Your timing is immaculate here! Just as I decided to (maybe) get back into games and online video game criticism and analysis, you post this teaser. I do not recall experiencing this level of excitement for an upcoming review since waiting for RLM’s video on Attack Of The Clones. Final Fantasy VI is indeed a beautiful mess. Previously, fans and critics (who become fans disguised as critics when talking about this game) have nearly unanimously focused on the beautiful part. I look forward to your analysis of the messy elements.
I know you're already working on this but I had a thought about how the FF 6 characters are grouped in terms of gameplay Magic Characters: Terra, Celes, Strago and Relm, characters who have high magic skill and some support ability to aid in magic, Terra and Celes learn magic naturally and Terra has Trance while Celes has Runic (not so useful but gives her a way to replenish MP), Strago has Blue Magic/Lore and Relm has... sketch... I guess Skill Characters: Edgar, Locke, Sabin, Shadow and Cyan, characters who have a special ability that can outright replace their main attack or provides a support skill, Tool, Steal/Mug, Blitz, Bushido and Throw respectively, also usually the highest strength character and Gimmick Characters: Mog, Gau, Setzer, Umaro and Gogo, characters who play either play completely differently from everyone else or whose special abilities require special setups or different ways of functioning: Mog's dances only work reliably in their native terrain and take control away, Gau's rages are a pain in the ass.... I mean require a lot of planning and a specific way to acquire them, Setzer's slots are a literal gamble and his best weapon setup is as well (loaded dice+dice+master scroll+Genji Gloves), Umaro is a completely uncontrollable berserker and Gogo is fully customizeable but can't use espers to improve stats or learn magic feel free to use this how you will but I came up with this when a friend wanted advice on how to use characters when they picked up the game for the first time
This is me Optimistic! If you wanna see pessimistic talk to my therapist!!!!!! @@SnesRulez Joking aside, I wouldn't have posted this if I wasn't actively working on it.
That title is perfect, this is exactly what FF6 is. This is a game that could heavily benefit from a remake, for it's final act SPOILER WARNING after the world colapses.
Your final fantasy videos were always so nice, good luck. I look forward to this.
Thank you very much, hope everyone ends up liking it!
Third anniversary of the FFV video approaching 👀
Your timing is immaculate here! Just as I decided to (maybe) get back into games and online video game criticism and analysis, you post this teaser. I do not recall experiencing this level of excitement for an upcoming review since waiting for RLM’s video on Attack Of The Clones. Final Fantasy VI is indeed a beautiful mess. Previously, fans and critics (who become fans disguised as critics when talking about this game) have nearly unanimously focused on the beautiful part. I look forward to your analysis of the messy elements.
That is high praise haha, thank you very much! And good luck in your own analysis endeavors!
I know you're already working on this but I had a thought about how the FF 6 characters are grouped in terms of gameplay
Magic Characters: Terra, Celes, Strago and Relm, characters who have high magic skill and some support ability to aid in magic, Terra and Celes learn magic naturally and Terra has Trance while Celes has Runic (not so useful but gives her a way to replenish MP), Strago has Blue Magic/Lore and Relm has... sketch... I guess
Skill Characters: Edgar, Locke, Sabin, Shadow and Cyan, characters who have a special ability that can outright replace their main attack or provides a support skill, Tool, Steal/Mug, Blitz, Bushido and Throw respectively, also usually the highest strength character
and
Gimmick Characters: Mog, Gau, Setzer, Umaro and Gogo, characters who play either play completely differently from everyone else or whose special abilities require special setups or different ways of functioning: Mog's dances only work reliably in their native terrain and take control away, Gau's rages are a pain in the ass.... I mean require a lot of planning and a specific way to acquire them, Setzer's slots are a literal gamble and his best weapon setup is as well (loaded dice+dice+master scroll+Genji Gloves), Umaro is a completely uncontrollable berserker and Gogo is fully customizeable but can't use espers to improve stats or learn magic
feel free to use this how you will but I came up with this when a friend wanted advice on how to use characters when they picked up the game for the first time
Duuuuudddeeeee pls make it for this year
Thats absolutely the plan, was just making a joke at my own expense cause of my upload schedule. Thank you for showing your interest!
ooooh, this is going to be good
Let's all hope so!
@@StilesReviews yeah, but I know some people who are going to have issues with it being called a "mess". Me personally I still prefer 9 and 4
@@wilsonkierankitsune Yeah, gonna be Chrono Trigger all over again xD
This one is hitting the 1 hour mark
I can honestly say..i have no idea
As someone who is a fan of ff6, I can confirm it's a beautiful mess lol
The time has finally come
*Probably xD
@@StilesReviews Be optimistic!! U.u
This is me Optimistic! If you wanna see pessimistic talk to my therapist!!!!!! @@SnesRulez Joking aside, I wouldn't have posted this if I wasn't actively working on it.
That title is perfect, this is exactly what FF6 is. This is a game that could heavily benefit from a remake, for it's final act SPOILER WARNING after the world colapses.