Better Curve Modifier in 7 minutes | Blender 4.2 | Yesway™️
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- Опубликовано: 10 сен 2024
- Hey!
The default curve modifier in Blender seems to be a bit unhandy and has some limitations, so I decided to fix that and create a custom curve modifier.
I will share the source files soon :)
If you have any questions - go ahead - I will be very glad to answer!
All the best!
Filip
Source files here!
www.yesway.works/tutorial-curve-modifier
Looking forward for that website!
@@axeldante1 I've just posted it :)
Bro I don’t know how you haven’t blown up yet, your content is next level. Keep it up!
haha Thanks! This is my third tut, also my videos are very specific so not many people will watch it, unfortunately.
earlier i stumbled upon your channel and gosh! I love your work, it reminds me of microsoft 3D vids kinda vibe! I went through every single vid on your website!, your style is what I'm aiming for! u're truly inspiring and amazing! keep up the great content! U deserve a lot attention!
You cannot imagine the feeling when I am reading this comment 🥰
Great. The thing is I'd like to have the modifier applied to only a selection of the mesh with a smooth transition between the deformed part and the rest of the mesh. I'll explain more if you are interested, the purpose being to have a procedural sculpting tool for organic objects (muscles, knees, sinews) I worked on it a bit but I can't pull it off by myself.
Yeah it might be difficult. Maybe will figure it out somehow
I really appreciate these instructional videos and breakdowns. Thank you, Sir!
You're welcome 🤗
Thanks!!
Great tutorials !!! One time I really need to try really geometry node, but still working on a Blender production workflow. Can learn everything at the same time.
Thanks!!! It's always better to learn the basics first, geo nodes have so much potential but go get these working you need to get the essentials of the program first.
Have a good day!!
This is amazing production value! Love it!
THANKS!!! thats amazing!
Wow, just the first few minutes was awesome thanks! But I'd also like a quick tutorial on your explainer graphics they look so cool and still a bit challenging to make
Thank you!!! Which explainer graphics are you talking about exactly? 😁
Found your channel through Map Generator. I love your work and tutorials. Please continue creating these, and I will always look forward to your videos. Hopefully, many people will too. 😊
@@Originallyright Thank you! That's really lovely 🥹
I've been trying to get into motion graphics. Your work inspired me a lot.
Congrats on your work Yesway went through your videos saw an amazing work, one thing i like is that your work is similar to microsoft 3d videos which is a style i really like, maybe just to give you an idea because ive been experimenting with papers in blender a lot, maybe you would like to show us a technique that you use for page twits, rolls or anything else related to that, have a great day!
Thx!!! Yeah Microsoft videos are so satisfying to watch.
Great idea, I ussually use cloth modifier and some other things for paper stuff to get a real, clothy result. But ofc we can try using this curve modifier :)
Thanks a lot for sharing this with us. ❤
@@ronitrajput3934 my pleasure 😊
Awesome tutorial!
@@krydroidhexx8439 glad to hear that! 🥹
Hello buddy, how are you? My name is Lakhwinder Singh. Thank you so much for the wonderful video, I love it. Thank you so much for putting in the effort and valuable time in this video. I have so many questions in my mind. It's really helpful for me if you answer, thank you.
1) How many years have you been using Blender?
2) How many software are you using for commercial projects, like Blender and DaVinci Resolve, etc.?
3) I want to learn to reach a level like yours. Any tips for me? I learn every day or night. I follow Crossmind Studio tutorial videos, like the Geonodes series. How can I learn this at an advanced level?
4) How did you begin your journey?
5) Should I learn Houdini 20.5?
6) Waiting for your masterpiece video. Thank you! Love from India.
@@lakhwindersinghmj2095 Hey! Glad to hear that!!
1. 7 years
2. Blender + Da Vinci
3. You just need time. Its about learning stuff from tutorials and then using it in your projects. You start to see patterns and start using them in your own way.
4. I don't remember, I think I wanted to create a game in Unity haha.
5. I think this software is amazing, so yes!
6. 🥹
From 32 seconds. That's very nice but fiddly to make in Blender
That's just an isometric view with some toon shaders haha
REALLY GOOD SOLUTION TO CURVE MODIFIER
Glad to hear that!
How did you do these moves? Can you explain them fully please? 6:39
haha, it's a bit more complicated but not in short I used this custom curve modifier and just add a vector mix node and use the factor to apply the strength of the displacement.
So the same geo nodes setup, just add the v mix node.
How did you learn to do the equation and figure this out?! I can't understand how you can come to this conclusion. You're clearly right and it's awesome but i wish i could think like this!
haha, thanks! Yeah, it requires some thinking but if you do geo nodes often you can see some patterns and solutions come to head much easier.
And ofc some math knowledge haha
im too dumb for this. i like it tho
Haha. Rly? I tried my best to keep it simple 😭
Please can you make a tutorial about how to make those wavy animations please🙏🙏🙏
Maybe will record something like that also! Thank you!
❤❤ nice, why this vidoe has a different voice?? 🧐
My mic is terrible, had to use AI speech to speech to get rid of the noise haha
Can you reply to my comment when the file's up please?
I've just done that!
Don't you want to try to make it yourself, haha?