I started this game on a friday evening at 11pm. At 2 I thought: That's cool, let's do this tomorrow again. Let's just check out this place, then go to bed. At 3 I thought: I really. Just. Wanna! GET! INTO! THIS TOWER!!! At 5 I committed, I was gonna skip sleeping and just finish this damn game, then maybe bed or tough it out till nighttime. At 11pm Saturday I put it down, having seen everything it has to offer to me. Right on time for a good, well deserved full night of sleep. I would say he is right. You may play it late, but not casually XD
One of the best moments for me was when I realized that if you start falling towards the blackhole on Brittle Hollow, you could actually use your jetpack to start moving forward (you'll never escape its gravitational pull if you try going up) and if you did that early enough, you could save yourself. You would enter a temporary orbit around the blackhole without actually entering it and then you could slingshot yourself out the other end so quickly that you escape the blackhole's pull. Then if you're lucky, you could land on another part of the city, if not you'd start falling toward the blackhole again or you might faceplant a wall so fast you die on impact. Fun
Yep, as someone who played a LOT of kerbal space program and other space sims, I was actively trying to do it and actually whooped when I found out I could
"Accidental discovery and implementation of a Gravity Slingshot" is, I feel, one of the greatest arguments one can make for videogames being a truly artistic medium
One of my best early moments was stepping in my spaceship, fly to other planet, leave the spaceship only to die because I forgot to put on my spacesuit :D
"I have visited the SunStation and traversed from one tower to another while i saw the burning end of the galaxy just under my feet." Is missing. Yeah, this is exactly what this game is turning you into, the guy from BladeRunner.
I love games where exploration and knowledge building is the entire point. Outer Wilds makes you feel like an explorer. It reminds me of playing the Myst games for the first time.
Me too. Subnautica was the first game that really showed the brilliance of this way of game design. I love how outer wilds took some of the best parts of Subnautica and did something on their own.
great video. just so you know, you CAN skip time at a camp fire. just select NAP and you can fast forward till the time you need. it has a timer on it so you wont go too far.
@@infernaldrummachine This is crucial and i think maybe we should have learned that sowehwere else. Dying violently over and over is much different from peacefully accepting the end. I often meditated right before I got torn to bits or burned to death.
@@807D14M0ND5 It isn't explained like most other things in the game until you learn it. Which, only adds to the sense of wonder. Learning you can accept your fate peacefully, and restart a loop was unexpected and a joy to find. Not to mention how convenient it is.
@@guts1258 It's SO convenient that I would argue it's core to the gameplay. Explaining it takes away a little bit from the joy of discovery but I think it outweighs it with the convenience it brings.
*Fun fact for people that wanted an "automatically end loop button" below (MINOR SPOILER FOR ONE CHARACTER)* Visiting the astronaut on Giant's Deep and talking with them, they tell you they're also stuck in the time loop, having also seen into the eyes of another memory statue (but this guy's just chilling in a hammock while cyclicly dying). You can ask him to teach you how to meditate and from then onward the pause menu will have the option to meditate until next loop. I only found this last night and Holy crap this game gives so much stuff to explore I'm just dreading the notions of what I'll need to do towards to end. From the Sunless City to Voids within the Dark Brambles, I dread the notion of missing something and I dread the notion of spoilers and never before has this feeling been so true. The fact that you've always got the tools you need to win and all you really need is to know what to do is what makes this game such an incredible experience.
UGH the trick to getting in that observatory. That was the ONE thing I had to look up. And when I did I immediately half-shouted "WHAAAAAAAAAAAT!?!? No way! That's how?!" XD But I made the rest of the discoveries legit, and each time, I went "oh. OHHHHHHHHHHH OH MY GOSH THIS IS COOOOOL!" It's a beautiful organic puzzle, the likes of which I have rarely every experienced.
Yes. The chills, goosebumps rapid breath. Was like a bolt of lightning to my brain when certain things clicked and made sense. No game has ever made me feel this so many times
My enjoyment levels of this game has formed a bell curve. First I was kind of turned off by the awkward controls, but soon I started discovering some amazing things that showed the game knew how to make exploration exiting, but as I near the end I’m finding the task ahead of me is just frustrating. Those angler fish...
Yea, patience sucks XD and there's not a good solution besides just waiting haha. You'll eventually get where you need to go, though. And boy, that ending sure is something. I don't know if it's "worth it", cuz it is quite a departure from everything else. But I was very happy I experienced it.
The amount of times I died to angler fish at the end damn near gave me PTSD.. I thought that I would hit their lanterns so Id give the tiniest tap of thrust (somewhere I read you could and they wouldnt hear, that's false) finally just figured out full speed ahead and just let go til you reach the red and can mark the location from your ship's HUD. But the ending is so worth it.
That's where I am. I do know how to handle anglerfish, but I'm nervous I'll mess up and the game will end, lol. I moved out of my parents' house in the mean time, and started a semester, so I haven't reinstalled the game yet (on a different Xbox). I'm really feeling it lately though.
I just finished Outer Wilds last night. It's one of the best games ever made, an absolute wonder, and delight. I have been waiting two months to be able to watch this video. :-)
I followed your advice and played it before watching this, and you are %100 right. I showed it to my two roommates and they both flew around for a few hours and thought it was neat, but I've been playing for going on 20 hours now and I just love it. It almost feels like Myst in a way to me.
Yeah after my second death I pledged to myself to put it on as soon as I go into the ship to avoid dying like an idiot yet again, but it still happens from time to time, lmao
What’s funny is I didn’t even realize the 22 minute supernova phenomena until about 8 hours playing. I would just be aimlessly exploring and thought I randomly died from ghost matter or a storm.
Thank you Errant for covering this game, I've been pushing it really hard to my friends and I feel like not enough people know about it despite how good it is.
I found it interesting to compare Outer Wilds with Observation, another Epic exclusive exploration game which I played immediately after it. In short: Outer Wilds never tells you what to do and makes you feel like a genius for figuring it out anyway. Observation always tells you what to do and makes you feel like an idiot for having trouble figuring out how.
And that works because it is amazingly well-thought out and well-designed. I kept thinking about how few logical leaps and plot holes they had, because it really felt like so many things had been thought of. (Granted there's one huge one with the statue activation, unless I missed a specific trigger). Even with how many things are intertwining and weird and new and creative, it's just so cool to see it all fit together and just make sense. It can afford to tell you little because all the answers are accounted for right there in the open all along.
@@jonskowitz or maybe one is Zylon and the other is human but they've both lost their memories so they don't know who's Zylon and who's human making them having to negotiate the peace of both races in equal terms
@@Cyrribrae I'm not sure what you're talking about with the Nomai statues... (SPOILERS) Some Nomai text implies that they only activate once the Eye of the Universe is found. This means that the first probe launch of the game should be the one that finds the Eye, and you can actually verify this by visiting the Probe Tracking Module on loop 1. The player character just happens to be the first Hearthian that encounters the statue after it activates.
Its great. Probably the best puzzle adventure since myst. The optimistic, almost naive way the game portrays exploration and discovery is contrasted against a grim and uncaring tome of history you discover as you wander through the solar system. This dichotomy sets up an ending that is a real treat.
"This isn't a game you play casually on a Saturday night at 11pm before you go to bed." is so true! I started playing OW in October 2020 for like 5 hours, loved it, but then stopped playing because I got busy with school. When I got back to it in December during the holidays, I felt a bit lost because there were a few things/paths I had forgotten, which made me revisit a few locations because I wasn't sure if I had already done so. I then proceeded to finish it in 1 week! But I feel like it would have taken me slightly fewer hours to complete it if I had played all of it in October since my knowledge of it was fresh. I am now waiting on my upcoming school break to finish the DLC :)
This video sold me on the game when it came out three days ago. I became Roy Batty, played it almost every waking hour. I have walked in a forest made of galaxies and climbed the shoulders of the long dead reaching for knowledge. Thank you for this video, you struck a perfect balance between selling and spoiling (for me at least).
I’m so glad I stopped myself from spoiling anything past: time loop space explorer. It is such a good game to experience and connect the dots and learn with.
2 года назад+1
One of the best games ever made. And an emotional rollercoaster. Never have I ever played a game that made me feel so happy, inspired and fulfilled yet also like I lost a life long friend at the same time.
I bought this game after watching the video, and I have to say, you did an excellent job describing the game and the mindset you need to play it without spoiling too much. Thank you so much for this video, and I really hope you release a followup sometime soon.
Having finished it a few days ago, this is probably the one game I will regret not being able to erase my memory of the most. The first time playing it is such a joy. I am envious of anyone about to embark on that journey, myself so many hours ago included.
Totally! I think it's worth saying that even in comparison to a game so highly praised as the Witness, there is a cohesiveness to the story, narrative, setting, AND puzzles of Outer Wilds that makes those moments much more meaningful. Each discovery moment is not unique and alone, they all tie together in the world - not because they are (necessarily) artificially connected - but precisely because they each exist fully-formed and independently consistent within the rules of the universe. Witness had some great moments, but by and large it was the reveal of a mechanic that was cool. We never see why this mechanic was built this way, we don't see the intentionality behind the design of each new mechanic. We don't get a larger understanding (I mean.. kinda.. but.. :/) of why everything exists or what anything means.
Offtopic but, hearing you mention Pathologic made my day (even more so than all new Errant Signal videos normally do). The original is my favourite game. Any chance for you to share your take on it or Pathologic 2? Thank you for always bringing such good content!
I wish i had seen some video like this before i spoiled this game for my self. I wish i had just bought it before i binged play-through after play-through. I wish no one else spoils it for themselves like i did. This game encapsulates the essence of science and i love it so much.
This game is an experience in itself. I beat it last year but jumped back in last night just to watch the sun explode. I forgot the other stars exploded too over time so it's fun just to land on one of the planets without an atmosphere and just watch everything crumble over time. It's just a very amazing experience.
I absolutely love this game and I have no idea how much of it I have left to explore. It feels like I've gone fairly deep but I can think of a few places I haven't tried yet... Dammit now I wanna play it again
@@ErrantSignal You know... I've finished the game... watched lots of letsplays, found out I missed a bunch of things that, while not critical to filling out the chart, were kind of 'fun' to realize I'd missed, because then I could go hunt them down as an excuse to just _be_ in that universe for a little longer. Plus, landing on the Sun Station without using the traditional means is just mental. It would never have occurred to me to try if I hadn't seen it, but I would have thought about it _if_ I'd seen the (unnecessary strictly to plot) scroll wall talking about it.
I usually do not care about spoilers... all my favorite games were already spoiled by Nintendo Power as a kid, and I never minded. My adult life I spend more reading about games than actually playing them, so there. But for this one, I'll take your advice and play it first, without knowing anything. Video added to 'watch later'!
@Erik Lerström it's not about the hassle of downloading a program, it more about the fact that epic's launcher is a little suspect. I personally don't think it's spyware but the chance that it might be is worrying enough. Plus, a Chinese company has a 40-something percent share in the company, it would not be hard for that Chinese company to get a controlling share quickly and quietly. If you know anything about Chinese companies it's that they aren't trustworthy, they're pretty much under obligation from the government to collect data and spy on other countries at every opportunity. No thanks.
@Erik Lerström a lot of the people who are still refusing to download it hold one of these sentiments. The people who refuse to download it simply because "uhg another launcher?" have mostly shut up about it by now. Also that's a really stupid reason. I would 100% be on board with Epic if I felt safe downloading their software, I love putting more money in developers hands and the much more carefully curated collection of games gives things that might otherwise get buried under tons of crap on Steam the chance to shine.
Thank you for this video :D Watched the first 2 minutes or so of it and it, in combination with a recommendation of a friend of mine, convinced me to play the game, and I absolutely loved it! And now that I am trough, I can finally watch the rest in peace^^
Can i just say this is one of the best games ive ever played, full stop. The ending amazed me and i qish i could forget what i played and do it all again
I still find it puzzling how before release I didn't even know about the existence of this title, even just for the title joke with Outer Worlds, but it turned to be a decent intriguing game after all
I invited a friend to "play" this game with me. literally all I did was screenshare my screen (different continent) but it worked perfectly. the whole game is basically mental and we kept bouncing ideas off of each other, like telling me about the "you are here" little tidbit after uhhhhhhhhhhh spoiler. or theorizing what to do with quantum mechanics, and occasionally laughing as I fly into the sun. yeah other than flying (or hovering to the teleporter) the game is very low skill in input, so we did all the mental weightlifting between each other and conquered time itself. bloody hell more people should do this
I feel like this is a game that, at least in philosophical sense, "No man's Sky" always wanted to be, but never quite managed to. And boy do I want to play it after this video, but that price-tag is hefty and I just lost my job, so yeah, I'll wait for some sale I'm afraid... Apologies to the amazing talented people behind the game
It's on xbox game pass if that helps (console only unfortunately). If you're on PC you could get it through "other means" if you know what I mean. Then when you're in the position to you can buy it later
@@okidokii85 don't have an xbox unfortunately. And I feel bad getting games "through other means" when it's small indie studios that suffer the most from this kind of stuff. So I'll just either wait for sail or wait till my financial situation gets better. Heck, maybe gonna get myself a job in game industry myself.
The best part of that game - and honestly the part I spend the most enjoying - was watching other people discovering that piece of dreamlike promenade.
having now played ~5-6 hours, i can say i'm hooked. but i can also say, there are few games that raise, and *keep* my anxiety levels this high, for good. the exploration is absolutely nerve-wracking, even floating in space feels claustrophobic.
It's been like 4 months that I just cannot get into any game, i just couldn't find any that click with me, and I LOVE games. I'm so glad for this game, it really _broke that cycle_
Almost a year and a half after watching this video and not the second part, I actually played this game. It was honestly every bit as interesting as you said it was. I loved how it encouraged discovery and learning. I loved how it didn't hold my hand and how it demanded something of me. My only regret is that I can't relive the experience.
I was somewhere inbetween the two camps. I quite enjoyed the environment of Outer Wilds, but I hit a few roadblocks I never would have got past if I didn't look up the solution. In the end I'm glad I looked it up and persisted with the game, cause each ending I got the feels hit harder, especially after the DLC.
Probably in my top ten games of all time. Quite likely much higher when the category's restricted to narratively heavy or exploratorily heavy games. Anyone else just like to hang out on a station a hairs breadth away from the roiling surface of a sun? Or mellow out with one of the other travellers for a few minutes? Or chase off after the probe, only to turn around and listen to the music of the spheres, all lined up? You know, between mysteries and all. Remember to stop and smell the pine trees along the way.
This game should be perfect for me, but the timed loop really kills the exploration when you following leads down a 'rabbit hole' and suddenly your times up and you have to either find your way back or start from a new loose end. Great video, gives some motivation to keep exploring.
The time loop motivated me to fix it and explore more I see where you are coming from though but you easily have enough time in a time loop to get a branch of the game done
Don’t worry, you didn’t spoil it for me, because I’ve done most of this stuff in the game. Although I haven’t explored all of the planets! Thanks, I wanted to send this to a friend
This game scratched one of the dark souls itches I have few of the souls-like games managed to. It's a place, you can discover on your own, and just like a city you travel to you have to learn the layout, the rules and customs, and when you uncover and learn them it becomes likes your backyard. Only to allow you to explore it deeper. This level of care in level design is commendable. And would keep me going back to the game for a long time if not for those asshole anglerfish, that either I have not understood yet, or spawn at random places and sometimes directly in my trajectory. But I'll get back to it, with pleasure, sometimes soon.
Thank you for this, sincerely. As someone interested in TOW, I've heard a lot of conflicting things about the game and I think you've really summed up the near-contradiction at its heart: this is a game that demands the player's attention and brainpower, but a potted description of the game's appeal risks attracting people who are looking for an experience, like you said, 'to be played at 11pm to wind down'. The video has, almost bizarrely, made me dead set on buying and playing it, while at the same time pushed it down my priorities list because for the next couple of months, *all* my gaming occupies that wind-down late-night space. I'll absolutely get it once my schedule clears up a bit. If nothing else, I really want to support games like this. I just hope it comes out on Steam before long.
Nobody will probably read this, but the developers adressed the issue of having to sometimes wait until later in the cycle by adding a "Doze off" feature at the starting campfire where you can skip time relatively fast!
I've been playing for like 10 hrs now, it's unbelievable how good this game is. Like, GOTY 2019 for me, no joke. It's so refreshing when a game doesn't spam you with quest logs and objective markers and inventory lists and just lets you roam around to uncover all of its mysteries for yourself. When I started playing and the time reset happened for the first time, I just went "oh so it must just be an open-world walking simulator exploration game" but there's SO MUCH PLOT AND LORE AND MYSTERY AND PUZZLES and it's all interconnected ugh it's so good.
Cause of this I started Outer Wilds. After having died dozens of times I think I've seen almost all areas of the game but haven't even seen the sun explode once. Either died too early or was somewhere without a view. So thanks for putting that part in there.
When I explored the world for some time, I am "certain" there are no horror/jump scare elements(I hate them and I startled very easily). When I first get to Dark Bramble, I realize it is kinda like a maze, so my first instinct is "Go to one of the light and see how it goes from there". I wanted to apologize to fishes that I thought they are dumb enough to be attracted by random light.
@@JINORU_ It's not about the launcher itself, it's about the fact that Epic are basically scamming developers to publish their games exclusively on Epic's platform. They're taking away our ability to choose! I will not support Epic's business model. I'll pirate the game now and wait until it gets on Steam and buy it from there.
bought this game solely because you made a video on it, and I wanted to experience it before you spoiled it. was not disappointed. can't wait to hear you get into it.
I tried to play this game, but I found that the mechanics and controls were so unwieldy that it just made it impossible. I love the time loop exploration idea, but the ‘no hand holding’ meant that basic things like controlling the ship was just not fun, and it made me suck. It sucks bc it is mostly difficult not in a dark souls/furi/whatever kinda way, but bc the game doesnt show you all the many many button prompts and options you have at any given time, and there was no option to make the text prompts bigger that I could find. Plus, the game tells you to use a gamepad but then the camera controls for that are abysmal. Im mostly bummed because it seems like only one other person had these issues, and its very much a game I wanted to love, but just cant
Did you explore everything in the starting area before launching? It's a soft tutorial that goes over all the controls and lets you practice in a safe environment.
You're definitely not the only one! The controls are extremely janky and the frustration with them only got worse as the game ruthlessly required more and more precision. Also, like no other game so far, this one gives my partner a solid headache, and fast. The aggressive fisheye and wobbly controls are most likely to blame (and changing the FOV doesn't help).
This game is honestly one of the most unique and compelling gaming experience I ever had! The feeling you get when you are busy exploring in some alien ruins and look up to the sky to see the red sun explode and slowly engulf the whole solar system is something to experience.
Okay, knowing that you start with all of the tools needed to solve every puzzle is a _tiny_ spoiler, but it has re-awakened my interest in going back and playing it. I assumed I'd find some other way through that exact same area you showed after many loops unlocking something, but no, that really isn't how the game works. I've had this on my youtube queue for three years, assuming I'd finish the game and then come back to watch both parts. I should have watched part 1 back then. I'll hold off on part 2, I have 12-15 hours of play to finish.
I'm in a bit of a rut right now, because I just find this game so damn TERRIFYING. Seriously, does no one else find this game as scary as I do? I find myself too anxious to want to explore, and after each horrible end to my life at the end of a loop, and I don't find myself eager to start the next experience. I'm not sure if I'll enjoy just watching people talk about this game more than I enjoy playing it.
I don't know if this changed in a patch since this video, but you actually can speed up time. Just use the campfire right next to where you wake up and follow the button prompt to rest.
I played this game some years ago when it was still developing and it was an amazing experience - now it looks multitudes better yet. Seriously, try this if you haven't.
@Erik Lerström the space traveling grew very quickly on me. i played a shiton of kerbal, and love "clunky" orbital mechanics. can totally see how this may put off some people thou.
I for one, having not played Outer Wilds and only been mildly interested am tremendously thankful for exactly this level of spoilers. I think it's probably an unpopular opinion here, but the impression I'd gotten was that the game was very mellow and slow, and this framing in terms of constant death I think would have taken me by surprise in a bad way. Interested if players could countermand the viewpoint, but I feel like it sounds a little stressful in a way I wouldn't have expected, and if anything, this video's actually convinced me to be a little less eager to play it, or at least wait to play it on... my platform of choice so to speak. I do love the ideas and the visuals though, and I'm really glad for any game that connects to a smaller devoted audience, even one I'm not part of!
Nah, the loop feels plenty long to not feel rushed. Only some parts of the exploration are time sensitive and those can be a bit stressful but there’s no penalty in just retrying on the next loop. You’re in no way limited in your attempts. They balanced it very well in my opinion.
I watched the first episode of a let's play of this game and wanted to play it. But I decided to watch one more episode before buying it and I'm glad I did. One of the planets really messed with me because of a phobia I have and because I'm a super scaredy cat. The game isn't scary, but this one bit really got to me specifically. I could play through the game now that I know about it (And I probably will buy it because the game is great and I want to support the devs and I'm at least a little interested in speedrunning it) and I definitely recommend anyone else to get it.
OMG I played the demo of this game years ago after it was reviewed on Offworld and I couldn't remember the name! I definitely was one of the people who got incredibly invested in the exploration and discovery, and I can't wait to hear how the endgame was finished up.
Looking forward to the full spoiler video. It really interests me, more than most games in the past few years but I wouldn't want to go through a full let's play, and perhaps most importantly, I'm just not willing to add more money to Epic's war chest. I'm not on team Steam either, but Epic's behavior is fucking terrible.
Oh man, that "epiphany while you aren't playing the game" feeling is amazing. I figured out how to get to the sun station while lying in bed trying to fall asleep!
One thing I wished this kind of pitch for the game mentioned (I was sold on it after hearing about it on Waypoint) was how it's a horror game, at least partially. The first place I went, on my first journey off my home world? Dark Bramble. Yeah. 😬 I've worked up the nerve to go back once after getting a hint on Ember Twin about maybe avoiding the threat, only to get nowhere fast and in a horrifying way yet again. I'm pretty much just hoping there's nothing important there at any point and I can just pretend it doesn't exist. Except thanks to a hint on the waterworld, I'm pretty sure there's no such luck. Dreadful.
Do you have any advice at this point? I'm stuck at the Bramble because of those got dag fish. I know HOW to get past them, I just freeze up and can't think straight whenever they show up on screen.
@@ChunkyAppleCider not really. I never beat the game because of those things. I'm not good with being tiny, extremely immobile prey hunted by large predators.
Lmao, I once recalled that Nomai rocket, and then used the gravity cannon, mistakenly launching it into the sun. I thought it was hilarious that I could no longer recall it.
But if there is one thing I hate about this game it is the ship and just how clunky it can be to control and get around. Especially with some sections that require precision maneuvering, making things needlessly frustrating.
"If you play it without spoiling it for yourself it's something like 12-15 hours long" Maybe I'm just stupid but it took me well over 30 hours to find everything lol
When you really, really want to watch a new Errant Signal video about one of your most favouritest games ever, but you haven't gotten a chance to get or play it yet.
I've played the alpha many years ago, I knew some stuff going in, and still, this game is actually amazing.The only issue I have with it, is that I think some people will go to a walktrought or something like that, and ruin the fun, because it relies purely on your exploration and understanding of whats happening. If that doesnt drive you forward when you play games, the game can be completed in 10 minutes.
Nicolas Maldonado Most games can be ruined by walkthroughs and it’s the responsibility of the player to either look at them, or avoid them. I wouldn’t call that an issue with the game itself. I’m personally very impressed with the freedom of order of exploration and the sense of awe. Like this review said, there are no upgrades, levels or skills you need to earn. Everything you need you have at the beginning, except knowledge. That lack of linearity and checkpointing feels really refreshing to me.
"This isn't a game you play casually on a Saturday night at 11pm before you go to bed."
Me: Uhh, it's 4:30am, I have time for one more loop.
hahahah same the first day I played the game.
I've done that so many times lol
I couldn't sleep one night so I made 7 hours of progress
This is ME exactly 😂😂
I started this game on a friday evening at 11pm.
At 2 I thought: That's cool, let's do this tomorrow again. Let's just check out this place, then go to bed.
At 3 I thought: I really. Just. Wanna! GET! INTO! THIS TOWER!!!
At 5 I committed, I was gonna skip sleeping and just finish this damn game, then maybe bed or tough it out till nighttime.
At 11pm Saturday I put it down, having seen everything it has to offer to me. Right on time for a good, well deserved full night of sleep.
I would say he is right. You may play it late, but not casually XD
This is seriously one of the best experiences I've ever had playing a video game.
> pauses video
> buys game
> plays game for 2 days
> completes game
> unpauses video
> (comments about it)
Trying to do the same but the Epic launcher gets stuck on "loading your order"
@@sarat6488 Don't support Epic's anti-consumer practices.
@@armokgodofblood2504 all companies are "anti consumer " to a point. Get over yourself and grow up.
Took me 2 weeks 😨
@@armokgodofblood2504 just play it on Xbox or Playstation if you don't want to support Epic
One of the best moments for me was when I realized that if you start falling towards the blackhole on Brittle Hollow, you could actually use your jetpack to start moving forward (you'll never escape its gravitational pull if you try going up) and if you did that early enough, you could save yourself. You would enter a temporary orbit around the blackhole without actually entering it and then you could slingshot yourself out the other end so quickly that you escape the blackhole's pull. Then if you're lucky, you could land on another part of the city, if not you'd start falling toward the blackhole again or you might faceplant a wall so fast you die on impact. Fun
Getting caught in one of the purple transport trails was my approach.
Yep, as someone who played a LOT of kerbal space program and other space sims, I was actively trying to do it and actually whooped when I found out I could
"Accidental discovery and implementation of a Gravity Slingshot" is, I feel, one of the greatest arguments one can make for videogames being a truly artistic medium
And if you enter the black hole you can still go back.
Using one of the buildings floating near the white sphere
One of my best early moments was stepping in my spaceship, fly to other planet, leave the spaceship only to die because I forgot to put on my spacesuit :D
The Blade Runner quote was PERFECT.
"I have visited the SunStation and traversed from one tower to another while i saw the burning end of the galaxy just under my feet." Is missing. Yeah, this is exactly what this game is turning you into, the guy from BladeRunner.
I love games where exploration and knowledge building is the entire point. Outer Wilds makes you feel like an explorer. It reminds me of playing the Myst games for the first time.
Me too. Subnautica was the first game that really showed the brilliance of this way of game design. I love how outer wilds took some of the best parts of Subnautica and did something on their own.
great video. just so you know, you CAN skip time at a camp fire. just select NAP and you can fast forward till the time you need. it has a timer on it so you wont go too far.
This was actually added in by a patch, so he might have made this footage before that feature was released
@Vazazell You can also visit Gabbro twice and learn "meditation" to end a cycle from pause menu.
@@infernaldrummachine This is crucial and i think maybe we should have learned that sowehwere else. Dying violently over and over is much different from peacefully accepting the end. I often meditated right before I got torn to bits or burned to death.
@@807D14M0ND5 It isn't explained like most other things in the game until you learn it. Which, only adds to the sense of wonder. Learning you can accept your fate peacefully, and restart a loop was unexpected and a joy to find. Not to mention how convenient it is.
@@guts1258 It's SO convenient that I would argue it's core to the gameplay. Explaining it takes away a little bit from the joy of discovery but I think it outweighs it with the convenience it brings.
*Fun fact for people that wanted an "automatically end loop button" below (MINOR SPOILER FOR ONE CHARACTER)*
Visiting the astronaut on Giant's Deep and talking with them, they tell you they're also stuck in the time loop, having also seen into the eyes of another memory statue (but this guy's just chilling in a hammock while cyclicly dying). You can ask him to teach you how to meditate and from then onward the pause menu will have the option to meditate until next loop. I only found this last night and Holy crap this game gives so much stuff to explore I'm just dreading the notions of what I'll need to do towards to end. From the Sunless City to Voids within the Dark Brambles, I dread the notion of missing something and I dread the notion of spoilers and never before has this feeling been so true.
The fact that you've always got the tools you need to win and all you really need is to know what to do is what makes this game such an incredible experience.
I love it when you say over 7 as if 7 is a big number to be over.
“Nearly 10” ;)
well, it _is_ though... It's all relative: "Over seven elephants in my house" is a _lot_ of elephants to be in a house =)
“Is 7 a lot?”
“Depends on the context. Instagram followers? No. Planets to explore? Yes!”
UGH the trick to getting in that observatory. That was the ONE thing I had to look up. And when I did I immediately half-shouted "WHAAAAAAAAAAAT!?!? No way! That's how?!" XD
But I made the rest of the discoveries legit, and each time, I went "oh. OHHHHHHHHHHH OH MY GOSH THIS IS COOOOOL!" It's a beautiful organic puzzle, the likes of which I have rarely every experienced.
8:25 Those epiphany moments, where the solution comes to you in the shower is what you used to get playing the 2nd Myst game, Riven.
Yes. The chills, goosebumps rapid breath. Was like a bolt of lightning to my brain when certain things clicked and made sense. No game has ever made me feel this so many times
I tried streaming that one for a bit and I did not get very far at all lol
My enjoyment levels of this game has formed a bell curve. First I was kind of turned off by the awkward controls, but soon I started discovering some amazing things that showed the game knew how to make exploration exiting, but as I near the end I’m finding the task ahead of me is just frustrating. Those angler fish...
Yea, patience sucks XD and there's not a good solution besides just waiting haha. You'll eventually get where you need to go, though. And boy, that ending sure is something. I don't know if it's "worth it", cuz it is quite a departure from everything else. But I was very happy I experienced it.
you havent found the solution for the anglerfish yet then
The amount of times I died to angler fish at the end damn near gave me PTSD.. I thought that I would hit their lanterns so Id give the tiniest tap of thrust (somewhere I read you could and they wouldnt hear, that's false) finally just figured out full speed ahead and just let go til you reach the red and can mark the location from your ship's HUD.
But the ending is so worth it.
That's where I am. I do know how to handle anglerfish, but I'm nervous I'll mess up and the game will end, lol. I moved out of my parents' house in the mean time, and started a semester, so I haven't reinstalled the game yet (on a different Xbox). I'm really feeling it lately though.
I just finished Outer Wilds last night. It's one of the best games ever made, an absolute wonder, and delight. I have been waiting two months to be able to watch this video. :-)
One of the best games i played in my life, certainly a strong name for goty
This or Star Wars? Need so advice on a pic
I followed your advice and played it before watching this, and you are %100 right. I showed it to my two roommates and they both flew around for a few hours and thought it was neat, but I've been playing for going on 20 hours now and I just love it. It almost feels like Myst in a way to me.
Forgetting to put on my suit before going out of the ship happens way too many times more than I want to admit.
there's i reason i always have it on lol
Yeah after my second death I pledged to myself to put it on as soon as I go into the ship to avoid dying like an idiot yet again, but it still happens from time to time, lmao
What’s funny is I didn’t even realize the 22 minute supernova phenomena until about 8 hours playing. I would just be aimlessly exploring and thought I randomly died from ghost matter or a storm.
Thank you Errant for covering this game, I've been pushing it really hard to my friends and I feel like not enough people know about it despite how good it is.
I found it interesting to compare Outer Wilds with Observation, another Epic exclusive exploration game which I played immediately after it.
In short: Outer Wilds never tells you what to do and makes you feel like a genius for figuring it out anyway. Observation always tells you what to do and makes you feel like an idiot for having trouble figuring out how.
Wow, so weird to read this since I did the exact same thing you did and had the exact same thoughts. Are you my gaming twin?
You're both Cylons!
And that works because it is amazingly well-thought out and well-designed. I kept thinking about how few logical leaps and plot holes they had, because it really felt like so many things had been thought of. (Granted there's one huge one with the statue activation, unless I missed a specific trigger). Even with how many things are intertwining and weird and new and creative, it's just so cool to see it all fit together and just make sense. It can afford to tell you little because all the answers are accounted for right there in the open all along.
@@jonskowitz or maybe one is Zylon and the other is human but they've both lost their memories so they don't know who's Zylon and who's human making them having to negotiate the peace of both races in equal terms
@@Cyrribrae I'm not sure what you're talking about with the Nomai statues... (SPOILERS) Some Nomai text implies that they only activate once the Eye of the Universe is found. This means that the first probe launch of the game should be the one that finds the Eye, and you can actually verify this by visiting the Probe Tracking Module on loop 1. The player character just happens to be the first Hearthian that encounters the statue after it activates.
Its great. Probably the best puzzle adventure since myst. The optimistic, almost naive way the game portrays exploration and discovery is contrasted against a grim and uncaring tome of history you discover as you wander through the solar system. This dichotomy sets up an ending that is a real treat.
"This isn't a game you play casually on a Saturday night at 11pm before you go to bed." is so true! I started playing OW in October 2020 for like 5 hours, loved it, but then stopped playing because I got busy with school. When I got back to it in December during the holidays, I felt a bit lost because there were a few things/paths I had forgotten, which made me revisit a few locations because I wasn't sure if I had already done so. I then proceeded to finish it in 1 week! But I feel like it would have taken me slightly fewer hours to complete it if I had played all of it in October since my knowledge of it was fresh. I am now waiting on my upcoming school break to finish the DLC :)
This video sold me on the game when it came out three days ago. I became Roy Batty, played it almost every waking hour. I have walked in a forest made of galaxies and climbed the shoulders of the long dead reaching for knowledge. Thank you for this video, you struck a perfect balance between selling and spoiling (for me at least).
I have a playlist for unexpected surprises like this, "Unexpected Blade Runner"
welcome to the collection
I’m so glad I stopped myself from spoiling anything past: time loop space explorer. It is such a good game to experience and connect the dots and learn with.
One of the best games ever made. And an emotional rollercoaster. Never have I ever played a game that made me feel so happy, inspired and fulfilled yet also like I lost a life long friend at the same time.
I bought this game after watching the video, and I have to say, you did an excellent job describing the game and the mindset you need to play it without spoiling too much. Thank you so much for this video, and I really hope you release a followup sometime soon.
I finished the game like five minutes before watching this and that Bladerunner joke hit hard... I've still got the shakes from that final loop.
Having finished it a few days ago, this is probably the one game I will regret not being able to erase my memory of the most. The first time playing it is such a joy. I am envious of anyone about to embark on that journey, myself so many hours ago included.
9:41 Had some great "oh that's how it works" moments like that in both Antichamber and in The Wittness, in very different ways.
Totally! I think it's worth saying that even in comparison to a game so highly praised as the Witness, there is a cohesiveness to the story, narrative, setting, AND puzzles of Outer Wilds that makes those moments much more meaningful. Each discovery moment is not unique and alone, they all tie together in the world - not because they are (necessarily) artificially connected - but precisely because they each exist fully-formed and independently consistent within the rules of the universe.
Witness had some great moments, but by and large it was the reveal of a mechanic that was cool. We never see why this mechanic was built this way, we don't see the intentionality behind the design of each new mechanic. We don't get a larger understanding (I mean.. kinda.. but.. :/) of why everything exists or what anything means.
Offtopic but, hearing you mention Pathologic made my day (even more so than all new Errant Signal videos normally do). The original is my favourite game. Any chance for you to share your take on it or Pathologic 2? Thank you for always bringing such good content!
I was going to comment the same thing, love to see a pathologic video.
I wish i had seen some video like this before i spoiled this game for my self. I wish i had just bought it before i binged play-through after play-through. I wish no one else spoils it for themselves like i did. This game encapsulates the essence of science and i love it so much.
They're adding a fast forward feature! Just makes a great game even better!
I waited a year to watch this video. I waited for it to come out on Steam so I could play it. And now here we are
This game is an experience in itself. I beat it last year but jumped back in last night just to watch the sun explode. I forgot the other stars exploded too over time so it's fun just to land on one of the planets without an atmosphere and just watch everything crumble over time. It's just a very amazing experience.
I absolutely love this game and I have no idea how much of it I have left to explore. It feels like I've gone fairly deep but I can think of a few places I haven't tried yet...
Dammit now I wanna play it again
The computer is your best bet to finding what you haven't seen yet. Anything that has a "?" as an image is something you haven't seen!
@@ErrantSignal You know... I've finished the game... watched lots of letsplays, found out I missed a bunch of things that, while not critical to filling out the chart, were kind of 'fun' to realize I'd missed, because then I could go hunt them down as an excuse to just _be_ in that universe for a little longer.
Plus, landing on the Sun Station without using the traditional means is just mental. It would never have occurred to me to try if I hadn't seen it, but I would have thought about it _if_ I'd seen the (unnecessary strictly to plot) scroll wall talking about it.
I usually do not care about spoilers... all my favorite games were already spoiled by Nintendo Power as a kid, and I never minded. My adult life I spend more reading about games than actually playing them, so there.
But for this one, I'll take your advice and play it first, without knowing anything. Video added to 'watch later'!
Too bad the game is an epic store exclusive. Gonna have to wait for the steam version.
@Erik Lerström lamo. Guess the pirate's life for me then.
@Erik Lerström it's not about the hassle of downloading a program, it more about the fact that epic's launcher is a little suspect. I personally don't think it's spyware but the chance that it might be is worrying enough. Plus, a Chinese company has a 40-something percent share in the company, it would not be hard for that Chinese company to get a controlling share quickly and quietly. If you know anything about Chinese companies it's that they aren't trustworthy, they're pretty much under obligation from the government to collect data and spy on other countries at every opportunity. No thanks.
@Erik Lerström a lot of the people who are still refusing to download it hold one of these sentiments. The people who refuse to download it simply because "uhg another launcher?" have mostly shut up about it by now. Also that's a really stupid reason.
I would 100% be on board with Epic if I felt safe downloading their software, I love putting more money in developers hands and the much more carefully curated collection of games gives things that might otherwise get buried under tons of crap on Steam the chance to shine.
That Roy Batty part was absolute gold!
Thank you for this video :D
Watched the first 2 minutes or so of it and it, in combination with a recommendation of a friend of mine, convinced me to play the game, and I absolutely loved it!
And now that I am trough, I can finally watch the rest in peace^^
Can i just say this is one of the best games ive ever played, full stop. The ending amazed me and i qish i could forget what i played and do it all again
I still find it puzzling how before release I didn't even know about the existence of this title, even just for the title joke with Outer Worlds, but it turned to be a decent intriguing game after all
And the crazy thing about it is its been in development since 2012 when it was a student thesis game
**screams in nomai**
I invited a friend to "play" this game with me. literally all I did was screenshare my screen (different continent) but it worked perfectly. the whole game is basically mental and we kept bouncing ideas off of each other, like telling me about the "you are here" little tidbit after uhhhhhhhhhhh spoiler. or theorizing what to do with quantum mechanics, and occasionally laughing as I fly into the sun. yeah other than flying (or hovering to the teleporter) the game is very low skill in input, so we did all the mental weightlifting between each other and conquered time itself. bloody hell more people should do this
Wishlisted. So glad your channel exists.
I feel like this is a game that, at least in philosophical sense, "No man's Sky" always wanted to be, but never quite managed to.
And boy do I want to play it after this video, but that price-tag is hefty and I just lost my job, so yeah, I'll wait for some sale I'm afraid... Apologies to the amazing talented people behind the game
It's on xbox game pass if that helps (console only unfortunately). If you're on PC you could get it through "other means" if you know what I mean. Then when you're in the position to you can buy it later
@@okidokii85 don't have an xbox unfortunately. And I feel bad getting games "through other means" when it's small indie studios that suffer the most from this kind of stuff. So I'll just either wait for sail or wait till my financial situation gets better. Heck, maybe gonna get myself a job in game industry myself.
The best part of that game - and honestly the part I spend the most enjoying - was watching other people discovering that piece of dreamlike promenade.
having now played ~5-6 hours, i can say i'm hooked. but i can also say, there are few games that raise, and *keep* my anxiety levels this high, for good. the exploration is absolutely nerve-wracking, even floating in space feels claustrophobic.
It's been like 4 months that I just cannot get into any game, i just couldn't find any that click with me, and I LOVE games. I'm so glad for this game, it really _broke that cycle_
Almost a year and a half after watching this video and not the second part, I actually played this game. It was honestly every bit as interesting as you said it was. I loved how it encouraged discovery and learning. I loved how it didn't hold my hand and how it demanded something of me. My only regret is that I can't relive the experience.
I was somewhere inbetween the two camps. I quite enjoyed the environment of Outer Wilds, but I hit a few roadblocks I never would have got past if I didn't look up the solution. In the end I'm glad I looked it up and persisted with the game, cause each ending I got the feels hit harder, especially after the DLC.
Probably in my top ten games of all time. Quite likely much higher when the category's restricted to narratively heavy or exploratorily heavy games.
Anyone else just like to hang out on a station a hairs breadth away from the roiling surface of a sun?
Or mellow out with one of the other travellers for a few minutes?
Or chase off after the probe, only to turn around and listen to the music of the spheres, all lined up?
You know, between mysteries and all.
Remember to stop and smell the pine trees along the way.
This game should be perfect for me, but the timed loop really kills the exploration when you following leads down a 'rabbit hole' and suddenly your times up and you have to either find your way back or start from a new loose end.
Great video, gives some motivation to keep exploring.
The time loop motivated me to fix it and explore more I see where you are coming from though but you easily have enough time in a time loop to get a branch of the game done
You've convince me. I' going to need to check this one out.
Got this game on your recommendation. So F'ing Good. Love this game. Really looking forward to your Part 2 Review.
Don’t worry, you didn’t spoil it for me, because I’ve done most of this stuff in the game. Although I haven’t explored all of the planets! Thanks, I wanted to send this to a friend
This game scratched one of the dark souls itches I have few of the souls-like games managed to. It's a place, you can discover on your own, and just like a city you travel to you have to learn the layout, the rules and customs, and when you uncover and learn them it becomes likes your backyard. Only to allow you to explore it deeper. This level of care in level design is commendable. And would keep me going back to the game for a long time if not for those asshole anglerfish, that either I have not understood yet, or spawn at random places and sometimes directly in my trajectory. But I'll get back to it, with pleasure, sometimes soon.
Thank you for this, sincerely. As someone interested in TOW, I've heard a lot of conflicting things about the game and I think you've really summed up the near-contradiction at its heart: this is a game that demands the player's attention and brainpower, but a potted description of the game's appeal risks attracting people who are looking for an experience, like you said, 'to be played at 11pm to wind down'.
The video has, almost bizarrely, made me dead set on buying and playing it, while at the same time pushed it down my priorities list because for the next couple of months, *all* my gaming occupies that wind-down late-night space. I'll absolutely get it once my schedule clears up a bit. If nothing else, I really want to support games like this.
I just hope it comes out on Steam before long.
Nobody will probably read this, but the developers adressed the issue of having to sometimes wait until later in the cycle by adding a "Doze off" feature at the starting campfire where you can skip time relatively fast!
I've been playing for like 10 hrs now, it's unbelievable how good this game is. Like, GOTY 2019 for me, no joke. It's so refreshing when a game doesn't spam you with quest logs and objective markers and inventory lists and just lets you roam around to uncover all of its mysteries for yourself. When I started playing and the time reset happened for the first time, I just went "oh so it must just be an open-world walking simulator exploration game" but there's SO MUCH PLOT AND LORE AND MYSTERY AND PUZZLES and it's all interconnected ugh it's so good.
Cause of this I started Outer Wilds. After having died dozens of times I think I've seen almost all areas of the game but haven't even seen the sun explode once. Either died too early or was somewhere without a view. So thanks for putting that part in there.
When I explored the world for some time, I am "certain" there are no horror/jump scare elements(I hate them and I startled very easily). When I first get to Dark Bramble, I realize it is kinda like a maze, so my first instinct is "Go to one of the light and see how it goes from there". I wanted to apologize to fishes that I thought they are dumb enough to be attracted by random light.
Sad that it's another Epic Games exclusive... I'd have loved to buy it.
Buy it anyway, launch it without the EG app running. Thats how I did it
@@JINORU_ It's not about the launcher itself, it's about the fact that Epic are basically scamming developers to publish their games exclusively on Epic's platform. They're taking away our ability to choose! I will not support Epic's business model. I'll pirate the game now and wait until it gets on Steam and buy it from there.
@Erik Lerström Yes, we do. It's called voting with your money.
bought this game solely because you made a video on it, and I wanted to experience it before you spoiled it. was not disappointed. can't wait to hear you get into it.
"It's not just science, it's APPLIED science!" @ 9:52 is definitely a t-shirt worthy statement.
Just came back to watch the rest of this video after playing the game! Thanks for the push to buy it! Looking forward to the next video
Amazing job on the video. You found the perfect words to describe the game and what makes it so unique.
Heck, this channel is such a find. Thank you for your hard work
I tried to play this game, but I found that the mechanics and controls were so unwieldy that it just made it impossible. I love the time loop exploration idea, but the ‘no hand holding’ meant that basic things like controlling the ship was just not fun, and it made me suck. It sucks bc it is mostly difficult not in a dark souls/furi/whatever kinda way, but bc the game doesnt show you all the many many button prompts and options you have at any given time, and there was no option to make the text prompts bigger that I could find. Plus, the game tells you to use a gamepad but then the camera controls for that are abysmal.
Im mostly bummed because it seems like only one other person had these issues, and its very much a game I wanted to love, but just cant
Did you explore everything in the starting area before launching? It's a soft tutorial that goes over all the controls and lets you practice in a safe environment.
You're definitely not the only one! The controls are extremely janky and the frustration with them only got worse as the game ruthlessly required more and more precision. Also, like no other game so far, this one gives my partner a solid headache, and fast. The aggressive fisheye and wobbly controls are most likely to blame (and changing the FOV doesn't help).
This is right up my alley. Thank you for making a video about this! I wouldn't have found this game otherwise. :)
So glad they just announced the expansion. I’m just getting into this game and it’s breathtaking.
This game is honestly one of the most unique and compelling gaming experience I ever had!
The feeling you get when you are busy exploring in some alien ruins and look up to the sky to see the red sun explode and slowly engulf the whole solar system is something to experience.
I'm revisiting Outerwilds videos after beating The Expansion, just, such a great game.
Okay, knowing that you start with all of the tools needed to solve every puzzle is a _tiny_ spoiler, but it has re-awakened my interest in going back and playing it. I assumed I'd find some other way through that exact same area you showed after many loops unlocking something, but no, that really isn't how the game works.
I've had this on my youtube queue for three years, assuming I'd finish the game and then come back to watch both parts. I should have watched part 1 back then. I'll hold off on part 2, I have 12-15 hours of play to finish.
I once saw a comment describing Outer Wilds as "The best game you aren't allowed to talk about"
I'm in a bit of a rut right now, because I just find this game so damn TERRIFYING. Seriously, does no one else find this game as scary as I do? I find myself too anxious to want to explore, and after each horrible end to my life at the end of a loop, and I don't find myself eager to start the next experience. I'm not sure if I'll enjoy just watching people talk about this game more than I enjoy playing it.
I don't know if this changed in a patch since this video, but you actually can speed up time. Just use the campfire right next to where you wake up and follow the button prompt to rest.
My first play through I accidentally fell off the cliff after I left the museum with the coordinates and died.
I played this game some years ago when it was still developing and it was an amazing experience - now it looks multitudes better yet. Seriously, try this if you haven't.
one of the best games i played lately. a true gem
@Erik Lerström the space traveling grew very quickly on me. i played a shiton of kerbal, and love "clunky" orbital mechanics. can totally see how this may put off some people thou.
I'd never heard of this game before but your video made me play it and I ended up loving it!
Outer Wilds is a game where you literally have all the time in the Universe and then some, yet it often feels like you don't have enough time.
I for one, having not played Outer Wilds and only been mildly interested am tremendously thankful for exactly this level of spoilers. I think it's probably an unpopular opinion here, but the impression I'd gotten was that the game was very mellow and slow, and this framing in terms of constant death I think would have taken me by surprise in a bad way. Interested if players could countermand the viewpoint, but I feel like it sounds a little stressful in a way I wouldn't have expected, and if anything, this video's actually convinced me to be a little less eager to play it, or at least wait to play it on... my platform of choice so to speak. I do love the ideas and the visuals though, and I'm really glad for any game that connects to a smaller devoted audience, even one I'm not part of!
Nah, the loop feels plenty long to not feel rushed. Only some parts of the exploration are time sensitive and those can be a bit stressful but there’s no penalty in just retrying on the next loop. You’re in no way limited in your attempts. They balanced it very well in my opinion.
I watched the first episode of a let's play of this game and wanted to play it. But I decided to watch one more episode before buying it and I'm glad I did. One of the planets really messed with me because of a phobia I have and because I'm a super scaredy cat. The game isn't scary, but this one bit really got to me specifically. I could play through the game now that I know about it (And I probably will buy it because the game is great and I want to support the devs and I'm at least a little interested in speedrunning it) and I definitely recommend anyone else to get it.
OMG I played the demo of this game years ago after it was reviewed on Offworld and I couldn't remember the name! I definitely was one of the people who got incredibly invested in the exploration and discovery, and I can't wait to hear how the endgame was finished up.
Gabbro can teach you to "meditate" which will end the current loop you're in without losing any of the information gained.
What.
WHAT.
And here I was catapulting myself into the sun like an idiot the whole time...
I hope it comes out on PS4 eventually, because I have no other way to play games and I really want to play it.
Hey it came out on console and I played it and it was incredible.
Looking forward to the full spoiler video. It really interests me, more than most games in the past few years but I wouldn't want to go through a full let's play, and perhaps most importantly, I'm just not willing to add more money to Epic's war chest. I'm not on team Steam either, but Epic's behavior is fucking terrible.
Thanks for the signal boost, this looks awesome!
Oh man, that "epiphany while you aren't playing the game" feeling is amazing. I figured out how to get to the sun station while lying in bed trying to fall asleep!
Good vid, sounds like Myst in space.
Pathologic 2 video when?
One thing I wished this kind of pitch for the game mentioned (I was sold on it after hearing about it on Waypoint) was how it's a horror game, at least partially. The first place I went, on my first journey off my home world?
Dark Bramble.
Yeah. 😬
I've worked up the nerve to go back once after getting a hint on Ember Twin about maybe avoiding the threat, only to get nowhere fast and in a horrifying way yet again. I'm pretty much just hoping there's nothing important there at any point and I can just pretend it doesn't exist. Except thanks to a hint on the waterworld, I'm pretty sure there's no such luck. Dreadful.
Do you have any advice at this point? I'm stuck at the Bramble because of those got dag fish. I know HOW to get past them, I just freeze up and can't think straight whenever they show up on screen.
@@ChunkyAppleCider not really. I never beat the game because of those things. I'm not good with being tiny, extremely immobile prey hunted by large predators.
@@Jetsetlemming aw FUCK
Lmao, I once recalled that Nomai rocket, and then used the gravity cannon, mistakenly launching it into the sun.
I thought it was hilarious that I could no longer recall it.
"Like the sun blew up"?! Come on! You can do better than that.
"Like a campfire in a supernova"
"unlike few others" is a phrase that'll have me scratching my head for a while
This is why I need an editor.
But if there is one thing I hate about this game it is the ship and just how clunky it can be to control and get around. Especially with some sections that require precision maneuvering, making things needlessly frustrating.
I might have to play this game after all.
Everyone should play this
My friend just bounced right off this game after 2 loops of having no idea what to do
"If you play it without spoiling it for yourself it's something like 12-15 hours long"
Maybe I'm just stupid but it took me well over 30 hours to find everything lol
When you really, really want to watch a new Errant Signal video about one of your most favouritest games ever, but you haven't gotten a chance to get or play it yet.
I've played the alpha many years ago, I knew some stuff going in, and still, this game is actually amazing.The only issue I have with it, is that I think some people will go to a walktrought or something like that, and ruin the fun, because it relies purely on your exploration and understanding of whats happening. If that doesnt drive you forward when you play games, the game can be completed in 10 minutes.
Nicolas Maldonado Most games can be ruined by walkthroughs and it’s the responsibility of the player to either look at them, or avoid them. I wouldn’t call that an issue with the game itself.
I’m personally very impressed with the freedom of order of exploration and the sense of awe. Like this review said, there are no upgrades, levels or skills you need to earn. Everything you need you have at the beginning, except knowledge. That lack of linearity and checkpointing feels really refreshing to me.
Picked it up on your recommendation. Might not be able to finish it because I'm thalassophobic Giant's Deep fucks me up hard