Mission feedback: + Overall mission was nice and it's gimmicks were pretty neat + Tank hp being displayed in chat is a nice qol + Wide variety of Custom weapons and upgrades adds alot of replayability + Pretty neat scout gets a strong custom melee weapon dropped as a reward for the team killing the G scout boss - Wave 2: minor issue but it's a bit weird having bat scout icon appear in both main wavebar and support - Wave 4: The giant bleed heavy having both bleed and knockback together is a bit too annoying since it can cause bleed to have constant knockback
*Custom upgrades used* Scout 1.) Baby face blaster #1 ($0 Bad Weapon Repair Upgrade) (i) Only loses 25% 'Boost' on air jumps and no loses 'Boost' when attacked. 2.) Pistol #1 Custom Upgrade: +25% damage bonus (Costs $200 per tick with 4 max)
*Feedback for custom upgrades* 1.) Baby face blaster + Good quality of life upgrade that allows scout to make use of the speed boost without losing it almost instantly when taking the slightest damage + Pairs well with secondaries being the main source of damage (such as cleaver and pistols) for free extra move speed 2.) Pistol + While the damage might not be as high as the scatterguns however it's nice that it helps pistols do alright damage particuarly early game + Extra ammo upgrade was pretty neat (to the point where max ammo + custom ammo upgrade gives scout same ammo capacity as engie pistol) particularly given scout pistol can pretty quickly deplete ammo in a short amount of time.
Mission feedback:
+ Overall mission was nice and it's gimmicks were pretty neat
+ Tank hp being displayed in chat is a nice qol
+ Wide variety of Custom weapons and upgrades adds alot of replayability
+ Pretty neat scout gets a strong custom melee weapon dropped as a reward for the team killing the G scout boss
- Wave 2: minor issue but it's a bit weird having bat scout icon appear in both main wavebar and support
- Wave 4: The giant bleed heavy having both bleed and knockback together is a bit too annoying since it can cause bleed to have constant knockback
nice
Thanks
nope noob
*Custom upgrades used*
Scout
1.) Baby face blaster
#1 ($0 Bad Weapon Repair Upgrade)
(i) Only loses 25% 'Boost' on air jumps and no loses 'Boost' when attacked.
2.) Pistol
#1 Custom Upgrade: +25% damage bonus (Costs $200 per tick with 4 max)
*Feedback for custom upgrades*
1.) Baby face blaster
+ Good quality of life upgrade that allows scout to make use of the speed boost without losing it almost instantly when taking the slightest damage
+ Pairs well with secondaries being the main source of damage (such as cleaver and pistols) for free extra move speed
2.) Pistol
+ While the damage might not be as high as the scatterguns however it's nice that it helps pistols do alright damage particuarly early game
+ Extra ammo upgrade was pretty neat (to the point where max ammo + custom ammo upgrade gives scout same ammo capacity as engie pistol) particularly given scout pistol can pretty quickly deplete ammo in a short amount of time.
hi noob
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