How To Model Wrapped Handles | Blender

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  • Опубликовано: 24 ноя 2024

Комментарии • 61

  • @HrafnNordhri
    @HrafnNordhri Год назад +95

    Every time he says "g'ahead" take a shot.

    • @bengrose2057
      @bengrose2057 Год назад +10

      came here looking for this comment

    • @truegamer4457
      @truegamer4457 Год назад +5

      @@bengrose2057 Me too lol

    • @Mr_Poole
      @Mr_Poole Год назад +3

      ​@@bengrose2057same! Lol

    • @DannyEastes
      @DannyEastes Год назад +4

      Take one shot, or maybe two or three shots, actually im gonna go with one shot
      *takes two shots*

    • @donutcrown2539
      @donutcrown2539 Год назад +9

      One way trip to liver failure

  • @trustthedaedric1841
    @trustthedaedric1841 9 месяцев назад +16

    Brb Gonna Go ahead

  • @CharlExMachina
    @CharlExMachina Год назад +3

    This tutorial was absolute gold. Thanks for sharing these techniques!!

  • @pinkpanther9025
    @pinkpanther9025 Год назад +3

    thanks ive used this tutorial twice now for my models, very helpful!

  • @hunteryoung3756
    @hunteryoung3756 Год назад +3

    yo your amazing!! please keep making videos you help So Much! ive tried learning blender in the past and it was always so overwhelming, but you make it so easy to understand!😁

  • @Cg_Oni
    @Cg_Oni 4 месяца назад

    Extremely helpful video, it helped me wrap the grips of my Katars im modeling

  • @hil3d
    @hil3d Год назад +3

    it is so helpful.. i was stuck while making the handle :)

  • @DARK_KNIGHT_-ts7fb
    @DARK_KNIGHT_-ts7fb Год назад +1

    Bro this was awesome

  • @Decimatorace
    @Decimatorace 27 дней назад

    g'ahead and keep making these videos bro

  • @PlebeianZero
    @PlebeianZero Месяц назад

    If you want bro I can edit out the go aheads for you. Keep up the tutorials though you a G.

  • @overburdend36
    @overburdend36 Год назад +2

    SO HELPFUL VIDEO!!! may I ask how to makes the screw follow the curve(already changed to mesh), I can't make it :(

  • @holydrip2082
    @holydrip2082 Год назад +7

    try not to say go ahead challenge level: impossible

  • @sonarthecat17
    @sonarthecat17 Год назад +1

    Pretty good video. Thanks!

  • @MRvikko47
    @MRvikko47 4 месяца назад +1

    this guy needs a go ahead counter

  • @bobbyhenshall7464
    @bobbyhenshall7464 10 месяцев назад +3

    So should I go ahead?

  • @channelname8623
    @channelname8623 9 месяцев назад +4

    had to watch it on mute because of all the "go aheads" haha. i couldnt even focus. helpful video though aside from that.

  • @autinjones7194
    @autinjones7194 10 месяцев назад

    Thank you very helpful!

  • @virturii2571
    @virturii2571 5 месяцев назад

    Great video!!

  • @SamuelTrautmann
    @SamuelTrautmann 6 месяцев назад

    danke mann.. appreciate it

  • @Velocity_AU
    @Velocity_AU Год назад

    I wonder how easy this would be with a more dynamic shape like a foot or a torso

  • @tsup2
    @tsup2 3 месяца назад

    Using subdivision surface for a wrap that's going to be imported into roblox makes it far too high poly, even at level 1. It's better to just bevel the edges at the lowest possible value, use a weighted normal modifier and delete the inside faces to shave as much as you can off the triangle count.

  • @AbhinavSingh-gw8fm
    @AbhinavSingh-gw8fm Год назад

    Awesome

  • @suyer0712
    @suyer0712 Год назад

    You are amazing bro

  • @CelestialTrill
    @CelestialTrill Год назад

    Nice man, nice!

  • @randomshittutorials
    @randomshittutorials Год назад +8

    Drinking game: Drink every time he says "gonna go ahead".

  • @barbararuiz7441
    @barbararuiz7441 6 месяцев назад

    thank you!!!!

  • @dasanigman6570
    @dasanigman6570 Год назад

    hey there! thank you for the video! i'd like to find out how you texture the first handle that you show in the example on the sword!

    • @TrIIden
      @TrIIden Год назад

      material manager, it's a red and grey circle, should be under the modifiers

  • @milsugione
    @milsugione Год назад +4

    go ahead

  • @Barderino
    @Barderino 5 месяцев назад +1

    I went backward what should i do?

  • @Dark11511
    @Dark11511 4 месяца назад

    when i do subdivision my cube disppears, why does it do that?

  • @haeea
    @haeea 4 месяца назад

    ty

  • @Mrkareem-qe8jo
    @Mrkareem-qe8jo Год назад

    Thx

  • @Waraitk0ni
    @Waraitk0ni 9 месяцев назад

    man, u save my life

  • @phantomrblx5931
    @phantomrblx5931 5 месяцев назад

    it doesnt even work i cant do it as when i pick the line it deltes the whole cube and doesnt even leave that one line behind and when i try to unselect the line it unselects everything :/

  • @samueldelmar-addy7665
    @samueldelmar-addy7665 8 месяцев назад

    amazing

  • @jamesrawbert73
    @jamesrawbert73 Год назад +2

    now how many times did he say go ahead?

  • @imlurkzi7351
    @imlurkzi7351 Год назад

    yo i made the handle but i cant texture or colour it. the uv project buttons are all disabled

  • @jijijijijijijijijijijijiji
    @jijijijijijijijijijijijiji 7 месяцев назад

    Go ahead

  • @yaboizenos5151
    @yaboizenos5151 Год назад

    When I turn on face orientation its blue, does anyone know how to fix it?

  • @Silhouette777
    @Silhouette777 4 месяца назад

    Go ahead and give it a whirl 😂

  • @MYBB90
    @MYBB90 Год назад

    i ALWAYS SEEM TO GET DIFFERENT RESULTS NO MATTER HOW MANY TIMES i DO THE TUTS. i'M AT 5:53 AND IT JUST GOES INSIDE MY HANDLE WHEN I DO THE SUBDIVISION MODIFIER

    • @laelaps5246
      @laelaps5246 9 месяцев назад

      I dont know if you found the answer, but maybe it was inverted normals?

  • @dico3557
    @dico3557 Год назад

    Or you could just create a normal material save tons of polys on something so small that the player would barely see it anyway?

    • @TrIIden
      @TrIIden Год назад

      Alot of people notice textures, and good ones get them wanting it more. plus textures can be modified and accurate, materials still have to be put into a uv map and put on the mesh itself

    • @dico3557
      @dico3557 Год назад

      @@TrIIden Its a handle, 99% of the time you see it it will be inside of a hand and barely visible. You can modify a texture just as good as you could creating the extra geometry. There is no point in this addition.

  • @LukezLolz
    @LukezLolz 7 месяцев назад

    bro stop yapping