I think passive income sources are fine as long as I'm not placing like 200 greenhouses in a row just to farm (no pun intended) money. I typically just place enough to make up for helper fees/salary.
I tried playing American Truck simulator, fell asleep at the wheel, crashed & wrecked my truck, destroyed some property, & was rightfully arrested by Farmer Cop. I sold what was left of my truck & moved back to Ravensport. At least I can use my CDL to transport milk.
I started on Ravenport two months ago on the small fields in bottom right corner. I gradually built it up to the point where I inhabit all the fields in the middle of the map. I have one of the large fields permanently covered with sugar cane. Its a great way to make money while you expand your farm. You plant it once and leave it...simply harvest when its ready and let it grow again. Yield is high and if the price is anywhere over $400 per 1000 litres I kill it with around $800k from a single harvest. Then I have one field which I completely covered in trees. 24m tall. I took another field and turned it into a massive lumber yard. It has a dual purpose. Firstly...it provides me with wood I can chip and logs for the planks needed to make pallets for the meat production plant. My two cow barns provides me with all the manure I need for the caffeine greenhouses that goes to the Coca Cola plant. Half of my sugar cane yield goes into silos for the sugar production plant while I have another field I intermittently harvest sugar beets from for the sugar plant. Sugar then also goes to Coca Cola plant. I have water containers stationed at each place that requires water so it is easier to load and deliver. Another field is used to alternate Barley and Corn harvests for the Jack Daniels plant. At this point in time, I am seriously considering getting rid of my horses, sheep and chickens as the yield I get from them is more work than its worth. And I Can use the land better for some other crop that can be used in the production of Soy Bean and Canola Oil. I have a huge operation going at this time.
Are you finding these production plants in the mods? I’ve seen one for salt and some other one I can’t name atm, but I’ve never seen the ones up you listed besides the pallet one.
@@questioneverything-_- Some came as part of other map mods, some I Downloaded externally from other mod sources. I just made sure they are Global Company mods
a tip on fertilizing... Strap your fertilizing tractor onto a flatbed trailer behind a fast truck. Turn on the spreader then drive the truck as fast as you want spreading the fertilizer behind you. It's MUCH faster than driving the tractor.
@@jon8541 nope, it continues to spread while driving the pickup. But I will say, you need a way to strap the tractor to the trailer otherwise you'll lose it when you turn around at high speed. Its also easy to flip the trailer when turning around.
@@SixShooter14 what fertlize method do you use the one i just tried does not stay running. im playing solo does this only work coop? or am i needing a different method.
@@jon8541 yep, I have the auto-start turned off. But I use the widest spreader I can get. Combine this with contracts and you can make decent money rather quickly. Though you do have to buy the fertilizer.
You shouldn't knock low volume crops like soybeans, canola, and sunflowers. These are great crops if you have dinky equipment(light tractors and tiny cheap tippers), or even moderate equipment with a huge field. Soybeans and Canola also come with faster turnarounds, since you don't have to wait to reseed because you have to mess with straw swaths. If you have a harvester with a big header, they're pretty much 'hire and forget' on big fields. Low volume crops also give you a HUGE bang for your buck per trip when it comes to Great Demands, so they're worth growing and banking in your silo for a that golden opportunity. You lose even more time and money when you start messing with straw bales, so there's a lot of time loss in full volume crops This is something you come to appreciate after having a 3 to 6-hour drag trying to harvest potatoes on a massive contract making 10-20 semi-truck runs because it fills up every lap. Turning a big field around relatively effort-free with hires is a major load off your day. Animals can be maintained with small fields just fine, and high value crops can be flipped on mid-sized fields more frequently.
With harvesting contracts you only need to deliver 75% of the harvest no matter how much you’ve harvested. You can then store the remaining 25% of the harvest until all the harvesting is done and the contract completes.
Contracts : Buy the base dry fertilizer spreader and increase it's size 2X and add the extra wide spreader and it covers a huge area. Fill it and run around fertilizing everyone's fields. You make about 80% in profit. 20% you pay to buy fertilizer and the rest ( minus fuel and wear and tear of your tractor ) is profit. Cultivating and sowing the very large fields is quite profitable and reasonably quick but the small ones are not so great value for your time IMO. Plus you get to play with the huge tractors and airseeder carts that you normally won't use for a long time if at all due to their expense. Maintaining 4 horses is easy and gets you a nice daily revenue stream on Seasons. Each one needs 5 minutes of real time riding which is not too long IMO.
The downside of Fertilizer contracts is that you need cash up front to buy the fertilizer (can be a challenge for a starting out farm) - and you need to factor that fertilizer cost against the payment. However Fertilizer contracts can be completed very quickly because working width of the equipment, so you can knock out multiple in a playing session! And once you get started, they're self financing. For regular crop I tend to prefer canola to soybeans - the seed per acre is significantly lower for canola, price and yield are close. Seed cost can be an issue for a starting farm. For absolute income per acre I like sugar beets, though the work required is significantly higher than cereal, etc for harvest and shipping - oh but that income!! And the entry level equipment is cheap enough, and far less painful than the potato entry level (working width and capacity). I think that the put off for cotton is that entry costs are excessive, and that's the main thing - entry cost or amount of labor to realize the income - canola/soybeans are high value/low yield, so you can harvest a lot of acres, and take fewer trucks to market, so they're "easy"; while the high yield/low value crops are actually more profitable!
If you have a map that does Alfalfa or Clover you've got a great constant money source since the crops re-grow just like grass and just as quickly. It will always have 1xFertiliser state, so the only maintenance you need is just one fertiliser treatment and the finances are such that you don't really need to bother with that if you don't want to. Plus you can silage bale the swath for more income.
I use the buy mechanic in Seasons to make an investment. When prices are low, you buy a lot of grain, keep it in the silo and sell it once the prices are high.
I started with the fendt vario 1100 I'm not to clued up on fendt. The JD s790 combine I had to lease the header the first season, the hatsenbirchler airseeder the joskin tipper, and one field. No mods. I now have 3 S790 combines 4 9620rx tractors 2 trucks and trailers 2 hardi sprayers 2 bourgault airseeders 2 Elmer grain carts and 13 fields. I also have a nice big workshop. That is 136 hours over a course of 3 months.
The only drawback to the windmills is that at $25k to buy and $30/hour income, it's going to take 34.7 game days to recoup the cost. Eventually.... it'll be a money maker, but not for a month.
The best and this my personal opinion is buying one large piece of land one big combine one airseeder one 400 or 500 horse tractor and one tipper. I play base game with the premium edition.
all good stuff..logging and root crops can be profitable too and those asking you have to have contracts available on the map to show them and do the 3 types FC showed in the tut
WHO DISLIKED I SWEAR THAT I WILL PUT U IN PRISON FOR THE REST OF UR LIFE. UN DISLIKE AND LIKE THE VID BTW MAKE SURE TO LIKE THE VID TO MAKE THE HATER POTATER POLICE HAPPY (and farmer cop) 😄
Maybe it takes to play easy mode. I play hard and my contracts are never fair. Fertilizing contract gives me about 2-3k. And I don't know if I can do a large field with just one pallet of fertilizer. 2 pallets cost 4k. So even if they pay 6k, it means I get $2000 for 30 min of work. Delivery missions are same money faster. Harvesting works better. The best contract I had in Ravenport (the biggest field like 8) was about 50k. And it took me 2 real days to harvest. I sold the remaining 25% of crop for extra 75k though. And that's the best money I ever made. Field 23 that I own gives me 14k per harvest. And it takes 2k for fertilizer. $450 for lime since I need 3 packs once in 3 harvests. So +10k after all. It's incredibly slow. But I dunno if I want to play easier modes. I hate being given everything. What's the point then? I start with $1.5M, that's freaking insane. Of course I can buy the best harvesters for that. What would I play for if I already have everything?
How is you contract rewards so high mine for harvesting is like under 10k sometimes for potatoes it's above like 15k and my fertilizing contracts are normally like 9k to 6k
Cool! I’m trying silage next! I’ve worked on horses and soybeans so far. Maybe I’ll try the greenhouses too. Playing on No Man’s Land, that’s kinda all I can take from this video unfortunately. Thanks Farmer Cop! 💙
I think passive income sources are fine as long as I'm not placing like 200 greenhouses in a row just to farm (no pun intended) money. I typically just place enough to make up for helper fees/salary.
totally agree
I tried playing American Truck simulator, fell asleep at the wheel, crashed & wrecked my truck, destroyed some property, & was rightfully arrested by Farmer Cop. I sold what was left of my truck & moved back to Ravensport. At least I can use my CDL to transport milk.
I started on Ravenport two months ago on the small fields in bottom right corner. I gradually built it up to the point where I inhabit all the fields in the middle of the map. I have one of the large fields permanently covered with sugar cane. Its a great way to make money while you expand your farm. You plant it once and leave it...simply harvest when its ready and let it grow again. Yield is high and if the price is anywhere over $400 per 1000 litres I kill it with around $800k from a single harvest.
Then I have one field which I completely covered in trees. 24m tall. I took another field and turned it into a massive lumber yard. It has a dual purpose. Firstly...it provides me with wood I can chip and logs for the planks needed to make pallets for the meat production plant. My two cow barns provides me with all the manure I need for the caffeine greenhouses that goes to the Coca Cola plant. Half of my sugar cane yield goes into silos for the sugar production plant while I have another field I intermittently harvest sugar beets from for the sugar plant. Sugar then also goes to Coca Cola plant. I have water containers stationed at each place that requires water so it is easier to load and deliver. Another field is used to alternate Barley and Corn harvests for the Jack Daniels plant. At this point in time, I am seriously considering getting rid of my horses, sheep and chickens as the yield I get from them is more work than its worth. And I Can use the land better for some other crop that can be used in the production of Soy Bean and Canola Oil.
I have a huge operation going at this time.
Are you finding these production plants in the mods? I’ve seen one for salt and some other one I can’t name atm, but I’ve never seen the ones up you listed besides the pallet one.
@@questioneverything-_- Some came as part of other map mods, some I Downloaded externally from other mod sources. I just made sure they are Global Company mods
The best way to make money in Farming Simulator is to watch Farmer Cop 👮♀️
👍
a tip on fertilizing...
Strap your fertilizing tractor onto a flatbed trailer behind a fast truck. Turn on the spreader then drive the truck as fast as you want spreading the fertilizer behind you. It's MUCH faster than driving the tractor.
how does the fertilizer stay on while driving? i would think it would go off when you exit the tractor.
@@jon8541 nope, it continues to spread while driving the pickup. But I will say, you need a way to strap the tractor to the trailer otherwise you'll lose it when you turn around at high speed. Its also easy to flip the trailer when turning around.
@@SixShooter14 what fertlize method do you use the one i just tried does not stay running. im playing solo does this only work coop? or am i needing a different method.
@@SixShooter14 never mind i see now i have left auto engine start on which auto shuts it off i think it should work now.
@@jon8541 yep, I have the auto-start turned off. But I use the widest spreader I can get. Combine this with contracts and you can make decent money rather quickly. Though you do have to buy the fertilizer.
I use the field flipping all the time. Sometimes I don't feel like planting and other stuff but want to harvest.
You shouldn't knock low volume crops like soybeans, canola, and sunflowers. These are great crops if you have dinky equipment(light tractors and tiny cheap tippers), or even moderate equipment with a huge field. Soybeans and Canola also come with faster turnarounds, since you don't have to wait to reseed because you have to mess with straw swaths. If you have a harvester with a big header, they're pretty much 'hire and forget' on big fields. Low volume crops also give you a HUGE bang for your buck per trip when it comes to Great Demands, so they're worth growing and banking in your silo for a that golden opportunity. You lose even more time and money when you start messing with straw bales, so there's a lot of time loss in full volume crops
This is something you come to appreciate after having a 3 to 6-hour drag trying to harvest potatoes on a massive contract making 10-20 semi-truck runs because it fills up every lap. Turning a big field around relatively effort-free with hires is a major load off your day. Animals can be maintained with small fields just fine, and high value crops can be flipped on mid-sized fields more frequently.
I love making grass silage
same its so easy with 2 people
With harvesting contracts you only need to deliver 75% of the harvest no matter how much you’ve harvested. You can then store the remaining 25% of the harvest until all the harvesting is done and the contract completes.
Contracts :
Buy the base dry fertilizer spreader and increase it's size 2X and add the extra wide spreader and it covers a huge area. Fill it and run around fertilizing everyone's fields. You make about 80% in profit. 20% you pay to buy fertilizer and the rest ( minus fuel and wear and tear of your tractor ) is profit.
Cultivating and sowing the very large fields is quite profitable and reasonably quick but the small ones are not so great value for your time IMO. Plus you get to play with the huge tractors and airseeder carts that you normally won't use for a long time if at all due to their expense.
Maintaining 4 horses is easy and gets you a nice daily revenue stream on Seasons. Each one needs 5 minutes of real time riding which is not too long IMO.
Grass silage is what I normally do for "quick" money. At least until a catalytic converter processing plant shows up for GC.
The downside of Fertilizer contracts is that you need cash up front to buy the fertilizer (can be a challenge for a starting out farm) - and you need to factor that fertilizer cost against the payment. However Fertilizer contracts can be completed very quickly because working width of the equipment, so you can knock out multiple in a playing session! And once you get started, they're self financing.
For regular crop I tend to prefer canola to soybeans - the seed per acre is significantly lower for canola, price and yield are close. Seed cost can be an issue for a starting farm.
For absolute income per acre I like sugar beets, though the work required is significantly higher than cereal, etc for harvest and shipping - oh but that income!! And the entry level equipment is cheap enough, and far less painful than the potato entry level (working width and capacity).
I think that the put off for cotton is that entry costs are excessive, and that's the main thing - entry cost or amount of labor to realize the income - canola/soybeans are high value/low yield, so you can harvest a lot of acres, and take fewer trucks to market, so they're "easy"; while the high yield/low value crops are actually more profitable!
Yeah, they are honestly balanced fairly well in regards to ROI and profit vs. work. FarmerCop's video on comparing crop profits was quite interesting.
What map are you on?
If you have a map that does Alfalfa or Clover you've got a great constant money source since the crops re-grow just like grass and just as quickly. It will always have 1xFertiliser state, so the only maintenance you need is just one fertiliser treatment and the finances are such that you don't really need to bother with that if you don't want to. Plus you can silage bale the swath for more income.
I had not thought of the “buy and sell” one yet. Thx... the jack Daniel’s distillery is good too. It almost feels like cheating it’s that good.
What is the mod for the trucking? I can’t find it on console.
That reversing the tanker tho 😂
I use the buy mechanic in Seasons to make an investment. When prices are low, you buy a lot of grain, keep it in the silo and sell it once the prices are high.
Haha, I've done that too....kinda feels like cheating, might as well just edit the xml file...lmao
how do you do that?
Nice video as always.
You have to drop 75% of your harvest to complete a harvest contract. The rest is for you.
1:12 personally I use horses :) great video!
I started with the fendt vario 1100 I'm not to clued up on fendt. The JD s790 combine I had to lease the header the first season, the hatsenbirchler airseeder the joskin tipper, and one field. No mods. I now have 3 S790 combines 4 9620rx tractors 2 trucks and trailers 2 hardi sprayers 2 bourgault airseeders 2 Elmer grain carts and 13 fields. I also have a nice big workshop. That is 136 hours over a course of 3 months.
The only drawback to the windmills is that at $25k to buy and $30/hour income, it's going to take 34.7 game days to recoup the cost. Eventually.... it'll be a money maker, but not for a month.
Being a semi driver, watching how you backed it up gave me a migraine. Looking forward to your 22 content
The best and this my personal opinion is buying one large piece of land one big combine one airseeder one 400 or 500 horse tractor and one tipper. I play base game with the premium edition.
all good stuff..logging and root crops can be profitable too and those asking you have to have contracts available on the map to show them and do the 3 types FC showed in the tut
You are the only youtuber who hearts his comments thank you
I read every comment I get on the channel :)
What map is this in your intro and is it available for console? It looks really pretty.
Nice and helpfull video:) wish we had that horse helper on console.
Selling sugar made from sugar beat harvesting is such good money, made over 1mil in 3 runs playing on Susquehanna River Valley
WHO DISLIKED I SWEAR THAT I WILL PUT U IN PRISON FOR THE REST OF UR LIFE. UN DISLIKE AND LIKE THE VID
BTW MAKE SURE TO LIKE THE VID TO MAKE THE HATER POTATER POLICE HAPPY (and farmer cop) 😄
Which map is the thumbnail? And first few minutes? Is it available on fs22?
The map in the thumbnail is Spectacle Island, not currently out for FS22
Maybe it takes to play easy mode. I play hard and my contracts are never fair. Fertilizing contract gives me about 2-3k. And I don't know if I can do a large field with just one pallet of fertilizer. 2 pallets cost 4k. So even if they pay 6k, it means I get $2000 for 30 min of work. Delivery missions are same money faster. Harvesting works better. The best contract I had in Ravenport (the biggest field like 8) was about 50k. And it took me 2 real days to harvest. I sold the remaining 25% of crop for extra 75k though. And that's the best money I ever made. Field 23 that I own gives me 14k per harvest. And it takes 2k for fertilizer. $450 for lime since I need 3 packs once in 3 harvests. So +10k after all. It's incredibly slow. But I dunno if I want to play easier modes. I hate being given everything. What's the point then? I start with $1.5M, that's freaking insane. Of course I can buy the best harvesters for that. What would I play for if I already have everything?
What maps were you using to show contracts and field flipping?
FC, I would also like to know which map you're using. Thanks for the great tips.
Stone Valley :)
What was that map in the beginning of the video
The maps are no mans land, chellington and spectacle island
Ive made millions in game making silage with the milling machine because of you👍
There is a cotton Harvester for around 200k on modhub.It is also for consoles.
Of course i forgot about that one haha
I always avoided cotton and now i love it
Good to see you in fs news thank you
What about corn silage FC? I thought it made more than grass silage.
Per area yes but its much more expebsinve for equipment so grass is usually a lot easier to start with
@@FarmerCop Gotcha, thanks FC
Sir I salute you for what you do on The Daily and protecting your community I salute you. And you are needed
Thank you, I really appreciate that
How is you contract rewards so high mine for harvesting is like under 10k sometimes for potatoes it's above like 15k and my fertilizing contracts are normally like 9k to 6k
It depends on the field sizes, larger fields will be worth more
Hello farmer cop this was very useful
Government subsidy signs work well
Cool! I’m trying silage next! I’ve worked on horses and soybeans so far. Maybe I’ll try the greenhouses too. Playing on No Man’s Land, that’s kinda all I can take from this video unfortunately. Thanks Farmer Cop! 💙
map?
Can someone link the video to rustymoneygaming? I can’t find it
ruclips.net/video/7QlPB61lg10/видео.html
Not sure which but it should be one of these ruclips.net/user/RustyMoneyGamingsearch?query=mercury
Hi
Plz how can I do contracts in no man's land
Subscriber contracts?
Is there anyway to make property income?
Yes
Great tips FC
There is a cotton mods on mod hub
what I do
Soya beans
Sunflower
Corn
Wool
Hi! Hola! Buen video, gracias!! Qué mapa es el que aparece primero en el video?
Hi! Nice video, thanks !! Which map appears first in the video?
Thanks
Thank you and the first map is Chellington Valley :)
@@FarmerCop thanks!!!!
Number 11 -
I just alt+ctrl+0
I like to flip fields
11. Logging
I cant disagree haha
@@FarmerCop logging is possibly one of the more tricky ways aswell! Lol
I love soybeans
The best way to make money on pc is to download the money cheat and spam ctrl-alt-0