I love this new update, I think the amount of space units can spawn on and be spaced out on trenches should be wider so they aren't all clustered on long looking trenches.
@@Bluekoodo I'm talking about the stickmen, the trenches look like they go endlessly long off-screen but all your troops spawn in the general area in the center rather than being more spread out in an open area.
I love the update and got the game. All I can say is, russia is severely overpowered, as long as you keep all your medals for the russia upgrade tree you instantly win, no matter what map. You just play them really bad, even brutal is a clean sweep. Either make the upgrades way more expensive or mke them less powerful/infantry even worse, because even going against russia is almost a death sentance unless you play ultra defensive with artillery.
Nerf Russia. I get you wanted to showcase them in this video but they are brutally overpowered. If you had played even a bit like you were actually trying you would've had a 2min victory.
same case with france. you can go to the hardest map on brutal difficulty, bum rush with infantry to get medals and immediately unlock a machine gun tank which will give you like a 3 min victory cause its such an overpowered unit so early in the game
Please add Ottomans to this game. They made special rifles which were good in the catagory of sniping. They also specialized on bayonets and trench design. Edit: (Aslo Russians are OP)
Italian Ideas? -special tech tree inclde: •4 levels, all related to morale -what does it do at level 1-4: •1. There is a chance of 10% to spawn a rifle man for one death •2. A chance of 25% to spawn a rifle man for one death •3. 40% to spawn a rifle man for 1 death + 15% for all soldier to gain a boost •4. 60% to spawn 2 rifle men for 1 death + 30% boost to all soldier and tank
@emmepi4945 indeed, Italian attacked Isonzo around 11 times if I'm not wrong, and capporetto shows the increase in morale and speed to gain a lot of land
Suggestion: I feel like you should be able to select a number of troops to charge. That way, you don't loose an entire platoon because you needed to scout. Going hand-in-hand with this, you should be able to toggle bayonets for riflemen. The officer should have a whistle ability, where if you select whistle, he goes up from the trench, blows the whistle and your troops will get a movement buff. If there are any men with bayonets, they could get a bigger buff and some more damage when they charge.
We need foxholes, you can capture these mini capture points and have some protection while charging, 3 at a time! Oh yeah, I forgot to say, they disappear when artillery hits there, so it collapses them! A complicated mechanic, but a unique one
Nation idea: Poland: Horse artylery gun Defensive position buff Makes enemy troops 15% harder to beat Exists to be designed to just be annoying to play as DeBuff does not activate when the enemy is poland
Man i wanna see the russia faction having a ability to the Officer like Ura charges like faster running speed for the infantry when the officer is near and uses his ability that would be super cool baron
You know what I find funny: what's supposed to be the strongest tank for the Russian faction in the game was designed after a tank that in real life was a dismal failure. The tsar tank didn't even get out of the prototype stage.
What if you add a moral bar which means if one side takes more trenches the opposing team's moral will drop leading to desersion or men leaving the battle field
Loved the video @Baron! Can't wait for the next video man! I think I might have a way for the Russians to be an Unstoppable force in Stickmen Trenches! For this to work, you'll need all the Available Upgrades in their Tech Tree Starting with the 40% Faster Spawn rate as well as Maxing out the Amount of Troops per Queue (up to 4 Extra Troops) as well as the Grenades, Mines and Gas Masks. You'll also need the Following Tanks in order from left to right, The Cannon Tank FT-17, The Mark V Tank and the Tsar Tank. You'll need to mainly focus on the Infantry since it's the Russians in World War One. For Every 5 Riflemen you call up, You also call up a Shotgunner. For Every 3 Shotgunners you call up, You also call up an Officer. So let's say you've called up your Officers with the Maximum amount of Troop Spawns. You effectively have 5 Officers, 15 Shotgunners and 75 Riflemen for a Total of 95 Men in your Trench. The Organization in this case is as Follows: • Each Order for a Rifleman brings up a Team of 5 Riflemen. • 5 Teams of Riflemen makes a Rifle Squad of 25 Riflemen. • Each Squad needs a Command Structure, hence the Shotgunners, which Brings the Squad up to 30 Troops. • Each Platoon can have 3 Squads for a Total of 90 Troops, and the Platoon Command team is all Officers, which Brings the Total to 95 Troops. • Each Company can have 2 or 3 Platoons for 190 to 285 Troops, Plus the Company HQ with 2 Teams of Officers, for a Total of 295 Troops. *Note: For the Sake of Performance, This is as far as even I'm willing to Witness Especially PanzerPaw Torture his own PC. Proceed to Further Levels of Command at your own Risk!* After Waiting for about 5 Minutes into the Game, you should Hopefully have your Tanks and Upgrades all Unlocked and in order to Start Making Offensives against the Enemy. Use your Gold and Medal Reserves to Call up some Tanks and Order some Artillery Barrages before Blowing the Whistle for your Men to Signal the Charge once the Tanks have Rolled past them. Let me know what you think about this and I'll catch you in your next video man! Try this out as a Challenge if you want!
i think adding bulgaria as a super defesive faction makes sense ( i think the battle of doiran says enough) edit, i think belgium could work as the allied side version since both are minor nations during the war with great defensive battle's, its just a idea tho
Please think about these ideas for the game, I have been waiting for you to upload a new Stickman trenches video. - fog mode: you can’t see the reserve enemy trenches only the one directly in front of your front line. - barbed wire: slows and damages enemy units - land mine: like barbed wire can be set on no man’s land and acts as a explosive, good for countering tanks
can you add japan and make times of day like night time i would think that japan get some speed bost or something in the night also can you make a medic unit love the game keep up the great work
You should add a AT upgrade to the tech tree so Each 10 troops 1 gets a AT rifle And make infantry deal 90% less damage to tanks without explosives and AT rifles For the AT rifle This is how many hits it takes to destroy tanks 1 for light tanks 3 for medium tanks and 6-8 for Heavy tanks
add a kettering bug as an artillery option it's another weapon that was tested and never went into full production imagine a torpedo, with wings, and a 2 stroke car engine powering a propellor because that is literally what it is
You should do horse's and hero's real life people etc and have better upgrades for german trenches because in real life they planned to stay in the war longer then the allies in world war 1 ❤❤
BARON!?!?!?!?! How about adding Smokes? 🤔The officer can throw smoke when moving forward, which will decrease the machine gun accuracy of the enemy team ?? How about this feature 🔥🔥
I think it would be interesting if you kept the Russian faction as is but made enemy machine guns and units (or just machine guns) miss less shots when shooting at their riflemen. (edit) You could also make it so that when you buy infantry upgrades for them only some of them at random get different upgrades (you spawn 5 and have the grenade and gas mask upgrade, only 3/5 get a gas mask and 3/5 grenades)
Hey baron i have an idea instead of getting one soldier each upgrade instead it has a chance to get a soldier each time like 1soldier 50% 2soldiers 40% 3soldiers 30% 4soldiers 20%
When it comes to visual side of Russians. Give them WW1 Furajka cap, and if You really want to give them helmets a Adrian helmet with a green or khaki color would be acceptable
I have a sugestion i think you should chane the lmg unit is that the french one has a chuchat the russian one has a fedrov avdtmot and the british one has a lewis gun
I love this game, I was waiting for mobile originally but decided to get on PC (good choice for me cause my ipad would have caught fire from unit spam). But regardless, it feels well made and enjoyable. There does feel something missing, I personally want a bit more variety like a rocketlauncher, but thats not my choice. Great game I'm having a blast playing it (pun half intended).
Hey baron I wanna make an Idea What if each Faction has their own Advantage like the Germans they are Stormtrooper while the Russian are Reinforcement (Using the Ww1 Thing they had)
In the next update you could add: Austria-Hungary faction/Serbian Faction/Portuguese Faction/Italian facion Grenadier unit that has a pistol and throws grenades Semi auto upgrade= troops fire faster Musician unit who buffs your troops accuracy,firing speed or exp growth
@@VitalikZ-yz5qw What about backpipes Portugal broke the African Deadlock as well as provided 50000 troops for the western front and helped on the naval front.
12:50 does anyone notice the glitch german mg gunner firing his mg backwards? The Russian faction is probably the most craziest faction, mass infantry attacks plus their Tsar Tank.
Stickman Trenches is 50% off on Steam now so get it if you don't have it! - store.steampowered.com/app/1896390/Stickman_Trenches/
I'm getting stickman trenches right now... CANNOT WAIT!!
Stickman trenches is back!
Дыыаааааааааааа😍😍🤩🤩🤩🤩🤩🤩🤩
W
Did you make this game
I remember one person once suggested being able to place 4 infantry behind a tank to follow it, so yeah add that, and medics too.
No
@@VitalikZ-yz5qwwhy not
Medic would be useless due to the stickman basically being oneshot unless baron implements an hp mechanic
@@phillipdang7531 That was what I was implying
I love this new update, I think the amount of space units can spawn on and be spaced out on trenches should be wider so they aren't all clustered on long looking trenches.
There are many different maps, and you can even make your own however you want to.
Ye
@@Bluekoodo I'm talking about the stickmen, the trenches look like they go endlessly long off-screen but all your troops spawn in the general area in the center rather than being more spread out in an open area.
You should add more bad guy factions because the only bad guy faction is the German you could add the Ottoman Empire
@@StellaVonn You wrote this in the replies of another comment.
I love the update and got the game. All I can say is, russia is severely overpowered, as long as you keep all your medals for the russia upgrade tree you instantly win, no matter what map. You just play them really bad, even brutal is a clean sweep. Either make the upgrades way more expensive or mke them less powerful/infantry even worse, because even going against russia is almost a death sentance unless you play ultra defensive with artillery.
yep 45 second victory
Or maybe add accurate artillery for AIs and players
@@okisok0 that exists already.
@@princeoftara7091 I did not play the game
@@okisok0 If you watched the video you should know about it as well.
Nerf Russia. I get you wanted to showcase them in this video but they are brutally overpowered. If you had played even a bit like you were actually trying you would've had a 2min victory.
Noo!
yeah it is very overpowered
yea he said he would tweak it at around 9:30 :D
same case with france. you can go to the hardest map on brutal difficulty, bum rush with infantry to get medals and immediately unlock a machine gun tank which will give you like a 3 min victory cause its such an overpowered unit so early in the game
But they have no armor
Please add Ottomans to this game. They made special rifles which were good in the catagory of sniping. They also specialized on bayonets and trench design.
Edit: (Aslo Russians are OP)
Janissaries would be epic!!!!
Baron, if you want, I would add different maps like a winter one for Russia and a dead zone for germans
winter or seasonal cycle would be cool
@@thepheonix6347red tulips 🌷
Italian Ideas?
-special tech tree inclde:
•4 levels, all related to morale
-what does it do at level 1-4:
•1. There is a chance of 10% to spawn a rifle man for one death
•2. A chance of 25% to spawn a rifle man for one death
•3. 40% to spawn a rifle man for 1 death + 15% for all soldier to gain a boost
•4. 60% to spawn 2 rifle men for 1 death + 30% boost to all soldier and tank
This is GENIUS! Awesome passive ability! Active ability maybe special troops Arditi, maybe faster moving?
@emmepi4945 indeed, Italian attacked Isonzo around 11 times if I'm not wrong, and capporetto shows the increase in morale and speed to gain a lot of land
@@Ezkhishi i was thinking a lot about how to make the italians competive in the game, i 100% support your idea of morale.
This would be awesome
Little bit underpowered but ok
Suggestion: I feel like you should be able to select a number of troops to charge. That way, you don't loose an entire platoon because you needed to scout. Going hand-in-hand with this, you should be able to toggle bayonets for riflemen. The officer should have a whistle ability, where if you select whistle, he goes up from the trench, blows the whistle and your troops will get a movement buff. If there are any men with bayonets, they could get a bigger buff and some more damage when they charge.
I think bayonets could be really cool.
Add a day night cicle.
During the night the range is HIGHLY reduced and you can't see the enemy untill they are close
This would be good with trench raids.
@@thepheonix6347 same thought
Artillery also becomes highly inaccurate at night because the artillery can’t aim
We need foxholes, you can capture these mini capture points and have some protection while charging, 3 at a time!
Oh yeah, I forgot to say, they disappear when artillery hits there, so it collapses them! A complicated mechanic, but a unique one
Attack of the dead stickmen
Oscowitz then and again,
Attack of the dead; hundred stickmen
facing the lead once again
Hundred stickmen charge again
Die again
Oscowitz then and again, attack of the dead; hundred men
YEAHHH RUSSIAN ARE FR BUILT DIFFERENT
@@stevenbro1 finish the lyrics :|
I like how you made the russians lore accurate, they dont have any tactics other than bury the enemies with numbers
POV you bought the game six days before it went on sale
Nation idea:
Poland:
Horse artylery gun
Defensive position buff
Makes enemy troops 15% harder to beat
Exists to be designed to just be annoying to play as
DeBuff does not activate when the enemy is poland
So called head splitting difficulty
Idea: There should be a moral mechanic where if your soliders have more moral, they'll move quicker, but if they have low moral, they move slower.
MOBILE NOW OR REVOLUTION
Mobile mobile mobile
Mobile moblie moblie
Mobile mobile mobile
Mobile mobile mobile
Mobile mobile mobile
Officers should Have something in the Russian upgrades like it makes them summon Infantry
You should make a zombie mode we’re the units from factions are mixed together in a alliance to stop the zombies
Man i wanna see the russia faction having a ability to the Officer like Ura charges like faster running speed for the infantry when the officer is near and uses his ability that would be super cool baron
nice job i love the russians
idea:u can make russian snipers hit more shots
You know what I find funny: what's supposed to be the strongest tank for the Russian faction in the game was designed after a tank that in real life was a dismal failure. The tsar tank didn't even get out of the prototype stage.
I suggest adding melee attacks like in ww2 germans using shovels or knives to attack the enemy if it's night or foggy
I appreciate Baron reinventing the Blitzkrieg/100 Days offensive (kind of)
thank you baronvongames for making this video because i have not been playing this game much but now i will for this new update!!!
Baron you should add the Ottoman empire and make a dessert map and make the Ottomens orange
A DESSERT map, styled like a kadaif 😂
love your videos. You should add a supply system were you have to upgrade your trenches unit capacity as well as defensive capabilities.
What if you add a moral bar which means if one side takes more trenches the opposing team's moral will drop leading to desersion or men leaving the battle field
Make a ottoman
Ottoman's and Canadians would be epic.
If he adds ottoman maybe camels could be their special vehicle
You should make a campaign mode with historical battles
I absolutely love this idea.
Add the red and white army for winter as winter is coming and of course there is the Russian civil war mainly in winter
Russian Empire army used french helmets, but painted green.
You should definitely add the Austrians, Ottomans, and French.
Maybe the Italians, Bulgarians, and the Romanians to. Idk, there not that important
The french is alreqdy there
Loved the video @Baron! Can't wait for the next video man! I think I might have a way for the Russians to be an Unstoppable force in Stickmen Trenches!
For this to work, you'll need all the Available Upgrades in their Tech Tree Starting with the 40% Faster Spawn rate as well as Maxing out the Amount of Troops per Queue (up to 4 Extra Troops) as well as the Grenades, Mines and Gas Masks.
You'll also need the Following Tanks in order from left to right, The Cannon Tank FT-17, The Mark V Tank and the Tsar Tank.
You'll need to mainly focus on the Infantry since it's the Russians in World War One. For Every 5 Riflemen you call up, You also call up a Shotgunner. For Every 3 Shotgunners you call up, You also call up an Officer. So let's say you've called up your Officers with the Maximum amount of Troop Spawns. You effectively have 5 Officers, 15 Shotgunners and 75 Riflemen for a Total of 95 Men in your Trench.
The Organization in this case is as Follows:
• Each Order for a Rifleman brings up a Team of 5 Riflemen.
• 5 Teams of Riflemen makes a Rifle Squad of 25 Riflemen.
• Each Squad needs a Command Structure, hence the Shotgunners, which Brings the Squad up to 30 Troops.
• Each Platoon can have 3 Squads for a Total of 90 Troops, and the Platoon Command team is all Officers, which Brings the Total to 95 Troops.
• Each Company can have 2 or 3 Platoons for 190 to 285 Troops, Plus the Company HQ with 2 Teams of Officers, for a Total of 295 Troops. *Note: For the Sake of Performance, This is as far as even I'm willing to Witness Especially PanzerPaw Torture his own PC. Proceed to Further Levels of Command at your own Risk!*
After Waiting for about 5 Minutes into the Game, you should Hopefully have your Tanks and Upgrades all Unlocked and in order to Start Making Offensives against the Enemy. Use your Gold and Medal Reserves to Call up some Tanks and Order some Artillery Barrages before Blowing the Whistle for your Men to Signal the Charge once the Tanks have Rolled past them.
Let me know what you think about this and I'll catch you in your next video man! Try this out as a Challenge if you want!
Can you try to get it on mobile 😅🎉🎉🎉
1:18 "a lot of the russian soldiers were consripts" proceeds to show german soldier from ww2 xD
i think adding bulgaria as a super defesive faction makes sense ( i think the battle of doiran says enough)
edit, i think belgium could work as the allied side version since both are minor nations during the war with great defensive battle's, its just a idea tho
Can confirm completely balanced
Bought the game today 🔥
It would be cool if instead of the troops stopping when they get within range of a trench some keep going and fight the enemy inside of the trench
You should add straight trenches it would be very cool
Germony:How many infantrymen you got?
Russian empire: brings in 12 trucks full of infantrymen
I wish u add the Ottoman empire too because they were on world war 1 too and they r basically my favourite empire
Please think about these ideas for the game, I have been waiting for you to upload a new Stickman trenches video.
- fog mode: you can’t see the reserve enemy trenches only the one directly in front of your front line.
- barbed wire: slows and damages enemy units
- land mine: like barbed wire can be set on no man’s land and acts as a explosive, good for countering tanks
i agree good ideas
I love the goldeneye 007 music!
Love the undertale music remix in the background
can you add japan and make times of day like night time i would think that japan get some speed bost or something in the night also can you make a medic unit love the game keep up the great work
1:18 why the POA photo?
they are based
I can you pls add the Austria-Hungary & the Ottomans next?
You should add a AT upgrade to the tech tree so Each 10 troops 1 gets a AT rifle And make infantry deal 90% less damage to tanks without explosives and AT rifles
For the AT rifle This is how many hits it takes to destroy tanks
1 for light tanks
3 for medium tanks
and 6-8 for Heavy tanks
like maybe an airstrike a you can see the plane whooshing down to deliver the package
Love your vids keep This on
I think you should make a new tank called the 5870 bomber Mama
Thank god he came back for the game though what happened to Bot Wars?
add a kettering bug as an artillery option
it's another weapon that was tested and never went into full production
imagine a torpedo, with wings, and a 2 stroke car engine powering a propellor
because that is literally what it is
My brother is back with the classics --- Yessirski
You should keep a kill feed or post battle tab where you can see the deaths(number of deaths)
Wow, Thats a nice update!
Make it so that you can upgrade the # of or the speed of which you get money
That russian three wheeled tank actually failed in ww1💀
Oh look a new stick man trenches video I waited for it for so lo- WAIT RUSSIANS?!
You should add air vehicles like helicopters jets and more
Mf, it's WW1
The only air vehicles we should have is propeller aircraft, mostly biplanes/triplanes
4:15 eatch facthion should have there own type of mg turret like german ww1 mg
You need to keep on playing this game
i think they should add deserting
When bro said that germans wold use poison gas i remember fort osowic or anttak of the dead men
Osowiec then and again
attack of the dead hundred men
make it so that in normal rounds, the enemy can spawn tanks (according to my playthough, they cant)
You should do horse's and hero's real life people etc and have better upgrades for german trenches because in real life they planned to stay in the war longer then the allies in world war 1 ❤❤
You need to make the Tanks stay at a trench and get infront of the soilders for them to be effective otherwise Their not good at all.
BARON!?!?!?!?! How about adding Smokes? 🤔The officer can throw smoke when moving forward, which will decrease the machine gun accuracy of the enemy team ?? How about this feature 🔥🔥
Bad
@@VitalikZ-yz5qw bruh, I only said a few words. I'm trying to make smokes crucial for moving forward
I wish this game was on mobile
Would be cool if they ha drussian hats and maybe the zleensky gas mask
i have an suggestion like can u add a man charge spesial ability for russia
Play attack on toys please I've been asking for a long time now🎉🎉🎉🎉🎉😊😊😊😊
Can you include the k-wagon for the germans as a super heavy tank
There's no super heavy tanks, only light and heavy, tanks is French specialisation, germans are concentrating on infantry
You are right , but it will be cool . Still you have a good point
Alright this is far from the best stickman game ever henry stickmin cannot be beat
I have this game bro you made it off its brilliant
Yay its back
WE NEED MORE BOT WARS AND STICKMAN TRENCHES
I think it would be interesting if you kept the Russian faction as is but made enemy machine guns and units (or just machine guns) miss less shots when shooting at their riflemen.
(edit) You could also make it so that when you buy infantry upgrades for them only some of them at random get different upgrades (you spawn 5 and have the grenade and gas mask upgrade, only 3/5 get a gas mask and 3/5 grenades)
Hi I'm cliff and I'm going through a hard time but when I watch your vids I feel good again
Thanks for making every ones day
@BaronVonGames Will you ever give Consistant updates on 'Bot Wars'
also can you make italy and make them have a chance to double there unit when bought or the abblty to place mines
idea for the game make a mulitplayer mode where you chose a fraction (blue is france and britian while red is germany and russia)
edit: and then you fight aganist the enemy team/fractaion
Perhaps there could be a way to repair trenches, or they would be repaired automatically overtime?
Hey baron i have an idea instead of getting one soldier each upgrade instead it has a chance to get a soldier each time like 1soldier 50% 2soldiers 40% 3soldiers 30% 4soldiers 20%
The 007 theme it takes me back😌
The Russian faction should have the possibility of recruiting an unarmed soldier that would pick rifle from his dead comrade.
"If yoz throw enough bodys st the bullets. They'öl Run out og bullets" -sone russian general probably
When it comes to visual side of Russians. Give them WW1 Furajka cap, and if You really want to give them helmets a Adrian helmet with a green or khaki color would be acceptable
I have a sugestion i think you should chane the lmg unit is that the french one has a chuchat the russian one has a fedrov avdtmot and the british one has a lewis gun
I love this game, I was waiting for mobile originally but decided to get on PC (good choice for me cause my ipad would have caught fire from unit spam). But regardless, it feels well made and enjoyable. There does feel something missing, I personally want a bit more variety like a rocketlauncher, but thats not my choice. Great game I'm having a blast playing it (pun half intended).
You should make the game have gas realistic gas **sugesstion**
I love all your vids
Yo baron whats up
Hey baron I wanna make an Idea What if each Faction has their own Advantage like the Germans they are Stormtrooper while the Russian are Reinforcement
(Using the Ww1 Thing they had)
In the next update you could add:
Austria-Hungary faction/Serbian Faction/Portuguese Faction/Italian facion
Grenadier unit that has a pistol and throws grenades
Semi auto upgrade= troops fire faster
Musician unit who buffs your troops accuracy,firing speed or exp growth
Grenadier unit is useless
Portugal didn't even make anything significant in the war
Musicians are outdates for WW1
@@VitalikZ-yz5qw What about backpipes
Portugal broke the African Deadlock as well as provided 50000 troops for the western front and helped on the naval front.
Please make this game on mobile, this would be fantastic.
You should add mustard gas and when russian troops encounter the gas they can still fight even without gas mask attack of the dead men type
And that's when the dead men are marching again
12:50 does anyone notice the glitch german mg gunner firing his mg backwards? The Russian faction is probably the most craziest faction, mass infantry attacks plus their Tsar Tank.