Well, that is in Japan. Over in English countries, it means "really difficult". Words change meaning when they cross over into other areas of the world.
@@smile-- yes and no... a niche meaning is still a viable meaning. not everyone who speaks English only uses Kaizo that way. words can have multiple meanings and "rearanged" happens to be one of them in the case of Kaizo.
Kaizo, in the original intention of the word, means "remix". It just so happened to be bullshit hard when in was first used, thus the popular label. But it sure is an interesting kaizo...that is to say, an interesting remix.
It just means harder because usually the only people who mod a mario game have already beaten it and wanted more levels- thus the harder levels which test your limits
@@azophi Yes, but then the original Kaizo didn't have to be *that* hard to accomplish this. The name only means "hard and precise" now because of what the word happened to be used with.
@@sineadthomas2024 This mod, yes, but since it doesn't seem to be *that* tough in every single stage...it could be either. We have no way to know the mind mind of the creator.
I unironically enjoyed the wii fishing game, I remember waking up at my friends sleepover who had a wii, and we would just chill and play it, taking turns between fish while eating cold pizza lol
Yesterday I installed the homebrew channel on my Wii, and this was one of the first things I did. It wasn't easy to setup, as I was new, but it was GREAT. And I think this was partially because you are a master of this game (Also when I die whatever tanks I killed stayed dead the next try)
"If you have any indie games in development, I'd love to check them out!" Not really a full game, but I run a gamemode for Overwatch called RogueRPG in which players play Competitive, but buff heroes in various ways after each match. The buffs (or items) are distributed via picking one of 4 items randomly selected from a list of (at the time of this comment) 151, and range from simple damage bonuses to entirely new abilities and gimmicks, such as new status effects, faster cooldowns the lower health you have, or being able to use your ultimate twice before having to recharge it normally. Fairly simple in premise, but it gets pretty interesting with the synergies and builds you can go for, especially since there's 11 other players to consider. Currently, I've been working on the Overhaul Part 2 update, which is planned to add more control over your build, at least 50 more items, and a new mechanic to add design space for unstackable items (currently, every item can stack, much like Risk of Rain), as well as addressing the problem of players joining late being behind the power curve. Balance is still a bit shaky, since several heroes in base Overwatch are very much not designed around being able to do a lot of things RogueRPG lets them do (Roadhog especially is problematic, since he gets a lot of benefit from just about every single item, thanks to having 600 max health (+20% health is *very* strong with that much base heakth), a base damage of 150 per shot (thus making +30% damage on him oneshot most heroes), a CC ability to guarantee a hit on an enemy (strong with damage boosts for oneshot combos, strong with a handful of custom abilities for more oneshots, strong against custom abilities via interrupting them...), and a selfheal for 300 health that grants 50% damage resist (strong with healing items for nigh-immortality, strong against custom abilities and ultimates with damage resist and healing, strong with cooldown reductions...), thus making almost literally every single item very good for Roadhog. The current duct-tape fix is lowering his base damage down to 80% of standard, thus requiring far more damage boosts to one-shot (a minimum of 2 if you get two of the same tradeoff item, which would make him nigh-useless at any range other than point blank, or a minimum of 4 without using tradeoffs, though both assume you get only one item several times in a row, which is fairly unlikely considering how many there are), but I'm hoping to come up with something better, preferably via just making items that are stronger against Roadhog and weaker on Roadhog, and for shotgun heroes in general, since Reaper is also becoming a problem. Anyway, if this seems interesting, I'd recommend joining my discord at discord.gg/GAZEdEH, as I ping @here whenever I'm hosting, making it the most reliable way to know when there's a session to join. I usually host around 7-8 PM EST, and I host fairly often, about once every 1-3 days. It's also worth noting I (attempt to) keep an updated set of resources used to host RogueRPG, so theoretically anyone can host it. It's untested, since nobody's tried to host with it, but it shouldn't be too difficult to figure out, and I'm frequently available to help out. Thanks for reading to the end, and I hope this sounds neat!
Those brown tanks near the end were real brown tanks. The disguised green tanks still blow up into green chunks when they die so that's how you distinguish them. ;3
Stop making fun of the spelling, also my sisters and me can't let our baby 3 yr old cousin play our games, so we just give her the romote and say she's one of the characters (aka the npc)
Believe me or not, I called this the day the Wii Tanks video came out. I knew some people were gonna make their own tank games and especially harder versions
Loved your review of Wii Tanks, so seeing you play and review a level pack of it is awesome! Also, really looking forward to hearing you talk about Luigi U!
The final results showed that the first tanks you destroyed (The "brown" tanks) WERE REALLY GREEN TANKS. A kaizo mod that not only changes level design, but also the aesthetic
I'm glad he brought up the fact that it wasn't very hard at all despite being called Kaizo. I thought it was going to go unsaid, but this was not a very challenging game hack.
At 1:13, if you look closely when they explode, they make green particles. 6:47 however has tanks that make brown particles, differentiating them from the disguised greens.
This game singlehandedly taught my younger self pure pain, this simple game was so unbelievably hard that the highest I made it too was like level 7 or something it was outrageous
Silok if you like tank games then you should try advance wars. Advance wars is a tank rpg but without the character development and leveling up. You can use a huge selection of military tanks and weapons to either rout the enemy or capture their base.
This looks like a fun mod and the levels seem well-designed overall...it just shouldn't be called "Kaizo" Tanks. Yeah yeah, everyone's already said that "kaizo" originally meant "remix", but most people familiar with the term know that it now mainly refers to crazy difficult games. So the game is misleading with the title. When I clicked on this, I expected some insanely brutal Tanks levels...and it didn't deliver on those expectations.
Considering the many useage of the word "Kaizo" with it being famous for making a game completable but stupidly unfair, this mod should of been Called Wii Tanks Remix or Arranagement
Neat thing i noticed while watching the fake brown tanks when blown up had green bits as he assumed they were green but the last two brown tanks that werent shooting when blown up had brown bits
Silokhawk there is a new tanks mod called wii tanks pro and it has 100 levels and more harder levels and tanks but just to warn you it’s not a walk in the park I really want to see your thoughts and gameplay about it as well
Quality takes time, don't get discouraged. I'm working on a game as well with no coding knowledge, and I don't expect it to be done for several years. Just don't rush it, and itll turn out great in the end
somehow as kids we formulated the idea that at the end of the game there was a giant tank as a bossfight so we tried hundreds of times over many years to get there and never saw it, turns out was complete bullshit
Somebody actually made a wii tanks game on roblox, its red vs blue and you actually play with teams, its got teamdeathmatch, capture the flag and domination Its called “tiny tanks”
You should play Wii Tanks Master mod, its liek Kaizo tanks. But PURE HELL. 100 stages of hell. Obsidian tanks, green tanks become invisable, etc. Id like to watch you play it
Mission 19 isn't at all impossible if a black tank glitches out of its area. There are two spaces around the top and bottom of the holding area that the vehicle can drive out of if it gets glitched out. Both spaces lead to the area that both brown tanks are in.
Just letting you know that in the UK, "spazzy" is equivalent to what the R-slur is here in the states. Enough so that Nintendo recalled Mario Party 8 in the UK because the Magikoopa "turned this train spastic"
The way he kept emphasizing here were only 20 stages made me think that the twist would be that there were actually more and after 20 they would get truly hard...I think the modder should go in and make a bunch of even harder stages to show up after 20
i doubt thats possible with the modding tools we haev for wii play... what he did wasnt "make new levels" as we think about it in other hacks like Kaizo Mario, he simply replaced the Original levels, , more levels would mean having more levelpacl that start from 1 again after you beat the first one
@@chuckbatman5 well it has 100.. but the other 80 (with the exception of 50 and 100, and the map every 5 levels) are semi randomly generated depending on your game
@@weberman173 Technically, you can set any mission to be anything you want. You can technically have 100 missions with all of the same map and tanks every time. Granted you only have 30 different maps at your disposal, however, that doesn't mean that recycling maps makes it less difficult or fun. Also noting here: The spawning positions for each tank are not perfectly random so to say. They are set to be within a certain range of tanks (Eg: yellow to green /or/ violet to black). This is what makes the later missions harder (more chances to get higher level tanks).
Well I mean, “Kaizo” does just mean “rearranged” in Japanese, and it is rearranged. Kaizo Mario just happened to be really hard.
I was considering making this comment but you got to it first ^.^
Well, that is in Japan. Over in English countries, it means "really difficult".
Words change meaning when they cross over into other areas of the world.
@@smile-- yes and no... a niche meaning is still a viable meaning. not everyone who speaks English only uses Kaizo that way. words can have multiple meanings and "rearanged" happens to be one of them in the case of Kaizo.
Beat me to it. I was gonna say the same thing.
It is renamed after kaizo mario world. It is known for being very hard.
glad you had fun with level 4 :)
oh and also kaizo tanks 2 is gonna have 100 missions btw
100 missions? Wew lad
tf
My question to you: Do you believe in black tanks?
is it going to be actually kaizo
@@Manivilization some levels are gonna be really difficult most likely, others not. it's gonna have variety
Coming up next is Luigi U! See you then!
SilokHawk I really enjoyed this vid, and I’m excited to see more indie projects spotlighted here. Have a good one.
Alright i already know that you are gonna argue about the difficulty
:0 finally
SilokHawk you should make an actual kaizo tanks
cant wait ;D
Kaizo, in the original intention of the word, means "remix". It just so happened to be bullshit hard when in was first used, thus the popular label.
But it sure is an interesting kaizo...that is to say, an interesting remix.
It just means harder because usually the only people who mod a mario game have already beaten it and wanted more levels- thus the harder levels which test your limits
@@azophi Yes, but then the original Kaizo didn't have to be *that* hard to accomplish this. The name only means "hard and precise" now because of what the word happened to be used with.
@@NiGHTcapD ^^
NiGHTcapD Words change meaning over time, and the mod creator is English Speaking.
@@sineadthomas2024 This mod, yes, but since it doesn't seem to be *that* tough in every single stage...it could be either. We have no way to know the mind mind of the creator.
Take a shot every time someone comments about the definition of Kaizo.
Nobody should actually do this, because they’d die of alcohol poisoning if they attempted to
Guilty
@NiGHTcapD
so, how many shots have u taken?
@@FlittaLink none
you didn’t scroll far enough (:
I mean Kaizo originally just meant "modified" so it sticks with the original meaning. The well understood meaning however..
SiloHawk: HE'S STILL COMING!
@Dante Dobbins Oh cool
@Dante Dobbins but only in Hentai
@Dante Dobbins oh you innocent soul
@Dante Dobbins white stuff from men and...(after that search for yourself)
@Dante Dobbins lol i knew the 1st comment would say that
1 minute in, already pissed off the Wii Fishing fans... good start
Yeah, he posted off both i
Of them.
It me
I'm pissed
All 3 of them!
That's me
All 5 of them i guess
I unironically enjoyed the wii fishing game, I remember waking up at my friends sleepover who had a wii, and we would just chill and play it, taking turns between fish while eating cold pizza lol
Hell yeah
Yesterday I installed the homebrew channel on my Wii, and this was one of the first things I did. It wasn't easy to setup, as I was new, but it was GREAT. And I think this was partially because you are a master of this game
(Also when I die whatever tanks I killed stayed dead the next try)
Green Tanks: *Exist*
Kaizo Brown Tanks: I’m about to end his career
Trudeau
Said it once and I’ll say it again, Wii tanks has so much more potential that Nintendo just ignored
I love that the song "Shadow world" from persona 4 was playing muffled right before the end.
*golden
Don’t think nobody’s going to notice that Persona 4 Golden music at the end there.
Lmao
Not to mention the Phantom from P5 in the beginning, I think we found a secret RPG fan in Silok
I was surprised to hear shadow world on the End of the video
@Arrow Head I did, and I am sorely in lack of a body pillow. Can you send me one?
Persona has one of the best soundtracks of any game. P3 prolly being the best in my opinion.
I'm really glad you made people inspired to make fan games of that one little game I liked, gonna be good to see what comes out of it
As a game developer watching this gave me a lot of ideas
Bro, if you doing another tank game like this hmu for a tester
@@steveyk.7099 i might do one too
First Silok plays all the NSMB games back to back, and now he plays a Kaizo version of an already hard game. Is he trying to destroy his sanity?
Yes
Notice the green bits that come off when you kill a brown tank.
IT WAS YOU ALL ALONG!
I think that the final level was the original because they wanted to have in the mod 69 tanks (I checked)
Edit: 301 likes holy crap
Nice
Eww
nice
nice.
nice
5:09 That was actually hilarious 😂
I like how I've played so much P4G that the theme is engraved into my head that I was able to pick it up at the end despite how quiet it was
This is giving 8 year old me night terrors.
Silokhawk has officially become a Wii Play channel
With only 4 videos related to wii play?
"If you have any indie games in development, I'd love to check them out!"
Not really a full game, but I run a gamemode for Overwatch called RogueRPG in which players play Competitive, but buff heroes in various ways after each match. The buffs (or items) are distributed via picking one of 4 items randomly selected from a list of (at the time of this comment) 151, and range from simple damage bonuses to entirely new abilities and gimmicks, such as new status effects, faster cooldowns the lower health you have, or being able to use your ultimate twice before having to recharge it normally. Fairly simple in premise, but it gets pretty interesting with the synergies and builds you can go for, especially since there's 11 other players to consider.
Currently, I've been working on the Overhaul Part 2 update, which is planned to add more control over your build, at least 50 more items, and a new mechanic to add design space for unstackable items (currently, every item can stack, much like Risk of Rain), as well as addressing the problem of players joining late being behind the power curve.
Balance is still a bit shaky, since several heroes in base Overwatch are very much not designed around being able to do a lot of things RogueRPG lets them do (Roadhog especially is problematic, since he gets a lot of benefit from just about every single item, thanks to having 600 max health (+20% health is *very* strong with that much base heakth), a base damage of 150 per shot (thus making +30% damage on him oneshot most heroes), a CC ability to guarantee a hit on an enemy (strong with damage boosts for oneshot combos, strong with a handful of custom abilities for more oneshots, strong against custom abilities via interrupting them...), and a selfheal for 300 health that grants 50% damage resist (strong with healing items for nigh-immortality, strong against custom abilities and ultimates with damage resist and healing, strong with cooldown reductions...), thus making almost literally every single item very good for Roadhog.
The current duct-tape fix is lowering his base damage down to 80% of standard, thus requiring far more damage boosts to one-shot (a minimum of 2 if you get two of the same tradeoff item, which would make him nigh-useless at any range other than point blank, or a minimum of 4 without using tradeoffs, though both assume you get only one item several times in a row, which is fairly unlikely considering how many there are), but I'm hoping to come up with something better, preferably via just making items that are stronger against Roadhog and weaker on Roadhog, and for shotgun heroes in general, since Reaper is also becoming a problem.
Anyway, if this seems interesting, I'd recommend joining my discord at discord.gg/GAZEdEH, as I ping @here whenever I'm hosting, making it the most reliable way to know when there's a session to join. I usually host around 7-8 PM EST, and I host fairly often, about once every 1-3 days. It's also worth noting I (attempt to) keep an updated set of resources used to host RogueRPG, so theoretically anyone can host it. It's untested, since nobody's tried to host with it, but it shouldn't be too difficult to figure out, and I'm frequently available to help out. Thanks for reading to the end, and I hope this sounds neat!
That troll level is the most Kaizo it gets --- and it's barely Kaizo.
Much less "kaizo mario"
That's not so kaizo.
Kaizo means remix not hard
Making uniformed comments is tight
@@bobjoe1832 well okay then
Those brown tanks near the end were real brown tanks. The disguised green tanks still blow up into green chunks when they die so that's how you distinguish them. ;3
I remember playing wii thanks with my brother and he would give me the wiimote and I thought I was playing when in reality it was him
Wii t h a n k s
Kizo t h a n k s
dude my brothers did that with me but with wii sports resort sword fighting
I've never heard of Wii Thanks. Is it like Wii Tanks?
Stop making fun of the spelling, also my sisters and me can't let our baby 3 yr old cousin play our games, so we just give her the romote and say she's one of the characters (aka the npc)
I was ready for this video after I heard you first talk about it lmao. This was great
Believe me or not, I called this the day the Wii Tanks video came out. I knew some people were gonna make their own tank games and especially harder versions
Loved your review of Wii Tanks, so seeing you play and review a level pack of it is awesome!
Also, really looking forward to hearing you talk about Luigi U!
kaizo in Japan is remixed
In English, it’s “remixed to be ballbustingly hard”
The final results showed that the first tanks you destroyed (The "brown" tanks) WERE REALLY GREEN TANKS. A kaizo mod that not only changes level design, but also the aesthetic
I'm glad he brought up the fact that it wasn't very hard at all despite being called Kaizo. I thought it was going to go unsaid, but this was not a very challenging game hack.
Ive always loved wii tanks, so i think this is incredible, and i would love to make something like this!
it’s like outsmarting a calculator
me: multiply and then divide by the same amount
I LOVE WII TANKS!! I am so excited for any youtube videos!!
At 1:13, if you look closely when they explode, they make green particles. 6:47 however has tanks that make brown particles, differentiating them from the disguised greens.
4:13 interlace:"cross or be crossed intricately together; interweave."
SiloHawk- I cant wait to play clubhouse games tanks
Me- Boy do I have some disappointment for you
I think the explosion particles weren't changed, because the brown-actually-greens had green when they popped.
Brown tanks even show green pieces when they break
I just adore the fact that this game exists at all.
maybe for level 20, it should've been 3 buffed brown tanks behind a wall, and 3 ghost tanks, and 2 spazzy tanks
WAIT nobody is talking about that Nintendo predicted the Area 51 Raid IN 2006 PLS
This aint nintendo chief
@@shon6937 Wii Play is a Nintendo developed Game.
This game singlehandedly taught my younger self pure pain, this simple game was so unbelievably hard that the highest I made it too was like level 7 or something it was outrageous
damn impressive having a modded wii to play this hack at age 7
when u realize he has been uploading just about every month for a year now
Nice video. Can't wait for the last NSMB review!
The way you move your Wiimote makes this feel like Dolphin.
Silok if you like tank games then you should try advance wars.
Advance wars is a tank rpg but without the character development and leveling up.
You can use a huge selection of military tanks and weapons to either rout the enemy or capture their base.
5:16 made me wheeze because holy shit, simply finessed.
I like how a lot of the music used was Persona music.
When I hear “kaizo” I think way harder.
They should’ve added 20 white tanks in the last one.
I need to play this game. I love wii tanks, this would be epic
This video is getting me excited for Clubhouse 51
I absolutely loved this game back in the day when I played with my old family friends I got so far but there were too many bullets (WWI flash back)
This looks like a fun mod and the levels seem well-designed overall...it just shouldn't be called "Kaizo" Tanks. Yeah yeah, everyone's already said that "kaizo" originally meant "remix", but most people familiar with the term know that it now mainly refers to crazy difficult games. So the game is misleading with the title. When I clicked on this, I expected some insanely brutal Tanks levels...and it didn't deliver on those expectations.
Teachers Paper:White tanks
The copy that they give you:Brown tanks
I can’t wait to see someone take this as a challenge to make a harder mod
3:28 hey look its the Maus
5:16
black tank: my cousin asking me if i can play fortnite for the 7th time today
blue tank: my sanity
I didn’t search this but I love it
we need more wii tanks fan games
"Level 14: It's-a-me"
"A crude recreation of Mario bros 1-1 that lasts all of 2 seconds
"beginning of Mario intro" "End of Mario intro"
The real way to make kiazo tanks is just add green tanks.
Considering the many useage of the word "Kaizo" with it being famous for making a game completable but stupidly unfair, this mod should of been Called Wii Tanks Remix or Arranagement
"should of"
baby game dev chiming in here: it looks like the pathfinding is broken on this.
5:16 That's... very unfornute, Silo
That persona 4 golden intro song at the end.
So basically, Kaizo tanks is easier than the original game.
I like the idea of a tanks game with a heavy emphasis of movement with things such as boosts and a shotgun shot
I usually don't do kaizo challenges, but for Wii Tanks I'll make an exception
great video, great taste with the use of shadow world
Neat thing i noticed while watching the fake brown tanks when blown up had green bits as he assumed they were green but the last two brown tanks that werent shooting when blown up had brown bits
Silokhawk there is a new tanks mod called wii tanks pro and it has 100 levels and more harder levels and tanks but just to warn you it’s not a walk in the park I really want to see your thoughts and gameplay about it as well
Since the new paper Mario was announced you should do a video on each Mario RPG game just like you did with the new super Mario bros series.
My friends and I have been working on a game, tho we don’t think we could make any progress for at least a year.
Quality takes time, don't get discouraged. I'm working on a game as well with no coding knowledge, and I don't expect it to be done for several years. Just don't rush it, and itll turn out great in the end
Welcome back man
somehow as kids we formulated the idea that at the end of the game there was a giant tank as a bossfight so we tried hundreds of times over many years to get there and never saw it, turns out was complete bullshit
0:54 I believe fishing is in fact my most played game of wii play lmao
YO WTF I’VE BEEN PLAYING PERSONA 4 GOLDEN FOR THE LAST 2 WEEKS AND YOU CLOSE THE VID WITH SHADOW WORLD
Somebody actually made a wii tanks game on roblox, its red vs blue and you actually play with teams, its got teamdeathmatch, capture the flag and domination
Its called “tiny tanks”
Only a man of culture uses Pieces music. Maybe you should review that game if you haven’t already.
When I was little I always wanted to make a game like wii tanks, And I still do
very nice to hear shadow world in the outro
Man, I remember this game. I almost beat it after multiple attempts but I died at the very last level and I quit playing out of frustration.
Meanwhile in the 51 game collection that's about to come out...
3:28 I'm doing very fine, thanks for the asking, Silo! :D
“Oh my god, is he still coming?”
You should play Wii Tanks Master mod, its liek Kaizo tanks. But PURE HELL. 100 stages of hell. Obsidian tanks, green tanks become invisable, etc. Id like to watch you play it
The black Chase move really fast and so far wall is bigger than I want the dark green ones
Mission 19 isn't at all impossible if a black tank glitches out of its area. There are two spaces around the top and bottom of the holding area that the vehicle can drive out of if it gets glitched out. Both spaces lead to the area that both brown tanks are in.
Just letting you know that in the UK, "spazzy" is equivalent to what the R-slur is here in the states. Enough so that Nintendo recalled Mario Party 8 in the UK because the Magikoopa "turned this train spastic"
I was expecting pain and torment only on the level of feeling your skin being peeled off and I did not get that... REFUND!
Duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuudeeeeeee Just stumbled upon your channel and MAN you're hilarious, and your videos are awesome. Insta-subscription!
Bro its literally so hard to beat wii play tanks
Me when I hear shadow world in the background: NANI
At stage twelve:these four tanks are actually purple tank in disguise
The way he kept emphasizing here were only 20 stages made me think that the twist would be that there were actually more and after 20 they would get truly hard...I think the modder should go in and make a bunch of even harder stages to show up after 20
i doubt thats possible with the modding tools we haev for wii play... what he did wasnt "make new levels" as we think about it in other hacks like Kaizo Mario, he simply replaced the Original levels, , more levels would mean having more levelpacl that start from 1 again after you beat the first one
@@weberman173 but Tanks itself has more than 20 levels...you just can't play past 20 in multiplayer
@@chuckbatman5 well it has 100.. but the other 80 (with the exception of 50 and 100, and the map every 5 levels) are semi randomly generated depending on your game
@@weberman173 Technically, you can set any mission to be anything you want. You can technically have 100 missions with all of the same map and tanks every time. Granted you only have 30 different maps at your disposal, however, that doesn't mean that recycling maps makes it less difficult or fun.
Also noting here: The spawning positions for each tank are not perfectly random so to say. They are set to be within a certain range of tanks (Eg: yellow to green /or/ violet to black). This is what makes the later missions harder (more chances to get higher level tanks).
5:18 tank note i see what you did there
it feels like that some tanks where replaced wrong so you got the normal versions