Unsure if this is a thing in this version, but Tinkers Construct (atleast 1.6.4+) you can put all of your villagers into a smeltery and melt them into yummy yummy emeralds.
Can't forget that in 1.12+ you can just like... go inside of the smeltery, and melt some of yourself into blood which can be coagulated into slime ball equivalents. Yep.
Fun fact Mystcraft is based on the MYST game series about books that can move a person in one step between worlds. MYST has been call the reason most PCs came with CD drives as it was the most popular CD game up until the Sims. Also one of my fav loops was that MFR had a slime growth syringe and I would get a large slime in a ball and set it to copy. The sub slimes would break off then get a dose of growth and in the long run I would make more mob juice then used. Also sewage drains at one point collected EXP and turned it into mob juice.
Not the first, or the first to really take off. The 7th Guest was the first to get big, releasing a few months before Myst, though Myst very much eclipsed it in terms of sales. The first PC game on CD would be The Manhole (also by Cyan Worlds), though Hudson had made a few console games on CD before then. There's no doubt that Myst was pioneering, but it wasn't the first.
Myst was and remains amazing. Also, after they had to shut down Myst Online for not being profitable, Cyan managed to get the rights back and hand over the tools for it to the fanbase so it's still available to play free to this day.
Man I miss this era of Minecraft mod packs. Almost every pack I have decent memories of had at least a few items from some mod that COMPLETELY broke the game in some way
1.6.4 with Equivalent Exchange was my personal favourite way of breaking everything, especially on servers where I oculd log off and come back a couple days later to a full diamond chest of red matterready to exchange for most things. Good times.
@@the_senate8050 nah not as powerful as duping in 1.6.4, when you could chuck items onto a MFR conveyer belt and if it faced into the output side of a item filter the item would be duped
I remember back in 1.7.10 when Minecraft Comes Alive had durability on the resurrection wand, so any mod that could repair durability would make it so you could resurrect people an infinite amount of times including your spouse. Since after your wife dies you could remarry again and thereby use the wand to bypass the normally locked monogamous relationships I did a lot of romance and murder until I basically made it so I had a harem of 27 wives doing resource collection for me while also rapidly pumping out children who I would force into labor and automate my mob farms. I effectively became a patriarch of a mongol clan
@@sakurikunikai7564 The imbued fires in particular seem like they were just made with griefing in mind lol. No real reason to use any of them except ordo.
Dimensional doors is one of my favorite mods of all time, the personal picket dimensions you can create are really good for rather sensitive machines like draconics big ass reactor. I remember the first pack i ever played all the way thru i nuked 4 different pocket dimensions before i figured out how to keep the draconic reactor under control
Man, the force fields bring back memories of the technic packs. I remember joining servers with my brothers and rushing a force field setup because you can use it to make a targeted quarry. We would just mine up all the good ores in range and move the force field. We would even grief other players by automining all the resources around their base, lol. Good times, good times.
Also, maybe in the technic packs it's configured better, but I never remembered running into power issues, or balancing issues. But it's also very possible I've just forgotten about any frustration that came with setting it up, or just didn't care, I was a kid at the time after all.
Yea, the more I watch the more comes back. I think you can use the destruction module with the camo module and it only targets the blocks in the camo filter. I can't remember how we picked up the blocks but I do remember that we where able to, could have been another mod... but I think it was still this one that picked up the items too... I think we used 2 projectors at the same time, one that destroyed blocks and one that picked up items... I wish I could remember exactly. The setup was cool, we called it the star because of the pattern the FE flows made.
I think I can help! If you had one ff break the blocks and another fill all the air in the chunk, items popped up to the surface in about a second where they could be scooped up by whatever your preferred vacuum hopper mod was
@@eragonawesome I think it had something to do with the entity killer. I remember some mechanic where you could get Items from players it kills instead of just dropping and despawning them, and I think we used that mechanic to just pick up any item in range or something. I can't remember what that mechanic was specifically, so you may be correct that it was just a vacuum mod of some type.
As much as the buildcraft quarry isn't useful for anything beyond getting massive amounts of cobblestone, I remember at least some versions of buildcraft allowing you to speed it up depending on how much energy was dumped into it. The buildcraft conduits had a mechanical limit, but there was some 'universal conversion' (or some other name) mod that had blocks that would let you directly convert eu into joules, and if you put the converter box directly next to the quarry, it could take and convert any arbitrary amount of energy you could dump into it. Hooking it up to the main power caused it to run at very funny speeds, I want to say it hit about a stack of cobble every 1~2s but it's been so long I could be mentally exaggerating. But man was it funny.
I recall the Old Days where the basic Redstone Engine could be used for a giant Free Energy Reactor, with power pumped into conversion blocks for any given mod. Why make a real nuclear reactor, when several chunks of what looked like a Fusion Reactor, made up of nigh-solely Redstone Engines (and torches) could do the same? Hooking a Quarry to a few of them, also, removed entire chunks.
I remember those! It was always fun to make a buildcraft quarry go blazing fast speeds by plugging in a bunch of other generators into the converter then dumping them into the quarry.
Can I just say that I genuinely love the sarcasm and what I read as anything from thinly veiled disdain to open hostility towards the game in your commentary
ah, i remember mystcraft i was on a server a while ago with it (i had to specifically find a server with mystcraft enabled because of its tendency to gobble resources when making dimensions) the pack also had "redstone in motion" - i think the admins complained that I set up my base too close to someone else's, so I made my base fly with the mod (although if i remember right, mystcraft books weren't compatible with it, so i had to pack it up when moving the base) also, dimensional doors is still being updated for modern versions of minecraft, and has a lot less jank than before.
from what ive found, version 0.10.3.00's source isnt available as it was closed source at the time they have released some open source versions recently, but theyre all more modern versions.
@@alyti Fair enough :3 But yeah, Recaf is /way/ better. It's basically the Swiss army knife of Java bytecode/decompile analysis and manipulation. Throw in Threadtear for good measure, too.
even tho most mystcraft random worlds are more or less boring I remember vividly one world I generated randomly on I think 1.7.10. it had blue grass and was really high up, so I dug down and turns out there was a whole underground layer with massive caves and life, and another layer with rare ores and lava. It was an insanely interesting find and imo could even be made into a mod of itself
I remember some friends tried using Mystcraft to cheese going to the moon in Galacticraft. It bricked the server, and everyone else who played on that server got so pissed at them for doing it, it became one of the long running jokes in the friend group when picking modpacks.
Back then i used mystcraft to get unlimited ressources. I set up diamond (or iron) ore tendrils worlds with white decay and then i mined as much as possible and when the world decayed to nothing i just flew into a random direction to generate fresh not decayed yet chunks, mined again and hat a lot of diamonds. To solve your emerald problem maybe you can get lucky and get an emerald ore page (which im not sure if it exists) and try to generate a emerald ore tendrils world.
In later versions of the mod I'm pretty sure just about every ore/material type, structure type, etc is covered, but who knows how it works in the version Big Dig uses
4:00 Even the most well designed monolith mod sizes for modpacks can always have a bug that can corrupt your world data. ALWAYS have a backup mod installed before you start a playthrough in modded minecraft.
As someone who’s using the 1.20.1 version of dimensional doors, there’s somehow lore(?) in it involving a weird mini-dungeon that I call “the lab”. It’s got some very, very good gear at the end and is also the only part of the mod with a technical boss fight. Also the 1.20.1 version has some similar rooms as I’ve seen here except for the tnt hall and a couple others. And i don’t know what version you used but I’ve never had my inventory delete itself when going through limbo (seems to be an old version anyway since modern limbo’s far brighter than this), there’s also new rooms such as a scp 087-esque staircase, parkour, a small maze, a huge highway, and the aforementioned lab. It’s certainly better than this version though at least. Edit: it’s also a good source of diamonds if you get lucky enough, or forward thinking enough to check for traps
@ I only really call it a “boss” since I don’t really have any other way to describe it, but it’s basically a gaggle of skeletons collectively called the “A0 squad”. All of them are in netherite armor, and the main mob, the squad leader himself, not only has 140 HP, but even comes equipped with a ridiculously powerful sword. They’re about as much of a boss as giving a basic enemy a stat boost and a health bar, but I’ve always called them a boss since they’re the closest to one in my eyes, hence the technicality I gave them.
*inhale* goose you have envoked the loredump for myst so myst craft is based on the system of world hoping found in the game series "myst" "riven" the sequal to myst was actually the most popular game of the year before sims 1 came out, anyways the symbols on the pages are from myst 3, and i dont fully remember the full details, the whole "world eats itself" issue is cannon btw, riven was the 5th age made by ghen (one of the bad guys in the series) and he did such a bad job that his son, atrus has to clean up after him for decades (the d'ni are a long lived race) so, the start of the lore is that the d'ni originally came from ????? a splintered group from a group, they lived in a cave under a inactive volcano in new mexico, the linking books were their way of doing things and they had many rulers, many stupid and many great. at some point in i think the 1800's a human found their way into the cavern and fell in love with i think he was a politician? or something? idk anyways she had a kid, who was ghen, who was kinda pissed at his heritage, at some point ruin fell to something, cant remember what it was tbh but most died, some ran. and the human woman (i cant remember her damn name off hand) was to blame for it somehow, anyways so at some point ghen got married and had a kid, unfortunate for him, his wife died while giving birth, fortunately his mother is still around and so she raised atrus for a number of years, ghen at some point decided that he wanted to raise atrus for once and not be a deadbeat, problem is, ghen is a bit of a bastard and drags atrus into painful amounts of study, ghen is also one of those types who has a raging boner for playing god in every sense and has a ego the size of jupiter and denser than a black hole. atrus however does not. atrus grows up and ghen takes him to riven, the 5th age of ghen, and starts teaching the locals how to speak and read/write in the d'ni language, picking the best of them all to be taught directly by him, and one of them managed to catch atrus's eyes, cathrine was her name and ghen also decided she was to be his... a small dispute insues with atrus winning, they have 3 kids, sirus, achanar and yeesha (might have spelled some names wrong) yeesha wasnt conceived till after riven though, and serus and achnar are both adults by the time myst 1 happens, and they are well, i aint gonna spoil the twist but im sure yall see it a mile away anyways, atrus trapped them in "prison books" which are just books that can only have 1 person in them at a time and are a 1 way ticket to hell basically, they both fall for their own books, problem is, atrus also got trapped, in a place, the true ending has you return the last page of the myst book to atrus where he deals with his misbehaving sons... riven has you the player going to riven to go get the damsel in distress cathrine, why? well atrus turned riven into a sort of prison, like goose mentioned, no linking book out means your fucked, and thats what atrus did also theres something called the star fissure that atrus dropped the myst book into initially which is how the player character found it in the middle of the desert of new mexico when he initially trapped riven. and its how the player character gets back to earth at the end of the game also ghen dies or gets trapped further, cant remember which years pass and the player character gets a leter from atrus, inviting them to atruses abode tomana, the player gets there and is greeted by cathrine and yeesha who is still but a baby atrus is checking security because someone has been sneeking around and stealing shit. and it happens that you showed up on the day of the mad man's great heist, stealing atruses greatest project, releshan, which is where all the d'ni survivors reside. the madman, sevedro who's mental health is probably in the negitive after what serus and achnar did to him, plots to take revenge on atrus for what the 2 brothers did. leaving sevedro to die, stealing everything, basically ruining sevedro's home age entirely. mind, a detail i forgot about with the 2 brothers is that they are filthy men who only seek riches. they take advantage of the locals by raising themselves to be like gods in the eyes of the locals. anyways so sevedro procedes to screw with the puzzles and his idea was that atrus was supposed to suffer through the puzzles, however you follow after while atrus deals with the fire. at some point you learn the final puzzle's code (it is something relating to the same symbols as on the mystcraft pages) and theres a few endings, sevedro drops releshan into the void, he bashes your head in with a hammer, or if do it right he gives you releshan back and goes onto the gondola back to his home which aparently has life left in it or something. atrus thanks you and you go on your merry way once more and then myst 4 oh fuck, myst 4 is a dousey of a game, theres some fun shit in there, but the jist of it is that serus and achnar despite their prison books being burned by atrus, are not dead, atrus calls you to help with some shit, something about some crystal things, anyhoo, the device blows up and nukes a crystal, atrus goes to a different age to go get some, problem is, he gets caught up in some fuckery and wont be back for a while, and ofc serus and achnar do funny shit, they kidnap yeesha who is some kind of chosen one. you go to the prison ages to do shit and progress the story. turns out achnar felt bad about being a bastard and did change, but relapsed when serus sweet talked and serus decides to do some body swap fuckery with yeesha, and thats when the player catches them, achnar deciding that its all fuckin wrong goes into a important room full of deadly fumes, and turns a valve or something, the player character does some other things and serus dies to said things, achnar gets to say goodbye and dies also cathrine died at some point tween myst 3 and 4... then theres uru live/complete chronicals, where the playerbase was entirely cannon. was a puzzle based MMO RPG released closing in on 2 decades ago (and complete chronicals which is the offline version has aged like milk) wont bore with too much about it but it is my childhood myst game. yesha not liking the whole idea of being the grower who would bring d'ni back to life or some shit, some guy posing as the grower, uuuhhhh some dude with a camper trailer or something idk and then myst 5 oh sweet fiddlers apple pie, myst 5 is a hot pile of rotting goose meat several hundred? years later, the mysterious player character is fucking dead. you are a different person, and you find the entrance to d'ni, and you start going down the great shaft coming across the bahro who can link to ages on their own. yesha is a old lady at this point and atrus is just about dead probably, some dude wo's name i cant remember is commiting many atrocities against the bahro and gets his shit kicked in by the bahro at the end of the game. honestly myst 5 is arguably the worst in terms of mechanics *fuck the stupid tablet bullshit* but fuuuuck if the astronomy age isnt amazing to look at visually this has been the once in a blue moon that happened to align with the start of a new millennia lore dump on a game series that i care about tune in next time when goose happens to find some reference to a game i recognize for the next instalment of "djay loredumps"
@@boxtopy7286 honestly i dont know. i genuinly dont know how anyone can retain a lot of knowledge oh also, theres 3 books that go over the lore of atrus, and uru live has a library of the kings that tells what each king did... also, the mystcraft linking noise is the one from myst 3 if memory serves ig to answer fully, like how goose retains knowledge on how to break games like a coked up canadian avian.
@@djaydeved I await your lore dumps as someone who has many, many long series pain stakingly memorized. Bleach especially, but honorable mentions to Bionicle and LotR.
@@certafan well only if goose comes up with either a dumb joke that happens to align well with a series i follow or a mod happens to be similar. but to be fair unless he plays something like a neptunia game (it would be strange and funny if goose played sister v sister or something and yes there is something there that i absoloutly would lore dump when a certain character pops up for the first time. and no, i wont elaborate cause i know not everyone wants to read word salad which involves typical anime tropes trying to remember all the things i could lore dump on and it honestly aint a lot that i can name off the top of my head
Does liking a video make my RUclips freeze up until I restart my phone? Yes. Did Goose ask politely after the video, without making any silly animations or false promises? Also yes. I have liked this video.
19:52 Idk how it'll handle obfuscation, especially in a version this ancient, but there's a program called JDGUI that can decompile Jar files into something resembling the source code (that is, it will create (probably) valid java source files, but they likely won't be quite identical to the original source). It doesn't have comments that way, but MC mods don't tend to have well-documented code anyway.
@@crazydev2257 Those are the parts I was referring to when I said "Idk how it'll handle obfuscation". But if it's mostly readable in spite of that, that's great!
Oh, Dimensional Doors. Just... Chef's kiss. I never really understood horror. Be it horror movies, games, you name it. I just never really felt that kind of fear that people find so exciting. However, if it is anything like the emotion I felt when I first entered Limbo, then I might just understand.
Ahhh Big dig my beloved My fav memory was stealing from peoples backpacks with a simple shift right click and watching them freak out in chat asking for admins because "my backpacks just deleted all its items"
i loved mystcraft as a kid. i remember getting home after school every day and my friend i always played tekkit with would show a new modpack for me to play and id always say "... but does it have mystcraft though?" and heres, the thing, i barely understood how it worked LMAO
I love how its only episode 2 and you're already creating dozens of new worlds at a time, like you're some new god trying to make their own realm through an Ancient, archeac, unknowable system, all while carving the one you're intending to abandon to shreds. Even you calling yourself "my avatar" just adds to this feel of absolute power over this world you have. ~~although even a god is afraid of Nintendo's lawyers, it seems~~
I don't know if anyone else has mentioned this, but it should be relatively easy to decompile a .jar file with Vineflower (or your favorite Java decompiler). Java decompilers are usually able to get back nearly the entire source code one-for-one unless the author obfuscated their code. You can probably find some guides online for how to use these tools if you aren't familiar with them.
i remember doing something similar in a 1.7.10 on a vanilla word with your end. Found somewhere nice to settledown. did some strip mining, wandered into a cave almost instantly then went into a stronghold
This could bery well be fully superstition, but I seem to remember people putting the same phrases multiple times in mystcraft books to make it more likely that it would generate with the chosen properties.
These kinds of modpacks hold a special place in my heart, even if I will likely never return to play them (modern MC just has too many QOL features I really don't feel like going without) I had a 1.7.10 tekkit-esque modded world that I was so pleased with; massive quarries ripping up the earth, auto smelters and item sorters, enormous yellowstone reactors making more energy than I could ever need, and auto-paving machines that would level and pave the earth with whatever blocks I wanted, all built out of a desert temple I took up base in and expanded. Enormous factories dotted the land, flat and lifeless, save for one pyramid rising ominously over it all. After all, the Factory Must Grow. I wonder what ever happened to that save? I know it didn't corrupt, but I haven't the slightest where it may have been saved.
really love mystcraft, spent a Lot of time exploring random dimensions in creative mode when i was wee. never even figured out the dimension building mechanic
The feeling of watching you enter an immaculate bespoke universe occupied by nothing but a singular picturesque tropical floating island and then using a machine to disintegrate it painstakingly slowly when there’s empty space literally everywhere else… is exactly why i come here
Makes me think there should be a mod that lets you dimension jump, but it changes a bit of the noise used to generate the world as a base or replace blocks and it uses the world you tp'd from as the basis so you can jump to alternate realities that slowly get more unrecognizable as you go further out until it's madness and corruption.
you talk and act like you've already built everything in a creative world and have spreadsheets explaining each part of it and honestly that's an inimitable vibe. sub.
Not going to lie, I thought the video before this was going to bore me to tears, then it didn't. Then I was certain this one would, and it turned out to be even less so. Hoping that episode 3 keeps up the trend.
After seeing MystCraft, I just had to go back to the Yogscast Oil Toil animation. Its Myst section is like 20 seconds long but perfectly captured the busted nature its generation can be!
I have a memory of a dimension i got, it was a solid diamond block cave with molten gold as water. I remember being really excited.. only to spend the next 6 hours trying to figure out how to convert the molten gold into useable gold. it was really easy but i was also really stupid, still am.
Also extra note about the more modern dimensional doors, some parts actually do have those sections lead into the void, a couple traps straight up involve dropping you into the void
IIRC telling mystcraft what material to make the terrain out of wasn't possible in the earliest versions. So you could tell it to make a flat world, but not to make your flat terrain out of netherrack. Direwolf20 has some old mystcraft tutorials that aren't terrible if you have the patience, but he can be a bit slow.
I recall having more or less the exact same problem with Mystcraft dimension generation playing Feed The Beast Ultimate. I believe that version of Mystcraft was v10.1.00, so there's a good chance it's the same bug. From many hours of trawling long dead forums, the only solution (that actually worked) I found was the following: 1. Create custom Mystcraft dimension. 2. Enter and then leave that dimension. (potentially unnecessary) 3. Exit to the main menu. 4. In your minecraft/MODPACK/saves/WORLD folder, you will see folders for each dimension named numerically e.g. DIM_MYST23. Open the most recently created dimension folder (highest number) and delete everything inside the contained region folder. 5. Load your save and re-enter the Mystcraft dimension. This will force the game to regenerate the dimension but with the correct page modifiers you selected. I have no idea why this problem occurs, but according to the forum poster it has something to do with single player saves. I hope this helps, cheers!
This may not be helpful, but check if any items made using emeralds have other recipes, and if that can decompose into the items you need for emeralds. In a different 1.7.10 pack using Ludicrite from Big Reactors worked. Specifically I was using this to farm nether stars but it made emeralds as a by product. Been a bit since Ive used m 16:13 Minechem, but I think one of the dyes spits out chromium. To make fusion/fission less of a hassle you can connect power cables to as many different faces of the reactor as possible, as the 100 RF/T limit is per face. Methyl Methylphilate is the best minechem fuel by my memory. Very cheap to make and second only to TNT in burn time. My "power cell" uses fission and fusion to make Methyl Methylphilate from only water.
I'm not sure the instability is an accident or bug in MystCraft here? I think the randomness itself is inclined to be destabilizing. It should, in Myst lore, be incredibly unusual to jump into a random scribble of a world and have everything be *fine* there. The process of writing them is what gives them stable characteristics and is supposed to be very difficult to do well.
very nice also haha turning it to skyblock basically is funny void world are good for machine i remember the forcefield mod i knew it was broken but i didnt know it was that broken also myst craft and dimensional door oldschool mc mods
About the emerald thingy Im 9% sure that theres a mob that drops diamonds so grab make a spawner with it and use the equivalent exchange stone and boom infinite emeralds
12:50 funnily enough those features also existed in older the versions of the mod. 1.5 was truly something else just straight up the messiest mc version for modded.
Erm, you used "to" in the title instead of "too", I'm going to have to revoke your nerd license. EDIT: Also, you used "grammer" instead of "grammar" in the description.
I did some digging... but I can't post my findings since they don't fit in a RUclips comment. I tried to post a link to a github gist, but thats of course blocked by the spam filter lol (It might be in your comment review thing, so maybe you can still access it)
Is that first mod the one that has the void with those big red eyes that stare at you when you go through? Whatever mod that was, it traumatized me as a kid lol
aww , mystcraft dam that was a rad mod and a nice way to give 'survival' ways for people to create 'personal realms' my personal favorite was some sort of combo of biomes + sky lands and everything else 'natural' could made such a rad 'sky castle & airship villages' land shame i never shared a server with others for it
there was at one point when i discovered how to use mystcraft to a 70% accuracy, but it was in ftb infinity evolved which is a 1.7.10 pack i vaugely knew of a way in voltz where you could use the mffs to create moving platforms that ate everything in front of them, but i never figured it out and the knowledge is lost to history, they were called world eaters and theres very little documentation on them
It seems like the source for Mystcraft is gone, however java is not the worst language to decompile as long as it's not obfuscated. If you have a good way to get access to the jar file for the mod I'd look into decompiling it.
Mystcraft was a bit before my time, but I appreciated its aesthetic more than RFTools Dimensions, though the latter certainly won in accessibility and functionality.
Literally having to be certified in order to use a specific mod on a server is the most pre-1.12.2 Modded MC thing I've ever heard.
today's age of highly polished intentionally designed modpacks is great but the ol' megajank was a fun time
...aaaaand there go my braincells
"Have you got a license for that!?"
Unsure if this is a thing in this version, but Tinkers Construct (atleast 1.6.4+) you can put all of your villagers into a smeltery and melt them into yummy yummy emeralds.
I remember seeing a contraption that somehow repeatedly applies healing to villagers to make infinite emeralds.
the design is very human
Why go with Tinkers Constructs when you can use villager grinders to get emeralds AND villager meat?
is tinkers even on 1.5.2, first version i recall it being on is 1.6.4
Can't forget that in 1.12+ you can just like... go inside of the smeltery, and melt some of yourself into blood which can be coagulated into slime ball equivalents. Yep.
As soon as he said "Mystcraft" I grinned widely knowing full well where this was going
Fun fact Mystcraft is based on the MYST game series about books that can move a person in one step between worlds. MYST has been call the reason most PCs came with CD drives as it was the most popular CD game up until the Sims.
Also one of my fav loops was that MFR had a slime growth syringe and I would get a large slime in a ball and set it to copy. The sub slimes would break off then get a dose of growth and in the long run I would make more mob juice then used. Also sewage drains at one point collected EXP and turned it into mob juice.
Not the first, or the first to really take off. The 7th Guest was the first to get big, releasing a few months before Myst, though Myst very much eclipsed it in terms of sales. The first PC game on CD would be The Manhole (also by Cyan Worlds), though Hudson had made a few console games on CD before then. There's no doubt that Myst was pioneering, but it wasn't the first.
I was thinking of the slime loop as well, my friend and I were so proud of ourselves when we figured that out.
@@hoodieninja_7203 Fixed thanks for the fact check.
Myst was and remains amazing.
Also, after they had to shut down Myst Online for not being profitable, Cyan managed to get the rights back and hand over the tools for it to the fanbase so it's still available to play free to this day.
Man I miss this era of Minecraft mod packs. Almost every pack I have decent memories of had at least a few items from some mod that COMPLETELY broke the game in some way
1.6.4 with Equivalent Exchange was my personal favourite way of breaking everything, especially on servers where I oculd log off and come back a couple days later to a full diamond chest of red matterready to exchange for most things. Good times.
@@the_senate8050 nah not as powerful as duping in 1.6.4, when you could chuck items onto a MFR conveyer belt and if it faced into the output side of a item filter the item would be duped
oh my god goofy bottle from thaumcraft 3 that converts entire world into nether even water into lava and chunk loads itself the server lagged so much
I remember back in 1.7.10 when Minecraft Comes Alive had durability on the resurrection wand, so any mod that could repair durability would make it so you could resurrect people an infinite amount of times including your spouse. Since after your wife dies you could remarry again and thereby use the wand to bypass the normally locked monogamous relationships I did a lot of romance and murder until I basically made it so I had a harem of 27 wives doing resource collection for me while also rapidly pumping out children who I would force into labor and automate my mob farms. I effectively became a patriarch of a mongol clan
@@sakurikunikai7564 The imbued fires in particular seem like they were just made with griefing in mind lol. No real reason to use any of them except ordo.
Dimensional doors is one of my favorite mods of all time, the personal picket dimensions you can create are really good for rather sensitive machines like draconics big ass reactor. I remember the first pack i ever played all the way thru i nuked 4 different pocket dimensions before i figured out how to keep the draconic reactor under control
Man, the force fields bring back memories of the technic packs.
I remember joining servers with my brothers and rushing a force field setup because you can use it to make a targeted quarry.
We would just mine up all the good ores in range and move the force field.
We would even grief other players by automining all the resources around their base, lol.
Good times, good times.
Also, maybe in the technic packs it's configured better, but I never remembered running into power issues, or balancing issues.
But it's also very possible I've just forgotten about any frustration that came with setting it up, or just didn't care, I was a kid at the time after all.
Yea, the more I watch the more comes back.
I think you can use the destruction module with the camo module and it only targets the blocks in the camo filter.
I can't remember how we picked up the blocks but I do remember that we where able to, could have been another mod... but I think it was still this one that picked up the items too...
I think we used 2 projectors at the same time, one that destroyed blocks and one that picked up items...
I wish I could remember exactly. The setup was cool, we called it the star because of the pattern the FE flows made.
I think I can help! If you had one ff break the blocks and another fill all the air in the chunk, items popped up to the surface in about a second where they could be scooped up by whatever your preferred vacuum hopper mod was
@@eragonawesome I think it had something to do with the entity killer.
I remember some mechanic where you could get Items from players it kills instead of just dropping and despawning them, and I think we used that mechanic to just pick up any item in range or something.
I can't remember what that mechanic was specifically, so you may be correct that it was just a vacuum mod of some type.
As much as the buildcraft quarry isn't useful for anything beyond getting massive amounts of cobblestone, I remember at least some versions of buildcraft allowing you to speed it up depending on how much energy was dumped into it. The buildcraft conduits had a mechanical limit, but there was some 'universal conversion' (or some other name) mod that had blocks that would let you directly convert eu into joules, and if you put the converter box directly next to the quarry, it could take and convert any arbitrary amount of energy you could dump into it.
Hooking it up to the main power caused it to run at very funny speeds, I want to say it hit about a stack of cobble every 1~2s but it's been so long I could be mentally exaggerating. But man was it funny.
I think you might even be mentally undershooting, I remember being able to hook up an IC2 reactor or 6 and delete entire chunks in seconds
i KNEW i wasnt crazy about quarries being slower post 1.7.10
I remember it bring absurd too.
I recall the Old Days where the basic Redstone Engine could be used for a giant Free Energy Reactor, with power pumped into conversion blocks for any given mod. Why make a real nuclear reactor, when several chunks of what looked like a Fusion Reactor, made up of nigh-solely Redstone Engines (and torches) could do the same?
Hooking a Quarry to a few of them, also, removed entire chunks.
I remember those! It was always fun to make a buildcraft quarry go blazing fast speeds by plugging in a bunch of other generators into the converter then dumping them into the quarry.
"I am the proud owner of EGG" is my exact type of humor.
Can I just say that I genuinely love the sarcasm and what I read as anything from thinly veiled disdain to open hostility towards the game in your commentary
Limbo was the most terrifying thing i had ever seen in minecraft when i saw it the first time. The monoliths and shit. GodDAMN.
Man can't live without the void surrounding him
We exploiting the pack with this one boys
ah, i remember mystcraft
i was on a server a while ago with it (i had to specifically find a server with mystcraft enabled because of its tendency to gobble resources when making dimensions)
the pack also had "redstone in motion" - i think the admins complained that I set up my base too close to someone else's, so I made my base fly with the mod (although if i remember right, mystcraft books weren't compatible with it, so i had to pack it up when moving the base)
also, dimensional doors is still being updated for modern versions of minecraft, and has a lot less jank than before.
"I am the proud owner of egg"
from what ive found, version 0.10.3.00's source isnt available as it was closed source at the time
they have released some open source versions recently, but theyre all more modern versions.
I guess we doin' some jd-gui on this one?
@@alyti Why jd-gui and not Recaf?
@@commentextarycause I didn't know about it
@@alyti Fair enough :3
But yeah, Recaf is /way/ better. It's basically the Swiss army knife of Java bytecode/decompile analysis and manipulation. Throw in Threadtear for good measure, too.
even tho most mystcraft random worlds are more or less boring I remember vividly one world I generated randomly on I think 1.7.10. it had blue grass and was really high up, so I dug down and turns out there was a whole underground layer with massive caves and life, and another layer with rare ores and lava. It was an insanely interesting find and imo could even be made into a mod of itself
I remember some friends tried using Mystcraft to cheese going to the moon in Galacticraft. It bricked the server, and everyone else who played on that server got so pissed at them for doing it, it became one of the long running jokes in the friend group when picking modpacks.
Back then i used mystcraft to get unlimited ressources. I set up diamond (or iron) ore tendrils worlds with white decay and then i mined as much as possible and when the world decayed to nothing i just flew into a random direction to generate fresh not decayed yet chunks, mined again and hat a lot of diamonds. To solve your emerald problem maybe you can get lucky and get an emerald ore page (which im not sure if it exists) and try to generate a emerald ore tendrils world.
In later versions of the mod I'm pretty sure just about every ore/material type, structure type, etc is covered, but who knows how it works in the version Big Dig uses
emphis is hilariously powerful when you have infinite energy, excited to see more!
4:00 Even the most well designed monolith mod sizes for modpacks can always have a bug that can corrupt your world data. ALWAYS have a backup mod installed before you start a playthrough in modded minecraft.
Grabbed membership for the first time ever specifically to watch this. And of course to support you, dear Goose.
Welcome!
Same!
one of us one of us
Same
Your tolerance for astounding quantities of brokenness astounds me and commands my respect for what you are doing.
As someone who’s using the 1.20.1 version of dimensional doors, there’s somehow lore(?) in it involving a weird mini-dungeon that I call “the lab”. It’s got some very, very good gear at the end and is also the only part of the mod with a technical boss fight.
Also the 1.20.1 version has some similar rooms as I’ve seen here except for the tnt hall and a couple others. And i don’t know what version you used but I’ve never had my inventory delete itself when going through limbo (seems to be an old version anyway since modern limbo’s far brighter than this), there’s also new rooms such as a scp 087-esque staircase, parkour, a small maze, a huge highway, and the aforementioned lab.
It’s certainly better than this version though at least.
Edit: it’s also a good source of diamonds if you get lucky enough, or forward thinking enough to check for traps
Wait, there's a boss fight? What is it?
@ I only really call it a “boss” since I don’t really have any other way to describe it, but it’s basically a gaggle of skeletons collectively called the “A0 squad”. All of them are in netherite armor, and the main mob, the squad leader himself, not only has 140 HP, but even comes equipped with a ridiculously powerful sword. They’re about as much of a boss as giving a basic enemy a stat boost and a health bar, but I’ve always called them a boss since they’re the closest to one in my eyes, hence the technicality I gave them.
the enderman farm takes me back to the first modded mc playthrough ive ever watched with exact same process to farm kills
*inhale*
goose
you have envoked the loredump for myst
so
myst craft is based on the system of world hoping found in the game series "myst" "riven" the sequal to myst was actually the most popular game of the year before sims 1 came out, anyways
the symbols on the pages are from myst 3, and i dont fully remember the full details,
the whole "world eats itself" issue is cannon btw, riven was the 5th age made by ghen (one of the bad guys in the series) and he did such a bad job that his son, atrus has to clean up after him for decades (the d'ni are a long lived race)
so, the start of the lore is that the d'ni originally came from ????? a splintered group from a group, they lived in a cave under a inactive volcano in new mexico, the linking books were their way of doing things and they had many rulers, many stupid and many great. at some point in i think the 1800's a human found their way into the cavern and fell in love with i think he was a politician? or something? idk anyways she had a kid, who was ghen, who was kinda pissed at his heritage, at some point ruin fell to something, cant remember what it was tbh but most died, some ran. and the human woman (i cant remember her damn name off hand) was to blame for it somehow, anyways so at some point ghen got married and had a kid, unfortunate for him, his wife died while giving birth, fortunately his mother is still around and so she raised atrus for a number of years, ghen at some point decided that he wanted to raise atrus for once and not be a deadbeat, problem is, ghen is a bit of a bastard and drags atrus into painful amounts of study, ghen is also one of those types who has a raging boner for playing god in every sense and has a ego the size of jupiter and denser than a black hole. atrus however does not.
atrus grows up and ghen takes him to riven, the 5th age of ghen, and starts teaching the locals how to speak and read/write in the d'ni language, picking the best of them all to be taught directly by him, and one of them managed to catch atrus's eyes, cathrine was her name and ghen also decided she was to be his...
a small dispute insues with atrus winning, they have 3 kids, sirus, achanar and yeesha (might have spelled some names wrong) yeesha wasnt conceived till after riven though, and serus and achnar are both adults by the time myst 1 happens, and they are well, i aint gonna spoil the twist but im sure yall see it a mile away anyways, atrus trapped them in "prison books" which are just books that can only have 1 person in them at a time and are a 1 way ticket to hell basically, they both fall for their own books, problem is, atrus also got trapped, in a place, the true ending has you return the last page of the myst book to atrus where he deals with his misbehaving sons...
riven has you the player going to riven to go get the damsel in distress cathrine, why? well atrus turned riven into a sort of prison, like goose mentioned, no linking book out means your fucked, and thats what atrus did
also theres something called the star fissure that atrus dropped the myst book into initially which is how the player character found it in the middle of the desert of new mexico when he initially trapped riven. and its how the player character gets back to earth at the end of the game
also ghen dies or gets trapped further, cant remember which
years pass and the player character gets a leter from atrus, inviting them to atruses abode tomana, the player gets there and is greeted by cathrine and yeesha who is still but a baby
atrus is checking security because someone has been sneeking around and stealing shit. and it happens that you showed up on the day of the mad man's great heist, stealing atruses greatest project, releshan, which is where all the d'ni survivors reside.
the madman, sevedro who's mental health is probably in the negitive after what serus and achnar did to him, plots to take revenge on atrus for what the 2 brothers did.
leaving sevedro to die, stealing everything, basically ruining sevedro's home age entirely.
mind, a detail i forgot about with the 2 brothers is that they are filthy men who only seek riches. they take advantage of the locals by raising themselves to be like gods in the eyes of the locals.
anyways so sevedro procedes to screw with the puzzles and his idea was that atrus was supposed to suffer through the puzzles, however you follow after while atrus deals with the fire.
at some point you learn the final puzzle's code (it is something relating to the same symbols as on the mystcraft pages) and theres a few endings, sevedro drops releshan into the void, he bashes your head in with a hammer, or if do it right he gives you releshan back and goes onto the gondola back to his home which aparently has life left in it or something.
atrus thanks you and you go on your merry way once more
and then myst 4
oh fuck, myst 4 is a dousey of a game, theres some fun shit in there, but the jist of it is that serus and achnar despite their prison books being burned by atrus, are not dead, atrus calls you to help with some shit, something about some crystal things, anyhoo, the device blows up and nukes a crystal, atrus goes to a different age to go get some, problem is, he gets caught up in some fuckery and wont be back for a while, and ofc serus and achnar do funny shit, they kidnap yeesha who is some kind of chosen one. you go to the prison ages to do shit and progress the story. turns out achnar felt bad about being a bastard and did change, but relapsed when serus sweet talked and serus decides to do some body swap fuckery with yeesha, and thats when the player catches them, achnar deciding that its all fuckin wrong goes into a important room full of deadly fumes, and turns a valve or something, the player character does some other things and serus dies to said things, achnar gets to say goodbye and dies
also cathrine died at some point tween myst 3 and 4...
then theres uru live/complete chronicals, where the playerbase was entirely cannon. was a puzzle based MMO RPG released closing in on 2 decades ago (and complete chronicals which is the offline version has aged like milk) wont bore with too much about it but it is my childhood myst game. yesha not liking the whole idea of being the grower who would bring d'ni back to life or some shit, some guy posing as the grower, uuuhhhh some dude with a camper trailer or something idk
and then myst 5
oh sweet fiddlers apple pie, myst 5 is a hot pile of rotting goose meat
several hundred? years later, the mysterious player character is fucking dead. you are a different person, and you find the entrance to d'ni, and you start going down the great shaft coming across the bahro who can link to ages on their own. yesha is a old lady at this point and atrus is just about dead probably, some dude wo's name i cant remember is commiting many atrocities against the bahro and gets his shit kicked in by the bahro at the end of the game.
honestly myst 5 is arguably the worst in terms of mechanics *fuck the stupid tablet bullshit* but fuuuuck if the astronomy age isnt amazing to look at visually
this has been the once in a blue moon that happened to align with the start of a new millennia lore dump on a game series that i care about
tune in next time when goose happens to find some reference to a game i recognize for the next instalment of "djay loredumps"
how are you able to retain all of this
@@boxtopy7286 honestly
i dont know.
i genuinly dont know how anyone can retain a lot of knowledge
oh also, theres 3 books that go over the lore of atrus, and uru live has a library of the kings that tells what each king did...
also, the mystcraft linking noise is the one from myst 3 if memory serves
ig to answer fully, like how goose retains knowledge on how to break games like a coked up canadian avian.
@@djaydeved I await your lore dumps as someone who has many, many long series pain stakingly memorized. Bleach especially, but honorable mentions to Bionicle and LotR.
@@certafan well only if goose comes up with either a dumb joke that happens to align well with a series i follow or a mod happens to be similar.
but to be fair unless he plays something like a neptunia game (it would be strange and funny if goose played sister v sister or something
and yes there is something there that i absoloutly would lore dump when a certain character pops up for the first time.
and no, i wont elaborate cause i know not everyone wants to read word salad which involves typical anime tropes
trying to remember all the things i could lore dump on and it honestly aint a lot that i can name off the top of my head
Myst lore mention!
Does liking a video make my RUclips freeze up until I restart my phone? Yes. Did Goose ask politely after the video, without making any silly animations or false promises? Also yes.
I have liked this video.
19:52 Idk how it'll handle obfuscation, especially in a version this ancient, but there's a program called JDGUI that can decompile Jar files into something resembling the source code (that is, it will create (probably) valid java source files, but they likely won't be quite identical to the original source). It doesn't have comments that way, but MC mods don't tend to have well-documented code anyway.
found a version which was uploaded to modrinth, it's mostly readable only the mc methods/field are obfusacted anyway
@@crazydev2257 Those are the parts I was referring to when I said "Idk how it'll handle obfuscation". But if it's mostly readable in spite of that, that's great!
man, i miss so many of these older mods. i was big into mystcraft and dimensional doors back when they where still being included in new packs
Dimdoors has been updated to 1.20.1! That is a dream come true for the OGs
Oh, Dimensional Doors. Just... Chef's kiss.
I never really understood horror. Be it horror movies, games, you name it. I just never really felt that kind of fear that people find so exciting.
However, if it is anything like the emotion I felt when I first entered Limbo, then I might just understand.
Discovered your channel recently and binge watched all of Nothing and RLcraft. Love your stuff, cant wait to see more!
Ahhh Big dig my beloved
My fav memory was stealing from peoples backpacks with a simple shift right click and watching them freak out in chat asking for admins because "my backpacks just deleted all its items"
every single frame of this video is a work of art, so it's a good thing we can see all of them
i loved mystcraft as a kid. i remember getting home after school every day and my friend i always played tekkit with would show a new modpack for me to play and id always say "... but does it have mystcraft though?"
and heres, the thing, i barely understood how it worked LMAO
gosh I'm getting so much nostalgia from all these old mods
I love how its only episode 2 and you're already creating dozens of new worlds at a time, like you're some new god trying to make their own realm through an Ancient, archeac, unknowable system, all while carving the one you're intending to abandon to shreds.
Even you calling yourself "my avatar" just adds to this feel of absolute power over this world you have.
~~although even a god is afraid of Nintendo's lawyers, it seems~~
I don't know if anyone else has mentioned this, but it should be relatively easy to decompile a .jar file with Vineflower (or your favorite Java decompiler). Java decompilers are usually able to get back nearly the entire source code one-for-one unless the author obfuscated their code. You can probably find some guides online for how to use these tools if you aren't familiar with them.
i remember doing something similar in a 1.7.10 on a vanilla word with your end. Found somewhere nice to settledown. did some strip mining, wandered into a cave almost instantly then went into a stronghold
This could bery well be fully superstition, but I seem to remember people putting the same phrases multiple times in mystcraft books to make it more likely that it would generate with the chosen properties.
These kinds of modpacks hold a special place in my heart, even if I will likely never return to play them (modern MC just has too many QOL features I really don't feel like going without)
I had a 1.7.10 tekkit-esque modded world that I was so pleased with; massive quarries ripping up the earth, auto smelters and item sorters, enormous yellowstone reactors making more energy than I could ever need, and auto-paving machines that would level and pave the earth with whatever blocks I wanted, all built out of a desert temple I took up base in and expanded. Enormous factories dotted the land, flat and lifeless, save for one pyramid rising ominously over it all. After all, the Factory Must Grow.
I wonder what ever happened to that save? I know it didn't corrupt, but I haven't the slightest where it may have been saved.
This is the exact sort of distraction I need right now, all things considered. Praise be the goose’s relatively consistent upload schedule!
really love mystcraft, spent a Lot of time exploring random dimensions in creative mode when i was wee. never even figured out the dimension building mechanic
When the sped-up montage went musical I screamed...
This channel is GOING y'all!
i'm in process of binging the NOTHING series and let me tell you, this is like a breath of fresh air
ah the old era of mods where conflicts were abundant and your limits were whether or not the mods decided to get along
The feeling of watching you enter an immaculate bespoke universe occupied by nothing but a singular picturesque tropical floating island and then using a machine to disintegrate it painstakingly slowly when there’s empty space literally everywhere else… is exactly why i come here
"O-410: Ohio"
...Good job Goose.
It's hilarious to see the anti-field trip
I have no idea whats happening but I'm entertained
"Mistcraft"
Me: *biggest brain blast of the year*
Thank you for making these
Makes me think there should be a mod that lets you dimension jump, but it changes a bit of the noise used to generate the world as a base or replace blocks and it uses the world you tp'd from as the basis so you can jump to alternate realities that slowly get more unrecognizable as you go further out until it's madness and corruption.
i came back home after some time in college, ate my fav soup and this bad boy dropped. it's a good day
A weekly video from the goose himself? We have been blessed by the outer gods, halt the sacrifices!
that fourth book dimension was giving me vertigo with the weird tilted skybox...
you talk and act like you've already built everything in a creative world and have spreadsheets explaining each part of it and honestly that's an inimitable vibe. sub.
just watched the first episode of this last night and i woke up to see this, what a wonderful weekend
Me: Shit is going down, people are getting ready to fight, this is the end of world as we know it
OMG Goose posted
busted up my leg, good thing there’s more goose content to tide me over right after I finished watching the rimworld series!
I loved mystcraft and how ridiculous it could be. I'm glad some of the legacy of that mod can live on within RFToolsDim, Albeit... less Minecraft 1.5
Not going to lie, I thought the video before this was going to bore me to tears, then it didn't. Then I was certain this one would, and it turned out to be even less so. Hoping that episode 3 keeps up the trend.
I see goose has soared straighnt past end tier gear and has gotten the admin tools!
Omg I love this!❤ this needs to be put on a t shirt!
That obscure unNEIable crafting mechanic for the mod's base item brings me back
Mystcraft was still really cool. I wish it had more references to the games than the books.
I want more, damn... Thank you for being entertaining :D
After seeing MystCraft, I just had to go back to the Yogscast Oil Toil animation. Its Myst section is like 20 seconds long but perfectly captured the busted nature its generation can be!
I have a memory of a dimension i got, it was a solid diamond block cave with molten gold as water. I remember being really excited.. only to spend the next 6 hours trying to figure out how to convert the molten gold into useable gold.
it was really easy but i was also really stupid, still am.
A mod's energy being a forge-compatible fluid for no good reason, now THAT is new!
Also extra note about the more modern dimensional doors, some parts actually do have those sections lead into the void, a couple traps straight up involve dropping you into the void
you're the only youtuber of your type and i rlly hope you blow up
I discovered ur channel through the nothing playthrough. Now I love ur content primarily bc of ur cynical commentary. Great work!
IIRC telling mystcraft what material to make the terrain out of wasn't possible in the earliest versions. So you could tell it to make a flat world, but not to make your flat terrain out of netherrack. Direwolf20 has some old mystcraft tutorials that aren't terrible if you have the patience, but he can be a bit slow.
Wow, Goose really like building circles in the cube game.
Woah, this modpack is really unikue. Also a bit of goose lore beeing a moderator
21:18 THERS UP!! UP! THERE LOOOK!!! THERSES SOMETHING UP!!!!!!
I would say this is unhinged, but I honestly think that the door flew off the hinges a long freakin time ago. XP
I recall having more or less the exact same problem with Mystcraft dimension generation playing Feed The Beast Ultimate. I believe that version of Mystcraft was v10.1.00, so there's a good chance it's the same bug.
From many hours of trawling long dead forums, the only solution (that actually worked) I found was the following:
1. Create custom Mystcraft dimension.
2. Enter and then leave that dimension. (potentially unnecessary)
3. Exit to the main menu.
4. In your minecraft/MODPACK/saves/WORLD folder, you will see folders for each dimension named numerically e.g. DIM_MYST23. Open the most recently created dimension folder (highest number) and delete everything inside the contained region folder.
5. Load your save and re-enter the Mystcraft dimension. This will force the game to regenerate the dimension but with the correct page modifiers you selected.
I have no idea why this problem occurs, but according to the forum poster it has something to do with single player saves.
I hope this helps, cheers!
17:40 yeah, XCompWiz spent a *lot* of time arguing with the world-gen grammar, for a *long* while it didn't play nicely.
Man I remember Mystcraft. Quite the insane modpack
This may not be helpful, but check if any items made using emeralds have other recipes, and if that can decompose into the items you need for emeralds.
In a different 1.7.10 pack using Ludicrite from Big Reactors worked. Specifically I was using this to farm nether stars but it made emeralds as a by product.
Been a bit since Ive used m 16:13 Minechem, but I think one of the dyes spits out chromium.
To make fusion/fission less of a hassle you can connect power cables to as many different faces of the reactor as possible, as the 100 RF/T limit is per face.
Methyl Methylphilate is the best minechem fuel by my memory. Very cheap to make and second only to TNT in burn time. My "power cell" uses fission and fusion to make Methyl Methylphilate from only water.
I'm not sure the instability is an accident or bug in MystCraft here? I think the randomness itself is inclined to be destabilizing. It should, in Myst lore, be incredibly unusual to jump into a random scribble of a world and have everything be *fine* there. The process of writing them is what gives them stable characteristics and is supposed to be very difficult to do well.
very nice also haha turning it to skyblock basically is funny void world are good for machine
i remember the forcefield mod i knew it was broken but i didnt know it was that broken
also myst craft and dimensional door oldschool mc mods
The content is great, but what really sells it is the commentary. Some top quaility writing, both in terms of comedy and storytelling
This is a very exciting series
About the emerald thingy
Im 9% sure that theres a mob that drops diamonds so grab make a spawner with it and use the equivalent exchange stone and boom infinite emeralds
RAAAAGH OHIO MENTIONED 🗣️📣🗣️📣🗣️📣
(i live there)
@@QwertyChavez Imagine living in an inferior Midwestern state (not Michigan)
Are the memes true?
@@SupersuMC sometimes. usually not. it's actually pretty normal here, the memes started because it's actually not that interesting of a state
@@GavLikesOpera I don't have to :)
12:50 funnily enough those features also existed in older the versions of the mod. 1.5 was truly something else just straight up the messiest mc version for modded.
Thank you for this series
Erm, you used "to" in the title instead of "too", I'm going to have to revoke your nerd license.
EDIT: Also, you used "grammer" instead of "grammar" in the description.
Fixed, thanks!
Wooden doors actually make you go back one area. Not spit you out randomly.
Love how you exploit the jank. XD
Would be fun to see you play Better Than Wolves
I did some digging... but I can't post my findings since they don't fit in a RUclips comment. I tried to post a link to a github gist, but thats of course blocked by the spam filter lol (It might be in your comment review thing, so maybe you can still access it)
Is that first mod the one that has the void with those big red eyes that stare at you when you go through? Whatever mod that was, it traumatized me as a kid lol
God dimensional doors has my favourite aesthetic
aww , mystcraft dam that was a rad mod and a nice way to give 'survival' ways for people to create 'personal realms'
my personal favorite was some sort of combo of biomes + sky lands and everything else 'natural' could made such a rad 'sky castle & airship villages' land shame i never shared a server with others for it
there was at one point when i discovered how to use mystcraft to a 70% accuracy, but it was in ftb infinity evolved which is a 1.7.10 pack
i vaugely knew of a way in voltz where you could use the mffs to create moving platforms that ate everything in front of them, but i never figured it out and the knowledge is lost to history, they were called world eaters and theres very little documentation on them
It seems like the source for Mystcraft is gone, however java is not the worst language to decompile as long as it's not obfuscated. If you have a good way to get access to the jar file for the mod I'd look into decompiling it.
Mystcraft was a bit before my time, but I appreciated its aesthetic more than RFTools Dimensions, though the latter certainly won in accessibility and functionality.