Maya modeling tutorial - Coffee Cup

Поделиться
HTML-код
  • Опубликовано: 11 сен 2024
  • Welcome to maya beginner tutorial
    -In this maya basic tutorial we will learn how to model a coffee cup
    -------------------------------------------
    Reaching The Sky (Long Version) by Alexander Nakarada | www.serpentsou...
    Music promoted by www.chosic.com...
    Attribution 4.0 International (CC BY 4.0)
    creativecommon...
    ------------------------
    #3dModeling #MayaModeling #CupModeling #MayaBeginner

Комментарии • 14

  • @gamayalvincnt3361
    @gamayalvincnt3361 2 года назад +1

    Thank you

  • @chibamoon6410
    @chibamoon6410 Год назад

    Hi, I followed this, but couldnt get the curve to control the mesh handle. any fixes suggestions thankyou in advanced

    • @cglearnit2022
      @cglearnit2022  Год назад +2

      Go to the wireframe mode then closely select the curve and click right mouse button and select control vertex option
      ....now with the vertex point you can control cup handle mess...Thank You

  • @newnoticedthings4963
    @newnoticedthings4963 5 месяцев назад

    how did u smooth the whole object? i mean u didnt select any setting, plz tell me the shortcut key for that

    • @denver888
      @denver888 Месяц назад +1

      Press 3 for smoothing

  • @gptrage4662
    @gptrage4662 Год назад

    whats the point of using multicup for the bottom of the cup? is it so it makes the bottom flat? i dont understand

    • @cglearnit2022
      @cglearnit2022  Год назад +1

      for the bottom of the cup using multi-cut to connect the division so it looks clean.... thnx...

    • @kamilroelants1157
      @kamilroelants1157 Год назад

      @CGLearnit why did you connect them with the cross-overs tho? Couldn’t you just connect the other two ones on the side to make it even more optimised. It’s still ends up being a quad.

    • @kamilroelants1157
      @kamilroelants1157 Год назад +1

      @Gpt Rage It’s not only to make it look cleaner, it’s also because otherwise you end up with N-gons (which are not allowed when modeling in Maya) They can cause you trouble when you try to later on use your model in a game engine.

    • @kamilroelants1157
      @kamilroelants1157 Год назад

      @@cglearnit2022 ?

  • @eaintzarpwintkyaw7347
    @eaintzarpwintkyaw7347 Год назад

    I just wanted to ask where the curve come from since I don't see u create the curve??

    • @cglearnit2022
      @cglearnit2022  Год назад

      you don't have to create a curve separately ... Its a Bridge with Smooth path+curve option .. it comes with a curve.

  • @priscillatagoe525
    @priscillatagoe525 Год назад

    You didn't explain and I didn't get the shortcut keys you used for the cutting well

    • @cglearnit2022
      @cglearnit2022  Год назад

      i think u mean multi-cut.... its at mesh tools ...