe this is because of the larger combat overhaul that happened with Warfare 1 and 2. The block hitpoints, weapon damage, explosive effectiveness, and some other things got changed pretty significantly to make this scenario pretty brutal nowadays.

    • @GalCon99
      @GalCon99 Год назад +58

      I don't remember there being so many kamikaze drones. Does the scenario spawn more drones when there are 3 players?

    • @ninjajagyr
      @ninjajagyr Год назад +36

      ​@@incendiarypoprocks8700 yeah I played through this scenario back when it first came out. I would reckon the different weapon balance back then and dumber AI probably helped.

    • @dominiccoppernoll8498
      @dominiccoppernoll8498 Год назад +24

      @@GalCon99 from when i played it with 4 other friends it seems like the shear amount of drones is based on how many players their are.

  • @Mr402TA
    @Mr402TA Год назад +366

    I congratulate you on perfectly describing the (lack of) usefulness of handheld weapons in this game. I love how I can put together a nuclear reactor or jump drive with a welder, but can't for the life of me build a scope for a rifle lol

    • @Zer0sLegion
      @Zer0sLegion  Год назад +44

      Warfare 3 when lol😅

    • @IReallyLikeTreessmileyface
      @IReallyLikeTreessmileyface 9 месяцев назад +5

      Warfare 3 came and went my dude, also you’d think they’d give the P variant of the rifles a scope? Nah just a red dot sight

    • @HalNordmann
      @HalNordmann 5 месяцев назад

      ​@@Zer0sLegionWould be pretty useful. I think a sniper or anti-materiel rifle of some kind could be useful - what would you want in such an update?

  • @thehappyhopper
    @thehappyhopper Год назад +62

    I just finished this scenario solo, what i did was instead of driving up the road like a normal person i took a hard left right out the gate and drove about 5km out from the buildings, set up a base location, and built myself what i lovingly dubbed the Snow dagger tank, a small grid rover with 2 layers of heavy armor, an assault cannon turret, and an autocannon turret, Let me say this now, that was the best decision ever, it tanked rockets like no tomorrow, bullets were ineffective against it, and it annihilated every drone it came up against, even the end boss drones didnt last more than a few seconds against it, it was amazing!

    • @nocturnal6863
      @nocturnal6863 Год назад +1

      It helps that in this scenario "HeroVehicleDmgMod" is set to 10%.
      I soloed it with the vehicles and components hanging around (except some mining for magnesium). Didn't have much trouble till the end fight. Life would have been a lot worse with 100% damage though.

    • @spinosauruskin
      @spinosauruskin 3 месяца назад

      I decided to build a small grid atmospheric ship with drills and a gatling turret on top. Refined a bunch of materials, it made short work of basically everything.

  • @parvall
    @parvall Год назад +60

    I just want to point out that in the intro when 1812 overture was playing, they made the explosions match up to where cannons would be fired in the song

  • @normaldavid
    @normaldavid Год назад +209

    I had a lot of fun with this scenario when doing it on my own. Spent literally one whole Saturday on it.

    • @Zer0sLegion
      @Zer0sLegion  Год назад +12

      A whole Saturday! Damn.

    • @normaldavid
      @normaldavid Год назад +7

      Well, I was hyper fixated. Even got a “different ending”.

    • @johnderat2652
      @johnderat2652 Год назад

      @@normaldavid Different ending? mind explaining it?

    • @normaldavid
      @normaldavid Год назад +14

      It is in quotation marks. Zero recovered the data successfully, upon which his employer sent ships to silence him. When he defeated the ships, he completed frostbite. I did something different. Zero never read the data pads, but I did. They are the last writings of the employees working in the facility. They all hinted at the general consensus that that company was up to no good, and that they should not be allowed to retrieve the data. Non of them explicitly told you how you would prevent the data from being obtained, but I took a guess. And ground down the data cubes. At this point, the company went ballistic, and sent a fleet to kill me as revenge. The same ships that attacked zero. End result, I destroyed the ships, and completed frostbite. Basically, it was possible to complete frostbite, but without having to go to all the work of transporting the data cubes to the landing pad. My ending was much easier and more ethical.

  • @foxyloon
    @foxyloon Год назад +111

    Did Keen up the spawn rate of the drones? When I played through Frostbite, when it first released, I only had a handful of encounters like such. Had a harder time clearing the interior turrets of the buildings than I did dealing with the drones dropping warheads/going kamikaze. Still though, kudos to beating this scenario. I know first hand how difficult it is to beat it. Took me about eight hours playtime, because I kept salvaging components from all the drones.

    • @Zer0sLegion
      @Zer0sLegion  Год назад +19

      8 hours! Damn, we practically did a speed run then.

    • @foxyloon
      @foxyloon Год назад +23

      @@Zer0sLegion As the saying goes, “many hands make light work”. My run was a solo run.

  • @Kam1423
    @Kam1423 Год назад +44

    This show us that Space Engineer Need grenade that can disable anti-Personal turret

    • @Zer0sLegion
      @Zer0sLegion  Год назад +7

      Grenades would be cool.

    • @pastorpatrick6893
      @pastorpatrick6893 Год назад +2

      ​@@Zer0sLegion yes indeed

    • @ceilyurie856
      @ceilyurie856 Год назад +1

      @@Zer0sLegion mod for that

    • @HalNordmann
      @HalNordmann 5 месяцев назад

      ​@@Zer0sLegionThink the Rocket Launcher is supposed to fill that role, sort of

  • @Djkool-nj6fw
    @Djkool-nj6fw Год назад +89

    This man is a champ he suffered 5 hours of frostbite pain and won. You my friend are a true space engineer.!

    • @raven4k998
      @raven4k998 Год назад

      blowing up a planet will take a lot of fire power to say the least cause se weapons have limited damage radiuses

  • @ArgelTal_
    @ArgelTal_ Год назад +65

    The frostbite scenario was sooo fun. :D i played it with a friend like 2 weeks after it came out and we were so amazed.
    we did it in the first try without losing a rover ... sometimes you gotta trust the environment and speed more than the accuracy. :D and in close spaces ... add armor.
    ... but the gatling was precise back then, and the rifles were better to control. :D
    But there was not rocket launcher, so i think they ... "overhauled" it at some point.
    if i remember right, you can control the missile turret in the end from one of the buildings, it has a lot of missiles and is "neutral" ... wont get attacked.
    althrough i found it more difficult to destory the pirate base from orbit achievement ... i didn't have patience yet to do that.

    • @Zephandolf
      @Zephandolf Год назад +4

      I'm thinking the "destroy from orbit" achievement was supposed to work by making a combat drone. I cheesed it a bit and had a cruiser with a rotor railgun fire at it from orbit. Took the rounds literally 30 seconds to hit. I had to modify the 'trash' settings so the rounds weren't deleted in transit.

    • @mailleweaver
      @mailleweaver Год назад +1

      @@Zephandolf I got planetsphobia by just steering a couple of large ships into the base via remote control. I think they were captured vessels, too.

  • @user-ml5ko3fv8m
    @user-ml5ko3fv8m Год назад +27

    8:20
    If you have a hand drills, you can dig and gec closer
    I mean, not entirely underground, but if you dig a hole, half of your character height - you can crouch to avoid fire, then stand up to return fire
    I did so against bots from one of the mods

  • @Killerean
    @Killerean Год назад +13

    Got this one. I went with building progressively more and more brutal machines and eventually drilled my way through two kilometers of a mountain with the last one. :D

  • @Gottaculat
    @Gottaculat Год назад +2

    I did this scenario solo and without dying.
    Took almost 24 hours. Main thing is to setup gattling turrets at strategic points to intercept missiles and drones as they spawn. My first 5 hours or so were spent no further than the little home just past the gates of the main landing site. I coupled the spawn rover and heavy rover together, and added an auto-cannon turret for picking off distant targets. I also converted the broken drone into a small gunship to pick off threats from the air from afar. I secured outposts as I went, and gutted them for parts, which I would then haul back using the hybrid rover (which had I think 3 medium cargo containers, and like, 10 small containers. You can canibalize a lot of the stuff you find, and you can also make some very simple recon drones using a single thruster. Takes some practice, but the micro drones are cheap, and are a great way to lure enemies into your turret kill zones.
    Explore all secondary areas prior to going underground, as they have tons of useful stuff, especially the refinery facility, which has an automated drone you can repair and tweak to shuttle you between the refinery and landing pad. Some notable locations are a drone factory, and a crashed large grid gunship. Also keep in mind, certain terminals will allow you to actually call in reinforcement drones courtesy of your employer. These drones aren't particularly helpful, but they can be a good source of spare parts.
    When finally getting under ground, remember you can usually drill around turret sight lines. Also, take the time to drill out a functional entrance, and take a small rover in armed with an auto cannon to make quick work of turrets and walls. When going into rooms the rover won't fit into, or is too inconvenient to just blsat your way into, never stand exposed to the door when opening, but rather to the side, and pie your corners, also checking elevation threats. Grind through walls, when you can to avoid doors, and create entry points that give more cover from turrets. Slower is faster.
    When it comes to retrieving the modules, you want a good exfil plan. Bring all modules to a staging area, like the house (which you've now heavily fortified), and then deliver them to the landing pad all at once. You should have built multiple gattling turrets around the landing pad area, and park your hybrid rover there, too, before delivery to give additional firepower.
    Finally, hop into your small fighter, and intercept the ships as they come in, best you can, from the outer limits of your weapon range. Aim for thrusters, so they drop fast. Any that get past you will be met with an onslaught of AA fire from your turrets and vehicle turrets. You can clean up any stragglers as needed.
    Mind you, the first time I did the scenario was long before the Warfare updates, when Frostbite originally launched. I don't even know if there was an achievement then. So I did this scenario, TWICE. First time, I had my ass handed to me, but the second time, after Warfare II update, it was a breeze. The Warfare content, mainly the auto cannons and target locking/leading, made it super easy, but very time consuming.

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      You had me at 24 hours. 🙅‍♀️

  • @techpriestsalok8119
    @techpriestsalok8119 Год назад +5

    So from observation i think the easiest way to get this achievement is to start the scenario before you go to bed, leave it running all night to drain the drones of fuel, then complete it the next day.

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      Lololol, so true 🤣

    • @erubianwarlord8208
      @erubianwarlord8208 Месяц назад

      except it sounds like it spawns fresh ones multiple times so you would have to fuel burn each wave

  • @AlatroyX
    @AlatroyX Год назад +7

    I completed this god damned scenario, cried because the ending was soooo bad, and then switched the world to creative, spawned a spaceship, flew to space, felt complete, and then freaking crashed the ship back into the planet, and blew it up.

  • @celestialpie3712
    @celestialpie3712 Год назад +17

    When I did this, rather than difficult, I actually found this enjoyable. I think the way I went about fighting the drones was much different from you guys though, I would get out of my vehicle and hope the drones target me instead so that the would miss me (cuz they suck at crashing into people) and then not damage my vehicle. I was curious why no one had the achievement, I guess this is why.

  • @Anuwabu
    @Anuwabu Год назад +4

    Frostbite was tough as long as you only built wheeled things and pre WF2 update. The AI enemies gatling weaponry is much less effective than it used to be and the cannons the player can build will absolutely destroy drones large or small.
    I feel like they should revisit that campaign and make more like it. Definitely their best work storywise.

  • @WardenWolf
    @WardenWolf 11 месяцев назад +3

    I built an underground moon base in Creative, changed to survival, and used that to win the Death Wish achievement. It had a vertical shaft going 100 blocks below the surface, and then a horizontal tunnel off that which was sealed in multiple locations from the entrance shaft. There was no chance it was going to do enough voxel damage to break through.

  • @13legomania
    @13legomania Год назад +9

    The main problem I had with this scenario was I kept getting lost during snowstorms and driving off cliffs

    • @Zer0sLegion
      @Zer0sLegion  Год назад +2

      Lol, same thing happened to us

  • @slab-dd6vj
    @slab-dd6vj Год назад +2

    I did that scenario a few times and had a lot of fun with it, but it was less difficult before the warfare update when they nurfed the rifles and increase the deadliness of the interior turrets against players.
    The way I did it the last time was: I set up a full base at the start where you get your first tank rover. and just build a hydrogen-heavy armed craft to do all the surface stuff and then an atmospheric driller with multiple Gattling on it to do the underground stuff (You have a lot of ores resources near the landing zone). And before you bring the last data container prepare multiples type of turrets for final attack.
    You may want to try it again because you missed a couple of bases you could visit. If I remember right one even has a flying ghost in it.

  • @krirub8166
    @krirub8166 Год назад +13

    Considering the nature of the game, SE should be all about playing scenarios made by other players, but for some reason people prefer survival mode even though it doesn't offer anything gameplay wise.

    • @Jenozie99
      @Jenozie99 Год назад +10

      The thing is that there really isn’t a good way to script events for scenarios in the game. So you can build a map and ships but you can’t really turn them into a playable story. Maybe that’ll change with the AI update.

    • @GalCon99
      @GalCon99 Год назад +1

      @@Jenozie99 Escape from Mars managed that pretty well.

  • @GhostOfSnuffles
    @GhostOfSnuffles Год назад +2

    I just finished getting the achievement. I used the trailer to move all 4 of the data blocks at one time by adding a landing gear on the back of the trailer. Then i slapped about 6 gatling turrets on top of the trailer then parked it at the landing pad and hid.
    It's so much easier if you drop off all 4 of the data containers at one time.
    The gatlings did all the heavy lifting because the player rifles are basically useless.

  • @the15minutegamer
    @the15minutegamer Год назад +66

    I have to say it's an awful scenario but well done on getting through it.
    Invisable bridges are always a issue

    • @ArgelTal_
      @ArgelTal_ Год назад +10

      Awful? I thought it was the greatest of all. :D

    • @Zer0sLegion
      @Zer0sLegion  Год назад +17

      It is the best scenario by far it's just pain

  • @Foreststrike
    @Foreststrike Год назад +4

    Through the power of "It's not a bug, it's a feature," you survived.

  • @flintov
    @flintov Год назад +10

    I use the frostbite scenario for testing rover builds.

  • @sandwichguy7315
    @sandwichguy7315 Год назад +4

    My man got an Austria Hapsburg prince and the embodiment of twitter to help him
    Someone gotta make a book out of this scenario

  • @Mavo1974
    @Mavo1974 Год назад +4

    Autocannons on every vehikel.
    Played Frostbite alone, ok, need more than 5 hours, but never be killed that often and at the end i drive a roadtrain of three trucks back to the landingsite.

  • @SgtStuka
    @SgtStuka Год назад +7

    I did this when the scenario first came out. I remember enjoying this a lot and I think I only had to restart twice (Once to get the achievement, and another to play it with a friend) but I don't remember it being so difficult. But I also spent a couple days taking my time slowing going through the whole thing.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I think we reloaded twice in total, we did cheat a little bit though.

  • @aurenian8247
    @aurenian8247 Год назад +9

    Oh man. I've played this through three times so far and I don't think I ever had as bad of a run as you. You have my sympathies.
    The key to not losing rovers in the open is to keep moving. The missiles and bombers aren't that accurate when you are moving. On the mountain road if you shelter under the arches the missiles can't hit you.
    You definitely need to bring a rover underground. When you have a gatling turret the interior turrets are a lot easier to swat. To do that you need to extend the mining rovers pistons out so you can drill straight tunnels instead of digging holes in front of you. You can also top up the miners hydrogen from the terminal at the mining base.
    As for transporting data containers it's easier to load all four onto the truck than carry one separately. The truck can get up the mountain, the problem is you need to compensate for the fact that the rear wheels aren't driving. So you set them to acceleration override and put power and friction way up across the board. Just don't jacknife it halfway.
    I found the final battle easier on my latest run because I restored all the trucks and armoured cars with turrets and parked them around the landing site as well as added a bunch of extra turrets before I even brought the cargo out of the caves.
    So far Frostbite is my favourite scenario in SE. I ended up doing my own extra mission afterwards on the same map.
    You should head back sometime a bit better prepared and take on the other two facilities out there in the snow. There is also a tiny little house to be found with a jetski which is super fun.
    Unfortunately I still haven't got the achievement because it kept bugging out.

  • @Oisin14
    @Oisin14 14 дней назад +1

    funny considering the scenario is in a frozen wasteland while the experience itself was actually HELL

  • @mmario2979
    @mmario2979 Год назад +8

    I loved frostbite, and when i finished i went in creative and decided to rebuild every single building in the scenario, it was quite fun

  • @benvalkeners9718
    @benvalkeners9718 Год назад +9

    As someone who has completed this scenario I can say this scenario is a pain

  • @mailleweaver
    @mailleweaver Год назад +3

    Frostbite is my favorite scenario, but I tend to take it slow. I don't think I've ever seen the spider drone still have power when I got to it. I especially like the mining base on the surface. Missile drones suck, though. I can usually take care of them by setting the gatling on the first found rover to full range and target weapons, but sometimes it lets one through to blow a hole in the road. I don't think I've ever had a problem with the mining rover running out of power. It can also cut a much more serviceable road if you use it correctly.
    The truck with the flatbed trailer can get up the hill on its own if you reduce the strength of the wheel suspensions so they all touch the ground and turn their power all the way up. It also helps to drive on the stone at the side instead of on the ice path in the middle. Ice is slippery, doncha know?
    The last combat bit is really easy when you know it's coming. I replace the damaged missile turret with a custom, 6-gun, auto-cannon turret and that thing melts the big ships before they can ever get within 500m of the landing pad. One regular gatling turret added to the other side of the compound takes care of the small drones that come from the other direction.
    There's also a whole lot more to explore: drone facility, communications facility, ammo depot, science station, and another small place up the hill from the ammo depot that I can't remember the function of at the moment.
    The scenario I can never get to work right is Never Surrender. I've not been able to get any of its achievements to drop, and the drones always stop spawning after 5 or so waves. I think the scripting in that one is just unstable.

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      I don't think Never Surrender is buggy, I think the drones just get lost and drift away. Reloading the world normally fixes that though.

  • @Comicsluvr
    @Comicsluvr Год назад +2

    "Hand weapons have a range of 5 meters and the accuracy of a Storm Trooper." Bwahahahahahahahahaha!

  • @TheDovensian
    @TheDovensian Месяц назад +1

    One day, I should post my own frostbite story. A story of me and my team moving through the uncharted and terrible cold, the vehicles we lost, the ones we built to counter the threats we faced. The armored personnel carrier we decided to build armed with an auto cannon. How we drove through the underground facility in near pitch Black conditions fighting drones from the confines of our armored coffin… One of us remained at the starting base gathering vehicles that weren’t required for the mission at hand and upgrading them with armament and equipment to hold the line… putting the bases defenses at a new level… we found ways to quickly fight through…. Surprisingly the drones remained active even with the extra time we took to set up the capabilities so we could make the new armored vehicle and the base defenses… assault cannons ripping into the woefully outdated ROK vessels as we stood, a small band of DDI mercenaries hired to take on the job… after the smoke settled… and everything went quiet, they had failed to take us out… barely… but we still had the data containers, we used them as leverage to get off of that godforsaken ball of ice… I’ll never forget the name… Operation Frostbite.

  • @RandomYT05_01
    @RandomYT05_01 7 месяцев назад +1

    The explosion montage to the 1812 overture. Classic.

  • @garagamel1233
    @garagamel1233 Год назад +3

    Always love seeing the use of Tchaikovsky’s 1812 overture

  • @holzbrot9272
    @holzbrot9272 Год назад +2

    0:41 The duality of Man

  • @sgmvideos5175
    @sgmvideos5175 Год назад +1

    I like the "reference" to V for Vendeta at the begin in music added to explosions :D

  • @alejandrostrass2559
    @alejandrostrass2559 Год назад +4

    i never thought it could be possible to feel so much pain from someone else through a screen lol. true soldiers

  • @Red_the_pirate
    @Red_the_pirate Год назад +8

    Question: can you add mods to a frostbite save? It'd be fun to add a few weapon mods for a second playthrough idea.

    • @Zer0sLegion
      @Zer0sLegion  Год назад +6

      You can add mods but good look getting ammo for your weapons.

    • @ceilyurie856
      @ceilyurie856 Год назад +3

      @@Zer0sLegion *dies and respawns repeatedly to get magnesium by scrapping ammo.*

  • @MasthaX
    @MasthaX Год назад +2

    It took a while to complete but I can't recall it being this harsh with the drone attacks, I had loads of fun, besides the random darn interior turrets of course!

  • @fridayhawks-spangenberg8979
    @fridayhawks-spangenberg8979 25 дней назад +1

    Just started this scenario... Good to know that claiming the garage and starting mining & construction operations isn't overkill lol

  • @SirBork
    @SirBork Год назад +5

    iv been doing this to, but the frostbite one is the worst thing i swear, keen had it out for us man

    • @Zer0sLegion
      @Zer0sLegion  Год назад +4

      They want to make us suffer for our achievements lol

  • @levimccallum7722
    @levimccallum7722 Год назад +1

    on the topic of destroying an entire planet, with the fact that people have already made ships that can drill entire asteroids, I say it's only a matter of time until someone pulls a Gru and steals the moon.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Who says I haven't done it already.😉

  • @CMDRINC
    @CMDRINC Год назад +1

    The drone knows where it is at all times. it knows this because it knows where it isn't. by subtracting where it is from where it isn't or where it isn't from where it is, whichever is greater...

  • @justsoicanfingcomment5814
    @justsoicanfingcomment5814 Год назад +3

    What is all this about drones running out of ammo? I have never seen the NPC drones run out of ammo.😂🤣🤣🤣😱💀

  • @GuillotineRegent
    @GuillotineRegent Год назад +1

    Dude, Zero, keep up the good stuff! I was so hype to see you uploaded. Caught it 6 hours late, but still made it. Let's goooooo

  • @commanderfreakkz5688
    @commanderfreakkz5688 Год назад +1

    I like how you didn't notice the turret is off

  • @ToddTalksTech
    @ToddTalksTech Год назад +1

    Knowing what was coming, I took the time to turn the garage near the operations center into a pressurized base wit h an assembler and refinery for ores. Built up a defense grid around the landing platform and weaponized a rover. The mining center is a logical place for such activity other than it is a drone magnet. The last slope up to the landing point could be a lot less steeper too. I don't recall kamikaze drones make that big a crater before...

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      They've always been that destructive since I've tried it.

    • @ToddTalksTech
      @ToddTalksTech Год назад

      Also playing solo means going full speed. Playing as a team in a convoy, the target success goes waaaay up.

    • @ToddTalksTech
      @ToddTalksTech Год назад

      For the time the rover builds were very impressive. The air taxi was neat and the rollout of tasks and story were very compelling. The abandoned colony one was good too. If they had had zombies back then hehehe....

    • @ToddTalksTech
      @ToddTalksTech Год назад

      One last. Do not use admin menu. Three times through, two without using menu and I can't get achievement. Monolith was easier.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      @@ToddTalksTech Admin menu doesn't seem to effect it, I used it a couple of times and still got the achievement

  • @jims2267
    @jims2267 Год назад +2

    You did this the hardest way posable :) Congrts :) . Your a gamer. you know that there was going to be a finale battle. I turned that base into a Fortress well before I left site off it. All the ore you need for guns and ammo are right there. My preferred method of travel is by air so I whipped up a basic platform with guns on it for the clime and the semi at the end had 6 interior turrets welded to the data blocks to keep them safe. My answer to every thing is more guns :) hell the landing pad itself had two gatts and 12 interior turrets plus the rocket turret it came with all on its own. To bad there was more fighting and less reading as all the warning sines where right there :)

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I knew there was going to be a final battle, I said it multiple times in the video. I just didn't realise that it was going to be so brutal. I'd assumed we would have been able to complete it with what we had been given, as with everything we'd done so far. Florius and D3lta had looted everything and brought it with us, it still didn't matter.

  • @jacobwilkerson934
    @jacobwilkerson934 Год назад +1

    Zero you probably won't see this but one thing I've learned from this is that the xbox adaptation to this scenario has 99% less drones, that our scenario vehicles are indestructible for whatever reason and can't run out of fuel, and that the end attack is much less intense with each attack drone coming one at a time as the missile turret splatters them. I feel so bad for yall playing on pc 😂

  • @haaveetv7024
    @haaveetv7024 Год назад +2

    No NOT THE MEMORIES ok seriously this is the hardest thing that I have ever done and I still haven’t got the achievement

  • @TheDovensian
    @TheDovensian Месяц назад +1

    It’s not a horrible scenario. It’s war. Meaning it’s even worse

    • @Zer0sLegion
      @Zer0sLegion  Месяц назад

      𝐒𝐮𝐟𝐟𝐞𝐫𝐢𝐧𝐠

    • @TheDovensian
      @TheDovensian Месяц назад

      @@Zer0sLegion I learned you can revisit the scenario and use the warfare 2 weapons to make it fun

  • @osmacar5331
    @osmacar5331 Год назад +1

    so best way to play this scenario. get a friend, and have the trigger the drones, then wait XD.

  • @AGWittmann
    @AGWittmann 4 месяца назад

    This scenario is with the weapons from the two Warfare Updates so easy. You can find Iron, Silicium and Magnesium under the Landing Base, i build a small Mining Station beside it, build some AI controlled Ball Turrets and collected the 4 data cores.
    The end fight was so anticlimatic, the 12 Ball Turrets shredded the enemies so fast, i could only fire 3 Artillery Shells onto the biggest ship, the last one hit and it was gone. Mission done.
    Now the achievement rate is at 0,3% :D

  • @emersondepaz9206
    @emersondepaz9206 Год назад +1

    I'm getting Space engineers for my birthday and two of my other friends are getting the game as well and now I know what to do with them. This is gonna be fun

  • @sjetsakai7772
    @sjetsakai7772 Год назад +3

    Did this scenario by myself. Most difficulty time I had was near the end, I flipped the truck. Super fun though.

    • @sjetsakai7772
      @sjetsakai7772 Год назад

      The key to my survival in this was the thin armor plates. I used them to surround my rovers in a case of armor plates that shielded me just enough to survive.

  • @matt-ju7rk
    @matt-ju7rk Год назад +1

    destroying a planet at 25k subs? we need to get zer0 to 25k subs!

  • @realitydisconnected4155
    @realitydisconnected4155 Год назад +1

    playing it cool achievement was really fun. i did it solo in about 5 hours. kind of just did a run and gun, converted some drones here and there, etc etc. it was fun.

  • @Ivovify
    @Ivovify Год назад +1

    Amazing, well done!

  • @lorenadelcordonez1200
    @lorenadelcordonez1200 Год назад

    this scenario seems hellish, good thing you're the one who played it and showed it to us so we didn't have to do it ourselves

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      You should still play it, it is fun just be prepared.

    • @lorenadelcordonez1200
      @lorenadelcordonez1200 Год назад

      @@Zer0sLegion i played it and it was fun!
      i managed to complete it solo by using the knowledge archieved from your mistakes and by just relying on the armored rover to do everything for me, it was kinda annoying in some places but at the end i managed through.

  • @YOGURT1
    @YOGURT1 Год назад +2

    Syncing the exploding drones up to the music was good! 1812 overture?

  • @GodsBadAssBlade
    @GodsBadAssBlade Год назад +2

    Huh. Always wondered why an easy scenario had very little in terms of players completing it... now i know they made it nightmare mode :3

  • @Tlalson
    @Tlalson Год назад +1

    We spend half of the time trying to get packages to the top after flipping rover and we had to make flying carrier XD

  • @manleychance
    @manleychance Год назад +2

    This video was great and this channel is underated, you sir have gained another sub

  • @user-cj2ug9dd3v
    @user-cj2ug9dd3v Год назад +2

    8:50 My man be breakdancing in the background using a rover

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Lol, it flipped it so many times

  • @ZTRCTGuy
    @ZTRCTGuy 8 месяцев назад

    It's comforting that even someone as good at the game as Zero, they still make the parking brake mistake or press P :3.
    Suffering alright, but you did it.

    • @Zer0sLegion
      @Zer0sLegion  8 месяцев назад

      Bruh, no one said I did it! 😅

    • @ZTRCTGuy
      @ZTRCTGuy 8 месяцев назад

      @@Zer0sLegion 3:30 hmmmhmmmm. :)

  • @dgwingnut8052
    @dgwingnut8052 Год назад

    on my most recent playthrough of this scenario, i did what the developers didn't intend and made a base at the starting area with all the essentials like a refinery, assembler, and etc. this took SO long, that every drone had ran out of power, crashed, or just disappeared for whatever reason. which means the scenario then became a cakewalk with the added bonus that i have maxed out tools and lot's of weapons and ammo. i'm not sure what it is, but i've rarely gotten many waves of drones at all, maybe like one every few hours? in conclusion, the drones were oddly passive for whatever reason.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      They run out of power after a while.

    • @dgwingnut8052
      @dgwingnut8052 Год назад

      @@Zer0sLegion that's odd because i thought drones would spawn into existence for attack waves like the how the space pirate drones did

  • @toucanium2561
    @toucanium2561 Год назад +1

    I am glad to say I am one of the few who ripped my nails out suffering through Frostbite.

  • @JerbytRane
    @JerbytRane Год назад

    When I first played through this scenario alone, I didn't see this many drones. I was attacked pretty rarely so it gave me enough time to minmax my way through the entire thing. I salvaged most of the starting rovers for metal grids to create ships to get around easier and for the end battle I prepared an entire large grid gunship and won easily. I had no idea the drones were supposed to be this aggressive ;-;

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      The worst part is, most of them ran out of battery before we got there, so it was supposed to be worse 😓

    • @JerbytRane
      @JerbytRane Год назад

      @@Zer0sLegion It could've been so much worse had they updated the scenario to use the new Warfare weapons. Imagine you open a door to a railgun turret 💀💀

    • @lampostsamurai2518
      @lampostsamurai2518 Год назад

      I wouldn't be surprised if it was designed to scale, and having multiple players turned it onto the bloodbath

    • @JerbytRane
      @JerbytRane Год назад

      @@lampostsamurai2518 that mightve been the case. I spent last weekend doing this scenario again same thing happened. Not many drones spawned so I had time to make a little figher. I salvaged the starting rovers to get motors and metal grids quickly and salvaged anything with motors in the in the startin base and ended up with a fighter. Ammo was scarce though so I had to conserve it. Every handheld ammo I had I immediately dissassemble to get magnesium for gatling ammo. Every drone I see I had to take down from the back so the gatling guns would stay intact so I could salvage the ammo. It was great

  • @IneptOrange
    @IneptOrange Год назад +4

    You know, this scenario might be a tad too difficult.

  • @-Benito_Swagolini-
    @-Benito_Swagolini- Год назад +1

    I just want you to know the drones at the end have a armed warhead in them so if you were to shot 1 rocket it would have destroyed the drone

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Yeah, it's just we didn't have any rockets.

  • @memesmedmatti2609
    @memesmedmatti2609 Год назад +1

    “Believe the Hole bro”

  • @BritishJax
    @BritishJax Год назад +1

    "it takes but one" was super hard cuz i decided to do it during the release stream from keen just to show off lol. it took a while

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I had to do the whole thing again because I got killed by a door. 😥

    • @BritishJax
      @BritishJax Год назад

      @@Zer0sLegion I did 2 runs total, first was exploring because "new stuff" and blowing up the place.second was some tom Clancy stuff lol. But ey it worked

  • @C_F_M
    @C_F_M Год назад +1

    I got about half way through this scenario solo before I couldn't take the misery any longer. Hell frozen over, is what that planet is

  • @OfficialBiggBenn
    @OfficialBiggBenn Год назад +1

    It is quite a scenario. Especially in multiplayer, where you don't really savescum. Also especially if you destroy your armed vehicles.

  • @TomPrickVixen
    @TomPrickVixen Год назад +2

    Yea I wanted to say that with the new(er) DLCs this scenario can be done much easier. Tough when I 1st went trough it (during the warfare DLC, when i had to start all over after a reinstall) non of the turrets had ammo in them (bug do the new ammo system?) so I just needed to hack them and add ammo and those took out most of the drones (those had ammo) for me. Tough i simply fixed that small flying miner drone and added a seat to it, did not wasted time with the mining rover, and yes by the time i got to the tunnels all the old drones ran out of power. BTW there are a few elite rank stuff, and weapons hidden along the way, if u take the time to read the datapads, but if u fix the facility u can make some too. Maybe I try again, BUT with the new custom turrets.

    • @TomPrickVixen
      @TomPrickVixen Год назад

      BTW even less player resets the drones at the "drone facility", (yes there are like 6 other large buildings u seemed to miss) so thy become friendly.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I did read all the datapads along the way, I just had Florius and D3lta treating the game like an MMO and running from objective to objective.

    • @TomPrickVixen
      @TomPrickVixen Год назад

      @@Zer0sLegion Agh than u missed the "snow bikes" those are really fun...

  • @promptedleek4829
    @promptedleek4829 8 месяцев назад +1

    so, how many turrets are there? yes!

  • @ChadZLumenarcus
    @ChadZLumenarcus Год назад +1

    That looks awesome!

  • @TarsonTalon
    @TarsonTalon 11 месяцев назад +2

    Thank you for suffering, I'm sure others will avenge you by being stupidly overly prepared by first building a base and a battleship. Seems that is what you needed was a frigate for AA defense and fire support.

  • @GuillotineRegent
    @GuillotineRegent Год назад +1

    I KNEW IT! I KNEW FLORIUS WOULD BE THERE. knew it was frostbite the minute I saw the clip! Dude let's GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

  • @Thetankracer
    @Thetankracer Год назад +2

    Whelp, Here it is

  • @Arm0redN3on
    @Arm0redN3on Год назад +1

    man I wish I could play space engineers even more now

  • @gamingmitmaus6949
    @gamingmitmaus6949 Год назад +2

    I have tried this scenario quite a few times, no luck completing it so far. 4 of my friends who tried it with me ragequitted and after I asked them to try again they said they would never play this again. Frostbite is indeed the HELL of Space Engineers.
    And where did you get the music at 17:52? Havent seen it in the Space Engineers OST or Trailers but it sounds really good.

  • @ChadZLumenarcus
    @ChadZLumenarcus Год назад +1

    Thanks to you I was inspired to do this. Great mission.

  • @aricbrandt1486
    @aricbrandt1486 Год назад +1

    I like putting the autocannon turrets on the rover.

  • @907airsoft8
    @907airsoft8 6 месяцев назад +1

    I still have yet to beat this scenario 😂 I still think it's the best one the game has to offer though. I always set up a little base and built a basic refinery and started making ammo out of frustration.

  • @dogf421
    @dogf421 Год назад +1

    the actual modern warefare experience call of duty is too afraid to make

  • @wolfaja755
    @wolfaja755 Год назад

    I just want to say when you have the steps to “shut down” the reactor you were mostly right. Stop coolant flow is probably good enough and increasing the requested power is also pretty good although wouldn’t do much without the coolant tbh. Shutting off power to the control rods would cause a full scram killing the reaction immediately. This would mean less heat production and a slower time to melt down. A properly shut down reactor will still have coolant flow to remove decay heat but one you want to melt down you could just stop coolant flow and it’ll melt down no matter what condition you put it in. Decay heat is the cause of Fukushima because that build up in heat was not properly taken care of. Also hydrogen tends to be a bi product of a melting core which was also seen at Three Mile Island the only difference being Three Mile Island vented off the activated hydrogen and Fukushima was not able to. That’s why Fukushima had a few reactors explode and Three Mile Island just slightly melted their core. Generally speaking nuclear power is safe. The US Navy has operated hundreds of reactors since the 50’s with no nuclear accidents. The reactors being operated by people who’ve gone through only about two years of training. The more you know.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I was just following what the lady in my head told me to do.

  • @GalCon99
    @GalCon99 Год назад

    I just flew back to the mining base, gathered the stuff for a turret with 1400m range and shot those things at the end out of the air from a distance.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Yeah, it was a bit late for that.

    • @GalCon99
      @GalCon99 Год назад

      @@Zer0sLegion The reason why I build a plane in the first place was because I was dragging all 4 of the Data Containers with me at once and there was no way in the world I would ever get them back up the mountain over the ground.

  • @dimensionalchaos8422
    @dimensionalchaos8422 Год назад +2

    ...wait people dont try this? me and my brother finished this months ago, had alot of fun and screaming. also we went afk in the caves and had to go to my other brother's baseball game. accidentally left the game running. all the remaning flying drones underground ran out of battery.

  • @fearmaker1
    @fearmaker1 Год назад

    Those explosive drones were really annoying. Now, everytime i play this scenario, I take the time to craft autocannons.

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      Lol, you think I'm playing this again 😅

  • @kirosun
    @kirosun Год назад +1

    12:56 thats my jam

  • @Night-Wolf
    @Night-Wolf 11 месяцев назад +1

    Cue KS adding more achievements to go along with whatever scenarios they decide to add

  • @daskampffredchen9242
    @daskampffredchen9242 Год назад +1

    I did that Armageddon Tutorial sort of by accident. I thought it was an extra game mode and I just had fun dealing with asteroids

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      I just sat in a pod for 5 hours and went AFK, it was a fun time.

  • @rpengler1
    @rpengler1 Год назад

    Frostbite is much easier if you refit your rover with 2 turrets. I spent like the first hour completely rebuilding the rover from the parts of the first two rover, ending with one that had both cargo space, and weapons.
    One reason why so few got the frostbite achievement is that the achievement came out months after frostbite, so when it popped up, many that already completed the scenario didn't want to deal with it again.

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      We did put to turrets on our rovers. Ammo was the main issue.

    • @rpengler1
      @rpengler1 Год назад

      @@Zer0sLegion I also found ammo to be tight, but not so terrible that I completely ran dry. Although, I did manage internal turrets by hand. I think my final rover had 4 turrets.

  • @gamerelite3989
    @gamerelite3989 Год назад +1

    awsome welcome to the gang who finished this for me i like the added difficulty of nojetpack in this scenario like the lost city makes you come up with new plans :-)

    • @Zer0sLegion
      @Zer0sLegion  Год назад +1

      It's definitely more fun not the have the jetpack for these kinds of things.

  • @d3m3n70r
    @d3m3n70r Год назад +1

    👍Space Engineers invented loitering drones

  • @speedydude1
    @speedydude1 Год назад +4

    The funny thing is, In the xbox version of the game the warhead bomber doesn't work XD. also your awesome!

    • @Zer0sLegion
      @Zer0sLegion  Год назад

      Would be nice if it didn't work on PC as well!