Hearing horror stories on the internet makes me realize how good my group has it, the minor annoyances and hiccups pale in comparison to things like this ☺️
This story definitely has had an impact on me, i dont do favouritism in my games but i think that i should now give the spotlight to one of my players a little bit more, last thing i want is one of my players to feel left out.
I’m sure you’re a great DM if you can listen to stories like these and always find a way to improve. I started these readings to do exactly that. Good luck in your future sessions and I bet your players appreciate having you as their DM!
yes, the master's favorite killed my character, broke character countless times and the master wants to make a comic focused on him, it's not as bad as this story shown in the video but it's something that annoys me
Every party needs a "leader" but I always thought it's better for all players to be able to take the lead in certain situations. someone to take charge in combat, someone to be streetwise in downtime, someone who knows lore and such...
Hell yeah, so you’ll have your Strategy leader, your Social Encounter leader, your Survival leader, etc and can defer to whichever one is relevant to what’s going on. It just makes sense.
This reminded me of my first Paladin build. I wasn't quite sure what I was doing, but thought he needed a lot of pomp and circumstance in his background. I presented it online and got roasted, which actually felt nice as I was hoping to simplify the character. Now I have a decent character: Mikael Liadon is an Aasimar Vengence Paladin who fell once he refused to continue on his guide's genocidal plan. Seeking redemption, he rebuked his old life, hid his face away under an Elk Skull helm, and became beholden to a young maiden in his quest for redemption. Mechanically it fits, and the elk skull (with the aasimar's glowing eyes) makes him seem as monsterous as he feels.
I would have walked out after the +50 intimidation check. Although, the rest of the party staying out of a battle that the protagonist finds himself in is intriguing as well. I was once in a Dragonlance campaign back in 2E and was playing a Chaotic neutral Minotaur fighter. The Kender rogue wanted to go pet the "doggie" (a basilisk). I told the party to avoid it, stayed on the road, and watched the party fight it. Later, we had to cross a troll toll bridge. I paid my toll, but the rest off the party didn't, and they wound up fighting the troll. Because I paid my toll, I sat that fight our too. The DM passed me a note saying that the troll was an illusion, and I walked right through the fight & the troll.
There's "main character syndrome", and then there's being the D&D version of "teacher's pet". If you don't run the game fairly for everyone, you're almost guaranteeing resentment.
My friend invited me to join a 2e game because a bunch of people quit after a TPK with the exception of one character (red flag, I know), He was well acquainted with the DM, but I was a complete stranger to all but my friend. Turns out the other player, with the character that survived, was the DM's brother. My friend and I rolled up characters, with me going for an Elven Fighter/Rogue with the Swashbuckler kit. The DM's brother wasn't rolling a character since his was still alive. A Wizard. At 5th level. I was the stranger in the room so I just remarked it was weird to let a player throw Fireballs and Lightning Bolts in a party of fresh characters, but didn't push it. The best magical items always seemed to be Wizard only or at least Wizard friendly, and the kicker was when we discovered (to be clear, not informed) that he was doing side quests without the rest of us, so now he was also gaining more XP and gold that us. Once we got to level 4 (I think I was still 3/3), we had another "party wipe minus one", my character. As everyone was rolling up new characters, the DM casually remarked to me that I should make a new character until the party was caught up to me, as it wouldn't be very fair to have everyone else stuck at level 1 with me having so much power.
Yeah, then being able to do side quests that effect your main sessions doesn’t sound very fair to the rest of you guys. I also always let the replacement party members be the level of the remaining members to avoid situations where the survivor feels punished or like they have to reroll a character. Sorry that happened to you!
@@lootgoblinmarketplace I go half XP so there's still a sense of reward for the sole survivor, but otherwise same. Also, great opportunity to lace your story with cool NPC's and offer them to players..."Well, that sucked. Soooo, anyone want to play Maladine?" Off topic, but I once played a town drunk that had been inspired to turn his life around by my slain Paladin
@@lootgoblinmarketplace I'm sure you put this together already, but remember the story I shared about getting killed 3 times in 20 minutes without being allowed a roll to avoid any of them? Yep. Same DM.
Hey I love your approach to these horror stories. For so many people horror stories are their first experience with DND. By running people through what is normal and what is acceptable you're helping quell the misconception that this is how the game is
I had exactly this kind of player in one of my campaigns, The ''Protagonist'' tried to kill my character because my character found an magical item. Even though I was the one who decided to explore and have found all the pieces of the item, he wanted it for him being that he already had a legendary axe, after I denied wanting to give the item to him numerous times, off the table he asked if it would be okay to kill the character from the party, how the others would feel. In short, the campaign ended because he decided to leave the rpg, and the master being his friend also gave up mastering.
Yeah that’s kind of wild that he was confident enough to ask for it and then ask if he can just kill your PC because he didn’t get his way. I hope you’ve moved onto much better tables!
This is why I love the game I'm in now. Over 3 years running. The DM makes sure we all have a link in the story. Like Philo gets a book from the Yellow King to help power up. (Helps us all) Tom can only cast from his.... farts. (Long store short ) he has Amnesia and is cursed. Wine gets his wings, Milo becomes an avatar of the world, Angus was a walking healing bar. ( he ended up staying in a temple ) then changed to player changed to a new one that linked to Tom so it is helpful. As for me, he let me be a homebrawed kind of Cat boy. That not from the main land and now has a ship and an 1/2 elf boy friend. But in the end, we all get to have fun. We all get to earn things linked to us. We are all over lv 20 ( And yes pull the wish card from the deck of many things and now we have another version of it we just 10 times worse and I won't let you in those touch because for some reason I as the rogue has control of it and Extremely paranoid of it) But he keeps the game fun. Keeps us coming back. Mpc have become dear to us and we have saved/falling in love with some. We are at the point were now it is being used agent us. Like my dear Elgard was hurt... two times the last two games. Upside, I got to save him both times. As Philo got to save his King. I could go on about this game. Lords I'm putting it all to paper as is the DM. But man. I'm happy the dm likes to favor us all
Way back in the day, I have actually been a Main Character in a number of campaigns. Not in so far that my character would have been overpowered, or that I'd get special treatment in-game. But a large portion of the campaign's plot would revolve around my character; and everyone else was basically just along for the ride. You see, our GM back then was a really big fan of incorporating the PCs' backstories into the campaign. And I am a big fan of creating elaborate and detailed backstories for my characters. So what happened was this: I gave the GM much more information than any other player; and the GM took that information and turned it into campaign arcs. Back then, I didn't realize just how much more influence I had, compared to everyone else. But looking back, it appears quite obvious. I guess the GM thought he was simply rewarding me for contributing ideas. And to be honest, he never actively rejected ideas from the other players. Indeed, he was quite happy to hand out powerful equipment to anyone, as long as they presented him with a half decent explanation how and why they would get said equipment. In a way GM was simply so enamoured of the Rule Of Cool that a dedicated power player would have been able to take advantage of it.
I played in a campaign with a similar tone as this. And I will say, if you just absolutely love playing with the others at the table that aren’t involved in the shenanigans, the power of friendship can get you to stay longer than you should. We essentially just turned it into a social hour (since we didn’t matter much anyway and 80% of the time was spent between the DM and the PC he had a crush on. DM was gay and fawned over PC, who was an oblivious cis-male) that turned 4 strangers into friends. It was similar to the above. We had all spoken with the DM separately with our concerns and were met with varying degrees of “everyone else is having fun. If you don’t like it, maybe find another game.” But all of us were worried if we left, we would loose contact with the others. For 6 sessions at the end, we pretty much just joked around with each other and laughed. Enjoying out time together (admittedly we were being rude then and how we handled it) Eventually, the DM, toward the end of the 6th session asked us “what!?!? Are you not even paying attention! He’s about to lay the killing blow on ! Isn’t it awesome. You’ve worked so hard for this!” Us: “I look in sparkly awe at his greatness” “I begin chanting his name.” “I faint” “I catch her” Dm and guy: “what’s your problem! Everything has been building to this.” Us: “when was the last time there was any type of interaction that wasn’t our combat turn. 2 sessions ago. When X tried to buy a feather of feather fall so we didn’t need to be saved by our leader. And the store owner gave it to him instead….for free….because he was ‘in awe’ of him. And neither of you have noticed. We’re just hanging out while you two finish the story. We’re having a good time. So are you. Sorry for distracting you from the battle. Let’s kill this guy” We….never talked to the DM or Protagonist guy again after that session. I had been wanting to DM for a while, so I created a TERRIBLE campaign that we all agreed was bad. But I learned a lot from it. Played a module. Learned more. We started a new campaign which ended up being awesome. We lost touch after we went to college but am still friendly (social media friendly) with the other 3 still today! Group ended up starting my DnD life obsession even though the campaign itself was a horror story.
Yep, I played in a Forgotten Realms game where the main character was a half angel paladin of some powerful Arch Angel. We played for 6 years and the entire time the story revolved around this paladin's bloodline, and eventually his kids became the pantheon....
This is such a codependent relationship. Giving the Protagonist control over who gets what loot is just an example of that person’s need for control. Iiiiick.
OH! I almost forgot mine own DnD horror story, ok, to set the scene there where 3 relevant characters. DM, Brit, and Me We did a guild rp (think of a fairytale like guild hub) and DM had a DMPC can’t remember his name, all I knew is DMs DMPC duel wielded swords and was VERY fast (think if Flash and Sonic had a kid) RPed his DEX score like a speed stat in most games (Always went first in combat, could dodge ALMOST ANYTHING INCLUDING MAGIC, attacked multiple times a turn like a fighter AND got almost all the girls. Now, for Brit Brit had 2 characters, One was an Angel, and I think the other was a human but he was VERY business savvy and treated the characters like trash if they were of no use to him businesses wise. The Angel was…ok…until the DM started giving him ALL the spotlight and the other half of the handful of NPC girls all because said DM loved Brit’s characters…like a lot…obvious favoritism is obvious. Last was me, I was playing an Elf Sorcerer…Zorloff had a plot line to reincarnate his dead friend, Zorloff succeeded, and after a magical aging process wound up studying accounting then went to Sebastian (the savvy businessman human) leaving Zorloff with NOTHING! OH, ALSO! ICING ON THE CAKE OF SHIT! Sebastian knew blood magic, gave 2 of the girls Zorloff liked blood marks witch made them antagonistic to him (without ANY PRIOR KNOWLEDGE OF THIS) and…here’s the kicker, Seb suffered NO REPERCUSSIONS!!!!!
I’ve only done this once, and I hated myself for it because I kind of made a necromancer way too strong any kind of took over my entire game and killed all of his teammates and raised them and use them as skeletons and then I just made the necromancer the main villain in my story and I made everyone make new characters and I had to kill their old characters. Yeah, it was a messed up game, but it ended up good, but I was really new to D&D I was like in third edition.
That's sort of what happened with my current paladin. Always pushed as the face because paladin, and the backstory as a cop gives him more authority. My actual leadership skills just help in consolidating consensus and pushing us forward. My job is more deciding what plan to follow than actually coming up with a plan.
you need to include a link to this video from your short video. Post in a comment and in the description. pin your comment. Kinda got infuriated that it cut off and i couldn't continue the video.
Something seems seriously wrong with the people who were willingly putting up with this for a year. Cannot imagine what possibly could be fun about being insignificant npcs in someone else's story.
Why would being gay matter? Can you not picture someone having a normal friendship with someone of the gender you're attracted to, or are you uncomfortable around gay people existing? I don't want to say it but... either way you kinda sound... If it's he's actually hitting on someone/everyone, that's the part you should ask about, being gay doesn't matter. Again, trying not to accuse, but you may want to rephrase.
Yeah, I’ve only ever experienced one example of main character syndrome and it will be my own horror story someday. The quick overview though is that he was a person who demanded to have a best friend ancient dragon. He also was from some fallen kingdom and a hero of the past that wanted to return it to glory and resurrection a dead princess who was his love interest. He was level 1.
@@lootgoblinmarketplace A crazy lv1 adventurer that genuinely thinks they're some war hero from a kingdom that doesn't exist would be a really funny character Bonus points if the Dragon best friend was actually just their pet lizard
Here’s one of mine . . . . We got an autistic kid in my group, and he has meltdowns whenever things don’t go his way so we always do what he wants to do. Then makes fun of another girl who has autism in our group who sometimes goes nonverbal and has to show her dice rolls instead of saying them out loud. I suspect I have autism but it might just be my ADHD and sometimes I get overstimulated and just completely shut down and he gets mad at me for that so I base my character so she doesn’t talk very much so he can’t be mad at me because it’s just how my character acts. Also threatens to do self harm when he doesn’t get his way outside of game. He is mentally unstable and should be put in a facility at this point ngl.
You Can Check Out More Stories Here!
ruclips.net/p/PLs2SsEFbEIfauDCJ2BODA-hGVuSjTj02K
This gave me headache. But I think sometimes it's good hearing such horror stories so something like that never happens again.
Yeah, I think these can be very good learning lessons!
Hearing horror stories on the internet makes me realize how good my group has it, the minor annoyances and hiccups pale in comparison to things like this ☺️
I’m so grateful for the games I’ve had too.
I feel the same!
This story definitely has had an impact on me, i dont do favouritism in my games but i think that i should now give the spotlight to one of my players a little bit more, last thing i want is one of my players to feel left out.
I’m sure you’re a great DM if you can listen to stories like these and always find a way to improve. I started these readings to do exactly that. Good luck in your future sessions and I bet your players appreciate having you as their DM!
Thanks for the compliments, i really enjoy your content, keep up the good work 💕
I've never played D&D, but I find a lot of these stories absolutely hilarious. Thank you for the entertainment.
yes, the master's favorite killed my character, broke character countless times and the master wants to make a comic focused on him, it's not as bad as this story shown in the video but it's something that annoys me
I hope the game you are in now is better!
If you ever feel like you can't do anything, spam long rests
Every party needs a "leader" but I always thought it's better for all players to be able to take the lead in certain situations. someone to take charge in combat, someone to be streetwise in downtime, someone who knows lore and such...
I think that’s a great way to do it. It kind of highlights why each character is vital to the party’s success. Everyone gets a chance to shine!
Hell yeah, so you’ll have your Strategy leader, your Social Encounter leader, your Survival leader, etc and can defer to whichever one is relevant to what’s going on. It just makes sense.
This reminded me of my first Paladin build. I wasn't quite sure what I was doing, but thought he needed a lot of pomp and circumstance in his background. I presented it online and got roasted, which actually felt nice as I was hoping to simplify the character.
Now I have a decent character:
Mikael Liadon is an Aasimar Vengence Paladin who fell once he refused to continue on his guide's genocidal plan. Seeking redemption, he rebuked his old life, hid his face away under an Elk Skull helm, and became beholden to a young maiden in his quest for redemption.
Mechanically it fits, and the elk skull (with the aasimar's glowing eyes) makes him seem as monsterous as he feels.
I would have walked out after the +50 intimidation check.
Although, the rest of the party staying out of a battle that the protagonist finds himself in is intriguing as well.
I was once in a Dragonlance campaign back in 2E and was playing a Chaotic neutral Minotaur fighter. The Kender rogue wanted to go pet the "doggie" (a basilisk). I told the party to avoid it, stayed on the road, and watched the party fight it. Later, we had to cross a troll toll bridge. I paid my toll, but the rest off the party didn't, and they wound up fighting the troll. Because I paid my toll, I sat that fight our too. The DM passed me a note saying that the troll was an illusion, and I walked right through the fight & the troll.
There's "main character syndrome", and then there's being the D&D version of "teacher's pet". If you don't run the game fairly for everyone, you're almost guaranteeing resentment.
I definitely agree. This is next level favoritism that everyone is going to see through and hate every second of it.
My friend invited me to join a 2e game because a bunch of people quit after a TPK with the exception of one character (red flag, I know), He was well acquainted with the DM, but I was a complete stranger to all but my friend. Turns out the other player, with the character that survived, was the DM's brother. My friend and I rolled up characters, with me going for an Elven Fighter/Rogue with the Swashbuckler kit. The DM's brother wasn't rolling a character since his was still alive. A Wizard. At 5th level. I was the stranger in the room so I just remarked it was weird to let a player throw Fireballs and Lightning Bolts in a party of fresh characters, but didn't push it. The best magical items always seemed to be Wizard only or at least Wizard friendly, and the kicker was when we discovered (to be clear, not informed) that he was doing side quests without the rest of us, so now he was also gaining more XP and gold that us. Once we got to level 4 (I think I was still 3/3), we had another "party wipe minus one", my character. As everyone was rolling up new characters, the DM casually remarked to me that I should make a new character until the party was caught up to me, as it wouldn't be very fair to have everyone else stuck at level 1 with me having so much power.
Yeah, then being able to do side quests that effect your main sessions doesn’t sound very fair to the rest of you guys. I also always let the replacement party members be the level of the remaining members to avoid situations where the survivor feels punished or like they have to reroll a character. Sorry that happened to you!
@@lootgoblinmarketplace I go half XP so there's still a sense of reward for the sole survivor, but otherwise same. Also, great opportunity to lace your story with cool NPC's and offer them to players..."Well, that sucked. Soooo, anyone want to play Maladine?"
Off topic, but I once played a town drunk that had been inspired to turn his life around by my slain Paladin
@@lootgoblinmarketplace I'm sure you put this together already, but remember the story I shared about getting killed 3 times in 20 minutes without being allowed a roll to avoid any of them? Yep. Same DM.
Hey I love your approach to these horror stories. For so many people horror stories are their first experience with DND. By running people through what is normal and what is acceptable you're helping quell the misconception that this is how the game is
I had exactly this kind of player in one of my campaigns, The ''Protagonist'' tried to kill my character because my character found an magical item. Even though I was the one who decided to explore and have found all the pieces of the item, he wanted it for him being that he already had a legendary axe, after I denied wanting to give the item to him numerous times, off the table he asked if it would be okay to kill the character from the party, how the others would feel.
In short, the campaign ended because he decided to leave the rpg, and the master being his friend also gave up mastering.
Yeah that’s kind of wild that he was confident enough to ask for it and then ask if he can just kill your PC because he didn’t get his way. I hope you’ve moved onto much better tables!
This is why I love the game I'm in now. Over 3 years running. The DM makes sure we all have a link in the story. Like Philo gets a book from the Yellow King to help power up. (Helps us all) Tom can only cast from his.... farts. (Long store short ) he has Amnesia and is cursed. Wine gets his wings, Milo becomes an avatar of the world, Angus was a walking healing bar. ( he ended up staying in a temple ) then changed to player changed to a new one that linked to Tom so it is helpful. As for me, he let me be a homebrawed kind of Cat boy. That not from the main land and now has a ship and an 1/2 elf boy friend.
But in the end, we all get to have fun. We all get to earn things linked to us. We are all over lv 20 ( And yes pull the wish card from the deck of many things and now we have another version of it we just 10 times worse and I won't let you in those touch because for some reason I as the rogue has control of it and Extremely paranoid of it)
But he keeps the game fun. Keeps us coming back. Mpc have become dear to us and we have saved/falling in love with some. We are at the point were now it is being used agent us. Like my dear Elgard was hurt... two times the last two games. Upside, I got to save him both times. As Philo got to save his King.
I could go on about this game. Lords I'm putting it all to paper as is the DM. But man. I'm happy the dm likes to favor us all
That seems like a very healthy campaign. I love when a DM lets everyone have their big moments!
Way back in the day, I have actually been a Main Character in a number of campaigns.
Not in so far that my character would have been overpowered, or that I'd get special treatment in-game. But a large portion of the campaign's plot would revolve around my character; and everyone else was basically just along for the ride.
You see, our GM back then was a really big fan of incorporating the PCs' backstories into the campaign.
And I am a big fan of creating elaborate and detailed backstories for my characters.
So what happened was this:
I gave the GM much more information than any other player; and the GM took that information and turned it into campaign arcs.
Back then, I didn't realize just how much more influence I had, compared to everyone else. But looking back, it appears quite obvious.
I guess the GM thought he was simply rewarding me for contributing ideas.
And to be honest, he never actively rejected ideas from the other players. Indeed, he was quite happy to hand out powerful equipment to anyone, as long as they presented him with a half decent explanation how and why they would get said equipment.
In a way GM was simply so enamoured of the Rule Of Cool that a dedicated power player would have been able to take advantage of it.
I played in a campaign with a similar tone as this. And I will say, if you just absolutely love playing with the others at the table that aren’t involved in the shenanigans, the power of friendship can get you to stay longer than you should.
We essentially just turned it into a social hour (since we didn’t matter much anyway and 80% of the time was spent between the DM and the PC he had a crush on. DM was gay and fawned over PC, who was an oblivious cis-male) that turned 4 strangers into friends.
It was similar to the above. We had all spoken with the DM separately with our concerns and were met with varying degrees of “everyone else is having fun. If you don’t like it, maybe find another game.” But all of us were worried if we left, we would loose contact with the others.
For 6 sessions at the end, we pretty much just joked around with each other and laughed. Enjoying out time together (admittedly we were being rude then and how we handled it) Eventually, the DM, toward the end of the 6th session asked us “what!?!? Are you not even paying attention! He’s about to lay the killing blow on ! Isn’t it awesome. You’ve worked so hard for this!”
Us: “I look in sparkly awe at his greatness” “I begin chanting his name.” “I faint” “I catch her”
Dm and guy: “what’s your problem! Everything has been building to this.”
Us: “when was the last time there was any type of interaction that wasn’t our combat turn. 2 sessions ago. When X tried to buy a feather of feather fall so we didn’t need to be saved by our leader. And the store owner gave it to him instead….for free….because he was ‘in awe’ of him. And neither of you have noticed. We’re just hanging out while you two finish the story. We’re having a good time. So are you. Sorry for distracting you from the battle. Let’s kill this guy”
We….never talked to the DM or Protagonist guy again after that session. I had been wanting to DM for a while, so I created a TERRIBLE campaign that we all agreed was bad. But I learned a lot from it. Played a module. Learned more. We started a new campaign which ended up being awesome. We lost touch after we went to college but am still friendly (social media friendly) with the other 3 still today! Group ended up starting my DnD life obsession even though the campaign itself was a horror story.
Yep, I played in a Forgotten Realms game where the main character was a half angel paladin of some powerful Arch Angel. We played for 6 years and the entire time the story revolved around this paladin's bloodline, and eventually his kids became the pantheon....
This is such a codependent relationship. Giving the Protagonist control over who gets what loot is just an example of that person’s need for control. Iiiiick.
OH! I almost forgot mine own DnD horror story, ok, to set the scene there where 3 relevant characters. DM, Brit, and Me
We did a guild rp (think of a fairytale like guild hub) and DM had a DMPC can’t remember his name, all I knew is DMs DMPC duel wielded swords and was VERY fast (think if Flash and Sonic had a kid) RPed his DEX score like a speed stat in most games (Always went first in combat, could dodge ALMOST ANYTHING INCLUDING MAGIC, attacked multiple times a turn like a fighter AND got almost all the girls.
Now, for Brit
Brit had 2 characters, One was an Angel, and I think the other was a human but he was VERY business savvy and treated the characters like trash if they were of no use to him businesses wise. The Angel was…ok…until the DM started giving him ALL the spotlight and the other half of the handful of NPC girls all because said DM loved Brit’s characters…like a lot…obvious favoritism is obvious.
Last was me, I was playing an Elf Sorcerer…Zorloff had a plot line to reincarnate his dead friend, Zorloff succeeded, and after a magical aging process wound up studying accounting then went to Sebastian (the savvy businessman human) leaving Zorloff with NOTHING!
OH, ALSO! ICING ON THE CAKE OF SHIT! Sebastian knew blood magic, gave 2 of the girls Zorloff liked blood marks witch made them antagonistic to him (without ANY PRIOR KNOWLEDGE OF THIS) and…here’s the kicker, Seb suffered NO REPERCUSSIONS!!!!!
I love Guild RP to kick off a campaign. Thank you for sharing this story!
@@lootgoblinmarketplace do u take fan submissions?
@@ryankoopacanada I do. I use comments and discord submitted ones too!
@@lootgoblinmarketplace well, I’m submitting this one :D
God, the main thing this did was remind me how much I miss my old group and the adventures we had 😔
Yeah, I’ve been making these videos and get nostalgic too about the group I used to play in person with. Roll 20 isn’t quite the same…
That's hardly a GM
Yeah he acted a bit like an assistant to the main character more than anything
I’ve only done this once, and I hated myself for it because I kind of made a necromancer way too strong any kind of took over my entire game and killed all of his teammates and raised them and use them as skeletons and then I just made the necromancer the main villain in my story and I made everyone make new characters and I had to kill their old characters. Yeah, it was a messed up game, but it ended up good, but I was really new to D&D I was like in third edition.
Damn, I've had my fair share of Mary sues (not in DND, I've only played with hilarious goofballs like me) but this dude takes the cake I think
It helps when they have a DM Master who is really just his servant.
i think team leaders can be cool if its just a natural thing as long as it happens organically
That's sort of what happened with my current paladin. Always pushed as the face because paladin, and the backstory as a cop gives him more authority. My actual leadership skills just help in consolidating consensus and pushing us forward. My job is more deciding what plan to follow than actually coming up with a plan.
The hell to the no. Would of lefted way earlier
Yeah, I’m surprised they stuck around as long as they did
It's insane how weak humans became that this even went by the +50?
This shoulda been over by the end of session 1 at the latest.
you need to include a link to this video from your short video. Post in a comment and in the description. pin your comment. Kinda got infuriated that it cut off and i couldn't continue the video.
Hey thanks for that shoutout. I totally had it linked but it’s not at the top of the description. I pinned a comment and correct that!
"Stealing ideas from the latest videogame/book/movie he saw"
That's literally like 100% of DMs lmao
Yeah I’m guilty of that. What some people call stealing most see it as inspirations.
Ahhh boy this is going to be pain
You know it
OP should make that awful "protagonist" be tortured god bbeg that has inifinite power given to him yet incapable of escaping some kind of void
Something seems seriously wrong with the people who were willingly putting up with this for a year. Cannot imagine what possibly could be fun about being insignificant npcs in someone else's story.
mr loot goblin i have a question if your dm is gay and all of the members are guys what do you do?
Why would being gay matter? Can you not picture someone having a normal friendship with someone of the gender you're attracted to, or are you uncomfortable around gay people existing? I don't want to say it but... either way you kinda sound...
If it's he's actually hitting on someone/everyone, that's the part you should ask about, being gay doesn't matter.
Again, trying not to accuse, but you may want to rephrase.
D&D protagonist’s are a blight on this game…but they do make fun stories about their sad wish fulfillment
Yeah, I’ve only ever experienced one example of main character syndrome and it will be my own horror story someday. The quick overview though is that he was a person who demanded to have a best friend ancient dragon. He also was from some fallen kingdom and a hero of the past that wanted to return it to glory and resurrection a dead princess who was his love interest. He was level 1.
@@lootgoblinmarketplace dear God I can’t wait to hear that one 😂
@@lootgoblinmarketplace
A crazy lv1 adventurer that genuinely thinks they're some war hero from a kingdom that doesn't exist would be a really funny character
Bonus points if the Dragon best friend was actually just their pet lizard
Thats not a dungeon master thats a dungeon servant
That’s a great way to word it!
Here’s one of mine
.
.
.
.
We got an autistic kid in my group, and he has meltdowns whenever things don’t go his way so we always do what he wants to do. Then makes fun of another girl who has autism in our group who sometimes goes nonverbal and has to show her dice rolls instead of saying them out loud. I suspect I have autism but it might just be my ADHD and sometimes I get overstimulated and just completely shut down and he gets mad at me for that so I base my character so she doesn’t talk very much so he can’t be mad at me because it’s just how my character acts. Also threatens to do self harm when he doesn’t get his way outside of game. He is mentally unstable and should be put in a facility at this point ngl.
I’m sorry that has been your D&D experience and I hope that that girl and you have some great D&D sessions ahead of you!
The treasure part would make me leave immediately
You don’t mess with loot ever!!!