The Fires of Ibis reminds me of Oppenheimer's fear of setting the atmosphere on fire due to nuclear fission of Hydrogen molecules in the air. before they ever set the first nuclear bomb off.
Here is more theory that I came to listening to some other AC creators First of all, the tone of AC6 isn't merely dark. Its grim dark mech horror and the trailer effectively portrays this visual tone. A very rarely seen genre akin to cyberpunk and cosmic horror. I don't think any of the prior armored cores made me feel this sort of bleakness. - the shot with 617 being destroyed after the assault armor emp is the same pose as the box art suggesting that 617 is the "hero core" on the front cover. - It may be a stretch but there are a lot of chains within the garage where 621 is held. The chains symbolize restraint. The shadow of walter and his cane acts as a metaphor for a leash. To control his hounds. - the cores and MT that are functioning through the usage of coral displays a haunting red light with a horizontal lens flare. Those that are "clean" displays another color. One being green. There is a fundamental contrast between those drugged out on coral and those that are clean from it. The difference between the two is effectively showcased within the trailers. Particularly the story one. Those who utilize coral have little to no humanity. Those addicted on the high of coral look to be completely unhinged from the limits of their cores or MT. They are robotic, curt, inhuman, monotone, and efficient. Take a gander at 617's tone. His voice is cold. As his teammates dies, its a matter of fact and he calls it out like he is checking a list. "619: vital signs lost". "initiating phase 3, pattern E". Now take a look at 617's actions. A suicidal boost to his objective. Side booster dodge the ion cannon. Energy shield tore apart. Arm torn apart from shrapnel. No problem. Keep going. He boosts across the landscape dodging the gatling from the giant MT as he does an instantaneous boost to a sudden stop and change directions immediately. An unnatural movement not caring about the amount of G-force he has to endure. A movement not possible with a pilot who isn't drugged. Slams right into the MT and overboosts his thrusters to slow the MT to a standstill. Jams his chain gun at point black range to the head or weakpoint of the MT and fires till the barrels of the gun becomes warped from overheating. Lastly, the core is seen cooling off its heat generation until activating what could be the assault armor and becomes a mobile suicidal mini bomb. They completely removed their limiters through coral and this goes beyond just piloting. Its installing hardware beyond the capabilities of the core or MT. Its overclocking the energy parameters of thrusters, coolants, energy weaponry beyond the optimal. This gives lore reason for not just the cores, but the giant MT in the story trailer. Or any of the large scale bosses we will be facing. How are they capable of piloting such high spec'd cores/MT. By being used as meatbags in a human modification program, removing their humanity and utilizing the chaotic/destructive nature of coral. As a drug. As an energy booster. My speculation is that within the lore, the hounds are "infamous" for their removal of limiters and unhinged, suicidal combat tendencies. The usage of coral as a drug is also lore reasoning for how the bosses or enemy MT's can attach weaponry beyond what the core should be capable of. Such as in the gameplay trailer, the core hooked into the giant missile rack 2 times the cores size that can fill the sky with missiles. Or the one white core with super overclocked thrusters on its back and what looks to be an overclocked energy sword. Its like in cyberpunk where the more cyberware you install into yourself, the more immunoblockers is needed to maintain your sanity and keep you functioning. Coral is the equivalent of a powerful steroid/energy booster and possibly pain limiter. They will function till they are completely immobilized or dead. Makes them coral junkies. Unhinged meatbags with zero sense of self preservation which in turn allows them to perform feats not possible by someone who is clean. Notice your "ally" in the gameplay trailer. Not only is his visor and lights green. But his core is lightweight and more "normal" looking. Its not spec'd out with any sort of high end hardware. This also gives lore reasoning in game on why your ally AI's will not perform as effectively as you if they ever team up. Your not clean... or at least not entirely. Not only, but the way he talks has more humanity to it. The way he says "you ready to climb the wall?" or "one of the infamous walter's hounds.. interesting" has more emotion in their tone and word usage. Like there is an actual human pilot in there. Compared to 617 or the white core that says "priority subject for termination: high on the list". The augmented humans injected with coral into their cerebral control devices speak robotically or as a matter of fact. lastly, it seems like walter is ordering the doctor to wake us or 621prematurely. The doctor says he is functional but don't expect any more. To which walter responds with "I did not come here to talk, wake it up". Later on, we see the syringe and wires injecting the coral into our brains is being pulled out prematurely as it is still leaking coral. Its possible that because we have been woken up before the procedure is fully complete, this may be the catalyst for 621 gaining a sort of free will from the control or addiction to coral. Which is why from a gameplay and lore perspective, it is why you are able to interact with the cores who are still human or "clean" in your words rather than be a mindless hound high off on coral.
That's a lot to unpack. Well reasoned though. I've hit on some of this in previous videos. It's definitely going to be a wild story when we get our hands on it!
I've heard the AC on the box art is named "Nightfall". I don't know any other details but you should be able find it yourself is you Google "Armoured Core 6 Nightfall".
It would be narratively interesting for Walter's misuse of the tech to be the root of how a Hound got off the leash. Perhaps Walter is infamous because the forces he led failed some high profile mission, and his career as a handler has been all downhill from there. Until throwing cheap expendable garbage at missions he gets from an underground source is how he makes a living. We've all experienced completing a mission only to find a wall of Red on our ledger. 621 being a last throw of the dice to try and make a big score to cover Walter's debts would explain throwing a single AC into Rubicon, why said AC is built of parts never meant for combat, and why Walter doesn't have a lot of options to retaliate if/when 621 goes off the leash.
In other words, we're dealing with cyberpsychos piloting death machines. I hope some of them stand out like Stinger or Wildcat. Enemy AC pilot with the personality of Adam Smasher would be wild.
15:17 I think a big clue on what direction the story will take is shown right here. We have a male operator when working for Walter but in this scene we have a female one and she warns us about a coral response from the generator sounding concerned for our well-being. A stark contrast from one of Walter's hounds that's referred to as an 'it'. I believe we will break free of Walter's control and work independently possibly as a mercenary.
I like to think that Coral infusion into the human body (plus the Cerebral Coral contol device) allows the pilot to be more closely linked to the AC. The AC's body essentially becomes the pilot's body. Makes me wonder if the pilot feels pain if the AC is damaged. 🤔
@@absurd.gaming I love it when Mech franchises do this. The idea of your body becoming the brain for a war machine that you can feel the outside of as if it were your skin is both unnerving and enticing.
I like to think of it in a similar fashion to how Eve Online handles piloting space ships; the human is integrated in a capsule that is installed into the ship. The human then gains control of all operations as if the ship is now their own body. Fear of death is also non existent, as you need only to print a clone of yourself and buy a new ship.
It seems to me that the reason the heat lamps retract after the transfer is complete is because the body is no longer needed and can be discarded. Pilots are kept in cryo sleep until they are transferred into the core, at which time they're warmed up just enough to enable brain activity and transfer conciseness through the coral system.
In regards to your last point, I believe that if there is a Walthuah path, it could happen maybe one of two ways 1: maybe whenever you, the player select the garage, or other menus, it might just be implied to be Walter selecting those options or pieces for the AC and you play as the hound during missions. 2: we have limited choice of selection until after maybe the first or second mission, or whenever we separate from Walter. great vid by the way! you pointed out a lot of great details🗿
Walter being an AI can still be a thing since we have many tropes of AI masquerading as human. Since this game directed by Sekiro game director, there could be similarity between 621 & sekiro, Walter & Owl. The Father & son, the teacher & student.
One theory ive seen a long time ago, was the fact that we are the invasion force. Rubicon has native inhabitants. And someone mentioned that after the destruction, the only real natives left were their AI controled machines. Things like that Sand worm, the big ass walker, etc. Us becoming Nineball or aka the Controller, isnt such a crazy idea. If we are uploading our consciousness or even connecting our brainwaves to our AC. Then it would not be too far of a stretch to say if we switch sides to help the natives we could see an ending where we upload our consciousness to the planet's mainframe to control all the native machines. In essence becoming the Controller. Becoming Nine-Ball.
I definitely had a similar theory to your first paragraph a while ago. I do think we will have an option to side with the natives, but 9ball is a big bad villain that we fight. Us being 9ball just doesn't work for me in that regard, but a pseudo 9 ball type could be what From is going for. We will have to wait and see!
@@absurd.gamingyeah, this whole thing about references to the number 9 is probably just that. References. Fromsoftware having fun with the fans leaving Easter eggs to an old enemy.
@@absurd.gaming One way to square that circle might be to have the current AI in the system be IBIS (of Silent Line and 'Fires of' fame) with 621 being a replacement potentially more kind to the people... potentially. Depending on how IBIS behaves and/or motives of it, 621 could still be the villain. After all, would you describe yourself as not a villain after completing either of the first two missions from Armored Core 1? Good old Fromsoft sparking all kind of speculation pre release. I wonder if they collect the most amusing theories to share in the launch celebration held internally?
I definitely think that the hounds are in their mechs like any other pilots. The only difference is that they can use coral to interface their brain directly into the core to control it like a new body instead of a machine with levers and buttons. They then view themselves detached from all humanity, only existing as an unfeeling force of war. The inclusion of Sulla is interesting. He shows that the earlier generations of human augmentation subjects were not as removed from their humanity. Their augmentations improved their physical reactions for combat, but didn't remove their emotions or a sense of self from the subjects. While AI can be strong, the augmented humans like 621 are potentially more powerful as they still have access to being creative and unpredictable in ways that AI could never be.
Im pretty sure we are 621. we somehow break out of walters control, and after this we are the scalvenger who picks up the arm in the first trailer, becomming a mercanary from this point on to survive and ultimately fighting walter and his hounds.
We could definitely be 621. It's just hard to wrap my head around how that works with the gameplay we expect from an AC game. It will be cool to find out for sure.
@@absurd.gaming I feel like it makes perfect sense in the context of how this franchise is waking up from a decade long hibernation, with significant changes to boot. We'll probably start out as a Hound, as 621, where we will get a feel for how combat is. Then, once we have broken free we'll be introduced to the rest of the mechanics.
So, im pretty sure you were brought on to Rubicon through a Debt, that required it .cause thats human plus in AC 1. After watching this video I think you could be related to 621 , or walter recovered 621 but you lost your memories because of the injuries sustained. And you go through the game helping walter make money. You eventually break off from him. At which i believe the scientist orders your termination. close to the same voice. And it probably a combination of of AC 3 to V narratives from there. Like a AI controllers of the system, AI AC hunters, massive defense systems , rebel groups, and old weapons doing their programming. But your definitely the pilot in all AC games except 5, the top of the core is opened and your sealed in.
The idea that each Hound has either their minds or whole bodies interred within their Armored Cores reminds me of Warhammer 40,000, specifically the Dreadnoughts used by both Loyalist and Traitor Astartes. The idea of a living, breathing human serving as the heart, mind, and power source (in addition to the generators, of course) of the AC makes for a different AC experience than previous. With previous games, it's obvious that they are merely cockpits a la Gundam and Macross. In ACVI, the idea that the ACs are like iron coffins that our half-dead, half-alive bodies are occupying is a grim one, more so compared to previous entries. The mention of IBIS/DOVE makes me think that, if there really is a powerful AI puppeteering everything behind the scenes, then we might get a story element of Walter VS The AI at some point. Perhaps the player would be given a choice. Will we stick with Walter like loyal dogs on a leash? Or will we instead side with the AI for that bleak and flickering hope of being free? Or perhaps, much like For Answer, shall we take a third route and cut both Walter and the AI from the equation entirely to forge our own paths free from the influence of either side? August 25th cannot come soon enough. I really want to play this game now, both for the actual gameplay and for the lore.
An interesting twist on that might be that Walter is opposed to the AI, and thus sticking with Walter opposes it's control (or just siding with him at some point) while working with the AI could prompt Walter to argue this is swapping one leash for another. Really hope there's a solid 'screw all of them' route though, if only because it'd be satisfying to pull a LQ-84i.
@@Sorain1 Or Walter could just be looking a way to take over the AI. If someone is that power hungry, he could succeed where Navis failed in Nexus timeline.
Great video I think we'll be walter's hound at the start of the game but will eventually end up free from him one way or another and become a mercenary as the result of it. About the 9ball thing, maybe this could be that we are going to become 9ball at the end of the game, and this is how we get there. We become the most powerful pilot but our body is dying so we get turned into an AI : nineball's. Just some thoughts
That could be. I tried for a while to think of AC6 as a prequel to AC1 and how this is us becoming 9ball, but my head started to hurt and I had a video to edit lol.
@@absurd.gaming I personally think it makes sense at the end of the chain. 4th Gen: The great destruction. Most of humanity forced into underground retreats due to the surface devastation. 5th Gen: The aftermath viewed from those who were still stuck on the surface, which was still mostly uninhabitable and poisoned. 1st/3rd Gen: Concurrent. The perspective of those who did make it underground. Living in safety for years, before eventually being forced to return to the surface. 2nd Gen: Humanity rebuilds over decades after resurfacing, eventually making enough progress to colonize the Sol System. 6th Gen: Humanity eventually gets the technology to expand outwards from the Sol System, which eventually leads us to the Rubicon system. There's a _lot_ of hints that suggest that order (or it's implicitly stated), but this comment is already long, lol.
Hear me out: what if we plug into 617 as the player, after this conflict. And the story trailer is the intro cinematic. And 621 ends up being our rival: an accidental prodigy to a higher level of hound creation. It works best for handlers because it has no conscious personality anymore. So it's experiences in combat are calculated more like a computer, making an accidental bio-AI.
I posted that before watching more of your video. (Tinfoils hats please) That would go with Walter being an AI and Walter having combat injuries. He doesn't want to die. He's too rich, infamous, and powerful to let that go. So he wants to live forever, and he ends up learning he may be able to upload his consciousness to 621. But 621 is starting to develop its own personality, from its experiences in combat. So this becomes the original issue again; he can't inhabit a hound. And the endings involve different ways that pans out.
My thought when I saw the trailer was that coral binds to a person's conciousness when injected into the brain, and when it's extracted, the conciousness of the person is removed from the body along with the fluid. When it is injected into a new vessel, like a mech, the conciousness wakes up inside that vessel. Coral is then essentially a way to transfer a consiousness between bodies. Maybe it's the same as the "upload" theory, I just think "upload" is a weird word to use if we're talking about the transfer of liquids infused with conciousness. If coral can be used to transfer conciousness, then it's not hard to imagine why there would be a massive conflict over it. The substance could theoretically allow a person to live indefinitely, as their conciousness can always be transferred to a new host when their current body grows old.
I would argue we have some individual agencies when it comes to our AC when we look back at the story trailer. Besides 619 needing the missile racks on its back clearly for the mission, it does have a Rifle stored on its back as well, while 617 has a chaingun and what seems like a pilebunker on its left arm, and its shown that 620 doesn't have a shield unit on it but just dodges gunfire, and his unit looks somewhat lighter than 617's, and uses double pistols or machine guns. It would make sense to have different weapons for use in different scenarios, but I think each of the ACs have built their own units in mind to their skills based on the mission rather than just being told of on what to build.
I don’t know the first thing about AC and this will be my first game but man this sounds so kool, haven’t been this hyped for a game this year since Zelda 🔥 great video man.
It is interesting that we never actually get any sort of payoff for the Wandering AC. No appearance or even a reference to it, nor is there any sort of story reason as to why an Orbiter AC would be scavenging around on Rubicon. I find it interesting because we see the Nightfall AC from that same trailer, in the game.
Some theories that are probably wrong: Handler Walter is Walter H. White, also known as Heisenberg. The _Blue Breaking Bad Substance_ was actually Kojima Particles the whole time. 621 is a furry White Glint is back again Hustler One's successor to Nine Ball, known as Ten Ball, is the final boss. Armored Core does a crossover mission with Ace Combat, another AC series.
we can choose to break free from walter or to keep following the main mission he sends us to rubicon for. this builds on the theory that we're not 617, but maybe we get to meet it ,either as an independent merc or a "hound" depending on our choice .
Walter playtrough could be like the Shura ending in Sekiro - you stay loyal to your master, and you are obviously doing a bad thing Or, Walter could just die soon-ish into the game, making US a dog without a leash, finding our own way. Or Walter could be just a pre-game character that is already gone at the behinning or after a tutorial mission. He might discard us after a mission that leaves us too costly to repair and leaving us for dead like with 617. There are so many ways for us becoming independent even if we are 621
Although we might be one of walters hounds, this could be something similar to the ER trailer featuring primarily rahdan and malenia. We’re their hyping up an boss fight against the hounds or that this group is one we actively fight throughout the game. It’ll definitely make the background of these hounds we potentially fight kinda depressing in that fromsoft way. Being that their essentially slaves with no agency, fighting for the sliminess chance of freedom.
In Armored Core, Raven pilot is portrayed as an exceptional free being. In The Last Raven, choosing to side with the establishment leads to an unpalatable ending. On the other hand, if you choose to act like a raven, you will be at the heart of the story. I agree with the prediction that in AC6 there will be two endings, one where we end up as Walter's dog and the other where we find freedom as a raven.
I think the mosquito in maeterlincks emblem is just an artistic expression for augmentation surgery. Her ac is called infection so maybe the invasive surgery feels like an infection?
I think we are definitely one of Walter's hounds. During the gameplay reveal trailer an ac comes up to us and explicitly says to the player's ac "one of the infamous handler Walter's hounds, interesting"
@@absurd.gaming I also have another theory which is the character we're playing as is 617 and not 621 because the protag may be hiding behind the callsign Raven to hide the fact that he's 617.
@amaidolce2x660 I've wonder about this myself. if we start the game in chapter 1 as 617 under Walter, then have that cutscene and end up as 617 the scavenging mercenary under a new callsign.
@@absurd.gaming There's that scenario as well. But I'm expecting the story would start as 617 being picked up by a new character which would explain the female voice (Probably 617's new handler) in the Gameplay trailer. Then he'll work for her as a freelance mercenary just to stay alive.
My theory is Walter is hurt due to him being the original hustler 1 for 9 ball who got hurt before the first game but due to his combat ability an AI was created based off of his combat knowledge and quickly gained ranks but since 9 ball was proven to be beaten by humans shows that AI no matter who it’s based off of has its limits which is why he still uses augmented humans. Due to his possible augments or coral he has slowed his aging to the point he could be very old but in the body of a 70 year old man. Idk may be a stretch but it’s cool to think about
it is possible that 621 will be a new main enemy, along with Walter being a faction/ corporation type. or a new enemy line-up of enemies which are clones(?) or augmented human piloted AC's in addition to MT's and normals. maybe you'll be doing a mercenary mission and a hound of Walter might pop in the game to finish the objective before you do, and you'd have to beat the hound before it completes your objective. 621 could be set out as an example of how someone would become one of Walter's hounds. a person would get woken up from cryo, pumped with coral, infused with his AC, then sent out to complete a mission. their re only reason to live is to fight for Walter/do his bidding as an obedient dog would listen and obey his master. to summarise, wouldn't it be possible for Walters hounds to be a new enemy type/ encounter in the game? or we could be 617 freed from the shackles of Walter now working as a mercenary, and Walter sends his hounds after you, there are many possibilities.
crackpot theory: 621 is a copy of 617 hence the "borrowed wings"-monika - the upload/copying part show in the trailer could have easily happen at a point prior to the fight scene, but thats ofcs just a stretch too. also that said just cuz we see em being uploaded into the 621 AC, doesnt mean the body became trash - the body/person could have easily survived and recovered and was then discarded and became a scavenger while we as a body less protag AI take over as 621.
I can't imagine they'd store a whole body if they only needed the brain to transfer consciousness. I'm guessing the body is the soft, weak "core" that is armored by the AC. The needles could be inspired by acupuncture needles that are meddling with nerve clusters. I bet Walter is a part of an AI that is using a specially bred group of pilots, the dogs, to foster an eternal war, and the player encounters 617 who teaches, inspires, or infects the player, 621, with autonomy, and you try to take down Walter once you realize how he treated you as a tool since inception, only to discover he's controlled by the AI, and the real antagonist is the choice between continuing the conflict, giving humanity a purpose or ending it, somehow sealing humanity's fate, but setting humanity free. Let's name the AI Nine Ball and call it a wrap!
I imagine a market place where AC pilots are bought and sold like cattle. Maybe once put into cryo sleep for too long the body and mind are too damaged to reawaken. This where coral comes in. I beleive it has the ability to reinvigorate a body that was kept into cryosleep for too long. Maybe the coral does too good a job of reawakening the pilots and they eventually regain theyre sentience.
I thought that the player was confirmed to be 621 with the one line from the Gameplay Trailer "Augmented human C4-621 has Awakened" It's also possible that we are eventually given the choice of gaining our freedom from Walter, or willingly work with him for more money.
The trailer comment you mention doesn't necessarily mean that's us, but someone else commented that an interview mentioned we are 621. Either way, I definitely think there will be a story path in which we operate outside of Walter's control.
My gut says, as a long time AC fan, that we will not be playing as 621. Look back at the covers of other AC games and you will see the mech of a famous pilot that you will likely face in game. Its never you. Hell i mean even elden rings cover doesnt feature the main charater.
A hypothetical backstory synopsis, using only what we have so far to go on. --- Walter was a handler for a team of Mercenary AC pilots pre fires. Possibly the most successful one out there at repressing rebellions. The AI intended to run most of the industry on Rubicon, for whatever reason, turned out to be supporting those rebel elements. The corporate interests of the time considered this an existential threat, and turned to the best mercenary team available to forcibly shut down the central AI. Walter's mercenaries punched through deep into the control bunker, and the AI started to argue it's case to them. Eventually, the last mercenary standing decided to side with the AI, and IBIS unleashed it's plan to cripple the Corporations local forces. Walter earned infamy from this, and lost a considerable amount of money in the process, all because an AI had caused the human element of his weapons to fail him. Walter sought a method of total control of his assets going forward, to never again be betrayed and fail. The extreme augmentation, reducing pilots to biological CPU's that follow Walter's every order, is illegal. (Because Corporations do consider PR after all.) Combined with how badly Walter's finances were, he started working with cheap parts and gaining a new kind of Infamy. Walter's hounds get the job done, no matter the cost to the hounds. But Walter still holds a grudge with IBIS, and as his finances truly dry up (There aren't that many jobs for someone with his rep) after one more disaster (the story trailer mission that cost him 3 AC's!) Walter decides it's time to commit. Walter buys one more AC with an augmented human system, 621. Walter intends to send C4 621 back to Rubicon, to make enough money to recover from his debit spiral, and if Walter can manage it, put down IBIS. --- That at least, is what I'd put together. It ties in the deliberate dehumanization (both because Walter is not a good guy and giving him a motive to do so) with the dilapidated equipment we see, the cheap parts and disposable assets attitude. It would allow for Walter to send the player on missions for the locals (at the start) because he is so hard for money/resources it's required. It gives Walter a personal involvement, and giving the callsign Raven to 621 himself as a personal dig at the traitor would be just petty enough to be a plausible mistake on his part. It even opens up Walter as a client on missions post freedom, because there are things he would want done and would be willing to deal with the rogue Hound to do them.
The broken AC 617 is an AC whos head piece we have not found or seen in actual gameplay. Although there are inconsistencies in trailers and the cover art. The NVG look and visor are unseen gameplay wise, although we see the single eye in the trailer. There are some odd inconsistencies but it makes me curious if 617’s gear is attained late game, perhaps being an end-game boss. Would be more darksouls than armored core might be used to but is certainly in Fromsoft’s story telling toolkit. Can’t be positive and don’t take this as gospel or material fact.
I think that it's more likely that 617 is the French Chicken Leg AC in the gameplay trailer. Usually, you wouldnt care if characters share the same voice in EN, but the intriguing thing is the fact that both the French Chicken Leg AC in the gameplay trailer shares a similar or probably the same Japanese Voice as 617 (assuming the one reporting is 617 in the story trailer) Reason why this theory is supported is because although different characters, but if they are the same character and is gonna be revealed down the line, Japanese Voice Acting industry will always keep the same voice actor/actress in the role. One very good example is Gaelio Baudwin from IBO, even as Vidar, he has the same VA
what if we get to play as both 617 and 621, you finish the game first as 621 then unlock a story mode where you play as 617 and now fight a stronger 621 as nineball/nightfall
i love watching theories like this after game came out and after playing the game on multiple playthroughs and endings just to see how the theories aged lmao. *** SPOILERS ** ***** ******** ********* **** it surprising that walter seems to actually care about you (621) especially when fighitng his brainwashed state boss fight in one of the endings. Especially when he said "Burn all the coral... and our job will be over. You earn all the credits. Undo the surgery... be normal again." in his confused ramblings while fighting him. it is also funny that the theory of a big ai existing in rubicon is also true but no one knows it and its actually under everyone's noses. It only reveals itself during ng++
There is a funny odd detail not commonly known, but Karasawa and Myazaki are both Warhammer 40K fans, and both like to play Thousand Sons, which serve Tzeentch, whose sacred number is 9.
@@ninja011 Damn, that's actually pretty awesome. Now I have the mental image of Armored Core set in the Warhammer 40K universe. Loyalist and Traitor AC Legions would be amazing.
I could have never seen 617 as 621 due to the comment the doctor makes, what happened to 617 trough 620 . I am guessing that the doc has the genetic info of who ever he operated on to some level . As for the pilot is a cog in the machine , directly linked to the machine, I would point that you can change the literal core from your AC . The changing of the core plus the fact that our whole body is being worked on by surgery . Allot of people think that coral boosting communication to a whole new level means that we can remote control an AC trough consciousness . Not gonna lie I don't see it, rather in fact I think that coral will allow augment / brain to process data much faster and data flow between an augmented human and their ac will also be upgraded . Essentially making human capable to react even faster than even machines .
A theory that may even be real look at Gameplay Trailer and Story Trailer where the other AC appears in front of the pilot they have the same voice as 617 "One of the infamous Handler Walter hounds" and even in this trailer the 617 speak after his finish mission soo i think his survive , and another theory that AC come in front of pilot AC his 617 and we are 621 and probably after the 617 finish the mission probably he won his freedom idk something like this .
I haven't seen anyone mention the Human+ program. Could it be possible that these pilots could be used for a version of that system under Walters control?
That's basically what is going on. H+, OP-I, and AMS are all basically the same thing. Human Augmentations to increase AC performance. And that's what we see here.
Walter Could have been in a war and their side won, the captured enemy pilots are now his to use, but idk, is Walter Buying these Pilots (Hounds) of some sort of market. Lets See Comrades. luv to see the Theories !!
Human brains have immense computing power. Therefore it is realistic to use a subjugated human in the place of an AI because an AI of similar power to a human brain would require a very large computer and would be expensive to use and maintain. Meanwhile humans are plentiful, compact and cheap.
For the player character I don't think there are download or AI for no other reason then it's order break the Meck fantasy of piloting a AC.i don't think from what do that but very possibly could be clones or even debt defontes taken against their will do to massive debt which would fit past titles.
Insurance with the augmentation the pilots themselves may have Walter could be taking older practices of pilot creation or even old soldiers from a previous conflict for cheap and you've known for his own financial gain and unknown purposes
On top of that I don't know where I got this from but I think newer pilots having different form of augmentation than the player character and possibly the other hounds
Or it could just be the AC's computer talking. Since they've always talked, and voice's fidelity/gender/tone depended on which head part you have installed. The more "advanced" the head part was considered, the younger it sounded. The cruder the head part was, the more robotic it sounded. While the more advanced head part spoke with more emotions.
Just going through these theories the history of AC, it's absurd how goof FromSoft is at open-ended stories and themes. Also how long is their memory as writers? They never forget that little detail
@@absurd.gaming the one who puts them in em. The brains could be all hooked up like a potato clock inside the torso of the AC. The modification surgery is merely so the brains can be pulled out and plugged into the mechs idk?
9 ball it's what we fear... should not be what we be. If we are 9 ball that would be dope and twisted in story and I'm looking for it. but I think more likely to be a 9 ball AI type bad guys of story thou. or maybe... we are the real bad guys???... or maybe all of it....
i think youre a bit too harsh to walter here, he was a flawed man, sure, he did a lot of bad shit in his time, but in the end, he cared about us, and the rest of his pilots, even if he tried not to show it. Walter picks us broken down old gen AC pilots not because of any advantage we could give him, but to give us a purpose, a reason to live, he even says so in the story trailer.
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The Fires of Ibis reminds me of Oppenheimer's fear of setting the atmosphere on fire due to nuclear fission of Hydrogen molecules in the air. before they ever set the first nuclear bomb off.
It is a very real fear.
To me it was more like Barbie’s fear of seeing the real world
The Tsar Bomba: 👀
Here is more theory that I came to listening to some other AC creators
First of all, the tone of AC6 isn't merely dark. Its grim dark mech horror and the trailer effectively portrays this visual tone. A very rarely seen genre akin to cyberpunk and cosmic horror. I don't think any of the prior armored cores made me feel this sort of bleakness.
- the shot with 617 being destroyed after the assault armor emp is the same pose as the box art suggesting that 617 is the "hero core" on the front cover.
- It may be a stretch but there are a lot of chains within the garage where 621 is held. The chains symbolize restraint. The shadow of walter and his cane acts as a metaphor for a leash. To control his hounds.
- the cores and MT that are functioning through the usage of coral displays a haunting red light with a horizontal lens flare. Those that are "clean" displays another color. One being green.
There is a fundamental contrast between those drugged out on coral and those that are clean from it. The difference between the two is effectively showcased within the trailers. Particularly the story one.
Those who utilize coral have little to no humanity. Those addicted on the high of coral look to be completely unhinged from the limits of their cores or MT. They are robotic, curt, inhuman, monotone, and efficient. Take a gander at 617's tone. His voice is cold. As his teammates dies, its a matter of fact and he calls it out like he is checking a list. "619: vital signs lost". "initiating phase 3, pattern E". Now take a look at 617's actions. A suicidal boost to his objective. Side booster dodge the ion cannon. Energy shield tore apart. Arm torn apart from shrapnel. No problem. Keep going. He boosts across the landscape dodging the gatling from the giant MT as he does an instantaneous boost to a sudden stop and change directions immediately. An unnatural movement not caring about the amount of G-force he has to endure. A movement not possible with a pilot who isn't drugged. Slams right into the MT and overboosts his thrusters to slow the MT to a standstill. Jams his chain gun at point black range to the head or weakpoint of the MT and fires till the barrels of the gun becomes warped from overheating. Lastly, the core is seen cooling off its heat generation until activating what could be the assault armor and becomes a mobile suicidal mini bomb.
They completely removed their limiters through coral and this goes beyond just piloting. Its installing hardware beyond the capabilities of the core or MT. Its overclocking the energy parameters of thrusters, coolants, energy weaponry beyond the optimal. This gives lore reason for not just the cores, but the giant MT in the story trailer. Or any of the large scale bosses we will be facing. How are they capable of piloting such high spec'd cores/MT. By being used as meatbags in a human modification program, removing their humanity and utilizing the chaotic/destructive nature of coral. As a drug. As an energy booster.
My speculation is that within the lore, the hounds are "infamous" for their removal of limiters and unhinged, suicidal combat tendencies. The usage of coral as a drug is also lore reasoning for how the bosses or enemy MT's can attach weaponry beyond what the core should be capable of. Such as in the gameplay trailer, the core hooked into the giant missile rack 2 times the cores size that can fill the sky with missiles. Or the one white core with super overclocked thrusters on its back and what looks to be an overclocked energy sword.
Its like in cyberpunk where the more cyberware you install into yourself, the more immunoblockers is needed to maintain your sanity and keep you functioning. Coral is the equivalent of a powerful steroid/energy booster and possibly pain limiter. They will function till they are completely immobilized or dead. Makes them coral junkies. Unhinged meatbags with zero sense of self preservation which in turn allows them to perform feats not possible by someone who is clean. Notice your "ally" in the gameplay trailer. Not only is his visor and lights green. But his core is lightweight and more "normal" looking. Its not spec'd out with any sort of high end hardware. This also gives lore reasoning in game on why your ally AI's will not perform as effectively as you if they ever team up. Your not clean... or at least not entirely.
Not only, but the way he talks has more humanity to it. The way he says "you ready to climb the wall?" or "one of the infamous walter's hounds.. interesting" has more emotion in their tone and word usage. Like there is an actual human pilot in there. Compared to 617 or the white core that says "priority subject for termination: high on the list". The augmented humans injected with coral into their cerebral control devices speak robotically or as a matter of fact.
lastly, it seems like walter is ordering the doctor to wake us or 621prematurely. The doctor says he is functional but don't expect any more. To which walter responds with "I did not come here to talk, wake it up". Later on, we see the syringe and wires injecting the coral into our brains is being pulled out prematurely as it is still leaking coral. Its possible that because we have been woken up before the procedure is fully complete, this may be the catalyst for 621 gaining a sort of free will from the control or addiction to coral. Which is why from a gameplay and lore perspective, it is why you are able to interact with the cores who are still human or "clean" in your words rather than be a mindless hound high off on coral.
That's a lot to unpack. Well reasoned though. I've hit on some of this in previous videos. It's definitely going to be a wild story when we get our hands on it!
I've heard the AC on the box art is named "Nightfall". I don't know any other details but you should be able find it yourself is you Google "Armoured Core 6 Nightfall".
It would be narratively interesting for Walter's misuse of the tech to be the root of how a Hound got off the leash.
Perhaps Walter is infamous because the forces he led failed some high profile mission, and his career as a handler has been all downhill from there. Until throwing cheap expendable garbage at missions he gets from an underground source is how he makes a living. We've all experienced completing a mission only to find a wall of Red on our ledger.
621 being a last throw of the dice to try and make a big score to cover Walter's debts would explain throwing a single AC into Rubicon, why said AC is built of parts never meant for combat, and why Walter doesn't have a lot of options to retaliate if/when 621 goes off the leash.
In other words, we're dealing with cyberpsychos piloting death machines. I hope some of them stand out like Stinger or Wildcat. Enemy AC pilot with the personality of Adam Smasher would be wild.
15:17 I think a big clue on what direction the story will take is shown right here. We have a male operator when working for Walter but in this scene we have a female one and she warns us about a coral response from the generator sounding concerned for our well-being. A stark contrast from one of Walter's hounds that's referred to as an 'it'. I believe we will break free of Walter's control and work independently possibly as a mercenary.
I think so too. The big question is when and how that happens.
@@absurd.gaming August 25th can't come soon enough 😆
@@Corusame Amen to that
Kinda like Ace Combat 7 where we are always threatened with solitary. Heh
Or could be that we never worked with Walter and those are bosses to fight, as always.
I like to think that Coral infusion into the human body (plus the Cerebral Coral contol device) allows the pilot to be more closely linked to the AC. The AC's body essentially becomes the pilot's body. Makes me wonder if the pilot feels pain if the AC is damaged. 🤔
That would suck for that pilot lol
@@absurd.gaming I love it when Mech franchises do this. The idea of your body becoming the brain for a war machine that you can feel the outside of as if it were your skin is both unnerving and enticing.
I like to think of it in a similar fashion to how Eve Online handles piloting space ships; the human is integrated in a capsule that is installed into the ship. The human then gains control of all operations as if the ship is now their own body. Fear of death is also non existent, as you need only to print a clone of yourself and buy a new ship.
your videos about AC6 are too good, just subscribed
Too good?! Very happy you think so, but I want to make them even better!
Too good indeed,absurd even.
I feel like Walter stuff might be something along the lines of the themes of MGSV. Keeping his wounds as a reminder of the pain he endured.
That's a good point. I hope his character is well developed in the game. He is very interesting so far.
It seems to me that the reason the heat lamps retract after the transfer is complete is because the body is no longer needed and can be discarded. Pilots are kept in cryo sleep until they are transferred into the core, at which time they're warmed up just enough to enable brain activity and transfer conciseness through the coral system.
i cant fucking wait anymore for this game man so excited
We are close to Rubicon!!!!!!
Great video! That Nineball's theme song still sends shiver up my spine lol
Mine too!
In regards to your last point, I believe that if there is a Walthuah path, it could happen maybe one of two ways
1: maybe whenever you, the player select the garage, or other menus, it might just be implied to be Walter selecting those options or pieces for the AC and you play as the hound during missions.
2: we have limited choice of selection until after maybe the first or second mission, or whenever we separate from Walter.
great vid by the way! you pointed out a lot of great details🗿
I think those are both viable options for the gameplay to work with the story themes. And thanks for the compliment!
Walter being an AI can still be a thing since we have many tropes of AI masquerading as human.
Since this game directed by Sekiro game director, there could be similarity between 621 & sekiro, Walter & Owl. The Father & son, the teacher & student.
One theory ive seen a long time ago, was the fact that we are the invasion force. Rubicon has native inhabitants. And someone mentioned that after the destruction, the only real natives left were their AI controled machines. Things like that Sand worm, the big ass walker, etc.
Us becoming Nineball or aka the Controller, isnt such a crazy idea. If we are uploading our consciousness or even connecting our brainwaves to our AC. Then it would not be too far of a stretch to say if we switch sides to help the natives we could see an ending where we upload our consciousness to the planet's mainframe to control all the native machines. In essence becoming the Controller. Becoming Nine-Ball.
I definitely had a similar theory to your first paragraph a while ago. I do think we will have an option to side with the natives, but 9ball is a big bad villain that we fight. Us being 9ball just doesn't work for me in that regard, but a pseudo 9 ball type could be what From is going for. We will have to wait and see!
@@absurd.gamingyeah, this whole thing about references to the number 9 is probably just that. References. Fromsoftware having fun with the fans leaving Easter eggs to an old enemy.
@@kieranadamson3224 I think so too. I guess we will find out in a few weeks!
@@absurd.gaming One way to square that circle might be to have the current AI in the system be IBIS (of Silent Line and 'Fires of' fame) with 621 being a replacement potentially more kind to the people... potentially. Depending on how IBIS behaves and/or motives of it, 621 could still be the villain. After all, would you describe yourself as not a villain after completing either of the first two missions from Armored Core 1?
Good old Fromsoft sparking all kind of speculation pre release. I wonder if they collect the most amusing theories to share in the launch celebration held internally?
@@Sorain1 Like all AC games, the morality is going to be the grayest of gray
6:23 is absolutory chilling to think about
Not sure if chilling was meant as a pun, but I like it!
I definitely think that the hounds are in their mechs like any other pilots. The only difference is that they can use coral to interface their brain directly into the core to control it like a new body instead of a machine with levers and buttons. They then view themselves detached from all humanity, only existing as an unfeeling force of war. The inclusion of Sulla is interesting. He shows that the earlier generations of human augmentation subjects were not as removed from their humanity. Their augmentations improved their physical reactions for combat, but didn't remove their emotions or a sense of self from the subjects.
While AI can be strong, the augmented humans like 621 are potentially more powerful as they still have access to being creative and unpredictable in ways that AI could never be.
How bout this one!? Start as 621, fight through, somewhere through the story 617 actually comes out and turns 621 to his side to fight walter
That's one of my favorite theories right now.
Im pretty sure we are 621. we somehow break out of walters control, and after this we are the scalvenger who picks up the arm in the first trailer, becomming a mercanary from this point on to survive and ultimately fighting walter and his hounds.
We could definitely be 621. It's just hard to wrap my head around how that works with the gameplay we expect from an AC game. It will be cool to find out for sure.
@@absurd.gaming I feel like it makes perfect sense in the context of how this franchise is waking up from a decade long hibernation, with significant changes to boot. We'll probably start out as a Hound, as 621, where we will get a feel for how combat is. Then, once we have broken free we'll be introduced to the rest of the mechanics.
@@absurd.gaming fromsoft stated that we play as 621 in an interview a couple months ago
So, im pretty sure you were brought on to Rubicon through a Debt, that required it .cause thats human plus in AC 1. After watching this video I think you could be related to 621 , or walter recovered 621 but you lost your memories because of the injuries sustained. And you go through the game helping walter make money. You eventually break off from him. At which i believe the scientist orders your termination. close to the same voice. And it probably a combination of of AC 3 to V narratives from there. Like a AI controllers of the system, AI AC hunters, massive defense systems , rebel groups, and old weapons doing their programming. But your definitely the pilot in all AC games except 5, the top of the core is opened and your sealed in.
The idea that each Hound has either their minds or whole bodies interred within their Armored Cores reminds me of Warhammer 40,000, specifically the Dreadnoughts used by both Loyalist and Traitor Astartes. The idea of a living, breathing human serving as the heart, mind, and power source (in addition to the generators, of course) of the AC makes for a different AC experience than previous. With previous games, it's obvious that they are merely cockpits a la Gundam and Macross. In ACVI, the idea that the ACs are like iron coffins that our half-dead, half-alive bodies are occupying is a grim one, more so compared to previous entries.
The mention of IBIS/DOVE makes me think that, if there really is a powerful AI puppeteering everything behind the scenes, then we might get a story element of Walter VS The AI at some point. Perhaps the player would be given a choice. Will we stick with Walter like loyal dogs on a leash? Or will we instead side with the AI for that bleak and flickering hope of being free? Or perhaps, much like For Answer, shall we take a third route and cut both Walter and the AI from the equation entirely to forge our own paths free from the influence of either side?
August 25th cannot come soon enough. I really want to play this game now, both for the actual gameplay and for the lore.
An interesting twist on that might be that Walter is opposed to the AI, and thus sticking with Walter opposes it's control (or just siding with him at some point) while working with the AI could prompt Walter to argue this is swapping one leash for another. Really hope there's a solid 'screw all of them' route though, if only because it'd be satisfying to pull a LQ-84i.
@@Sorain1 Or Walter could just be looking a way to take over the AI. If someone is that power hungry, he could succeed where Navis failed in Nexus timeline.
Great video
I think we'll be walter's hound at the start of the game but will eventually end up free from him one way or another and become a mercenary as the result of it.
About the 9ball thing, maybe this could be that we are going to become 9ball at the end of the game, and this is how we get there. We become the most powerful pilot but our body is dying so we get turned into an AI : nineball's.
Just some thoughts
That could be. I tried for a while to think of AC6 as a prequel to AC1 and how this is us becoming 9ball, but my head started to hurt and I had a video to edit lol.
@@absurd.gaming I personally think it makes sense at the end of the chain.
4th Gen: The great destruction. Most of humanity forced into underground retreats due to the surface devastation.
5th Gen: The aftermath viewed from those who were still stuck on the surface, which was still mostly uninhabitable and poisoned.
1st/3rd Gen: Concurrent. The perspective of those who did make it underground. Living in safety for years, before eventually being forced to return to the surface.
2nd Gen: Humanity rebuilds over decades after resurfacing, eventually making enough progress to colonize the Sol System.
6th Gen: Humanity eventually gets the technology to expand outwards from the Sol System, which eventually leads us to the Rubicon system.
There's a _lot_ of hints that suggest that order (or it's implicitly stated), but this comment is already long, lol.
@@seventh-hydra I like it. The universal timeline theory is a bit of a mindscrew though haha
Hear me out: what if we plug into 617 as the player, after this conflict. And the story trailer is the intro cinematic. And 621 ends up being our rival: an accidental prodigy to a higher level of hound creation. It works best for handlers because it has no conscious personality anymore. So it's experiences in combat are calculated more like a computer, making an accidental bio-AI.
That would be pretty wild.
I posted that before watching more of your video. (Tinfoils hats please)
That would go with Walter being an AI and Walter having combat injuries. He doesn't want to die. He's too rich, infamous, and powerful to let that go. So he wants to live forever, and he ends up learning he may be able to upload his consciousness to 621. But 621 is starting to develop its own personality, from its experiences in combat. So this becomes the original issue again; he can't inhabit a hound. And the endings involve different ways that pans out.
My thought when I saw the trailer was that coral binds to a person's conciousness when injected into the brain, and when it's extracted, the conciousness of the person is removed from the body along with the fluid. When it is injected into a new vessel, like a mech, the conciousness wakes up inside that vessel. Coral is then essentially a way to transfer a consiousness between bodies. Maybe it's the same as the "upload" theory, I just think "upload" is a weird word to use if we're talking about the transfer of liquids infused with conciousness.
If coral can be used to transfer conciousness, then it's not hard to imagine why there would be a massive conflict over it. The substance could theoretically allow a person to live indefinitely, as their conciousness can always be transferred to a new host when their current body grows old.
I wonder if that is Walter's end goal. 🤔
Well, that's a new level of horror. What happens if some of that fluid is 'lost' in transfer?
I would argue we have some individual agencies when it comes to our AC when we look back at the story trailer.
Besides 619 needing the missile racks on its back clearly for the mission, it does have a Rifle stored on its back as well, while 617 has a chaingun and what seems like a pilebunker on its left arm, and its shown that 620 doesn't have a shield unit on it but just dodges gunfire, and his unit looks somewhat lighter than 617's, and uses double pistols or machine guns. It would make sense to have different weapons for use in different scenarios, but I think each of the ACs have built their own units in mind to their skills based on the mission rather than just being told of on what to build.
If they’re just going to call us Hounds, what’s it gonna take for them to call us a Raven?
Good question. We will see!
Tomorrow new trailer, maybe we can get some lore from that! I'm glad to see the channel ramping up in views, good work raven.
Thanks so much! Hope to you you in the stream tomorrow.
I don’t know the first thing about AC and this will be my first game but man this sounds so kool, haven’t been this hyped for a game this year since Zelda 🔥 great video man.
It is interesting that we never actually get any sort of payoff for the Wandering AC. No appearance or even a reference to it, nor is there any sort of story reason as to why an Orbiter AC would be scavenging around on Rubicon.
I find it interesting because we see the Nightfall AC from that same trailer, in the game.
yeah I was really surprised about the lack of references in game to all the trailers
Some theories that are probably wrong:
Handler Walter is Walter H. White, also known as Heisenberg. The _Blue Breaking Bad Substance_ was actually Kojima Particles the whole time.
621 is a furry
White Glint is back again
Hustler One's successor to Nine Ball, known as Ten Ball, is the final boss.
Armored Core does a crossover mission with Ace Combat, another AC series.
haha, a tiny part of me wants you to be right. very tiny.
@@absurd.gaming Yeah; but for 621 and Waltuh, they knew what they were doing.
The borrowed wings line refers to the fact that C-621 uses the stolen ID and callsign Raven.
we can choose to break free from walter or to keep following the main mission he sends us to rubicon for. this builds on the theory that we're not 617, but maybe we get to meet it ,either as an independent merc or a "hound" depending on our choice .
Walter playtrough could be like the Shura ending in Sekiro - you stay loyal to your master, and you are obviously doing a bad thing
Or, Walter could just die soon-ish into the game, making US a dog without a leash, finding our own way.
Or Walter could be just a pre-game character that is already gone at the behinning or after a tutorial mission.
He might discard us after a mission that leaves us too costly to repair and leaving us for dead like with 617.
There are so many ways for us becoming independent even if we are 621
Although we might be one of walters hounds, this could be something similar to the ER trailer featuring primarily rahdan and malenia. We’re their hyping up an boss fight against the hounds or that this group is one we actively fight throughout the game.
It’ll definitely make the background of these hounds we potentially fight kinda depressing in that fromsoft way. Being that their essentially slaves with no agency, fighting for the sliminess chance of freedom.
In Armored Core, Raven pilot is portrayed as an exceptional free being.
In The Last Raven, choosing to side with the establishment leads to an unpalatable ending. On the other hand, if you choose to act like a raven, you will be at the heart of the story.
I agree with the prediction that in AC6 there will be two endings, one where we end up as Walter's dog and the other where we find freedom as a raven.
I think the mosquito in maeterlincks emblem is just an artistic expression for augmentation surgery. Her ac is called infection so maybe the invasive surgery feels like an infection?
I think we are definitely one of Walter's hounds. During the gameplay reveal trailer an ac comes up to us and explicitly says to the player's ac "one of the infamous handler Walter's hounds, interesting"
This community is amazing and the story writing In these games are outstanding
Regarding the Coral, my theory is that it's a substance that allows synchronization of Bio and Hardware.
It definitely could be. That's kinda like the weirding modules in the Lynch Dune movie.
@@absurd.gaming I also have another theory which is the character we're playing as is 617 and not 621 because the protag may be hiding behind the callsign Raven to hide the fact that he's 617.
@amaidolce2x660 I've wonder about this myself. if we start the game in chapter 1 as 617 under Walter, then have that cutscene and end up as 617 the scavenging mercenary under a new callsign.
@@absurd.gaming There's that scenario as well.
But I'm expecting the story would start as 617 being picked up by a new character which would explain the female voice (Probably 617's new handler) in the Gameplay trailer. Then he'll work for her as a freelance mercenary just to stay alive.
My theory is Walter is hurt due to him being the original hustler 1 for 9 ball who got hurt before the first game but due to his combat ability an AI was created based off of his combat knowledge and quickly gained ranks but since 9 ball was proven to be beaten by humans shows that AI no matter who it’s based off of has its limits which is why he still uses augmented humans. Due to his possible augments or coral he has slowed his aging to the point he could be very old but in the body of a 70 year old man. Idk may be a stretch but it’s cool to think about
it is possible that 621 will be a new main enemy, along with Walter being a faction/ corporation type. or a new enemy line-up of enemies which are clones(?) or augmented human piloted AC's in addition to MT's and normals. maybe you'll be doing a mercenary mission and a hound of Walter might pop in the game to finish the objective before you do, and you'd have to beat the hound before it completes your objective. 621 could be set out as an example of how someone would become one of Walter's hounds. a person would get woken up from cryo, pumped with coral, infused with his AC, then sent out to complete a mission. their re only reason to live is to fight for Walter/do his bidding as an obedient dog would listen and obey his master. to summarise, wouldn't it be possible for Walters hounds to be a new enemy type/ encounter in the game? or we could be 617 freed from the shackles of Walter now working as a mercenary, and Walter sends his hounds after you, there are many possibilities.
New players- walks into the bar. "We are the new hounds."
Veteran players - " Welcome to the Nest, we old Ravens will show you a good time."
crackpot theory: 621 is a copy of 617 hence the "borrowed wings"-monika - the upload/copying part show in the trailer could have easily happen at a point prior to the fight scene, but thats ofcs just a stretch too.
also that said just cuz we see em being uploaded into the 621 AC, doesnt mean the body became trash - the body/person could have easily survived and recovered and was then discarded and became a scavenger while we as a body less protag AI take over as 621.
I can't imagine they'd store a whole body if they only needed the brain to transfer consciousness. I'm guessing the body is the soft, weak "core" that is armored by the AC. The needles could be inspired by acupuncture needles that are meddling with nerve clusters.
I bet Walter is a part of an AI that is using a specially bred group of pilots, the dogs, to foster an eternal war, and the player encounters 617 who teaches, inspires, or infects the player, 621, with autonomy, and you try to take down Walter once you realize how he treated you as a tool since inception, only to discover he's controlled by the AI, and the real antagonist is the choice between continuing the conflict, giving humanity a purpose or ending it, somehow sealing humanity's fate, but setting humanity free. Let's name the AI Nine Ball and call it a wrap!
I think we play as Nineball, they use coral to turn our cold half dead body into a human originated AI
I imagine a market place where AC pilots are bought and sold like cattle. Maybe once put into cryo sleep for too long the body and mind are too damaged to reawaken. This where coral comes in. I beleive it has the ability to reinvigorate a body that was kept into cryosleep for too long. Maybe the coral does too good a job of reawakening the pilots and they eventually regain theyre sentience.
The scientist in the trailer even says "your emptying my stock"
I thought that the player was confirmed to be 621 with the one line from the Gameplay Trailer "Augmented human C4-621 has Awakened"
It's also possible that we are eventually given the choice of gaining our freedom from Walter, or willingly work with him for more money.
The trailer comment you mention doesn't necessarily mean that's us, but someone else commented that an interview mentioned we are 621. Either way, I definitely think there will be a story path in which we operate outside of Walter's control.
deserve a lot more subscribers. godspeed
Thanks!
My gut says, as a long time AC fan, that we will not be playing as 621. Look back at the covers of other AC games and you will see the mech of a famous pilot that you will likely face in game. Its never you.
Hell i mean even elden rings cover doesnt feature the main charater.
Very true
I hope Walter is the shrine maiden that bugs you as you click into the shop menus
Hey-dog-cred-take a look
A hypothetical backstory synopsis, using only what we have so far to go on.
---
Walter was a handler for a team of Mercenary AC pilots pre fires. Possibly the most successful one out there at repressing rebellions. The AI intended to run most of the industry on Rubicon, for whatever reason, turned out to be supporting those rebel elements. The corporate interests of the time considered this an existential threat, and turned to the best mercenary team available to forcibly shut down the central AI. Walter's mercenaries punched through deep into the control bunker, and the AI started to argue it's case to them. Eventually, the last mercenary standing decided to side with the AI, and IBIS unleashed it's plan to cripple the Corporations local forces. Walter earned infamy from this, and lost a considerable amount of money in the process, all because an AI had caused the human element of his weapons to fail him.
Walter sought a method of total control of his assets going forward, to never again be betrayed and fail. The extreme augmentation, reducing pilots to biological CPU's that follow Walter's every order, is illegal. (Because Corporations do consider PR after all.) Combined with how badly Walter's finances were, he started working with cheap parts and gaining a new kind of Infamy. Walter's hounds get the job done, no matter the cost to the hounds. But Walter still holds a grudge with IBIS, and as his finances truly dry up (There aren't that many jobs for someone with his rep) after one more disaster (the story trailer mission that cost him 3 AC's!) Walter decides it's time to commit.
Walter buys one more AC with an augmented human system, 621. Walter intends to send C4 621 back to Rubicon, to make enough money to recover from his debit spiral, and if Walter can manage it, put down IBIS.
---
That at least, is what I'd put together. It ties in the deliberate dehumanization (both because Walter is not a good guy and giving him a motive to do so) with the dilapidated equipment we see, the cheap parts and disposable assets attitude. It would allow for Walter to send the player on missions for the locals (at the start) because he is so hard for money/resources it's required. It gives Walter a personal involvement, and giving the callsign Raven to 621 himself as a personal dig at the traitor would be just petty enough to be a plausible mistake on his part. It even opens up Walter as a client on missions post freedom, because there are things he would want done and would be willing to deal with the rogue Hound to do them.
wow that is well reasoned. You might be on to something there!
What are we looking for in the game? Who is the villian, and who is the hero? Or is it just survivors trying to live on a world full of cinders?
The broken AC 617 is an AC whos head piece we have not found or seen in actual gameplay. Although there are inconsistencies in trailers and the cover art. The NVG look and visor are unseen gameplay wise, although we see the single eye in the trailer. There are some odd inconsistencies but it makes me curious if 617’s gear is attained late game, perhaps being an end-game boss. Would be more darksouls than armored core might be used to but is certainly in Fromsoft’s story telling toolkit. Can’t be positive and don’t take this as gospel or material fact.
621 added together is 9 and could be a nod to 9 Ball
I think that it's more likely that 617 is the French Chicken Leg AC in the gameplay trailer. Usually, you wouldnt care if characters share the same voice in EN, but the intriguing thing is the fact that both the French Chicken Leg AC in the gameplay trailer shares a similar or probably the same Japanese Voice as 617 (assuming the one reporting is 617 in the story trailer)
Reason why this theory is supported is because although different characters, but if they are the same character and is gonna be revealed down the line, Japanese Voice Acting industry will always keep the same voice actor/actress in the role. One very good example is Gaelio Baudwin from IBO, even as Vidar, he has the same VA
was thinking our pilots, are condemn criminals sold as weapons parts
what if we get to play as both 617 and 621, you finish the game first as 621 then unlock a story mode where you play as 617 and now fight a stronger 621 as nineball/nightfall
Great the new gameplay is coming tmrw
I'll be ready
i love watching theories like this after game came out and after playing the game on multiple playthroughs and endings just to see how the theories aged lmao.
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it surprising that walter seems to actually care about you (621) especially when fighitng his brainwashed state boss fight in one of the endings. Especially when he said "Burn all the coral... and our job will be over. You earn all the credits. Undo the surgery... be normal again." in his confused ramblings while fighting him.
it is also funny that the theory of a big ai existing in rubicon is also true but no one knows it and its actually under everyone's noses. It only reveals itself during ng++
There is a funny odd detail not commonly known, but Karasawa and Myazaki are both Warhammer 40K fans, and both like to play Thousand Sons, which serve Tzeentch, whose sacred number is 9.
Wait, is that actually legit info?
@@enricopaolocoronado2511 Yes. Though anecdotal.
@@ninja011 Damn, that's actually pretty awesome. Now I have the mental image of Armored Core set in the Warhammer 40K universe. Loyalist and Traitor AC Legions would be amazing.
I could have never seen 617 as 621 due to the comment the doctor makes, what happened to 617 trough 620 .
I am guessing that the doc has the genetic info of who ever he operated on to some level .
As for the pilot is a cog in the machine , directly linked to the machine, I would point that you can change the literal core from your AC .
The changing of the core plus the fact that our whole body is being worked on by surgery .
Allot of people think that coral boosting communication to a whole new level means that we can remote control an AC trough consciousness .
Not gonna lie I don't see it, rather in fact I think that coral will allow augment / brain to process data much faster and data flow between an augmented human and their ac will also be upgraded .
Essentially making human capable to react even faster than even machines .
A theory that may even be real look at Gameplay Trailer and Story Trailer where the other AC appears in front of the pilot they have the same voice as 617 "One of the infamous Handler Walter hounds" and even in this trailer the 617 speak after his finish mission soo i think his survive , and another theory that AC come in front of pilot AC his 617 and we are 621 and probably after the 617 finish the mission probably he won his freedom idk something like this .
I haven't seen anyone mention the Human+ program. Could it be possible that these pilots could be used for a version of that system under Walters control?
That's basically what is going on. H+, OP-I, and AMS are all basically the same thing. Human Augmentations to increase AC performance. And that's what we see here.
Walter Could have been in a war and their side won, the captured enemy pilots are now his to use, but idk, is Walter Buying these Pilots (Hounds) of some sort of market. Lets See Comrades. luv to see the Theories !!
Prisoners of War is a cool idea!
Human brains have immense computing power. Therefore it is realistic to use a subjugated human in the place of an AI because an AI of similar power to a human brain would require a very large computer and would be expensive to use and maintain. Meanwhile humans are plentiful, compact and cheap.
That does make sense!
For the player character I don't think there are download or AI for no other reason then it's order break the Meck fantasy of piloting a AC.i don't think from what do that but very possibly could be clones or even debt defontes taken against their will do to massive debt which would fit past titles.
Walter's possible grudge against AI could be what pushes him to use humans above the possible proliferation of AI in the Rubicon warzone.
Insurance with the augmentation the pilots themselves may have Walter could be taking older practices of pilot creation or even old soldiers from a previous conflict for cheap and you've known for his own financial gain and unknown purposes
On top of that I don't know where I got this from but I think newer pilots having different form of augmentation than the player character and possibly the other hounds
Or it could just be the AC's computer talking. Since they've always talked, and voice's fidelity/gender/tone depended on which head part you have installed. The more "advanced" the head part was considered, the younger it sounded. The cruder the head part was, the more robotic it sounded. While the more advanced head part spoke with more emotions.
Possible I guess seems somewhat unlikely
I'm no hound. I'm a raven
Just going through these theories the history of AC, it's absurd how goof FromSoft is at open-ended stories and themes. Also how long is their memory as writers? They never forget that little detail
They live and breath this stuff!
Idk it feels like the AC pilots may be more Brains in a jar
Who keeps the jars?
@@absurd.gaming the one who puts them in em. The brains could be all hooked up like a potato clock inside the torso of the AC. The modification surgery is merely so the brains can be pulled out and plugged into the mechs idk?
music around 10:40 ?
9 from the Master of the Arena OST
私には6番目の紋章が操り人形に見えます。
この紋章には3つの人形と交差した板、それを繋ぐ糸が描かれているように見えます。
追記
改めて紋章を見返すと蜘蛛と蜘蛛糸に絡め取られた獲物に見えるような気もします。
1番目は復活する死体。
2番目は左右に分離した人格。(二重人格)
7番目の紋章はロボトミー手術に見えます。
8番目はナチスドイツの人体実験の一つに見えます。
I really like that puppet theory!
Okay so you misjudged Walter, he isn't a saint but he's loyal to a fault.
Yeah, From caught me off guard with that.
9 ball it's what we fear... should not be what we be.
If we are 9 ball that would be dope and twisted in story and I'm looking for it.
but I think more likely to be a 9 ball AI type bad guys of story thou.
or maybe... we are the real bad guys???... or maybe all of it....
Thanks for Spanish subs!! 😊
Its my pleasure to provide that for the non-american fans out there!
@@absurd.gamingwe don’t have armored core RUclipsrs so this is perfect!
Tbh I dont expect Walter to be a bad guy at all, I just dont see it
i think youre a bit too harsh to walter here, he was a flawed man, sure, he did a lot of bad shit in his time, but in the end, he cared about us, and the rest of his pilots, even if he tried not to show it. Walter picks us broken down old gen AC pilots not because of any advantage we could give him, but to give us a purpose, a reason to live, he even says so in the story trailer.
Your videos would be so good if they had less clickbaitey titels and thumbnails