Just wanted to note if you are in the new UI Preview mode the "patch" tab is not visible under the Work Space selection. With new look of the UI Preview you remain in the Design mode. You can then select "surface" and it will bring up another set of tabs to choose from. Under "create" the Offset function is visible. At time stamp 10:20 this will allow to create the rubber component of the bowl.
Thanks for sharing this, Craig! That is correct. I don't plan on switching to the new UI (for recording purposes) until they have officially pushed it out. Mainly because they're still changing things day by day and I don't want to end up with recordings of 3 or 4 different variations. Anyway, thanks again for sharing this. I appreciate you taking the time to comment. Cheers, Kevin :)
@@tspisak139 Here's a screenshot of where it's located - snag.gy/ujMFUv.jpg The command itself has not changed. What are you having problems with? Cheers, Kevin :)
@@ProductDesignOnline I don't have Design up in the top left and I can't find the SOLID\SURFACE\SHEET METAL\TOOL menu bar. Here is what I have (brand new install): imgur.com/bLSmRx4 (BTW - loving the videos)
Hi Jim, thanks for the kind words! I'm happy to see that you're enjoying my tutorials. Please help me keep creating free content by subscribing and sharing my videos with others. Cheers, Kevin :)
Hi, John. I'm happy to hear you're enjoying the series. Please don't hesitate to comment questions as you work throughout the remainder of the series. Lastly, I hope you feel better soon!! Cheers, Kevin :)
Another stellar video that teaches new skills AND reinforces prior lessons. Keep up the great work! Recently used your instructions to build an adjustable item using threads. Thank you so much!
General feedback: truly excellent series. The projects are engaging. We build on the foundation we've already established with prior lessons; learning new concepts and techniques each time. It's unfortunate that the tool has changed as much as it has since the videos were recorded. Silver lining... figuring out how to solve a version inconsistency issue makes me a more competent modeler.
P.S. If you liked this video, I'd love for you to Subscribe ► bit.ly/sub-right-now - *TIMESTAMPS* 0:00 - 3D model a Dog Bowl in Fusion 360 0:45 - Insert reference image 2:01 - Create a sketch profile 3:50 - Add constraints 5:39 - Revolve tool 5:57 - Shell the bowl 6:23 - Section analysis 7:11 - Add a fillet to the outer lip 7:30 - Offset (Patch Workspace) 9:15 - Thicken (Patch Workspace) 9:37 - Add appearance
Absolutely enjoyed learning fusion with you. You are a really great instructor. You make everything simple and easy to make. Love your tutorials. Can't wait for advanced tutorials now. Hope you make those. :-)
Hi Kalpit, thanks for the kind words! I'm happy to hear that you've been enjoying my tutorials. I will be doing more advanced tutorials - especially as I wrap up this series in 2 weeks. The focus at first will be more advanced sculpting tutorials and then I will be doing a more thorough series on product development (assemblies, plastics, etc). In the mean time, please help me keep creating free content by subscribing and sharing my videos with others! Cheers, Kevin :)
@@ProductDesignOnline yes sir. I'm doing everything possible to spread your tutorials and also recommending your amazing designing channel among my friends who are also learning designing. You are doing absolutely amazing job to help people like me to learn and improve their designing skill. I can't thank you enough for sharing this great knowledge cause it literally helped to build a strong foundation of fusion. Looking forward to watching your exciting tutorials to build real world components. :-D
@@kalpitkatpara4363 thank you!!! I appreciate all the support. My awesome subscribers like you are why I get excited to keep creating more videos. Cheers!
Thanks, Darknight! To help me create more Fusion 360 content please subscribe and share my videos with others looking to learn Fusion 360 for free! Cheers, Kevin :)
Your videos are amazing and I have managed to work them out on the current version of fusion ( non commercial) Feb 2022. However patch is beyond me as it wants several things, not just select bowl . Keep up the brilliant work.
Hi, thanks for the awesome series! just an FYI that the with the new UI, if I use the surface tab -> offset, I'd end up with a surface(vs. solid) body, I think that topic has not been covered yet. so I end up drawing a profile and sweep'd the rubber band just like how you did the iPhone bumper case.
why are the reference images/files no longer available in the description anymore? trying to follow along with this lesson and the phone case lesson but the required references are not there.
Great course Kevin! Am I doing something wrong or is the resulting body from the Offset hollow? Then when we Thicken it, it thickens from the surface of the offset, instead of the surface of the steel. Making it so that there is space between the steel and the rubber and not a tight fit? Fixed it by setting the offset to 0 (zero) and then Thickening from there. It makes a new body no matter if I say Join or New Body. Am I overlooking something here? (On closer inspection, the resulting body has issues with what seems like not connecting faces from the top and bottom to the rounded sides too for some reason. Changing the offset to 0.01 seems to have fixed this problem.)
Thanks, Marvin. I'm happy to hear you're enjoying the course. If you want it to be touching then you're correct, you can set the offset to to ".01" or larger. You'll likely get issues with 0 because that would place the face at the same spot...and wouldn't technically be "offsetting it." There is a little gap in mine. Obviously, the rubber would have to be manufactured to stretch over the bottom flange of the bowl. I was more worried about the appearance of the rubber. Here's a screenshot of what the model looks like. You'll see a very small gap - snag.gy/hp8XyV.jpg Cheers, Kevin
Now my dog can eat too :). I noticed that the initial constrainst in my dog bowl sketch were different than yours. But I deleted them, and could then re-apply as in your drawing.
I didn't change it. I always record with the default settings and Autodesk changed the default settings on me - the first 5 videos were re-recorded after doing all 30 days.
Okay, I feel silly asking this but at 2:50 in this video when entering only a known angle for sketch. How did you manage to toggle from inputting the distance to imputing the angle of the line instead?? I am so used to other surveying CAD packages or straight CAD where one uses the "
Hi, Jason. Great question - and something I will elaborate on in future videos. There will always be a second input field whenever you're using certain sketch tools that have degrees as an available option. For the line command, the degrees will show up any time you're creating a line of a preexisting point or end point of a line. So at 2:50 there was an input field for the length and another input field for the degrees. What I did is hit the tab key to switch from the length to the degree field in order to fill that out first (if yours defaulted to the length). It's important to note that you can only fill out the corresponding measurements per each input - meaning, you cannot type a degree in the length input nor a length (mm) input in the degree input field. I hope this helps... let me know if this clears it up! Cheers, Kevin :)
@@ProductDesignOnline Okay, I got it, as long as you haven't previously entered a value for distance or angle, tab will toggle between the two. It's only after you have entered a value for either that tab will lock that value in!! Something so simple tripped me up so much... gosh!!
@@jayclyde6045 No worries - this is great. Thanks for bringing this to my attention. It's these small details that become habitual that I don't always discuss in detail. I'll definitely discuss this in a future video. Cheers, Kevin :)
9:38 I lost the rubber appearance even when selecting Join for the operation but there's been several other small behavioural differences as well which I've attributed to differences in version.
Hi Kevin, your lessons are truly helpful, I just needed to know, how to learn making the sketches? do u have any videos/course recommendations for that? as in the future I want to be able to 3d sketch and model on my own but I'm unable to find perfect resources, your videos have helped me, but I was just wondering how to make the reference sketch as well and decide the thickness/distances, etc. of various components myself! Thanks for your help, really hope you respond :)
When adding the dimension at 4:24, I get a dialogue box with the message; " Adding this dimension will over-constrain the sketch. Choose OK to create a Driven Dimension". After clicking OK, the dimension is shown in parentheses. Everything works OK, so should I be concerned over this?
I think this is just a minor F360 version difference over time since the video was recorded because the set of constraints that appeared for me, after tracing the 2D canvas in the same order that Kevin traced them, was a little different too - and everything worked OK for me too.
not sure what i did wrong, i get the error "Error: Failed to solve. Please try revising dimensions or constraints." when i attempt to put the horizontal constraints. these are the same that you show in your video
Hi, Veziop. That's strange. I can't say that I've gotten that error before, but sounds like Fusion 360 is being picky about some constraint or dimension. I would suggest trying again from start... if the the problem still persist then please share your file and I will take a look at it. To share your file please go to File > Share > Share Public Link (make sure "downloadable" is toggled on) > Paste your link here as a reply to this comment. Then, please write a separate comment letting me know you've replied with a link because RUclips flags most links and I don't always get notified. Cheers, Kevin :)
@@ProductDesignOnline Thank you for your time! I gave it another shot (skipped the reference image) and i double checked the lenghts and angles of every line. I got the same error show up.. here is my file a360.co/2TlKfUl
@@veziop I took a look at your file and noticed that you have perpendicular constraints on each corner. This is what's causing the error. With the perpendicular constraints in place, you do not also need the horizontal constraints. If you take a look at my screencast at 3:47 you will see that I just have a perpendicular constraint at the top left corner (not the bottom left corner as you do in your file...and same on the opposite side). The error message is essentially saying that it can't "compute" the constraint because it would be overconstrained to force those lines to be horizontal in two different ways. Cheers, Kevin :)
Hi, CHO성진. The surface offset creates surface bodies that have no real thickness to them until you thicken them (using the thicken command) or turn them into solid bodies. In this scenario, I offset the surface so it was easy to trim and work with and then I thickened the surface so it was a solid (and realistic) body. Cheers, Kevin :)
First of all your videos have been really helpful to me. I'm running into a problem with the ref. image insertion I manage to successfully insert the reference image and calibrate but when I do the step at 1:36 mark the canvas orientation changes and the calibration is lost and I've tried doing it multiple times but can't figure out what is going wrong .Could you help with this ?
I am sorry, but I am unable to find the download link of the reference image, which you have used here. Could you please help me by specifying the link !
Hi, ENTERTAINMENT. The reference image is in the video description. Here it is... Reference Image: bit.ly/dog-bowl-reference Clicking the link should open up a new tab with the image. Then, you will need to save the image to your local computer in order to import into your Fusion 360. Cheers, Kevin :)
Your old UI you went to patch which I don't have in the new UI. Once there you went to Create drop down and then selected Offset. Is this the same as if I went to the construct drop down and then selected offset plane. I think they are the same.
Hi, James. Jeff is correct, with the new update everything in the Patch workspace was moved to the "Surface" tab. It was renamed from Patch to Surface because all of the features and tools nested under the tab correspond to the surface modeling approach. Cheers, Kevin :)
I will be completely honest with you, Your videos are amazing and inspiring to keep watching until i learn something out of them. I've started watching videos and googling to learn 3d desig for 3d printing as a hobby and who knows where it could get me.. It's been a week now and i am missing Basic tips and tricks, no matter how hard i try and watch all of your videos + other ppl vids too i feel pretty stupid :P If there is anything i can do to start from 0 to 100 i'd love to do that! I'm really looking forward into finding someone who can really help me learn the basics and understand some stuff about 3D design. If anyone reading this comment or even you @Product Design Online got any time or way to help me out that would be amazing! P.S. Thank you for your time and for the amazing videos, keep up the good work!
Hi, AsterakisGR. Glad to hear you're enjoying the videos. I would suggest checking out my checklist for Fusion 360 beginners. It lists out several steps to take to learn things in order (with intention) - productdesignonline.com/checklist-for-fusion-360-beginners/ I think that will be a great starting point for you. It's a combination of reading (blog posts) and tutorial videos that will help you learn some of the critical CAD concepts needed to be successful in Fusion 360. With that said, a lot of the tricks take time. Keep practicing in Fusion 360 for at least 30-60 minutes a day. The repetition will make things second nature and you'll continue to learn more of the larger concepts. Cheers, Kevin :)
When im trying to create the offset it wont allow me to select the whole bowl at once (it separates it into different sections) so it only makes the offset on the top half of the bowl. How do i make it select everything at once?
@@rohemoriyamaCould you share the link to your file? To share your file - In Fusion 360 go to the FILE menu > Share (flyout folder) > Public Link. Make sure the "downloadable" toggle is turned on and then copy the URL and paste it as a reply to this comment.
on your fusion Friday can you do a video on how to read the refrence imagine ( measurements) after this video I tried looking for imagine to try it and found a couple with a lot of measurements but didn't know how to read it / approach it
Product Design Online other reference I found online . I searched up fusion challenges And found some cool images . . They give you the drawing with the measurements etc . For a beginner like.me I don't know how to read it
Hi, Paul. Great question! The Patch Workspace has two main purposes. First, to repair imported data that has holes in it. Second, to create surface models. Surface modeling techniques, such as the rubber banding in this video, are used to create objects by creating their outer surface and then by adding a thickness to it. Surface modeling is widely used for packaging and other products where the outside contour or surface is more important than the inside. Here are some surface modeling videos to check out - ruclips.net/p/PLrZ2zKOtC_-DOD6xpOtn5pFPO1mUNcPhv Cheers, Kevin :)
Hi, Erkan AĞIR. All of the "Patch" workspace tools are now included in the "surface" tab from the "Design" workspace. The Design Workspace now encompasses the solid modeling tools, surface modeling tools, sheet metal tools, and the "tools" tab which includes some analysis functions, 3D printing and your add-ins and scripts. This Friday's video will be covering the new UI and all of the updates and changes. I'll be discussing all of the critical changes that you need to be aware of to find the new placement of tools, which will hopefully make it easy to still follow along with these older videos. Cheers, Kevin :)
Ok so when you go ahead and then stop the sketch to activate the revolve tool, why does the sketch need stopping? What happens when you stop the sketch? Also why did you select new component? Could the new component from right clicking in the browser top line have in fact been done before this at the beginning?
James Barratt, the revolve tool is a Solid tool, so a sketch has to be/will be stopped to do a revolve. You can either stop a sketch manually, then select the revolve tool, or Fusion 360 knows, that if you select the revolve tool (or any solid tool) the sketch must be stopped.
Hi, do you know why i dont have all the materials you have in appearances? For rubber all I have is "bumpy" and "weathered" I dont have soft or hard. I really appreciate your videos!
Hi, John. I'm happy to hear you're enjoying my tutorials! Make sure you have the "show downloadable materials" option checked that's located in the Appearance dialog box. If that is unchecked then it will only show the handful of materials that you have downloaded before. Once that is checked you'll want to double check that you have the folders expanded to see all of the various materials. By default, the dialog box is quite small and hard to see a long list of materials. I would recommend extending the Appearance dialog size. Let me know if you're able to find it! Cheers, Kevin :)
@@ProductDesignOnline Thank you, that worked, I extended the box and am now able to search for the materials. I see if you right click on the material you can add the material to a favourites list which could save some time.
@@johnrobinson6796 Glad that worked! Yep, favorites are definitely a helpful resource in the appearance dialog... just be careful not to have too many favorites or your list will get too long! haha Cheers, Kevin :)
This lesson was considerably easier if you managed to complete Day 10. I was sweating the whole time waiting for something to go wrong. Autodesk sure changes up the workspace often. Shortcut tool is your friend in case you're still looking for a patch workspace, at least, it's not on the personal free version.
1:35 when I double click on the image icon to reposition the canvas, the edit feature windows open and I have all the controls to move the canvas, but the canvas itself is not visible. For the life of me I can't figure out why. In the end, I just typed the X Distance and Y Distance as shown in the video and clicked OK. The canvas is then visible and in the desired position.
Hmm.... right-click on the Canvas (image) in the Fusion 360 Browser and check the opacity setting. It may also be te affected by a different component being active.
When trying to use Shell to hollow the bottom I can't select the bottom face. It wants to select the whole component. I have Select/Selection Priority/Select face priority checked. Without Shell active I can select just the face.
Think I figured out the issue. I had trouble yesterday with the same problem. Kept going back and redoing it and it finally work, but not sure why. Today i started from scratch again but this time since I knew I would want to fillet the bottom outside edge later I did it in the sketch before I revolved it. Then I couldn't select the bottom face to Shell. My dialog box looked the same as yours. Then I unchecked the Tangent Chain box and it worked. I had no idea want it meant. Now I know... with the bottom edge pre-filleted the outer rim was tangent to the bottom face so with tangent chain checked it had to select the whole bowl. Then I also learned why you didn't fillet those corners before doing shell. If filleted before doing shell, shell will remove the whole bottom lip. Cool! But now I have to retract all the nasty things I said about &@#^%# buggy software!
Hi Steve. The "Tangent Chain" option shouldn't have affected it in this scenario unless your file was set up differently. The fillets definitely would change how the shell command works, as you found. One thing to be aware of, as someone had run into this yesterday... make sure that you're using the solid revolve command (blue icon) and not the surface revolve command (orange icon). Surface bodies have no thickness to them, which means the shell command will not work. Would you mind sharing the link to your file so I can take a look? To share your file please go to File > Share > Share Public Link (make sure "downloadable" is toggled on) > Paste your link here as a reply to this comment. Then, please write a separate comment letting me know you've replied with a link because RUclips flags most links and I don't always get notified. Cheers, Kevin :)
@@ProductDesignOnline Hi Kevin. The problem I was having was caused by filleting the bottom rim before I revolved it. I have that sorted out and successfully made 4 bowls. However, I had moved on to other tutorials then came back to this one and can't select the 185mm circle to extrude to trim the rubber. It seems to be reaching right through the circle on the bottom to the faces on the bowl. I suspect I have messed up my selection settings but don't know where. I put my preferences back to default but it hasn't fixed my selection issue. Could you add recommended selection settings to your default setting web page? Do you have a selection tutorial? Thanks.
@@dlpgraphics Hi Steve, I don't have a tutorial specifically on selection filters, although that's a great idea (added to the list). I would suggest resetting yours. Click the "select" dropdown > selection filters > Check "Select All" which will turn them all back on (default). Here's an image for reference - snipboard.io/tSRUF7.jpg Let me know if that fixes it for you. Cheers, Kevin :)
@@ProductDesignOnline That didn't fix it but I now know what I was missing. It seemed to be an intermittent problem. After I posted yesterday I left it for a while, then went back later, made a new one from scratch and it worked fine. This morning I went back to it and deleted the extrude from the timeline. Then when I tried to redo it I couldn't select the bottom circle again. What was happening was when I deleted the extrude from the timeline it left the circle sketch visibility turned off so when I tried to redo the extrude it couldn't select the circle. Just had to turn visibility on for the circle sketch!
Hi, Bisheshwar Haorongbam. The patch workspace was renamed the SURFACE tab, which is now located in the DESIGN workspace. More on the name changes can be seen here - ruclips.net/video/tuZzHcmFtg4/видео.html
It's in the description. Here it is - productdesignonline.com/wp-content/uploads/2018/08/dog-bowl-dimensions-by-kevin-kennedy-of-product-design-online.jpg
Hi Rambo. The Patch (Surface) Workspace is now the ""SURFACE" tab (in the toolbar) when you're in the DESGN workspace. You'll find all of the same surface model tools there, including the offset face command.
hmmm... I appreciate the feedback, I'll look into it! Thanks for watching, Luke. Please help me keep creating free content by Subscribing and sharing my videos! Cheers, Kevin :)
UPDATED VERSION: bit.ly/30daysUpdated
Support Kevin: www.patreon.com/productdesignonline
Just wanted to note if you are in the new UI Preview mode the "patch" tab is not visible under the Work Space selection. With new look of the UI Preview you remain in the Design mode. You can then select "surface" and it will bring up another set of tabs to choose from. Under "create" the Offset function is visible. At time stamp 10:20 this will allow to create the rubber component of the bowl.
Thanks for sharing this, Craig! That is correct. I don't plan on switching to the new UI (for recording purposes) until they have officially pushed it out. Mainly because they're still changing things day by day and I don't want to end up with recordings of 3 or 4 different variations.
Anyway, thanks again for sharing this. I appreciate you taking the time to comment. Cheers, Kevin :)
I can't figure out how to do the offset with the new UI (Mar 1, 2019). Anyone know what the commands are now?
@@tspisak139 Here's a screenshot of where it's located - snag.gy/ujMFUv.jpg
The command itself has not changed. What are you having problems with? Cheers, Kevin :)
@@ProductDesignOnline I don't have Design up in the top left and I can't find the SOLID\SURFACE\SHEET METAL\TOOL menu bar. Here is what I have (brand new install): imgur.com/bLSmRx4 (BTW - loving the videos)
FOUND IT. Switch from "DESIGN" to "PATCH" in the top left pull down then select "CREATE" and the offset surface command is there.
These are the best lessons I've seen. He shows you exactly how to use the commands in a fast manor.
Hi Jim, thanks for the kind words! I'm happy to see that you're enjoying my tutorials.
Please help me keep creating free content by subscribing and sharing my videos with others. Cheers, Kevin :)
Day #11 Done now I only need the dog
I took the last two days off work because I'm sick, Found this guy yesterday about noon. Just finished the 12th lesson this is better than TV.
Hi, John. I'm happy to hear you're enjoying the series. Please don't hesitate to comment questions as you work throughout the remainder of the series. Lastly, I hope you feel better soon!! Cheers, Kevin :)
Whoops... almost forgot the reference image: bit.ly/dog-bowl-reference
Great video, just some minor layout change (no patch menu in newer Fusion360, just the surface tab) and result was excellent! Thanks alot.
Another stellar video that teaches new skills AND reinforces prior lessons. Keep up the great work! Recently used your instructions to build an adjustable item using threads. Thank you so much!
These lessons help me learn 360 fast
Schuyler Wardlow I'm happy to hear you're learning from them! Cheers, Kevin :D
Yes!! I can finally say I succeeded in creating the model, from beginning to end, without any problems! Amazing tutorials!
Thanks, StepInIsrael! I'm happy to hear that. Keep at it! Cheers, Kevin :)
General feedback: truly excellent series. The projects are engaging. We build on the foundation we've already established with prior lessons; learning new concepts and techniques each time. It's unfortunate that the tool has changed as much as it has since the videos were recorded. Silver lining... figuring out how to solve a version inconsistency issue makes me a more competent modeler.
The favorite thing I like about this channel is the music in the front... #CHEESY!!
;)
P.S. If you liked this video, I'd love for you to Subscribe ► bit.ly/sub-right-now
-
*TIMESTAMPS*
0:00 - 3D model a Dog Bowl in Fusion 360
0:45 - Insert reference image
2:01 - Create a sketch profile
3:50 - Add constraints
5:39 - Revolve tool
5:57 - Shell the bowl
6:23 - Section analysis
7:11 - Add a fillet to the outer lip
7:30 - Offset (Patch Workspace)
9:15 - Thicken (Patch Workspace)
9:37 - Add appearance
Hi, Can’t find the reference image file to download
@@jakabgipsz5793 It's literally in the description
Dude your awesome! I will be referencing you on my channel for years to come!
Thanks, Jake! Thanks for watching & commenting! Cheers, Kevin :)
Absolutely enjoyed learning fusion with you. You are a really great instructor. You make everything simple and easy to make. Love your tutorials. Can't wait for advanced tutorials now. Hope you make those. :-)
Hi Kalpit, thanks for the kind words! I'm happy to hear that you've been enjoying my tutorials. I will be doing more advanced tutorials - especially as I wrap up this series in 2 weeks. The focus at first will be more advanced sculpting tutorials and then I will be doing a more thorough series on product development (assemblies, plastics, etc).
In the mean time, please help me keep creating free content by subscribing and sharing my videos with others! Cheers, Kevin :)
@@ProductDesignOnline yes sir. I'm doing everything possible to spread your tutorials and also recommending your amazing designing channel among my friends who are also learning designing. You are doing absolutely amazing job to help people like me to learn and improve their designing skill. I can't thank you enough for sharing this great knowledge cause it literally helped to build a strong foundation of fusion. Looking forward to watching your exciting tutorials to build real world components. :-D
@@kalpitkatpara4363 thank you!!! I appreciate all the support. My awesome subscribers like you are why I get excited to keep creating more videos. Cheers!
Thank you Product Design Online ( Kevin ) I have watched this video and model dog bowl.
4:00 "Sketch geometry is over constrained"
amazing videos! they got me so much closer to creating my prototype than any fusion 360 courses I took previously
Thanks, Daria! Keep going :)
thank you for making fusion 360 tutorial
Thanks, Darknight! To help me create more Fusion 360 content please subscribe and share my videos with others looking to learn Fusion 360 for free! Cheers, Kevin :)
Gosh! WHY ARE YOU SO GOOOOOOOD!!!!
Your videos are amazing and I have managed to work them out on the current version of fusion ( non commercial) Feb 2022.
However patch is beyond me as it wants several things, not just select bowl .
Keep up the brilliant work.
Hi, thanks for the awesome series! just an FYI that the with the new UI, if I use the surface tab -> offset, I'd end up with a surface(vs. solid) body, I think that topic has not been covered yet. so I end up drawing a profile and sweep'd the rubber band just like how you did the iPhone bumper case.
Thanks for Distanc: (object to), Patch, new skills here to make the rubber and its thickness
Yo Kevin! Big Fan Here! Where are you from Broski?
Excellent as always thank you
Thanks, Mark! I appreciate the comment. Cheers, Kevin :)
Hi Kevin,
I just added 2mm rubber to the bottom ;) After learning more, I am planning to make a labyrinth bowl to make my dog eat less :D
Hi, Ümit. I'm glad you're enjoying the tutorials and learning so far. That bowl idea is great. Keep me posted with how it goes! Cheers, Kevin :)
@@ProductDesignOnline Definitely you will see the result :)
@@umitdemir2873 Looking forward to it! Cheers, Kevin :)
Another awesome tutorial!
Thanks, Alex! Cheers, Kevin :)
why are the reference images/files no longer available in the description anymore?
trying to follow along with this lesson and the phone case lesson but the required references are not there.
Great course Kevin!
Am I doing something wrong or is the resulting body from the Offset hollow? Then when we Thicken it, it thickens from the surface of the offset, instead of the surface of the steel. Making it so that there is space between the steel and the rubber and not a tight fit?
Fixed it by setting the offset to 0 (zero) and then Thickening from there. It makes a new body no matter if I say Join or New Body. Am I overlooking something here?
(On closer inspection, the resulting body has issues with what seems like not connecting faces from the top and bottom to the rounded sides too for some reason. Changing the offset to 0.01 seems to have fixed this problem.)
Thanks, Marvin. I'm happy to hear you're enjoying the course.
If you want it to be touching then you're correct, you can set the offset to to ".01" or larger. You'll likely get issues with 0 because that would place the face at the same spot...and wouldn't technically be "offsetting it."
There is a little gap in mine. Obviously, the rubber would have to be manufactured to stretch over the bottom flange of the bowl. I was more worried about the appearance of the rubber. Here's a screenshot of what the model looks like. You'll see a very small gap - snag.gy/hp8XyV.jpg
Cheers, Kevin
Now my dog can eat too :). I noticed that the initial constrainst in my dog bowl sketch were different than yours. But I deleted them, and could then re-apply as in your drawing.
Hi, Franck. Glad to hear you sorted out the constraint issue. You're making really great progress. Keep at it!
Thanks for posting I was having the same problem.
This time you use setting: Default Model orientaton: Z up. And the videos before it was: Y up. I dont know why you changed it.
I didn't change it. I always record with the default settings and Autodesk changed the default settings on me - the first 5 videos were re-recorded after doing all 30 days.
Okay, I feel silly asking this but at 2:50 in this video when entering only a known angle for sketch. How did you manage to toggle from inputting the distance to imputing the angle of the line instead?? I am so used to other surveying CAD packages or straight CAD where one uses the "
Hi, Jason. Great question - and something I will elaborate on in future videos. There will always be a second input field whenever you're using certain sketch tools that have degrees as an available option. For the line command, the degrees will show up any time you're creating a line of a preexisting point or end point of a line. So at 2:50 there was an input field for the length and another input field for the degrees.
What I did is hit the tab key to switch from the length to the degree field in order to fill that out first (if yours defaulted to the length). It's important to note that you can only fill out the corresponding measurements per each input - meaning, you cannot type a degree in the length input nor a length (mm) input in the degree input field. I hope this helps... let me know if this clears it up! Cheers, Kevin :)
@@ProductDesignOnline Okay, I got it, as long as you haven't previously entered a value for distance or angle, tab will toggle between the two. It's only after you have entered a value for either that tab will lock that value in!! Something so simple tripped me up so much... gosh!!
@@jayclyde6045 No worries - this is great. Thanks for bringing this to my attention. It's these small details that become habitual that I don't always discuss in detail. I'll definitely discuss this in a future video. Cheers, Kevin :)
@@jayclyde6045 Don't feel bad, got me too...feeling pretty stupid now...
9:38 I lost the rubber appearance even when selecting Join for the operation but there's been several other small behavioural differences as well which I've attributed to differences in version.
i am so appy!
Hi Kevin, your lessons are truly helpful, I just needed to know, how to learn making the sketches? do u have any videos/course recommendations for that? as in the future I want to be able to 3d sketch and model on my own but I'm unable to find perfect resources, your videos have helped me, but I was just wondering how to make the reference sketch as well and decide the thickness/distances, etc. of various components myself! Thanks for your help, really hope you respond :)
When adding the dimension at 4:24, I get a dialogue box with the message; " Adding this dimension will over-constrain the sketch. Choose OK to create a Driven Dimension". After clicking OK, the dimension is shown in parentheses. Everything works OK, so should I be concerned over this?
I think this is just a minor F360 version difference over time since the video was recorded because the set of constraints that appeared for me, after tracing the 2D canvas in the same order that Kevin traced them, was a little different too - and everything worked OK for me too.
@@chillyspoon Thanks.
one more thanks
You're making great progress. Keep at it!! Cheers, Kevin :)
Nice!
Now sure why. I can make all the connection points but can't seem to filet the corners.
not sure what i did wrong, i get the error "Error: Failed to solve. Please try revising dimensions or constraints." when i attempt to put the horizontal constraints. these are the same that you show in your video
Hi, Veziop. That's strange. I can't say that I've gotten that error before, but sounds like Fusion 360 is being picky about some constraint or dimension. I would suggest trying again from start... if the the problem still persist then please share your file and I will take a look at it.
To share your file please go to File > Share > Share Public Link (make sure "downloadable" is toggled on) > Paste your link here as a reply to this comment. Then, please write a separate comment letting me know you've replied with a link because RUclips flags most links and I don't always get notified. Cheers, Kevin :)
@@ProductDesignOnline Thank you for your time! I gave it another shot (skipped the reference image) and i double checked the lenghts and angles of every line. I got the same error show up.. here is my file a360.co/2TlKfUl
@@ProductDesignOnline I hope this link and notification works !
@@veziop Got it, taking a look at it now...
@@veziop I took a look at your file and noticed that you have perpendicular constraints on each corner. This is what's causing the error. With the perpendicular constraints in place, you do not also need the horizontal constraints. If you take a look at my screencast at 3:47 you will see that I just have a perpendicular constraint at the top left corner (not the bottom left corner as you do in your file...and same on the opposite side). The error message is essentially saying that it can't "compute" the constraint because it would be overconstrained to force those lines to be horizontal in two different ways. Cheers, Kevin :)
Hi Kevin, What is different between surface offset and solid offset
Can you explain for me? at 7:24
Hi, CHO성진. The surface offset creates surface bodies that have no real thickness to them until you thicken them (using the thicken command) or turn them into solid bodies. In this scenario, I offset the surface so it was easy to trim and work with and then I thickened the surface so it was a solid (and realistic) body. Cheers, Kevin :)
First of all your videos have been really helpful to me. I'm running into a problem with the ref. image insertion I manage to successfully insert the reference image and calibrate but when I do the step at 1:36 mark the canvas orientation changes and the calibration is lost and I've tried doing it multiple times but can't figure out what is going wrong .Could you help with this ?
i am probably being a bit stupid here but on the 11 video the dog bowl he says you can go to the link in the description i cant find it please help.
Same here. Where is the file dog-bowl-dim...jpg?
I am sorry, but I am unable to find the download link of the reference image, which you have used here.
Could you please help me by specifying the link !
Hi, ENTERTAINMENT. The reference image is in the video description. Here it is... Reference Image: bit.ly/dog-bowl-reference
Clicking the link should open up a new tab with the image. Then, you will need to save the image to your local computer in order to import into your Fusion 360. Cheers, Kevin :)
@@ProductDesignOnline Thank you very much, with the help of your support and videos, I am learning fusion360 day by day 😊
@@sohan2510 I'm happy to hear that! Keep up the great work! :)
Your old UI you went to patch which I don't have in the new UI. Once there you went to Create drop down and then selected Offset. Is this the same as if I went to the construct drop down and then selected offset plane. I think they are the same.
Check out the 'New UI vs Old UI' video from August 2019. The old 'Patch' is now 'Surface', there is a 'Offset' tool under the Create drop down there.
@@jefffield1402 Thanks for answering, Jeff! Cheers, Kevin :)
Hi, James. Jeff is correct, with the new update everything in the Patch workspace was moved to the "Surface" tab. It was renamed from Patch to Surface because all of the features and tools nested under the tab correspond to the surface modeling approach. Cheers, Kevin :)
I will be completely honest with you, Your videos are amazing and inspiring to keep watching until i learn something out of them. I've started watching videos and googling to learn 3d desig for 3d printing as a hobby and who knows where it could get me.. It's been a week now and i am missing Basic tips and tricks, no matter how hard i try and watch all of your videos + other ppl vids too i feel pretty stupid :P If there is anything i can do to start from 0 to 100 i'd love to do that! I'm really looking forward into finding someone who can really help me learn the basics and understand some stuff about 3D design.
If anyone reading this comment or even you @Product Design Online got any time or way to help me out that would be amazing!
P.S. Thank you for your time and for the amazing videos, keep up the good work!
Hi, AsterakisGR. Glad to hear you're enjoying the videos. I would suggest checking out my checklist for Fusion 360 beginners. It lists out several steps to take to learn things in order (with intention) - productdesignonline.com/checklist-for-fusion-360-beginners/
I think that will be a great starting point for you. It's a combination of reading (blog posts) and tutorial videos that will help you learn some of the critical CAD concepts needed to be successful in Fusion 360.
With that said, a lot of the tricks take time. Keep practicing in Fusion 360 for at least 30-60 minutes a day. The repetition will make things second nature and you'll continue to learn more of the larger concepts.
Cheers, Kevin :)
When im trying to create the offset it wont allow me to select the whole bowl at once (it separates it into different sections) so it only makes the offset on the top half of the bowl. How do i make it select everything at once?
time stamp is at 7:26
@@rohemoriyamaCould you share the link to your file? To share your file - In Fusion 360 go to the FILE menu > Share (flyout folder) > Public Link. Make sure the "downloadable" toggle is turned on and then copy the URL and paste it as a reply to this comment.
I had the same problem in that the the bowl section and the bottom rim seemed to selected separately. Can't understand why
on your fusion Friday can you do a video on how to read the refrence imagine ( measurements) after this video I tried looking for imagine to try it and found a couple with a lot of measurements but didn't know how to read it / approach it
Hi Royal REvue, are you referring to the reference image I linked to or a different reference image that you found? Cheers, Kevin
Product Design Online other reference I found online . I searched up fusion challenges And found some cool images . . They give you the drawing with the measurements etc . For a beginner like.me I don't know how to read it
Ahh, I know exactly what you're talking about now. Thanks for the quick reply! I'll try to tackle this in the next video (or the one after) :)
Hi, I cant able to find the Patch tab in the Design tab box. please give me a suggestion.
Patch has been moved to the SURFACE tab which is in the DESIGN workspace :)
4:02 I have "Sketch geometry is over constrained" error. I can´t constrain lines.
Kevin How would I design a hollowed out 1/2 Sphere. such that would hold the butt end of a pool cue?
What is Patch workspace? How is it different from model workspace?
Hi, Paul. Great question! The Patch Workspace has two main purposes. First, to repair imported data that has holes in it. Second, to create surface models. Surface modeling techniques, such as the rubber banding in this video, are used to create objects by creating their outer surface and then by adding a thickness to it.
Surface modeling is widely used for packaging and other products where the outside contour or surface is more important than the inside. Here are some surface modeling videos to check out - ruclips.net/p/PLrZ2zKOtC_-DOD6xpOtn5pFPO1mUNcPhv
Cheers, Kevin :)
hey im really copying exactly what you're doing but it tells me failed to resolve and im unable to add perpendicular constraints
Hi Kartik, could you please share some screenshots or a link to your file? That will help me troubleshoot. Cheers, Kevin :)
Hello Kevin, I cannot find "Patch" menu in the updated Fusion 360 new version. If possible, could you please update you video?
Hi, Erkan AĞIR. All of the "Patch" workspace tools are now included in the "surface" tab from the "Design" workspace. The Design Workspace now encompasses the solid modeling tools, surface modeling tools, sheet metal tools, and the "tools" tab which includes some analysis functions, 3D printing and your add-ins and scripts.
This Friday's video will be covering the new UI and all of the updates and changes. I'll be discussing all of the critical changes that you need to be aware of to find the new placement of tools, which will hopefully make it easy to still follow along with these older videos. Cheers, Kevin :)
Ok so when you go ahead and then stop the sketch to activate the revolve tool, why does the sketch need stopping? What happens when you stop the sketch? Also why did you select new component? Could the new component from right clicking in the browser top line have in fact been done before this at the beginning?
James Barratt, the revolve tool is a Solid tool, so a sketch has to be/will be stopped to do a revolve. You can either stop a sketch manually, then select the revolve tool, or Fusion 360 knows, that if you select the revolve tool (or any solid tool) the sketch must be stopped.
Thats a sweet a answer. Thanks.
@@jamesbarratt593 Jeff is correct in his answer. (thanks for answering that, Jeff!) Cheers, Kevin :)
Hi, do you know why i dont have all the materials you have in appearances? For rubber all I have is "bumpy" and "weathered" I dont have soft or hard. I really appreciate your videos!
Hi, John. I'm happy to hear you're enjoying my tutorials!
Make sure you have the "show downloadable materials" option checked that's located in the Appearance dialog box. If that is unchecked then it will only show the handful of materials that you have downloaded before. Once that is checked you'll want to double check that you have the folders expanded to see all of the various materials.
By default, the dialog box is quite small and hard to see a long list of materials. I would recommend extending the Appearance dialog size. Let me know if you're able to find it! Cheers, Kevin :)
@@ProductDesignOnline Thank you, that worked, I extended the box and am now able to search for the materials. I see if you right click on the material you can add the material to a favourites list which could save some time.
@@johnrobinson6796 Glad that worked! Yep, favorites are definitely a helpful resource in the appearance dialog... just be careful not to have too many favorites or your list will get too long! haha
Cheers, Kevin :)
This lesson was considerably easier if you managed to complete Day 10. I was sweating the whole time waiting for something to go wrong. Autodesk sure changes up the workspace often. Shortcut tool is your friend in case you're still looking for a patch workspace, at least, it's not on the personal free version.
They moved the Patch workspace to the SURFACE tab of the Design workspace.
@@ProductDesignOnline !! Ohhh okay thank you Kevin
With the new fusion 360 UI, how do you get to the "patch" workplace? It does not state that when I click on design. Otherwise great tutorial
Sorry figured it out. It is now called "Surface" and is located between solid and sheet metal on the top of the screen
1:35 when I double click on the image icon to reposition the canvas, the edit feature windows open and I have all the controls to move the canvas, but the canvas itself is not visible. For the life of me I can't figure out why. In the end, I just typed the X Distance and Y Distance as shown in the video and clicked OK. The canvas is then visible and in the desired position.
Hmm.... right-click on the Canvas (image) in the Fusion 360 Browser and check the opacity setting. It may also be te affected by a different component being active.
When trying to use Shell to hollow the bottom I can't select the bottom face. It wants to select the whole component. I have Select/Selection Priority/Select face priority checked. Without Shell active I can select just the face.
Think I figured out the issue. I had trouble yesterday with the same problem. Kept going back and redoing it and it finally work, but not sure why. Today i started from scratch again but this time since I knew I would want to fillet the bottom outside edge later I did it in the sketch before I revolved it. Then I couldn't select the bottom face to Shell. My dialog box looked the same as yours. Then I unchecked the Tangent Chain box and it worked. I had no idea want it meant. Now I know... with the bottom edge pre-filleted the outer rim was tangent to the bottom face so with tangent chain checked it had to select the whole bowl. Then I also learned why you didn't fillet those corners before doing shell. If filleted before doing shell, shell will remove the whole bottom lip. Cool! But now I have to retract all the nasty things I said about &@#^%# buggy software!
Hi Steve. The "Tangent Chain" option shouldn't have affected it in this scenario unless your file was set up differently. The fillets definitely would change how the shell command works, as you found.
One thing to be aware of, as someone had run into this yesterday... make sure that you're using the solid revolve command (blue icon) and not the surface revolve command (orange icon). Surface bodies have no thickness to them, which means the shell command will not work.
Would you mind sharing the link to your file so I can take a look? To share your file please go to File > Share > Share Public Link (make sure "downloadable" is toggled on) > Paste your link here as a reply to this comment. Then, please write a separate comment letting me know you've replied with a link because RUclips flags most links and I don't always get notified. Cheers, Kevin :)
@@ProductDesignOnline
Hi Kevin. The problem I was having was caused by filleting the bottom rim before I revolved it. I have that sorted out and successfully made 4 bowls. However, I had moved on to other tutorials then came back to this one and can't select the 185mm circle to extrude to trim the rubber. It seems to be reaching right through the circle on the bottom to the faces on the bowl. I suspect I have messed up my selection settings but don't know where. I put my preferences back to default but it hasn't fixed my selection issue. Could you add recommended selection settings to your default setting web page? Do you have a selection tutorial? Thanks.
@@dlpgraphics Hi Steve, I don't have a tutorial specifically on selection filters, although that's a great idea (added to the list). I would suggest resetting yours. Click the "select" dropdown > selection filters > Check "Select All" which will turn them all back on (default). Here's an image for reference - snipboard.io/tSRUF7.jpg
Let me know if that fixes it for you. Cheers, Kevin :)
@@ProductDesignOnline
That didn't fix it but I now know what I was missing. It seemed to be an intermittent problem. After I posted yesterday I left it for a while, then went back later, made a new one from scratch and it worked fine. This morning I went back to it and deleted the extrude from the timeline. Then when I tried to redo it I couldn't select the bottom circle again. What was happening was when I deleted the extrude from the timeline it left the circle sketch visibility turned off so when I tried to redo the extrude it couldn't select the circle. Just had to turn visibility on for the circle sketch!
I am unable to find PATCH Workspace in the current version of FUSION 360 that I am using. How should I provide the rubber padding then?
Hi, Bisheshwar Haorongbam. The patch workspace was renamed the SURFACE tab, which is now located in the DESIGN workspace. More on the name changes can be seen here - ruclips.net/video/tuZzHcmFtg4/видео.html
Hi, I can’t find the reference image to download for this dog bowl
It's in the description. Here it is - productdesignonline.com/wp-content/uploads/2018/08/dog-bowl-dimensions-by-kevin-kennedy-of-product-design-online.jpg
where is the reference image?
All of the reference material for this course can be found here - productdesignonline.com/fusion-360/
how do you offset face/surface in up to date fusion 360?
Hi Rambo. The Patch (Surface) Workspace is now the ""SURFACE" tab (in the toolbar) when you're in the DESGN workspace. You'll find all of the same surface model tools there, including the offset face command.
constraints not working
There's something wrong with you're microphone
Please explain...
every so often sounds like your voice is under water, i'm using headphones might not be able to hear on normal speakers
Great videos tho , keep it up buddy
hmmm... I appreciate the feedback, I'll look into it! Thanks for watching, Luke. Please help me keep creating free content by Subscribing and sharing my videos! Cheers, Kevin :)