You Should be Using Proximity in Your Animations (Blender)

Поделиться
HTML-код
  • Опубликовано: 23 ноя 2024

Комментарии • 153

  • @walterrojas2761
    @walterrojas2761 Месяц назад +5

    The kind of content that I barely comprehend but I cannot stop watching it.

  • @DaneBadenhorst
    @DaneBadenhorst 2 месяца назад +15

    To get the ball to roll exactly, press N in 3D view. Right click the Y rotation, click Add driver. Type var * 1. Where is says Object, click the eye dropper and select the empty. Now the ball should rotate perfectly, no slipping.

    • @wizarvelous
      @wizarvelous 2 месяца назад +1

      This works. Thanks!

    • @MickHeureux
      @MickHeureux Месяц назад

      If you put 1.25 instead of 1, it will match with the 120frames loop from the tutorial. Althought technically, the ball will be slipping a little!

    • @AgustinCaniglia1992
      @AgustinCaniglia1992 29 дней назад

      It works thanks!

  • @3Digitalist
    @3Digitalist 3 месяца назад +28

    I love this, especially coming from a motion graphics background. Hope Blender one day can beat C4D's motion graphics tools. I think we can do more with Blender, the setup just takes more time

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +8

      I’m with you on that!

  • @burtveracruz
    @burtveracruz 3 месяца назад +4

    Thank you so much for doing this! I was scouring the youtube to find an updated (4.2) tutorial on the proximity node. You made this one extra clear and non-complicated. I'll definitely tag you on a post when I use the set up.

  • @3D-Amir
    @3D-Amir 2 месяца назад +1

    Watching your geo node tutorials, I feel like I finally can understand what each of the nodes really do. A lot of tutorials just say plug this and this and this, and you are done! 😄 Thank you for your great tutorials and hope to see more very soon

  • @ScatterlingsOfAfrica
    @ScatterlingsOfAfrica 3 месяца назад +1

    That subsurface material is satisfying AF.
    Awesome tutorial !

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +1

      Their so nice to look at

    • @Mr_Optimist_UZ
      @Mr_Optimist_UZ 3 месяца назад

      Thanks Ducky. Great video as usual!
      Plus would you recommend a MacBook pro (M3 pro or something) for blender? From learning to work (advanced)

  • @anassulaiman888
    @anassulaiman888 3 месяца назад +1

    One of the most important videos for abstract animation style thanks

  • @graphguy
    @graphguy 3 месяца назад +12

    This is an amazing organic correlation with an infinite amount of applicability.

  • @SunDevilDave
    @SunDevilDave 3 месяца назад

    Oh wow! Your timing couldn't be more perfect. Thanks!
    Going to use this method for an animated flow diagram.

  • @UnderscytheJS
    @UnderscytheJS 3 месяца назад +2

    Very nice tutorial Ducky, although I don't know if it's because I'm using ver. 4.0 but the tiles offset also affects the Y-axis, and no amount of fine tuning will fix the proximity node with either that nor the material shifting on the tiles.

  • @ronioclarenzo6137
    @ronioclarenzo6137 Месяц назад

    Awesome tutorial, dude! Thanks so much for you tremendous help throughout the years! Keep the good stuff coming!

  • @mebessusn
    @mebessusn 3 месяца назад

    Amazing content as usual. This was a cool lesson that I was thinking about as I watched the Snyder Cut (Justice League) when barry is running back in time and as he does each footstep has a power surge effect on his feet and it restores the world one step at a time. Now I want to do something like that with this proximity idea, and characters walk cycle or even a running animation and then have each set of new tiles have a surge effect. Good inspiration ducky!

  • @sibuhlubi
    @sibuhlubi 3 месяца назад

    For the first time I understood your tut. Amazing 😊

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +1

      I’m glad to hear that!

  • @manuelmatheu
    @manuelmatheu 3 месяца назад

    Love this! Is like bringing back effectors from C4D into Blender. Love your tutorials Ducky, keep it up!

  • @khaireddine1365
    @khaireddine1365 3 месяца назад

    thank you so much for being a great guide through Blender µ
    Your videos are always inspiring me and teaching me new tricks in blender
    may the gods bless you

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +1

      I appreciate that!

  • @BKR-Motion
    @BKR-Motion 2 месяца назад

    this is literally EXACTLY what i was looking for

  • @manuelalejandropaezacevedo8477
    @manuelalejandropaezacevedo8477 3 месяца назад

    Awesome and very useful tutorial as always, thank you for taking your time to share this with us.

  • @geert-jankamphuis3899
    @geert-jankamphuis3899 3 месяца назад

    Amazing tutorial! I really love this style! Thank you for sharing!

    • @TheDucky3D
      @TheDucky3D  3 месяца назад

      I’m glad you liked it

  • @boomanimationUG
    @boomanimationUG 3 месяца назад

    Thank you for taking time to make this.
    Much appreciated. Real helpful.
    All the best in your work.

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +1

      I appreciate that!

  • @JeanDupont-x6j
    @JeanDupont-x6j 2 месяца назад

    Tanks a lot for all your tutorial. I'm saving money for your texture pack :) :)

  • @sakshampandit965
    @sakshampandit965 3 месяца назад

    Thank you, your tutorials are always helpful!

  • @cowboi459
    @cowboi459 2 месяца назад

    Nice stuff! Thanks for sharing your knowledge!

  • @gregrtodd
    @gregrtodd 3 месяца назад

    Thanks Ducky. I've been meaning to get into GeoNodes since they were released, but just couldn't find a good use for them. This is just the inspiration I needed.
    My only criticism is that there is an awful lot of "just grab this" and "just plug this into that" and I like to know why I'm doing something. I realise that this 22 min video would be a 90 minute one if you explained every little thing that you did here, but I'd be okay with that too. If you have any link for other videos where you go a bit deeper into what different nodes do and why, that would be appreciated.

    • @TheDucky3D
      @TheDucky3D  3 месяца назад

      Yea I understand it can be a lot! It just means you have control over everything

  • @technoendo
    @technoendo 3 месяца назад

    Man, Nathan you are getting so good. Always enjoy your tuts, thanks for being an inspiration for so many years of Blender motion graphics.

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +1

      Thank you so much!!

  • @BlueGuitarMusic
    @BlueGuitarMusic 3 месяца назад

    You've earned every sub. I've been here since 500 and 3 video tuts. You're teaching should be the new bar, and your style is wild. Well earned.

  • @DNardi73
    @DNardi73 2 месяца назад

    Great tutorial!!! Thank you

  • @zboy303
    @zboy303 Месяц назад

    You only need the Geometry Proximity node when you're using a mesh of more than a single point.
    To recreate these setups for a single point, just use a Vector Math node set to Distance, plug the Position into one socket and the Location of your Object Info into the other. Use that to drive the Map Range.

  • @cemgulpunk
    @cemgulpunk 3 месяца назад

    Looks great! Thank you.

  • @calha2595
    @calha2595 2 месяца назад

    thanks for sharing! love it

  • @davidffortesmeireles5328
    @davidffortesmeireles5328 8 дней назад

    great tuto thx you

  • @ElTrolldego
    @ElTrolldego 2 месяца назад

    Great video, thanks! Is it possible to have multiple objects affect a mesh (or equivalent) through proximity?

  • @BlendIdea
    @BlendIdea 3 месяца назад

    Amazing dude 🤩 thanks

  • @RobSmith-g9u
    @RobSmith-g9u День назад

    Lets say instead of the cube(object), I wanted to use a Soda Can I rendered. When I replace the object in the geo nodes with my Soda Can, the "label" material ends up covering the whole object in the grid rather than matching all the assigned materials in my Soda Can. Is there a way to have the grid match all the assigned material from the object mesh?

  • @mirooooo0
    @mirooooo0 2 месяца назад +1

    Can you please do a tutorial to how to do circle array one?

  • @henningstrandvik8245
    @henningstrandvik8245 3 месяца назад +1

    Love your videos!!!... keep it up! :)

  • @nikk40
    @nikk40 Месяц назад

    Beginner question here - Instead of the emtpy, can we use an object (like that sphere parented to the empty) for proximity? Thank you!

  • @Mr_Optimist_UZ
    @Mr_Optimist_UZ 3 месяца назад

    Thanks Ducky. Great video as usual!
    Plus would you recommend a MacBook pro (M3 pro or something) for blender? From learning to work (advanced)

  • @manthanbohara6424
    @manthanbohara6424 3 месяца назад

    Your videos are always amazing

  • @rohitshekhawat001
    @rohitshekhawat001 2 месяца назад +4

    sir can you help me
    when am i plug the attribute node to color ramp , color show on all the cubes sir please help me
    your work is amazing

    • @Mahdi3DRender
      @Mahdi3DRender 2 месяца назад +2

      just change point to Instance in "Store Named Attribute" in geo nodes and in shader "Attribute" change geometry to Instancer

    • @rohitshekhawat001
      @rohitshekhawat001 2 месяца назад +1

      @@Mahdi3DRender thanks bro

    • @jaceporikos
      @jaceporikos Месяц назад

      You are the best in the world ​@@Mahdi3DRender

    • @kevinrooter5026
      @kevinrooter5026 Месяц назад +1

      ​@@Mahdi3DRenderthanks man

  • @mikethom2119
    @mikethom2119 3 месяца назад +2

    Thx Ducky3D love geometry nodes, lol @5:24 using blender 2.0 Marty McFly wants his car back

  • @nintenxgaming
    @nintenxgaming 3 месяца назад

    AMAZING!!! Thank you 1

  • @michaelfae
    @michaelfae 2 месяца назад

    Hi, I'm just about buying your course. Will I find a lesson on this inside?

  • @odourpreventer
    @odourpreventer 2 месяца назад

    Nice, but in this particular case I prefer to use a "Read Position" node with "Vector Math Distance". No extra geometry needed.

  • @Smeaf
    @Smeaf 3 месяца назад +2

    Proximity is a game changer fr 😳

  • @KaarloMedia
    @KaarloMedia 2 месяца назад

    On Blender 4.1: when connecting the platform cube to instance to points, the X & Z scales change the cube scale as expected. When changing the Y scale, the position also changes so the whole grid shifts along the Y axis depending on the Y scale. This makes all further adjustments impossible.

    • @KaarloMedia
      @KaarloMedia 2 месяца назад

      Found a fix immediately: I created the tile cube by: create cube -> edit mode -> change position and other adjustments -> exit edit mode.
      This messed up the position despite trying to reset position. The cube should stay in the middle and you can just hide it.

  • @nicolas80340
    @nicolas80340 3 месяца назад

    Simply amazing, I have a question, Do you know how I can smoothen the movements?
    I mean, the final result of the tiles movement looks linear and I want to smooth that out

    • @TheDucky3D
      @TheDucky3D  3 месяца назад

      It would be in the way you change the map range

  • @sadeghlotfizadeh925
    @sadeghlotfizadeh925 2 месяца назад

    can you make something like linear falloff?
    proximity only works for radios

  • @PiotrekPomorski
    @PiotrekPomorski 2 месяца назад

    Hey there! Fantastic tutorial! A question: anyone have an idea why suddenly after applying "Map range" node, the displacement of each individual cube gets skewed? Without "Map range", the empty displaces the instances symetrically.

    • @PiotrekPomorski
      @PiotrekPomorski 2 месяца назад

      Ok, I just tried couple of times by restarting the blender and eventually it worked. The thing now is not perfectly underneath the center of the tile, but yeah, it works.

  • @paproki
    @paproki Месяц назад

    Anyone else has the camera rotating around the ball when following it? :')
    Love the tutorial!!!!

  • @naryousangv.290
    @naryousangv.290 Месяц назад

    Interestiiiing🔥🔥🔥🎆

  • @visheshramesh6436
    @visheshramesh6436 3 месяца назад

    Hey Ducky! Just wondering do you have any long very basic beginner tutorial for people like me who just saw this proximity video and understood nothing about instancing and to be honest with you I don't even know what does an object info node do in blender. Just so you know that I don't have any money with me and I cannot afford your patreon subscription. Basically a 15 year old boy wanting to learn blender's geometry nodes system. So, I want to know whether you have uploaded a long beginner tutorial or please recommend me some other RUclips videos for setting off some basics. Please respond to this comment and if you have a long tutorial video please give me the link so I can learn it. Hope this reaches you... waiting in anticipation for your reply. Anyways Thanks.

  • @Mohammad_Shaheen
    @Mohammad_Shaheen 3 месяца назад +9

    A NEW TUTORIAL WEEEEEEEEEEEEE!

  • @Tyson_07-1
    @Tyson_07-1 Месяц назад

    how would i make it react to multiple objects?

  • @CGMatter
    @CGMatter 3 месяца назад +4

    invert distance output for social distancing node

  • @rajveertomar3599
    @rajveertomar3599 3 месяца назад

    The part where you plugged the attribute to colour ramp and map range , mine doesn't color one the lifted part , its either all blue or all white , i did named the store named attribute as blue and followed every step very carefully but it didn't work thrice or is it because im on blender 3.3.0, please help😅

  • @zeroblue76
    @zeroblue76 3 месяца назад +1

    Why do you need the 1 point Mesh Line node? Doesn't proximity work with a plain Empty?

    • @sciart1512
      @sciart1512 3 месяца назад

      I had the same question

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +1

      I haven’t found it to work just with the empty, it needs a point

  • @NadinhoMehiel-2003
    @NadinhoMehiel-2003 3 месяца назад

    I'm your fan! 😍

  • @llewxam2469
    @llewxam2469 3 месяца назад

    Ducky God bless you king

  • @ThanhLe-qm8oj
    @ThanhLe-qm8oj 3 месяца назад

    wish you did delay/overshoot effect like Cinema4D

  • @sebastianfranco4373
    @sebastianfranco4373 2 месяца назад

    Yeeeees brroooo.. waiting this a looot

  • @MdSafiqulIslam-ef8ri
    @MdSafiqulIslam-ef8ri 3 месяца назад

    Wowwwwwwwwwwwwwwwww love it. Please accept my sincere thanks Sir.

  • @nintenxgaming
    @nintenxgaming 3 месяца назад

    Can You please make a tutorial on how to create a motion graphics like the one Microsoft Design create? I wanted to learn that, but unfortunately the videos I found explain the steps using Cinema4D.. but I’m sure you can do the same in Blender !

  • @antoonsorg
    @antoonsorg 3 месяца назад

    Blender has totally changed by geometrie . Traditional modeling is no more. Unfortenately i was never good in math geometrie. Nice video thanks.

  • @heehee6514
    @heehee6514 3 месяца назад

    You are so awesome

  • @saundaryavarekar4545
    @saundaryavarekar4545 3 месяца назад

    If I buy the Patreon membership now do I still get to watch older tutorials? Like 1-2 year older videos?

    • @TheDucky3D
      @TheDucky3D  3 месяца назад

      Yes you get access to everything

    • @saundaryavarekar4545
      @saundaryavarekar4545 2 месяца назад

      Is there any major difference between Png and Jpeg other than size of it's images? Like in terms of Quality or other thing?

  • @ramielsonedgar2095
    @ramielsonedgar2095 2 месяца назад

    Man your render looks crazy good, can you make please a breakdown tutorial ? I don't understand why my renders looks like a shit ) Yours looks like cd4 amazing

    • @TheDucky3D
      @TheDucky3D  2 месяца назад

      It’s all about getting your lighting looking right and bright

  • @段磊-v6d
    @段磊-v6d 2 месяца назад

    Hello, I have reached the material step. Why is there no response after connecting the Attribute fac

    • @段磊-v6d
      @段磊-v6d 2 месяца назад

      The naming is the same

  • @aldonas7655
    @aldonas7655 3 месяца назад

    great😍😍

  • @MrLieka
    @MrLieka 3 месяца назад

    Does this exist in Unreal engine ? Thank you =)

  • @F1inschools.InfinityX
    @F1inschools.InfinityX 3 месяца назад +29

    Honestly, I was just floating through the vast expanse of the multiverse when I stumbled upon this video. Little did I know that Blender would unlock the hidden realms of abstract artistry, where neon particles dance to the rhythm of cosmic waves and procedurally generated landscapes emerge from the depths of digital dreams. Ducky 3D, you've somehow managed to combine the essence of a supernova with the calming vibes of a zen garden, and I think my GPU just ascended to a higher plane of existence. If I stare at these shaders long enough, I'm convinced I might just unlock the secrets of the universe-or at least figure out how to make a killer lava lamp animation. Anyway, 10/10 would get lost in the infinite spiral of surreal polygons again.

    • @average3970
      @average3970 3 месяца назад

      did fucking chatgpt write this

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +2

      What an amazing essay!!

    • @quickdudley
      @quickdudley 28 дней назад

      Funny thing you mention dreams: the other day I woke up from a particularly trippy one and immediately thought "I've got to make that scene in Blender!". Problem is I'm still getting the hang of Blender.
      (The dream was about a quest through the multiverse gathering the objects required to restore Kanye West's soul and the scene was early evening in a place with rolling hills covered in blue grass and bioluminescent tentacle-spider-monsters)

    • @F1inschools.InfinityX
      @F1inschools.InfinityX 28 дней назад +1

      @@quickdudley what did i just read

  • @jaysonfontela5761
    @jaysonfontela5761 3 месяца назад

    💖

  • @Good4love
    @Good4love 3 месяца назад

    Dear Ducky, I wonder how to perform a gradient of subdivision with proximity or raycast node. If you could explain it I would subscribe twice! Thank you.

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +1

      I’ve never done that! I’ll see what I can do

  • @modergi
    @modergi 3 месяца назад

    15:43
    I don't know why, but I press "assign" with the same force and with special pleasure😂

  • @mercilego
    @mercilego 3 месяца назад

    I watched a tutorial of Ducky for Geometry proximity for shading in the morning.

  • @FitBikerSanket_Official
    @FitBikerSanket_Official 3 месяца назад

    ❤❤❤

  • @samurai_ace7150
    @samurai_ace7150 3 месяца назад

    The part that u add the color to the platform isn't working for me

    • @samurai_ace7150
      @samurai_ace7150 3 месяца назад

      At 18:29

    • @manuelgomes3161
      @manuelgomes3161 3 месяца назад

      The Store Named Atribute must be set at Float + Instance, not Float + Point wich is default.

  • @meceffect5929
    @meceffect5929 2 месяца назад

    Le maître des nœuds

  • @8wed
    @8wed 25 дней назад

    17:30 how to copy color blue

  • @gilvan_mathias
    @gilvan_mathias 3 месяца назад

    HDRI please?

    • @TheDucky3D
      @TheDucky3D  3 месяца назад

      polyhaven.com/a/modern_bathroom

  • @SkippysBacon
    @SkippysBacon 2 месяца назад

    "what email?"
    Too real...😅

  • @logosonice
    @logosonice 22 дня назад

    sorry but i have no control w color by clor ramp like on 18:04

    • @logosonice
      @logosonice 22 дня назад

      but w Map Range! i got it :)

  • @Nickel3D
    @Nickel3D 3 месяца назад

    Thanks for the continued knowledge sharing, love this style mixing teaching the new nodes and then a quick demonstration 🤝

    • @TheDucky3D
      @TheDucky3D  3 месяца назад

      I’m glad you liked the format!

  • @squeegel3904
    @squeegel3904 2 месяца назад

    Let's go ahead.. and use different terminology once in a while. 🙃

  • @YvesPerera
    @YvesPerera 3 месяца назад +4

    And all that was done in Blender 2.0! XD (→ 05:22)

    • @TheDucky3D
      @TheDucky3D  3 месяца назад +2

      Ooooops!

    • @rainyrobloxian-xt9cl
      @rainyrobloxian-xt9cl 3 месяца назад

      4.2.0!!

    • @YvesPerera
      @YvesPerera 3 месяца назад

      @@rainyrobloxian-xt9cl Go to the timestamp and you'll understand. 😉 → 05:22

  • @i_make_beats
    @i_make_beats 3 месяца назад +1

    ah, yes, Blender 2.0 👍

  • @Infinity_3D_N1
    @Infinity_3D_N1 3 месяца назад +1

    00:02 please teach me how to make this too

  • @igorthze
    @igorthze Месяц назад

    this is just not working. It transforms the instances diagonally which is really annoying

  • @Mohammad_Shaheen
    @Mohammad_Shaheen 3 месяца назад +33

    Fun fact: nobody finished the video yet

    • @3D_animation_xyz
      @3D_animation_xyz 3 месяца назад

      🥰🥰

    • @licnex
      @licnex 3 месяца назад +8

      2x speed: allow me to introduce myself

    • @KofaOne
      @KofaOne 2 месяца назад

      Yea he's so annoying with his Patreon I stopped watching right away

    • @toonzdanceparty
      @toonzdanceparty 2 месяца назад +1

      fun fac only 1 percent succeed

    • @sieyanigth9682
      @sieyanigth9682 25 дней назад

      17:41 It keeps failing all the time. I’m stuck at the part where changing the color of the blocks doesn’t work the way you did. My result changes the entire block even though I’ve adjusted the settings in the map range, but it’s still not successful. The block still changes its color entirely, unlike what you did. I hope you can help me. Thanks for sharing the lesson with us.