Duik Ángela Tutorial: The Key Morph

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  • Опубликовано: 6 мар 2023
  • In this tutorial, you will learn to create, rig and animate facial expressions, lipsync, head turns, and much more, using the Key Morph.
    ⬢ Download Duik Ángela: rxlaboratory.org/tools/duik-a...
    ⬢ To learn more about Duik put theory into practice, follow the Official Comprehensive video course about Duik Ángela: rxlaboratory.org/product/the-...
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Комментарии • 12

  • @LVC85costa
    @LVC85costa Год назад +3

    This is beautiful. I've used this recently, I even had to edit the shapes post animation and other DUIK tools saved me again. I hope to make a tutorial of my own on it sometime. Nicolas, thanks so much!

    • @rxlab
      @rxlab  Год назад +1

      You're welcome!
      I'm glad to know all of this is useful ;)

  • @Redi8
    @Redi8 Год назад

    Thank you so much!

  • @RajeshKchennai
    @RajeshKchennai Год назад

    Excellent. Looking forward to the full face 360 rig tutorial..

  • @stevenfreebairn2553
    @stevenfreebairn2553 Год назад +5

    Amazing how many tools Duik has in it!

  • @mo79ch
    @mo79ch Год назад +2

    Can you do a full rigging on a motion graphic character?

  • @proffesor8882
    @proffesor8882 2 месяца назад

    how can I add new keyframes if I have already key morphed some keyframes? Is there option to delete key morph?

  • @Jerrys45
    @Jerrys45 Год назад +1

    How would you create a slider to control the key moph?

  • @jojoboys
    @jojoboys Год назад

    Hello Bro. Extract Control Not Working in duik angela bro ,when i extract control from precomp to main comp (it's just popped show up and gone from Main comp ) could you make tuto for that bro

  • @CamiloMonsalve
    @CamiloMonsalve Год назад

    Excelent tutorial Thank you! How can I export this animation to keep editing this animated shapes in Adobe Animate?

    • @rxlab
      @rxlab  Год назад

      I don't think it's possible to export shapes from Ae to Animate...

    • @CamiloMonsalve
      @CamiloMonsalve Год назад

      @@rxlab How do you recommend exporting large complex animated scenes with multiple characters from After Effects to HTML5, and being able to import complex scenes from HTML5 to make them editable in After Effects?