How to make any 3D object look 2D in Blender/Simple toon shader tutorial

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  • Опубликовано: 29 дек 2024

Комментарии • 58

  • @afrancis7475
    @afrancis7475 3 дня назад

    Yess now it worked, thank you. I finally found one that I can follow through. It was too fast so I changed the playback speed but it came out quite nicely. The camera setup is awesome!

  • @K0k051k
    @K0k051k 4 дня назад

    Nice video!!! Fast and clear) Thanks for an awesome tutorial)))))

  • @chidorirasenganz
    @chidorirasenganz 9 дней назад

    another method of controlling color is using a color ramp or greater than node into the factor of a color mix node then you can change the colors easily

  • @ImGetothepoint
    @ImGetothepoint 4 месяца назад +3

    Very nice! One thing you could do as well for the outline is using the grease pencil on all the objects on the scene!
    You get much more control over the outline, such as noise, color, thickness in some areas while thinner in others. Also it is less dependent on the geometry of the mesh, so non-remeshed models should still look just fine! Try it out if you haven't already!

    • @Arrietty3d
      @Arrietty3d  4 месяца назад +2

      @@ImGetothepoint Thanks, good point! I haven't used the grease pencil much since my models are usually pretty simple, but you are definitely right ❤️

  • @Nameless_nerd3708
    @Nameless_nerd3708 Месяц назад +2

    Very nice video bro, straight forward and simple :o

    • @Arrietty3d
      @Arrietty3d  Месяц назад

      @@Nameless_nerd3708 Thank you!

  • @Yukinobi82
    @Yukinobi82 4 месяца назад +2

    Thank you so much for the shader tutorial, i like a lot the toon shaders and Blender does the job really well to achieve that cartoon look.
    Cant wait to see the next tutorials i always liked the Studio Gibli works, i hope you channel grows more and more.👍

    • @Arrietty3d
      @Arrietty3d  4 месяца назад +2

      @@Yukinobi82 Thank you❤️ I'm working on another Ghibli tutorial :)

  • @TheEgg300
    @TheEgg300 Месяц назад

    You could also add a gamma node between the diffuse bsdf and the shader to rgb node to make you able to change the light

  • @MisterYoupinet
    @MisterYoupinet 4 месяца назад +2

    Thanks! Your tutorial are very cool!

  • @vortex2441
    @vortex2441 4 месяца назад +2

    This is insanely useful.

  • @JulekBarsuk
    @JulekBarsuk Месяц назад

    thank you so much! this helped me a looot I was struggling with grease pencil and this way is so much easier and better

    • @Arrietty3d
      @Arrietty3d  Месяц назад

      @@JulekBarsuk I'm glad, you are welcome ❤

  • @HarryMcKenzieTV
    @HarryMcKenzieTV Месяц назад

    The shadow option is different in Blender 4.2.3. How to set it?

    • @Arrietty3d
      @Arrietty3d  Месяц назад

      @@HarryMcKenzieTV You can go to the light settings and set the radius, filter and resolution limit to 0

    • @HarryMcKenzieTV
      @HarryMcKenzieTV Месяц назад

      @@Arrietty3d wow that works perfectly thank you so much for your response very appreciated

    • @Arrietty3d
      @Arrietty3d  Месяц назад

      You're welcome ❤️

  • @HarryMcKenzieTV
    @HarryMcKenzieTV Месяц назад

    why not just use the Line Art modifier?

    • @Arrietty3d
      @Arrietty3d  Месяц назад +1

      @@HarryMcKenzieTV Good point, well back when I made this video I didn't really know much about grease pencil since I wasn't really using it (I was quite shocked when I discovered just how easy it was to add line art 😂) So yes, it's much easier to just add a line art modifier, but the solidify modifier method is also useful in some cases.

    • @HarryMcKenzieTV
      @HarryMcKenzieTV Месяц назад

      @@Arrietty3d cool thanks for clarifying :D

  • @sheenshinesun
    @sheenshinesun 4 месяца назад

    Hey Arrietty, i love your thumbnail and how you explained cel-shading in blender. I might dabble in greasepencil side of blender sometime, sooner or later.

  • @ridmajary2105
    @ridmajary2105 4 месяца назад +2

    Thank you sooo much ❤❤❤❤❤

    • @Arrietty3d
      @Arrietty3d  4 месяца назад +2

      @@ridmajary2105 You are welcome ❤️

  • @graycockerpunch6191
    @graycockerpunch6191 4 месяца назад

    awesome tutorial thanks

    • @Arrietty3d
      @Arrietty3d  4 месяца назад

      @@graycockerpunch6191 Thank you, you are welcome ❤️

  • @madelinn313
    @madelinn313 4 месяца назад

    TheMouse and keyboard indicators are very useful

  • @subomiayo8938
    @subomiayo8938 3 месяца назад

    How do i change the world lighting from Hdri to simple colour

  • @enaeco17
    @enaeco17 2 месяца назад

    Personally it doesn't do the same thing to me as it did to you at 0:45 as soon as my cursor passes a certain threshold the object becomes completely white or completely black but it doesn't make a shadow😢

    • @Arrietty3d
      @Arrietty3d  2 месяца назад

      @@enaeco17 Well that's strange, are you sure you're using Eevee render engine? Because this type of shading doesn't work in cycles

  • @RicardinhoBonaparte
    @RicardinhoBonaparte 3 месяца назад

    How do I keep the texture of the object and only change the shading?

    • @Arrietty3d
      @Arrietty3d  3 месяца назад +1

      @@RicardinhoBonaparte Well if you already have a texture (like an image texture node) you can add a Mix Color node and set it to multiply to combine the image texture and the color ramp. Hope this is helpful ❤

  • @afrancis7475
    @afrancis7475 3 дня назад

    I messed up and the whole thing turned black. I'll try again!

  • @yeahboy_2577
    @yeahboy_2577 3 месяца назад

    how can i export that or can i bake that cuz i wanna import in Unreal Engine or another engines can u do tutorial about that ?

    • @Arrietty3d
      @Arrietty3d  3 месяца назад +1

      @@yeahboy_2577 Hmm, well I've never used Unreal but from what I know you should be able to export it as an fbx file and then when you import it you can change the file type to fbx scene (so that you can select only the objects you want to import) Hope this is helpful ❤

    • @yeahboy_2577
      @yeahboy_2577 3 месяца назад

      @@Arrietty3d when i export that Toon shaded model (just object, fbx type) to another blender file it doesnt have material, cuz Toon Shader is changing with Lights so what should i do, do i export Light and model or the problem is export settings

    • @Arrietty3d
      @Arrietty3d  3 месяца назад +1

      @@yeahboy_2577 I see, well I've done some research and apparently the solution would be to bake the material, so that no matter how you export it will look the same. I also found a quick tutorial here: ruclips.net/video/LLQFopN--LY/видео.htmlsi=ty6lCUvRRnb7P56w

    • @yeahboy_2577
      @yeahboy_2577 3 месяца назад

      @@Arrietty3d ty❤️🙏

  • @shreyasghatole2863
    @shreyasghatole2863 2 месяца назад

    This is great but could you please help me by like making a tutorial on how to make glass in toon shader?

    • @Arrietty3d
      @Arrietty3d  2 месяца назад +1

      @@shreyasghatole2863 That's a great idea, I'll see what I can do!

    • @shreyasghatole2863
      @shreyasghatole2863 2 месяца назад

      @@Arrietty3d thanks so much. I love toon shading but I lack proper knowledge of textures

  • @rynzlir4414
    @rynzlir4414 4 месяца назад

    How do I do this if i already have an image texture

    • @Arrietty3d
      @Arrietty3d  4 месяца назад +2

      Good question! Well what you can do is add a Mix Color node and set it to multiply to combine the image texture and the color ramp. Hope this helps ❤

  • @Cl0verhvul
    @Cl0verhvul 4 месяца назад +1

    One thing, can you please tell me app name?

    • @Arrietty3d
      @Arrietty3d  4 месяца назад +2

      @@Cl0verhvul Blender 3D, it also says in the title :)

    • @Cl0verhvul
      @Cl0verhvul 4 месяца назад +1

      @@Arrietty3d oh, I don't have that app, maybe it's not available on my phone

    • @Arrietty3d
      @Arrietty3d  4 месяца назад +1

      @@Cl0verhvul Well Blender is more of a PC app, I don't know if there is a mobile version, but you should be able to download it from their website, it's completely free btw

    • @Cl0verhvul
      @Cl0verhvul 4 месяца назад +1

      @@Arrietty3d can I animate movie on it? Like an 3d movie?

    • @Arrietty3d
      @Arrietty3d  4 месяца назад +1

      @@Cl0verhvul Yes, you can make all kinds of animations in blender

  • @isaaccontee
    @isaaccontee 3 месяца назад

    The shadows are not really shadows on the object, right? as if I want to do a character like this, the shadows won't update depending where the light comes from. I want to make a game with this kind of graphics :D also thanks for the tutorial

    • @Arrietty3d
      @Arrietty3d  3 месяца назад +2

      @@isaaccontee Cool! Well yes the shadows are casted by the object (in this case the sphere casts the shadow on the plane) and they should update depending on where the light comes from (I hope this is what you are looking for)

  • @OthmanPeter-n1e
    @OthmanPeter-n1e 3 месяца назад

    Cool

  • @andreshernandez9486
    @andreshernandez9486 3 месяца назад

    THX!!!!!!!!!

  • @GR_Universe
    @GR_Universe 4 месяца назад

    🇮🇳 🙏Namaste. .Op.

  • @nvp6836
    @nvp6836 3 месяца назад

    l