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Cleanup Map Tiles Fast Using Blender 3.6+

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  • Опубликовано: 18 авг 2024

Комментарии • 88

  • @Nicko16
    @Nicko16  2 месяца назад +9

    UPDATE - June 2024 - The script was broken but is now working with Blender 4.1

    • @mtscott44
      @mtscott44 Месяц назад

      Epic. Thanks again!

  • @Nicko16
    @Nicko16  11 месяцев назад

    See here for information about capturing Google Maps 3D data:
    ruclips.net/video/F_XsmoZJmG8/видео.html

    • @huseyinalan95
      @huseyinalan95 10 месяцев назад +6

      Hey, Nicko. I import google 3D model using the Blosm Addon then when i bake it with your code the whole model becomes black. Do you have any idea why this is happening?

    • @pantelispargas2693
      @pantelispargas2693 4 месяца назад +4

      This error occurs:
      Python: Traceback (most recent call last):
      File "\Text", line 167, in
      ValueError: bpy_struct: item.attr = val: sequence expected at dimension 1, not 'int'

    • @sbrusse
      @sbrusse 2 месяца назад

      @@pantelispargas2693 I have the same problem, any idea ?

    • @byronmardas9464
      @byronmardas9464 Месяц назад

      @@huseyinalan95 same for me. Using Blender 4.1

  • @mtscott44
    @mtscott44 Месяц назад

    Bloody amazing, thank you sir!

  • @mattheweogrichardson1051
    @mattheweogrichardson1051 3 месяца назад +4

    Anyone else still getting black materials? I am using 3.6 and also modifed the script ot incluede bpy.ops.object.bake(type='EMIT'), but not having any luck/

  • @lvivjanen
    @lvivjanen 6 месяцев назад +7

    The script did not work in Blender 4

  • @APEX.86
    @APEX.86 7 месяцев назад +2

    Awesome video and script! Any tips on how to further clean up the model for a nice 3D printable STL?

  • @salyiohh
    @salyiohh Месяц назад +1

    What if you zoom in to approach the road does it distort the mesh

  • @Viktorr87
    @Viktorr87 8 месяцев назад +7

    This is exactly what I'm looking for in order to export the textured mesh to Rhino. Unfortunately, I get the following error after hitting the Play Button:
    Python: Traceback (most recent call last):
    File "/Users/viktor/Downloads/231205_Hafenstrasse_3D_Blender.blend/Text", line 102, in
    IndexError: bpy_prop_collection[index]: index 0 out of range, size 0
    Any hints for a solution?

    • @APEX.86
      @APEX.86 7 месяцев назад +2

      After a successful run of the script on 3.6.7, I started over and tried again, but I keep getting a similar error:
      Step 2 | 369 / 0 | 100.0 % | Removed material.
      Error: Python: Traceback (most recent call last):
      File "\Text", line 159, in
      IndexError: bpy_prop_collection[index]: index 0 out of range, size 0

    • @u_lab
      @u_lab 4 месяца назад

      same here @@APEX.86

    • @judyliu9042
      @judyliu9042 Месяц назад

      @@APEX.86 I had the same issue before, and it solved by selecting the collection on the layer (not in the view)

  • @pillantechvideo
    @pillantechvideo 11 месяцев назад

    Wow resource, very impressive result, thanks for sharing us

  • @xrayessay
    @xrayessay 11 месяцев назад

    Wow this is pretty cool. Will definitely try this out!

  • @jamesriley5057
    @jamesriley5057 24 дня назад

    Very well done video. Sub'd. I would also love to cleanup the mesh into quads - even if it took a whole weekend of processing.

    • @Nicko16
      @Nicko16  11 дней назад +1

      Yeah clean quad topology from photogrammetry is a bit of a holy grail, maybe AI will crack it someday...

  • @Alopin
    @Alopin 8 месяцев назад

    There's only one word describing you.... "Genius..."

  • @sbrusse
    @sbrusse 2 месяца назад +1

    Python: Traceback (most recent call last):
    File "Y:\GMap\Google 3D Tiles_001.blend\Text", line 167, in
    ValueError: bpy_struct: item.attr = val: sequence expected at dimension 1, not 'int'
    Blender 4.1, any ideas ?

  • @jonsofresh101
    @jonsofresh101 9 месяцев назад

    huge thanks mate!!!!

  • @DavidWozniak-g7d
    @DavidWozniak-g7d 6 дней назад

    I get Error: Python: Traceback (most recent call last):
    File “\Text.01”, line 159, in
    IndexError: bpy_prop_collection[index]: index 0 out of range, size 0

  • @aeonbreak4728
    @aeonbreak4728 11 месяцев назад +2

    can you make that into an addon button for the N panel? would be helpful instead of having to copy paste that every time :)

  • @thedarkking4814
    @thedarkking4814 Месяц назад

    it has an error on the 102 line bpy.context.view_layer.objects.active = comb_coll.objects[0] this one chat gpt cant fix it

  • @ghostsofviikki5309
    @ghostsofviikki5309 10 месяцев назад +3

    Hello, may I please ask why is it that after running the script, my texture is all black?

    • @markrussell67
      @markrussell67 9 месяцев назад +8

      change this line in the script from 'DIFFUSE' to 'EMIT' (if you want to know why, look at the materials that came from google, they all use emission nodes)
      bpy.ops.object.bake(type='EMIT')
      this only works in Blender 3.6, running the script in Blender 4.0 has other problems

    • @philhighfield4741
      @philhighfield4741 6 месяцев назад

      @@markrussell67 you beauty. works a charm

  • @user-jp1wx6sy2w
    @user-jp1wx6sy2w 4 месяца назад +1

    102 error T.T File "/text", line 102, in

  • @Thomas-ep9sd
    @Thomas-ep9sd 8 месяцев назад +3

    I am getting a python error when i run the script on line 102:
    # set an active object
    py.context.view_layer.objects.active = comb_coll.objects[0]
    Error: Python: Traceback (most recent call last):
    File "C:\Desktop\Working\Blender\Blosm\Downloaded 3D Tiles\testfile.blend\Text", line 102, in
    IndexError: bpy_prop_collection[index]: index 0 out of range, size 0

    • @MrJstrong74
      @MrJstrong74 7 месяцев назад +1

      i had the same error when using blender 4.0. switched to 3.6 and it worked

    • @semshimla
      @semshimla 6 месяцев назад +2

      this is because you need to select the collection in the viewlayer window

    • @Alopin
      @Alopin 4 месяца назад

      @@semshimla it works for me.... Thanks a lottttttttttttttttttt!

  • @fosseli
    @fosseli Месяц назад

    Brilliant! 😘

  • @hectorgonzalez6287
    @hectorgonzalez6287 5 месяцев назад +1

    Hello, Followed your Tut and found it excellent and very helpful. . I was wondering if you can explain a process for trimming/clipping a model brought in via the BLOSM Blender method. In other words to clip our unwanted areas so it more clearly defines only your desired space on a map model. You can IM me if you like. THX!

    • @rando8841
      @rando8841 4 месяца назад +1

      Looking for the same info. Any attempts to cut the model results in a huge mess.

  • @smyrkphace
    @smyrkphace 9 месяцев назад +1

    should this work in blender 4? I just got error expecting 1

  • @daz7960
    @daz7960 11 месяцев назад

    Крутое видео , спасибо )

  • @Jan-po2vw
    @Jan-po2vw 2 месяца назад

    hey! All the meshes join which is great, but but the texture doesn't save, they all get dropped and there is no image for me to save. do you have any advice? thanks :)

  • @AxelHue-yq7nu
    @AxelHue-yq7nu 4 месяца назад

    Hi Nicko16, do you even work out a little hillside city near to frankfurt in order to 3d print ? ;) (b-day presend) - for sure against beer creates ? forgett coffee;)
    Or maybe you havev ~10 scrips which will do this :) Blender & Co are to powerfull for one usecase to learn......

  • @ile5607
    @ile5607 4 месяца назад

    How can i adapt this to batch all objects in the scene without joining them?

  • @yundaz
    @yundaz 3 месяца назад

    Error: Python: Traceback (most recent call last):
    ValueError: bpy_struct: item.attr = val: sequence expected at dimension 1, not 'int'
    Keep getting this error in Blender with blender 4 unfortunately

  • @dadlilikoi112
    @dadlilikoi112 4 месяца назад

    Hello @Nicko16, can you make a tutorial how to convert ply file to obj file using blender. I am having a hard time converting to obj files. I can convert but there is no color included. Thank you

  • @mayaalias
    @mayaalias 11 месяцев назад

    life saver!!!

  • @mtscott44
    @mtscott44 Месяц назад

    I've tried twice now, but I get a grey texture at the end...and it's not called "collection_texture". Any clues?

    • @Nicko16
      @Nicko16  Месяц назад

      I looked at the code and your texture should have the same name as the collection that was active when you started the script, so confusingly, it may not have the same name as in the tutorial.

    • @hoganlee
      @hoganlee 4 дня назад

      Same. I got black tiles. Not colored as expected. I have tried Blender 3.6 and 4.1 got the same result.

  • @webguru1638
    @webguru1638 10 месяцев назад +1

    For me also everything came black, please help us to fix that

    • @markrussell67
      @markrussell67 9 месяцев назад

      change this line in the script from 'DIFFUSE' to 'EMIT' (if you want to know why, look at the materials that came from google, they all use emission nodes)
      bpy.ops.object.bake(type='EMIT')
      this only works in Blender 3.6, running the script in Blender 4.0 has other problems

    • @joehawkins3078
      @joehawkins3078 2 месяца назад

      @@markrussell67 -> Update: followed this advice, still had black textures. Upon further inspection, I realized I had unpacked and exported materials from the test model I used due to problems I was having importing into TwinMotion. Tried a version before unpacking/exporting step and I can confirm it worked.

  • @pitervoznjak6197
    @pitervoznjak6197 11 месяцев назад +2

    Hi, after cleanup and unwrapping script is finished, combined baked texture appears black , how to fix it?

    • @yanngylf1049
      @yanngylf1049 11 месяцев назад +2

      same here :(

    • @brendonv101
      @brendonv101 10 месяцев назад +1

      same here too. Any fix?

    • @pitervoznjak6197
      @pitervoznjak6197 10 месяцев назад +1

      @@brendonv101 yes, the fix is to change Bake type to Combined

    • @brendonv101
      @brendonv101 10 месяцев назад +1

      @@pitervoznjak6197tried bake type as combined and still black. I am using osm to port the google tiles api in, i'll try the addon that is shown in this video. Although pulls data from the same api so unsure why it would change.

    • @ScottValentine
      @ScottValentine 10 месяцев назад

      I had the same issue@@brendonv101
      Did you manage to resolve it?

  • @steiner42
    @steiner42 8 месяцев назад +1

    has anyone tested this with blosm?

  • @ViensVite
    @ViensVite 10 месяцев назад

    For me, while importing a kinda huge model the script worked until the step 4 where it just stays forever and nothing happens.
    Any idea why?

    • @joshuadebruin
      @joshuadebruin 9 месяцев назад

      have you upgraded to blender 3.6? mine also got stuck at step for while working on blender 3.4

    • @ViensVite
      @ViensVite 9 месяцев назад +1

      @@joshuadebruin you were right, now i got a black result after the script process. any idea?

  • @kanesilks6102
    @kanesilks6102 9 месяцев назад

    Turns the image file Black.... so disappointing .... Has anybody got around this?

    • @samyseffadj5203
      @samyseffadj5203 8 месяцев назад

      @markrussell67 found the solution ! just " change this line in the script from 'DIFFUSE' to 'EMIT' (if you want to know why, look at the materials that came from google, they all use emission nodes)
      bpy.ops.object.bake(type='EMIT')" .
      it worked for me !

  • @nerosetsfire
    @nerosetsfire 8 месяцев назад +3

    doesn't work for me, I get this error: Step 2 | 283 / 1 | 95.93 % | Removed material.
    Step 2 | 284 / 1 | 96.27 % | Removed material.
    Step 2 | 285 / 1 | 96.61 % | Removed material.
    Step 2 | 286 / 1 | 96.95 % | Removed material.
    Step 2 | 287 / 1 | 97.29 % | Removed material.
    Step 2 | 288 / 1 | 97.63 % | Removed material.
    Step 2 | 289 / 1 | 97.97 % | Removed material.
    Step 2 | 290 / 1 | 98.31 % | Removed material.
    Step 2 | 291 / 1 | 98.64 % | Removed material.
    Step 2 | 292 / 1 | 98.98 % | Removed material.
    Step 2 | 293 / 1 | 99.32 % | Removed material.
    Step 2 | 294 / 1 | 99.66 % | Removed material.
    Step 2 | 295 / 1 | 100.0 % | Removed material.
    Step 3 | Creating new material.
    Error: Python: Traceback (most recent call last):
    File "C:\Users\info\Desktop\Blender test\000scripted clean up.blend\Text", line 167, in
    ValueError: bpy_struct: item.attr = val: sequence expected at dimension 1, not 'int'

    • @nicola4815
      @nicola4815 7 месяцев назад +4

      hey, sorry, have you managed to find a solution? i'm having the very same issue

    • @philhighfield4741
      @philhighfield4741 6 месяцев назад

      I have this same error.. but I am trying with blosm and blender 4.0. Thinking the blender version might be an issue

    • @nerosetsfire
      @nerosetsfire 6 месяцев назад

      @@philhighfield4741 try downloading the newest version of Blosm they fixed it as best as they could.

    • @SwedishObjects
      @SwedishObjects 5 месяцев назад +2

      Had the same error when I tried using geometry created in Blender 4.0 in a Blender 3.6.9 file. Then tried creating a new blend file in Blender 3.6.9 and use Blosm there, import new google maps tiles in this older blender version and run the script, then it worked. But got black textures and had to change the DIFFUSE to EMIT like a comment below suggests. Then it worked perfectly.

    • @nn84zz
      @nn84zz 5 месяцев назад

      I am having the exact same issue on Blender 4.0. Please update the script.

  • @eniskirim8982
    @eniskirim8982 11 месяцев назад

    is there any way to contact you ? maybe discord or smthing similar ?
    greetings