Half-Life series - Friendly Fire Mechanics

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  • Опубликовано: 3 окт 2024

Комментарии • 1 тыс.

  • @MarphitimusBlackimus
    @MarphitimusBlackimus  3 года назад +2340

    I'm not following you, you evil person!

    • @Altolmah
      @Altolmah 3 года назад +24

      okay

    • @dogemaster-hm2ce
      @dogemaster-hm2ce 3 года назад +7

      bleargh

    • @Deagle195
      @Deagle195 3 года назад +27

      Marphy is average Half-Life: Source enjoyer confirmed

    • @TheOneZytel
      @TheOneZytel 3 года назад +8

      You know, I'm willing to take *so* much abuse. 😠

    • @LemoNanora
      @LemoNanora 3 года назад +4

      FRIENDLY FIRE! FRIENDLY FIRE!

  • @mixererunio1757
    @mixererunio1757 3 года назад +4078

    "You know nobody likes a bully"
    Shoots him down on sight.
    Otis, you're the man!

    • @SomeKindaSpy
      @SomeKindaSpy 3 года назад +126

      King.

    • @GambinoTheGoat
      @GambinoTheGoat 3 года назад +186

      he has to protect his booty 🍑

    • @dryued6874
      @dryued6874 3 года назад +106

      *Pumped Up Kicks starts playing*

    • @connordlthegamer2980
      @connordlthegamer2980 3 года назад +40

      @@GambinoTheGoat why did you have to make this comment, you easily could have kept this to yourself.

    • @scarymonsters524
      @scarymonsters524 3 года назад +6

      Literally Columbine

  • @TheEngieTF2
    @TheEngieTF2 3 года назад +2641

    Otis: Y'know, nobody likes a bully
    **shoots Adrian at the force of a highspeed train**

    • @peppermillers8361
      @peppermillers8361 3 года назад +134

      357 Magnum is no joke

    • @FirstDagger
      @FirstDagger 3 года назад +68

      @Hollow ; I do hope you know that the Desert Eagle is produced in .357 Magnum, .44 Magnum, .50 Action Express and many Wildcat cartridges.

    • @ThatGenericPyro
      @ThatGenericPyro 3 года назад +13

      During a run I did for July 4th I double-blasted one and heard that as he died...
      ̶I̶ ̶d̶o̶ ̶h̶o̶p̶e̶ ̶S̶h̶e̶p̶a̶r̶d̶ ̶c̶h̶a̶n̶g̶e̶d̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶b̶e̶t̶t̶e̶r̶ ̶a̶f̶t̶e̶r̶ ̶t̶h̶a̶t̶ ̶r̶e̶v̶e̶l̶a̶t̶i̶o̶n̶.̶.̶.̶ ̶i̶f̶ ̶h̶e̶ ̶e̶v̶e̶r̶ ̶l̶e̶a̶v̶e̶s̶ ̶s̶t̶a̶s̶i̶s̶

    • @denverbeek
      @denverbeek 3 года назад +23

      “I don't wanna die a virgin!”

    • @DawidO-mg8zn
      @DawidO-mg8zn 3 года назад +19

      @@FirstDagger yup
      And the one in hl1 is chambered in .357 because it shares ammo with the colt python which is a .357 magnum

  • @bigdilfenergy6217
    @bigdilfenergy6217 3 года назад +2384

    So creepy when the Vortigaunt says "Remember Black Mesa!" when shot at in the HL2 beta

    •  3 года назад +482

      Yeah, there are a couple of lines of vorts talking about that, they also say they know him, or tell him to calm himself. also it seems that you were going to have ally vorts along side you in the uprising, there are lines for following the player or that the player is in the line of fire, and interactions for citizens back and forth. Its something I plan to do someday, restore all those lines in hl2 update.

    • @deadlybunz
      @deadlybunz 3 года назад +9

      @ ..

    • @Web720
      @Web720 3 года назад +33

      @ oh that's nice. So you're one of the devs of HL2 Update?

    • @Web720
      @Web720 3 года назад +19

      Another checklist as to why the beta was better.

    •  3 года назад +134

      @@Web720 No sorry, I meant as a mod.

  • @alexandergronvall4036
    @alexandergronvall4036 3 года назад +902

    3:17 "Nobody likes a bully!"
    >Whips out Desert Eagle and vaporizes Adrian with one .50 AE round.

    • @roddydykes7053
      @roddydykes7053 3 года назад +36

      Eh they’re .357 in this game

    • @isaacfg6949
      @isaacfg6949 3 года назад +27

      @@roddydykes7053 thankfully, there are Deagles out there chambered in 357, so I don’t need to gripe about it! :)

    • @taeliantalittia612
      @taeliantalittia612 3 года назад +23

      He saved a fifty just for this occasion, maybe. Hates you so much that he ain't gonna pull the trigger twice.

    • @Mr.PhoenixBlues2369
      @Mr.PhoenixBlues2369 3 года назад

      He didn't whip it out he was already holding it look at the clip again also shepard's health is actually low otherwise if it was full he'd need 2 shots to die

    • @jonaha502
      @jonaha502 2 года назад +1

      @@isaacfg6949 yeah but i think .357 deagles hold more bullets in the mag than .50

  • @jawadibrahim2367
    @jawadibrahim2367 3 года назад +668

    "I thought we were becoming friends!" 3:10
    That there is enough to break a man's heart, poor Otis.

    • @noobyboi6324
      @noobyboi6324 3 года назад +54

      Then he just hip fires shepherd

    • @myth0572
      @myth0572 3 года назад +110

      im too emotional to play games with dialogue like this, his line “my moms gonna be scared when i dont come home tonight” (something similar to that) made me genuinely sad

    • @jawadibrahim2367
      @jawadibrahim2367 3 года назад +59

      @@myth0572 holy- that is just way too sad, truly makes you feel like they're actual people with a life outside the events of the game

    • @myth0572
      @myth0572 3 года назад +22

      @@jawadibrahim2367 yeah, sometimes it even gets in the way of the game experience

    • @CallMeAsna
      @CallMeAsna 3 года назад +10

      @@myth0572 i agree, it feels like these guys have actual feeling and not just an ai

  • @Consolethinks
    @Consolethinks 3 года назад +1739

    Fun fact: HL1's console displays the message "I'm not following you, you evil person!" when you try to make a betrayed scientist follow you while the "-dev" launch parameter is added. HL: Source also does this, I think.

    • @halftime919
      @halftime919 3 года назад +11

      Oh, when i test maps that happens

    • @AntoScrujo
      @AntoScrujo 3 года назад +32

      Why does that sound kind of creepy to me?

    • @IsmailofeRegime
      @IsmailofeRegime 3 года назад +170

      @@AntoScrujo Because it's strange and unexpected. I assume it was a debugging thing, so developers could know why a scientist was refusing to follow the player.

    • @Name_cannot_be_blank
      @Name_cannot_be_blank 3 года назад +6

      do -console
      -dev is bad for playing bruh

    • @Name_cannot_be_blank
      @Name_cannot_be_blank 3 года назад +6

      @@IsmailofeRegime easter egg, that simple if cant be hard, you dont need lotza debuggi for that

  • @absolutedumbass2366
    @absolutedumbass2366 3 года назад +1393

    i love how as otis says ''nobody likes a bully'' he just casually did the fucking *gunfighter ballads stance* as he one taps shepard with his big iron

    • @Djebedji
      @Djebedji 3 года назад +51

      such a chad

    • @schriefabraham165
      @schriefabraham165 3 года назад +59

      Is he an Arizona Ranger?

    • @ToxicBastard
      @ToxicBastard 3 года назад +44

      They are pretty close to Arizona...

    • @queuedjar4578
      @queuedjar4578 3 года назад +10

      @@ToxicBastard New Mexico Ranger with a deagle on his hip.

    • @ToxicBastard
      @ToxicBastard 3 года назад +11

      @@queuedjar4578 Texas Orange

  • @spiderplant
    @spiderplant 3 года назад +990

    Fun fact: in HL1, if you gib a dead body, friendlies around you will treat it as though you caused the original death, whether or not you did.

    • @empty5013
      @empty5013 3 года назад +344

      defiling corpses isnt cool

    • @danielbedrossian5986
      @danielbedrossian5986 3 года назад +51

      Tss, if teabagging was a thing back than.

    • @theaccountofalltime1
      @theaccountofalltime1 3 года назад +140

      “Hey we we’re gonna eat that!”
      (proceeds to shoot gordon to death)

    • @mane8246
      @mane8246 3 года назад +24

      This doesn't happen in my game

    • @mr.101.8
      @mr.101.8 3 года назад +91

      It's because "dead" bodies are not dead, they're still alive but can't speak and play animation

  • @FelipeGames-py4gr
    @FelipeGames-py4gr 3 года назад +942

    Moral of the story: you don't mess with Otis

    • @PerturbatorFan
      @PerturbatorFan 3 года назад +35

      Otis is a god on earth, if you kill him, you will get the worst punishment ever

    • @cultri6659
      @cultri6659 3 года назад +31

      Cuz yknow... He has a desert eagle... Not a glock like other guards

    • @yurionedge2199
      @yurionedge2199 3 года назад +16

      and NPC Deagles do more damage than the player's

    • @agentburningbutters3655
      @agentburningbutters3655 3 года назад +5

      @@yurionedge2199 the deagle like is so overpowered and it single hands everything

    • @TimDragonDeckers
      @TimDragonDeckers 3 года назад +4

      Luckily he lets you mess with other guards or scientists. He doesn't turn hostile to you if you kill a scientist.

  • @TealKuruma
    @TealKuruma 3 года назад +2400

    That moment when a video game NPC from the late 90s care more about eachother than the people you meet irl

    • @CryoKeen
      @CryoKeen 3 года назад +87

      Wow this hit home for me lmao

    • @Sgt.Peanut16
      @Sgt.Peanut16 3 года назад +48

      I feel really bad for Otis
      Also weren't you supposed to be in gta 3? Lol

    • @RaposaCadela
      @RaposaCadela 3 года назад +17

      *𝟐𝟎𝟎𝟏 𝐊𝐚𝐫𝐢𝐧 𝐊𝐮𝐫𝐮𝐦𝐚*

    • @flippedoutkyrii
      @flippedoutkyrii 3 года назад +12

      Never thought I'd meet another Kuruma enthusiast in the wild!

    • @GambinoTheGoat
      @GambinoTheGoat 3 года назад +8

      HEY YOUR IN THE WRONG SERIES YOU CANT EVEN SWIM

  • @nottherealpaulsmith
    @nottherealpaulsmith 3 года назад +1277

    3:18 some say Otis is the fastest gun in black mesa

    • @zorex.
      @zorex. 3 года назад +83

      "woah, quick draw"

    • @taliyah8667
      @taliyah8667 3 года назад +3

      @@zorex. xD

    • @FlymanMS
      @FlymanMS 3 года назад +40

      You mean fattest

    • @Boomrainbownuke9608
      @Boomrainbownuke9608 3 года назад +70

      @@FlymanMS "nobody likes a bully"

    • @Ayzahaur
      @Ayzahaur 3 года назад +7

      Yeah especialy if you Play They Hunger...
      Edit not Hunter... 😑

  • @AleksWorkshop
    @AleksWorkshop 3 года назад +1390

    “Friendly fire is not tolerated!”

    • @GambinoTheGoat
      @GambinoTheGoat 3 года назад +11

      Value: meh add it anyways HEY SAVE SOME FOR ME

    • @ttkftykyfts
      @ttkftykyfts 3 года назад +4

      Aleks, Half Life 1 weapons reloads when?

    • @boredom5085
      @boredom5085 3 года назад +14

      Friendly fire will not be tolerated

    • @tastybekonn
      @tastybekonn 3 года назад +1

      same goes for lactose here

    • @CaveyMoth
      @CaveyMoth 3 года назад +3

      In other words, "STAHP!"

  • @TheRealDismantler
    @TheRealDismantler 3 года назад +136

    I love how the guard immediately insults the stench of your corpse.

  • @zurkel1098
    @zurkel1098 3 года назад +133

    3:16 "And the swiftness of the Ranger is still talked about today."

    • @Nova-vk5qb
      @Nova-vk5qb 3 года назад +27

      Adrian Shepherd had not cleared leather before a bullet fairly ripped.

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola 3 года назад +8

      Big Ranger with a Big Iron

  • @Evil_water_melon
    @Evil_water_melon 3 года назад +543

    Feels like this guy can endlessly find new things in Half-life to show.

  • @flek5531
    @flek5531 3 года назад +90

    "Y'know, nobody likes a bully."
    **Proceeds to draw and shoot Shephard within 1 millisecond**

  • @YZYE
    @YZYE 3 года назад +206

    “STAPH!” Is the friendly fire you need to worry about.

  • @gb_2_
    @gb_2_ 3 года назад +922

    In Half-Life: Alyx it prevents you from firing a gun when you aim at an ally.

    • @TheEngieTF2
      @TheEngieTF2 3 года назад +217

      Imagine if they're in the way and you're trying to shoot
      "Why is my gun not working?! Is this a bug?"

    • @Squiddy0912
      @Squiddy0912 3 года назад +293

      1984

    • @SnipingIsAGoodJobMate
      @SnipingIsAGoodJobMate 3 года назад +85

      @@Squiddy0912 literally

    • @blerygriltt206
      @blerygriltt206 3 года назад +16

      @@Squiddy0912 bad take

    • @yaveker
      @yaveker 3 года назад +48

      Almost like how it worked in half life 2

  • @shogun2215
    @shogun2215 3 года назад +320

    Believe me, if friendly fire were a thing, Cubbage would've been liquified at a moments' notice.

    • @Madanbek_The_Dragon_Lover
      @Madanbek_The_Dragon_Lover 3 года назад +4

      @Stix N' Stones But Mossman helped Gordon and Alyx at the end.

    • @Skylander_Starscream
      @Skylander_Starscream 3 года назад +1

      @@Madanbek_The_Dragon_Lover but mossman brought eli to the citadel so if mossman was dead it would be great

    • @Man_Aslume
      @Man_Aslume Год назад +1

      ​@@stixnstones9511
      Mossman would already been dead in my playthrough

  • @ZuGineeris
    @ZuGineeris 3 года назад +260

    "I'm gonna kick your ass!" *starts doing the can can*

    • @Zmeeed01
      @Zmeeed01 3 года назад +22

      I mean, they are a little confused but they got the spirit

    • @lostskull7467
      @lostskull7467 3 года назад

      We miss you

    • @ZuGineeris
      @ZuGineeris 3 года назад

      @@lostskull7467 Alright... AAAAAAAAAAAaaAAAaaaaAAAAAAAAAAAAAAAaaaAAAAaaaAAAAAAaaaAAA

    • @lostskull7467
      @lostskull7467 3 года назад

      @@ZuGineeris **neck clap**

  • @TheEngieTF2
    @TheEngieTF2 3 года назад +810

    This just shows you how the AI in Half Life 1 makes the game more alive. Valve was really ambitious on their first product

    • @RolandTheJabberwocky
      @RolandTheJabberwocky 3 года назад +119

      Valve is always pretty ambitious with their single player stuff, when they manage to release it.

    • @RC-mb5oh
      @RC-mb5oh 3 года назад +18

      Given their current tech, knowledge and resources, imagine what they could do with the AI for HL3 when it comes out (yes "when", being hopeful :). I'd love to see more dynamic NPCs with unique personalities and richer interactions.

    • @Darkspinesupersonic8
      @Darkspinesupersonic8 3 года назад +9

      @@RC-mb5oh I'd love to, if there was a chance of it not being VR. There is every chance HL3 will be, locking out a lot of the playerbase.

    • @RC-mb5oh
      @RC-mb5oh 3 года назад +8

      @@Darkspinesupersonic8 The smart move by Valve would be make it flat but allow modders to add VR support, I mean they've already laid the groundwork. I love VR but there's plenty of innovation to be had outside of that, in AI, physics, etc.

    • @duderitoz6953
      @duderitoz6953 3 года назад +17

      The trick is getting them to produce anything

  • @necroniic1909
    @necroniic1909 3 года назад +127

    i didnt think barneys 'i can only take SO much' was so literal

  • @umanoomgombi3842
    @umanoomgombi3842 3 года назад +390

    I like how Half-Life npc's almost always turn away after killing you.

    • @dryued6874
      @dryued6874 3 года назад +35

      "Harumph."

    • @EternalGruntSetsu
      @EternalGruntSetsu 3 года назад +11

      @Stix N' Stones Now I'm either having deja vus, or you repeat yourself

    • @wirmaple7336
      @wirmaple7336 3 года назад +3

      Otis's clone #211

    • @LaskyLabs
      @LaskyLabs 3 года назад +8

      @@EternalGruntSetsu you repeat yourself you know...

    • @kristianburger6329
      @kristianburger6329 3 года назад +3

      Mmmm, they must be preforming a JoJo move.

  • @spiral_iv
    @spiral_iv 3 года назад +308

    *"I thought we were becoming friends..."*
    Sorry, Otis. I have orders to make

    • @medicolkie3606
      @medicolkie3606 3 года назад +30

      Good soldiers follow orders, good soldiers follow orders...

    • @elusivedesert8530
      @elusivedesert8530 3 года назад +1

      @@medicolkie3606 no, No. NOOOOOOOOOO!!!!!!!

    • @jessegamer2222
      @jessegamer2222 Год назад +4

      ​@@elusivedesert8530 and then otis fucking vaporized adrian with a .50

    • @guilhermehank4938
      @guilhermehank4938 Год назад +1

      Adrian doesn't even know he is there to kill people

    • @matthewjones39
      @matthewjones39 Год назад +1

      Adrian never got his orders.

  • @TheEngieTF2
    @TheEngieTF2 3 года назад +435

    "In Half Life 2, friendly fire is completely disabled"
    Me: **grabs explosive barrel, set it on fire using generic fire entity, throw it to the citizens and kills them**

    • @FlymanMS
      @FlymanMS 3 года назад +76

      @Stix N' Stones «My goodness, it appears that I have suddenly combusted»

    • @Zontar82
      @Zontar82 3 года назад +20

      just like if we need another reason why hl 1 is miles better than 2

    • @Zontar82
      @Zontar82 3 года назад +8

      @Stix N' Stones never cared for Barrels to be honest and technically you still can

    • @halftime919
      @halftime919 3 года назад +2

      Well, i use Grenades.

    • @kasmik5235
      @kasmik5235 3 года назад +8

      I'm not following you, evil person!

  • @RainingMetal
    @RainingMetal 3 года назад +210

    You forgot to mention that destroying the corpses of allies (not entities that were already corpses) will also anger any allies present.

    • @ATP2555ify
      @ATP2555ify 3 года назад +3

      You sure because I've gibbed a dead scientist in vicinity of a Barney and he started shooting me

    • @RainingMetal
      @RainingMetal 3 года назад +26

      @@ATP2555ify It must have been an entity that spawned as a live scientist and then died shortly after. One example can be found in Office Complex, outside the dark room where another scientist is hiding.

  • @Tuskin38
    @Tuskin38 3 года назад +206

    The HL2 rebels still have their friendly fire reactions programmed in IIRC. So if you mod the game to re-enable friendly fire, those sound clips will play. There’s no vortigaunt ones though.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 года назад +1

      I know I've heard them in SMOD, at least. The civilian/rebel voice clips, that is.

    • @RarefoilB
      @RarefoilB 3 года назад +4

      @Stix N' Stones I think Ross Scott modded the game for that in Freeman's Mind 2.

    • @thegamingvillager2392
      @thegamingvillager2392 3 года назад +1

      i think it would work if you make player hate citizens but dont make citizens hate player, this way player can harm citizens while citizens are friendly

    • @OddlyDelta
      @OddlyDelta 3 года назад +8

      in GMod if you have HL Source mounted, killing a scientist while a rebel is nearby will trigger the voice lines

    • @Chaos.A
      @Chaos.A 2 года назад

      ​@Stix N' Stones There's a console command, but I forget exactly what it is

  • @feelthethruth2401
    @feelthethruth2401 3 года назад +119

    And as always, questionable tests are performed in questionable ethics labs

  • @mabs9503
    @mabs9503 3 года назад +94

    People like to dab on Otis but he appears to be the deadliest gunslinger in the games.

  • @bowtieproductions6708
    @bowtieproductions6708 3 года назад +645

    The Barney friendly fire rules are surprisingly in-depth for a character that I'm assuming most people either ignore, sacrifice, or kill for a pistol. Really shows how much attention to detail went into the game.
    Edit: eHrMaHerD sO mAnY lIkEs etc etc

    • @Zack_Wester
      @Zack_Wester 3 года назад +76

      I never kill barney because friendly have unlimited ammo and in HL barnet beats grunt at long range for some reason.
      so I can get a mag and lose a companion or I can keep the companion alive and have free unlimited ammo for any encounter.
      that said I did always escort all NPC to the elevator when I can.

    • @flydrop8822
      @flydrop8822 3 года назад +12

      it applies to the other security guards too i assume

    • @bowtieproductions6708
      @bowtieproductions6708 3 года назад +54

      @@flydrop8822 every security guard is named Barney, that's just how it is

    • @capscaps04
      @capscaps04 3 года назад +25

      I always tried to keep all the barneys with me since they are good at giving assist fire or making them fight the enemies for me.

    • @xdeathcon
      @xdeathcon 3 года назад +7

      @@Zack_Wester i usually don't directly kill him, i just let him fight the zombie and see who wins. Of course, after the first barney there's no reason to kill any others since ammo is easy enough to get.

  • @TheSektorz
    @TheSektorz 3 года назад +56

    3:17 "How to deal with bullies 101" PSA

  • @TheRealLumpySpirit
    @TheRealLumpySpirit 3 года назад +33

    “A single provocation is enough to betray a scientist’s trust forever.”
    The scientist: *he dancin*

  • @cheezkid2689
    @cheezkid2689 3 года назад +9

    "Hey, I-I thought we were becoming friends..."
    That made me so sad. I love Otis, he's such a sweetheart.

  • @CaptPatrick01
    @CaptPatrick01 3 года назад +38

    "If Barney takes friendly fire during combat, he assumes it's crossfire and won't retaliate."
    Better rules than most other games I've played. How many times I've had to hide in a brush during a base assault in Far Cry 3 while a Rakyat runs up and down the road yelling *"I'm going to get you JASON!"* because my allies won't stop strafing in front of my line of fire.

    • @NerfPlayeR135
      @NerfPlayeR135 3 года назад +8

      The same could be said for Bethesda games. If there weren’t a yield feature in Oblivion and Skyrim, accidentally hitting civilians or escorts would be much more punishing.

  • @1everysecond511
    @1everysecond511 3 года назад +133

    Vortigaunt originally said "remember Black Mesa" on friendly fire
    Holy shit dude that's messed up

    • @isaacfg6949
      @isaacfg6949 3 года назад +47

      Is he threatening him, or saying, “There’s already been enough bloodshed?”

    • @erikpng
      @erikpng 2 года назад

      69

    • @acemagalor2519
      @acemagalor2519 2 года назад +8

      Especially since they’re all canonically Coterminous

    • @Man_Aslume
      @Man_Aslume 11 месяцев назад +1

      That Vortigaunt sounds more annoyed than angry

  • @toxic_shr00m
    @toxic_shr00m 3 года назад +16

    The vortigaunt saying "remember Black Mesa?" after being struck with a crowbar is very sad :(

  • @silverbeach1557
    @silverbeach1557 3 года назад +12

    HL2's ammo is all blanks and the enemies just pretend to be dead so Gordon doesn't feel bad

    • @nothanks39
      @nothanks39 3 года назад +7

      honor system
      if you are shot you have to lie down

  • @brothercharanus1927
    @brothercharanus1927 3 года назад +25

    "Hey, I thought we were becoming friends! ;c"

  • @unr34L-
    @unr34L- 3 года назад +58

    I still cannot believe you haven't made a video about the mechanics of the Gauss gun. It is hands down the most mechanical weapon I've seen in a shooter. I've been playing HL1DM for years and still don't know how the Gauss's wall banging works. It's a splash weapon at certain angles and does splash damage through penetrated walls (very hard to understand mechanic)

  • @labenvenci1584
    @labenvenci1584 3 года назад +353

    There's some info about the unfinished friendly fire systems in HL2 where apparently citizens were ment to shoot at Gordon after they say
    WE TRUSTED YOU!
    Or
    YOUR NOT THE MAN I THOUGHT YOU WERE!
    The reason friendly fire was cut in HL2 was because it completely broke sequences and felt unneeded, along with breaking story. Like if Gordon was the heart of the resistance, why would he be gunning down every Rebel he meets or purposely putting them in friendly / crossfire? And there was points where you could kill important characters and break cutscenes in early builds aswell.
    From a story standpoint, it felt dumb.

    • @Zmeeed01
      @Zmeeed01 3 года назад +98

      There is even a theory to "retcon" that: since Gordon accepted G-Man's offer in the end of HL1 (under the threat of giving Gordon a battle that he has no chance of winning, though) he isn't free anymore, so any of his actions against G-Man's script simply don't affect anything.

    •  3 года назад +82

      The devs also said the players got very frustrated when they accidentally killed their allies in the uprising part.

    • @Eira_
      @Eira_ 3 года назад +23

      @ I wish I COULD kill the rebels during the uprising with how often they block the corridors in the apartment sections

    •  3 года назад +11

      @@Eira_ Yeah, that was always annoying, and they repeated almost non stop for you to reload and they figured it out by ep1 because they removed it then.

    • @Dr_Dan_
      @Dr_Dan_ 3 года назад +6

      + like, the amount of buds that you can find are way bigger than in HL, and all of them has strong weapons

  • @MarkJones-mm3br
    @MarkJones-mm3br 2 года назад +18

    5:24 surprised me and made me lol especially after all the ineffective shots before. The timing after "Ah yes, Gordon Freeman" made it even funnier. Classic comedic moment.

  • @svijj_
    @svijj_ 3 года назад +12

    4:40 Damn, that Vort is really playing on Gordon's memories here

  • @BigMacDavis
    @BigMacDavis 3 года назад +23

    3:17 - Otis does not like bullies.

    • @joseph_bunnyman318
      @joseph_bunnyman318 3 года назад +2

      Oh my god thank you for posting this comment I'm so broken right now this is a pickup.

  • @xeninterloper
    @xeninterloper 3 года назад +2

    “In the final release, friendly fire was completely disabled”
    *Almost* completely.

  • @Aim_HR
    @Aim_HR 3 года назад +99

    funny scientists starts dancing when they got hit

  • @alex342gwsturk8
    @alex342gwsturk8 3 года назад +2

    5:25 i like how he said friendly fire is disabled but he absolutely DESTROYED that man with the barrel

  • @TinyDeskEngineer
    @TinyDeskEngineer 3 года назад +83

    Odessa: "Now, who's going to be the one to carry it into combat?"
    Gordon: *gives Odessa a barrel*
    Odessa: "Ah, Gordon Freeman!"

    • @jd_the_cat
      @jd_the_cat 3 года назад +8

      A barrel for a rocket launcher? Sounds like a fair trade to me.

    • @GLaDOS38
      @GLaDOS38 3 года назад +3

      Gordon: *proceeds to launch the barrel at Odessa with the speed of a ThrustSSC*

  • @milesvappa
    @milesvappa 3 года назад +40

    i always felt like friendly fire off in half life 2 wasnt lore friendly, cuz when i played half life Gordon was an absolute maniac

    • @nackskott12
      @nackskott12 3 года назад +14

      The story in the final game seems hinged on the idea that Gordon is lawful good. It's possible that at some point in development the idea of including friendly fire was canned because of how behind they were on making the game, and the story was changed to make it seem like less of a technical limitation and more of an artistic decision.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 года назад +6

      @@nackskott12 I doubt the story was changed to justify the removal of friendly fire everything considered, but I think you have the gist of it. I imagine friendly fire was discarded because of the logistical issues in making sure scripted sequences accounted for it, the tonal and thematic issues on Gordon the big hero of the resistance murdering innocent people, and the simple fact that, well, as fun as friendly fire is it's usually something that players just do a few times then move on; wouldn't be missed too much by most.

    • @MrSapps
      @MrSapps 3 года назад

      @@nackskott12 the whole point of HL is that Freeman is "you", I think its a bad change

    • @milesvappa
      @milesvappa 3 года назад +3

      @@nackskott12 i don't disagree. hl2 was retconned generally, easiest example is administrator being "classified" in hl1, implying its gman, where as in hl2 Breen being admin is given as implicit knowledge

    • @dylanzlol7293
      @dylanzlol7293 2 года назад +2

      well you can use a console command in HL2 that allows you to kill friendly npcs (ent_create ai_relationship subject !player target * disposition 1 rank 99 reciprocal 0 startactive 1)

  • @tokeezeno
    @tokeezeno 3 года назад +4

    A five minute video with a boring information about 23 years old game gets 100k views. This is why Half-Life is the best video game ever made

  • @unimportantcommenter4356
    @unimportantcommenter4356 3 года назад +78

    Is there friendly fire between NPCs? If there is, how do they react to it?

    • @negroman275
      @negroman275 3 года назад +21

      I was gonna ask the same thing, like if a scientist got shot by barney in a crossfire, would he be scared and run away from him?

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  3 года назад +90

      Allied NPCs are capable of inadvertently damaging each other, but they have no recognition of friendly fire in those cases. They just take the damage and shrug it off (or die).

    • @protocetid
      @protocetid 3 года назад +31

      @@MarphitimusBlackimus this is why Gordon kills them, he hates their double standards

    • @rainbowwhitey9274
      @rainbowwhitey9274 3 года назад +33

      @@protocetid No man, you don't get it. Gordon is simply held to higher standards. After all, he is a "HiGhLy TrAiNeD PrOfEsSiOnAl".

    • @Dafuqinator7
      @Dafuqinator7 3 года назад +13

      @@rainbowwhitey9274 To be fair, they did assure the administrator that nothing would go wrong, and Gordon is tarnishing that assurance.

  • @MildMisanthropeMaybeMassive
    @MildMisanthropeMaybeMassive 3 года назад +9

    Half-Life was the first shooter I played where friendly NPCs would react by fleeing and fighting back to my hostility. I still remember being surprised at the end of the Hazard Course when Barney turned around, threatened me and shot back.

  • @kiokkiok4590
    @kiokkiok4590 3 года назад +44

    Wish friendly fire was still a thing in Half-Life 2.

    • @michaelgaming1991
      @michaelgaming1991 3 года назад +4

      Unfortunately, it was cut in the final release.

    • @zorex.
      @zorex. 3 года назад +14

      @@michaelgaming1991 you dont say

    • @joannawood7352
      @joannawood7352 3 года назад +2

      its a thing when you load HL2 through gmod if you want to play the game like that

    • @commisso3806
      @commisso3806 3 года назад +7

      You won’t have that wish anymore after you play with it on for a bit.

    • @vaak2144
      @vaak2144 3 года назад +1

      @@joannawood7352 yeah but citizen wont kill you if you kill a friendly npc

  • @flippedoutkyrii
    @flippedoutkyrii 3 года назад +21

    Man that last scene of Colonel Odessa Cubbage brings back memories. On the retail Xbox port, I must have spent a solid hour reloading saves when I learned you could kill everyone in the room if you aligned props and fired an energy ball at it. One time I even killed everyone in the room when I punted the metal desk at the right angle!

    • @jcdenton2187
      @jcdenton2187 3 года назад +1

      I figured out you can kill rebels by shooting a hopper mine directly up in the air with the gravity gun. For some reason, the game doesn't consider it to have come from you on its way down.

  • @lilacocto9103
    @lilacocto9103 3 года назад +28

    This video makes me remember how absurdly advanced Half Life's AI was for the time, like holy shit. Valve thought of everything with this.

    • @suzukirider9030
      @suzukirider9030 3 года назад +2

      Yeah, especially the twerking at 1:00 lol
      It was cool, but it wasn't some goddamn miracle. Our fond memories of this early game make it seem better than it really was

    • @lilacocto9103
      @lilacocto9103 3 года назад

      @@suzukirider9030 Do you have to be so blunt about it?

    • @suzukirider9030
      @suzukirider9030 3 года назад

      @@lilacocto9103 ...sorry :-(

    • @lilacocto9103
      @lilacocto9103 3 года назад

      @@suzukirider9030 It's okay, it's just not the response I was expecting.

    • @cuttrogue
      @cuttrogue Год назад

      @@suzukirider9030 You're literally watching a video of how advanced the AI in HL is. What "memories"?

  • @ROLITO-G-243
    @ROLITO-G-243 Год назад +6

    1:32 dude that's great, there are many games where friendly fire is absurd, the fact that guards assume it's crossfire when they're in combat and don't turn hostile is something very useful, you don't know how many times I played fallout 4 for giving a example and my allies attack me because they get in my way and take damage by mistake

  • @RolandTheJabberwocky
    @RolandTheJabberwocky 3 года назад +21

    Wow, I'm surprised it can tell the difference between direct and indirect friendly fire!

  • @TheJas20
    @TheJas20 3 года назад +3

    3:19 WTF Otis shot from the hip instantly, never seen that before. We got Clint Eastwood over here fellas

  • @aazkaal
    @aazkaal 3 года назад +14

    They also treat gibbing dead scientists/guards in front of them as hostile actions, with predictable consequences. This does not apply to pre-placed corpses.

  • @supersonicbros23
    @supersonicbros23 3 года назад +14

    **Shephard fires at a dude point blank standing right beside him.**
    "Did you hear something?"

  • @Verticen_
    @Verticen_ 2 года назад +11

    Interesting trivia that I found relating to how the ai reacts to friendly fire on other ally NPCs. In "We've got Hostiles" there is a section where you can save scientist from turrets and a fire door, who trust you. These scientist, however, loose trust in you if you shoot the g-man on the balcony. This is one of the only few times in the game you get a good shot at the g-man, and it's interesting that he's "friendly fire", and that the other scientists CAN see you shooting at the g-man.
    -> there's a cut scripted sequence here for the g-man running away when you shoot him at this location, but it seems to not be entirely removed, since other NPCs still notice him getting shot.

  • @zakazanystek861
    @zakazanystek861 3 года назад +41

    2:56 how could you attack Otis?!

    • @IsmailofeRegime
      @IsmailofeRegime 3 года назад +17

      Marphy was temporarily possessed by a demon from hell. That's evidently the only logical explanation.

    • @ExtraPrivatable
      @ExtraPrivatable 3 года назад +7

      You know nobody likes a bully

  • @nickjaquez1713
    @nickjaquez1713 3 года назад +80

    3:10 ):

  • @BlueSummers
    @BlueSummers 3 года назад +11

    0:30
    *_*Security force kills freeman*_*
    Also security force: Ew, what's that stench?

  • @10801283
    @10801283 3 года назад +18

    "A single provocation is enough to betray a Scientist's trust forever."
    me too buddy

  • @RAVEVelvet
    @RAVEVelvet 3 года назад +16

    He returns in the day we needed him!

  • @qwertyiuwg4uwtwthn
    @qwertyiuwg4uwtwthn Год назад +3

    4:38 "remember black mesa?" Oh my god 💔 my heart just broke into a million shattered bits

    • @THEGATESAREOPENED
      @THEGATESAREOPENED Год назад +1

      I think I know what he meant
      He meant that the Vortigaunts we're attacking Humans but it's because of Nihilanth and some guys who survived the incident would think that they are still hostile

  • @munchkinissweg3632
    @munchkinissweg3632 3 года назад +7

    the shaking of the mouse each time they turned hostile is the best part of this video

  • @janmichaelcjamisola
    @janmichaelcjamisola 3 года назад +51

    Had just been replaying Half-Life recently to hype myself up for a first play of Black Mesa, so this is wonderfully good timing. Thanks Marphy!

    • @sparkyphantom92
      @sparkyphantom92 3 года назад +4

      Black Mesa's yet another fan-made mod of HL2, and everything about it definitely makes you feel like it is.

    • @Highlander741
      @Highlander741 3 года назад +13

      Black Mesa is a perfect remake, they improved literally everything from the original

    • @zenx3855
      @zenx3855 3 года назад +7

      @@Highlander741 except for the movement and combat the two key components to a FPS game.

    • @sparkyphantom92
      @sparkyphantom92 3 года назад +2

      @@Highlander741 That's what I expect the casual observer to say.

    • @zenx3855
      @zenx3855 3 года назад +10

      @@sparkyphantom92 I can’t say it’s bad though, it’s good but I’d rather play hl1 instead, I mean sometimes the game is visually stunning and it has a lot of heart put in it and I genuinely liked some things, but the slow combat and movement kinda dragged it down but it wasn’t bad.

  • @MrLurker906
    @MrLurker906 3 года назад +11

    That ending had me dying. Ragdoll physics are still funny.

    • @MrSapps
      @MrSapps 3 года назад +1

      I'd rather have the huge HL1 gibbing instead of ragdolls, its been done to death

  • @codename.ken-z
    @codename.ken-z 3 года назад +8

    3:09 i think Otis is that one kid who always got bullied

    • @Sgt.Peanut16
      @Sgt.Peanut16 3 года назад +2

      I guess so
      He looks like he often got bullied

    • @codename.ken-z
      @codename.ken-z 3 года назад +1

      @@Sgt.Peanut16 Just heard what he said like "Hey, i-i though we were becoming friend :(" and the other quote "You know, nobody likes some bullies"

    • @Sgt.Peanut16
      @Sgt.Peanut16 3 года назад +1

      @@codename.ken-z yeah I feel bad for him, I prefer Otis more than Barney

  • @nidomeister24
    @nidomeister24 3 года назад +3

    The fact that I am fascinated with the mechanics of a game that came out 22 years ago is a testament to its success.

  • @ethanbear360
    @ethanbear360 3 года назад +1

    "You know, no one likes a bully"
    (Flicks his gun up slightly and shoots Shephard, instantly killing him)

  • @emotionalsupportsheep
    @emotionalsupportsheep 3 года назад +11

    3:54
    *loads gun with malicious intent*

  • @Max-ej4oh
    @Max-ej4oh 3 года назад +20

    For some reason I'm always more afraid of security guards 150% accuracy with the pestol and damage than a grunt with a semiautomatic.
    Like, as if Gordon is a werewolf and they drill straight out silver bullets at you with heatseeking accuracy.

    • @centercannothold
      @centercannothold 3 года назад +7

      The pistol is amour piercing for some reason . When against human the guard always hit the torso. Plus they never miss. The moment they got sight of you if they are hostile it will be hit scan damage

    • @missingno2401
      @missingno2401 3 года назад +3

      gordon is a cockroach and barney has a tank of raid

    • @Max-ej4oh
      @Max-ej4oh 3 года назад +1

      Its like there's not even a bullet trajectory to at least manage some zig-zag maneuvers, the moment you hear the "PEW PEW" it already registered as damage. Lmao, I think the spark in their guns is just decoration, might as well not even have it.
      Now a grunt you can see the strafe and somewhat dodge it, it's amazing, they need to mass produce these limb tearing pistols.

    • @As567na
      @As567na 3 года назад +2

      @@centercannothold that's very interesting. I never knew they always aimed for the chest, which is something taught in training (both police and military, IIRC).

  • @Rumins-ja09s
    @Rumins-ja09s 3 года назад +9

    1:17 looks like someone forgot their pita bread

  • @VenimurTheGoober
    @VenimurTheGoober Год назад +2

    5:27 that ragdoll is simply amazin.

  • @blukat9903
    @blukat9903 3 года назад +6

    fun fact Barney has faster firing rate and higher damge output when he starts shooting at the player and he even start firing at longer rangers

  • @Lol184r7k
    @Lol184r7k 6 месяцев назад +4

    4:28 I N J U R Y O R B E C O M E J E W

  • @-Raylight
    @-Raylight 3 года назад +12

    Scientists' *"Staph"* is all I need xD

  • @AgsmaJustAgsma
    @AgsmaJustAgsma 3 года назад +25

    5:28 I can't believe that Odessa is fucking dead!

  • @yejianyue
    @yejianyue 3 года назад +6

    Looking at the details that went into the consideration of friendly fires, Valve developers was ahead of its time paying attention in details. The way Barney and grunts tolerates friendly fire out of crossfire consideration? That was awesome. On other hand, I still remember in Skyrim, I hated any combat scenario where there's allies involved, because you might just have accidentally sliced them and incurring wrath of the entire city.

  • @GC2TheReversed2
    @GC2TheReversed2 2 года назад +9

    5:01 I think it says it all
    Where Was I?... Ah Yes.
    **Gets Shot In The Head**

  • @DrCoomer_1
    @DrCoomer_1 3 года назад +4

    This AI is still more advanced than Cyberpunk

  • @anastasiaaugustine7774
    @anastasiaaugustine7774 2 года назад +1

    Otis saying "I thought we becoming a friend" and sound like he is almost burst out of tear make me feel sad.

  • @blerygriltt206
    @blerygriltt206 3 года назад +5

    Although it's less realistic, I think disabling all friendly fire in half life 2 was the right call. When you first play you'll try it out once, discover you can't do it, and never bother after that. When it's a possibility, the player is always tempted to let off steam on them and you'll lose some sympathy for npcs and take events less seriously, which is doubly important in 2. Think about the apartment that gets raided. It would completely take the gravity out of that moment if you had been quicksaving and shooting them yourself moments earlier.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 года назад +4

      You can't even have a gun by that apartment setpiece (unless you're cheating, in which case you probably don't care about the gravity of the situation), but... yeah, I kinda agree.
      Having to account for NPCs critical to the various scripted scenes would also be a real pain, and most of the time the player's "reward" for killing such NPCs would be just being reloaded back. There's also other tonal and thematic issues, like why is Gordon being treated as the big hero when he's killing every civilian he's able to on sight?
      There's maybe an argument to be made that HL2 shouldn't have been designed or written like this (that is, in a way that makes friendly fire both a pain to implement and a drain on the story), and I admit that some nice touches from HL1's AI were lost with the removal of friendly fire, but I think for the kind of game Valve wanted to make, this was the right decision.

    • @blerygriltt206
      @blerygriltt206 3 года назад +1

      @@LonelySpaceDetective oh right, good call, you get the gun later from the metro cop in that alley. I need to actually play HL2 again.

  • @jozinek876
    @jozinek876 3 года назад +2

    I remember accidentally damaging one of my squad members in Opposing Force with a grenade during a fight with female assassins. Once the fight ended another squad member came up to me speaking normally but was kicking me.

  • @nozzzzy
    @nozzzzy 3 года назад +12

    It never ceases to amaze me how detailed the AI in HL is for its time. Before I found this channel I didn't realize how much depth there was. Major props to the devs for making this a masterpiece, and to this channel for bringing all of this to light.

    • @cuttrogue
      @cuttrogue Год назад

      @Jotaro97 This corresponds with real life where you're unaware of alot of stuff unless you go out of your way. Another argument for how authentic HL is.

  • @RarefoilB
    @RarefoilB 3 года назад +5

    Otis sounded so heartbroken... :'(

  • @SomeKindaSpy
    @SomeKindaSpy 3 года назад +5

    These mechanics are amazing! *it's a shame black mesa doesn't have them*

  • @agent_sus3273
    @agent_sus3273 2 года назад +10

    4:55 It’s probably a good thing that friendly fire was disabled in this game, because I’ve lost track of how many times I was playing Hl2 and mistook one of the rebels for an enemy.

  • @RPbirdzz
    @RPbirdzz 3 года назад +3

    This just proves Otis is the most powerful half-life character

  • @patrlim
    @patrlim 3 года назад +2

    "Nobody likes a bully" *proceeds to send you to the shadow realm*

  • @rEd1337
    @rEd1337 3 года назад +7

    Imagine some guy *accidentaly* hits you with a crowbar, whom then you kill. And It turns out you are doomed because that guy was the saviour of humanity.

  • @cat-nl4sv
    @cat-nl4sv 3 года назад +2

    3:17 otis is more powerful than anyone of us could have imagined

  • @hallosx2
    @hallosx2 2 года назад +4

    otis one-shotting with the deagle while saying that line and sending adrian flying so far back is one of the funniest things i have ever seen in half life

  • @zachseabass7414
    @zachseabass7414 2 года назад +1

    "Oooh, what's that stench?"
    That's my friend is the decaynig scent of a died trust

  • @conf3r
    @conf3r 3 года назад +62

    1:40
    Thanks for the video, Marph. How does the Barney A.I. differentiate between crossfire and intentional friendly fire? Does it have something to do with Barney firing his gun or seeing an enemy?

    • @All4Tanuki
      @All4Tanuki 3 года назад +34

      I assume that Barney's AI has an "defensive" state for when he's shooting at an enemy, and while that state is active he uses those more relaxed friendly fire rules.
      When he's in his "passive" state he probably does a line of sight check to see if you were aiming directly at him for that first shot.

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  3 года назад +69

      If Barney is currently pursuing an enemy target, he'll ignore friendly fire until that enemy is dead.

  • @TinyDeskEngineer
    @TinyDeskEngineer Год назад +2

    "Ew what's that stench?"
    You just shot a man, Barney #57,984,672.

  • @LifeOfAZSuperman01
    @LifeOfAZSuperman01 3 года назад +4

    "Y'know, nobody likes a bully!"
    *Shoots them point blank*