Eh while Nod's doctrine relies on hit and run, it's pretty damn clear to me as Nod evolved over time, their military has become more professional to the point you can have direct contact with the enemy in modern warfare. CnC 3 is maybe the only game as Nod with a hard AI where you don't have to rely on any kind of stealth attacks.
@@Seriona1 Exactly like why do your spectres have to have more range than juggernauts and a better epic unit than a literal war machine relying on brute force
Kane's charisma is so infectious. If only taking over the Temple of Nod and recruiting the enemy Nod forces to our side was accompanied by him saying, "Kane LIVES!"
@@perzito1 Actually it's spare no one under Killian's charge so likely only other commanders and advisors, people in their fancy suits governing the war efforts n all that, not the regular units which would be thrilled that Kane lives.
Yeah, if anyone remembers that one cut scene from fun Park, I believe it was from tib dawn where Kane is casually sitting in front of an SR 71 just relaxing while cleaning a Beretta in the middle of the fucking airstrip, God that was just peak fuckin life bro it also shows he’s either rich or charismatic enough to just influence Lockheed Martin casually
Fun fact: In the last Australian mission, you can actually upgrade your Avatars. Game does not say so, but you can use their ability _on enemies_ (destroying them in the process).
@@EpslionBear you can also get 2 for 1 on flame tanks have 2 avatars rite next to one and use the ability and both can get a flame turret ( not always a guarantee thou)
why did kane even pretend to die? He couldve said "haha, i wasnt in the temple after all" the moment GDI ion cannoned it. Then send the nod forces to protect the towers while GDI is confused and scattered.
This victory will herald the dawn of a GLORIOUS new era where Tiberian Twilight doesn't happen and the fourth Tiberian game isn't a multiplayer-only spinoff repurposed into a series finale! And I owe it all to you, Commander...
As a addendum to the Kane's tower the Juggernauts are modded to have infinite range, while your assessment of it being too innacurate to help deal with GDI attack waves, they CAN absolutely WRECK the GDI bases with impunity from your side of the map, trivializing the ion cannons threat
as far as I know they actually have a range limit. They just cranked the range&vison scale up Need to test this again since it was quite some time ago when I played the Campaign on Vanilla but I do remember it this way :D
I remember this being true which is why I tried to capture them and then I remember they suddenly didn't out of no where. Maybe it was finally patched or maybe under Nod control, they can be glitched.
yep, I mostly use them. You need to inch them a bit forward exposing them to GDI attack waves from secondary base if you wish to snipe the ion cannon though
15:42 "I don't know how they knew but GDI shot down the transport carrying our stuff" The transport: *Giant aircraft bearing the same design as all other Nod aircraft while having the Nod insignia on it's fuselage, also GDI knows you'd be flying it out because you literally fought them for an airport in brazil*
Incredible. C&C 3 campaign, and the inevitable Kane's Wrath, were missions which always gave me a hard time. I could not even imagine doing them deathless. But you proved that it is possible.
To be honest having zero casualties in the Sarajevo mission either with Nod or GDI is a bit silly given that both armies would be horribly evaporated in the most massive explosion in history in just about a few hours past the time of the mission.
Chronologically, Nod's Sarajevo mission happened first. So in this context, after Nod!Psyminette kicked "Killian" armies out, GDI!Psyminette shows up and blow all Nod!Psyminette's progress to oblivion.
@@machaiping you’re right I’m just saying that you can’t save those people regardless of their faction because GDI forces get turned into ash after the mission too
That’s a crazy strat for the first mission, never would have thought of that. I don’t remember having so much trouble getting the saboteur to the other side of the walls, though. Can’t wait for KW whenever you get to that, though I can already tell you it will be hell.
Sorry to hear your PC kicked the bucket, hope not too much data was lost! Otherwise, yet another excellent video, mate! Looking forward to the Scrin campaign!
The algorithm came through for me and randomly suggested your Scrin campaign video. I'm hooked now, C&C3 and RA2 are my favourite RTSes of all time and I'm deeply enjoying both your level of skill and the well-balanced mix of serious commentary and jokes. Some channels go way overboard with memes and references, you've got just the right amount to make me laugh without feeling like it's distracting from the gameplay. Really good content mate, keep it up.
In Andrews Airforce Base, you can target the neutral Ox transports with rockets to earn easy veterancy and 1000 credits a piece when you destroy them. Also, you are allowed to build Operations Centers during that mission, which will give you a Black Hand squad when you sell the structure. So you have access to some tanky infantry that way.
@@taupathfinder657 Not sure off-hand, but I seem to recall always getting an MCV when I played it. If you didn't get an MCV, it's possible it may have bugged out or something.
Dude.... just what! I cannot believe you pulled this off this is INSANE. Honestly started watching the video because i wanted to see how you would get passed the first prologue with all the disposable troops. but i stayed to realize how bad I was at the game.
I can't wait to see what the SCRINs' acronym is going to be. Super Caring Race Incapable of Needless sacrifice or something equally unreasonable, I hope.
@@Psyminette Good news: Generals and ZH have a lot of cheese to them that you could use to make your life easier. Bad news: Micro is gonna be hell. P.S You should probably turn off retaliation so your units don't die to stupidity.
Imagine spending your entire life dedicated to Nod and becoming an actual official suicide bomber all strapped up and ready to go, and then the new commander decides no losses are allowed
The fanatics become humanists...through rockets and trickery. (1:20, 16:46) 21:55 Subterranean bases? 30:25 Kane says the thing. Jokes aside, I believe the Saboteur speed is some sort of mechanical leg upgrade.
The mechanical leg upgrade is exclusive to Kane's Wrath, for the cybernetic subfaction. They might have used it for the one mission and then gave it graphics and a place in the tech tree later tho, for sure.
As a kid I only wanted to play GDI, fantasized about being the commander taking the tech to other stories. Now as an Adult I'd join Nod in a heartbeat. One vision, one purpose
@@0lionheart Nod wishes to research and utilize Tiberium for the betterment of humanity whereas the GDI wants to exterminate Tiberium from the face of the planet. If Scrin is willing to travel all the way to earth in pursuit of more of it when their planet probably the origin of it, it’s gotta show that Tiberium has a great hidden potential and that Kane is onto something
@@0lionheart What constitutes “terrorism” to you? My Founding Fathers would be considered “terrorists” by many people today. They were, all of them, righteous, morally upstanding individuals and I’d fight and die by their side in a heartbeat if they were to reappear to wage war in the modern era.
pro tip: make 3 barracks and just queue up 50x rocket squads in each and only make anti-infantry defenses. This basically counters everything - on attacks pair some flame tanks with the rocket squads
damn , what a madlad. he actually did it ! my respect , this must have been a journey and i dont want to know how much time and nerves this deathless campaign and the GDI one took...
The fact that you were able to do this is impressive especially after EA gone and broke the difficulty in there attempt to make C&C 3 into a E sports game. I still am having trouble with some missions even on easy, god dammit all.
Little note During Sydney Wall there is a script that makes Scrin airships destroy wall that not only unlock ground path to steal codes but also to ion cannon that you must destroy as 2nd objective. If you capture it before destorying wall you can freely use it. And if you destroy it in next sydney mission GDI will not have ion cannon what makes their defence harder (also making your attack easier) and give you diffrent opcional quest that you can ignore but still its nice to see "consequences" of your action from previous mission
Speaking of broken missions due to patches, the Australian Mission #12 is one of the weirdest. If you capture the Ion Cannon Control Center in the previous mission, you SOMETIMES start the next mission with it already captured, sometimes you don't though. Also there is supposed to be a bonus objective of helping GDI protect Civillian Troop Transports that was in the game on launch, but has since either been broken by a patch or they removed it.
I know this is an old video and you might know by now but the reason GDI doesn’t immediately agro on you in the downtown Sydney mission is because you didn’t destroy the Ion Cannon control building in the previous mission. It’s one of the few missions in the game that changes depending on what you did in the previous mission. If you don’t complete the bonus objective in the previous mission then GDI gets access to use the Ion Cannon on the Scrin base about 3-4 minutes earlier and they also won’t agro on you.
I chalked up the long wait for this video to you figuring out how to NOT use the suicide bombers in Nod mission 1 lol but it's good to watch all of the Nod campaign, would love to give this challenge a try myself someday
Well, throughout the games, the N.O.D forces has always been religious fanatics. Most of which has a saying that they have a will to die for Kane. They live in Yellow and Red Zones, which feel abandoned by the G.D.I (To be frank they kind of are). So with little resources for good defences and better weapons. They give the mass produced stuff to the less important people, but example the Black Hand (Or was it Death's Hand?), they get the best equipment they can make. Basically peasants armed with weapons vs a global military trained force.
I replay these games at least once a year for fun and it is awesome to see these deathless runs totally didnt know about Slovenia AI cheese or leaving 1 unit per convoy on outback looking forward to more
Great video! Though I'm a bit upset you cheesed Slovenia, but that's probably just because I love defense missions. It's your run, so you choose your own rules.
I tried this myself, didn't think it was possible. You mad lad you proved me it is possible. Amazing. (I could only not lose a unit, as in, preserving most of my units, most, but for infantry? I found it difficult to have them survive, for the most part... one of them may die, especially when I pull off multiple offensives at the same time, making it difficult to micro-manage multiple fronts)
dont worry if you have irl stuff going on we will patiently wait :))) awsome content by the way and sick strategies i have over 300h for sure in this game and you just taught me some new stuff like this part 25:00!!
Also fun fact: 18:21 - I found a weird bug here in my last playthrough of the game, instead of arriving from the East and attacking like they usually do, the scripted Juggernaut attackers arrived from the east, then disappeared and never came near my base. Turns out they were camping the road at the top of the map and nearly killed the truck
I had a similar event as well. However in my playthrough, there was one juggernaut, with heroic status, did come through the east once I select the truck to the objective area.
I wonder what the rest of nod would think of a commander that successfully prevented any casualties on his side. To other commanders he'd seem like a master tactician.
You can play German version of the game, in German version Fanatics do not blow themselves up but dynamite and run away then disappeared, so technically they don’t die but ran away from battle.
huh. that's how you did the first mission. that's actually way easier than what i did. you can get the cannon there to actually damage and destroy the walls while it's trying to shoot your enginer.
I would have LOVED a sequel where portals open, Kane and Co. move through and find themselfes on alien worlds. They try to adapt, combine technology, at some point find that GDI did the same and its all going totally off the HOOKS. Make it some mad, high sci-fi and run with it.
Weird…in my experience with downtown Sydney, the GDI on the left got obliterated by the Scrin. Like i helped the transports but the scrin attacked the gdi base and when Kane talked to me i finished the mission immediately after.
Awesome video, you can really see the effort you put in it Are you by chance planning to do Generals, Kane's wrath and (Very long shot here) LOTR BFME2? Tried Generals myself but my micro sucks xD
extra free advice for Mission 11. you can steal more GDI buildings than just the lab. including their Ion Cannon control, which they consistently forget to use. which gives you a superweapon a mission early.
"we're just militia sir, we're meant to be expendable"
"Not to me."
I love how this run needs you to play as actual NOD - trickery, disguise and avoiding direct conflict.
Now try make any NOD main play like that lol
Yes.
@@mignonne_ 😂
Eh while Nod's doctrine relies on hit and run, it's pretty damn clear to me as Nod evolved over time, their military has become more professional to the point you can have direct contact with the enemy in modern warfare. CnC 3 is maybe the only game as Nod with a hard AI where you don't have to rely on any kind of stealth attacks.
@@Seriona1 Exactly like why do your spectres have to have more range than juggernauts and a better epic unit than a literal war machine relying on brute force
Kane's charisma is so infectious. If only taking over the Temple of Nod and recruiting the enemy Nod forces to our side was accompanied by him saying, "Kane LIVES!"
It's weird, because he told you to SPARE NO ONE, except Killian if possible lol
And the first objective is to capture those forces kek
In the name of Kane !!!
@@perzito1 Actually it's spare no one under Killian's charge so likely only other commanders and advisors, people in their fancy suits governing the war efforts n all that, not the regular units which would be thrilled that Kane lives.
Kane Lives! *Stomp* *stomp*
Yeah, if anyone remembers that one cut scene from fun Park, I believe it was from tib dawn where Kane is casually sitting in front of an SR 71 just relaxing while cleaning a Beretta in the middle of the fucking airstrip, God that was just peak fuckin life bro it also shows he’s either rich or charismatic enough to just influence Lockheed Martin casually
Fun fact: In the last Australian mission, you can actually upgrade your Avatars. Game does not say so, but you can use their ability _on enemies_ (destroying them in the process).
Oh my god, I’ve been playing this game for so many hours and never knew this!
@@stegi9315 Really? Ive known that since half way trough the campagne.
Its pretty bad they cant use gdi units to
I've played this game for actual years and I didn't know this. That's fucking hilarious.
@@EpslionBear you can also get 2 for 1 on flame tanks have 2 avatars rite next to one and use the ability and both can get a flame turret ( not always a guarantee thou)
23:39 I'm surprised Nod forces in this game don't just go "Wait, Kane's dead again? Oh well, he'll come back." given how often he's died/vanished.
its because most people in yellow and red zones don't live very long lives and he comes back every 2-5 decades
@@Crunchymunchys You'd think that after the Second Tiberium War Nod would at least have an oral tradition on Kane coming back...
Yeah, by the third time you'd think everyone would catch on
@@kabob0077 .pretty sure the whole "kane lives" is exactly supposed to do that
why did kane even pretend to die? He couldve said "haha, i wasnt in the temple after all" the moment GDI ion cannoned it. Then send the nod forces to protect the towers while GDI is confused and scattered.
This victory will herald the dawn of a GLORIOUS new era where Tiberian Twilight doesn't happen and the fourth Tiberian game isn't a multiplayer-only spinoff repurposed into a series finale! And I owe it all to you, Commander...
What fourth tiberian game?
Correct!
Kane's acting at 30:25 always gives me shivers, the one thing he failed to predict and it pissed him off so much!
To think that kane started out as a producer/game developper and not an actor!
Dude had natural talent.
He was just there at the office and they needed someone to play kane!
You can see his veins through his head when he yells. It's funny
I believe that's the first and ever time Kane was actually PISSED. Seth's betrayal didn't even make him flinch, but this time around he just snaps.
As a addendum to the Kane's tower
the Juggernauts are modded to have infinite range, while your assessment of it being too innacurate to help deal with GDI attack waves, they CAN absolutely WRECK the GDI bases with impunity from your side of the map, trivializing the ion cannons threat
as far as I know they actually have a range limit. They just cranked the range&vison scale up
Need to test this again since it was quite some time ago when I played the Campaign on Vanilla but I do remember it this way :D
juggernauts are bugged, if force fired the first salve is always dead on
I remember this being true which is why I tried to capture them and then I remember they suddenly didn't out of no where. Maybe it was finally patched or maybe under Nod control, they can be glitched.
yep, I mostly use them. You need to inch them a bit forward exposing them to GDI attack waves from secondary base if you wish to snipe the ion cannon though
15:42 "I don't know how they knew but GDI shot down the transport carrying our stuff"
The transport: *Giant aircraft bearing the same design as all other Nod aircraft while having the Nod insignia on it's fuselage, also GDI knows you'd be flying it out because you literally fought them for an airport in brazil*
We can't all share Kane's wisdom
Incredible.
C&C 3 campaign, and the inevitable Kane's Wrath, were missions which always gave me a hard time. I could not even imagine doing them deathless. But you proved that it is possible.
To be honest having zero casualties in the Sarajevo mission either with Nod or GDI is a bit silly given that both armies would be horribly evaporated in the most massive explosion in history in just about a few hours past the time of the mission.
Chronologically, Nod's Sarajevo mission happened first. So in this context, after Nod!Psyminette kicked "Killian" armies out, GDI!Psyminette shows up and blow all Nod!Psyminette's progress to oblivion.
@@machaiping you’re right
I’m just saying that you can’t save those people regardless of their faction
because GDI forces get turned into ash after the mission too
@@sarmatiancougar7556, as GiantGrantGames said, "i skipped cutscene, but believe they lived long and happy lives"
That’s a crazy strat for the first mission, never would have thought of that. I don’t remember having so much trouble getting the saboteur to the other side of the walls, though.
Can’t wait for KW whenever you get to that, though I can already tell you it will be hell.
Sorry to hear your PC kicked the bucket, hope not too much data was lost!
Otherwise, yet another excellent video, mate! Looking forward to the Scrin campaign!
The algorithm came through for me and randomly suggested your Scrin campaign video. I'm hooked now, C&C3 and RA2 are my favourite RTSes of all time and I'm deeply enjoying both your level of skill and the well-balanced mix of serious commentary and jokes. Some channels go way overboard with memes and references, you've got just the right amount to make me laugh without feeling like it's distracting from the gameplay. Really good content mate, keep it up.
In Andrews Airforce Base, you can target the neutral Ox transports with rockets to earn easy veterancy and 1000 credits a piece when you destroy them. Also, you are allowed to build Operations Centers during that mission, which will give you a Black Hand squad when you sell the structure. So you have access to some tanky infantry that way.
i m still wondering where he got the mcv in that mission couse i didnt get it or isit just 4 hard diviculty?
@@taupathfinder657 Not sure off-hand, but I seem to recall always getting an MCV when I played it. If you didn't get an MCV, it's possible it may have bugged out or something.
@@zenhaelcero8481 might be the reason maby reinstaling might fix it
@@zenhaelcero8481 retried on hard difficulty and it worked maby medium difficulty is bugged
@@taupathfinder657 Interesting!
As someone who loves the campaigns and plays them to this day... this video, and as of now this channel... is a breath of fresh air.
Dude.... just what!
I cannot believe you pulled this off this is INSANE. Honestly started watching the video because i wanted to see how you would get passed the first prologue with all the disposable troops. but i stayed to realize how bad I was at the game.
I can't wait to see what the SCRINs' acronym is going to be. Super Caring Race Incapable of Needless sacrifice or something equally unreasonable, I hope.
Surviving
Consistently
Regardless of
Incomprehensible
Negligence
Man I’ve been waiting for this one for so long lmao. Any plans to do this challenge for Generals campaigns as well?
It'll happen one day @_@
You have my condolences for every death that comes from gattlings, fire, anthrax, and the fact your units go slower at lower health
@@Psyminette Good news: Generals and ZH have a lot of cheese to them that you could use to make your life easier.
Bad news: Micro is gonna be hell.
P.S You should probably turn off retaliation so your units don't die to stupidity.
Would the use of GLA hijacker be counted as unit loss? Also the an angry mob would be interesting
Would you count a unit loss if your soldier were killed in gla stinger site?
Imagine spending your entire life dedicated to Nod and becoming an actual official suicide bomber all strapped up and ready to go, and then the new commander decides no losses are allowed
The fanatics become humanists...through rockets and trickery. (1:20, 16:46)
21:55 Subterranean bases?
30:25 Kane says the thing. Jokes aside, I believe the Saboteur speed is some sort of mechanical leg upgrade.
The mechanical leg upgrade is exclusive to Kane's Wrath, for the cybernetic subfaction. They might have used it for the one mission and then gave it graphics and a place in the tech tree later tho, for sure.
30:24
Missed a golden opportunity to apply an earrape effect when Kane started yelling (obviously not too loud, but still for comedic effect)
I'm not too ashamed to admit 4:45 broke me. This is beyond awesome, dude.
As a kid I only wanted to play GDI, fantasized about being the commander taking the tech to other stories.
Now as an Adult I'd join Nod in a heartbeat. One vision, one purpose
You'd join a terrorist organisation in a heartbeat lol?
@@0lionheart It's not terrorism if you win.
@@0lionheart Nod wishes to research and utilize Tiberium for the betterment of humanity whereas the GDI wants to exterminate Tiberium from the face of the planet. If Scrin is willing to travel all the way to earth in pursuit of more of it when their planet probably the origin of it, it’s gotta show that Tiberium has a great hidden potential and that Kane is onto something
PEACE THROUGH POWER!
@@0lionheart
What constitutes “terrorism” to you?
My Founding Fathers would be considered “terrorists” by many people today. They were, all of them, righteous, morally upstanding individuals and I’d fight and die by their side in a heartbeat if they were to reappear to wage war in the modern era.
I suspect you are right about the patches breaking the missions, I distinctly remember triggering early betrayals in both of the GDI allied missions
i remember how hard this campaign was by itself as a kid. fighting mammoth tanks was just unreal.
thank you for your sacrifice.
pro tip: make 3 barracks and just queue up 50x rocket squads in each and only make anti-infantry defenses. This basically counters everything - on attacks pair some flame tanks with the rocket squads
Kane lives!
As well as 100% of his forces!
Except the ones stationed in Sarajevo...
damn , what a madlad.
he actually did it !
my respect , this must have been a journey and i dont want to know how much time and nerves this deathless campaign and the GDI one took...
I love good cnc3 content... all the mems blended in make it even better, especially that you are swift and toned with them
There's nothing like 5 Hand of Nod's spamming out Rocket Squads. "We've got the rockets." for daaaaaaays.
Very entertaining, love this classic RTS gem and glad people are still making stuff with it.
The fact that you were able to do this is impressive especially after EA gone and broke the difficulty in there attempt to make C&C 3 into a E sports game.
I still am having trouble with some missions even on easy, god dammit all.
Pretty shitty attempt, considering the fact community mods and maps still exists and developing
Little note
During Sydney Wall there is a script that makes Scrin airships destroy wall that not only unlock ground path to steal codes but also to ion cannon that you must destroy as 2nd objective. If you capture it before destorying wall you can freely use it. And if you destroy it in next sydney mission GDI will not have ion cannon what makes their defence harder (also making your attack easier) and give you diffrent opcional quest that you can ignore but still its nice to see "consequences" of your action from previous mission
Sorry to hear about your PC, but glad to have you back and uploading!
FINALLY you have NO idea how long this has been on my mind!!
Speaking of broken missions due to patches, the Australian Mission #12 is one of the weirdest. If you capture the Ion Cannon Control Center in the previous mission, you SOMETIMES start the next mission with it already captured, sometimes you don't though. Also there is supposed to be a bonus objective of helping GDI protect Civillian Troop Transports that was in the game on launch, but has since either been broken by a patch or they removed it.
Man you didn't even bother taking GDI's base to use it against Scrin on that mission, you a god at this.
All I needed in my life was some more Tiberium wars content to watch
Next video: Can you beat the Scrin campaign on Hard with out your LEFT NUT?
Loved these deathless runs and wouldn't have believed them if I hadn't seen it. Makes me feel really bad at the game. Thanks so much 😊
love how the dude in cut-scenes pronounces Sarah-yay-vo
30:42 "Kanes return was an unexpected, but welcome one"
Oh yes, very unexpected...
Not even 5 min in and I've already witnessed two acts of witchcraft
I know this is an old video and you might know by now but the reason GDI doesn’t immediately agro on you in the downtown Sydney mission is because you didn’t destroy the Ion Cannon control building in the previous mission.
It’s one of the few missions in the game that changes depending on what you did in the previous mission.
If you don’t complete the bonus objective in the previous mission then GDI gets access to use the Ion Cannon on the Scrin base about 3-4 minutes earlier and they also won’t agro on you.
30:14 Oh, I dunno, were the last 2 times you got wiped by an Ion Canon blast also part of your plan?
I love this kind of challenges, keep on going with them :)
23:34 : didn't know the mission was names Oubtback, thought it was Outback :P
Love this channel so much. Will you be doing the Kane's Wrath campaign after youre done with Scrin? Also the ytp edits are the icing on the cake
I chalked up the long wait for this video to you figuring out how to NOT use the suicide bombers in Nod mission 1 lol but it's good to watch all of the Nod campaign, would love to give this challenge a try myself someday
lmfao "Left Nut", that's the screen name of my main buddy on steam.
I could never beat the second to last NOD campaign and yet here you are beating it without losing a unit. Impressive work.
The delivery of 'An ambush BY MY OWN FORCES!' Is the best.
Well, throughout the games, the N.O.D forces has always been religious fanatics.
Most of which has a saying that they have a will to die for Kane.
They live in Yellow and Red Zones, which feel abandoned by the G.D.I (To be frank they kind of are). So with little resources for good defences and better weapons.
They give the mass produced stuff to the less important people, but example the Black Hand (Or was it Death's Hand?), they get the best equipment they can make.
Basically peasants armed with weapons vs a global military trained force.
DOWN WITH GDI! In the name of Kane, I will like this video!
Love your series on these games. Looking forward to potential Scrin in the future.
Love how in the first part you play how an actual rebellion type faction would wage war against a substantially more powerful faction!
Dr. Livesey Phonk Walk on the avatars was *chefs kiss*
I replay these games at least once a year for fun and it is awesome to see these deathless runs totally didnt know about Slovenia AI cheese or leaving 1 unit per convoy on outback looking forward to more
Its here, its finally here!
Great job as always, looking forward to the next uploads already. 💪
Edit: You madlad actually did it!!
I know you suffered great and terrible pain to make this video. Thank you for your sacrifice to entertain us!
Very entertaining. Keep these videos coming!
Спасибо за видео! Всегда старался потерять как можно меньше бойцов, но чтобы вообще без потерь? Уважаю Вас, как командира
Your editing game is top-notch. In before the entire channel gets mainstream.
Yeah, it is here!
It seems Nod has phasing/teleporting tech before scrin srrive!
22:00 Knowing the full context of the temple prime trilogy missions, this commentary is much funnier.
finnished the video almost, this was so worth it, i highly enjoyed every bit
5:18 I finally realize that one rocket soldiers launcher has 2, the thing looks cursed to be honest
Great video! Though I'm a bit upset you cheesed Slovenia, but that's probably just because I love defense missions. It's your run, so you choose your own rules.
I think he had to!
That defence is hard 😅
@@squishymusic9723 I'd've been satisfied with a failed attempt too tho
Fun fact, in the german version, the selfend bombers run away after explodeing, thus not dying!
Pretty sure there's a bonus objective or achievement for completing Hampton roads without moving any unit except the commando
On gdi side!
yeah for nod if you try doing it with the commando only the snipers will kill ur commando hence why you get the 4 venom's to detect stealth
I tried this myself, didn't think it was possible. You mad lad you proved me it is possible. Amazing.
(I could only not lose a unit, as in, preserving most of my units, most, but for infantry? I found it difficult to have them survive, for the most part... one of them may die, especially when I pull off multiple offensives at the same time, making it difficult to micro-manage multiple fronts)
dont worry if you have irl stuff going on we will patiently wait :))) awsome content by the way and sick strategies i have over 300h for sure in this game and you just taught me some new stuff like this part 25:00!!
Also fun fact:
18:21 - I found a weird bug here in my last playthrough of the game, instead of arriving from the East and attacking like they usually do, the scripted Juggernaut attackers arrived from the east, then disappeared and never came near my base. Turns out they were camping the road at the top of the map and nearly killed the truck
I had a similar event as well. However in my playthrough, there was one juggernaut, with heroic status, did come through the east once I select the truck to the objective area.
You probably tried this tons of times but you still make it look so easy!
I've been looking forward to this!
Hard cut around 3:20, not sure if it's an ad break failing to load, but it's definitely screwing with my computer.
I wonder what the rest of nod would think of a commander that successfully prevented any casualties on his side. To other commanders he'd seem like a master tactician.
Too compassionate probably, as Nod is all about sacrifice.
@HenrySomeone that's the failed the challenge timeline.
You can play German version of the game, in German version Fanatics do not blow themselves up but dynamite and run away then disappeared, so technically they don’t die but ran away from battle.
Lol. Clever!
They still count as lost units on the result screen...
Those modified jugernauts are the only realistic jugernauts. Artilery is meant to outrange everything by a long shot.
huh. that's how you did the first mission. that's actually way easier than what i did. you can get the cannon there to actually damage and destroy the walls while it's trying to shoot your enginer.
Hell yeah, fantastic video as always!
I would have LOVED a sequel where portals open, Kane and Co. move through and find themselfes on alien worlds.
They try to adapt, combine technology, at some point find that GDI did the same and its all going totally off the HOOKS.
Make it some mad, high sci-fi and run with it.
Love it! Cant wait for the next one
Great video man!
Weird…in my experience with downtown Sydney, the GDI on the left got obliterated by the Scrin. Like i helped the transports but the scrin attacked the gdi base and when Kane talked to me i finished the mission immediately after.
like Xcom you the commander and you gottta do impossible mission while they just sit back and watch XD nice gameplay my dude
That's dedication. .... Well done
Incredible, i have no other words! Keep them coming! :)
Looks like Sawyer left the island after all and lives in the future now
Awesome video, you can really see the effort you put in it
Are you by chance planning to do Generals, Kane's wrath and (Very long shot here) LOTR BFME2?
Tried Generals myself but my micro sucks xD
Thanks!
One of my favorite things about Tib Wars is that both campaigns are canon.
Scrin campaign is also canon. And the Kane's Wrath campaign fits nicely.
@@KinderAndry I forgor about the scrin one lol
Play the German version of tib wars the bombers just run away and are clearly alive after detonating so they just leave the battelfield.
Your subtle meme edits were priceless! 😂 Well done 👏
26:09 BASED ALERT
Now do the Global Conquest Brutal without losing a Unit challenge
This was amazing, cudos man, great video. Would be great if RA3 would be next.
I would love to see you do similar runs for Tiberian Sun campaigns
Impressive as always :D
extra free advice for Mission 11.
you can steal more GDI buildings than just the lab. including their Ion Cannon control, which they consistently forget to use. which gives you a superweapon a mission early.
just only 1 thing.... KANE LIVES!!!
Thanks so much for the good video, always great content!