TK2008BEST's comment is in reference to the debunking of his 99m98 Hammer Throw video, which uses a 45° cheat to achieve additional distance: ruclips.net/video/GG92keP-gbM/видео.html As TK2008BEST has hidden the comments on his video, I will repost them here for posterity: TK2008BEST's video uses a 45° cheat to achieve a distance of 99m98 in the Hammer Throw event: 2 pieces of visual evidence prove this with certainty: 1.) The angle does not increase to 45°, it is set to 45°. During normal gameplay, when the hammer is released, the angle begins at 21° and increases gradually by 2° per each frame that the Jump/Throw button is held. At 0:24 and 0:45, the angle has been set to 45°, with no gradual increase from 21°. 2.) The angle decreases from 47° to 45°. During normal gameplay, the angle can only increase or remain the same. At 0:24 the angle is at 47°; at 0:25 the angle is at 45°. At 0:44 the angle is at 47°; at 0:45 the angle is at 45°. The Cheat: The cheat used in this video is the widely known "Auto 45 degrees angle" from Pugsy's MAME cheat database. This cheat fixes the angle at 45°, such that when the hammer is released, it is already at a 45° angle. When the cheat is used, the angle will indicate 47° while the Jump/Throw button is held (as the angle struggles between button input and the cheat), and then revert to 45° when the button is released. Both of these effects can be observed in this video at the times indicated above. How it works: An angle of 45° provides maximum distance. Because the cheat does not need to increase the angle from 21° to 45° when the hammer is released, the hammer can begin travelling at a 45° angle as many as 12 Frames earlier than would be possible during normal gameplay. Thus, the cheat allows a slightly greater distance. Compared to a "perfect" throw during normal gameplay, the cheat's overall effect on distance is subtle. TK2008BEST was likely using the cheat for convenience, and may not have been aware of the cheat's effect on the Hammer Throw game mechanics.
Fantastic demonstration of what’s possible with maximum speed. I was never aware that the high jump had a roll over glitch after 2.55m, only ever managed 2.53m. The video didn’t demonstrate that both the javelin and hammer throw can go over 100m, they roll back over to 0 though so the maximum distance recorded can be 99.99m, or in the case of the hammer I’ve only seen 99.98m.
7:16 I remember my father told me the story of how he took my mom to an arcade saloon and "played a game about the olympics" (I suspect it was this one). Where my mom throwed the Javelin so badly that she hit the foot of the referee (or judge). All the kids who saw this became crazy and everybody tried to replicate the event to no avail. I have been looking for this on different videos but there is no mention at all. I wonder if you can replicate it with the TAS. I would love to show it to my father after 30 years or so.
What your Mam achieved with the javelin hitting the umpire's foot is easily achievable. I used to do it all the time in the arcade. Get this game on M.A.M.E. and just practice at 10-20 feet from the umpire until you get the exact spot! 🏴
@@50PullUps Yes, also just before the BLUE foul spot run as fast as you can to this spot then press the throw button and DO NOT LET GO and you will score mega points for killing the geese that is just off screen! 🏴
on the japan version of nes, (maybe track and field II) the hammer throw has a bug, if you go very slowly, and launch the hammer at the very last time you can, the hammer move only verticaly (look at 4:04, it looks like that) and instead of put 0.0 meters, you had a bugged score like 999 meters
In Clacton, Essex, 1983 to 1984!, I used to play track & field for hours and hours for 10p 🤣🤣🤣 I think it was because of me they changed the settings to stop you being able to play for ever 🤣 The security guards used to get all snooty if you were on it for a long time! So as I always had a crowd around me, I'd qualify at the first attempt, then let someone else take the next 2 go's, so it didn't look like I was playing it continuously 🤣🤣🤣
Presumably, the game interprets Height as a byte value when determining the height of the bar. For example, a Height of 2m34 would equal a byte value of 234. A byte can have a maximum value of 255. As such, when Height advances from 2m55 to 2m56, the maximum byte value is exceeded and overflows back to 0, resulting in the height of the bar being reset to the minimum.
Don't count unless it's on an original in an arcade. ! This was one of the best from the Golden Age - I saw kids using electric knives on the buttons . Many used a 3 finger technique . Emulation is great but it just ain't the same.
A TAS is a whole different category of thing. It's not trying to compete with traditional play - it's obviously not a test of dexterity at all. What it does do is demonstrate the theoretical limits of a game, and also demonstrate TASers' ability to meticulously seek out the best path, frame by frame. There used to be animosity between tool-assisted speedrunners and real-time speedrunners, but now they're rightly seen as different disciplines which can learn from one another. In short, you're right that this run does nothing to invalidate or diminish people's abilities on real arcade machines, but it isn't trying to.
TK2008BEST's comment is in reference to the debunking of his 99m98 Hammer Throw video, which uses a 45° cheat to achieve additional distance:
ruclips.net/video/GG92keP-gbM/видео.html
As TK2008BEST has hidden the comments on his video, I will repost them here for posterity:
TK2008BEST's video uses a 45° cheat to achieve a distance of 99m98 in the Hammer Throw event:
2 pieces of visual evidence prove this with certainty:
1.) The angle does not increase to 45°, it is set to 45°. During normal gameplay, when the hammer is released, the angle begins at 21° and increases gradually by 2° per each frame that the Jump/Throw button is held. At 0:24 and 0:45, the angle has been set to 45°, with no gradual increase from 21°.
2.) The angle decreases from 47° to 45°. During normal gameplay, the angle can only increase or remain the same. At 0:24 the angle is at 47°; at 0:25 the angle is at 45°. At 0:44 the angle is at 47°; at 0:45 the angle is at 45°.
The Cheat:
The cheat used in this video is the widely known "Auto 45 degrees angle" from Pugsy's MAME cheat database. This cheat fixes the angle at 45°, such that when the hammer is released, it is already at a 45° angle. When the cheat is used, the angle will indicate 47° while the Jump/Throw button is held (as the angle struggles between button input and the cheat), and then revert to 45° when the button is released. Both of these effects can be observed in this video at the times indicated above.
How it works:
An angle of 45° provides maximum distance. Because the cheat does not need to increase the angle from 21° to 45° when the hammer is released, the hammer can begin travelling at a 45° angle as many as 12 Frames earlier than would be possible during normal gameplay. Thus, the cheat allows a slightly greater distance. Compared to a "perfect" throw during normal gameplay, the cheat's overall effect on distance is subtle. TK2008BEST was likely using the cheat for convenience, and may not have been aware of the cheat's effect on the Hammer Throw game mechanics.
Ja
Jaj
Oh my days! What a cleverly crafted arcade game this was. Hat's off to it's designers.
Fantastic demonstration of what’s possible with maximum speed. I was never aware that the high jump had a roll over glitch after 2.55m, only ever managed 2.53m. The video didn’t demonstrate that both the javelin and hammer throw can go over 100m, they roll back over to 0 though so the maximum distance recorded can be 99.99m, or in the case of the hammer I’ve only seen 99.98m.
7:16 I remember my father told me the story of how he took my mom to an arcade saloon and "played a game about the olympics" (I suspect it was this one). Where my mom throwed the Javelin so badly that she hit the foot of the referee (or judge). All the kids who saw this became crazy and everybody tried to replicate the event to no avail.
I have been looking for this on different videos but there is no mention at all. I wonder if you can replicate it with the TAS. I would love to show it to my father after 30 years or so.
What your Mam achieved with the javelin hitting the umpire's foot is easily achievable. I used to do it all the time in the arcade. Get this game on M.A.M.E. and just practice at 10-20 feet from the umpire until you get the exact spot! 🏴
did you get it to work?
@@50PullUps Yes, also just before the BLUE foul spot run as fast as you can to this spot then press the throw button and DO NOT LET GO and you will score mega points for killing the geese that is just off screen! 🏴
Did you not watch the video? He hits him in the foot.
I love hearing the woman say "zero" especially here: 07:15
Second hammer throw --> kills innocent person in crowd 😂
1:24 Screw the long jump, our guy apparently has a 150 inch vertical leap.
I was watching second round high jump mindlessly until I realized you were playing until the bar glitched. Thats funny
Love the javelin kill, complete with 1000 pt award
, n1ㅁㅈㅇㅂㅅㅂ ㅇ
on the japan version of nes, (maybe track and field II) the hammer throw has a bug, if you go very slowly, and launch the hammer at the very last time you can, the hammer move only verticaly (look at 4:04, it looks like that) and instead of put 0.0 meters, you had a bugged score like 999 meters
lol i found this : ruclips.net/video/qvkgf76k-kI/видео.html
3:30 There should have been at least an "ouch"!
Incredible high jump 👍
2 till 4 meter you can follow high jump😊
I'm sure this is the arcade game I played back in 1984 ! Played it for 4 hours on one go !
was my fave arcade game of all time , after round 3 non of qualifing distance/time changed so i could play it for hrs when i was low on money :)
In Clacton, Essex, 1983 to 1984!, I used to play track & field for hours and hours for 10p 🤣🤣🤣 I think it was because of me they changed the settings to stop you being able to play for ever 🤣 The security guards used to get all snooty if you were on it for a long time! So as I always had a crowd around me, I'd qualify at the first attempt, then let someone else take the next 2 go's, so it didn't look like I was playing it continuously 🤣🤣🤣
Was that 255 high jumps? Lol. Luv it!
Thank you, sir! I'm glad you were able to find this!
I'll admit I skipped over a bunch of those.
From 2m30 till 4m85
That's just nuts, ONE enite hour of High Jump, LOL. Gratz
Any game devs here able to explain the high jump bug?
Presumably, the game interprets Height as a byte value when determining the height of the bar. For example, a Height of 2m34 would equal a byte value of 234. A byte can have a maximum value of 255. As such, when Height advances from 2m55 to 2m56, the maximum byte value is exceeded and overflows back to 0, resulting in the height of the bar being reset to the minimum.
An actual hammer throw in the crowd would be pretty sweet.
You ok buddy?
Thanks for the vid!!!!
7:54 110m wow...
Is there a glitch in the high jump above 2.56m??
Yes mate! 🏴
At 2:15 - What did I just saw?!
What console is this on please?
Ps5
@@roboliver623it aint ps5
@@comodibujarmuchascosas6115 ok, PS6….
@@roboliver623I thought it was a XBox 0.5
人を大切しろ愛新持栄隊総館超久保田勉安全・自殺対策大臣!地方活性化大臣!会社改革大臣!規制緩和大臣!ゲーム新大臣!
This would be better if it also showed the player beating the hell out of the buttons
This is an emulator not the arcade game we all know. Do you hear any buttons being hit?
@@Mikeyyyy_L yeah...nevermind. you didn't get their comment whatsoever
Don't count unless it's on an original in an arcade. ! This was one of the best from the Golden Age - I saw kids using electric knives on the buttons . Many used a 3 finger technique . Emulation is great but it just ain't the same.
LordAxe pencils
A TAS is a whole different category of thing. It's not trying to compete with traditional play - it's obviously not a test of dexterity at all. What it does do is demonstrate the theoretical limits of a game, and also demonstrate TASers' ability to meticulously seek out the best path, frame by frame. There used to be animosity between tool-assisted speedrunners and real-time speedrunners, but now they're rightly seen as different disciplines which can learn from one another.
In short, you're right that this run does nothing to invalidate or diminish people's abilities on real arcade machines, but it isn't trying to.
Nice. Didn't know about the high jump or long jump hidden bonuses. I remember getting the photo finish back in the arcade days. :)
How is this person getting those speeds
I remember this game in the arcade when I was a kid. There was a guy there who flat out owned this game. He was a drummer.
All records were on default i guess 😂
Obviously using turbo for the run keys. Duh.
人を大切しろ❗️愛新持栄隊総館超久保田勉ゲーム新大臣!安全自殺対策大臣!規制緩和大臣!会社改革大臣!仕事対策大臣!地方活性化大臣!
All fake guys. He activate cheat, often to have full speed. You can do the same with mame.
Are you being sarcastic or you genuinely don't know what TAS is?
Someone check that athlete for electronic steroids..lol😂😂😂😂
Can't say this game is racist because the white guy finally let the black dude win in the end 🤣🤣🤣
акуенно!!! на NES всё урезано было!!!
lol
What was all this crap you wrote in my hammer vid, there is not at all any cheat.
TK2008BEST, I'm glad you were able to find this video! Was it exciting to see a 99m99 Hammer Throw (9:15)? Thanks for watching!
Did you use mame? Give me your inp file, I'd like to examine it.
@@TK2008BEST it's tool assisted.
The running looks hooky as fuck.
@@chrisclayson8978 i said the same thing about your mother bro
Useless
Cheater