From Beginner to Pro: Conquer STL Files in Autodesk Fusion [UPDATED!]

Поделиться
HTML-код
  • Опубликовано: 1 янв 2024
  • In this video, we will learn how to work with STL meshes in Fusion. We will focus on 3D scanner-based meshes, but the tips and techniques can be applied to different types of meshes as well.
    To bring a mesh into Fusion, the preferred method is to use the "Insert Mesh" option under the Mesh Tools. You can select an STL, OBJ, or 3MF file and open it in Fusion. STL files contain only triangular mesh elements, while OBJ and 3MF files can also contain quad meshes or ngons with additional information like material, appearance, and 3D printer settings. In this video, we will focus on STL files, but the options are similar for other file types.
    Whether you create mesh section sketches, freeform bodies, or convert quad meshes, it is important to spend time refining the mesh and understanding the impact on the final surface. If you have any questions or alternative workflows, please leave them in the comments.
    Thank you for watching, and we'll see you in the next video!
    ►FREE TRIAL | autode.sk/3Wtfi20
    ►SUBSCRIBE | autode.sk/30njGGX
    ►GET STARTED | autode.sk/30k2DWh
    ►TRY AN EXTENSION | autode.sk/3EOUidW
    CONNECT with Fusion 360 on social media:
    INSTAGRAM | autode.sk/2Enzh8P
    TWITTER | autode.sk/45cIYTK
    LINKEDIN | autode.sk/3UyieZS
  • НаукаНаука

Комментарии • 36

  • @emanggitulah4319
    @emanggitulah4319 6 месяцев назад +6

    That was a fantastic and very informative tutorial. Please Autodesk, let Matt do more, more in depth videos... He is the expert in fusion!

  • @kennyingalls6709
    @kennyingalls6709 6 месяцев назад +4

    Thanks for posting this. It's like you read my mind. You covered exactly what I wanted to know when I opened RUclips!

  • @luis7899
    @luis7899 6 месяцев назад +4

    Excellent refresher Matt. I am still mainly using the free form body option - It gives me more control. But another useful workflow is using a tool called "Instant Meshes" to convert triangular to Quad meshes. Then use fusion´s Quad-to t-spline conversion. Hope it helps.

  • @TheFullNelson32
    @TheFullNelson32 6 месяцев назад

    Thank you for this! Things will be so much easier now!

  • @KaliKavala
    @KaliKavala 6 месяцев назад

    Wow , so much info.
    Nice video

  • @abdontroche
    @abdontroche 28 дней назад

    this is amazing, It help me a lot

  • @user-lu8bw4kq7g
    @user-lu8bw4kq7g Месяц назад

    Great Video, Thanks! What if you do what to orient the mesh to your default plane orientation though? Your mesh here was off by .151 degrees which was considered negligible so you didn't align mesh to the default plane. Curious as to how that could be accomplished. Thanks

  • @lostmanamiga38
    @lostmanamiga38 6 месяцев назад

    What are the favorite resources for quad conversion?

  • @CraigHollabaugh
    @CraigHollabaugh 6 месяцев назад +1

    Very informative. Can you recommend a learning approach to forms? Which videos to you have or other creators?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign 6 месяцев назад

      Craig, I have a forms mastery playlist on my channel as well as loads of forms content for modeling everything from simple shapes to cars. ruclips.net/p/PLBDfGh8A8kXWCgB3Q5DYiCDSCxCqw8tJ7
      ruclips.net/p/PLBDfGh8A8kXW2KBn0b7pMsH5q6FLfSYql

  • @cfriedalek
    @cfriedalek 6 месяцев назад

    Nice video. Is there any way to export the subdiv mesh from the Free-form modeling process without converting to B-Rep or triangular facets? Would be useful for getting mechanical or semi-organic parts that are easily modelled in F360 into other subdiv based modelling apps for detailing. Cheers.

  • @spamone
    @spamone 6 месяцев назад +3

    Thanks f360 team for the effort but the software is lacking good and efficient tools for reverse engineering. Form mode is clunky in term of ergonomy and snapping has bugs. Quadconvert is a good solution but only for very low quality reverse engineering. Mesh section could be enough To do the job, i have recreated many complex foundry or mechanical parts based on high quality 3d scan, but the problem is it lacks some tools to be more efficient, fast and accurate: mesh quick select tool with controled propagation, primitives fitting on mesh, enhanced mesh section (multiple sections, radial sections, sections limited to selection, sections on path, silhouette), mesh deviation compare to cad, 3d sketch that fits to mesh, fit form surface on mesh (based on selection and/or driven by 3d sketches)... So many good tools that could possibly be implemented in a f360 extension. For me, f360 doesn't take this seriously. I understand this domain is not your main objective because a majority of your audience don't give a fuck about 3d scanning, but that's very frustrating to see 70% of the tools implemented but without much more development to make them fully efficient.

  • @AthanCondax
    @AthanCondax 6 месяцев назад +2

    Wait. Is that Matt from Learn Everything About Design? Did I miss something?

    • @LearnEverythingAboutDesign
      @LearnEverythingAboutDesign 6 месяцев назад +8

      Nothing Missed. I have been making videos for Autodesk since 2016 for their learning portal. I am a contractor/consultant for them and was asked to remake some old youtube videos recently so there are more coming.

  • @swamihuman9395
    @swamihuman9395 6 месяцев назад

    - great!
    - thx.

  • @gkoornhof
    @gkoornhof 6 месяцев назад +18

    Day 4 of asking for Dark Mode in Fusion 360

    • @everythingatlasgamingandmo1386
      @everythingatlasgamingandmo1386 6 месяцев назад +1

      They do have dark mode its not called it but it’s under viewport or display the tiny ribbon at the bottom of your fusion pov

    • @gkoornhof
      @gkoornhof 6 месяцев назад +6

      @@everythingatlasgamingandmo1386 Proper Dark Mode needed, not just the environment setting 👍

    • @emanggitulah4319
      @emanggitulah4319 6 месяцев назад

      Viva la persistence 😄

    • @jaemelo2693
      @jaemelo2693 6 месяцев назад +3

      Ask using the proper channels on the forums not the RUclips comments section.

    • @gkoornhof
      @gkoornhof 6 месяцев назад

      @@jaemelo2693 That has been tried for years

  • @Te4mUp
    @Te4mUp 6 месяцев назад +1

    Buggiest program i’ve ever used. Been using 3d CAD for ~15 years…

    • @Factory400
      @Factory400 6 месяцев назад +1

      Ive been using Solidworks since 1998 and Fusion360 since 2018.
      Fusion360 has been very stable. Guessing hardware configuration is important.

    • @Te4mUp
      @Te4mUp 6 месяцев назад +1

      @@Factory400 Been like this over 3 brand new fresh max'd out macbook pros. Hardware's been fine on every one. Fusion's been worse than wine programs that ran on hackintoshes that didn't have the correct plist files.

    • @Factory400
      @Factory400 6 месяцев назад +2

      @Te4mUp There is a reason I have abandoned Apple for engineering work. The PC/Windows version is demonstrably more stable.
      I use Linux for code and infrastructure. Windows for CAD/CAM and other engineering software.
      After many dozens of Apple machines from mid 90s to 2019 or so....no more. They are slick until they aren't.

    • @acintron3Dmfg
      @acintron3Dmfg 6 месяцев назад

      It happened to me using apple. Indeed apple have a phenomenal UI/UX for the moment most software are NOT compatible with Apple for example Netfabb.

    • @emanggitulah4319
      @emanggitulah4319 6 месяцев назад

      Fusion 360 should run way better now on macos. I prefer working on windows with cad. Not much option for macos

  • @pizdaxyu
    @pizdaxyu 6 месяцев назад +1

    would be nice if Fusion team developed AI method to convert STL/OBJ mesh into soft bodies or bodies automatically

    • @spamone
      @spamone 6 месяцев назад +2

      You can't. You can convert with auto surface some simple bodies but we are far from automatic parametric reverse engineering. Doing reverse engineering based on scan is like a craft. It needs a lot of experience and "feelings"