Great video, Walrus! This is reason why I always keep a backup of a backup of a backup backed up in another backup. Nothing is ever truly lost; I mean, if I didn't, who would?
Some people might scoff at the idea of preserving thousands of shovelware titles that have no commercial potential or even very little artistic value. However, this is not the first time in human history where format change has happened and media has been lost. Back in the days of Ancient Greece and Rome, parchment slowly started to replace papyrus. As this happened, many texts had to be transferred to this new format. People back in the day preferred to transfer texts that they themselves considered valuable at the time and more mundane texts were completely lost. This is a problem for modern history research because in the long run these mundane texts would provide more insight to the times than something like poetry. We are generally pretty poorly equipped to judge the value of media for the future generations.
The main difference here is context. With that, it’s valuable because it tells normal stories from a previous time, and people didn’t really archive stuff that much back then. However, these days, there’s a ton of people archiving stuff like this. Do we really need to archive everything?
@@heckarockstick802 when you get to the age of 40, most of the Roblox games you played will be unknown to your younger peers and will be unplayable because live services that maintain them have shut down due to being unprofitable, or the original maintainers have died or moved on. only video will exist, no active players
fair point, but i think in this case there's really no value in minecraft rip-off #3,434,536. by definition, it's just a worse version of an existing thing - trying to emulate the experience but never getting close to it. and with the advent of the internet, basically every second of mundane life has been archived and backed up by social media posts and pictures/videos people take - and unless some kind of catastrophe happens that destroys a ton of internet servers, i doubt any of it would be lost forever. and in the case of shovelware crap, what does it even bring to the table? A quick laugh from a YT review, and that's about it.
Love the video waifuwalrus. I dont buy online only games at full price. Only occasionally getting them at a deep discount. One problem i wish you touched on is that alot of physical games come out unfinished with game breaking bugs fixed by patches. Some physical games in a few decades are likely unplayable without patches
Honestly, I think it would be nice if live service games would release the server code when the servers go down to better allow private servers for dead games
I have a hdd full old H games. Unfortunately it bricked and with it went a some games you simply just can't find anyone. A real legit Bible Black iso lost to history.
A little late to the party, but... I honestly think it's a combination of nostalgia, the increased difficulty of playing some older games on their respective brand of console, and the lackluster quality of AAA games in recent years. This year alone has had multiple AAA games which were extremely buggy (Jedi Survivor) and/or were lacking in the gameplay and design aspects (Redfall, Forspoken).
Great video, Walrus! This is reason why I always keep a backup of a backup of a backup backed up in another backup. Nothing is ever truly lost; I mean, if I didn't, who would?
God bless the backup.
Some people might scoff at the idea of preserving thousands of shovelware titles that have no commercial potential or even very little artistic value.
However, this is not the first time in human history where format change has happened and media has been lost. Back in the days of Ancient Greece and Rome, parchment slowly started to replace papyrus. As this happened, many texts had to be transferred to this new format. People back in the day preferred to transfer texts that they themselves considered valuable at the time and more mundane texts were completely lost. This is a problem for modern history research because in the long run these mundane texts would provide more insight to the times than something like poetry. We are generally pretty poorly equipped to judge the value of media for the future generations.
The main difference here is context. With that, it’s valuable because it tells normal stories from a previous time, and people didn’t really archive stuff that much back then. However, these days, there’s a ton of people archiving stuff like this. Do we really need to archive everything?
Don’t mean to be rude but that’s just my opinion.
@@heckarockstick802 when you get to the age of 40, most of the Roblox games you played will be unknown to your younger peers and will be unplayable because live services that maintain them have shut down due to being unprofitable, or the original maintainers have died or moved on. only video will exist, no active players
fair point, but i think in this case there's really no value in minecraft rip-off #3,434,536.
by definition, it's just a worse version of an existing thing - trying to emulate the experience but never getting close to it.
and with the advent of the internet, basically every second of mundane life has been archived and backed up by social media posts and pictures/videos people take - and unless some kind of catastrophe happens that destroys a ton of internet servers, i doubt any of it would be lost forever.
and in the case of shovelware crap, what does it even bring to the table? A quick laugh from a YT review, and that's about it.
Love the video waifuwalrus. I dont buy online only games at full price. Only occasionally getting them at a deep discount. One problem i wish you touched on is that alot of physical games come out unfinished with game breaking bugs fixed by patches. Some physical games in a few decades are likely unplayable without patches
Cro-High reference at the start provoked the like. Another great video.
Honestly, I think it would be nice if live service games would release the server code when the servers go down to better allow private servers for dead games
Hey Walrus, at 8:54 you repeat the same sentence twice. Great video despite that anyway!
I thought I was having a stroke or something when I heard that. But yea that aside, great video. Its an extremely important topic.
@@Vextra1776 No, you weren't having a stroke, but now you're having one. No, you weren't having a stroke, but now you're having one.
The curse of always online, non-physical copies.
Thanks for the vid
I have a hdd full old H games. Unfortunately it bricked and with it went a some games you simply just can't find anyone. A real legit Bible Black iso lost to history.
they do hdd repairs some places
haha if only my favourite games were all peer-to-peer, oh wait, videogame server hosting is just peer-to-peer with extra steps
You think this is the reason why remakes are becoming the trend these days?
A little late to the party, but...
I honestly think it's a combination of nostalgia, the increased difficulty of playing some older games on their respective brand of console, and the lackluster quality of AAA games in recent years.
This year alone has had multiple AAA games which were extremely buggy (Jedi Survivor) and/or were lacking in the gameplay and design aspects (Redfall, Forspoken).
@@sybrenvanmalderen based response
No, it's because original ideas cost money and are too risky
this is one of many reasons i dont buy consoles anymore
all digital games from the ps3 era will be lost once the their stores go down
Not really, anyone can pirate a PS3 very easily nowadays
thank god ps3 was originally made to have access to linux
Hey, are you collaborating with a channel called Niche Gamer? I have suspicions they're stealing your content.
Lol yes I am. Don't worry, they aren't stealing my stuff.