Me too. There are a few changes in the timeline, but we're basically back in the middle of the Spanish civil war, and caught up on events and decisions, plus I've got an actually working Black Monday mechanic and foci. I'll try to get the next episode recorded tomorrow, but depends if my cough subsides sufficiently :)
This was such a clever and engaging way to fix the series and bring us up to speed with how it was brought back to the same stage. Thank you for putting together the timelapse for us to enjoy!
I did restart a couple of times to fix earlier deviations, but the whole thing took about 4h, with frequent pauses to check notes, so at some point, I'll just have to roll with it :) Somebody did point out that I may have been able to influence things via custom game rules, which I wasn't aware of worked for mods, so that might have been a way to align it more, but I'd like to move forward at this point, so I'm just going to retcon it :)
Ah yea! it's time to binge watch! So happy to see you back. and not going immediately for Meta builds and actually having a diversity of equipment Since that's all i've been watching other people do it gets painful and boring to watch. even more so to see you compete somewhat navally since few people ever do navy even in Kaiserreich (Haven't finished watching yet but i'm pumped!)
Welcome back! You're in luck, you missed the moving house break, even though I'm not at regular release frequency yet. I totally get what you mean. Managing a large number of divisions can just get boring to watch, and honestly, even to play. I've made a whole video on why I moved away from meta builds. And yes, I absolutely love naval play, so you can be sure there's going to be high seas action.
Its a shame how many deviations there are. Although I don't think they will matter all that much you could have used game rules to force them down the original path, especially Belgium. Still looking forward to seeing the series restart.
Ah, thanks for the heads-up! I didn't realise Steam workshop doesn't have a release archive, and just blindly overwrites your stuff. I'll copy the mod out and pin it, together with the HOI4 version, for the duration of the series.
Damn i'm pumped for this series restarting!!!
Me too. There are a few changes in the timeline, but we're basically back in the middle of the Spanish civil war, and caught up on events and decisions, plus I've got an actually working Black Monday mechanic and foci.
I'll try to get the next episode recorded tomorrow, but depends if my cough subsides sufficiently :)
I am looking forward to see more of the series thanks you for the restart ❤
This was such a clever and engaging way to fix the series and bring us up to speed with how it was brought back to the same stage. Thank you for putting together the timelapse for us to enjoy!
With some Mozart added in for musical accompaniment :)
Deutsche Qualität.
The Timelapse was definitely the right formula, I thought I’d have to watch another 20 episodes.
No worries, I wasn't going to do it all over again 😂
That was great. Glad I watched all the way through. Crazy how many points of deviation there are in the campaign.
I did restart a couple of times to fix earlier deviations, but the whole thing took about 4h, with frequent pauses to check notes, so at some point, I'll just have to roll with it :)
Somebody did point out that I may have been able to influence things via custom game rules, which I wasn't aware of worked for mods, so that might have been a way to align it more, but I'd like to move forward at this point, so I'm just going to retcon it :)
Ah yea! it's time to binge watch! So happy to see you back. and not going immediately for Meta builds and actually having a diversity of equipment Since that's all i've been watching other people do it gets painful and boring to watch. even more so to see you compete somewhat navally since few people ever do navy even in Kaiserreich (Haven't finished watching yet but i'm pumped!)
Welcome back! You're in luck, you missed the moving house break, even though I'm not at regular release frequency yet.
I totally get what you mean. Managing a large number of divisions can just get boring to watch, and honestly, even to play. I've made a whole video on why I moved away from meta builds.
And yes, I absolutely love naval play, so you can be sure there's going to be high seas action.
Its a shame how many deviations there are. Although I don't think they will matter all that much you could have used game rules to force them down the original path, especially Belgium. Still looking forward to seeing the series restart.
Ah, I didn't know that would work with mods rule-wise, dang. Yes, that would have been nicer.
You might have to do this again of you update KR when 1.1.4 comes out soon as the devs said it wont be save compatible
Ah, thanks for the heads-up! I didn't realise Steam workshop doesn't have a release archive, and just blindly overwrites your stuff. I'll copy the mod out and pin it, together with the HOI4 version, for the duration of the series.