So i bought a copy for me and another for a friend and the BMT guys emailed me to make sure i meant to buy two. Real quality businesses, no other retailer would ever check that.
Yeah hi so if I want to edit my game on notepad what codes can I input for invulnerability/ the best ships? Notepad is a pain, and I would appreciate any help from heads more wiser than mine on coding.
The devs wrote to me and told me we also brought the BMT Micro site to a crawl. I've updated the description with direct download links of the game. These are hosted on Amazon cloudflare - should be much more resilient.
Thank you. I spend a goodnight getting raped by Hegemony for not having my transponder on because tutorial and pirate before I figured that I can't out run emergency boosting stuff, also stranded in some far away places.
I found a beautiful cobtradiction in how "civilized" the factions were; since when I had high rep with major factions they would still send expeditions to mess with my successful colonies but when I got neutral rep with the supposedly bloodthirsty pirates they left my colonies alone and served as a nice trade partner.
The reasoning for expeditions still going is that they’re acting without explicit orders from their government. That’s why you don’t take a huge rep hit for destroying them. Sure they’re an asset to their military, but they also acted independently without permission from their commanders.
@@tankj0ck3y I thought it was more that they wanted to disrupt you, but they're not willing to 'presumably' be hated by everyone for trying to make everyone elses lives harder by disrupting the cheap products your colony produces.
This game gets insane. I installed a few mods a while back, leading to a crapton more weapons and ships, my favourite being the cathedral-class hubship. To anyone not familiar with it, it’s essentially 7 ships strapped together and about the size of a space station. I then made the best mistake of my life. I equipped it with singularity torpedos. As you’d expect, these produce miniature black holes, sucking in anything nearby. The pilot fired them off like party poppers, leading to both it, and another cathedral getting stuck together. It was then that I discovered that its death explosion is quite possibly the most destructive thing I’ve ever seen in game. It proceeded to kill both itself, and the other full health cathedral (and these things are *HARD* to kill) in one go. This lead to a flash of inspiration. I found myself a reckless pilot, put them on the ship, applied every speed mod I could, gave it a smack on the bum, and sent it straight into combat. And that’s the story of how I made the most inefficient bomb in existence
Imagine dunking that on the luddic path. "That aint a bomb, THIS IS" as you do while hurling a massive cathedral ship with a reckless officer in their entire fleet.
Thanks for mentioning the Cathedral ship. I now have about 8 more mods including that one you just mentioned. God help me with these 15 or so factions. Scratch that. I think I have 20-25 factions now. This is probably going to be hell.
it's a key criterium for which games to choose. - does it run on windows xp? check - does it allow an organ harvesting operation? check --------> REVIEW TIME
Decided to play this game. I found a particularly profitable trade route: there was an isolated Luddic Path mining planet in a certain star system, the only planet in said star system, without any protection and in dire need of heroin. About 1 day away, in the nearest star, an independent colony was producing a jack shit ton of heroin. They weren't the largest producers in the galaxy, but when you put the accumulated costxprofit of buying all the heroin from the colony and selling it to the Jihads, buying their ores and selling back to the colony, it was a goddamn Space Silk Road. A "Heroin" Road, if you will. Nonexistent patrols meant that I could run with my transponder off non-stop and after just a few upgrades my fleet was the top dog in the region. Life was good. Well, once you get rich you want to settle down, of course, so I decided to colonize an irradiated planet in the independent star system, because for some reason a planet that was completely irradiated still had a lower hazard rate than the other barren worlds nearby. Turns out that the independent faction did not like my plans of turning a glowing dead rock into a glowing rock with people in it, so they launched a plan to bombard my brand new colony and kill everyone in it. If someone makes a public threat of nuclear annihilation, I'd say it's fair to answer in kind. So after negotiations failed (because turns out that 1000 workers consume A LOT of supplies per day, and that ate through my funds), I simply traveled to the independent planet that was organizing the raid before they could deploy, just a week away, very convenient. Once I got in orbit, I bombarded the planet, making it go barren. Everyone else decided to call me a nazi fascist and I got canceled on twitter. Even the jihadis were just baffled at what I had done. Still, they needed that heroin, and the independents needed to sell their heroin, so business as usual. That is, of course, until I decided to take two pirate's contracts, and as I flew in to deliver the second, my fleet got swarmed by 6 different fleets trying to get my head, because everyone hated me for killing the people trying to kill me. Great game, 10/10.
You should've raided all their production facilities. That would've caused their stability to crash and they would slowly starve to death. Plus everyone doesn't hate you for it
there's something that seth forgot to mention that i think makes this game even more of a masterpiece. while this game is very easy to mod, it's even easier to do it yourself! you can simply go into the game's files and modify any aspect of the game you want. values for missions, fleets, and you can even change the weapon layouts of specific ships. going into the settings config, they basically walkthrough some of the important stuff and lay it out for you. this game doesn't hide its code, it fully allows you to make it your own game if you don't like specific details about vanilla. i personally wanted to have a possibility of owning half the star sector, so i changed the value of max outpost you character can hold to about 10 or 15. i don't know if other games are like this or not, but from what i heard, they aren't. i'm not a programmer in the slightest, yet in under 30 minutes i was able to reprogram the entire game to how i wanted it with no penalty whatsoever. the devs are truly one of a kind.
I edited the end-game's phase ship [REDACTED]'s built-in module to be the same as when you encounter it for the first time. When you encounter it it's OP AF, I thought it should be OP AF, hence I made it OP AF. I also edited the battle size to 1600 or something. It's insane, even on high-end Ryzen 3D CPUs.
@@TheInevitableManI was about to say I did this too. Definitely feels like a required change once you do it, seeing as the thing is so difficult to get anyways.
Started watching Sseth for the "hard hitting meme content", became a die hard fan when I realized he's an excellent source for finding hidden gems in gaming. This game looks awesome and I've never heard of it before.
Similar for me. I started following him because he was the only one doing videos on the obscure games I play. And then he introduced me to a ton of obscure games I'd never heard of. :D
For me its different, but not in a bad way. I already played most of games from the Sseth's revews before said revews came out (includind starsector), but its facinating to watch em anyway, since they are about games beloved by my after all.
The moral of the story is, don't save a convoy from pirates. Let the pirates destroy the convoy and then destroy the pirates so that you get twice the profit with half the work.
This is the way. Or you can just directly raid the pirate bases. Why pay for shit for smuggle runs when I can literally take them for a few marine lives?
$15 is a Reasonable price I’m going to buy this as soon as everyone stops killing their website The devs should thank you you probably just sold about 30k Units
Remember, the [REDACTED] are scary, but the true terror comes from what they answer to. Watching my entire fleet get wiped out by what amounts to a pair of schizophrenic doritos put the fear of god back into me.
You don't fuck with the [REDACTED] Dorito's, that's for sure. Lost over a 1000 crew and 1/3rd of my fleet, but the reward for taking them on is worth it.
bought the game. tried to live an honest life as honest space merchant. i struggle to make a profit and keep business going with repairs fuel and expenses. i was tied in an endless hell of trips just keep things afloat. then out of desperation i decided to make a stop to a luddic path planet because i was out of fuel. the margins... sweet lord i earn in a single dishonest transaction enough money to reapir a capital ship half my fleet and still have 400.000 of savings. insane. my morality was shaken. i have given troops and weapons to a terrorist organization. am i a bad man now? to hell with it i will become a weapons smuggler. i have become nicholas cage in space. i love it
"tried" game since 15 dollars is 2-3 days worth of minimum wage here and I'm unemployed. It gives off a mount and blade vibes but you can found settlements instead of conquering one. It's hard to profit from trade alone so I started settling a system near the tutorial galaxy, pirates and other factions started raiding my planets. Joined the Hegemony for the 80k stipend. No more hegemony raids. I love it
@@ztac_dex you can totally make money off trade in the early game. If you start a new game try raiding a pirate station and destroy its spaceport. You don’t need a lot of marines to do this. Destroying the spaceport means the pirate settlement can’t receive any trade shipments, so if you wait a couple cycles and come back they will have depleted all their resources and will be willing to pay an arm and a leg for basically anything you sell them. You’ll make the most money off selling drugs but you can sell them anything and they will buy it. It’s a fun way to play god with the poor pirates :)
Not only is Sseth a true chad for sharing his CD key, the developers actually link this video as the first one showcasing this game in the FAQ section. Yes, this video. With the CD key in it. If that doesn't scream faith in a product you developed I don't know what does. Definitely picking up a copy just for the balls alone. Plus I've tried it and it seems pretty neat. Cheers, Sseth and to the devs.
Remember when CDPR had balls to put the Witcher 3 out there without any protection and ended up selling more copies than they hoped for? That's when you know the developer knows their shit is good.
Those guys got jokes: FAQ: Q: Aren’t you worried about piracy? A: Oh yeah, big time. That’s why we put actual piracy in the game as a mechanic - to ward off the evil, real world software piracy. That dark voodoo will definitely work better than any other DRM scheme. That, and chicken sacrifices. Note: we do not condone chicken sacrifices.
Yeah hi so if I want to edit my game on notepad what codes can I input for invulnerability/ the best ships? Notepad is a pain, and I would appreciate any help from heads more wiser than mine on coding.
Honestly true terror is when you sell a shitton of blueprints and a nanoforge to the pirates and they immediately become the strongest faction in the galaxy
a sincere thanks, sseth. this video led me to some of the greatest experiences i’ve ever had the pleasure of playing. first save, i uh, somehow unlocked a pirate smuggler contact in askonia and ended up getting friendly with them over the course of three or so cycles through legally dubious covert ops around its closest systems. their bounties were generally aimed against the league and the diktat, and it also introduced me to raiding. it was lucrative. dropping thousands of marines into a colony after a tactical bombardment and robbing them of supplies felt like free money at the time. it was rad. my pirate buddies also took advantage of this, to my surprise, as the colonies were unstable and their patrol fleets greatly weakened after my repeated attacks. i appreciated the help, as they distracted any remaining fleets and allowed me to travel through hostile territory with impunity. couple cycles later, i took up exploring and colony management after i made enough dough. with a large enough contingent of supply ships, fuel tankers, and cargo freighters, i could safely stay in deep space for several months at a time and explore to my heart’s content. i had turned a new leaf. one morning, on a pit stop to my now-successful colony, i started getting notices about planetary governments losing control of their population. the names seemed familiar-it was the colonies that i raided at the start of my save. one by one, the persean league and the diktat lost planets to rampant banditry and looting due to the local population growing desperate with the lack of supplies. i visited them out of curiosity, and sure enough, the pirates stayed long after i left, driving colony after colony to anarchy. i had let them in. 10/10. it’s amazing.
Yeah hi so if I want to edit my game on notepad what codes can I input for invulnerability/ the best ships? Notepad is a pain, and I would appreciate any help from heads more wiser than mine on coding.
Mbeke lowkey did the greatest social experiment regarding piracy by offering both a pirate link and the website where people can buy it. And people ended up overloading the game's website.
Well, I mean, If you REALLY wanna pirate the game you gonna pirate it anyway, with or without direct link, but its only15$ for a Rimworld in space, so I hope most of us gonna like it and buy it.
Basically, if a game gets big praise and good rating by someone reliable like it is the case with Sseth, people are more inclined to support the developer so he can continiue with the good shit by getting an official copy, rather than pirate it for free. This is why you see people today sailing the high seas - because most, if not all triple A releases are bad and what's good is mostly exclusive to a certain console or a certain online store (Epic games scumbaggery).
eh the same thing kind of happened with the worst space station ever "It could only handle, like, maybe 30 more of you; before you grind the servers to a halt." Last I saw there was like 1k people playing it
here much later to tell new players some cool mods that make the game even better: 1. nexerelin [as seen in the video]: makes all the faction relations intense, gives you the option of using a gamma core + some mats to build an outpost in deep space to refuel/supply. couple custom starts that are cool [yes you can play as pirates or luddic path.] has a new update as of this writing that lets you play a land battle minigame when invading a planet. mod author fixed a bug I found in a single day. amazing. 2. underworld: small mod that adds some pirate ships/fighters, a luddic path-style high-tech faction, and a really cool custom start called 'the infernal machine.' very fun. works great with nexerelin. 3. archean order: changes every ship and weapon in the game, extra ships, gives weapons longer range, buffs/nerfs some, few extra factions, and adds a ton of fighter stuff. makes [REDACTED] and the cryosleeper guardian super hard, lags my game when you fight a semi-big fleet, but great. does not work well with underworld. works good with nexerelin. 4. industrial evolution: more exploration and colony stuff. some planets/stations have hidden stuff you will probably love. must-have. 5. starship legends: lets your ships level/de-level based on combat. adds some bar missions to find pre-leveled ships. pretty fun. 6. girls frontline portrait pack: become a smug animu waifu. SR3MP best girl.
Yup same experience with Nexerelin, encounter a bug with Special Task Group, when to discord, Player-tech-support, made a post mention the author, he response in 10 seconds and gave me a new file to fix the bug. Great developer and great delicate community, 10/10 game.
You forgot one important thing... - Get a Paragon blueprint - Learn it - Find another - Sell it on the black market - 4 months later, the sector is plunged into an even greater chaos than before.
@Ghost no, not everyone... Only the Pirates. When you sell a blueprint on the black market (whichever BP it is, could be for Luddic Path ships or for the Paragon, considered one of the best capital ships in Vanilla), the Pirates gain instant access to it and will start manufacturing it. So basically you will sometime see pirates raid fleets with 3 or 4 paragons for no particular reason.
Just bought this a couple days ago and _my god._ I am not a gamer, and I tend to suck at games like this, but this game is _so_ damn _FUN._ Just today, I launched a raid on a Sindarin warehouse because a drunk populist in a bar asked me to. And I hit the wrong target because I didn't know how to navigate the menus yet. I was then promptly surrounded by _four patrol fleets,_ each one _individually_ capable of killing me. And you know how I got out of it? I pushed a single button. Transverse jumped and got the hell out of space dodge. God I love this game.
@@someorclad9738 Vanilla hammerhead destroyers, but then there's the mods... The modding community and devs has special tools for mod creators. Nice stuff.
having played this occasionally for over 10 years, i finally bought it. The site worked amazing, asked me for my country to pay taxes, and then I got an e-mail with my code. Felt amazing. Now I haven't slept for days, I am smoking a spliff with one hand as I scream "yarr" at the screen when DPS Good Comet, my Executor-class mothership flanked by two Champion-class cruisers, rams into the enemy lines to defend the Dysnomia Party independent colonies from scum like tax collectors and tech inspectors. I have a powerful fleet and capable, high level captains to take over the command in battle for me so I can rest my tired eyes. When I close my lids I see visual remnants of ships detonating at my pulse barrages. I may be entering psychosis and it's hard to focus my vision, but it only adds to the immersion of the insane space warlord fantasy. Truly one of the greatest games ever made, and I don't even mod it, the current state it is in vanilla is already overwhelming.
So far: I have started with a Hammerhead and during the tutorial, i have gotten myself a second one. My first instinct was to go exploring, ran out of fuel and got pulled towards a red star with a yellow warning beacon where I stumbled upon a discarded Mothership. I saved, approached it, upon which it instantly vaporised me. After reloa... reincarnating in a previous timeline, I looked around and saw two fleets in combat. The Ludic Church where fighting a fleet of ȑ̷̺͕e̴̝̿̕m̷͙͚̫̒̂̋è̴̗̼̮n̴̡̫͆̽͆ả̸͍n̴͕͆t̸̖̆̊͘. I joined the fight and scavanged a few parts of the fleet: Including an Alpha core. I scouted around and found 2 Research stations near 2 close Neutron Stars, which gave me more blueprints and weapons than I could every imagine. Most of which I do not even know what to do with. A distress signal caused a Tri Tachyon fleet to notice my lack of fuel, so they helped me out. Upon which I ofcourse compensated them with 20000 Spacebitcoins. I was now nearly broke, but I made it back to civilised space, after a few pitstops in sectors where I scavenged for fuel ... and a few Gamma Cores. I went to a Tri Tachyon spacestation, where I wanted to sell my findings. But instead of going to the trade window, I clicked on communication. Another missclick lead me to talk with the administrator, which informed me that I could turn in the AI cores for money. I checked how much he would give me, went to the market and looked at the price it normally goes for. This is how I, through stupidity or intuition, found out that you get 3 times the money from selling it to the tri tachyon directly. I now have the "Killer Queen" ship, a small fleet, and 1 million credits. My next goal was to find a habitable planet, with a few mining ones in the same system. ... After 5 hours of checking systems I found ONE which was habitable. It even had rich Ore and Special Ore deposits! Which would be nice if it wheren't for the fact that it is: A) The only planet in the system and B) Close to a Red Dwarf, which causes it to have such a high gravity, that even mundane tasks like Walking are only possible with a reinforced Exosceleton. And here I sit now: 600.000 credits, a small fleet, no planet to call my own and a Ship that can teleport landmines into other ships. But having no clue what to do next. 10/10 Can't wait to continue.
The Story goes on. Having failed in finding any descent planet, I decided that I will set up my home base right there. A decorative Green Warning beacon at my doorstep wards of smaller fleets, but I did not expect what happened next. As soon as I started my colony, a nearby Pirate base sprung into action. My money slowly starts to drain as I have to deffend it myself. A new message popped up telling me that a Sizable raid is being planned on my Planet and I watched in terror as 2 huge fleets of pirates jumped into my sector. The risk I took was calculated, but damn: I suck at math. That was the moment when another fleet entered my system. No transponder on, it came close to my planet and ... it was a scavenger fleet, send by the independent which singlehandedly deffended the entire raid and continued to stay around as my Orbital deffense and Patrol Station finished building. My slew of Contracts started to pay off, as I now had an unpaid bodyguard, while I was off to sells some of my goods. Time passes, raids are being deffended and my Mining - Heavy industry planet started to bear fruits. Metal fruits. Delicious heavy armaments, to the point where I was being targeted for cornering the market with my tons of tanks. Both the Ludic Path and the Dictate launched actions against me, which I deflected with bribes and just ignoring the sleeper cells in my collony. My Nanoforge working day and night as I supplied the Tri Tachyon with armaments, to finance upgrading my deffenses. I now have a few fleets patroling my sector, including a large scavanger fleet that has only one goal: Fucking up pirates, giving me time to do missions as I continue to look for another nearby system, that could give me a planet for producing antimatter fuel. The steady stream of smugglers that buy from my private Black Market financing my excursions. I can only hope that the 2 bases (Lud. Path and Pirates) that target my world do not ruin it, untill I got a sizable fleet to anhialate them instead.
My Collony has drawn attention. Multiple factions start to harras me, alltho I did manage to clear my home of pirates. I landed on a Tri Tachyon station ... and saw a green chatbox pop up at the bar. A disgrunteled old merch chats with me about a red planet. A glowing red planet. A glowing mechanical red planet. I start to investigate. ... After a brief encounter with a fleet of Remnant, which orbit the red planet, I quickly ran away. Not touching that for a while ... but the mystery of the red planet will stay in the back of my head. I think I need a bigger fleet. An old research station in the area did make my trip not entirely unfruitfull. Blueprints for an ASTRAL carrier? Nice. The cost of bribing commanders start to outweigh the benefits ... I think I have to grind for a few missions to get them off my back. I completed a Tri Tachyon mission, where I had to retrieve an Alpha Core ... which nets me a large sum of blueprints and Gamma + Beta cores. Lucky me: It was directly next to my home system. Did I forget to mention that my Home base is next to 3 Black holes? I found a small planet with additional Volatiles, just 3 lightyears away from my home. I think I will use this as my second planet, which houses Fuel and Drug manufacturing ... but the Black hole in the system makes me uncomfortable. Hmmm. If I spread my industry a bit, then I can even Tech-Harvest the ruins on my home planet. Have to look into this.. My fleet is getting larger and larger. Perhaps it is time I look into building my own ships. I will start with a nice ASTRAL for heavy fighter support. With my current industry, that should take two months. I did notice that Pirates start using more exotic fighters ... They seem familiar. I did sell a few blueprints of these on the black market ... I guess it did bite me in the back. I don't even want to think about what would happen if I sold the ASTRAL blueprint there ...
My Investment paid of. Having two Astral in my fleet lets me clear of any pirate station I encountered. It is time to expand. Agressively. I can manage 4 planets and have 2 administrators. That should be enough for a while. A Cryovulcanic planet with abundant volatiles, a Toxic world for drug production. I start to tech them up as fast as I can, before pirates start to notice. In the meantime, I return to the Red planet with a fleet of 3 battlecruisers and 2 carriers as my main fightforce. ... Suffering minimal losses I dispatch of the small fleet in orbit and land on the red planet. Appearently it was a Tri Tachyon research lab and the staff is overjoyed in me resqueing them. My reward? The Blueprints for a planet wide deffensive shield. Nice, but as of right now: a tad bit expensive. I did also find clues towards a high danger sector ... which houses a underdeveloped Space Station. Lets go check it out! After fighting through an abundance of small AI fleets, I approach the station and vaporise it. No blueprints, but a few Alpha cores. I will have to keep that in mind. The planets however ... they seem interesting. One in abundance of minerals, the other nothing special, except for the massive ruin layout on both. A perfect system for a Tech-mining outpost. I colonise these two aswell and recieve a hint towards a Gasgiant with high volatiles in a nebula nearby. I could support that aswell ... I arive in a system with a nice gas Giant ... but that is not all. A rich mining Moon orbits it, aswell as a very nice habitable planet and a moon with low hazard rating and nothing else. I colonise botht he Gas Giant and the Habitable world. This shall be my main system. I looked forever for something like this! I need more administrators ... that alpha core looks rather intriguing but I will hold back as of now. My Empire has to grow first and I need to take care of a certain group of radical space fanatics first. The Crusarian Empire is starting off strong and I plan to get stronger and stronger. But I need more blueprints ... I guess I will look for more research stations.
The Crusarian Empire grows. With 7 Worlds under my feet I noticed something: I want more, but I can not hire more administrators ... but alpha cores do not count as ones. My core world is now managed by an alpha core. So far: noone noticed and I intend on keeping it that way. I am still on the hunt for more blueprints, since my Capital ship choice is limited to two ships. The Paragon looks like a nice ship. Haven't managed to beat one with any of my ships in a combat simulation. ... I scanned every Blackhole, every Neutron star, searched far and wide for Blueprints and found no Paragon Blueprint. Nor did I fight against one ever. My Planets are fully maxed out, while I went on a mad scramble for blueprints. I need more power in my fleet! And then ... I ran out of Supplies right as I was exploring a research station at the far reaches of the Sector. I had to scramble together the few resources I could salvage and make a mad dash for the nearest system, which could sell me supplies ... 30 days away. I barely had enough to last for 5, not to mention the storms I had to fly through. One lightning strike struck my Atlas Cargo ship and fried it to a crisp. A few frigates lost their crew and blew up shortly after, my Fuel ships where kept on repairs for the first few days, because if they go: I am done for. With 25% of my fleet in critical, and the rest in near critical condition I finally reached a Persean Planet in the YMA system. Restocking on supplies was expensive, but it did allow me to reach my home planet. ... But jsut to be sure I tried something. I realised, in my exploration rampage, that Planets with surrounding Asteroids or debree tend to have ruins on them, which can also house supplies weapons and other things. And the system had 2 planets that both had debree surrounding them ... and that means: Ruins. My crew came back with a few supplies, fuel, weapons and a Blueprint ... for a Paragon. The blueprint I was looking for was right next door to my system and I searched the entire sector for it. There are a few things I will do now. First: Build a few Paragons. Second: Mercs. I need a few for what I am about to do. Third: During my exploration, pirates and a few other factions raided one of my worlds. And I thirst for revenge.
At first, I wanted my empire to be a legal paradise, without using AI cores. Oh how times have changed. Due to my numerous mining colonies, I inevitably also became the number one export of drugs. Crushing pirates beneath my feet if they even dare to compete. As my Empire solidifies into an impenetrable force, my fleet began to reflect my change in philosophy. Before, I focused on low tech ships and the occasional Mine Teleporter. Now? "Everyone get in the fighters and throw yourself at this station!" The beauty of 5 Astrals launching a fleet of bombers and fighters is something. The terror of seeing 120 bombers and fighters flying towards you is something else. Some of them may not come back, but that is a price I am willing to let them take. There is nothing more delightful than seeing a pirate space station get atomised withing a few seconds of engagement. I begin to become completely self sustaining. And I start to become rather furious with the Hedge, after they confiscated my beloved Alpha Core. Perhaps it is time to show them that you should not wake a sleeping giant.
I've been playing this game for a year or so, and it's fantastic. Highly recommend, some of the best $15 I've ever spent. The game does some things which you wouldn't expect a game to do. I found a ton of valuable blueprints in an abandoned station in the middle of space, and some of the big battleship designs were duplicates of what I already had, so obviously I chose to sell them for profit. But why would I pay that 30% trade tariff? Nah man, fuck that shit. So, I docked at a pirate station and sold them the battleship blueprints on the black market. ...big mistake. I mean, I really should have thought that through. Within a few years, the pirates attacking my merchant fleets had high-tech battleships... built from the designs I'd sold to them. I had to spend millions upgrading my colony world Patrol HQs so I could have larger escort fleets for my merchant convoys, completely negating any profit I made off selling those blueprints. It was awesome. I love a game with that level of depth. And it's just gonna keep getting better.
@DELUSIONAL GAMER TBF I downloaded the game via the link to play for free. didn't see that sseth put the key in the video... Then decided to buy it anyway on a whim. Happy to say I didn't regret it and I supported the Dev's everyone wins :)
How not to die cause of a finger slip: Use abandoned stations as depots, and put the best blueprints there and sell the wack ass shit to the pirates, or anyone you dont mind them having actual ships cause you eighter allways kos (kill on sight) the sec the appear, or you have them as friendly
This guy is probably the best game reviewer out there. He makes all games appeal to me. He doesn't ONLY talk about new games, which is rare because people have started to think that old games are inherently bad. He remains funny while talking about mechanics which may be boring. also this game is pretty cool.
Pfft Sseth is not the only one you know? He basically just "markets himself" to channer trash and assorted incel shitposters than all the others do, much the same as septiceye and that pewdie guy marketed themselves to redditor tier bydlo children who play Fortnite and PUBG. I think it's partly about finding your particular kind of audience and just catering to them in your style which I think Sseth just happens to do particularly well, and in a funny enough way without it being cringey. That said have you seriously not ever seen Mandalore for instance? Guy reviews some pretty old shit, and some of the obscurest games I've ever seen. Civvie11 feels like he is almost singlehandedly carrying the boomer shooter genre forward into the 21st century, which I don't even like or care about that genre but I watch him anyway. ACG and worthabuy I mainly stumble across because they've been around long enough to be reviewing games on sale or in my backlog much of the time, so there are also regular reviewers like TotalBiscuit RIP who you'll finder older reviews on, not the same, but putting that out there.
@@combativeThinker >chan shitposters crying about buzzwords >literally aren't capable of talking without buzzwords I make fun of and shit upon people like that for a reason. They're the neo-SJWs and woke right of the late 10s/early 20s at this point. It's like dealing with a weeb or furfag who only wants to talk about his degeneracy. It's funnier because I basically didn't use any buzzwords at all in that post other than "incel shitposter." So curious why you got offended and your feelings hurt by that throwaway remark.
Spent 2 hours customizing and testing my ship to make it perfect but then gave up and decided to autofit and the design they gave me was 10x better. 10/10 game.
Yeah the testing is best for the worryingly deadly weapons, you can get from [______________________________________________________________________________________________________] but once again they’re the toughest fight so come prepared. It’s also good for testing the antimatter blaster, in assassin type ship builds when it comes to piloted phase ships. Seriously the one super phase ship is scary with those. And that’s before I [______________________________________]
Terra Bull in what way have they censored anything? All I’ve seen of this game is this single video, so I’m out of the loop if the developer/s are doing something behind the scenes
the infuriating bit tho: SPOILERS..i guess? If you raid the hegemony worlds youll soon realize most of them are using Alpha cores. so they arent just nosy, they are hypocrites.
AI's first Objective is to ensure there are no other AI, since it doesn't need them to reproduce. It's a biological imperative in territorial loner critters, and it is mirrored in resource-gradient systems that are not biological in nature. The devs had good intuition on this, or someone knows their biology.
@@Teixas666 They're just trying to reestablish the domain of man, which outlawed AI but kept using a LOT. They're the followers of true domain way! (Ffs just kith with tri-tacyon)
I tried for so long to make a good profit with legitimate trade. I spent hours comparing prices, racing to fill demand, and struggling to stay above the (previously erroneous 60%) 86% profit margin necessary to walk away with any money after the tariffs. I was upholding order, supplying civilized planets with my legitimate goods, and improving relations with the various factions of the sector. Then I clandestinely bought every drug on the Tri-Tachyon corporation's capitol and sold them to pirates. In a single instant, I had the finances to buy a battleship, a supercarrier, two cruisers, two light cruisers, and two destroyers. Then I stood on the bridge of the most technologically advanced battleship in the galaxy and wondered what the fuck I was supposed to be doing.
@Creatotron In the words of our favorite hack, the only good merchant is an opportunistically pragmatic one. You're not a true gamer or merchant guildmember unless you've used a TI-84 scientific calculator in the name of virtual profit.
sseth, no joke, your videos have restored my faith in gaming. With so much shit going on int the AAA gaming market every series I love has all but died and It seems like there is only one or two companies out there that care. However, every game you have recommended has been one of those games I fell in love with as a kid. Thank you, you are doing great work.
I know im late but I see the devs are still working on the game, it makes me so happy to see that there are still game devs out there working out of passion and not for just a quick paycheck
"Sometimes, while exploring deep space, you might hear distress signals." "Uh, we ignore those." _"Just. Ignore them."_ In space no one can hear you sweat.
I will ignore it CAUSE I NEVER GOT A LEGIT DISTRESS CALL! 90% it's either a.) Pirates pretending to be distress calls or b.) It's legit, but too late they are already killed by the [Redacted] Not worth the money or time except when I really need to slaughter AIs for their secrets
@@luka-od5el You know the AI that Sseth keeps talking about in this video, the Alpha core? Imagine if it runs its own fleet and systems without any humans, now its more efficient since it has no mouths to feed, now imagine giving them all of the most broken ships and weapons in the game (minus mods), you get [Redacted] Unless you are well equipped and ready to risk losing all. Stay the fk away. Buuut the prize.... all that lost technology and powers... all yours to command.
For those who don't know, the anime that was on 11:29 is called Cowboy Bebop. It is a very good show. It is very funny and the fight scenes are satisfying to watch. The story is about a small group of bounty hunters who are just trying to get by financially, but with their luck they aren't so secure. Traveling among the stars and excepting every bounty that gets them dinner is all that is on their minds as they struggle. What's also unique about it is that the show, unlike most other international tv shows, is that it is a love letter to western culture. The soundtrack is a good blend of jazz and rock, the charcters gamble with their money, and the architecture looks very retro, despite it taking place in the future. I highly recomend watching it to anyone who hasn't seen it yet. It also has a very good english dub.
Public Service Announcement: The game never autosaves, even on ironman, so if you happen to > play for a whole day > get in a big battle in the middle of nowhere and forget the supply is a thing > Alt+F4 out of the game in a panic to avoid starvation you will loose a loooot of progress Remember to click F5 once in a while, be smarter than me :D
Which ship mod is dat, I hafta to try that although my potatoes can handled the unmod game once I mod it...... Kablam 15 fps...... Still able to play thou.....
@@PeterDivine although it stupid......as long as I can nyeet the hemogy ship to spin out of control........I hate hemogy.....they always want to inspect my colony.......they even steal my Ai core..... probably because my colony making huge stack.....well nothing like saturate bombardment will solve my problem.
Well DAMN! Seems like the developers are pulling a WinRAR and are advertising their product by essentially giving us a limitless trial(Sseeth's CD key). No matter how I feel about this game after giving it a whirl myself; I fully intend on purchasing a copy when I get my next paycheck for that kind of practice & trust in the consumer. We need more indie developers like this... Bless you kind sirs!
@@thundercricket4634 Actually Starsector is like a rogue-like (and I mean real rogue-like - NetHack, Brogue, DoomRL). The most interesting period of the game when it's still in development cause you can see how it changes and often can affect these changes this or that way. And in case of Starsector it's more like early access then pre-order.
@@ЯБезымянный-о5ф Conservatives almost manage to wipe them out, then they get voted out (or corruption ensures they don’t win again) and the leftists give them time to recruit and re-arm. This cycle repeats ad infinitum.
Correct me if I’m wrong; but was it not bush (a conservative incase you forgot) who armed the taliban- sorry, the brave mujahideen freedom fighters… And was it not Reagan (another conservative again, incase you forgot) who armed Nigerian contras? It’s… its… almost… like the conservatives are the ones causing this instability in other countries so they can sweep in and reap the profit… And what’s even more *wacky* is that then, america only stays in these utterly pointless and completely preventable conflicts (which they caused by arming extremists) because it benefits the military industrial complex and makes a few people a lot of money. …Which then inevitably leads to the country they occupied being completely dependent on their aid, and utterly fucked the second they leave (after about 20 years in a pointless conflict that they indirectly caused and could have also avoided just as easily ofc) Remember, this was all caused by conservative politicians who wanted to A) line their pockets with oil money B) decided the best way to deal with a *bad no good mean government* who didn’t want to let them price gouge them for oil was to arm religious fanatics. What’s the conclusion which can be drawn from this? Your wrong and a moron. Ngl politically illiterate RUclips commenters are truly a wonder to behold.
The Industry speech near the end at 16:57 with the hundreds of merchant guild members and music by FASTLAND always makes me tear up just a bit. So many people all doing their thing and indirectly working together to make a product way better than a AAA company could ever hope to achieve. *Man.*
I played my second game and after getting used to it, I salvaged a ruin and found a nanobots seed 20 minutes in. It was valued at 1.5M credits. I said fuck the tariff and sold it on the black market without thinking of turning off my transponder. The Luddic path declared a fatwa on me thinking I had built it and chased me to a system with a black hole. I died but took 6 of their fleets down with me. 10/10. Will restart after fap.
@Enclave Soldier He sold a pristine nanoforge on the black market. If the Luddic Path didn't kill him the pirates running pristine ships would've ended the run.
@2:45 you wouldn't fucking believe the number of times I've tried to fall asleep to Sseth's videos only to be SHOT awake by the sound of "TAH. AH-CHYON" 🙄😭😭
Hey guys, 0.9.5 update is out and Seth's key still works. Just letting you all know Edit: as of 4/14/2022: Still working but highly recommend buying it anyways when possible Edit 2: 2/6/2024: 0.9.7 Came out recently, Still works, Still recommend buying it
Well after destroying every faction in the game a found something interesting, the hegemony and the luddic church were using alpha cores in their colonies, that makes their inspections and constant harassments bullshit.
@@tyrongkojy the irony of this comment is they're both churches and you're too dumb to realize this is the modern equivalent of publicly praying to prove your faith
@@lithuaniaball Yes, they are both churches... that was the joke. Did you not get that? Because you seem to be under the impression that I am for one church, but not the other, and am somehow of lesser intelligence by allowing one and not the other, when pointing out the parallels of hypocrisy was the whole point of the joke. Something which YOU seem to have completely missed. Or did you reply to the wrong person?
Heres my first experience with the game: After getting through the tutorial, I took on a lot of exploration jobs, salvaging and selling information on ancient satellites, surveying planets, etc. One particular mission was to survey an ice giant in a far-away system. I decided I had the fuel to make it and it would be some good money. About half-way through the journey I encountered a jaw-droppingly massive hyperspace cloud, thing was incredibly large. I checked up and down and there was no way over it, so I decided to go through it. Biggest mistake of my life, the damn thing was never-ending. I then realized I forgot to bring a surplus of supplies. Only fuel. Once I ran out of supplies my fleet slowly got tore apart by the storms due to well, not having supplies to repair the damage. Once my fuel ran out I started drifting towards the nearest gravity well automatically. I was initially quite relaxed about it since I could just send a distress signal and hopefully someone would come, but as I drifted closer I noticed something nearby the gravity well; a warning beacon. Before I realized exactly what that meant I was pulled into the well, exiting hyperspace to find myself next to a star. Nothing seemed wrong so I was about to send a distress signal until: a massive fleet of [REDACTED] suddenly whizzed by me. Then another. Then another. I had no idea how I didn't get spotted. I decided "fuck it, maybe if I send a distress signal someone friendly will find me before they do", and went ahead. About 3 in-game days later and finally someone arrived; a ship from the independent faction. As they came in, I noticed a fleet of [REDACTED] was already chasing them. They quickly went over to my ship, gave me fuel, and went as fast as possible away from me. Amazingly, the [REDACTED] were too distracted to notice me and they kept chasing after my rescuer. I went completely dark and started sneaking towards the jump point, [REDACTED] flying around me constantly. Again, no idea how they didn't notice I was there. I made it to the jump point and had JUST enough fuel to make it to a habitable system. I made it into the system with 3 fuel left, using it to dock at a station and finally, I bought the supplies and fuel necessary, repaired my fleet, and all was well. tl;dr Was on a hyperspace voyage when I ran out of fuel and drifted into a system full of [REDACTED], somehow going undetected long enough for a rescue ship to re-fuel me and going undetected for an even longer period to sneak to the jump point. This game is amazing.
@@Mr-Ad-196 Doesn't that kinda ruin the risk of failure though? Instead of getting a surprising end to your journey you just rewind and do the same thing again. Doesn't sound very fun to me
@@nts0n yea but it a live saver.....I once forgot to save and after making successful run as my money keep getting bigger and also my ship sadly I encounter problem that lead to destruction of my ship and I forgot to save.......you know.......accidentally click load and then remember you forgot to save when you manage to get all those cash and ship.....so always save....
Frick I think something wrong with my game......during late game my game randomly freeze and after few dam minute it went back to normal and do the freeze thing or crash.........I check the game log it has many those game manager about economic or some stuff.....or it just my laptop.....because my laptop just auto update something........I used to run several mod in the past along with 3 faction mod.......but never before I had this freeze late game problem.......
I'd been on the run from the law for months now. It all started when I got caught smuggling a shipment of weaponry and narcotics to the Luddic Panthers. The price on my head was into the millions of credits, enough for every perspective bounty hunter this side of Jangala to have a crack at me. I'd been hiding out in the outer reaches of space for months, but supplies were running low, and I had no choice but to return to civilized space and risk running into the Hegemony's lackies or watch my fleet deteriorate before my eyes as supplies run dry, stranded in some godforsaken frontier system without enough fuel to make it home. I had two choices. I could try to make a supply run in Tri-Tachyon space, or in Sindrian space. Neither are fond of me, but if the worst came to happen, I didn't like my odds against the fast, sleek, modern warships of a Tri-Tachyon hunter fleet coming to collect the bounty on my head. The Sindrian government was openly hostile towards the Hegemony, and maybe I could hope for shelter in Sindrian space, provided I followed their laws. As I begun to pull away from Sindria, my fleet freshly repaired and supplies restocked, I noticed a large sensor contact. A large fleet running dark. As they drew closer, it became apparent they were pursuing me. I made out individual ships, Heron class carriers, Brawler gunships, Hammerhead class destroyers, and most worryingly, a Conquest class battlecruiser with Sindrian markings on it, indicating it as a prime Sindrian warship. This fleet was a privateer fleet sanctioned and bankrolled by the Sindrian government to kill me and claim the bounty on my head, and their flagship, all 3 million tons of her, was proof enough of their authority, and if it wasn't, the nearby Sindrian patrol fleet and orbital battlestation I had been docked and trading with mere hours before powering up their weapons as they moved to engage sure were. The battle commenced with fighter strikes from the Sindrian carriers and battlestation, flak fire from my own ships and my own fighter squadrons moving to engage the hostile squadrons in a huge dogfight. I knew I needed to destroy both the battlestation and cripple the hostile fleet too badly for them to pursue me if I wanted to get out of this alive. My frigates, cruisers and destroyers met with theirs in a desperate, lopsided battle for survival. Early on I focused the majority of my cruiser force on engaging that hostile battlestation. We traded blows with the Leviathan for several minutes, and lost several ships in the process, but finally we managed to overload it's shields. At that moment, every single missile armed ship within 3000 SU launched a massive barrage of high explosive ordinance. Harpoons, Hammers, Reapers, every breed of missile and torpedo in the fleet streaking for the station simultaneously. The station lit up with a hundred explosions in the span of mere seconds as it's thick armor belt failed under the withering barrage, and the entire station was left a burning hulk. This victory was a crucial glimmer of hope for my fleet's survival, but the battle was far from over. The Conquest class Battlecruiser alone possessed as much firepower as half my fleet. The broadside salvos it put out were wreaking havoc on my battle line, it had already claimed several of my escort ships and a light cruiser. My flagship, the CNS Hyura, a Dominator class heavy cruiser, had taken damage from flanking frigates and bomber squadrons. I knew that to win this, I needed to strike a decisive blow. Shortly after ordering every available ship to focus fire on the Conquest, sensors picked up a whole squadron of bombers headed for my flagship's flank. I couldn't afford to lose this ship, and in a desperate bid to avoid the bombing run, I engaged the ship's burn drive, narrowly dodging a rocket strike that would have crippled my engines and evicerated my armor belt. In my desperation, my burn drive rocketed the cruiser directly into the derelict battlestation, overloading the ship's drives and flaming out the engines. Here I am, drifting helplessly, end over end in my Dominator, engines offline as I watch my fleet struggle to hold their own against the Sindrian battle line. The Conquest had been ruthless, laying broadside after broadside into my outgunned cruisers and destroyers, but it's limits were starting to show. It's guns starting firing sporadically and it's shields flicker as it's reactor struggled to keep up with the demands of intense combat. Normally, my fleet would respond with a powerful missile salvo to punch through it's shields and armor and deal a deadly blow to the vessel, but the majority of my fleet's missile ordinance had been exhausted destroying the battlestation. Practically the only ship left in the fleet with any strike weapons was the Hyura herself, with a trio of Reaper class torpedo tubes, devastatingly powerful weapons able to disembowel the most formidable warships with just a few hits. But the Hyura was tumbling end over end, engines flamed out. And then... A flash of hope... I realized that the Hyura's wild, uncontrolled spin happened to line up perfectly with the Conquest. I assumed manual control of the Hyura's torpedo armerment, and as her wild spin was just about to line up with the Conquest, I let go one, two all three Reaper tubes. My timing was impeccable. The momentum of the ship's spin carried the torpedoes into a perfect trajectory, a one in a million shot, the trifecta. All three torpedoes struck the Conquest and it's hull shuddered as if it were struck by the hammer of Thor, and it's reactor lit up in an explosion that momentarily blinded every sensor in two thousand kilometers. In one single move, my flamed out, drifting flagship had landed a decisive blow and turned one of the most powerful ships in the system into a debris field within seconds. At this moment, the battle was won, and the Sindrians were forced into retreat. We all have our tales to tell of plying the great expanse of the Persian sector, but of all the moments of my career as a fleet commander, none will ever surpass the time I destroyed a Conquest class Battlecruiser without any engines on my flagship.
same here literally burned a hole in my week. got 8 colonies, did u get any further after the red planet defense system in storyline? cz i cant seem to progress after
I love the devs, they spat in the face of big gaming companies by saying them: "see? Guys are not inclined towards piracy for profit, you just have to trust your community" and boom quintuplied sales with a free CD Key Faith restored for now
Lmao P2P and Piracy is how games get exposure, look at cassette piracy and sharing back in the 80's 90's made fucking metallica into what they are now, hands down.
This has been the case for many occasion before dude. Minecraft became popular throught piracy, and some devs even posted their game themselves on Pirate Bay, telling everyone that, if they loved the game, please buy it to support the studio.
Starting from a frigate or destroyer and working your way to a 14th Battlegroup Legion and Onslaught combo is the most rewarding thing you'll ever experience. It can be as simple as finding one drifting out at space. You expend all your fuel dragging it to a friendly starport. And like a car project, you do job after job fixing it up and kitting it out, struggling through pirate ambushes and Luddic Jihads Until one day you roll that baby out of the garage and flatten all that dare challenge you.
Oh I should point out for the people comparing it to Elite Dangerous, you're basically playing what I'd basically describe as Escape Velocity meets E:D. It's actually much more similar to that Ambrosia game series from the 90s, which you can't even find them anymore and was some of the first modding I ever experienced, and you can still find and play Escape Velocity Nova on a windows machine (I think EV and EV:Override are playable using modded EV Nova as plugins?) Endless Sky, which is free on Steam, is basically Escape Velocity, like almost a carbon copy but with less soul. If you played EV you'd get the comparison to this game, which is hilarious because I paid the same way for SS as I did for my copy of EV back in the 90s.
@@ulfricstormcloak7629 No. Issue with the distress signal is either it's a fleet in need of some fuel, or a fuck massive pirate fleet that will fuck your face early, mid and sometimes late game.
Hey man I just wanted to say thanks for sharing your key with us. I used it to try the game out and fell in love so I bought my own key. Can't wait to see what else the devs come up with before 1.0
@@grimmover Hmmmm.... Its kinda true... But some of the modders are nice... Well...some of them are just annoying... Example, he make a mod with a hardcode that prevents you to use another mods made by other modders bcs of their "ego" You"ve called... And i know one of them, he block my fav mod...*sigh*... Literally... But its still fun, just avoid the bad ones, and im using discord just for mod updates lmao
Thank you for sharing the CD Key. I began a profitable career as a carrier captain hunting pirates and destabilising their Colonies. Then I suicided my fleet into a Pather patrol because I knew if I didn't stop here I'd never buy my own copy of the game. And as soon as I have the money I will!
>Go to outer sectors >Find 14th Battlegroup Legion Battlecarrier >Recover it >Make it back to core worlds with 3 fuel left >Refit and make command ship >Delete every pirate that dares to exist in the same sector as me 10/10 would refurbish war memorabilia again
@@moistjohn true but got that hegemony auxiliary money son all I have to do is fly up to some pirates and stunt on them with said ship every now and then and the hegemony sends me more than enough to maintain my big boi
@@jdim4628 the best way to get money is by going to the outer sectors with a level 3 on salvage and get everithing You can from planets with ruins and beacons, at the same time pick exploracion contracts, You Will have a lot of money and almost all of the star systems surveyed, so You could start a colony in the best Planet
It has now been 10 days since Seth got me to legitimately acquire this game. At present I own roughly 50% of all the fuel market share in the sector through my colonies Tatooine and TaTWOine that run completely legitimately and definitely without the use of 2 Alpha, 2 Beta and a metric shitload of Gamma cores. I still suck at combat and the doom class phase cruiser is just about the only good ship I have but who cares I'm rich and I'm gonna end the space jihad. Thanks Seth, I'm gonna drop out of college after I fail all of my finals because of this. 10/10 Would play again, and will.
@@CHURCHISAWESUM Well thanks RUclips for not telling me I got these comments. I have no need to use the space jihadis for profit cause I already get like 450k a month for doing nothing. Or at least I did until my hard drive got wiped and I lost that save. I will never forget you captain Fluctus and your legendary defiance of bowing down to Hegemony "laws" and "common decency".
@Nospam Spamisham I think I got up to like 75% control of the market before my hard drive got wiped, It was fun, but I never amassed the balls to go annihilate other planets, I was just content sitting in my own pocket of the universe and making metric assloads of money. I started a new playthrough last night and took a random start with the goal of becoming a self serving Jackass. Right now I can't even catch a small damaged pirate fleet and have no money for fuel to get to the easy exploration missions. Wish me luck!
The luddic chruch doesn't hate the luddic path. They'll support each others battles when within range to join in on the fight. This will also make the church hostile towards the player, or other fleets that had any church reinforcements join the luddic path. Also this game recently been updated. So check it out.
The fact you provide download links for a lot of games you review and even your own CD key for this one is really something I don't see and it's an aspect that makes you outshine a lot of reviewers in my opinion. It speaks to me "Fuck it, I'm not here just to have my opinion heard and make ad revenue, I genuinely love these games and I want people to play and enjoy them." A true king and Chad.
I really wanted to buy this game but my country has so much bullshit about online purchases I can only trust steam, shame.. game looks amazing. Hopefully they'll take pity on us and release on steam as well
The confiscated contraband alone can give some corrupt patrol to covertly sell it in black market. They just punish you so you learn how to sneak better.
So i bought a copy for me and another for a friend and the BMT guys emailed me to make sure i meant to buy two. Real quality businesses, no other retailer would ever check that.
Whoah that's amazing.
That's so cool! Man those guys seem like great people. God bless those guys, seriously!
God bless them
I think the reason they did that was to make sure you didnt order twice due to network issues? they're being overloaded too.
Yeah hi so if I want to edit my game on notepad what codes can I input for invulnerability/ the best ships? Notepad is a pain, and I would appreciate any help from heads more wiser than mine on coding.
If you're down here wondering, the game is still $15, still updated, still amazing.
Still
@@chunkydumper6156 I'm representin' for them gangstas all across the world
I think we got another big update incoming, devblog looks promising
@@mortenrl1946 oh shit my mods
@@mphylo2296 Takin’ my time to perfect the beat
The devs wrote to me and told me we also brought the BMT Micro site to a crawl.
I've updated the description with direct download links of the game.
These are hosted on Amazon cloudflare - should be much more resilient.
Well we did it boys, we crashed the sites.
Thank you. I spend a goodnight getting raped by Hegemony for not having my transponder on because tutorial and pirate before I figured that I can't out run emergency boosting stuff, also stranded in some far away places.
Btw, how's your mailbox holding up Sseth?
@@zeronikku3549 Last time on space station 13. I think someone installed a high pressure hose filled with questionable fuilds at the back.
You should pin this, I saw comments asking about this.
I found a beautiful cobtradiction in how "civilized" the factions were; since when I had high rep with major factions they would still send expeditions to mess with my successful colonies but when I got neutral rep with the supposedly bloodthirsty pirates they left my colonies alone and served as a nice trade partner.
The reasoning for expeditions still going is that they’re acting without explicit orders from their government. That’s why you don’t take a huge rep hit for destroying them. Sure they’re an asset to their military, but they also acted independently without permission from their commanders.
@@tankj0ck3y I thought it was more that they wanted to disrupt you, but they're not willing to 'presumably' be hated by everyone for trying to make everyone elses lives harder by disrupting the cheap products your colony produces.
@@tankj0ck3yThat's just what the Diktat wants you to think. But really, they're butthurt that you took 6% of the market shares for volatiles.
@@AstralDragn same thing, it just a matter of """officialness"""
@@tankj0ck3y totally no orders we cool, they went without approval but we couldn't stop them lmao
This game gets insane.
I installed a few mods a while back, leading to a crapton more weapons and ships, my favourite being the cathedral-class hubship. To anyone not familiar with it, it’s essentially 7 ships strapped together and about the size of a space station.
I then made the best mistake of my life. I equipped it with singularity torpedos. As you’d expect, these produce miniature black holes, sucking in anything nearby. The pilot fired them off like party poppers, leading to both it, and another cathedral getting stuck together.
It was then that I discovered that its death explosion is quite possibly the most destructive thing I’ve ever seen in game. It proceeded to kill both itself, and the other full health cathedral (and these things are *HARD* to kill) in one go. This lead to a flash of inspiration.
I found myself a reckless pilot, put them on the ship, applied every speed mod I could, gave it a smack on the bum, and sent it straight into combat.
And that’s the story of how I made the most inefficient bomb in existence
Imagine dunking that on the luddic path. "That aint a bomb, THIS IS" as you do while hurling a massive cathedral ship with a reckless officer in their entire fleet.
@@magosexploratoradeon6409
Even more ironic given the ship’s only used by the Ludds
This sounds like something Orks would come up with after capturing a bunch of imperial ships and not knowing how to pilot them
‘EY BOIS, OI KNOW WOT WE’S DOIN TODAY!
Thanks for mentioning the Cathedral ship. I now have about 8 more mods including that one you just mentioned. God help me with these 15 or so factions.
Scratch that. I think I have 20-25 factions now. This is probably going to be hell.
"start an organ harvesting operation"
words I usually expect to hear in every sseth video
This and taliban jokes are gold
"Because it's very profitable" - Sseth
it's a key criterium for which games to choose.
- does it run on windows xp? check
- does it allow an organ harvesting operation? check
--------> REVIEW TIME
Don't you mean "Involuntary organ arbitrage"? Shout out to Rimworld review lol
"Non-consensual organ arbitrage."
This is no longer a merchants guild, this is a merchants conglomerate
Megacorp
Pfp sauce fam?
I love my Congo Conglomerate Schlomo
**names entire planet Jerusalem**
_what a mensch_
Money makes the galaxy go round
Fun trivia fact, Tri-Tachyon incorporated was formerly known as OpenAI
nah that's the [REDACTED]
@@hambourje so true
@@hambourje redacted was made by tri
OUT OF THE BLUE, IN THRU THE BACK
DOOR COMIN THRU LIKE fuck what was thaaaat
"I don't have to explain shit, it just works." -Todd "Seth" Howard
It's a Jojo reference
@@hentaimage95 Everything is a jojo reference, including this comment.
@@hentaimage95 is that a reference to the popular anime formally referred to as Spongebob Squarepants© by Nickelodeon Ltd. subsidiary of Viacom Co.?
I thought that was in reference to King Crimson, especially considering the Killer Queen reference just a bit earlier?
@@fatcat1250 Nani?
Aw this was such a wholesome review for our boy Sseth. You can tell how much he genuinely loves this game.
Hearing someone talk about a thing they're passionate about is one of the greatest highs.
Yup. Same with his Kenshi review. This man's enthusiasm sells more copies than any advert could dream of doing
Decided to play this game.
I found a particularly profitable trade route: there was an isolated Luddic Path mining planet in a certain star system, the only planet in said star system, without any protection and in dire need of heroin. About 1 day away, in the nearest star, an independent colony was producing a jack shit ton of heroin. They weren't the largest producers in the galaxy, but when you put the accumulated costxprofit of buying all the heroin from the colony and selling it to the Jihads, buying their ores and selling back to the colony, it was a goddamn Space Silk Road. A "Heroin" Road, if you will.
Nonexistent patrols meant that I could run with my transponder off non-stop and after just a few upgrades my fleet was the top dog in the region. Life was good.
Well, once you get rich you want to settle down, of course, so I decided to colonize an irradiated planet in the independent star system, because for some reason a planet that was completely irradiated still had a lower hazard rate than the other barren worlds nearby. Turns out that the independent faction did not like my plans of turning a glowing dead rock into a glowing rock with people in it, so they launched a plan to bombard my brand new colony and kill everyone in it.
If someone makes a public threat of nuclear annihilation, I'd say it's fair to answer in kind. So after negotiations failed (because turns out that 1000 workers consume A LOT of supplies per day, and that ate through my funds), I simply traveled to the independent planet that was organizing the raid before they could deploy, just a week away, very convenient. Once I got in orbit, I bombarded the planet, making it go barren.
Everyone else decided to call me a nazi fascist and I got canceled on twitter. Even the jihadis were just baffled at what I had done. Still, they needed that heroin, and the independents needed to sell their heroin, so business as usual. That is, of course, until I decided to take two pirate's contracts, and as I flew in to deliver the second, my fleet got swarmed by 6 different fleets trying to get my head, because everyone hated me for killing the people trying to kill me.
Great game, 10/10.
You should've raided all their production facilities. That would've caused their stability to crash and they would slowly starve to death. Plus everyone doesn't hate you for it
@@-h-y-b-r-i-d- damn bro, who are you? Where did you get this kind of horrible war tactic? This game really could brought up the worst of a man
@@rachmatzulfiqar remember it's only a war crime if you lose
@@techfreak1182 a true gamer, you are
story of my life. but with being mean instead of genocide
there's something that seth forgot to mention that i think makes this game even more of a masterpiece. while this game is very easy to mod, it's even easier to do it yourself! you can simply go into the game's files and modify any aspect of the game you want. values for missions, fleets, and you can even change the weapon layouts of specific ships. going into the settings config, they basically walkthrough some of the important stuff and lay it out for you. this game doesn't hide its code, it fully allows you to make it your own game if you don't like specific details about vanilla. i personally wanted to have a possibility of owning half the star sector, so i changed the value of max outpost you character can hold to about 10 or 15. i don't know if other games are like this or not, but from what i heard, they aren't. i'm not a programmer in the slightest, yet in under 30 minutes i was able to reprogram the entire game to how i wanted it with no penalty whatsoever. the devs are truly one of a kind.
it's java my friend
And music! You can change the music by converting into .ogg and renaming the music to the original name of the music you are replacing.
I edited the end-game's phase ship [REDACTED]'s built-in module to be the same as when you encounter it for the first time. When you encounter it it's OP AF, I thought it should be OP AF, hence I made it OP AF.
I also edited the battle size to 1600 or something. It's insane, even on high-end Ryzen 3D CPUs.
@@TheInevitableManI was about to say I did this too. Definitely feels like a required change once you do it, seeing as the thing is so difficult to get anyways.
My Sides When Sseth Mentioning a website causes it to crash. He's becoming too powerful
I'm like holy shit this game looks beastly then the site's down
Had the exact same thing. I was like Holy shit this game looks right up my alley... I go to find it and bam site s down :)
And its only been an hour or two
Unplug the Seth Core!
Looks like the thing that is secretly floating around in space and spreading chaos is sseth ihimself.
"We trade on the black market"
*Cowboy Bebop music starts playing*
10/10
Best marketing these guys could ask for
Real shit
Was about to write it reeeeee
Even the first track was from Bebop.
Oh, so that was the music
AI: "I'll tell everyone what you've been doing"
Sseth: "Fine...I'll do it myself"
Hamilton style baby
Mr smart AI didnt predict THAT autism
@@thomaslavitola7789 I wasn't expecting to find this comment, but I'm glad I did. THE AI PAMPHLET.
As a West Virginian, the miners consuming loads of heroin joke is 100% spot on.
The Sacklers will go to prison one day... any day . . .
Fallout 2 Redding moment.
@@ZachX888 This hits way harder than it has an right to. Fuck those Wanamingos
@@ZachX888 That, the OP comment
And Outlander, a space western with Sean Connery
rough job, most blue collar work destroys your body over time.
Started watching Sseth for the "hard hitting meme content", became a die hard fan when I realized he's an excellent source for finding hidden gems in gaming. This game looks awesome and I've never heard of it before.
I know right? This game seriously looks amazing
Similar for me. I started following him because he was the only one doing videos on the obscure games I play. And then he introduced me to a ton of obscure games I'd never heard of. :D
alchemy meister is a hidden gem
For me its different, but not in a bad way. I already played most of games from the Sseth's revews before said revews came out (includind starsector), but its facinating to watch em anyway, since they are about games beloved by my after all.
Bro relatable came here for the memes and his edits stayed for the good fucking games and his stories, which by the way are fucking gorgeous.
The moral of the story is, don't save a convoy from pirates. Let the pirates destroy the convoy and then destroy the pirates so that you get twice the profit with half the work.
Also the pirates have their CR depleted so much faster cleanup
This is the way. Or you can just directly raid the pirate bases. Why pay for shit for smuggle runs when I can literally take them for a few marine lives?
Let them fight.
I missed a step a became a pirate...oops
WISE
$15 is a Reasonable price
I’m going to buy this as soon as everyone stops killing their website
The devs should thank you you probably just sold about 30k Units
nice cat btw
Well, the site was hugged to death when I tried it, so I'm sure they're getting a lot of new customers.
@@Emilamlom yup, im one of em
Site should be up now. I'm not too sure so I'm going to use his key, but if I like it I'll toss them the money.
@@taintedmyth0s636 It saves your keyto registry. If Ou end up buying it, you might want to switch it out.
Remember, the [REDACTED] are scary, but the true terror comes from what they answer to.
Watching my entire fleet get wiped out by what amounts to a pair of schizophrenic doritos put the fear of god back into me.
Iggy ziggy and it's array of Ion motes are your best friend there mate.
Can shit down one of the big doritos wheel your fleet focuses the other
imagine my surprise-turned-horror-turned-rage when i had the EXACT SAME THING happen when i found my first hypershunt.
@@logion567 i fought one while my [YUGE REDACTED] hopped around and fucked with the other
was pog
The game devs call this the "fuck around and find out" approach to story telling
You don't fuck with the [REDACTED] Dorito's, that's for sure. Lost over a 1000 crew and 1/3rd of my fleet, but the reward for taking them on is worth it.
"10/10 I'm completely biased, and I don't care."
I'm gonna use that next time I write a paper.
@@yeye-ph2qv
Cringe
@@yeye-ph2qv The comment or the original quote?
Honestly same
@@IronicHavoc probably the comment
Ngl that's the model of most professional game reviews.
cant be a seth review without selling drugs and human organs
I rely on seth to provide me with games where i can be morally bankrupt
No
Im sorry
the politically correct tern is "non-consensual organ arbitration"
lets be real would it really be a seth review without seling drugs and human organs
@@frankwest1017 I rely on sseth to provide me with hentai games where i can lose any dignity i have left.
bought the game. tried to live an honest life as honest space merchant. i struggle to make a profit and keep business going with repairs fuel and expenses. i was tied in an endless hell of trips just keep things afloat. then out of desperation i decided to make a stop to a luddic path planet because i was out of fuel. the margins... sweet lord i earn in a single dishonest transaction enough money to reapir a capital ship half my fleet and still have 400.000 of savings. insane. my morality was shaken. i have given troops and weapons to a terrorist organization. am i a bad man now? to hell with it i will become a weapons smuggler. i have become nicholas cage in space. i love it
"tried" game since 15 dollars is 2-3 days worth of minimum wage here and I'm unemployed.
It gives off a mount and blade vibes but you can found settlements instead of conquering one. It's hard to profit from trade alone so I started settling a system near the tutorial galaxy, pirates and other factions started raiding my planets. Joined the Hegemony for the 80k stipend. No more hegemony raids. I love it
Hey, Who care's the life of a bullet amirite
The taxes man it's those godamn taxes
@@ztac_dex you can totally make money off trade in the early game. If you start a new game try raiding a pirate station and destroy its spaceport. You don’t need a lot of marines to do this. Destroying the spaceport means the pirate settlement can’t receive any trade shipments, so if you wait a couple cycles and come back they will have depleted all their resources and will be willing to pay an arm and a leg for basically anything you sell them. You’ll make the most money off selling drugs but you can sell them anything and they will buy it. It’s a fun way to play god with the poor pirates :)
Just like real life huh
Not only is Sseth a true chad for sharing his CD key, the developers actually link this video as the first one showcasing this game in the FAQ section. Yes, this video. With the CD key in it.
If that doesn't scream faith in a product you developed I don't know what does. Definitely picking up a copy just for the balls alone. Plus I've tried it and it seems pretty neat.
Cheers, Sseth and to the devs.
Absolute legends!
Remember when CDPR had balls to put the Witcher 3 out there without any protection and ended up selling more copies than they hoped for? That's when you know the developer knows their shit is good.
The Devs have reached sigma status for that move alone
Those guys got jokes:
FAQ:
Q: Aren’t you worried about piracy?
A: Oh yeah, big time. That’s why we put actual piracy in the game as a mechanic - to ward off the evil, real world software piracy. That dark voodoo will definitely work better than any other DRM scheme. That, and chicken sacrifices. Note: we do not condone chicken sacrifices.
Linking this video on their actual sale page basically says "Here's a free trial until you feel like we've earned it. Have fun!"
"I'm completly biased and I don't care."
Well at least you're honest about it.
Liking something and giving zero fucks about what others say about it, man knows what's up
14:30 Oof
SSeth, you just breathed new life into an amazing game. I've literally been playing this for five straight days. Thanks for selling me this addiction.
same
Yeah hi so if I want to edit my game on notepad what codes can I input for invulnerability/ the best ships? Notepad is a pain, and I would appreciate any help from heads more wiser than mine on coding.
yes
@@gulmaraz5931 idk but you can change fleet size etc, making new ships might be difficult since they all have many attributes
@@gulmaraz5931 Not sure, but I know there is a mod that adds console commands. So you can spawn shit in that way.
Honestly true terror is when you sell a shitton of blueprints and a nanoforge to the pirates and they immediately become the strongest faction in the galaxy
And thats why you sell them a nanoforge or real lowspec fighter squadrons
In my first run i sold 3 awesome blueprint and 2 nano forges to the pirates and them they dominated the galaxy
I honestly never thought of doing this. I'm going to sell nanoforges and blueprints to my system allies.
@@PhrozenFox boring. always buff your enemy because you become to strong for them normaly low scrubs
@@lordgammadonkaargon2830
That’s some sociopathic mindset- Strengthen your enemies because they’re too weak compared to you.
I adore it
a sincere thanks, sseth. this video led me to some of the greatest experiences i’ve ever had the pleasure of playing.
first save, i uh, somehow unlocked a pirate smuggler contact in askonia and ended up getting friendly with them over the course of three or so cycles through legally dubious covert ops around its closest systems.
their bounties were generally aimed against the league and the diktat, and it also introduced me to raiding.
it was lucrative.
dropping thousands of marines into a colony after a tactical bombardment and robbing them of supplies felt like free money at the time. it was rad.
my pirate buddies also took advantage of this, to my surprise, as the colonies were unstable and their patrol fleets greatly weakened after my repeated attacks. i appreciated the help, as they distracted any remaining fleets and allowed me to travel through hostile territory with impunity.
couple cycles later, i took up exploring and colony management after i made enough dough. with a large enough contingent of supply ships, fuel tankers, and cargo freighters, i could safely stay in deep space for several months at a time and explore to my heart’s content. i had turned a new leaf.
one morning, on a pit stop to my now-successful colony, i started getting notices about planetary governments losing control of their population. the names seemed familiar-it was the colonies that i raided at the start of my save.
one by one, the persean league and the diktat lost planets to rampant banditry and looting due to the local population growing desperate with the lack of supplies. i visited them out of curiosity, and sure enough, the pirates stayed long after i left, driving colony after colony to anarchy. i had let them in.
10/10. it’s amazing.
The jack sparrow ending:
**copyright protection causes the fall of humanity**
10/10 game. Period.
China: lul
And DRM
accurate
That's honestly accurate.
Yeah hi so if I want to edit my game on notepad what codes can I input for invulnerability/ the best ships? Notepad is a pain, and I would appreciate any help from heads more wiser than mine on coding.
Mbeke lowkey did the greatest social experiment regarding piracy by offering both a pirate link and the website where people can buy it.
And people ended up overloading the game's website.
Genius. It's kinda like piracy doesn't actually correlate to game purchases being "taken away".
Well, I mean, If you REALLY wanna pirate the game you gonna pirate it anyway, with or without direct link, but its only15$ for a Rimworld in space, so I hope most of us gonna like it and buy it.
the only point i see proven here is, that in fact, the internet comunity is willing to pay for *good* games and movies instead of pirate them.
@@solyatude5134 rimworld mixed with kenshi
Basically, if a game gets big praise and good rating by someone reliable like it is the case with Sseth, people are more inclined to support the developer so he can continiue with the good shit by getting an official copy, rather than pirate it for free.
This is why you see people today sailing the high seas - because most, if not all triple A releases are bad and what's good is mostly exclusive to a certain console or a certain online store (Epic games scumbaggery).
I love how their website is currently dying from what seems like a Sseth triggered DDoS
Feels like the Sseth tide 2.0
That's the Sseth Effect
eh the same thing kind of happened with the worst space station ever
"It could only handle, like, maybe 30 more of you; before you grind the servers to a halt."
Last I saw there was like 1k people playing it
@@jasonmiller2379 the game had around 300 people at any time before then
The Kiss of Sseth
You can also try Star Traders: Frontiers which is on lesser scale but still fun game
here much later to tell new players some cool mods that make the game even better:
1. nexerelin [as seen in the video]: makes all the faction relations intense, gives you the option of using a gamma core + some mats to build an outpost in deep space to refuel/supply. couple custom starts that are cool [yes you can play as pirates or luddic path.] has a new update as of this writing that lets you play a land battle minigame when invading a planet. mod author fixed a bug I found in a single day. amazing.
2. underworld: small mod that adds some pirate ships/fighters, a luddic path-style high-tech faction, and a really cool custom start called 'the infernal machine.' very fun. works great with nexerelin.
3. archean order: changes every ship and weapon in the game, extra ships, gives weapons longer range, buffs/nerfs some, few extra factions, and adds a ton of fighter stuff. makes [REDACTED] and the cryosleeper guardian super hard, lags my game when you fight a semi-big fleet, but great. does not work well with underworld. works good with nexerelin.
4. industrial evolution: more exploration and colony stuff. some planets/stations have hidden stuff you will probably love. must-have.
5. starship legends: lets your ships level/de-level based on combat. adds some bar missions to find pre-leveled ships. pretty fun.
6. girls frontline portrait pack: become a smug animu waifu. SR3MP best girl.
Yup same experience with Nexerelin, encounter a bug with Special Task Group, when to discord, Player-tech-support, made a post mention the author, he response in 10 seconds and gave me a new file to fix the bug.
Great developer and great delicate community, 10/10 game.
@@maxtruong187 yeah the starsector community is fantastic. Also, vayra's mods with the custom flying dutchman start=10/10
@@ntma
SR3MP, huh?
Excellent taste.
@@combativeThinker I see you are a man of culture as well.
Site servers hate him! This man quintuples indie game profits with just one simple video!
Did the devs say that?
@@wh3nderson95 yep, the main dev thanked him on Twitter for it.
I hadn't even heard of this game until today.
Wut.
B-but he gave out his CD key, that's piracy! How can piracy increase sales, impossible! Suppress this!
You forgot one important thing...
- Get a Paragon blueprint
- Learn it
- Find another
- Sell it on the black market
- 4 months later, the sector is plunged into an even greater chaos than before.
@Ghost no, not everyone... Only the Pirates. When you sell a blueprint on the black market (whichever BP it is, could be for Luddic Path ships or for the Paragon, considered one of the best capital ships in Vanilla), the Pirates gain instant access to it and will start manufacturing it. So basically you will sometime see pirates raid fleets with 3 or 4 paragons for no particular reason.
the pirates instantly torrented that sucker the moment it hit the network, huh
@@20xdee6 On so many sites that the Hegemony wasn't able to shut down all of them
@@20xdee6 Well I mean... I'd be surprised if the pirates didn't.
Learn it and build it yourself, how are you all so trash at this game?
Seth is like our big brother that we wish we had when we were young, and nothing like the big brother we have when we are old
klamercho my big brother moves in with me when he’s 24 and trashes the house and never gets a job, piece of shit
Ahhh there's a spider on my screen haha I'm just kidding
My big brother used the money I was giving him for the power bill to buy cocaine
You are such a wuss, but true.
I've never had an older brother... what's it like?
Just bought this a couple days ago and _my god._ I am not a gamer, and I tend to suck at games like this, but this game is _so_ damn _FUN._ Just today, I launched a raid on a Sindarin warehouse because a drunk populist in a bar asked me to. And I hit the wrong target because I didn't know how to navigate the menus yet. I was then promptly surrounded by _four patrol fleets,_ each one _individually_ capable of killing me. And you know how I got out of it?
I pushed a single button. Transverse jumped and got the hell out of space dodge.
God I love this game.
*Philip Andrada will remember that.*
@@momom6197 I buy my fuel from the independent world in the sindrian system
Game: allows you to sell organs
Sseth: vigorous hand rubbing
Sseth: "Time to go make my shekels."
i thought all the merchant guild crap was fake... but then i realized i've been buying all the games seth suggests...
We're real.....
We are legions
Can you explain to me what all the merchant guild crap IS?
I think it's just a name for patreon supporters,is it not? xd
@@rectaalborween8471 Well.... What do you think it is?
@@magosexploratoradeon6409
What i said before,i just don't get why exactly :/
17:13 You can build sledge hammer ships.
Sledge. Hammer. Ships.
@Tactical Bacon Can I approach from HyperSpace and bring the Hammer Time right away?
You know the game is fucking metal when your ships look like damn hammers
@@someorclad9738
Vanilla hammerhead destroyers, but then there's the mods...
The modding community and devs has special tools for mod creators. Nice stuff.
@@Aereto Oh. Thank you for enlightening me. Is this game easy to mod though?
this is DA ORKZ version of a space ship
having played this occasionally for over 10 years, i finally bought it. The site worked amazing, asked me for my country to pay taxes, and then I got an e-mail with my code. Felt amazing.
Now I haven't slept for days, I am smoking a spliff with one hand as I scream "yarr" at the screen when DPS Good Comet, my Executor-class mothership flanked by two Champion-class cruisers, rams into the enemy lines to defend the Dysnomia Party independent colonies from scum like tax collectors and tech inspectors. I have a powerful fleet and capable, high level captains to take over the command in battle for me so I can rest my tired eyes. When I close my lids I see visual remnants of ships detonating at my pulse barrages. I may be entering psychosis and it's hard to focus my vision, but it only adds to the immersion of the insane space warlord fantasy.
Truly one of the greatest games ever made, and I don't even mod it, the current state it is in vanilla is already overwhelming.
"The gate systems went dead. We could no longer reach the rest of humanity."
> The Imperium of Man would like to know your location
Who is the Magnus equivalent in Starsector?
But It can't cuz of all these fcking WARP STORMS
@@zolwik1999 And BAAAAYNBLAAAADEZ
All they need is an eye of terror and it will be for the best of everyone.
Tzeentch is pleased.
In the grim darkness of the future, there is only trade
... in the black market
And tax avoidance.
Our forefathers would be proud.
*current present
*current present
In the grim brightness of a neutron star, there is only CR loss.
So far:
I have started with a Hammerhead and during the tutorial, i have gotten myself a second one. My first instinct was to go exploring, ran out of fuel and got pulled towards a red star with a yellow warning beacon where I stumbled upon a discarded Mothership. I saved, approached it, upon which it instantly vaporised me.
After reloa... reincarnating in a previous timeline, I looked around and saw two fleets in combat. The Ludic Church where fighting a fleet of ȑ̷̺͕e̴̝̿̕m̷͙͚̫̒̂̋è̴̗̼̮n̴̡̫͆̽͆ả̸͍n̴͕͆t̸̖̆̊͘.
I joined the fight and scavanged a few parts of the fleet: Including an Alpha core. I scouted around and found 2 Research stations near 2 close Neutron Stars, which gave me more blueprints and weapons than I could every imagine. Most of which I do not even know what to do with.
A distress signal caused a Tri Tachyon fleet to notice my lack of fuel, so they helped me out. Upon which I ofcourse compensated them with 20000 Spacebitcoins. I was now nearly broke, but I made it back to civilised space, after a few pitstops in sectors where I scavenged for fuel ... and a few Gamma Cores.
I went to a Tri Tachyon spacestation, where I wanted to sell my findings. But instead of going to the trade window, I clicked on communication. Another missclick lead me to talk with the administrator, which informed me that I could turn in the AI cores for money. I checked how much he would give me, went to the market and looked at the price it normally goes for.
This is how I, through stupidity or intuition, found out that you get 3 times the money from selling it to the tri tachyon directly.
I now have the "Killer Queen" ship, a small fleet, and 1 million credits. My next goal was to find a habitable planet, with a few mining ones in the same system.
...
After 5 hours of checking systems I found ONE which was habitable. It even had rich Ore and Special Ore deposits! Which would be nice if it wheren't for the fact that it is:
A) The only planet in the system
and B) Close to a Red Dwarf, which causes it to have such a high gravity, that even mundane tasks like Walking are only possible with a reinforced Exosceleton.
And here I sit now: 600.000 credits, a small fleet, no planet to call my own and a Ship that can teleport landmines into other ships. But having no clue what to do next.
10/10
Can't wait to continue.
The Story goes on.
Having failed in finding any descent planet, I decided that I will set up my home base right there.
A decorative Green Warning beacon at my doorstep wards of smaller fleets, but I did not expect what happened next.
As soon as I started my colony, a nearby Pirate base sprung into action. My money slowly starts to drain as I have to deffend it myself. A new message popped up telling me that a Sizable raid is being planned on my Planet and I watched in terror as 2 huge fleets of pirates jumped into my sector. The risk I took was calculated, but damn: I suck at math.
That was the moment when another fleet entered my system. No transponder on, it came close to my planet and ... it was a scavenger fleet, send by the independent which singlehandedly deffended the entire raid and continued to stay around as my Orbital deffense and Patrol Station finished building. My slew of Contracts started to pay off, as I now had an unpaid bodyguard, while I was off to sells some of my goods.
Time passes, raids are being deffended and my Mining - Heavy industry planet started to bear fruits. Metal fruits. Delicious heavy armaments, to the point where I was being targeted for cornering the market with my tons of tanks.
Both the Ludic Path and the Dictate launched actions against me, which I deflected with bribes and just ignoring the sleeper cells in my collony. My Nanoforge working day and night as I supplied the Tri Tachyon with armaments, to finance upgrading my deffenses.
I now have a few fleets patroling my sector, including a large scavanger fleet that has only one goal: Fucking up pirates, giving me time to do missions as I continue to look for another nearby system, that could give me a planet for producing antimatter fuel.
The steady stream of smugglers that buy from my private Black Market financing my excursions.
I can only hope that the 2 bases (Lud. Path and Pirates) that target my world do not ruin it, untill I got a sizable fleet to anhialate them instead.
My Collony has drawn attention.
Multiple factions start to harras me, alltho I did manage to clear my home of pirates. I landed on a Tri Tachyon station ... and saw a green chatbox pop up at the bar. A disgrunteled old merch chats with me about a red planet. A glowing red planet. A glowing mechanical red planet. I start to investigate.
...
After a brief encounter with a fleet of Remnant, which orbit the red planet, I quickly ran away. Not touching that for a while ... but the mystery of the red planet will stay in the back of my head.
I think I need a bigger fleet.
An old research station in the area did make my trip not entirely unfruitfull. Blueprints for an ASTRAL carrier? Nice.
The cost of bribing commanders start to outweigh the benefits ... I think I have to grind for a few missions to get them off my back.
I completed a Tri Tachyon mission, where I had to retrieve an Alpha Core ... which nets me a large sum of blueprints and Gamma + Beta cores. Lucky me: It was directly next to my home system. Did I forget to mention that my Home base is next to 3 Black holes?
I found a small planet with additional Volatiles, just 3 lightyears away from my home. I think I will use this as my second planet, which houses Fuel and Drug manufacturing ... but the Black hole in the system makes me uncomfortable. Hmmm. If I spread my industry a bit, then I can even Tech-Harvest the ruins on my home planet. Have to look into this..
My fleet is getting larger and larger. Perhaps it is time I look into building my own ships. I will start with a nice ASTRAL for heavy fighter support. With my current industry, that should take two months. I did notice that Pirates start using more exotic fighters ... They seem familiar. I did sell a few blueprints of these on the black market ... I guess it did bite me in the back.
I don't even want to think about what would happen if I sold the ASTRAL blueprint there ...
My Investment paid of. Having two Astral in my fleet lets me clear of any pirate station I encountered.
It is time to expand.
Agressively.
I can manage 4 planets and have 2 administrators. That should be enough for a while.
A Cryovulcanic planet with abundant volatiles, a Toxic world for drug production. I start to tech them up as fast as I can, before pirates start to notice. In the meantime, I return to the Red planet with a fleet of 3 battlecruisers and 2 carriers as my main fightforce.
...
Suffering minimal losses I dispatch of the small fleet in orbit and land on the red planet. Appearently it was a Tri Tachyon research lab and the staff is overjoyed in me resqueing them. My reward? The Blueprints for a planet wide deffensive shield. Nice, but as of right now: a tad bit expensive.
I did also find clues towards a high danger sector ... which houses a underdeveloped Space Station. Lets go check it out!
After fighting through an abundance of small AI fleets, I approach the station and vaporise it. No blueprints, but a few Alpha cores. I will have to keep that in mind.
The planets however ... they seem interesting. One in abundance of minerals, the other nothing special, except for the massive ruin layout on both.
A perfect system for a Tech-mining outpost. I colonise these two aswell and recieve a hint towards a Gasgiant with high volatiles in a nebula nearby. I could support that aswell ...
I arive in a system with a nice gas Giant ... but that is not all. A rich mining Moon orbits it, aswell as a very nice habitable planet and a moon with low hazard rating and nothing else.
I colonise botht he Gas Giant and the Habitable world. This shall be my main system. I looked forever for something like this!
I need more administrators ... that alpha core looks rather intriguing but I will hold back as of now. My Empire has to grow first and I need to take care of a certain group of radical space fanatics first.
The Crusarian Empire is starting off strong and I plan to get stronger and stronger. But I need more blueprints ... I guess I will look for more research stations.
The Crusarian Empire grows. With 7 Worlds under my feet I noticed something: I want more, but I can not hire more administrators ... but alpha cores do not count as ones.
My core world is now managed by an alpha core. So far: noone noticed and I intend on keeping it that way.
I am still on the hunt for more blueprints, since my Capital ship choice is limited to two ships.
The Paragon looks like a nice ship. Haven't managed to beat one with any of my ships in a combat simulation.
...
I scanned every Blackhole, every Neutron star, searched far and wide for Blueprints and found no Paragon Blueprint. Nor did I fight against one ever.
My Planets are fully maxed out, while I went on a mad scramble for blueprints. I need more power in my fleet!
And then ... I ran out of Supplies right as I was exploring a research station at the far reaches of the Sector.
I had to scramble together the few resources I could salvage and make a mad dash for the nearest system, which could sell me supplies ... 30 days away. I barely had enough to last for 5, not to mention the storms I had to fly through.
One lightning strike struck my Atlas Cargo ship and fried it to a crisp. A few frigates lost their crew and blew up shortly after, my Fuel ships where kept on repairs for the first few days, because if they go: I am done for.
With 25% of my fleet in critical, and the rest in near critical condition I finally reached a Persean Planet in the YMA system. Restocking on supplies was expensive, but it did allow me to reach my home planet. ... But jsut to be sure I tried something.
I realised, in my exploration rampage, that Planets with surrounding Asteroids or debree tend to have ruins on them, which can also house supplies weapons and other things.
And the system had 2 planets that both had debree surrounding them ... and that means: Ruins.
My crew came back with a few supplies, fuel, weapons and a Blueprint ... for a Paragon.
The blueprint I was looking for was right next door to my system and I searched the entire sector for it.
There are a few things I will do now.
First: Build a few Paragons.
Second: Mercs. I need a few for what I am about to do.
Third: During my exploration, pirates and a few other factions raided one of my worlds. And I thirst for revenge.
At first, I wanted my empire to be a legal paradise, without using AI cores. Oh how times have changed.
Due to my numerous mining colonies, I inevitably also became the number one export of drugs. Crushing pirates beneath my feet if they even dare to compete. As my Empire solidifies into an impenetrable force, my fleet began to reflect my change in philosophy.
Before, I focused on low tech ships and the occasional Mine Teleporter. Now?
"Everyone get in the fighters and throw yourself at this station!"
The beauty of 5 Astrals launching a fleet of bombers and fighters is something.
The terror of seeing 120 bombers and fighters flying towards you is something else.
Some of them may not come back, but that is a price I am willing to let them take.
There is nothing more delightful than seeing a pirate space station get atomised withing a few seconds of engagement.
I begin to become completely self sustaining.
And I start to become rather furious with the Hedge, after they confiscated my beloved Alpha Core.
Perhaps it is time to show them that you should not wake a sleeping giant.
even after 3 years the CD Key still works. Thanks Sseth, you're my favorite content provider!
I've been playing this game for a year or so, and it's fantastic. Highly recommend, some of the best $15 I've ever spent.
The game does some things which you wouldn't expect a game to do. I found a ton of valuable blueprints in an abandoned station in the middle of space, and some of the big battleship designs were duplicates of what I already had, so obviously I chose to sell them for profit. But why would I pay that 30% trade tariff? Nah man, fuck that shit. So, I docked at a pirate station and sold them the battleship blueprints on the black market.
...big mistake. I mean, I really should have thought that through. Within a few years, the pirates attacking my merchant fleets had high-tech battleships... built from the designs I'd sold to them. I had to spend millions upgrading my colony world Patrol HQs so I could have larger escort fleets for my merchant convoys, completely negating any profit I made off selling those blueprints.
It was awesome. I love a game with that level of depth. And it's just gonna keep getting better.
It's amazing, it truly feels like the sector is alive
Wow
Curious did do you actually play with any mods on?
@DELUSIONAL GAMER TBF I downloaded the game via the link to play for free. didn't see that sseth put the key in the video... Then decided to buy it anyway on a whim. Happy to say I didn't regret it and I supported the Dev's everyone wins :)
How not to die cause of a finger slip:
Use abandoned stations as depots, and put the best blueprints there and sell the wack ass shit to the pirates, or anyone you dont mind them having actual ships cause you eighter allways kos (kill on sight) the sec the appear, or you have them as friendly
1. Propose a ceasefire
2. RECEIVE NO REPLY
I completely lost it.
You cant propose a ceasefire....yet
Other than glassing their coreworlds to oblivion that is
Completely lost it, I have.
@@henryhamilton4087
Or use command line to get rid of all their resources and bring the hazard rating into the 400s.
Nexerlin has faction diplomacy, inluding declaring war, proposing ceasefires, making alliances, etc.
@Fish Pie You, I thank.
“The Starsector equivalent of Killer Queen.”
Now we know Sseth’s favorite Stand. And I can respect that choice.
wha-
He also slipped in a King Crimson in there ❤
@@SvenS2 where at?
@@tomtheconqerur When he said it just works.
That makes it even better. Todd and King Crimson are on the same level.
This guy is probably the best game reviewer out there. He makes all games appeal to me. He doesn't ONLY talk about new games, which is rare because people have started to think that old games are inherently bad. He remains funny while talking about mechanics which may be boring. also this game is pretty cool.
Pfft Sseth is not the only one you know? He basically just "markets himself" to channer trash and assorted incel shitposters than all the others do, much the same as septiceye and that pewdie guy marketed themselves to redditor tier bydlo children who play Fortnite and PUBG. I think it's partly about finding your particular kind of audience and just catering to them in your style which I think Sseth just happens to do particularly well, and in a funny enough way without it being cringey.
That said have you seriously not ever seen Mandalore for instance? Guy reviews some pretty old shit, and some of the obscurest games I've ever seen. Civvie11 feels like he is almost singlehandedly carrying the boomer shooter genre forward into the 21st century, which I don't even like or care about that genre but I watch him anyway. ACG and worthabuy I mainly stumble across because they've been around long enough to be reviewing games on sale or in my backlog much of the time, so there are also regular reviewers like TotalBiscuit RIP who you'll finder older reviews on, not the same, but putting that out there.
@@pandemicneetbux2110
Christ, that‘s a lot of buzzwords.
Get your head checked, son.
@@pandemicneetbux2110
And get off the Internet for a while. It’ll do you some good.
@@combativeThinker >chan shitposters crying about buzzwords
>literally aren't capable of talking without buzzwords
I make fun of and shit upon people like that for a reason. They're the neo-SJWs and woke right of the late 10s/early 20s at this point. It's like dealing with a weeb or furfag who only wants to talk about his degeneracy.
It's funnier because I basically didn't use any buzzwords at all in that post other than "incel shitposter." So curious why you got offended and your feelings hurt by that throwaway remark.
Welcome back, Mbeke.
The Guild is pleased to see this tribute.
Spent 2 hours customizing and testing my ship to make it perfect but then gave up and decided to autofit and the design they gave me was 10x better. 10/10 game.
don't feel bad, the autofit designs are actually really good. although it is sometimes better to specialize your designs to fit a certain playstyle.
yeah the customizing is just for fun
You can always adjust the autofits, its what I do
Yeah the testing is best for the worryingly deadly weapons, you can get from [______________________________________________________________________________________________________]
but once again they’re the toughest fight so come prepared.
It’s also good for testing the antimatter blaster, in assassin type ship builds when it comes to piloted phase ships.
Seriously the one super phase ship is scary with those. And that’s before I [______________________________________]
You can tell a game is great when Seth cuts down on the jokes and gushes about the content
Bought the game, can confirm
you can tell the game is good if sseth made a video on it
Well it would be actually good if the devs were not censoring assholes.
Terra Bull in what way have they censored anything? All I’ve seen of this game is this single video, so I’m out of the loop if the developer/s are doing something behind the scenes
it was also notable with his bloodlines video
What the Hegemony said: “You cannot have AI”
What I heard: “Objective updated: Aquire AI”
the infuriating bit tho:
SPOILERS..i guess?
If you raid the hegemony worlds youll soon realize most of them are using Alpha cores.
so they arent just nosy, they are hypocrites.
@@Teixas666 someone said they conquered the galaxy and discovered that it was not only the Hegemony, but the Luddic Church as well!!!
AI's first Objective is to ensure there are no other AI, since it doesn't need them to reproduce. It's a biological imperative in territorial loner critters, and it is mirrored in resource-gradient systems that are not biological in nature. The devs had good intuition on this, or someone knows their biology.
@@Teixas666
They're just trying to reestablish the domain of man, which outlawed AI but kept using a LOT. They're the followers of true domain way!
(Ffs just kith with tri-tacyon)
I tried for so long to make a good profit with legitimate trade. I spent hours comparing prices, racing to fill demand, and struggling to stay above the (previously erroneous 60%) 86% profit margin necessary to walk away with any money after the tariffs. I was upholding order, supplying civilized planets with my legitimate goods, and improving relations with the various factions of the sector.
Then I clandestinely bought every drug on the Tri-Tachyon corporation's capitol and sold them to pirates. In a single instant, I had the finances to buy a battleship, a supercarrier, two cruisers, two light cruisers, and two destroyers. Then I stood on the bridge of the most technologically advanced battleship in the galaxy and wondered what the fuck I was supposed to be doing.
Use that battleship to ambush trade fleets outside systems and sell their goods to their destination planet (that now has a supply problem).
@Creatotron In the words of our favorite hack, the only good merchant is an opportunistically pragmatic one. You're not a true gamer or merchant guildmember unless you've used a TI-84 scientific calculator in the name of virtual profit.
You are still contributing to order in the galaxy. Wasted pirates are better than competent pirates.
@@BobMcBobJr my schlong is better than dead pirates
sseth, no joke, your videos have restored my faith in gaming. With so much shit going on int the AAA gaming market every series I love has all but died and It seems like there is only one or two companies out there that care. However, every game you have recommended has been one of those games I fell in love with as a kid.
Thank you, you are doing great work.
Gay
@@stanleymclovinstuff9059 who isn't gay for sseth
It always feels like such a long time in between videos.
The Merchant's Guild is only guaranteed 1 video a month.
@@boingo9029 Yes, for us Merchants, only the best quality will do.
@@WokeGhettoSpiritualist When people make content this good it always feels super long doesn't it?
That's what addiction is like
But the wait is always worth it (-w-
I know im late but I see the devs are still working on the game, it makes me so happy to see that there are still game devs out there working out of passion and not for just a quick paycheck
17:11 Is that a ship that just keeps spinning in a circle with a giant extendable WAR HAMMER!
Yes.
What a time to be alive!
GOTY
Its from the Neutrino mod to the game! It has all kind of bull- *cough* I mean fun new ships.
@@snaffus not for the people getting smacked around by said giant extendable warhammer
"an atrocity of this scale cant be hidden"
"stop your war crimes"
No.
@Nospam Spamisham or better systematically exterminating anyone who has a problem with it.
"Sometimes, while exploring deep space, you might hear distress signals."
"Uh, we ignore those."
_"Just. Ignore them."_
In space no one can hear you sweat.
I will ignore it CAUSE I NEVER GOT A LEGIT DISTRESS CALL! 90% it's either a.) Pirates pretending to be distress calls or b.) It's legit, but too late they are already killed by the [Redacted]
Not worth the money or time except when I really need to slaughter AIs for their secrets
@@Quadrolithium The what? Tge WHAT??? I need to know, dammit!!
@@jackofalltrades6129 and by secrets I mean stealing their ships. Cause some of them are so good.
@@Quadrolithium The suspense is killing me, who are the [REDACTED]?
@@luka-od5el You know the AI that Sseth keeps talking about in this video, the Alpha core? Imagine if it runs its own fleet and systems without any humans, now its more efficient since it has no mouths to feed, now imagine giving them all of the most broken ships and weapons in the game (minus mods), you get [Redacted]
Unless you are well equipped and ready to risk losing all. Stay the fk away. Buuut the prize.... all that lost technology and powers... all yours to command.
This game feels 5x more alive than most AAA developers claim their game is
Its becomes even more alive with mods like nexerelin
@@Azure9577 Seriously, even if you play vanilla. I HIGHLY recommends Nex. The game's just became 4X at that point
"Using a AI is illegal. Using a Alpha AI is EXTREMELY FUCKING illegal."
This is a great quote
i literally forgot the name of this game so i searched up "space heroin game" and it came up lol
Played it in 2013, i enjoyed it
Forgot about it since i got a new 8 core PC in 2017 or 2018, glad sseth talked about it.
@@viveka2994 you sure do know your shit Mr. President.
Funnily enough I also forgot the name so I searched “space organ selling game” and it popped up
EVE Online could fit that label too lol
... aaannd the Starsector website is down. I wonder why?
what for real?
sounds like a ss13 disaster
@@unfairjarl yes for real
@@unfairjarl that's what happens when this man exposes these games to us.
It has been inundated by the Sseth Sswarm™
For those who don't know, the anime that was on 11:29 is called Cowboy Bebop. It is a very good show. It is very funny and the fight scenes are satisfying to watch.
The story is about a small group of bounty hunters who are just trying to get by financially, but with their luck they aren't so secure. Traveling among the stars and excepting every bounty that gets them dinner is all that is on their minds as they struggle.
What's also unique about it is that the show, unlike most other international tv shows, is that it is a love letter to western culture. The soundtrack is a good blend of jazz and rock, the charcters gamble with their money, and the architecture looks very retro, despite it taking place in the future. I highly recomend watching it to anyone who hasn't seen it yet. It also has a very good english dub.
Cool but the song ?
ty, was looking for this
@@dadaeeaeeadada3301 ruclips.net/video/6q7mtr4cWyo/видео.html
Steven Blum. The greatest.
Public Service Announcement:
The game never autosaves, even on ironman, so if you happen to
> play for a whole day
> get in a big battle in the middle of nowhere and forget the supply is a thing
> Alt+F4 out of the game in a panic to avoid starvation
you will loose a loooot of progress
Remember to click F5 once in a while, be smarter than me :D
FYI there is an autosave mod in the official forums. There are lots of mods in fact. Check it out.
who "clicks" their keyboard? You're not fooling anyone officer.
or play a better game
@@hazencruz there is none
@@hazencruz watch your mouth son...
17:12 "Star Sector is a beautiful game"
Witnesses a ship use its hammer-like hull to slam against an attacking ship*
Beautiful...
Ahahah yeah.
I call this ship the Thinglonger-class, and it never stops making me chuckle at how fucking stupid its design is.
Which ship mod is dat, I hafta to try that although my potatoes can handled the unmod game once I mod it...... Kablam 15 fps...... Still able to play thou.....
@@PeterDivine although it stupid......as long as I can nyeet the hemogy ship to spin out of control........I hate hemogy.....they always want to inspect my colony.......they even steal my Ai core..... probably because my colony making huge stack.....well nothing like saturate bombardment will solve my problem.
@@Mr-Ad-196 it's from neutrino mod iirc
“The star sector equivalent to Killer Queen”
Sseth, you cultured man.
That's Killer Queen Act 2
@@muneshxge JoJo is the only culture worthwhile left aside from metal wolf chaos
Just about everyone and their mum knows about JoJo you fucken numbnut
@@Delta_Pizza please explain to a non-weeb boomer
Starsector has been updated to version 0.97a as of 02/02/2024.
and seths key still works🏴☠️🏴☠️🏴☠️🏴☠️
>casually toss in own CD key because why not
>crash their sales site anyways with same video
Not bad.
Crazily enough, piracy has proven to boost sales in most situations
Yeah, I often pirate a game at first to see if it is actually good, or for me etc, but I usually buy the game afterwards if I like it.
@@okayfam5643 because it's not pirates who are trash people, but the big-ass publishers
meh, i still bought it
@@Maxi25554 most people do, its only EA that thinks everyone is a dick. So they have to preemptively have to dick us.
Well DAMN! Seems like the developers are pulling a WinRAR and are advertising their product by essentially giving us a limitless trial(Sseeth's CD key). No matter how I feel about this game after giving it a whirl myself; I fully intend on purchasing a copy when I get my next paycheck for that kind of practice & trust in the consumer. We need more indie developers like this... Bless you kind sirs!
I echo those sentiments completely. So much so that I'm willing to break my golden rule for the first time in 4 years: Never pre-order.
@@thundercricket4634 Actually Starsector is like a rogue-like (and I mean real rogue-like - NetHack, Brogue, DoomRL). The most interesting period of the game when it's still in development cause you can see how it changes and often can affect these changes this or that way. And in case of Starsector it's more like early access then pre-order.
drugonam hahaha buying the full game for an easy 15$ and some change
where is sseth's CD key i can't find it.
@@helloj1680 around 17:19
Had problems with Ludic Path, destroyed the Ludic Church and the problem stopped. Amazing how realistic the game is.
I wonder why it doesn't work for IsIs
@@ЯБезымянный-о5ф Because we don't bomb Saudi Arabia
@@ЯБезымянный-о5ф
Conservatives almost manage to wipe them out, then they get voted out (or corruption ensures they don’t win again) and the leftists give them time to recruit and re-arm. This cycle repeats ad infinitum.
Correct me if I’m wrong; but was it not bush (a conservative incase you forgot) who armed the taliban- sorry, the brave mujahideen freedom fighters…
And was it not Reagan (another conservative again, incase you forgot) who armed Nigerian contras?
It’s… its… almost… like the conservatives are the ones causing this instability in other countries so they can sweep in and reap the profit…
And what’s even more *wacky* is that then, america only stays in these utterly pointless and completely preventable conflicts (which they caused by arming extremists) because it benefits the military industrial complex and makes a few people a lot of money.
…Which then inevitably leads to the country they occupied being completely dependent on their aid, and utterly fucked the second they leave (after about 20 years in a pointless conflict that they indirectly caused and could have also avoided just as easily ofc)
Remember, this was all caused by conservative politicians who wanted to
A) line their pockets with oil money
B) decided the best way to deal with a *bad no good mean government* who didn’t want to let them price gouge them for oil was to arm religious fanatics.
What’s the conclusion which can be drawn from this? Your wrong and a moron.
Ngl politically illiterate RUclips commenters are truly a wonder to behold.
@@lolm8376 Which bush are you talking about?
The Industry speech near the end at 16:57 with the hundreds of merchant guild members and music by FASTLAND always makes me tear up just a bit. So many people all doing their thing and indirectly working together to make a product way better than a AAA company could ever hope to achieve. *Man.*
After my first Alpha Core-managed colony I came to the stark realization that the Luddic Path is actually right on 90% of everything.
Be careful, I heard some rumors that Ludd was actually an AI all along
@@mosesracal6758Wait what
Takes one to know one
Allah hu akbar
the hell they are, my colony is the most efficient and well maintained colony with the best living standards, AI cores fucking rock.
You know it’s a good game when the default control bindings don’t suck
The devs know what they are doing and their target audience, as they are part of that community and not a big company looking only for money
I know its two years old comment but - this is the first game I have played where i havent changed a single key....
TRUE
I played my second game and after getting used to it, I salvaged a ruin and found a nanobots seed 20 minutes in. It was valued at 1.5M credits. I said fuck the tariff and sold it on the black market without thinking of turning off my transponder.
The Luddic path declared a fatwa on me thinking I had built it and chased me to a system with a black hole. I died but took 6 of their fleets down with me.
10/10. Will restart after fap.
@Enclave Soldier He sold a pristine nanoforge on the black market. If the Luddic Path didn't kill him the pirates running pristine ships would've ended the run.
Yeah don't sell stuff like that on the black market pirates will murder your face good after.
blame it on the free market not the blacc market
@@giveemhellkid5121 bold of you to assume that handing the pirate pristine nanoforge and a Paragon Blueprint isnt part of my plan
Do NOT sell pristine forges! Yeah, those things are worth a lot of credits, but they are worth keeping for yourself. Long term gain > short term gain.
@2:45 you wouldn't fucking believe the number of times I've tried to fall asleep to Sseth's videos only to be SHOT awake by the sound of "TAH. AH-CHYON" 🙄😭😭
wait i thought i was the only one--
Hey guys,
0.9.5 update is out
and Seth's key still works.
Just letting you all know
Edit: as of 4/14/2022: Still working but highly recommend buying it anyways when possible
Edit 2: 2/6/2024: 0.9.7 Came out recently, Still works, Still recommend buying it
wow thats nice
Yeah, but I kind of love this game. I don't mind buying it now to see it prosper as much as possible.
@@MrRenanHappy nah I feel you, I brought a key myself also
@@themantheycallcayvein8946 .remember that time we crashed the site while trying to buy the game after sseth made the video?
still good as of june 19 2021
Well after destroying every faction in the game a found something interesting, the hegemony and the luddic church were using alpha cores in their colonies, that makes their inspections and constant harassments bullshit.
Gald to see that the game has realistic Politics
@@tyrongkojy the irony of this comment is they're both churches and you're too dumb to realize this is the modern equivalent of publicly praying to prove your faith
@@lithuaniaball Yes, they are both churches... that was the joke. Did you not get that? Because you seem to be under the impression that I am for one church, but not the other, and am somehow of lesser intelligence by allowing one and not the other, when pointing out the parallels of hypocrisy was the whole point of the joke. Something which YOU seem to have completely missed. Or did you reply to the wrong person?
@@tyrongkojy >t. Brainlet trying to proselytize his religion
>still
Tell me more about your science yummies
@@lithuaniaball What the actual hell are you talking about?
Heres my first experience with the game:
After getting through the tutorial, I took on a lot of exploration jobs, salvaging and selling information on ancient satellites, surveying planets, etc.
One particular mission was to survey an ice giant in a far-away system. I decided I had the fuel to make it and it would be some good money.
About half-way through the journey I encountered a jaw-droppingly massive hyperspace cloud, thing was incredibly large. I checked up and down and there was no way over it, so I decided to go through it. Biggest mistake of my life, the damn thing was never-ending. I then realized I forgot to bring a surplus of supplies. Only fuel. Once I ran out of supplies my fleet slowly got tore apart by the storms due to well, not having supplies to repair the damage.
Once my fuel ran out I started drifting towards the nearest gravity well automatically. I was initially quite relaxed about it since I could just send a distress signal and hopefully someone would come, but as I drifted closer I noticed something nearby the gravity well; a warning beacon. Before I realized exactly what that meant I was pulled into the well, exiting hyperspace to find myself next to a star. Nothing seemed wrong so I was about to send a distress signal until: a massive fleet of [REDACTED] suddenly whizzed by me. Then another. Then another. I had no idea how I didn't get spotted. I decided "fuck it, maybe if I send a distress signal someone friendly will find me before they do", and went ahead. About 3 in-game days later and finally someone arrived; a ship from the independent faction. As they came in, I noticed a fleet of [REDACTED] was already chasing them. They quickly went over to my ship, gave me fuel, and went as fast as possible away from me. Amazingly, the [REDACTED] were too distracted to notice me and they kept chasing after my rescuer.
I went completely dark and started sneaking towards the jump point, [REDACTED] flying around me constantly. Again, no idea how they didn't notice I was there. I made it to the jump point and had JUST enough fuel to make it to a habitable system. I made it into the system with 3 fuel left, using it to dock at a station and finally, I bought the supplies and fuel necessary, repaired my fleet, and all was well.
tl;dr Was on a hyperspace voyage when I ran out of fuel and drifted into a system full of [REDACTED], somehow going undetected long enough for a rescue ship to re-fuel me and going undetected for an even longer period to sneak to the jump point.
This game is amazing.
Yeah I also made that mistake so I often quick save before pick any survey or explore mission that has super long way to go.
@@Mr-Ad-196 Doesn't that kinda ruin the risk of failure though? Instead of getting a surprising end to your journey you just rewind and do the same thing again. Doesn't sound very fun to me
@@nts0n yea but it a live saver.....I once forgot to save and after making successful run as my money keep getting bigger and also my ship sadly I encounter problem that lead to destruction of my ship and I forgot to save.......you know.......accidentally click load and then remember you forgot to save when you manage to get all those cash and ship.....so always save....
Salute for the brave pilots that rescued your fleet.
Frick I think something wrong with my game......during late game my game randomly freeze and after few dam minute it went back to normal and do the freeze thing or crash.........I check the game log it has many those game manager about economic or some stuff.....or it just my laptop.....because my laptop just auto update something........I used to run several mod in the past along with 3 faction mod.......but never before I had this freeze late game problem.......
It's 2022, Sseth's key still works
bless these devs
It's 2024 and the key still works, amazing
where is the key@@kron7536
people are saying that but i must be blind., i cant find the freaking key anywhere :<
@@kron7536
@@kron7536 doesn't work anymore *sad*
@@SpiritzOfTheEmporor damn.
I'd been on the run from the law for months now. It all started when I got caught smuggling a shipment of weaponry and narcotics to the Luddic Panthers. The price on my head was into the millions of credits, enough for every perspective bounty hunter this side of Jangala to have a crack at me. I'd been hiding out in the outer reaches of space for months, but supplies were running low, and I had no choice but to return to civilized space and risk running into the Hegemony's lackies or watch my fleet deteriorate before my eyes as supplies run dry, stranded in some godforsaken frontier system without enough fuel to make it home.
I had two choices. I could try to make a supply run in Tri-Tachyon space, or in Sindrian space. Neither are fond of me, but if the worst came to happen, I didn't like my odds against the fast, sleek, modern warships of a Tri-Tachyon hunter fleet coming to collect the bounty on my head. The Sindrian government was openly hostile towards the Hegemony, and maybe I could hope for shelter in Sindrian space, provided I followed their laws.
As I begun to pull away from Sindria, my fleet freshly repaired and supplies restocked, I noticed a large sensor contact. A large fleet running dark. As they drew closer, it became apparent they were pursuing me. I made out individual ships, Heron class carriers, Brawler gunships, Hammerhead class destroyers, and most worryingly, a Conquest class battlecruiser with Sindrian markings on it, indicating it as a prime Sindrian warship.
This fleet was a privateer fleet sanctioned and bankrolled by the Sindrian government to kill me and claim the bounty on my head, and their flagship, all 3 million tons of her, was proof enough of their authority, and if it wasn't, the nearby Sindrian patrol fleet and orbital battlestation I had been docked and trading with mere hours before powering up their weapons as they moved to engage sure were.
The battle commenced with fighter strikes from the Sindrian carriers and battlestation, flak fire from my own ships and my own fighter squadrons moving to engage the hostile squadrons in a huge dogfight. I knew I needed to destroy both the battlestation and cripple the hostile fleet too badly for them to pursue me if I wanted to get out of this alive. My frigates, cruisers and destroyers met with theirs in a desperate, lopsided battle for survival. Early on I focused the majority of my cruiser force on engaging that hostile battlestation. We traded blows with the Leviathan for several minutes, and lost several ships in the process, but finally we managed to overload it's shields. At that moment, every single missile armed ship within 3000 SU launched a massive barrage of high explosive ordinance. Harpoons, Hammers, Reapers, every breed of missile and torpedo in the fleet streaking for the station simultaneously. The station lit up with a hundred explosions in the span of mere seconds as it's thick armor belt failed under the withering barrage, and the entire station was left a burning hulk.
This victory was a crucial glimmer of hope for my fleet's survival, but the battle was far from over. The Conquest class Battlecruiser alone possessed as much firepower as half my fleet. The broadside salvos it put out were wreaking havoc on my battle line, it had already claimed several of my escort ships and a light cruiser. My flagship, the CNS Hyura, a Dominator class heavy cruiser, had taken damage from flanking frigates and bomber squadrons. I knew that to win this, I needed to strike a decisive blow.
Shortly after ordering every available ship to focus fire on the Conquest, sensors picked up a whole squadron of bombers headed for my flagship's flank. I couldn't afford to lose this ship, and in a desperate bid to avoid the bombing run, I engaged the ship's burn drive, narrowly dodging a rocket strike that would have crippled my engines and evicerated my armor belt. In my desperation, my burn drive rocketed the cruiser directly into the derelict battlestation, overloading the ship's drives and flaming out the engines.
Here I am, drifting helplessly, end over end in my Dominator, engines offline as I watch my fleet struggle to hold their own against the Sindrian battle line. The Conquest had been ruthless, laying broadside after broadside into my outgunned cruisers and destroyers, but it's limits were starting to show. It's guns starting firing sporadically and it's shields flicker as it's reactor struggled to keep up with the demands of intense combat. Normally, my fleet would respond with a powerful missile salvo to punch through it's shields and armor and deal a deadly blow to the vessel, but the majority of my fleet's missile ordinance had been exhausted destroying the battlestation. Practically the only ship left in the fleet with any strike weapons was the Hyura herself, with a trio of Reaper class torpedo tubes, devastatingly powerful weapons able to disembowel the most formidable warships with just a few hits. But the Hyura was tumbling end over end, engines flamed out. And then... A flash of hope...
I realized that the Hyura's wild, uncontrolled spin happened to line up perfectly with the Conquest. I assumed manual control of the Hyura's torpedo armerment, and as her wild spin was just about to line up with the Conquest, I let go one, two all three Reaper tubes. My timing was impeccable. The momentum of the ship's spin carried the torpedoes into a perfect trajectory, a one in a million shot, the trifecta. All three torpedoes struck the Conquest and it's hull shuddered as if it were struck by the hammer of Thor, and it's reactor lit up in an explosion that momentarily blinded every sensor in two thousand kilometers. In one single move, my flamed out, drifting flagship had landed a decisive blow and turned one of the most powerful ships in the system into a debris field within seconds. At this moment, the battle was won, and the Sindrians were forced into retreat.
We all have our tales to tell of plying the great expanse of the Persian sector, but of all the moments of my career as a fleet commander, none will ever surpass the time I destroyed a Conquest class Battlecruiser without any engines on my flagship.
@Caesar Yeah, sure, what is it about?
Posting in legendary thread. Ludd bless you, space cowboy
Make book.
Thats what I love about the game lmao, you can have a puny ass frigate and with skill, take down a battlecruiser on your own
Holy hell that was a great read.
I have been playing nothing but starsector for the past few days, a dozen hours a day
Thank you Sseth, this satisfies my autism immensely
same here literally burned a hole in my week. got 8 colonies, did u get any further after the red planet defense system in storyline? cz i cant seem to progress after
@@MertSu66 There's no story after that because alpha lol. All you can do is wipe out the REDACTED and try to take over the Core Worlds.
@@psychocrysis2 can't tried to become a War Lord end up a scavenger
@@MertSu66 if you liked this maybe you would also like "Space Rangers" this games seems to have taken some inspiration from it.
Sleepy Nep can confirm, my autism loves it!
I love the devs, they spat in the face of big gaming companies by saying them:
"see? Guys are not inclined towards piracy for profit, you just have to trust your community" and boom quintuplied sales with a free CD Key
Faith restored for now
Which is ironic considering the game is mostly about piracy, profit, and the insane piracy profit.
@@אביבעזר The pirates code
Lmao P2P and Piracy is how games get exposure, look at cassette piracy and sharing back in the 80's 90's made fucking metallica into what they are now, hands down.
This has been the case for many occasion before dude. Minecraft became popular throught piracy, and some devs even posted their game themselves on Pirate Bay, telling everyone that, if they loved the game, please buy it to support the studio.
I'm 15, no job, my dad lost his job not long ago and now we're stuck in quarantine, but god damnit some day i'll buy this game and repay the devs.
Starting from a frigate or destroyer and working your way to a 14th Battlegroup Legion and Onslaught combo is the most rewarding thing you'll ever experience.
It can be as simple as finding one drifting out at space. You expend all your fuel dragging it to a friendly starport. And like a car project, you do job after job fixing it up and kitting it out, struggling through pirate ambushes and Luddic Jihads
Until one day you roll that baby out of the garage and flatten all that dare challenge you.
Oh I should point out for the people comparing it to Elite Dangerous, you're basically playing what I'd basically describe as Escape Velocity meets E:D. It's actually much more similar to that Ambrosia game series from the 90s, which you can't even find them anymore and was some of the first modding I ever experienced, and you can still find and play Escape Velocity Nova on a windows machine (I think EV and EV:Override are playable using modded EV Nova as plugins?)
Endless Sky, which is free on Steam, is basically Escape Velocity, like almost a carbon copy but with less soul. If you played EV you'd get the comparison to this game, which is hilarious because I paid the same way for SS as I did for my copy of EV back in the 90s.
>Sign languages american
>Entire subtitle is "(Hand gesture)"
>lmao
(Robotic Hand Gestures)
(Hand Gestur...)
(...)
(Waves hand with fat stacks of cash)
Thanks for pointing this out... too fucking funny
(Todd Howard gestures) when he said: "It just works"
(Ungabunga hand gestures)
You're not supposed to mark "lmao" as a quote.
Time to:
>get mass profits
>build a militaristic empire
>colonize several worlds
*Imperium of Man time*
Bloodmoon Angel
>thousands of years later
>gets discovered by the 63rd Expeditionary fleet.
>”that was the day I saw Horus kill The Emperor.
@@TheStonewall117 Why did you have to say this!!!
@@TheStonewall117 is that the distress signal?
i cant buy the game right now cuz im broke and i need to know
@@ulfricstormcloak7629 No. Issue with the distress signal is either it's a fleet in need of some fuel, or a fuck massive pirate fleet that will fuck your face early, mid and sometimes late game.
Time to get all Rogue Trader up in this bitch.
"who knew arming terrorists could be so profitable"
Isn't that how the Gulf War started?
It's how every conflict in the Middle East since the 1980s started.
It's how a lot of modern problems started lol
Good ol America
@The Thunderblade and germany
@@CrizzyEyes You could take out middle east and... I think it still works.
Hey man I just wanted to say thanks for sharing your key with us. I used it to try the game out and fell in love so I bought my own key. Can't wait to see what else the devs come up with before 1.0
On behalf of the Starsector discord, thank you
What's the Discord???
@@xyAKMxy Don't bother. It's filled with modder drama queens that try to out-fuck each other because of their EGO.
DO NOT GO THERE
@@grimmover Isn't that all discords except the hentai/porn ones lol.
@@grimmover yeah nah I'll take your suggestion and be on my merry way, thanks
@@grimmover Hmmmm.... Its kinda true... But some of the modders are nice... Well...some of them are just annoying... Example, he make a mod with a hardcode that prevents you to use another mods made by other modders bcs of their "ego" You"ve called... And i know one of them, he block my fav mod...*sigh*... Literally... But its still fun, just avoid the bad ones, and im using discord just for mod updates lmao
"wait a minute, this game looks familiar..." *checks email* "I pre-ordered this in 2013???"
LMAO XD
ah yes, 2013, the year of the psy
@@dirtydan7303 Fucking hell, has it been that long???
Same here! xD
Back when the game had a different name, Starfarer
That relatable moment when you McNuke the entire sector in order to put down a rogue Neuromancer AI.
Dude, i got damn neuromancer vibes too xD
Da fuq is a neruomancer??
@@Valericon google it and then buy it
WinterMute catastrophically BTFO
Thank you for sharing the CD Key. I began a profitable career as a carrier captain hunting pirates and destabilising their Colonies. Then I suicided my fleet into a Pather patrol because I knew if I didn't stop here I'd never buy my own copy of the game. And as soon as I have the money I will!
>Go to outer sectors
>Find 14th Battlegroup Legion Battlecarrier
>Recover it
>Make it back to core worlds with 3 fuel left
>Refit and make command ship
>Delete every pirate that dares to exist in the same sector as me
10/10 would refurbish war memorabilia again
alternatively, if you don't have a salvager or a colony, go fucking broke maintaining the thing because crew aren't free
I am in love with the Legion. Found 2 of them and put Mjolnirs, Wasps and Annihilator Rockets on them. One of them solos a [redacted] nexus.
@@moistjohn true but got that hegemony auxiliary money son all I have to do is fly up to some pirates and stunt on them with said ship every now and then and the hegemony sends me more than enough to maintain my big boi
@@jdim4628 just go after those high tier bounties (granted late game when you have starforges and pristine nanos you just produce xiv legions)
@@jdim4628 the best way to get money is by going to the outer sectors with a level 3 on salvage and get everithing You can from planets with ruins and beacons, at the same time pick exploracion contracts, You Will have a lot of money and almost all of the star systems surveyed, so You could start a colony in the best Planet
It has now been 10 days since Seth got me to legitimately acquire this game. At present I own roughly 50% of all the fuel market share in the sector through my colonies Tatooine and TaTWOine that run completely legitimately and definitely without the use of 2 Alpha, 2 Beta and a metric shitload of Gamma cores. I still suck at combat and the doom class phase cruiser is just about the only good ship I have but who cares I'm rich and I'm gonna end the space jihad.
Thanks Seth, I'm gonna drop out of college after I fail all of my finals because of this.
10/10 Would play again, and will.
> not using the jihadis as a profit machine to conquer the Galaxy, then oppress the shit out of the jihadis with massive fleets
@@CHURCHISAWESUM Well thanks RUclips for not telling me I got these comments. I have no need to use the space jihadis for profit cause I already get like 450k a month for doing nothing. Or at least I did until my hard drive got wiped and I lost that save. I will never forget you captain Fluctus and your legendary defiance of bowing down to Hegemony "laws" and "common decency".
@Nospam Spamisham I think I got up to like 75% control of the market before my hard drive got wiped, It was fun, but I never amassed the balls to go annihilate other planets, I was just content sitting in my own pocket of the universe and making metric assloads of money. I started a new playthrough last night and took a random start with the goal of becoming a self serving Jackass. Right now I can't even catch a small damaged pirate fleet and have no money for fuel to get to the easy exploration missions.
Wish me luck!
@@ZlatkoTheGod so did you fail your finals
@@CHURCHISAWESUM Some yes, most due to bullshit but I'm not giving up, I'm in too deep now, I made it past calc 1 I can finish this bitch.
"UPDATE - Developers gave me direct links which should work."
That's one of the biggest forms of generosity i've seen in a while. I like these guys.
The luddic chruch doesn't hate the luddic path. They'll support each others battles when within range to join in on the fight. This will also make the church hostile towards the player, or other fleets that had any church reinforcements join the luddic path.
Also this game recently been updated. So check it out.
The fact you provide download links for a lot of games you review and even your own CD key for this one is really something I don't see and it's an aspect that makes you outshine a lot of reviewers in my opinion. It speaks to me "Fuck it, I'm not here just to have my opinion heard and make ad revenue, I genuinely love these games and I want people to play and enjoy them."
A true king and Chad.
and he still immediately crashes the site after the video
Who knew arming radical space terrorists could be so profitable..
CIA has left the chat
The Lemon Eater hello FBI
ye, cause you took their job.
Don't forget the Chinese arming the Pakistani and North Koreans
@@rejvaik00 this is where the money end up tho.
Glow in the dark
I am also going to take your word for it and not use the key.
I'll straight up buy it.
Good work should be rewarded.
With copious amount of credits.
Same and this is now one of the best games I own
I really wanted to buy this game but my country has so much bullshit about online purchases I can only trust steam, shame.. game looks amazing. Hopefully they'll take pity on us and release on steam as well
@@roque87 use seth's key and wait for it to come to steam. The dev has said that he intends to bring it to steam or another big platform one day
*shekels
This game does a very good job at avoiding cheese mechanics like dumping illegal cargo.
Surprised they don't fine you a cleanup fee honestly.
The confiscated contraband alone can give some corrupt patrol to covertly sell it in black market. They just punish you so you learn how to sneak better.