Stage Fright Trailer I INFECTION I Halo Infinite [Download link in Description]

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  • Опубликовано: 8 сен 2024
  • "Stage Fright" is the successor of Studio 17 from Halo 5. With infection around the corner it is time to finally emerge this map from depths of the shadows and allow players to step into the world of performance, cameras and drama.
    Map Download Link: www.halowaypoi...
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    ►My Twitch!: / unknownemerald
    ►Follow Me on Twitter! / cosplayemerald
    ►Join My Discord!: / discord [New server where I'll post updates and interact with users]
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    Trailer: Dark mystery trailer taking our time
    Music by pixabay.com/mu...
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    Thanks for watching!

Комментарии • 13

  • @UnknownEmerald
    @UnknownEmerald  Год назад +3

    Trailer says 20th July, but I obviously meant June haha. As a professional I will ignore the mistake and encourage you all to follow my social media for more quality content!

  • @EmeraldBanks
    @EmeraldBanks Год назад +1

    Duuude it looks so goood! Well done man.

  • @Trikster2247
    @Trikster2247 Год назад +1

    Looks great! (Is that an RT Podcast set there?) adding a comment for the algorithm! 👍

    • @UnknownEmerald
      @UnknownEmerald  Год назад

      It sure is! Their old classic set is still my favorite one after all these years. Brings Nostalgia

  • @iPlayiOS
    @iPlayiOS Год назад +1

    Looking forward to playing it.
    Hopefully It'll get added to matchmaking with time like the first verison.
    Would be cool for other casual matchmaking players too, as I'd imagine a lot would recognize this.

    • @UnknownEmerald
      @UnknownEmerald  Год назад

      Cheers man! Yeah this map is certainly for the casual playerbase. Unlike H5, it now looks like a proper studio haha

    • @iPlayiOS
      @iPlayiOS Год назад

      @@UnknownEmerald Oh by "recognize", I meant in terms of "Hey, wasn't this also in H5 matchmaking"?
      First version looked good lol.

  • @Sikamikanico_
    @Sikamikanico_ Год назад +1

    Top Stuff

  • @Satrnxz
    @Satrnxz Год назад

    Yo Emerald any tips for making a Map trailer flush

  • @anthonyjordan6715
    @anthonyjordan6715 10 месяцев назад

    Not sure if you'll see this but I have a bit of a random question. I've been trying to get the Forge campaign AI to work on a large map, but every time I try to generate the nav mesh, it takes a very long time and then just crashes. Does anyone know what could be going wrong? I have a series S xbox

  • @anthonyjordan6715
    @anthonyjordan6715 10 месяцев назад

    Not sure if you'll see this but I have a bit of a random question. I've been trying to get the Forge campaign AI to work on a large map, but every time I try to generate the nav mesh, it takes a very long time and then just crashes. Does anyone know what could be going wrong? I have a series S xbox

    • @UnknownEmerald
      @UnknownEmerald  10 месяцев назад

      If your large map has loads of polygon-heavy pieces on the ground such as rugged terrain then that could be the cause. Try replacing them with smoother pieces or if you have many areas outside of the map that are off bounds ensure you have nav cutters placed there so the Nav mesh doesn't get generated in those areas. Lastly if you begin generating the Nav mesh then reload the game and map before doing so. Hope this helps.

    • @anthonyjordan6715
      @anthonyjordan6715 10 месяцев назад

      @@UnknownEmerald well I have plenty of nav cutters outside all the edges of the map and I covered the whole thing with nav seeds every couple meters. I did however make a lot of the ground and paths out of rugged terrain that I flattened down. I suppose that could be the issue, so I suppose I'll have to redo all the ground pieces