Raiding with Voxels? It must be hackweek! | Rust Update 10th November 2023

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  • Опубликовано: 1 окт 2024

Комментарии • 397

  • @SHADOWFRAX
    @SHADOWFRAX  10 месяцев назад +6

    Linky links
    ✔Twitch: www.twitch.tv/shadowfrax
    ✔Teespring store: teespring.com/stores/shadowfrax
    ✔Patreon page: www.patreon.com/shadowfrax
    ✔Twitter: twitter.com/Shadow_frax
    ✔Discord: discordapp.com/invite/shadowfrax
    ✔Steam group: bit.ly/1P3vv1W
    ✔Facebook: on.fb.me/1nCdLV8

  • @Freydorust
    @Freydorust 10 месяцев назад +241

    VOXEL raiding would be a nightmare as it would make it even more awkward to seal as a small groups getting raided by a big group

    • @arek1366
      @arek1366 10 месяцев назад +17

      sealing lowkey is my last concern cause i would have about a avg of 2 fps when the avg large scale raid already is at 10-20 fps

    • @alibabapirce9782
      @alibabapirce9782 10 месяцев назад +8

      i mean i if youre solo you gonna get foundation wiped anyway :D

    • @Luke-bv4zq
      @Luke-bv4zq 10 месяцев назад +2

      Just cause your solo don t mean you gonna get foundation wiped lol

    • @alibabapirce9782
      @alibabapirce9782 10 месяцев назад

      @@Luke-bv4zq my experience says otherwise :D dont remember the last time i played official and i had all my foundations for more than one sleep night

    • @juusosaltiola9280
      @juusosaltiola9280 10 месяцев назад +4

      wym, its impossible to do normal online raid right now without incendiary rockets because you can just seal to hqm wall in one second, that would be such a great update

  • @itsmehere1
    @itsmehere1 10 месяцев назад +113

    That voxel raiding seems a little op for raiders, 2 rockets and you have a hole big enough to take loot out through and for defenders it would be much harder to repair without being shot through the now huge hole in the wall.

    • @kin98100
      @kin98100 10 месяцев назад +3

      The sice and damag4 for the hole can be easly changed

    • @helium5912
      @helium5912 10 месяцев назад

      literally a collision there. stfu./

    • @soviet_mayo
      @soviet_mayo 10 месяцев назад

      True but at this point 95% of raids are offline unless it's clan raiding (even then it's offline most of the time)

    • @SchrodingerMil
      @SchrodingerMil 10 месяцев назад +1

      IMO it could only work if they reduced the raid repair block timer.

    • @thekeiko1
      @thekeiko1 10 месяцев назад

      Realism tho 😂 I’m for it !!!

  • @mikeva3975
    @mikeva3975 10 месяцев назад +229

    The voxel raiding looks phenomenal. It would change things up quite a bit it seems. Wonder how it would work with metal graded walls.

    • @maximilianmalarkey
      @maximilianmalarkey 10 месяцев назад +8

      I would like to see the other explosivs. Are satchels, c4 and exploammo useless against walls or will they increase the radius?

    • @arcticbob829
      @arcticbob829 10 месяцев назад +21

      it would ruin the game who ever is developing voxel has never been in a proper raid

    • @mikeva3975
      @mikeva3975 10 месяцев назад +5

      @@arcticbob829 I think it would change things, definitely. But I wonder, with balance issues aside, if it would make raiding a bit more interesting.

    • @proxy.1909
      @proxy.1909 10 месяцев назад +2

      Less sections higher strength

    • @ryankuypers1819
      @ryankuypers1819 10 месяцев назад +23

      @@arcticbob829 Not being able to completely destroy a wall would prevent raiders from physically getting in as fast, but repairing the wall would be treacherous for the defenders. Give it a shot. Games die if stagnant.

  • @itsmehere1
    @itsmehere1 10 месяцев назад +31

    The server side player movement seems like it would be mainly really useful for detecting cheats like flyhacking and climbing up walls.

  • @JoaoBatista-yq4ml
    @JoaoBatista-yq4ml 10 месяцев назад +48

    I would rather see them do something to Airfield rather than Power Plant. It takes too long to get the crates and there aren't enough of them

    • @GoldMario5
      @GoldMario5 10 месяцев назад +7

      Imagine an alternative way to get helis at airfield involving some event or complex puzzle, that'd be sick

    • @fus132
      @fus132 10 месяцев назад +2

      Also the underwater labs

    • @ViperRUSTzz
      @ViperRUSTzz 10 месяцев назад

      @@GoldMario5also overpowered

    • @abeblue
      @abeblue 10 месяцев назад +2

      airfield sucks af

    • @desensitized
      @desensitized 10 месяцев назад

      Idk, its iffy, if you are solo, for power you have to run to both corners of the monument to flip switches, then hit the center, airfield you have to run to put in fuse/switch, then hit the card, its faster at airfield. If you have 2 people at powerplant, you can each hit a switch and go straight to the middle, airfield you can have one person go straight to card swipe, one puts in fuse. With 2 people you can do airfield with just 1 fuse too. In the aspect of looting time i think they are about the same

  • @Alowne00
    @Alowne00 10 месяцев назад +186

    The voxel thing looks amazing to me, especially the repairing part

    • @average.yt.commenter609
      @average.yt.commenter609 10 месяцев назад +5

      Considering you need the best pc possible to even get 60fps it's not like it would even matter I guess. I'm down

    • @Sleek898
      @Sleek898 10 месяцев назад +6

      @@average.yt.commenter609 you really dont, and im sure they'd implement it in a way that wouldnt ruin performance too bad

    • @agrijag7536
      @agrijag7536 10 месяцев назад +8

      @@average.yt.commenter609 I have a moderate rig and I get 100+ constant

    • @dillon1283
      @dillon1283 10 месяцев назад +6

      It seems like a cool idea, but would dramatically change raiding and raid defense for the game. If the first 1/16 disappears after half health or less, raiders (especially offliners can look in and redirect their remaining boom. Not to mention sealing a base mid raid becomes 20x harder if the wall can be shot through without actually breaking.

    • @bcbble
      @bcbble 10 месяцев назад

      ​@@agrijag7536yeah, try playing a server that has tons of bases and get back to me on that one. They should be optimizing building not adding a shitload of build dlcs, and voxel raiding I can only assume would make this problem worse.

  • @Humdinger69
    @Humdinger69 10 месяцев назад +30

    Somewhat worried that people would only have to partially damage a wall on my starter base to be able to loot my boxes or gain TC access if making a tiny hole to loot through is gonna be a thing

    • @deadjuice1880
      @deadjuice1880 10 месяцев назад +4

      I could be wrong, but I think it works like: the voxal damage would only start having effect once the wall is "gone"/completely destroyed, so they'd use the same resources, and possibly have a tighter hole to fit in, than no wall at all.

    • @desensitized
      @desensitized 10 месяцев назад

      Theres no way you think 1 c4 or 1-2 rockets could make a small gap to squeeze through, its going to be the same damage, just 16 hitboxes per wall

    • @Humdinger69
      @Humdinger69 10 месяцев назад +2

      @@desensitized wasn't thinking about squeezing in through, just a small hole to interact with objects on the inside through

    • @desensitized
      @desensitized 10 месяцев назад

      @@Humdinger69 Point still stands, it'd still take 4 rockets to break even just 1 tile off the stone wall

  • @ComeRee
    @ComeRee 10 месяцев назад +26

    For years I have requested something very simple, and also to help make greater sense as to why an already existing item is in the game: Apple Trees.
    When berries seemed to stand out as a swore thumb as to why they were in the game - we were given berry bushes and teas to make sense of them.
    Why not Apple trees? I'd locate them in the ranches [as horses love apples I hear, though I would appreciate a Horses point of view there @Shadowfrax ], where you can pick an apple - eat it - and get seeds. Plant the seeds, and it'll grow an apple tree in 3 phases: sappling, young tree, fruiting tree.
    If you wanted to add a meat smoker in the game, you could literally have apple wood to smoke your pork brisket!
    Though, instead of a smoker - if you're gonna add extra apparatus for us to use: include farming/agriculture/chicken-wire fencing to be able to farm animals. Chicken/Barbed wire could have multiple uses - potentially a component to build barriers/externals or to help increase defenses [like window embraisers but for external walls] or to make a perimeter for farming.
    Throw in a Chicken coup to farm chickens/eggs and you'll keep the roleplayers happy for sometime. Though this Frontier DLC can just take my money already!
    Cadw i fyny'r waith dda Shadowfrax! Cariad fawr o Gymru!
    Keep up the good work Shadowfrax! Much love from Cymru [Wales]!

    • @dalgaard2324
      @dalgaard2324 10 месяцев назад +1

      its not cooking simulator

    • @ComeRee
      @ComeRee 10 месяцев назад +4

      ​@@dalgaard2324 You're right, its not a cooking simulator [and nor did I insinuate to make it as such], but is there not the ability to make food in game at present? Are you calling Rust a cooking simulator already [as theres berry and tea brewing] or that it would become one for introducing chicken wire fencing!? ...
      Where [feel free to correct me here buddy], but Rust is a survival game...
      Where being self sustaining with food is a kind of a matter of survival, is it not? Do you think food just comes from the shop?
      I guess you're the kind of knuckle dragger that thinks that anything more than 'pew pew pew' is roleplaying to you? Stick to COD kid.

    • @KungFuSlumm
      @KungFuSlumm 10 месяцев назад +2

      This guy farms@@ComeRee

    • @Izunundara
      @Izunundara 10 месяцев назад +2

      Barbed wire placable like Christmas lights has been one of the things I've wanted for so long

    • @helium5912
      @helium5912 10 месяцев назад

      The game is for killing and raiding. Thats it. @@ComeRee

  • @CruYT
    @CruYT 10 месяцев назад +2

    Nah I dont want mirrors, just do a QoL ands Optimization Update

  • @user-lx9jm1wo3h
    @user-lx9jm1wo3h 10 месяцев назад +9

    The wall slowly opening up is a very bad idea. The whole idea of raiding is that you really dont know what you will find. You use your best guess based on the base design, and then you go for it. If they are going to let you peek into the base half way through one wall, it kind of ruins the gamble/experience side of it, and really only makes it easier to lose your base. If you cant jump through the holes in the side of the base, you should not be showing the holes in the first place. If they made a cracking animation that you CANT look through, that might work.

    • @jakoblinton5223
      @jakoblinton5223 10 месяцев назад +1

      now you wont be able to splash 4 walls at once, youre going to have to use so much more explosives, nice opinion tho

    • @bullfrog521
      @bullfrog521 10 месяцев назад

      Raid cost will be the same, so you can't completely destroy 4 walls together with splash.

    • @user-lx9jm1wo3h
      @user-lx9jm1wo3h 10 месяцев назад

      @@bullfrog521 Not really. If you are raiding wrong wall, you can find out half way though, and you dont waste the full amount to find out you raided the wrong wall. Or if you start raiding honeycomb, and you see there is armored wall, you can switch to doors.

    • @bullfrog521
      @bullfrog521 10 месяцев назад

      @@user-lx9jm1wo3h the demo video is using 4x damage rockets, the dev mentions they were modified on the rust discord

  • @rao_xd
    @rao_xd 10 месяцев назад +2

    first of all during multi rocket raid its very hard to heal bases to players , this voxels raiding concept gonna destroy the game for sure . If this is brought live then i am out playing RUST .

  • @Spagip
    @Spagip 10 месяцев назад +3

    i would hate the Small crumbling wall thing for raids, Me rust player no like change

  • @HappyBabushka
    @HappyBabushka 10 месяцев назад +5

    Okay but what about hack week coming up with the strategy to reduce hacker numbers. (big thought)

    • @djhapka
      @djhapka 10 месяцев назад +1

      that's the #1 problem in the game... I was playing on a modded server with a leaderboard and I'm pretty sure all of the top 10 were cheating because they were like 16-1 looool. 3 tapped @ 150m within 0.2 seconds of having a visual on me every single time. game is basically unplayable until this is fixed.

  • @CerealKiller
    @CerealKiller 10 месяцев назад +18

    The voxel stuff looks good on paper but it makes it stupidly difficult to repair anything during a raid defense.

    • @esxoteric
      @esxoteric 10 месяцев назад +3

      Yeah but I feel like it's fair to say that you can't repair stuff that quickly and easily. also, I think it would nerf the rocket splash meta a bit

  • @Raceryan8
    @Raceryan8 10 месяцев назад +2

    Voxel raiding would ruin raid defense for smaller groups and bases. Please no

  • @andrewroff5387
    @andrewroff5387 10 месяцев назад +3

    Well it looks like rust is going on the wrong direction it seems.

  • @zpredatorz
    @zpredatorz 10 месяцев назад +42

    Adding the destructible walls will probably be a huge performance hit for major servers, because its basically 16x the amount of walls, each having there own data.

    • @workoutandread
      @workoutandread 10 месяцев назад +3

      does facepunch care about performance client side or server side 🤔

    • @benjaminfphillips
      @benjaminfphillips 10 месяцев назад +3

      yeah, it's never going to make it into release. Even some bases now can almost cripple a 13900k and a 4090.

    • @Rock_Wilson
      @Rock_Wilson 10 месяцев назад +5

      They'd probably only be in that state once damaged, so it wouldn't be every wall on the server but when bases started to decay performance could go down. The game just isn't optimized the best and that's hard to get right on procedural generation. My rust maxed out runs better than Minecraft lol

    • @acies9408
      @acies9408 10 месяцев назад +1

      Youd be stupid to make them start off at that state. Only once destruction has begun will they need to render all 16 parts. before that you can have 16 points with all their own health, which isnt taxing since the players dont need the info until damage has begun

    • @gordogonk8068
      @gordogonk8068 10 месяцев назад

      I mean depending on implementation they could either be fine for performace or hella bad

  • @markneves1355
    @markneves1355 10 месяцев назад +8

    Everyone is excited forvoxels but it would ruin hitting multiple walls with rockets. No matter what the same mini walls would get destroyed.

  • @Rilagooma
    @Rilagooma 10 месяцев назад +27

    I like the voxel raiding, although I think repair wait time after damage would need to be drastically shortened or done away with for balance.
    But I'm just imagining decaying bases actually looking like ruins with pieces of their roofs and walls missing and I think it would be absolutely cool.

    • @Gigglesnix
      @Gigglesnix 10 месяцев назад +1

      I love exploring decayed bases, and this would just make it even better.

    • @Sleepy-tk2nb
      @Sleepy-tk2nb 10 месяцев назад

      Yess, ruins!

  • @NickCy
    @NickCy 10 месяцев назад +6

    I would say 16 part wall would probably hinter raid defense undo-able ? anyone thinking the same thing?

    • @mephInc
      @mephInc 10 месяцев назад

      Hinder?

    • @Chevalier_knight
      @Chevalier_knight 10 месяцев назад

      Will ruin solo play bunkers will be ruined

  • @TheDaddyD10
    @TheDaddyD10 10 месяцев назад +55

    there are a few things i would love to be implemented:
    -animated neon signs getting another function to display only one of their pictures, depending on the input used
    -more colored industrial lights
    -a component that replaces the old functionality of the switch (beeing able to switch between power inputs in one component)
    -a capacitor component, now that the nih capacitor got patched

    • @Fokziu
      @Fokziu 10 месяцев назад +5

      Why more colors, just add RGB light that allows u to pick any color u want

    • @TheDaddyD10
      @TheDaddyD10 10 месяцев назад +2

      @@Fokziu RGB lights would be really nice, but i think they would put too much strain on the servers (considering that the mirrors are already too much)
      besides, i might need around 208 of them for the project im working on...

  • @225Perfect
    @225Perfect 10 месяцев назад +5

    Even if I mostly watch Rust content more than I play, I love this game and the amount of work the devs are putting into it. I very much appreciate your updates, especially with the IT Crowd reference.

  • @dragonfirestronk
    @dragonfirestronk 10 месяцев назад +6

    i like the strructures idea

  • @Buddha_the_Pug
    @Buddha_the_Pug 10 месяцев назад +38

    The voxel thing looks awesome. I hope it applies to decay too. Would be a great effect having small bits of walls falling off instead of the whole thing

    • @marmite2956
      @marmite2956 10 месяцев назад +6

      Imagine your entire base being looted because it decayed by 50hp

    • @1degRazz
      @1degRazz 10 месяцев назад +3

      i see the new rust community after this recoil update really wants this game to die huh?

    • @morgothbauglir8706
      @morgothbauglir8706 10 месяцев назад

      they can just make it so decay doesnt destroy those smaller tiles until it loses 50% or some X amount of percentage @@marmite2956

    • @antiquet3301
      @antiquet3301 10 месяцев назад +1

      Like it or not, keeping the game stagnant and unchanged is a better way to kill off the player base than adding new game changing content. More people will be drawn to see what's new than people leaving cause they're salty the game isn't the exact same as on the release date.

    • @helium5912
      @helium5912 10 месяцев назад

      Its literally not going to be a thing.

  • @glennpalmer5327
    @glennpalmer5327 10 месяцев назад +5

    We all love to see features that will never see the light of day. Thanks FP very cool.

  • @jperry6645
    @jperry6645 10 месяцев назад +131

    Its sad how this game has turned to all cosmetic/streamer friendly stuff instead of how it used to be.

    • @dtheguy
      @dtheguy 10 месяцев назад +2

      Same with tarkov but those are still ok to play, and rust is 10x better with friends

    • @FordSierraIS
      @FordSierraIS 10 месяцев назад +31

      my biggest problem is the team system. early rust brutally punished uncoordinated zergs and gave a natural balance to team size and strength. it was much easier for a solo to blend in and make a play, or for smaller groups to win fights out in the open before.

    • @Chacason
      @Chacason 10 месяцев назад +13

      Yeah they made it so there game doesn’t die to having a player base of only sweaty no lifers

    • @dankemusico5878
      @dankemusico5878 10 месяцев назад +1

      @@dtheguyI agree with the streamer part of tark but there are literally no cosmetics in the game that you buy with irl money

    • @Heatx79
      @Heatx79 10 месяцев назад

      @@dtheguylike 20 friends, just dedicated to countering the local streamer clan

  • @spk._
    @spk._ 10 месяцев назад +3

    voxel raiding will make the disgusting build meta even more disgusting

  • @wumbone
    @wumbone 10 месяцев назад +4

    the voxel thing would mean raids would be cheaper and onlines would be easier to win. idk how much i like that

    • @Pulko172
      @Pulko172 10 месяцев назад +1

      yep, i think that would kill the game

    • @bullfrog521
      @bullfrog521 10 месяцев назад

      Shadowfrax forget to mention the damage on the rockets was increased in the demo video, it's on the Rust discord.

    • @wumbone
      @wumbone 10 месяцев назад

      @@bullfrog521 doesn't make it much better. unless it just makes small peek holes and you cant get through the wall without destroying it

  • @asmkalrizion7078
    @asmkalrizion7078 10 месяцев назад +5

    the voxel destruction looks awesome

  • @orcristghost3204
    @orcristghost3204 10 месяцев назад +3

    Voxel raiding looks like it will be taken advantage of for offlines. Looks like it actually took less rockets to open up the wall enough to either climb through or to loot through. Seems like a good concept though

    • @calebmeyer2121
      @calebmeyer2121 10 месяцев назад

      Having the wall sustain a certain amount of damage before starting to break would be a solution, maybe half? Larger rocket collision boxes could also prevent rockets flying through a tiny voxel hole, so the amount of effort to bring down a base is not significantly affected.

  • @hydraxx-ev3ve
    @hydraxx-ev3ve 10 месяцев назад +3

    HACK HACK HACK WEEK WEEK WEEK

  • @LDGRedBeard
    @LDGRedBeard 10 месяцев назад +1

    I surely can't be the only one that dislikes the wall Voxels? I feel like it just makes more sense to fully replace walls when they are destroyed. At the end of the day, its not going to change a clan from just pummeling my base to core from one side, and really won't offer much in the way of new raid strategies.

  • @Tee-ina-Skee-Mask
    @Tee-ina-Skee-Mask 10 месяцев назад +4

    that voxel walls is a really cool idea id love that

  • @thomasjackson4465
    @thomasjackson4465 10 месяцев назад +2

    Wish they would introduce another AR since we are so limited. LR is basically an smg now with how terrible it is

  • @S_1_L_3_N_C_3
    @S_1_L_3_N_C_3 10 месяцев назад +1

    Voxel seems cool but how is this gonna work out for solo players, no easy defense repairing

  • @NinjapowerMS
    @NinjapowerMS 10 месяцев назад +1

    Voxel raiding is horrible for raid balance. Already killed the PvP in this game might as well kill raiding altogether while you're at it.

  • @Swissheadhunt
    @Swissheadhunt 10 месяцев назад +2

    as a solo player i really miss having a backpack for additional loot storage. i never have enough space...😢

  • @RapFa-Hater420
    @RapFa-Hater420 10 месяцев назад +4

    now that we have all the decorations needed to make a old western style salon we need more drinks in the game

  • @freaky7685
    @freaky7685 10 месяцев назад +1

    I don't like the voxel thingy, makes it feel too unrealistic, more like a cheap game.

  • @CakeMaster47
    @CakeMaster47 10 месяцев назад +1

    the voxel looks cool i guess but i know id hate it because I LOVE clutching with seals

  • @acies9408
    @acies9408 10 месяцев назад +21

    If raiding voxels are well made they should not cause any large issues with performance. Walls should stay a 1x1 voxel with points storing damage (16 points, not rendered), and once they break you can then divide the wall into 16 parts, with optimizations lowering these parts depending on the amount of wall broken (if you broke exactly half in a straight line you wouldnt need to render 8 blocks, but just 1 voxel the size of 8 blocks).

    • @strawwagen
      @strawwagen 10 месяцев назад

      Bro course they'd do this my guy

  • @_baget_6491
    @_baget_6491 10 месяцев назад +2

    Voxel is bad idea…

  • @SnowflakeHaze
    @SnowflakeHaze 10 месяцев назад +11

    100% yes to the voxel raiding. Would drastically help online raids, imo

    • @judge462
      @judge462 10 месяцев назад +1

      would be way harder to seal a raid

    • @1degRazz
      @1degRazz 10 месяцев назад +5

      yup so ur base becomes a 2 rocket raid instead of 16. def helps with onlines huh

    • @desensitized
      @desensitized 10 месяцев назад

      @@1degRazz Lol only accounts that are blatantly made by a child think this, all 16 hitboxes of a wall will have the same health as a normal wall, a stone wall will still be 4 rockets, you are just more precisely damaging where the rocket hits, if you hit in between 4 walls, after the 4th rocket, a radius around the explosion will break, instead of 4 whole walls

  • @maxgadd
    @maxgadd 10 месяцев назад +1

    unfortunately i donnt think voxel thing is very realistic

  • @robertmoffattrob122
    @robertmoffattrob122 10 месяцев назад +1

    voxel raiding great work stop them coming in quick and slow the raiding down .

  • @noobderpington3065
    @noobderpington3065 10 месяцев назад +1

    This voxels thing could umm make raids far cheaper
    Also heavily change base building as now bunkers will be a cheap raid

    • @desensitized
      @desensitized 10 месяцев назад

      The thought process of a child right here

  • @jr5324
    @jr5324 10 месяцев назад +1

    A few suggestions:
    Half wall doors @various tiers.
    Half circle foundations/ceilings.
    Cylindrical wall and one with a place for a curved window.
    Trap door.
    Draw bridge.
    Motorcycle.
    Mortar launcher.
    A new Fort monument that is heavily guarded w/new NPCs and has action event that has a electrical puzzle while being ambushed. Loot could include transport heli and rockets unlocked after opening blast ceiling.

  • @mn1q
    @mn1q 10 месяцев назад +1

    I've played HC server almost exclusively for the year IMHO the main problem is very low player count usually, US HC 1 usually tops out at 40 players on a high pop day. The mode itself is very fun.

    • @ckreon
      @ckreon 10 месяцев назад +1

      Agreed - really nothing I'd change. I love not having a map and the lack of a team/ui system for players. Also love the limited bags. Real shame it wasn't pushed more. Honestly I didn't even mind the lower player counts most of the time as the maps were usually small and I never had a hard time running into other people (whether I wanted to or not).

    • @mn1q
      @mn1q 10 месяцев назад +1

      @@ckreon I suggest posting an f7 report and ask them to keep HC. If they hear back from enough players who use it...

  • @angustownsley5087
    @angustownsley5087 10 месяцев назад +1

    Climbable cliffs, using bolts and pitons to scale the terrain

  • @scottiepimpin9708
    @scottiepimpin9708 10 месяцев назад +1

    They should add jets in Rust

  • @Reebus.LCU.
    @Reebus.LCU. 10 месяцев назад +8

    The voxel damage is a awsome idea 👍

  • @sheffrob725
    @sheffrob725 10 месяцев назад +2

    The vox thing will help the raider not waste boom if you can see half way thru you raiding into honeycomb or an empty room and stop

    • @gtas321
      @gtas321 10 месяцев назад +1

      That could definitely make raiding a lot easier. It's pretty balanced as is so I'm not sure about this idea anymore.

    • @user-mm7yh8ke2w
      @user-mm7yh8ke2w 10 месяцев назад +2

      Takes 4 rockets for the first wall voxel to break

  • @rguess
    @rguess 10 месяцев назад +12

    Oooooh interesting I can’t wait to see what progresses out of this, keep up the great work!

  • @Surms41
    @Surms41 10 месяцев назад

    Sure voxels are cool, but DID YOU HEAR THAT!? Clans now have negative and positive score!!!!! Good clans will save us!!!!

  • @simplygaming2280
    @simplygaming2280 10 месяцев назад +1

    The voxel raiding would def be a game changer. Raiding an online player as is, is difficult but...for the raiders especially 2 or more would make for a challenge for the base defender.

  • @briitash
    @briitash 10 месяцев назад

    Voxel raiding is a MUST. Rust is 11 years old now, we NEED a change to the raid meta desperately. It would completely change RUST in its most fundamental way.

  • @slashed7734
    @slashed7734 10 месяцев назад +1

    Fix rendering of bases far away, its not normal when Flying mini, bases with SAMS spawns directly under you... pathetic af

    • @FordSierraIS
      @FordSierraIS 10 месяцев назад +2

      you have that already. its called global rendering. need restart of game after enabled

    • @Sillyman27
      @Sillyman27 10 месяцев назад +2

      that's already fixed enable global rendering in settings

  • @davidlennox6242
    @davidlennox6242 10 месяцев назад +2

    2:54 Australia spotted

  • @nicoyad
    @nicoyad 10 месяцев назад +2

    I love the voxel rading one!

  • @frequensea9434
    @frequensea9434 10 месяцев назад

    For the clan point system instead of it being “naked” it’s should be “hostile”
    Because you can be raiding someone and going to your body naked and if someone doesn’t want you looting a body then that’s considered equal on the point system.
    Probably an easier work around that also encourages not killing naked while also keeping it fair

  • @jesperholst9416
    @jesperholst9416 10 месяцев назад

    "Think Minecraft command block".
    Ooooor, think about Garrys Mod. You know the game that Garry did before Rust. Where you could make programmable chips. That was awesome.

  • @Noobface
    @Noobface 10 месяцев назад

    I pray they don't add this voxel raiding

  • @veng3r663
    @veng3r663 10 месяцев назад

    Blast. No follow-ups on that one isolated programmer in the back attic room working on a *STEERABLE* Dirigible project...

  • @JimmyRa6s
    @JimmyRa6s 10 месяцев назад

    ...well hello old friend. Dear Shadow I just wanted to say thanks for all the information. I have been on a 3 years Rust hiatus. I bag in, looked around, and realized it's not what it was. Then I remembered my old pal Shadow and 2 days later, I was all caught up ;). You're the best brother.

  • @planetwomanizzi
    @planetwomanizzi 10 месяцев назад

    I'm REALLY nervous about the clan points. Gamers will do the most selfish and asinine things to earn points. Half of the appeal of Rust is that there are no points, no scores, just the sandbox experience.

  • @OldManPaxusYT
    @OldManPaxusYT 10 месяцев назад

    ginger brea skin.... devs have no depth they won't sink to anymore.... 😡
    🤮

  • @ChineseSweatShoppe
    @ChineseSweatShoppe 10 месяцев назад

    "think minecraft command block type thing"
    Uh no, think garrysmod expression 2 tool type thing. That's literally where they are getting the name for it.

  • @florianschumacher7620
    @florianschumacher7620 10 месяцев назад

    They should make, 1/4 parts, of wall, floor and foundation for more building options instead of Voxels ...

  • @teamfishbowl1076
    @teamfishbowl1076 10 месяцев назад

    man they have been non stop updating / changing this game for 10+ years and at this point it feels like they are just changing and updating things for the sake of updating something without any actual rhyme or reason.
    Just leave it. let the game be what it is. its had enough changes and updates, seriously...10+ years of non stop changes ...just chill bruh.

  • @bigmak9059
    @bigmak9059 10 месяцев назад

    Game keeps killing itself more and more since recoil. Don’t worry though, we have building skins!

  • @KTENOLOGIST
    @KTENOLOGIST 10 месяцев назад

    Make holes in your indoor walls and put shotgun traps with cable/pipe cover.
    Cover your outer walls with cable/pipe

  • @mastersteamer3697
    @mastersteamer3697 10 месяцев назад +1

    thanks Mr Shadowfrax for posting yet another banger. We all apreciate the work you do for the rust community 👍

  • @UncleCitris
    @UncleCitris 10 месяцев назад

    Its so sad. They're trying to make Rust a game that it isn't. Priorities are in the wrong place.

  • @vglotus
    @vglotus 10 месяцев назад

    can they have an 'anti-cheat year' where they decide to stop being radio silent on the game being absolutely rampant with cheaters

  • @bepel1
    @bepel1 10 месяцев назад

    Voxel raiding is a terrible idea. I think it'd be a better idea to have the wall start appearing to crack but not see inside.

  • @tighlia3375
    @tighlia3375 10 месяцев назад +4

    Voxel raiding would significantly reduce the amount of explosives required to see if something is worth continuing to blow through. And while it makes sense for something like stone, maybe even wood, how would that work on metal and armored walls? Interesting idea, but I see more negatives to it than positives, since it only really favors the raider, not the defender.

    • @VvvnimaL
      @VvvnimaL 10 месяцев назад

      It's probably still gonna take the same ammount to blow up a gap to see in a base

  • @tdub2671
    @tdub2671 10 месяцев назад

    I see these updates every week and wonder two things ..... -1 does anyone from face punch actually play rust at all? - 2 where does face punch get their feedback for these changes ?

  • @14kk53
    @14kk53 10 месяцев назад

    rubish... nothing to pvp game is boring full of cheaters no updated anti cheat system all they care is about $$$$ skins rubish

  • @sh4rdzy
    @sh4rdzy 10 месяцев назад

    imo I don't want the voxel thing to be implemented. I like raiding the way it is and think this would make raids much much harder to defend from.

  • @kazukikizama9239
    @kazukikizama9239 10 месяцев назад

    Here we go again Facepunch overupdating every single thing. They are destroying this game. I hate everything which came after the electricals its too much

  • @kieranmilner4208
    @kieranmilner4208 9 месяцев назад

    The point system seems nice like a way to stop killing random nakeds but I was thinking of a bounty system the more you kill the more players will try to kill you as you get a higher bounty put on your head and maybe you can lower your score will giving scrap or something

  • @Mr.Samoloth
    @Mr.Samoloth 10 месяцев назад

    Voxel raiding is a bad idea, it would just introduce more unraidable designs

  • @cadetochongmichaelkenji1280
    @cadetochongmichaelkenji1280 10 месяцев назад

    RIP aloneintokyo wont be able to defend much better with voxel raiding :

  • @imblackstar
    @imblackstar 10 месяцев назад

    I think voxel raiding will not work. It’ll only destroy certain things and barely cuck you from getting into loot I guarantee it

  • @stoqnkorchev5121
    @stoqnkorchev5121 10 месяцев назад

    this voxel raiding is gonna make rust not rust if you know what i mean the building and repairing should stay the same couse alot of peaple wont like this vox raiding

  • @trashmammal454
    @trashmammal454 10 месяцев назад

    I would love to see a new map generation layout. Im sick of 1 main island and 1 or 2 tiny ones dotted around. Give me an archipelago map gen system

  • @junkiat8328
    @junkiat8328 10 месяцев назад

    The balance between fun and realism is off. It’s too bloody hard to defend a raid like this. And raising would cost a lot less.

  • @ConnorRey09
    @ConnorRey09 10 месяцев назад

    The real question is how would voxel raiding work with doors? i would assume that it would not have that feature implemented

  • @kevinparra8743
    @kevinparra8743 10 месяцев назад

    So raiding just became easier I guess. Just shoot 2 rocket to make little holes and then loot boxes you can 😂😂

  • @xcbot
    @xcbot 10 месяцев назад

    voxel raiding look really cool but a lot of players would probably be mad at it

  • @teteno100
    @teteno100 10 месяцев назад

    Again no performance fixes and the game is still p2w also the recoil is garbage but yeah add mirrors ffs

  • @Chevalier_knight
    @Chevalier_knight 10 месяцев назад

    This will kill bunkers completely solo players will be ruined by this , the only bases we can build are efficient but small bunkers on larger servers not they can use way less boom to reach most the rooms

  • @jaredrising5228
    @jaredrising5228 10 месяцев назад

    Can we get an upgrade to turrets where we can put a enemy list? That way we can have it on peacekeeper mode but still have it keep out the annoying children that refuse to leave your peaceful village alone?

  • @beatems
    @beatems 10 месяцев назад

    Voxel raiding would ruin the game for anyone not in a group the best defense for a solo is to be able to replace walls quickly

  • @wahl7837
    @wahl7837 10 месяцев назад

    optimize the game alreaaadyyyy old recoil i get 120fps new i get 30

  • @FIVEtrix
    @FIVEtrix 10 месяцев назад

    we need solo/duo server limits, stop this clan shenanigans

  • @Verightess
    @Verightess 10 месяцев назад

    Wild idea, Stop hackers and fix trash game performance? 🙄

  • @b4sh936
    @b4sh936 10 месяцев назад

    Voxel raiding would be fun, a complete rework to the building and raiding meta

  • @hellbentcentaur
    @hellbentcentaur 10 месяцев назад

    I cannot wait to raise a gamagochi whilst neglecting my irl dogs ❤