Dual Destiny - Sub 17 Speedrun (
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- Опубликовано: 5 фев 2025
- Have been doing more runs trying to get a better time and got a 16:26.
A few people commented in my previous run with some helpful info such as Microcosm for Subjugators/ Tormentors, and a skip during one of the jumping section.
I also got my audio to work although I am quite quiet which is unfortunate.
Definitely room for improvement still as there were some deaths and mistakes during jumping areas and lack of sword ammo lead to a slow finish but this could easily be turned into a sub 16 minute run
stopping for the pathfinder is crazy speedrunner's tech
Bro took a sec to claim the pathfinder progress
Of course, top priority
clean gg
thank dual destiny daddy for your bountiful insight
Thanks! The Microcosm tip on the last one was incredibly helpful!!
@@TallestElk gotchu fam
At 5:32 you can go right to skip the middle section you jump up to. Past that really clean run, couple of deaths but overall you gaurdians moved with haste.
Thanks!! I'll look into that and if we do more runs we'll defo incorporate it
checking pathfinder mid run is absolutely insane
What can I say, It's a secret time save only the elite know about!!
Love the thumbnail
So you guys used divinity and microcosm to damage these girls? Think I'm gonna give it a try , thank you!
We were both on Microcosm actually! It very much shreds subjugators and tormentors, I would strongly recommend
@@TallestElkused it with tether solo , 5 second and she melted , thanks!
@@ЕвгенийЯковенко-й5ь nice! Good job!!
I recommend tether, its more convenient for enemy dense sections like 1st and 2nd encounter, and it weakens the final bosses and gives microcosm more dmg because of its secondary perk.
Yes! I only completed the adventures for the remaining subclass stuff yesterday as my primary class is warlock, but thanks for the tip anyway. :)
When shooting the symbols, is there a time window in which you need to shoot another one? or can you take as much time as you want?
As far as I'm aware the only place where the time window is important is when doing the analogue clock puzzle during final boss as both players need to shoot before the nodes reset, other than that I'm pretty sure you can take as long as you need/want to shoot symbols as when motes are involved the symbols are revealed 2 at a time. :)
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