I tend to like the idea of this genre more than I like playing it, especially the older ones where the interaction feels so slow and detached. But I appreciate that it's there and how it influenced other genres.
Exactly my thoughts, it's the kind of genre that you want ur favorite gaming youtuber to suffer through just so they can show/tell all the cool and interesting story elements of it to you lmao.
@@mr.fantastic7756 Looks well made but this is functionally the same as those classics I was talking about like MI and Day of the Tentacle in how you interact with the world and move your avatar. To be clear I have played through maybe a dozen late 80s-early 90s ones or sometimes remakes of them
@@Alianger yeah but I was thinking Darkestville is a short/small game with a few puzzles and a very cute story so I usually recommend that to peeps over something like Deponia, which is a great game. But I see now that your a veteran of the genre 😳 Let me grab a game
Mateusz Skutnik from the Flash era is still making games "Slice of Sea" came out in 2021, a remake/remaster collection of all the "Submachine" games called "Submachine: Legacy" that came out last year and a free to play demo remake/remaster of "Daymare Town", all on Steam. I don't know when the full version of "Daymare Town" will be out and I know there is also going to be a new "Submachine" game, "Submachine: the Engine", but there's no news on when that is coming out.
Point and click games will always have a place in my heart. My first foray into video games was playing the various humongous entertainment games when I was a kid.
Still some of my favorite games. They hold up surprisingly well for adults. Lot of humor that went over my head as a kid. Kind of sad that I was able to grow up with those games that didn't talk down to kids and taught them lessons and problem solving in a fun way without making them feel like they were learning, and now kids today just have crappy F2P games meant to get them hooked on gambling.
This is a really well made video on the subject. I used to enjoy point and click adventures in the 2000s, games like Postmortem, Still Life, Syberia, etc. . I wish modern adventures would still incorporate elements of puzzle solving, instead of merely focusing on the graphic novel style of gaming.
I really got into point and click games when my old gaming pc broke down and i only had a laptop. Now i've played a ton of them and it's honestly my favorite genre even though i'm so bad solving puzzles lmao
Insightful and well made video yet again. I think one thing you could have mentioned is that many genres have absorbed some of the elements of the adventure game genre. Unfortunately, the problem often is that in other genres the player is not there for the challenge of figuring out a puzzle. This often leads to a very watered down experience for people who actually *ARE* looking for something their brain can chew on. The problem is similar to adventure games with forced combat sections but the other way around. If anyone is looking for good modern adventure games, check out what Wadjet Eye has published. The games are made with an archaic adventure game engine which often shows its limitations, but the design decisions and world building are usually on point.
Graphic adventures were what got me seriously into gaming to begin with. I'd seen people play platformers and dungeon-crawlers, and it felt like those games were a mile long and an inch thick; huge areas to explore, but almost no options in terms of what your character could actually do. Then I played King's Quest 3; the first game I'd ever seen, where you could walk into a room, and pick up a cup from a table, and I was floored by that. All of a sudden, there were games that weren't just about running, jumping or attacking. You could take jars off of shelves, put things under your bed, sneak around to try to steal the wand of the wizard or kick his cat for fun... It was such a range of different possible actions, and it really impressed me, and still does. A lot of these actions were and remain impossible in AAA games across the last two decades. Yes; you can pick up a cup in Skyrim, but can you kick the local wildlife?
I think saying point and clicks selling the same or better is misleading. As you stated, gaming is *huge* now, the fact there's been little to no growth in point and click implies it's not gained any new fans faster than old ones have left. Considering how huge gaming has become now since the 90s, that's pretty well dying, given it hasn't even gotten a slice of that.
I like puzzle games, I like story based games. But I have never been able to get into a point and click. I’m 30 and didn’t grow up playing p&c games, I first tried them in my mid teens with some of the classics but never got gripped
try Machinarium - it embodies the heart and soul of point and click - I im 44 and grew up with monkey island and my first game ever played was day of the tentacle (which is still my all time fav P&C game) - all of these old classic games were funny, well written, quirky, challenging and made you think with cool characters and art design - compared to modern games which is just randomly shooting with no brain function!
Great video. I hope we get more point n' click adventure games like King's Quest reboot. Also please pay attention to audio volume. Sometimes at random intervals (where you're not emphasizing the phrase), you tend to for some reason talk suddenly really loud for a moment. It's really disruptive and sometimes confusing.
I'm a bit disappointed you didn't mention Fable (1996), since it's one of my personal favourites due to the heaps of witty dialogue - in fact, I think you could have mentioned dialogue more often, since point-and-clicks are usually praised for it. The hypocrisy of people (well, journos) who want games to be more story-focused yet ignore them in favour of cinematic trash and walking sims is easy pickings for a video like yours. Then again, I can respect you not wanting to take such an easy shot and focus on the meat of the subject. Good video as usual. Keep 'em coming. (You found the bunkers after the diaspora, right?)
I originally thought of making a video about journos and their love of cinematic story games with little gameplay but as I was writing I kept thinking about Point and Clicks and how they have great stories without skimping gameplay. Eventually the video became about P&C and I think I prefer it this way. Since it's easy to criticize without having a solution. (Yes I founder the bunkers).
@@welfarewalrus597 Yeah, it's usually better to focus on the good things rather than picking low-hanging fruit. I think the topic's absence is conspicuous, though, since you did mention walking sims.
@@haroenw.2606 Oh that's great. Thank you. If there is one reason that I hope for my channel to get big one day it is so I can advertise and give attention to cool projects like this.
Oh and by advertise I don't mean for money or sponsorship stuff, I just mean to help out cool devs, I don't ever plan on making money on this and have been putting all my ad revenue towards things like mics, pop filters, ect to help the channel.
I, too, love me some Ross's Game Dungeon :D Nice vid. Not sure I agree with the 'genre could become popular again if the right game was made'. You don't get more accessible, well-written, fun and streamlined than Runaway 3 (or Memoria), but these games didn't exactly get cult following. Also, even Daedalic moved on from pncs - I feel, the last company that was willing to pour decent budgets into these games. 'Ligeter on puzzles - heavier on story' things hopefully aren't going anywhere, though.
Some feedback: As a fan of the genre I have to assume you've played more than just Deponia. It might help improving your visuals. You talk about how the genre isn't dead or in any sort of decline (absolutely true) but you are using mostly footage from Monkey Island. This doesn't help your point, you should not only be using footage of lesser heard adventure titles such as the Blackwell series, Shardlight, the Journey trilogy etc but also mentioning them as examples, along with numbers to back up the statements, which there certainly there plenty given how wildly massive adventure games are in Germany.
if you want a good one go play unavowed the puzzles are good and have understandable and not bullshit solutions the story is fun and the setting is as awesome as urban fantasy can get
OH MY GOD!! DUDE!! YOUR VIDEOS ARE INCREDIBLE!! I WAS WONDERING WHY I HAD NEVER HEARD YOUR NAME AND ASSUMED YOU HAD AT LEAST 100K SUBS BASED ON QUALITY. THIS IS INCREDIBLE
Point n Click adventure games make feel cozy like telling stories by a bonfire or rainy days
I tend to like the idea of this genre more than I like playing it, especially the older ones where the interaction feels so slow and detached. But I appreciate that it's there and how it influenced other genres.
Exactly my thoughts, it's the kind of genre that you want ur favorite gaming youtuber to suffer through just so they can show/tell all the cool and interesting story elements of it to you lmao.
I reccomend you play darkestville to dip your toes in the genre
@@mr.fantastic7756 Looks well made but this is functionally the same as those classics I was talking about like MI and Day of the Tentacle in how you interact with the world and move your avatar. To be clear I have played through maybe a dozen late 80s-early 90s ones or sometimes remakes of them
@@Alianger yeah but I was thinking Darkestville is a short/small game with a few puzzles and a very cute story so I usually recommend that to peeps over something like Deponia, which is a great game.
But I see now that your a veteran of the genre 😳
Let me grab a game
@@Alianger check out a game called Assemble with Care, it's a more interactive, cute and relaxing adventure
Mateusz Skutnik from the Flash era is still making games "Slice of Sea" came out in 2021, a remake/remaster collection of all the "Submachine" games called "Submachine: Legacy" that came out last year and a free to play demo remake/remaster of "Daymare Town", all on Steam.
I don't know when the full version of "Daymare Town" will be out and I know there is also going to be a new "Submachine" game, "Submachine: the Engine", but there's no news on when that is coming out.
Point and click games will always have a place in my heart. My first foray into video games was playing the various humongous entertainment games when I was a kid.
Still some of my favorite games. They hold up surprisingly well for adults. Lot of humor that went over my head as a kid. Kind of sad that I was able to grow up with those games that didn't talk down to kids and taught them lessons and problem solving in a fun way without making them feel like they were learning, and now kids today just have crappy F2P games meant to get them hooked on gambling.
Love how you mentioned Dark Dreams Don't Die
That game was out of this world levels of fun
This is a really well made video on the subject. I used to enjoy point and click adventures in the 2000s, games like Postmortem, Still Life, Syberia, etc. . I wish modern adventures would still incorporate elements of puzzle solving, instead of merely focusing on the graphic novel style of gaming.
Yeah. I remember Anna's Quest having some good puzzles, but sadly, even that game is almost a decade old now.
@@mytruepower2 I need to check out Anna's Quest. But yeah, those were the games.
I really got into point and click games when my old gaming pc broke down and i only had a laptop. Now i've played a ton of them and it's honestly my favorite genre even though i'm so bad solving puzzles lmao
Insightful and well made video yet again.
I think one thing you could have mentioned is that many genres have absorbed some of the elements of the adventure game genre. Unfortunately, the problem often is that in other genres the player is not there for the challenge of figuring out a puzzle. This often leads to a very watered down experience for people who actually *ARE* looking for something their brain can chew on. The problem is similar to adventure games with forced combat sections but the other way around.
If anyone is looking for good modern adventure games, check out what Wadjet Eye has published. The games are made with an archaic adventure game engine which often shows its limitations, but the design decisions and world building are usually on point.
Graphic adventures were what got me seriously into gaming to begin with. I'd seen people play platformers and dungeon-crawlers, and it felt like those games were a mile long and an inch thick; huge areas to explore, but almost no options in terms of what your character could actually do. Then I played King's Quest 3; the first game I'd ever seen, where you could walk into a room, and pick up a cup from a table, and I was floored by that. All of a sudden, there were games that weren't just about running, jumping or attacking. You could take jars off of shelves, put things under your bed, sneak around to try to steal the wand of the wizard or kick his cat for fun... It was such a range of different possible actions, and it really impressed me, and still does. A lot of these actions were and remain impossible in AAA games across the last two decades. Yes; you can pick up a cup in Skyrim, but can you kick the local wildlife?
I think saying point and clicks selling the same or better is misleading. As you stated, gaming is *huge* now, the fact there's been little to no growth in point and click implies it's not gained any new fans faster than old ones have left. Considering how huge gaming has become now since the 90s, that's pretty well dying, given it hasn't even gotten a slice of that.
This was a great video, from a huge fan of the genre.
I'm so glad to see you also watch Ross' Game Dungeon
I like puzzle games, I like story based games. But I have never been able to get into a point and click. I’m 30 and didn’t grow up playing p&c games, I first tried them in my mid teens with some of the classics but never got gripped
try Machinarium - it embodies the heart and soul of point and click - I im 44 and grew up with monkey island and my first game ever played was day of the tentacle (which is still my all time fav P&C game) - all of these old classic games were funny, well written, quirky, challenging and made you think with cool characters and art design - compared to modern games which is just randomly shooting with no brain function!
Great video. I hope we get more point n' click adventure games like King's Quest reboot.
Also please pay attention to audio volume. Sometimes at random intervals (where you're not emphasizing the phrase), you tend to for some reason talk suddenly really loud for a moment. It's really disruptive and sometimes confusing.
I love video games but I've limited mobility in my hands so point and click games are perfect for me
I'm a bit disappointed you didn't mention Fable (1996), since it's one of my personal favourites due to the heaps of witty dialogue - in fact, I think you could have mentioned dialogue more often, since point-and-clicks are usually praised for it. The hypocrisy of people (well, journos) who want games to be more story-focused yet ignore them in favour of cinematic trash and walking sims is easy pickings for a video like yours. Then again, I can respect you not wanting to take such an easy shot and focus on the meat of the subject.
Good video as usual. Keep 'em coming.
(You found the bunkers after the diaspora, right?)
I originally thought of making a video about journos and their love of cinematic story games with little gameplay but as I was writing I kept thinking about Point and Clicks and how they have great stories without skimping gameplay. Eventually the video became about P&C and I think I prefer it this way. Since it's easy to criticize without having a solution. (Yes I founder the bunkers).
@@welfarewalrus597 Yeah, it's usually better to focus on the good things rather than picking low-hanging fruit. I think the topic's absence is conspicuous, though, since you did mention walking sims.
@@welfarewalrus597 check out midair CE btw. I saw your tribes ascend rise and fall video.
@@haroenw.2606 Oh that's great. Thank you. If there is one reason that I hope for my channel to get big one day it is so I can advertise and give attention to cool projects like this.
Oh and by advertise I don't mean for money or sponsorship stuff, I just mean to help out cool devs, I don't ever plan on making money on this and have been putting all my ad revenue towards things like mics, pop filters, ect to help the channel.
0:24 what music is that playing in the background?
Sanitarum is my #1 favorite point n click game
Binge watched your videos. Subbed. Liked. Great stuff dude! Thanks. :)
Thank you, it means a lot to read!
I, too, love me some Ross's Game Dungeon :D
Nice vid.
Not sure I agree with the 'genre could become popular again if the right game was made'. You don't get more accessible, well-written, fun and streamlined than Runaway 3 (or Memoria), but these games didn't exactly get cult following. Also, even Daedalic moved on from pncs - I feel, the last company that was willing to pour decent budgets into these games. 'Ligeter on puzzles - heavier on story' things hopefully aren't going anywhere, though.
Fnaf fan games are the reasons why will never die
Speaking of point and clicks my next LP will be Gabriel Knight Sins of the Fathers
May be VR could give point and click something? Will see how Myst VR feel in a couple of months
I believe it can.
Great stuff keep it up
Some feedback: As a fan of the genre I have to assume you've played more than just Deponia. It might help improving your visuals. You talk about how the genre isn't dead or in any sort of decline (absolutely true) but you are using mostly footage from Monkey Island. This doesn't help your point, you should not only be using footage of lesser heard adventure titles such as the Blackwell series, Shardlight, the Journey trilogy etc but also mentioning them as examples, along with numbers to back up the statements, which there certainly there plenty given how wildly massive adventure games are in Germany.
Lexi Lens how can you discuss p&c without mentioning Harvester🤣
I mean he just shows games it is not a big deal
I love point and click! Unfortunately I can never find them :(
Use SCUMM VM or Defender DOS box, or play online by searching in catalogs of an Quest Adventure games😅
Whats the game at 1:03
Cos it's obviously smarter and more unic that every else genres...😅
if you want a good one go play unavowed the puzzles are good and have understandable and not bullshit solutions the story is fun and the setting is as awesome as urban fantasy can get
They do still make them. We just don't buy them.
People still buy them.
@@georgerubypoppy1063 I buy them now but it took a while to get use to.
OH MY GOD!! DUDE!! YOUR VIDEOS ARE INCREDIBLE!! I WAS WONDERING WHY I HAD NEVER HEARD YOUR NAME AND ASSUMED YOU HAD AT LEAST 100K SUBS BASED ON QUALITY. THIS IS INCREDIBLE
Thank you so much. It really helps motivate me to know people like the stuff I make.