Unlike Hyperbolica, which stays in both non-Euclidean geometries, mainly Hyperbolic. (There should be Euclidean geometry levels in Hyperbolica, just to show the difference between them in the same game)
Yooo I’d love to make something like this in unity but idk how to make the portal like projections possible with the tools unity provides. But it looks so intricate and very magnifique 👌
if its inspired by something, i would guess that its inspired by antichamber more than hyperbolica. games like this essentially just use portals to teleport you from one place to another in specific places instead of having curvature everywhere
Looks like youtube's picked up on my interest in Hyperbolica
Can't wait for Hyperbolica to come out.
same
space doesn't have a constant curvature in this game though, this is more like portal but without the portal gun.
Unlike Hyperbolica, which stays in both non-Euclidean geometries, mainly Hyperbolic. (There should be Euclidean geometry levels in Hyperbolica, just to show the difference between them in the same game)
same
Rain ambience 🥰
reminds me of Antichamber
Same
@Maselek antechamber is a full game with budget and etc. While this is indie game
same
same
This game wishes it was Antichamber
very cool, but more like portals than non-Euclidean geometry
portals /are/ non euclidean geometry
@@otesunki 😅
Yeah this still counts as Euclidean geometry. Portals aren’t non euclidean
An infinite tunnel is an example of non euclidean
This game is a beginner's non Euclidean game, but it still counts
I wish we had more games like that in the antichamber vibe, such an underrated genre
Like the games cool as fuck but, and I ain’t no mathematician, but it just seems like 3D Euclidean space but with portals
This is absolutely based on euclidean coordinates. You are right
@@sonosempreio8726 im programer and i can say that he teleport everytime and this is just a wtf thing for my brain
Yup
There was oen non euclidian bit at the start
You have been recommended by the algorithm
This seems very much like Antichamber... Cool game!
Looks like youtube's not picked up on my lack of interest in Hyperbolica
Reminds me of antichamber, but I found that game through videos only recently!
Closer and closer to creating wonderland...
"Nothing would be what it is because everything would be what it isn't."
red black
i mean cmon you know french, right?
what a nice adventure game!
This is so cool :000
i wanna play
This is really awesome!
Immersive portals type shi
half of the stuff in here is unnecessary and i'm here all for it
the name rouge noir is on french! but on english the corrects words is red black
correct words are*
This ***t is underrated, its trippy and beautiful as hell.
Very similar to Antichamber... even youtube tagged Antichamber in this video
Guys, help me, I can't find the game. it have colored walls which is a transition to other rooms
Black Red: the game
Good game, played it long before watching the video
-hey, why'd you left the fall into the void out?-
very Antichamber feels
Looks nice! What is the soundtrack?
average immersive portals base:
Nice. Total Antichamber vibe.
Is this game using the same engine for codeparade's non euclidean engine demo? It also has an antichamber feel to it.
I really wouldn't know about that. Never played Antichamber either.
Looks like antichamber, how can i download it? because i serched and i didn't find it
The game is located on itch.io you should be and to find it there
I wanna play that aaaaaa
Well if you have a computer just go to itch.io and search for the game to find it
Antichamber vibes!
This makes no sense to me
Antichamber 2
Yooo I’d love to make something like this in unity but idk how to make the portal like projections possible with the tools unity provides. But it looks so intricate and very magnifique 👌
Sebastian Lague
has a great video on making the portals I really recommend it
Not about making portals, but in terms of the theory of making portals theres a video from digidigger on how it can be implemented
@@Killerkraft975 ddd
i did mine using brackeys vid
My pea brain hurts
Wow
I feel like this game was in some way was inspired by Hyperbolica, which everyone is talking about.
if its inspired by something, i would guess that its inspired by antichamber more than hyperbolica. games like this essentially just use portals to teleport you from one place to another in specific places instead of having curvature everywhere
Oh.
Cool.