Dead Connection (Arcade) Playthrough - NintendoComplete

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  • Опубликовано: 15 янв 2019
  • A playthrough of Taito's 1992 shoot 'em up arcade game, Dead Connection.
    Played through on the default difficulty level.
    Rather than the lazily thrown together game that Ocean bestowed on us in the early 1990s, Dead Connection was the The Untouchables game that we should have had all along. It might not have a license, but doesn't the plotline sound eerily familiar? And doesn't my character bear a striking resemblance to Kevin Costner?
    The game also features Vito Corleone as the ultimate bad guy, and though it does seem a bit strange to have your Prohibiton-era anti-heroes fighting The Godfather in 1950s America (?!), I have to admit that I found it really cool. The storyline doesn't really matter much in these types of games, anyway, but Dead Connection certainly makes an effort on that front. There are cutscenes between every stage that move the action along, and between the excellent art, the dramatic events, the corny voice acting, and the ludicrous English translation, these scenes make for some unexpectedly engaging intermissions. And that ending is quite a doozy!
    But no matter how well done the window-dressing is, the gameplay is where it really counts, and Dead Connection brings it in spades.
    The game is a sprite-based isometric shooter that, at least on the surface, resembles titles like Smash TV and Postal. It's not a dual-stick shooter, but you have a number of moves at your disposal that will soon have you mopping up the bad guys with ease. You can fire in all eight major directions (the game will autoaim between those directions if needed to hit an enemy - a very nice touch!), and there are several different guns that you'll find during gameplay that amp up the firepower and provide you a means for different strategies. If enemies get too close, you can beat them down with your gun, and if you get caught in a hail of bullets, you can drop to the floor or dive out of the way to avoid getting clipped. My favorite moves, though, involve specific objects in each environment. If some bad guys are chasing you up a staircase, you might choose to kick the statue on the landing over - if your lucky, it might crush somebody as it rolls down the stairs. Or maybe a mob is getting too close for comfort in the factory. Why not shoot the switch on the wall to drop a crate of explosives on the horde? There are a ton of cool little touches like this throughout.
    The action is smooth and fast, but what really pulls the game together and makes it such a joy to play is the stage design. Each stage consists of just a single screen, but they are packed with detail. The environments are completely destructable, and the amount of detail on display here is absolutely staggering for a game from 1992. Bannisters splinter, candles fall over and set tables alight, curtails get shredded and fall apart - pretty much anything that you see can be thoroughly destroyed.
    The stages all feature a good use of space as well, largely thanks to how none of your battles take place on flat planes. Whether you are fighting on a balcony, a pile of tires, or a raised catwalk, you have to be careful to account for the height difference between you and your targets. If someone is on a walkway above you and you're pinned against the wall, you can't just fire back at them. You'll need enough clearance from the wall to be able to pop that sucker, just like you would in real life.
    The graphics are, in a word, gorgeous. I can't recall too many examples of games from this era that feature this level of detail - the only ones that I can think of that come anywhere near close are Shadowrun on the SNES and Veil of Darkness on the PC, but this one trumps both of those quite easily. The sound also features this same attention - there are plenty of distinct noises that result from destroying a room, screams echo regularly, and the music is appropriately energetic and/or sinister to suit the mood.
    For me, the most memorable parts of the game have to be when you enter a new location - whether they're holding up badges as they open fire in a crowd or driving through the wall of a restaurant, these guys know how to make an entrance.
    It's clear that the staff working on this one poured a whole lot of effort and love into this project. It's easy to appreciate the amount of skill on display here, and though it's not one of their better-known arcade titles, I think it is certainly one of Taito's best.
    With Dead Connection around, you might as well just set The Untouchables game on fire. Once you play Taito's imagining of it, you'll never go back.
    _
    No cheats were used during the recording of this video.
    NintendoComplete (www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
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Комментарии • 47

  • @WilHiteWarrior
    @WilHiteWarrior 5 лет назад +14

    That intro is sheer poetry

  • @NintendoComplete
    @NintendoComplete  5 лет назад +33

    If you were disappointed by Ocean's The Untouchables game, then try Dead Connection and never look back. I wish I knew what Taito was thinking when they left this one in the arcade. I mean, Thunder Fox and Growl got home ports, but not this classic!?

    • @Invidente7
      @Invidente7 5 лет назад +2

      And it's neither on Taito Legends I or II

    • @DavideGendo
      @DavideGendo 5 лет назад +1

      I'm afraid that, beside not being very much known compared to other Taito Arcades, any home port of the game would have suffered the risk of some lawsuit for how Nerozzia is clearly Don Corleone with another name.

    • @NintendoComplete
      @NintendoComplete  5 лет назад +3

      @@DavideGendo I could see that, but plenty of games used to have things changed in them to avoid licensing or copyright issues. I imagine that they could've just redrawn the face if they were so inclined.

  • @therealseanw.stewart2071
    @therealseanw.stewart2071 5 лет назад +22

    Well...that escalated quickly. This game is kind of amazing, look at how the environment is programmed to react in the chaotic crossfire of each setpiece during your raid of death and destruction! *Dead Connection* is just one of those arcade one-shots that sadly has gone forgotten. Nevertheless, it's a fun time if you're into mindless shoot-em-ups and plenty of interaction with the environment. oh, and movie-style noir thrillers with dramatic twist endings, of course. "Sleep with the angels, pretty boy".

  • @thehellslayer300
    @thehellslayer300 4 месяца назад +1

    That credits music so sorrowful yet it makes you feel like you have finally reached not an end but closure

  • @starofjustice1
    @starofjustice1 5 лет назад +9

    Ah Dead Connection. I remember this one, chaotic but fun as hell.

  • @gagecrawley6223
    @gagecrawley6223 5 лет назад +8

    I sure wish I could play this game. I love things that involve film noir and detective stories.

    • @NintendoComplete
      @NintendoComplete  5 лет назад

      You could always download Mame and play it that way

  • @Macaco23284
    @Macaco23284 3 года назад +2

    The most diferent and original shooter game have seen on 20 years. And know what? I still playing today.🙂

  • @professors84
    @professors84 5 лет назад +3

    With all the arcade games they keep re-releasing nowadays, this really should be at the top of the list.

  • @hanchiman
    @hanchiman 5 лет назад +5

    I remember I used to play this game with a friend from school in a snooker bar as that was the only place that allow kids to go in and also have some arcade games in there beside Hot Dog and Burger stands in Sweden.

  • @SoulStreak64
    @SoulStreak64 5 лет назад +6

    The voices sound funny in this game.
    “Don’t let us down, hands in the air!”

  • @lunaticlemon2997
    @lunaticlemon2997 5 лет назад +3

    *_Brando was very competitive, and in 1968 he appeared at a party celebrating Oscar nominations in which Paul Newman was in attendance with his wife Joanne Woodward. Brando approached Newman and began a conversation that eventually became very heated, resulting in Brando being heard shouting at Newman "You're a phony!" and walking away. Later that evening Brando stood on a table and challenged Newman to an egg eating contest, which was what the character Newman played in "Cool Hand Luke" was depicted doing in his recent film. Newman ignored this challenge. Undeterred, Brando had somebody from his entourage bring him dozens of hard boiled eggs, and started the competition without Newman. He kept count loudly as he ate the eggs, while mocking and insulting Newman constantly, "21 Newman! 21 eggs! You can't eat 21 eggs Newman, because you're a phony! I'm better than you Newman!" Eventually, Brando consumed 51 eggs before being removed from the party, 1 more than Newman's character did in Cool Hand Luke. As he was being escorted out, he reportedly said "I beat you Newman! 51 eggs! You couldn't eat 51 eggs Newman, because you're a phony. I'm better than you Newman, and anyone you can even pretend to be, and I always will be! Don't you ever forget that!"_*
    -True Hollywood Tales 1997

  • @vgaoct91
    @vgaoct91 5 лет назад +4

    Noice work! And those entrances in every stage make me think of Elevator Action Returns/Elevator Action 2!

    • @NintendoComplete
      @NintendoComplete  5 лет назад +3

      Thanks! Yeah, it reminded me of that one too. Taito had a pretty distinctive style.

  • @DavideGendo
    @DavideGendo 5 лет назад +2

    I hadn't checked your channel for a few days and just yesterday I was thinking of this game... what a good coincidence. Yet another title we must thank emulation for, as it's the only way to preserve it. I wish it wasn't so short because every screen is such a masterpiece of pixel art, I'd have liked to see much more of them. That bittersweet ending is really perfect and in line with the general atmosphere - the Engrish may make you think otherwise but it definitely looks like the developer studied their sources of inspiration.

  • @kabutops87
    @kabutops87 5 лет назад +10

    Im still pissed Taito never included this game on either of the Taito Legends collections.

    • @IndygoEEI
      @IndygoEEI 2 года назад

      Probably due to Lawyers...

    • @AlecMeyer94
      @AlecMeyer94 2 года назад

      It could still probably come to Arcade Archives on Nintendo Switch in the future.

    • @Rtype90mk2
      @Rtype90mk2 10 месяцев назад

      @@AlecMeyer94 Here's hoping Hamster ports it on both Switch and PS4.

  • @ZoneyDuel
    @ZoneyDuel 3 года назад +1

    As far back as I can remember, I always wanted to be a real life gangster.

  • @Loader2K1
    @Loader2K1 5 лет назад +3

    I remember playing Dead Connection on MAME many years ago, and one of the things I first noticed about it was that it just might be the least Engrish-filled Taito arcade game ever made. Yeah, it's still there, but nowhere near as bad as other Taito arcade games. The gameplay also loosely reminds me of Smash TV. I also enjoyed the accompanying soundtrack that syncs rather perfectly with the carnage in my humble opinion. Great playthrough.

  • @potatortheomnipotentspud
    @potatortheomnipotentspud 5 лет назад +3

    Imagine how fucking gory this game would be if there was blood.

  • @MegaMrJIN
    @MegaMrJIN Год назад

    Yooooooooooooooo this is BANGIN!!!!!!!! WOOOOOOOOOW🤯🤯🤯🤯!!!!!!!

  • @elfacisco
    @elfacisco 5 лет назад +2

    great openning !!!

  • @setadriftonfishandchips
    @setadriftonfishandchips 9 месяцев назад

    This game is awesome. I have it in my multi-arcade. Should've been ported to Snes and Genesis

  • @Omniblade_Gaming
    @Omniblade_Gaming 5 лет назад +3

    Feels like a smash tv I like it

  • @mathiastube4716
    @mathiastube4716 Год назад

    I like the game, but it was first Taito's bloody game

  • @Pedro-jr9st
    @Pedro-jr9st 5 лет назад +1

    Parabéns, excelente trabalho!!

  • @Jac2Mac
    @Jac2Mac 3 года назад +1

    Is there any way for the girl at 8:20 to die by shooting her or having her be shot by the boss of this area and if there isn't, can you make up an alternate ending that would happen after you beat the final boss with the girl dead in stage 4?

  • @DaveMire
    @DaveMire 5 лет назад +1

    I wonder how many kids got seizures during that very first part.

  • @giuseppecalabrese396
    @giuseppecalabrese396 5 лет назад

    👍!

  • @roberthanthonymartinezrive7383
    @roberthanthonymartinezrive7383 5 лет назад +2

    Awesome playthrough man! Do you plan to tackle Metal Black someday? :)

    • @NintendoComplete
      @NintendoComplete  5 лет назад

      I already have :) it is in the upload schedule

    • @roberthanthonymartinezrive7383
      @roberthanthonymartinezrive7383 5 лет назад +1

      @@NintendoComplete Looking foward to that one! IMO it has one of Zuntata's best audio works :D

    • @MFields2178
      @MFields2178 5 лет назад

      NintendoComplete can’t wait for Back to the Future 2 and 3!

    • @NintendoComplete
      @NintendoComplete  5 лет назад

      @@MFields2178 I haven't forgotten about it. I've lost count of how many times I've gotten about halfway through and had to turn it off because I just couldn't take anymore lol

    • @NintendoComplete
      @NintendoComplete  5 лет назад

      It's up now if you're still interested :)

  • @JohnnyCasey
    @JohnnyCasey 5 лет назад +4

    *Don't die Andy! Please open your eyes!*
    Japanese cheesy lines man...

  • @Sledgex3
    @Sledgex3 Год назад

    It's a shame that 4 Player set was cut from the game.

  • @deleteend3181
    @deleteend3181 4 года назад

    1992 TAITO

  • @251Mario
    @251Mario 4 года назад

    Nintendo Complete try arcade games like Empire City and Dead Angle they are like a mafia gangster type of video games but the difference is that both games are rail gun shooters.

  • @ReverendSyn
    @ReverendSyn 5 лет назад

    Talk about a piss-poor abrupt ending.