What's going on guys, here is my Perfected Golemancer build guide, this build is a monster and walks through everything in the game with no issues, I have pushed tier 118 currently in the pit and with a few minor upgrades this build could push into the higher 120's. If you have any questions or comments let me know below, thanks for the visit!
I followed your Ring of the Sacrilegious build a while back and it took me to Pit 103 - I found it so hard to change from it because of the relaxing gameplay of everything just dying while I hang out in my bag deciding what to scrap. Finally I changed to your Shadowmage build and got it to 113, but I think this one looks fun enough it is time for another change over! I really appreciate the work you do, thank you.
Thank you SO much for this!!! After 3 seasons I finally get an uber unique and all the build guides say "If you have a shako use it but you don't need it. Here's what you do ...". But now I DO have a bloody Shako and I want a build that uses it goddammit!
Hey thank you for this. I was following other guides from people who act like experts and I was stuck. My gear is pretty good and I've been lucky with rolls but like I said I was stuck and it was frustrating to the point where I had quit weeks ago. That and tempering being a garbage system with bricking gear. Now I'm pushing through higher levels of the pit with your build.
Love your build! You explain it so well too. First time Diablo player here. This really helped, I follow everything and started to understand why it works too.
Started playing Diablo first time like 2 weeks ago. Today I got Pit over 100. Thank you man, much apprecisted. One can tell much thought got into this, e.g. Paragon Board.
Just changed my build to this! Cleared pit 93 without holy bolts, where withother builds failed with holybolts! Understanding of paragon is top tier man! Btw my gear is masterworked to 8/12 ane some are briked lol! Really appreciate your amazing work, keep up!
Been playing around with the Paragon board. Without Shako, I can't hit the 430 Willpower required for the Tenacity node over in the Bone Graft board. Initially I thought the solution would be to sacrifice a node somewhere. After some experimenting though, I found a clever way to bypass this while still keeping all the main nodes the same: 1. In the Cult Leader board, leading up to the Cult Leader node, you can pick up two Willpower nodes instead of passing through Intelligence. 2. Entering the Hulking Monstrosity board, go straight down instead of to the right. There's an extra Willpower node there. 3. Towards the end of the Bone Graft board, pick up the extra Willpower node over Dexterity. 4. At the end of the Flesh-eater board, pick up the extra Willpower node over Intelligence. And that's it. Doing this will give +25 Willpower, which will be enough to hit 430 without Shako.
For your build, you may want to drop a few points of blood mist and get three into armour and thorns skill. You can then turn your armour percentage temper into max life. Plus, you get the extra thorns damage from your minions.
I use basically same setup but choose to lose 1 dmg aspect to use sacrilegious ring to improve quality of life. Didn’t like playing a pet build having to spam buttons.
Excellent video companion to your build. Your explanations and attention to detail are outstanding! I'm planning to swap my shadow minion build to this as I find the gear. Subbed! Thank you!
Wow great explanation and your skill tree is like almost perfect and your paragon board is PERFECT. I have seen so many paragon board yours is way up there. Thank you. Excellent setup.
I’d love to share a build with you that is inspired by your mage only build. It uses 8 glyphs, along with using the ring of sac. I can push to tier 115, no hell bent commander necklace, no harlyquin. I have a %22 crit chance not good. I feel as if you used this set up with your 90% chance it would be absolutely insane. I can easily push tier 115 with a few minutes left on the clock. I will push to 118 just went from 105 to 115 in a day with this set up.
Your armor is amazing. I have been griding for hours, and the rolls I get are no where near what you and other RUclipsrs acquire. I have tried rerolling, etc., and can't get to the levels you guys achieve. Oh well.
Well if you have greater affix on golem then just hit it once you will be at 5 once you level to 12 with the masterwork and that would do ok. Hitting the 6 can be a pain though for sure, I got lucky with it.
@@XPGamess I have a chest with 2 Golem Mastery. Masterworked the piece to 4/12, got the Golem Mastery to 3. Mastworked to 8/12, which added points to the armor stat but not to Golem Mastery. Maybe going to 12/12 will add more to GM, but the way my rolls have gone, would be surprised if it did.
@@djproject1820 when you hit like 10 on the masterwork it will go up one more level guaranteed, so that chest will work. Its either 10 or 11, but I'm pretty sure its 10
Thank you very much for the guide! I wanna try this build. Do you think i can swap the 10/30% dmg ring with the one that automatically casts corpse spells for a more chill pit run?
Yo watched ur whole guide and liked it... What build would be the better one and maybe gameplay wise easier to push as necro in the end? Shadowblight or golem/ minions? Also which build is faster to" obtain" gearwise. Would be cool to hear your opinion on this one. i think you experimented a lot already, thats why i ask 😊
For pushing endgame I would say golem minions honestly, just find yourself a chest with ranks to golem and it doesn't even have to be a greater affix at first then eventually when your able you can always upgrade it later. And honestly you dont HAVE to have golem ranks on chest at first.
The tooltip is off, not everything is correct on it, in total I have 112% attack speed which I talk about in detail in the gear and aspects section, minion crit chance is around 92% and Golem damage is sitting around 6,700.00% currently.
The build link in the description on mobalytics has a full break down of the skills and when to use them if you want to check it out. Also there is a link to the full pit 118 clear gameplay if you want to check that out.
@@XPGamess yes I know, I already checked it out. I just feel like I'm missing something by playing on console... Golem, and other minions are devastating normal enemies... But I have no way to actively hit enemies
I got my golem chest Yesterday, was able to hit +7 golem mastery after 4 trys. But...the black Smith before was angry on me ..got dodge and curse duration instead of Life/corpse tendrils...😅 Nice vid 👍
how are you at 112.4%+ attack speed for your minions? Are you referring to your golem being at 112,4%+, and your mages/warriors are under that? I get you are getting 25% from paragon for golem, 77.4% off gear, and 10% more for minions from paragon board. this would mean your minions (mages) are at 87.4%, not 100 right? they dont get golem's 25% from paragon do they? Is it a big deal that your mages/warriors are not getting 100% to maximize cult leader if so. Thanks
With the aphotic bug, I'm actually starting to wonder if the Ultimate Cooldown affix would be more useful rather than the Golem Cooldown. I am able to basically spam my golem and I'm pretty sure it's solely cause of aphotic, with the extra 30% golem CDR really just being wasted. Army of the Dead takes a minute though and 30% of 60 seconds is way more useful than 30% of 2 seconds. Just something I been wondering about lately and might wanna try to see if it helps with an overall DPS boost. Now if they ever fix aphotic, I'd def be screwed 😂
I hear you for sure, you could get away with most likely dropping one roll for ultimate cooldown but at very least I would keep 2 of the golem cooldowns and also it is not 30% for the ultimate you only get like 10% but still might not be a bad idea.
I have a similar set up but used frenzied dead instead of inner calm because I don’t know how to test if those attack speed to golem nodes actually count towards cult leader. If it does, I don’t need frenzied dead, but if it doesn’t, then I do. Have you looked into that?
Necrotic Carapace is giving you 15% dmg reduction only if you are Fortified, which means that you have as much Fortify as your current life. I don't think that is easy?
This is nearly the same build as I have but I’ll have to work on the paragon board and compare those. I have 67k health with rubies, and 44k without any buffs or that one for standing still. I don’t use army of the dead and all the extra attack speed you have is actually useless as well since it caps at 100% with every bonus activated. The game would show this stat on minion attack speed as 37.5% on your stat list. A couple things though, armor caps at 9230 so everything over that is useless so you could probably roll that to literally anything else, second, the only good pieces of gear you have is the chest, amulet, and shako so great rolls on those congrats. I will compare our paragon boards because I might use help on that. Making these couple of changes you could take this build to 160 pit reliably. I have taken mine to 140 pit solo. Hopefully this helps, when you remake this video tag me in it. I would love to see your progress. You’ve got a sub!
You didn't actually watch the entire video I can tell, first off, we have 112% attack speed so only 12 over which I talk about when I upgrade an attack speed roll a bit more I can drop one to hit the 100 cap exactly, secondly not using army of the dead is your first major mistake for the 150% multiplier, you're losing a ton of damage. Secondly you have only went to pit 140 with holy bolt elixir which really means nothing you are doing tons of damage due to the elixir, this build can push mid 120s with no holy bolt. And also, yes you should use my paragon because it is fully optimized, I haven't seen a better one. And as far as the armor cap obviously I am aware of the armor cap, and we are not too far over so not a big deal. When you make those changes get back to me, they will help you out a lot so then you will be able to push the pits without a broken elixir.
No link to any guide??? It is hard to work on aspects, gear, and tempering from a video. I appreciate the upload, but without any linked guides, this is kinda useless.
@@baryb83There is a node in one of the later paragon boards that I’m low on dexterity I believe because I don’t have the + all stats without Shako. It’s not that big of a deal, build still is great. Just wanted to point it out.
@@baryb83 On the BONE GRAFT Paragon board, there is rare node at the top he got for the extra life. It's called Tenacity. You need 430 Willpower to trigger the 4% extra HP. Without Shako, you aren't hitting this. You fall just short of it. This can be solved by removing a point from anywhere and putting it into a blue Willpower slot in the initial Paragon board. Since it's getting boosted by the Amplify glyph, you end up getting +17 Willpower instead of +7, assuming the glyph is level 21. There's two of them you can get, for a total of 34 extra Willpower. This should be enough to hit that node bonus. EDIT: In case anyone's wondering, I took the point from the "5% Damage Reduction for Your Minions" blue node in the Cult Leader board.
If you're talking about the Flesh-eater node, don't worry about it - he's also not hitting the cap with that. The 16% bonus alone is still good though and worth getting.
Well are you wearing shako? If not you are missing some allstars. I would suggest in your pathing trying to take a few nodes you need to meet requirements
Yes in the options you can mess with your key binds. I would set your left click to move interact only then use a different key for that skill. You can set it up however you want too.
Golem mastery on the chest is the most important damage bonus for golem, with a greater affix you can start out at rank 3 with golem mastery, at masterwork level 4,8, and 12 there is a chance to upgrade this number by 1 rank each time if you are lucky, just leveling up to 12 it will upgrade by one level even if you don't hit it. If you are able to hit it though you could potentially get rank 7 out of this if you are lucky at masterwork 12. Basically, you want to rank this as high as possible for the most damage. So, it is best to try and hit this at rank 4 and if you don't hit it then you want to reroll your masterwork until you do hit it at 4 that way by level 12 masterwork you are guaranteed rank 5 at very least.
@@XPGamess gotcha i was just getting alittle bord of my barb and i didnt realize it but i accidently built him more for ubers and not pit :/ i really wanna play necro too lol just didnt know if it would be painful to switch
why scythe instead of 2h sword? i have a 2h sword and 2h scythe with same status, but 2h sword give me a bit more of crit dmg, which of the two should I use?
@@pyrographic380 you should never run out because you should always be spamming raise skeleton for the damage buffs and you get essence back while doing so.
No tyreals might would be the worst thing you could put on this build. But for a mage buildit's great, there is a link in the description for my endgame mage guide if you want to check it out,
@XPGamess ok so thats the only one needed? Cooli got ring on mendel some pants that turn corpse xplode into walking skelly bombs n xplodes tendrils raises skellys lol its insane
My favorite builds. Where you need to use equipment after having killed a tormented boss to show you how to kill a tormented boss. Show my how to kill users without uber uniques.
@@XPGamess hope because I have a perfect one with CC and CD ...and technically that ring gives you effect resistance and 40% more damage... So u can drop inner calm BUT you are the expert I'm just going to wait and see it if works for you hope sooo
Saw a similar Golem guild named S4 Perfected Endgame Golem Smash feels like he just went more glass cannon that you so il wonder what your takes are on his strat. Imo can just be that he has pushed higher not that you are not capable of passing with this build
Cause honestly if he pushed past 118 I would almost guarantee it was with holy bolt which means nothing. With holy bolt this build could probably push to like 140 give or take.
@@XPGamess yeah he was actually using holybolts. Well the builds name is "S4 Perfected Endgame Golem Smash" his Paragon tree was abit interesting imo but im rly new to Diablo so was just wondering if you had any takes on the build. His seems vry fragile, like yours better. And if u gain 15 ranks per Holybolt then iguess your build is still ahead xD. I just understood that if u run holybolts the elite mobs just get deleted by the trash mobs dying around them. So that was interesting :)
It's just a waste of space, they do no damage in comparison to the golem, they are just meat shields that proc our blighted aspect even with mastery they would do no damage really and also they dont need the extra life we are constantly spamming raise skeleton so there survivability is not an issue.
@@XPGamess well I try this.. because it makes life easier than trying to find gears with +skill for everything.. and I stuck at the moment of whether to upgrade a gear or not because of the lack of stats or GA.
Hey dude, just want to shout out.. tested your paragon and removing the +skeleton skill. Replace with armor or other stats.. it work better esp the golem now have 2.6k% more.. (I haven't upgrade alot) plus my luck to masterwork golem damage is bad.. but it's working better than my usual one.. What I worked differently is that I put lucky hit instead of size tendril etc.. and I use aspect of the damn. It seems to yield better result.. but I curious if lucky hit works for my minions
@@larrylumlarrylum5726 aspect of the damned is actually a bad choice for this build, we dont scale shadow damage, we scale physical damage. So really that would be a dead aspect. Yes we proc the shadowblight passive to trigger the blighted aspect which in turn boosts all of our damage by 240% but we only use that to boost our physical damage with golem since that is what we are invested in. We have nothing invested into shadow damage.
Cap is 100%, add all the crit chance you have on your gear plus 25% from the grasping aspect plus the 30% your minions get from the skill tree to see where your at.
The only thing I disagree with is the scythe. Everyone always talk about the base damage, but the extra crit damage is more important for that golem slam.
I see what your saying but, the extra base damage you get from the scythe is then boosted by all of our extra damage sources and multipliers far outweighing 35% additive crit damage by a mile when all is said and done
@@CalebW451 well we get things we need in certain spots like on rings we want the crit chance and att speed, on 2 hander we do get crit damage but as for the tempering you want golem damage it is going to give you more overall then the crit damage.
I personally prefer mages; their clear is faster and while they don't have the slam, they melt everything... but as XP said, they're neck and neck from a performance perspective, as the maxroll pit ladder showed us.
I play hardcore and while both are good, I feel like mages are better for pit pushing so you can use the other blood golem option to have it take 30% of your damage, essentially an extra 30% DR, and with GA mage ranks on gloves and pants you can with a bit of grinding get +10-12 or even up to +14 mage mastery ranks, then get attack speed in other ways and use the %chance for mage to attack twice and gg
Decrep gives tons of cooldown reductions, slows which is crowd control and makes the enemies do a lot less damage. Iron maiden would basically do nothing for this build.
Going to make you jealous. Have a 2 handed scythe 3GA Int Life Crit gif damage 30.2 atk speed 451 golum damage. Yes you read that correctly 12/12 Chest 5 golum mastery Amulet 6 hellbent. I have 52% atk spoed minions have 40.2% I have 47k life Just a tip get temper life on helm chest pants boots. I’m not sure why you need resist on pants. I’m max resist all and have pants with GA Int, GA life, armour. Boots GA life,GA move speed, armour… Chest GA life, golum int Helm GA int, GA life, cdr This gives me armour cap. Don’t need armour temper can just use life. Amulet. Damage(wish it was crit, atk speed GA helll bent. Rings… GA crit, int, atk speed. GA crit, int atk speed. I’m searching for a GA life GA crit, attack speed. Boots with Life armour Gloves are GA crit, GA int, attack speed. Tempers on armour are 2decprepify 2 tendrils. 1curse duration. Gloves 2 hit on golum mastery. Neck rings golum activation cdr, golum damage. With 2 hits on golum damage 3 hits on Gcdr 2 hits on hellbent. And 1 on attack speed. I use a 7 paragon board with exploit. If I use elixirs I get really close to 70k Pretty fun build dominate Lilith and torment bosses pushed pit 118.
It's still a golem build because the golem is doing the overwhelming majority of the damage. The skeletons don't even come close to doing what the golem does. You can test it out yourself on the dummies. The reason we need the skeletons is because there are bonuses that come from having multiple minions, which end up affecting the golem. And also because skeletons help drawing monster attacks so we don't have to deal with getting hit as much. It's still possible to balance the damage out across all the minions, but they don't end up dealing nearly as hard as golem. Triple single-target damage with blood golem is too hard to compete against.
@@spliffzombonie But he is not using Holy bolt. One is health (Elixir of fortitude) and another is Antivenom from quest (also giving health and some Poison resists). You get recipe for Antivenom from quest in Gea Kul "A pinch of poison quest". Short quest to kill some scorpions and then you can use it alongside any other elixir.
For the Mages so far yes but I haven't worked on the golem yet. Should have a new mage guide out in the morning then most likely golem in the couple days after that.
@@Balkino honestly after the ptr in going to make some changes and min max the build and see how far I can push the pit with it so it will be about a week or a bit longer till I make any kind of update video for this
What's going on guys, here is my Perfected Golemancer build guide, this build is a monster and walks through everything in the game with no issues, I have pushed tier 118 currently in the pit and with a few minor upgrades this build could push into the higher 120's. If you have any questions or comments let me know below, thanks for the visit!
Lengthy-version 5, playstation 5, help lol
I followed your Ring of the Sacrilegious build a while back and it took me to Pit 103 - I found it so hard to change from it because of the relaxing gameplay of everything just dying while I hang out in my bag deciding what to scrap. Finally I changed to your Shadowmage build and got it to 113, but I think this one looks fun enough it is time for another change over! I really appreciate the work you do, thank you.
That's awesome, glad they are working out for you.
I switched to this build at 62 level and go tier 4. Now I'm easily killing almost everything on Helltide and really easy to level up. Thank you !
Thank you SO much for this!!! After 3 seasons I finally get an uber unique and all the build guides say "If you have a shako use it but you don't need it. Here's what you do ...". But now I DO have a bloody Shako and I want a build that uses it goddammit!
Hah right, gotta flex the shako for sure
@@XPGamess what do you think about mendels ring? is it worth using it or are the aspects more important?
@@Odensrider it would be bad for this build
@@XPGamess thx :)
I feel like shako is usable in most builds.. it just adds so much value
Hey thank you for this. I was following other guides from people who act like experts and I was stuck. My gear is pretty good and I've been lucky with rolls but like I said I was stuck and it was frustrating to the point where I had quit weeks ago. That and tempering being a garbage system with bricking gear. Now I'm pushing through higher levels of the pit with your build.
Love your build! You explain it so well too. First time Diablo player here. This really helped, I follow everything and started to understand why it works too.
Glad it's working out for you, appreciate the support
Started playing Diablo first time like 2 weeks ago. Today I got Pit over 100. Thank you man, much apprecisted. One can tell much thought got into this, e.g. Paragon Board.
Just changed my build to this! Cleared pit 93 without holy bolts, where withother builds failed with holybolts! Understanding of paragon is top tier man! Btw my gear is masterworked to 8/12 ane some are briked lol! Really appreciate your amazing work, keep up!
Thanks man, glad it helped out
Been playing around with the Paragon board. Without Shako, I can't hit the 430 Willpower required for the Tenacity node over in the Bone Graft board. Initially I thought the solution would be to sacrifice a node somewhere. After some experimenting though, I found a clever way to bypass this while still keeping all the main nodes the same:
1. In the Cult Leader board, leading up to the Cult Leader node, you can pick up two Willpower nodes instead of passing through Intelligence.
2. Entering the Hulking Monstrosity board, go straight down instead of to the right. There's an extra Willpower node there.
3. Towards the end of the Bone Graft board, pick up the extra Willpower node over Dexterity.
4. At the end of the Flesh-eater board, pick up the extra Willpower node over Intelligence.
And that's it. Doing this will give +25 Willpower, which will be enough to hit 430 without Shako.
Nice man, I still want to have the shako personally for the +levels to skills but that's good also.
Thanks for the content, nice setup. Is not worth it to replace bloodmist with blight for extra 20% damage?
@@moealsaawi thanks, it's up to you. You will lose a lot of survivability but you can.
Thanks man. Commenting for the algorithm.
Much appreciated!
For your build, you may want to drop a few points of blood mist and get three into armour and thorns skill. You can then turn your armour percentage temper into max life. Plus, you get the extra thorns damage from your minions.
You could do that but we have lots of life, I would rather have the 3 extra points into blood mist, but you could it you wanted too for sure.
I use basically same setup but choose to lose 1 dmg aspect to use sacrilegious ring to improve quality of life. Didn’t like playing a pet build having to spam buttons.
I hear you, ring of sac is nice for sure.
Which damage aspect did you bounce or find least rewarding? Im thinking of doing that too
@@brents4225 If you are gonna do that, I would drop the inner calm aspect before any others.
@@XPGamess thanks, gonna try it out
@@brents4225 inner calm
Excellent video companion to your build. Your explanations and attention to detail are outstanding! I'm planning to swap my shadow minion build to this as I find the gear. Subbed! Thank you!
Thanks man, appreciate the support
@@XPGamess Wo (man) ;-)
@@paisley07 my apologies!
Great guide thanks
Thank you for this dude
Switched it up and ran this, golem damage really spiked, but I'm a little short of the armor cap now. Guess I need to revamp some gear
Amazing build. Subscribed.
Wow great explanation and your skill tree is like almost perfect and your paragon board is PERFECT. I have seen so many paragon board yours is way up there. Thank you. Excellent setup.
Thanks man appreciate it
I’d love to share a build with you that is inspired by your mage only build. It uses 8 glyphs, along with using the ring of sac. I can push to tier 115, no hell bent commander necklace, no harlyquin. I have a %22 crit chance not good. I feel as if you used this set up with your 90% chance it would be absolutely insane. I can easily push tier 115 with a few minutes left on the clock. I will push to 118 just went from 105 to 115 in a day with this set up.
no holy bolts of course
Very nice man let me know how your push goes
Your armor is amazing. I have been griding for hours, and the rolls I get are no where near what you and other RUclipsrs acquire. I have tried rerolling, etc., and can't get to the levels you guys achieve. Oh well.
Well if you have greater affix on golem then just hit it once you will be at 5 once you level to 12 with the masterwork and that would do ok. Hitting the 6 can be a pain though for sure, I got lucky with it.
@@XPGamess I have a chest with 2 Golem Mastery. Masterworked the piece to 4/12, got the Golem Mastery to 3. Mastworked to 8/12, which added points to the armor stat but not to Golem Mastery. Maybe going to 12/12 will add more to GM, but the way my rolls have gone, would be surprised if it did.
@@djproject1820 when you hit like 10 on the masterwork it will go up one more level guaranteed, so that chest will work. Its either 10 or 11, but I'm pretty sure its 10
Thank you very much for the guide!
I wanna try this build. Do you think i can swap the 10/30% dmg ring with the one that automatically casts corpse spells for a more chill pit run?
Swap out to ring of sacrilegious? yeah drop the aspect of inner calm if you're going to do that
Yo watched ur whole guide and liked it... What build would be the better one and maybe gameplay wise easier to push as necro in the end? Shadowblight or golem/ minions? Also which build is faster to" obtain" gearwise. Would be cool to hear your opinion on this one. i think you experimented a lot already, thats why i ask 😊
For pushing endgame I would say golem minions honestly, just find yourself a chest with ranks to golem and it doesn't even have to be a greater affix at first then eventually when your able you can always upgrade it later. And honestly you dont HAVE to have golem ranks on chest at first.
@XPGamess OK cool thx
support comment for the algorithm!
Thanks man, your support is always appreciated
@@XPGamess grats on that chest piece!
Great guide! My only wish is that you could show your stat sheet? Like attack speed, crit chance, etc...?
The tooltip is off, not everything is correct on it, in total I have 112% attack speed which I talk about in detail in the gear and aspects section, minion crit chance is around 92% and Golem damage is sitting around 6,700.00% currently.
@@XPGamess I'm assuming you meant golem damage? Thanks for reply. Very helpful.
@@SynjynB lol yes I will change that, golem damage
I'm sorry... I kinda don't get it
How to use this build properly?
The build link in the description on mobalytics has a full break down of the skills and when to use them if you want to check it out. Also there is a link to the full pit 118 clear gameplay if you want to check that out.
@@XPGamess yes I know, I already checked it out.
I just feel like I'm missing something by playing on console...
Golem, and other minions are devastating normal enemies... But I have no way to actively hit enemies
@@arti2901deer minions do the work you just have to direct them where to go with raise skeleton on corpses decrepit and your golem slam attack
I got my golem chest Yesterday, was able to hit +7 golem mastery after 4 trys. But...the black Smith before was angry on me ..got dodge and curse duration instead of Life/corpse tendrils...😅 Nice vid 👍
Lol, nice man
I tryed your Paragon Board and Set Up , i sit now on 6800 golem damage and more Life now. Very good Job from you. Keep up
how are you at 112.4%+ attack speed for your minions? Are you referring to your golem being at 112,4%+, and your mages/warriors are under that? I get you are getting 25% from paragon for golem, 77.4% off gear, and 10% more for minions from paragon board. this would mean your minions (mages) are at 87.4%, not 100 right? they dont get golem's 25% from paragon do they? Is it a big deal that your mages/warriors are not getting 100% to maximize cult leader if so. Thanks
Yes ment just the golem none of the other minions matter they are just meat shields and for proc'ing blighted aspect/corpse generation.
@@XPGamess thanks for clarifying that for me.
With the aphotic bug, I'm actually starting to wonder if the Ultimate Cooldown affix would be more useful rather than the Golem Cooldown. I am able to basically spam my golem and I'm pretty sure it's solely cause of aphotic, with the extra 30% golem CDR really just being wasted. Army of the Dead takes a minute though and 30% of 60 seconds is way more useful than 30% of 2 seconds. Just something I been wondering about lately and might wanna try to see if it helps with an overall DPS boost. Now if they ever fix aphotic, I'd def be screwed 😂
I hear you for sure, you could get away with most likely dropping one roll for ultimate cooldown but at very least I would keep 2 of the golem cooldowns and also it is not 30% for the ultimate you only get like 10% but still might not be a bad idea.
The new dog is a demon in hiding imo 😈 😅
Lol, right. Kinda like in the storyline where mephisto was the wolf.
Or Scrap Captain from Seven Deadly Sins
I have a similar set up but used frenzied dead instead of inner calm because I don’t know how to test if those attack speed to golem nodes actually count towards cult leader. If it does, I don’t need frenzied dead, but if it doesn’t, then I do. Have you looked into that?
Yes they work, I have tested with and without frenzied while having over the cap both ways and the damage is pretty consistently the same.
Recently got a Shako with cooldown greater affix should I try and masterwork the cooldown or do all stats and max life
Nice, cooldown is top priority with life coming in second.
Necrotic Carapace is giving you 15% dmg reduction only if you are Fortified, which means that you have as much Fortify as your current life. I don't think that is easy?
Yeah actually it's up pretty frequently as we are creating loads of corpses all the time.
This is nearly the same build as I have but I’ll have to work on the paragon board and compare those. I have 67k health with rubies, and 44k without any buffs or that one for standing still. I don’t use army of the dead and all the extra attack speed you have is actually useless as well since it caps at 100% with every bonus activated. The game would show this stat on minion attack speed as 37.5% on your stat list. A couple things though, armor caps at 9230 so everything over that is useless so you could probably roll that to literally anything else, second, the only good pieces of gear you have is the chest, amulet, and shako so great rolls on those congrats. I will compare our paragon boards because I might use help on that. Making these couple of changes you could take this build to 160 pit reliably. I have taken mine to 140 pit solo. Hopefully this helps, when you remake this video tag me in it. I would love to see your progress. You’ve got a sub!
You didn't actually watch the entire video I can tell, first off, we have 112% attack speed so only 12 over which I talk about when I upgrade an attack speed roll a bit more I can drop one to hit the 100 cap exactly, secondly not using army of the dead is your first major mistake for the 150% multiplier, you're losing a ton of damage. Secondly you have only went to pit 140 with holy bolt elixir which really means nothing you are doing tons of damage due to the elixir, this build can push mid 120s with no holy bolt. And also, yes you should use my paragon because it is fully optimized, I haven't seen a better one. And as far as the armor cap obviously I am aware of the armor cap, and we are not too far over so not a big deal. When you make those changes get back to me, they will help you out a lot so then you will be able to push the pits without a broken elixir.
Great guide.
No link to any guide??? It is hard to work on aspects, gear, and tempering from a video. I appreciate the upload, but without any linked guides, this is kinda useless.
In the description
This is very good, just FYI, without Shako you will be low on some bonus stats in paragon.
Coul you elaborate a bit?
@@baryb83There is a node in one of the later paragon boards that I’m low on dexterity I believe because I don’t have the + all stats without Shako. It’s not that big of a deal, build still is great. Just wanted to point it out.
@@baryb83 On the BONE GRAFT Paragon board, there is rare node at the top he got for the extra life. It's called Tenacity. You need 430 Willpower to trigger the 4% extra HP. Without Shako, you aren't hitting this. You fall just short of it. This can be solved by removing a point from anywhere and putting it into a blue Willpower slot in the initial Paragon board. Since it's getting boosted by the Amplify glyph, you end up getting +17 Willpower instead of +7, assuming the glyph is level 21. There's two of them you can get, for a total of 34 extra Willpower. This should be enough to hit that node bonus.
EDIT: In case anyone's wondering, I took the point from the "5% Damage Reduction for Your Minions" blue node in the Cult Leader board.
If you're talking about the Flesh-eater node, don't worry about it - he's also not hitting the cap with that. The 16% bonus alone is still good though and worth getting.
@@Calembunial Ya you got it. Sorry for the confusion thinking it was dexterity.
i have copied the paragon boards but for my bonus stats on the glyphs i always come some points to show how is that?
even tho i have it all the same?
Well are you wearing shako? If not you are missing some allstars. I would suggest in your pathing trying to take a few nodes you need to meet requirements
@anxxna4916 upgrade your glyphs to level 15.
Can you help me understand how the shadowblight would proc if we don't have any active shadow skills we use?
Our mages deal shadow damage and so do our warriors thanks to the aphotic aspect.
@@XPGamess
I have been looking for that gear I can't find it where dose it drop in the pit?
It can be found anywhere 925 gear drops honestly, some pieces are just harder to find.
where do i go to farm the gear with stars on em? - edit - like the chest piece with golem star
The gear can drop anywhere honestly, long as you are high enough level to get 925 gear.
is there a trick so i can click on stuff and open them with out casting
Yes in the options you can mess with your key binds. I would set your left click to move interact only then use a different key for that skill. You can set it up however you want too.
im confused 4:50, what are you trying to say here?, I'm confused, you re rolled a greater affix?
Golem mastery on the chest is the most important damage bonus for golem, with a greater affix you can start out at rank 3 with golem mastery, at masterwork level 4,8, and 12 there is a chance to upgrade this number by 1 rank each time if you are lucky, just leveling up to 12 it will upgrade by one level even if you don't hit it. If you are able to hit it though you could potentially get rank 7 out of this if you are lucky at masterwork 12. Basically, you want to rank this as high as possible for the most damage. So, it is best to try and hit this at rank 4 and if you don't hit it then you want to reroll your masterwork until you do hit it at 4 that way by level 12 masterwork you are guaranteed rank 5 at very least.
@@XPGamess oh thanks, i thought you said re-roll, become you already know that re-rolling greater affix is a no no, so i got confused xd
@@RanjithKumar-Tips oh gotcha, yeah ment reroll the masterworking
So you stack the shadowblight passive only with your shadow mages?
With the mages and warriors using the aphotic aspect. I cover it in the gear and aspects section.
nicely done wp
so i have a thorns barb with 127k hp and 55k thorns dmg.....would this build blast better then the thorns barb?
Thorns barb if done correctly is a bit ahead in terms of pit tiers if that is what your talking about
@@XPGamess gotcha i was just getting alittle bord of my barb and i didnt realize it but i accidently built him more for ubers and not pit :/ i really wanna play necro too lol just didnt know if it would be painful to switch
nice build man, how u get so much gold? got a gold making guide? :D im always broke in this game, just hit 100 for this season
You can make gold fast by using the trading website.
why scythe instead of 2h sword? i have a 2h sword and 2h scythe with same status, but 2h sword give me a bit more of crit dmg, which of the two should I use?
You want to use 2h scythe, it does more damage
@@XPGamess thank you for guide. im loving play with this build.
From what I understand, scythe is slower which means better for golem.
@@corichaney2675 The main reason is because the scythe has more base damage which in turn equals more damage for the mages overall
@@XPGamess Thank you for this 🤗
what happens when i run out of essence/on cd? do i just sit?
@@pyrographic380 you should never run out because you should always be spamming raise skeleton for the damage buffs and you get essence back while doing so.
Can you explain how your over capped with attack speed ? With your gear, minion attack speed + attack speed is only roughly 80%
Love the video btw great build trying to change over to 2h
Gloves 12.3, weapon 26.1, amulet 13.1, Ring 12.8, Ring 13.1, Paragon 35 = 112.4% Attack Speed.
@@XPGamess ahhh I completely forgot about the paragon ! Cheers mate keep up the good work !
Is tyreals might worth it bro? My original armor has level 5 golem mastery at level 10 master work
No tyreals might would be the worst thing you could put on this build. But for a mage buildit's great, there is a link in the description for my endgame mage guide if you want to check it out,
@@XPGamess nice , thanks for the response bro, much appreciated !
@@Chino-in6ln no problem, yeah the chest is our major source of damage.
wat uniques are good?...i got a bunch but it makes you codex low..
Shako, I cover it all in the guide
@XPGamess ok so thats the only one needed? Cooli got ring on mendel some pants that turn corpse xplode into walking skelly bombs n xplodes tendrils raises skellys lol its insane
My favorite builds.
Where you need to use equipment after having killed a tormented boss to show you how to kill a tormented boss.
Show my how to kill users without uber uniques.
This build works just fine without any uber Unique's, matter of fact I cover it in the gear and aspects you should check it out.
Why do we take enhanced Reap if its not on our hot bar?
@@swagy6012 because you have to take 2 points to progress down
Whats do you think about ring of starless sky on this build ?
That's actually an option I will be testing out, seems like it has potential
@@XPGamess hope because I have a perfect one with CC and CD ...and technically that ring gives you effect resistance and 40% more damage... So u can drop inner calm BUT you are the expert I'm just going to wait and see it if works for you hope sooo
@@vcroxparabeiium8616 I am gonna try it out in the next day or so and I will either make a vid or get back to you on here
Ring of starless sky got buff
Is there no cap for Golem damage? Well diggity dawg...(off to reroll tempers)
No there is no cap to golem damage.
Saw a similar Golem guild named S4 Perfected Endgame Golem Smash feels like he just went more glass cannon that you so il wonder what your takes are on his strat. Imo can just be that he has pushed higher not that you are not capable of passing with this build
My take is that this feels more stable.
Who's build and how far did he push?
Cause honestly if he pushed past 118 I would almost guarantee it was with holy bolt which means nothing. With holy bolt this build could probably push to like 140 give or take.
@@XPGamess yeah he was actually using holybolts. Well the builds name is "S4 Perfected Endgame Golem Smash" his Paragon tree was abit interesting imo but im rly new to Diablo so was just wondering if you had any takes on the build. His seems vry fragile, like yours better. And if u gain 15 ranks per Holybolt then iguess your build is still ahead xD. I just understood that if u run holybolts the elite mobs just get deleted by the trash mobs dying around them. So that was interesting :)
@@SP-v ah ok, well his build will be obsolete tomorrow anyways holybolt is getting nerfed into the ground with the patch.
You dont put skeleton mastery at all.. any reason not to bother with that +skill stat?
It's just a waste of space, they do no damage in comparison to the golem, they are just meat shields that proc our blighted aspect even with mastery they would do no damage really and also they dont need the extra life we are constantly spamming raise skeleton so there survivability is not an issue.
@@XPGamess well I try this.. because it makes life easier than trying to find gears with +skill for everything.. and I stuck at the moment of whether to upgrade a gear or not because of the lack of stats or GA.
Hey dude, just want to shout out.. tested your paragon and removing the +skeleton skill. Replace with armor or other stats.. it work better esp the golem now have 2.6k% more.. (I haven't upgrade alot) plus my luck to masterwork golem damage is bad.. but it's working better than my usual one..
What I worked differently is that I put lucky hit instead of size tendril etc.. and I use aspect of the damn. It seems to yield better result.. but I curious if lucky hit works for my minions
@@larrylumlarrylum5726 aspect of the damned is actually a bad choice for this build, we dont scale shadow damage, we scale physical damage. So really that would be a dead aspect. Yes we proc the shadowblight passive to trigger the blighted aspect which in turn boosts all of our damage by 240% but we only use that to boost our physical damage with golem since that is what we are invested in. We have nothing invested into shadow damage.
how does he get that yellow border around his char?
Go into options, then gameplay. It's about halfway down.
I only JUST got your other golem build lol
How do I know if I'm at the cap for crit strike chance?
Cap is 100%, add all the crit chance you have on your gear plus 25% from the grasping aspect plus the 30% your minions get from the skill tree to see where your at.
@@XPGamess ty!
The only thing I disagree with is the scythe. Everyone always talk about the base damage, but the extra crit damage is more important for that golem slam.
I see what your saying but, the extra base damage you get from the scythe is then boosted by all of our extra damage sources and multipliers far outweighing 35% additive crit damage by a mile when all is said and done
@@XPGamess I'd like to see a good test, but it's hard to isolate. You could be right but when I use a comparable scythe it always seems to do less.
@@nate19 honestly if you want to use a 2h sword you wouldnt notice a whole world of difference considering the build does heaps of damage either way.
The grandfather?
@@gianfrancominielli4045 Not viable
which is stronger shadow mage or golem pushing high pit?
I just cleared 130 with mages yesterday, I will have a guide out for it in the next couple hours. They are neck and neck
@@XPGamess if you rely on golem high dmg crits why not stack crit dmg on gloves and rings and 2h?
@@CalebW451 well we get things we need in certain spots like on rings we want the crit chance and att speed, on 2 hander we do get crit damage but as for the tempering you want golem damage it is going to give you more overall then the crit damage.
Crit damage is just additive damage like anything else.
I don’t see how rolling AS on gloves instead of CD benefits golem at all when I have AS on gloves amulet
inner calm is additive not multiplicative ?
Its multiplicative
Does it work with Lilith?
It can do all content in the game.
what the best? golem or mages?
They are both good honestly, neck and neck.
I personally prefer mages; their clear is faster and while they don't have the slam, they melt everything... but as XP said, they're neck and neck from a performance perspective, as the maxroll pit ladder showed us.
I play hardcore and while both are good, I feel like mages are better for pit pushing so you can use the other blood golem option to have it take 30% of your damage, essentially an extra 30% DR, and with GA mage ranks on gloves and pants you can with a bit of grinding get +10-12 or even up to +14 mage mastery ranks, then get attack speed in other ways and use the %chance for mage to attack twice and gg
@@lancepowell1965 ^^ This
@@lancepowell1965 BTW which mage build did you follow/use to push?
How about the grandfather on this build?
Not viable
Why decreptify over iron maiden?
Decrep gives tons of cooldown reductions, slows which is crowd control and makes the enemies do a lot less damage. Iron maiden would basically do nothing for this build.
@@XPGamess thanks for the explanation much appreciated!
2 elixirs running at the same time?
@@luk-argen7144 yea
@@XPGamess how sorry? Can't see it in game?
@@luk-argen7144 if you go to my channel I have a top 10 tips to master the pit video and the very first tip will explain how to get the extra elixir.
Going to make you jealous.
Have a 2 handed scythe
3GA
Int
Life
Crit gif damage
30.2 atk speed
451 golum damage.
Yes you read that correctly
12/12
Chest 5 golum mastery
Amulet 6 hellbent.
I have 52% atk spoed minions have 40.2%
I have 47k life
Just a tip get temper life on helm chest pants boots.
I’m not sure why you need resist on pants.
I’m max resist all and have pants with
GA Int, GA life, armour.
Boots
GA life,GA move speed, armour…
Chest GA life, golum int
Helm GA int, GA life, cdr
This gives me armour cap.
Don’t need armour temper can just use life.
Amulet. Damage(wish it was crit, atk speed GA helll bent.
Rings…
GA crit, int, atk speed.
GA crit, int atk speed.
I’m searching for a GA life GA crit, attack speed.
Boots with
Life armour
Gloves are GA crit, GA int, attack speed.
Tempers on armour are 2decprepify 2 tendrils. 1curse duration.
Gloves 2 hit on golum mastery.
Neck rings golum activation cdr, golum damage. With 2 hits on golum damage 3 hits on Gcdr 2 hits on hellbent. And 1 on attack speed.
I use a 7 paragon board with exploit. If I use elixirs I get really close to 70k
Pretty fun build dominate Lilith and torment bosses pushed pit 118.
Nice man
How is this a golem build? It's a minion build. Sacrificing the skeletons and only using the golem is a golem build.
Says who?
It's still a golem build because the golem is doing the overwhelming majority of the damage. The skeletons don't even come close to doing what the golem does. You can test it out yourself on the dummies. The reason we need the skeletons is because there are bonuses that come from having multiple minions, which end up affecting the golem. And also because skeletons help drawing monster attacks so we don't have to deal with getting hit as much.
It's still possible to balance the damage out across all the minions, but they don't end up dealing nearly as hard as golem. Triple single-target damage with blood golem is too hard to compete against.
No holy bolt but 2 elixer 😂
Yes, pretty much all builds that push high tiers of the pit use them, nothing new really.
What's confusing you friend?
holy bolt is so OP it's like having all the elixirs combined
@@spliffzombonie But he is not using Holy bolt. One is health (Elixir of fortitude) and another is Antivenom from quest (also giving health and some Poison resists). You get recipe for Antivenom from quest in Gea Kul "A pinch of poison quest". Short quest to kill some scorpions and then you can use it alongside any other elixir.
@@sonjabrajkina3995 That's the point! the OP was saying he was using elixirs as if it's the same as using holy bolts.
Any changes since the update ?
For the Mages so far yes but I haven't worked on the golem yet. Should have a new mage guide out in the morning then most likely golem in the couple days after that.
@@XPGamess Any chance on an update soon
@@Balkino honestly after the ptr in going to make some changes and min max the build and see how far I can push the pit with it so it will be about a week or a bit longer till I make any kind of update video for this