I Made The Weaponized Tampa Viable in GTA 5 Online!
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- Опубликовано: 22 авг 2024
- The Weaponized Tampa is very weak in GTA Online right now. In this video we take a look at why that is, and then buff the vehicle to make it more fun and usable in the online environment.
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I always thought that the Tampa would go well with Duke O'Death armour
COMMIE BREAD I FOUND U
Im noh HASSAN
@@hssnkhzi lol
Same
@@hssnkhzi WHY do I just imaging Soldier from TF2 just saying that?
The last time I was this early the chernobog still took 3 explosive rounds.
Go back to 2020
Doesn't it still?
@@toucan6109 I was referring to the video he made about rebalancing chernobog.
Honestly, Rockstar should take notes at this point. This in my eyes is a win-win situation for both Rockstar and us overall!
Yes please
Yup. Having underused vehicles is a missed opportunity for Rockstar. If they want to sell more Shark Cards, why wouldn't they want nearly all vehicles to be appealing and worthwhile in their own unique ways? This is what they've failed to do time after time. There are plenty of good vehicles, but seemingly just as many crappy ones. Why not do justice to those vehicles that took development time to make?
@@captainactiongaming8461 someone send this to rockstar
For sure but the unfortunate part is if it ain’t gonna Improve the rate at what rockstart makes they don’t want to mess with it they’re in it for money not fame
@@captainactiongaming8461 this! Yell
I love the Tampa and hate that it has so few resistance against nearly everything
Especially from a flying broomstick.
@@courtlanstanfill6102 relatable
@@courtlanstanfill6102 I bought it just to fight that, then found out it only takes one missile 😐
It's genuinely one of my favorite weaponized cars in the entire game, something straight out of mad max with some crazy twists to it, just wish it was like this in online.
or DEATH RACE
I used the Weaponized Tampa for years to tackle PvE content. It has such versatility its an all in one NPC killing machine.
And you stopped using it?
@@arandomcommenter412 I'm a big Weaponized Tampa fan for PvE too but if you're talking about maximum efficiency then the Oppressor MkII is just straight up better in most situations. With that said, I find the MKII boring AF after a while, so I still use the Tampa frequently to keep things spicy.
I personally would switch the missiles for a 4 rockets barrage that has slight aiming capabilities like a 30° rotation capability so that you can aim a bit without being affected too much by your own position or terrain.
like a portable launcher platform? good call. the dualies are already pretty effective against all but the most heavily armored targets and can shred aircraft, so the added utility of an explosive barrage would fit well
Man the CEO of rockstar (or whoever is in charge of deciding what happens in the game) should watch this rebalanced videos from you
What makes you think the ceo knows how the game works? He just owns the company lol. He’s a dinosaur who doesn’t even know how his own flip phone works.
ceo of rockstar doesn't pay much attention to grand theft auto series
What does the ceo have to do with programming in game? Lol
He's a lead figure, not a dev.
@@Overqualification lol good 1
Didnt think this would come, I'm so happy
It hasn't come yet sadly..
Honestly, giving the miniguns zoom would be all I would need.
It's not really necessary and there isn't any turreted vehicle that you can control that has zoon
@@sesew8933 what about the turreted limo?
@@a.j3512 I meant as in controllable remotely
Bombuska, Volatol, Alkonost rebalance when?
Rockstar intended those vehicles to be fat targets for Griefers. You’re sorely mistaken if you expected them to actually be bomber planes.
Bombers in general?
@@proxymurphy7357 what do you mean?
Ghillie replied to my comment in first video of rebalancing that he cant get bombs in singleplayer working
@@LeXus21251 Oh, really. That sucks.
this man can do more in a week than one of the biggest game companies in the world can do in 3 years. he could single handedly balance the entire game
Exactly!
Rockstar should start putting in rebalances in every week
YES
Imagine..
Rockstar, would you please hire this man, he knows what he's doing
That's exactly why they're no hiring him plus he probably not even qualified to do the job.
When ghillie can do better then a multi billion company
What u expect, even modder actually fixed the loading time instead of cockstar Devs.
They just want people to buy shark cards and waste all the money so they buy more and more till they’ve spent thousa
Love it Ghillie. I’d love to see this implemented by Rockstar. With your changes it became a very viable fun vehicle in free mode combat. Sadly as it stands it’s too weak against other cars out there
One of my favourite vehicles in the entire game, the Tampa needs these changes!
Would also suggest possibly adding semi-bulletproof windows too since the window "armour" literally does nothing.
Nice. Weaponized Tampa's rebalance looks really good. No complaints honestly. Would appreciate if you can rebalance the Menacer or the Barrage or both in the same video :) They dont need extreme changes. Just enough to encourage people use them more often.
i can imagine rockstar looking at these videos and doing the buff's that were done but giving them the opposite of a buff and making them meh or making them even worse thinking its a good "Buff"
Hopefully Rockstar will see these and make no changes
I think I just found the stupidest comment on youtube.
Nope but money glitches are fixed instantly
@Doombadz as always
Sounds about right
no they will add a similar car but make it the price of the mk2 with a paywall similar to the cost of a fully upgraded kosatska.
That Tampa with f1's looks clean asf
I agree with all these changes, but I would have liked to see you bring up some more things.
A big one for me is the rear mortar. You get infinite mines on this vehicle, but only limited mortar shells and it's really not easy to aim with it. I'd get rid of the ammo limit and increase the explosion radius to make the mortar more useful.
Also while I dunno if anything could be done about this, but the aiming for the miniguns always felt janky as all hell, though that might also work to balance it a bit. Still would be nice if maybe the turret turned a bit slower and you'd snap back to regular vehicle cams while the miniguns are not spinning.
I actually wished these "buffs" and "nerfs" were a real thing but they are not :(
This is one of my favorite vehicles and yet I never use it in freemode cause it's useless... Definitely my go to for heist though!
Yoo I legit forgot this existed and all the good times I had with it! Too bad it's useless with nowadays mosquitoes in the air. Anyway, great video dude! 🔥
you should do the Ruiner 2000 cause its too expensive and outclassed by things like the deluxo witch is 2mil less
it's actually good for us that ruiner 2000 is underpowered because it's potential would be too great
The missiles are already a beast but ye the armour is pure shit
Make it have 30 rockets instead of 8, give It lock on immunity make it storable in ur other garages and make it take an extra rocket so u can kill people on ground like how ghillemaster does with the fully loaded ruiner
I genuinely hope that someone somewhere in Rockstar watches your videos.
The double machine guns of the Armored Tampa reminds me of some anti-aircraft present in some games of the Battlefield series, if they increased the protection against explosion and had a greater angle of aim upwards it could perhaps be an "interesting" vehicle to use against jets.
I love this thing. It’s fun to rampage in and I grind missions with it too. I will concede it isn’t great in freemode, but I’ve used it against ground targets before. It can be extremely dangerous under the right circumstances.
so Ghillie made the rebalance for the weaponized tampa, and we thinking the same thing. That it need amor and better missles because free aim missles are pretty useless because Op oppressors
Vigilante with stromberg/toreador armor would be the best thing ever.
Also some aim able guns with like a 160 degree front view. And I wish It could jump 😢
@@santi_super_stunts2573 well jump not really a big fan only because that would make the scramjet useless like how the toreador did the stromberg but the gun 180 degree free aim would be godlike
@@mexicanguy143 okay maybe the ability to do a wheelie like muscles cars? And yeah keep the guns shitty damage if I can aim I can at least shoot and keep them down or get headshots. Could be fun against npcs
@@santi_super_stunts2573 yeah that sounds awesome
After all these self-made reworks... Rockstar should just hire Ghillie at this point.
I think it was supposed to be a glass cannon, a swiss army knife of weaponised vehicles but to be able to drive with all these weapons it has to be lightly armored.
I would give it maybe 2 RPGs of resistance, just enough to tank a surprise attack or an accidental shot into yourself but definitely make the steel plates on the windows actually stop bullets- they have so much holes that it wouldn't be a second Kuruma, but a skilled driver would have a way of surviving bullets by positioning the driver's side with the heaviest plate to the shooter.
And for the weapons I would add 2 or 4 homing missiles with excellent tracking(as there are 2 launchers in the front, each could reload once) but leave like 10 or 20 normal rockets, so you have to think when to use what and not just spam homings mindlessly.
Also it would be interesting to give it an option between the normal grenades, smoke bombs or flares as the ammo from the launchers- smokes would help to conceal a sneakily dropped mine or let you lose pursuers around a corner, and flares would just be flares- a way to avoid any damage from any homing rocket user, if you can time it right.
And I'd give the miniguns a bit more range upwards, so now anything higher than 10 meters isn't a death sentence. AND REMOVE THE SPIN UP TIME, GATLING GUNS IRL DON'T HAVE IT, a short time for the turret to boot up when you switch to it could take its place for balancing reasons.
And the mines are already perfect.
So short version:
Armor of about 2 RPGs but include the bulletproof plating in the hitbox
2 or 4 homing rockets and more normal ones
Smoke and flare ammo for the grenade launchers
Make the cone for aiming the turret a little taller, maybe at the same angle as an oppressor when tilted forward so it would have to get in your range to target you
You should rebalance the so called “armored” boxville
But it IS armored tho.
.
.
.
.
with paper mache'
@@watchd0ge820 lmao
Visually isnt that armored, but you have a point, the boxville could be a less efective insurgent
@@pax1217 the poor mans insurgent
@@solidsnaker1992 "the poors" insurgent: can be stored in a noal garage boxville:expensive and need a 1 million garage
Imagine a PvP gamemode with all the rebalanced that you've suggested so far, interesting dog fights, anti air vehicles trying to shoot down enemy aircraft while tanks and armoured vehicles guard them and foot soldiers. Speaking of soldiers, you should rework some guns or even make another gun suggestion video in the theme of keeping the balance. An armour piercing ammo for the heavy sniper could shoot through tanks for example or a mortar to disrupt enemy's who are in a defensive position. Keep up the good work the only thing I don't like is how rockstar won't listen to these suggestions 😑
An amazing vehicle, with so much potential. If it had armor and lock on missiles it would be really good.
I really hope someone from Rockstar's social media team finds these videos of reworking the vehicles and aircrafts in GTAO. One could only wish for these changes to show up once the Expanded and Enhanced edition comes out.
these videos should have more views tf also keep making more of these vids we love it
I think the Tampa should also have semi bulletproof windows as well. Similar to that of the armoured schafter lwb and v12
I would like to see a rebalance of the HVY Barrage.
I’ve been using this since it came out and I love it, really wish they’d buff it but in the free aim lobby’s i play this is fun to use
I would give the Tampa more armor than the Toreador as it is supposed to be armored. Like 9 or 10 rockets to destroy as it has no way to dodge them like the Toreador does with its boost. I would give it a 30 rocket max capacity like other vehicles. To be honest the Toreador should have 30 too idk why it is unlimited? Going even further really all vehicles should have a set capacity because let's be honest no weaponized vehicle on the planet that I know of has unlimited ammo. (Not 100% sure about Railguns? 🤔)
Next up should be the Thruster or Ruiner 2000. Maybe even some helis because God knows they are currently defenseless against the Mk 2. Better armor and better tracking rockets is where I'd start.
Really there are so many vehicles that need buffs/nerfs it's not even funny. This was a good choice of series to start Ghille because tbh you could make this go on a very long time lol
Nice work 👍
even though this would probably not be on most people's minds, with how good this rebalancing series of yours is, i am curious how you would rebalance the armoured variants of the normal cars like the schafter V12 (armoured) and the turreted limo, because it is annoying how the player one can only take 1 rocket before blowing up on the next, whilst the NPC ones in headhunter etc can take 5 rockets before blowing up.
either way, keep up the awesome work with this series, i am really enjoying these vids
Very impressed with all of the rebalances you have put out, keep it up.
When there is a passenger, i guess it'll be easier if they were the ones controlling the weapons, especially the mini gun
Id like to see the Rhino Buffed to be an actual tank and not just a Pushover 🤔
how about APS that has to reload after use and a foldable rocketlauncher with Kosatka periscope features
Not gonna happen. Gotta have everyone buying the newer Khanjali instead. Both should take at least 10 rockets though.
APS: Active Protection System, a device which intercepts projectiles before hitting the vehicle.
It's kind of difficult. Becaue the story mode Rhino is far more buffed than it is in online. Tested it out, it takes far more punishment in single player vs Online.
@@MikoyanGurevichMiG21 So they intentionally made the most realistic military vehicle useless?
This is one of the best gta series
those bumper missiles are so scary on that thing. especially with the minigun already really good at taking things out that you can easily manually aim at
Respect Ghillie for this excellent series. Keep it up bro👍
I wonder what the bombushka would be like if it had actual armour, good speed, and could actually PUT VEHICLES IN THE BACK. nice vid btw
Last time I mentioned about how Rhino Tank should have usable countermeasure because I thought the small pods are just that, but apparently they aren't. Those are single-use grenade launchers
I think next update they should add a weaponize car that it’s special ability is unable to be locked on / stealth capable. But it shouldn’t have auto aim missiles while stealth/unable to get locked on to you.
man's went and predicted the contract cars 💀
This series is such a good idea hopefully rockstar will.. oh I don’t know... LISTEN TO THE COMMUNITY?! Probably not because actually listening to the community doesn’t generate shark card sales in the way adding an overpowered broomstick does.
They should realize if they do make changes some people may actually be more inclined to buy shark cards. Making a vehicle competitive may make someone want to spend real money on it, who knows
@@tastybarbecuetoes7804 I completely agree!! If the Tampa had any type of armor it would be worth the purchase.
@Samuel Buckland I completely agree
Okay gillie, here’s your challenge.
Make the BOMBUSHKA liable.
add speed
add armor
improve explosive mg fire rate
If this is real it would be the greatest counter against MKII.
not really, it has an special icon on the map unlike the toreador, if mk2 user with actual brains sees it they will pop chaff and shoot rockets until you die with you being unable to escape since the tampa has no boost like the toreador, its basicly a sitting duck even with these butfs
Which is why it's not real.
I DONT UNDERSTAND WHY COCKSTAR CANT MAKE THIS CHANGES
You should attempt to balance the Nakota. Feels like it needs more agility
It's good for pve, but like lots of vehicles it just falls short compared to the meta. These changes would make it a solid all round vehicle
Awesome video! Keep rocking!!!
I’m not sure about the homing misses bc it’s really satisfying to hit people with and it kinda obsoletes the stromberg
If this would come into the game, it will be my primary. The aimed missles makes it a perfect driveby master without being totally invincible. You still have to bring in some moves to counter missles or RPGs
Love how I recently bought this car and was using it and then this video pops up lol
This man needs to get hired by rockstar
Yesterday i was talking non stop about the tampa i always said this thing needs armor and bulletproof windows, this car is my favourite looking warstock car, i hope 1 day they will buff this thing because its really awesome
These vids always cheer me up! Keep up the good work
I use the weaponize Tampa whenever I do heists and it works great because not all the time I need rockets. But omg the buffs you have it would make it one of my favourite ground weaponize vehicles in the game.
One quality of life change I would've added which I know you can't really add to single player is allowing the passenger to control the remote turret.
I still use mine a lot because of the dual mini-guns. I didn't care to put the other weapons on. I just don't take it into public lobbies. I do hate how bad they messed this up though. Great work on the rebalancing! 💯
Next you should fix the bombuska, volatol, or alkonost because they could all use a buff. Great vid btw
I spent so much time researching in the bunker to get the weaponized tampa upgrades when it first came out, then I realized how useless it all was. Why not give the car an increase in explosive resistance with the varying levels of armor you can unlock for it? I never understood why that was just cosmetic.
Its got some uses, If I remember right, you can use it in the Casino Update to lay waste to the Dugan Farm in the finale.
This could have been a post apocalyptic kind of armored kurama if they added bulletproof windows but of course they never think of anything clever.
i would *really* love to see rockstar take a look at changing all these vehicles, most of these are useless in pve and in pvp how they are now and this would bring some good insentive to play with them!
The video iv been waiting for
Man keep up these videos. They are very interesting.
Only change I would make from the video is to make the missiles air lock on only
Actually good conversion imo. It sucks tho how R* added such a possibly amazing car but made it so it’s built like an inside out urethra with its piss weak armor.
I still use the Tampa and I think just giving it more explosive resistance and maybe slightly bullet resistant glass in the front
Exactly how Id like to see it changed. Thanks Ghillie!
Straight beast bro
Keep up the GREAT WORK !!!
Yes. I love the weaponized Tampa. I also kinda wish it had some slight bulletproofing on the windows but that might make it too OP
I always felt it was very viable in PvE, PvP is a different story. The previous vehicles (minus the Oppressor) were not viable in either PvE or PvP. I always use the Weaponized Tampa for any sort of scenario where I need to be careful with explosives or storming an area full of NPCs on foot.
Thing is a godsend in some of the Doomsday Act 3 setups.
I think it should have bullet resistanct glass. Replace the mortar with an arena war vehicle boost. Give it stromberg missles, make it take 6 missles to blow up. Allow drive by weapons, allocate missle launcher to the hood of the car with a car hood redesign when applied. Maybe replace the hoodlights for the missle launcher And decrease rev up time. Thats what i think.
the thing i would have done differently would be add bullet RESISTANT windows since originally the vehicle had BULLETPROOF windows until the random nerf if got which stopped all combat effectiveness.
I would say the rockets would just make ot a discount ruiner 2000, but knowing you have to unlock them with gunrunning research, makes it a little more balanced.
Good video!!
It would be funny to see a buffed lazer even it's so op 🤣
Another great job of rebalancing an otherwise great vehicle with so much potential, how haven't Rockstar implemented these fixes already!?👍👏
Rockstar definitely needs you to make these vehicles good
I've always loved the weaponized Tampa my friend Sethrohitheflo I've always told him that I was a great vehicle I always thought that it needed armor though and maybe lock on rockets and it would be much better but all in all I love using this thing it's spraying out God mode Speedos
Edit you just fixed all the problems with the vehicle thank you Ghillie master
Idk about giving it toreador missiles. The armor buff is enough, the miniguns (especially on pc with mouse aiming) are really powerfull
Btw, neat trick with the Tampa.
If you skip on the mortar, you can open the trunk. Why is this useful? Well, if you open it and then reverse at an enemy, as long as they don't have explosives you can just pick them apart with the roof miniguns, with no danger to yourself.
So I imagine if those changes were implemented their be more shark card sales for rockstar
I'm starting to believe that too
Perfect ideas for this vehicle! Very nice!
Awesome! Glad to see you do this car. An amazing idea but wasted due to the unbalanced chaos of GTA online
Tbh R* should make it where you purchase the full armor at a mod shop all cars even supers etc take 2-3 homing rockets.
The Weaponized Tampa reminds me of the Roadkill from Twisted Metal (2012). I just wish these Rebalanced chanced were real.
The Vigilante no doubt needs a buff. It needs better armour and more powerful machine guns. Also I would fix its driving dynamics, so it doesn't crash into every kerb or flip over like a Pounder Custom. This would make it even more useful in heists and against that overpowered broomstick
I find it so odd that the annihilator, buzzard and handheld mini gun actually sound like a mini gun and everything from then on that has the model of a mini gun sounds like it has the fire rate of 480 RPM
I wish r* would put in a sensitivity slider for vehicle weapons. The miniguns are way too sensitive to aim effectively.
I had a slightly different idea for a rebalance. Give it zhaba armor and barrage missiles instead of homing. I think that'd make it super unique
You should do a series were instead of balancing things make them extremely over powered, like giving the oppressor explosive cannon