Path of Exile Guide: Damage Conversion/Taken As

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  • Опубликовано: 27 июл 2024
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Комментарии • 55

  • @Pr24601
    @Pr24601 6 месяцев назад +2

    "Use hatred when you know why it's good." - subtractem
    Seems like a good T-Shirt

  • @Lolwhatnow1
    @Lolwhatnow1 Год назад +4

    Years later and I didn't know about the gem priority. Always learning something new

  • @bribblebrabble2631
    @bribblebrabble2631 Год назад +10

    Glad you touched on the "non-chaos as extra chaos" stuff as it's probably one of the least well-known ways to scale damage in the game. I wanted to try out a Trickster or Assassin EK build with Gloomfang this league with Harness the Void kinda like the popular ignite version but as a hit build instead. But I never even made it to maps lol.

  • @derbengel8172
    @derbengel8172 Год назад +4

    Very good explaination. Was looking into this aswell yesterday because i needed a refresher before making some new build ideas. This is by far one of the most intresting mechanics in PoE! Love this kind of videos, learning the mechanics behind the game is very important to get better.

  • @RahulKaleaintnojustice
    @RahulKaleaintnojustice Год назад +1

    love your videos, you convert our interest into excitement

  • @bob-dm1mo
    @bob-dm1mo Год назад +1

    Thank you sir for this information. This is the best explanation I have heard. Very helpful.

  • @Westover
    @Westover Год назад +2

    Babe wake up, new subtractem lecture is out

  • @tamasfreiberger1184
    @tamasfreiberger1184 Год назад +3

    I'd love a guide on marks and curses, with additional curse options and what the hell doom is.

  • @MuhammadRifqi-xb4kr
    @MuhammadRifqi-xb4kr Год назад +3

    Great video as always, I Didn't know non-chaos as chaos mod is that strong. Can we have some MF and loot conversion mechanics next? Seems to be an interesting topic if all the god-touched mechanics survive from next league.

  • @blazewagon5677
    @blazewagon5677 Год назад

    very informative and I think I even learned something, thanks subtractem

  • @BijutsuYoukai
    @BijutsuYoukai Год назад

    I had been wondering what was the point of various 'you take #% of y damage as x damage' on things for a bit now and this video helped me finally understand. So, much appreciated for expanding my knowledge regarding that and more.

  • @raikaria3090
    @raikaria3090 Год назад +2

    There are a few exceptions to Damage Taken As. There is "Damage Taken from hits" in most cases, but a couple of uniques just say X% of damage taken as; not specifying hits, and those work on DoT's.

  • @thomasgrimm1664
    @thomasgrimm1664 Год назад

    Good video! Going to watch that one again.

  • @MorganWahbi
    @MorganWahbi Год назад

    Useful as expected !

  • @blacklotus1606
    @blacklotus1606 Год назад

    very informative, thank you.

  • @Krakinru
    @Krakinru Год назад +1

    Hello, can you write the name of the plugin that allows you to set a photo as the background of tabs, like you have in your browser. Looks very nice.

  • @BuzzaB77
    @BuzzaB77 Год назад

    oooooohhhhh I was gonna ask if evasion was taken into account for flask charges gained on hit thankyou for mentioning that!

  • @wolfgeralt
    @wolfgeralt Год назад

    Do the cold conversion applies after "Lightning damage with non-critical strikes are lucky" calculations or before?

  • @levitastic
    @levitastic Год назад

    So if you go phys to lightning and Lightning to cold, elemental damage nodes give more benefit than only converting one type?

  • @dervakommtvonhinten517
    @dervakommtvonhinten517 2 месяца назад

    does original sin convert your damage into chaos after all the increases and conversions are done or does it only look at what you got before conversions and then turn it into chaos?

  • @ajnpuccio
    @ajnpuccio Год назад

    Very helpful for me!

  • @tamasfreiberger1184
    @tamasfreiberger1184 Год назад

    What's the maximum possible "damage taken as chaos"? If it exists, must be broken with CI no?

  • @TJLJ-bn5gp
    @TJLJ-bn5gp Год назад

    Congratulations! You have level up! +1 to Intelligence!

  • @chrisklooz9538
    @chrisklooz9538 Год назад +3

    First! Boom! Never get to do this!
    +1 for the Nerds

  • @kidze73
    @kidze73 6 месяцев назад

    is divine flesh still good? Im using a +2% max ele res +3 max chaos res shield and 2 small cluster setup to get to 90% chaos res, but it is too much investment.

  • @THPoppy
    @THPoppy Год назад +1

    A few Questions for you. If I have a mahuxotl's machination shield (which has divine flesh) and a lethal Pride jewel that gives me (Tempered by War ) I would take no Lighting or Cold damage of any type and just 50% of fire damage correct? If so do you know of any other ways to address the 50% of fire damage ? Ruby Flask 20% less damage etc....

    • @calebnguyen4536
      @calebnguyen4536 Год назад +1

      With the Mahuxolt Shield + Tempered by War combo. You can only take 3 types of dmg: fire, chaos and phys. 50% of 'all elemental' dmg will be convert to fire and chaos. Both of which you can achieve 90% res. But your phys dmg taken is still being calculated nornally with armour, supression, block and evasion. Now there are ways to 100% convert phys dmg 'taken from HITS' to fire. But not 'all' phys dmg taken into fire. So you will still take phys DOT such as bleed & corrupted blood notmally.

    • @THPoppy
      @THPoppy Год назад +1

      @@calebnguyen4536 Thanks for the reply, I Understand about the chaos and phys damage still needing to be addressed. was just wondering if there was a way to address the 50% of fire damage like the cold and lightning. so all Element damages is avoided? meaning is there a way to take all remaining fire damage as chaos? I have not been able to find a way to do this.

    • @killershark84
      @killershark84 Год назад

      @@THPoppy At the current state, no. Its really hard to come around elemental dmg converted to something else, on top of it being all sources not hits exclusive. The mahuxotl's + tempered by war combo combined with doryani's proto is one of the most busted mechanic atm imo.

  • @Skaatje
    @Skaatje Год назад +6

    Have you've tried Torchlight Infinite yet? It's PoE in a happy hoodie. 😁 Really having fun with that at the moment.

    • @subtractem
      @subtractem  Год назад +11

      Just watched palsterons review on it. Glad they backed off of the predatory monetization, looks super fun. I'm mostly playing brotato and overwatch 2 though at the moment, need some non arpg time.

    • @Skaatje
      @Skaatje Год назад

      @@subtractem Yeah that makes sense. And nothing can beat a game like Brotato! 😁

  • @jamesloftis7381
    @jamesloftis7381 Год назад

    Would you be able to exploit a damage taken as chaos in a CI build or are there special caveats?

    • @subtractem
      @subtractem  Год назад +2

      It's great! Doesn't work with divine flesh because damage bypasses but generically it's incredible. I used it last league with a corrupted phys as chaos shield.

    • @daath912
      @daath912 Год назад

      It works, people used to use incandescent heart on ci builds.

  • @mohitagar1
    @mohitagar1 Год назад

    What will be the damage conversion if I use Hrimsorrow with 100% conversion to cold while using goddess scorned with 100% conversion to fire?

    • @subtractem
      @subtractem  Год назад +1

      50% of each. It's normalized.

    • @mohitagar1
      @mohitagar1 Год назад

      @@subtractem Thanks for the help. One more question. Does the physical damage obtained from passive tree nodes and berserker ascendancy (for example 16% increased physical damage) also get converted?

  • @stevencrisp1373
    @stevencrisp1373 Год назад

    I found this out when I corrupted a poets pen with unholy might as the implicit on my kb corrupting fever champion. The 30% phys as extra chaos really pushed the build a lot since everything that build does is phys/bleed.

    • @Brui05
      @Brui05 Год назад

      Isn’t most of the build dot non-bleed?

    • @stevencrisp1373
      @stevencrisp1373 Год назад

      @@Brui05 it's phys dot but the bleed is a secondary damage, and a nice one at that. That's why most kb fever builds take the single bleed node on the left for the extra 15% bleed proc but the unholy might only effects the phys dot.

    • @daath912
      @daath912 Год назад

      @@stevencrisp1373 enlighten me, how does extra chaos dmg increase your phys dot?
      Unholy might makes a difference because poets has decent physdmg and your kb itself dealt more hitdmg. So the physdot from cf had to "remove" less life before the pops happen.

  • @user-ep8ns6hg4q
    @user-ep8ns6hg4q 5 месяцев назад

    Where/when do you get bled when you're fully converting phys? Typically bleed is based on the hit, if the hit is fully converted bleed never gets inflicted (as evidenced by vulnerability maps never inflict bleed when you're 100% converted to elemental)

    • @subtractem
      @subtractem  5 месяцев назад

      you actually need 101% because of some rounding issues

    • @user-ep8ns6hg4q
      @user-ep8ns6hg4q 5 месяцев назад

      @@subtractem did not know that, definitely explains some of the random 1 shots, thanks

  • @dervakommtvonhinten517
    @dervakommtvonhinten517 2 месяца назад

    with archmage having such a huge lightning damage stat, wouldnt converting lightning into cold then into fire be much more powerful than converting physical damage?
    lightning is the damage source with the highest base damage after all :o

  • @Martin_Hermann
    @Martin_Hermann Год назад +1

    Why is damage conversion only in one direction?

    • @zorzil
      @zorzil Год назад +3

      It's to prevent infinite loops.

  • @sangun0619
    @sangun0619 Год назад

    Could you make an episode about All dmg can ignite/poison Scaling? It’s hella confusing for me. For example, Ek Ignite benefits from ‘Gain phy as Extra ele Dmg’ and ‘More Cold Dmg’ (as an Ignite build), meanwhile ‘More Spell Dmg’ does nothing on it.
    I guess it is what it is. I still don’t get the pattern. If spell Dmg does nothing on ignite cuz spell hits (ignite doesn’t), then why the hell ‘More Cold Dmg’ affects Ignite (Ignite is fire Dmg). I don’t understand the ‘order’ of those scaling factors.

    • @subtractem
      @subtractem  Год назад

      I did :) watch the damage over time video in the path of learning playlist

  • @mjavdani3085
    @mjavdani3085 Год назад

    Why can't convert non-phys to phys?! Not fair! :(

  • @knicklichtjedi
    @knicklichtjedi Год назад

    Ahh, good to know that a gem's conversion is locked in and only gained conversions are normalized.

  • @thingofbeauty7778
    @thingofbeauty7778 Год назад +3

    IT dOesNT evEN REMemBer THat iT was COLD dAMAGE!!