Diablo 4 BEST Necromancer Build PERFECTED MAGES Endgame

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  • @XPGamess
    @XPGamess  12 дней назад +14

    What's up guys so we recently had the new patch that brought the life of enemies down in the pits a bit and also, I made some changes to the build so I was able to push pit 130 (no holy bolt) and honestly with a few tweaks this build could probably push 140+, this is in my opinion the best you can make mages other than obviously having more ranks to mages/hellbent commander but other then that I think this will be the final guide for the Mages unless something changes, if you have any questions let me know below, Thanks for the visit!

  • @thomasofnone99
    @thomasofnone99 12 дней назад +3

    Followed your older guide and this new one, thanks, you've helped my gameplay so much. I struggle with using Abyssal, +10% shadow damage is nice, I'm trying Gravekeeper there it can go up to 18% damage if you're near corpses, plus I walked 3 points down to "Deathmarked" which gives +152% damage to injured enemies, it really helps chunking that last 1/3 of enemies down in Pits. Sorry long message just a long way to say thanks so much, keep the good stuff comin'

  • @JerBuster77
    @JerBuster77 8 дней назад +2

    Nice build. I used this template on my 2nd necro(we seriously need loadouts) and with a few changes for my personal preference found it to be just as fun as my primary golem build. I do agree the damage is more consistent and ranks to Hellbent Commander really do help.

  • @CalebW451
    @CalebW451 11 дней назад +3

    It’s fun pushing, like 131 Pits. But when you hit a wall, you hit a wall. The problem is no glyph to keep leveling to increase the dmg on the builds, therefore no one can really hit 200.

  • @brandonebert
    @brandonebert 12 дней назад +2

    Nice video, ty for sharing build

  • @swag420vapelord
    @swag420vapelord 12 дней назад +2

    The greater affix on the mage points is crazy

  • @steveblack3626
    @steveblack3626 2 дня назад +1

    Love this build my friend, you have a new sub😀

  • @adamwood2555
    @adamwood2555 10 дней назад +2

    Definitely gonna farm some gear so i can finally build a top tier character. Thanks for the video!

  • @ren_gaming
    @ren_gaming 8 дней назад +1

    this looks cool, how does a build like this go against uber lilith, I was clearing pit 100+ easy with my golem build but still couldn't kill her :D cheers!

  • @marcusneiman2168
    @marcusneiman2168 8 дней назад +1

    Thanks for the video guide.
    for the shodowBlight key passive does this build need Damage over time bonus on any gear ?

    • @XPGamess
      @XPGamess  8 дней назад +1

      No, we dont deal any/scale damage over time at all

    • @marcusneiman2168
      @marcusneiman2168 8 дней назад +1

      @@XPGamess thanks!

  • @djproject1820
    @djproject1820 11 дней назад +1

    Another great vid, thank you. Question for top players like you - does it matter which item has a certain aspect vs. another item? Understand the benefits of scythes and amulets, but is aspect placing on boots, rings, etc. crucial?

    • @XPGamess
      @XPGamess  11 дней назад +1

      Not at all aspects can go wherever you can fit them in aside from the 2h and amulet.

    • @djproject1820
      @djproject1820 11 дней назад +1

      @@XPGamess Thank You! Top players like you share to put one aspect on boots, another on helm, etc., so the low-level guys like me get a bit confused. This helps. Look forward to your level 150 clear soon 👍

    • @XPGamess
      @XPGamess  11 дней назад +1

      @@djproject1820 hah, idk about 150 that's a bit high

  • @k0EN1K
    @k0EN1K 12 дней назад +1

    Great Video. 🙏🏻 finally a good Skelett mage video. Like them more then Golem combi on ps. any advice to change if i dont have tyrael? What Aspect and gear stats to Farm 100-110?

    • @XPGamess
      @XPGamess  12 дней назад +2

      Thanks, just get a chest with int/life/res or armor. And put the aspect of hardened bones on it till tyreals

    • @k0EN1K
      @k0EN1K 12 дней назад +1

      @@XPGamess Thank u! Got a new sub 👌🏻🙏🏻

    • @k0EN1K
      @k0EN1K 12 дней назад +1

      @@XPGamess which tempers?

    • @XPGamess
      @XPGamess  12 дней назад +1

      @@k0EN1K tendrils or decrep size and life

  • @crazyhok
    @crazyhok 11 дней назад +1

    I have another question is crit chance more important then attack speed if you where going to choose one of them which one would be better?

    • @XPGamess
      @XPGamess  11 дней назад

      Hitting the attack speed of 100% for the cult leader node is really important so I would say that comes first honestly but they are both important overall.

  • @crazyhok
    @crazyhok 12 дней назад +1

    Hi xp is gloom and hellbent commander good together on amulet ? Or crit and attack is better?

    • @XPGamess
      @XPGamess  12 дней назад +1

      I would say attack speed and hellbent for sure, then it's up to you

  • @VirgilNicolson
    @VirgilNicolson 12 дней назад +3

    I was Soooo much waiting for this!! T y ❤

    • @XPGamess
      @XPGamess  12 дней назад +1

      Working on the build link and full 130 pit clear link, be up shortly

  • @dkproductostropicales2656
    @dkproductostropicales2656 6 дней назад +1

    Hi, im trying your build and its incredible!
    What are your thoughts on rolling on the weapon minion attack speed so we can get all the attack speed we need, and get rid of the aspect of the frenzied death?
    Thanks!

    • @XPGamess
      @XPGamess  6 дней назад

      You don't want to get rid of the chance for mages to fire twice its pretty much double damage nothing will compare to it unfortunately

    • @dkproductostropicales2656
      @dkproductostropicales2656 6 дней назад

      ​@@XPGamessthanks! I mean the other roll

    • @XPGamess
      @XPGamess  6 дней назад

      @@dkproductostropicales2656 oh, well with the other roll you can only get damage not attack speed

    • @dkproductostropicales2656
      @dkproductostropicales2656 6 дней назад

      NVM now I understand 😅

  • @alimelhem8676
    @alimelhem8676 3 дня назад +1

    Could you please explain for me ( im new player and trying to follow your guide ) what is the benefit of mutation in the last board if the golems are sacrificed ? I just dont understand it please help :) thanks in advance

    • @XPGamess
      @XPGamess  3 дня назад +1

      @@alimelhem8676 we only take that board for the stats on the glyph in radius, the golem stuff does nothing for us so you dont need to worry about it, solely for the glyph

  • @frankb6791
    @frankb6791 7 дней назад +1

    Do you have a suggestion for a poor man's Tyreal's Might? Something to use instead until I get one?

    • @XPGamess
      @XPGamess  7 дней назад +1

      Yeah, just get a chest with int life and a res or like armor roll. then put the aspect of hardened bones on it with life tempering and either grasping veins or decripify size tempering

  • @crazyhok
    @crazyhok 9 дней назад +1

    Xp would you think shadow blight is still viable after ptr or changing build for shadow mages?

    • @XPGamess
      @XPGamess  9 дней назад +1

      Well the changes in the ptr wont go live until season 5. Season 4 is going to stay the same as it is now. Once season 5 comes I will have a new setup together but as of now I haven't dove into it yet. I might be trying out overpower with minions in the ptr. There is lots of content coming in the ptr.

  • @mrrazorlike9053
    @mrrazorlike9053 12 дней назад +1

    Awesome build. I'm struggling to find resources on this. Why go with the 2h instead of a wand (fast attk speed for mages) + focus for more aspects?

    • @XPGamess
      @XPGamess  12 дней назад +2

      2 reasons, 1 the base att speed doesn't matter mages attack fast as is would rather have more damage overall and secondly by using those we would be losing 120% multiplier by not having blighted aspect on the 2 hander greatly reducing our overall dps by a lot. Personally I would not recommend that and ontop of all that there isnt any other aspects or stats we need with the focus the build has great defense and awesome damage already. This is the best version of mages overall it can only be made better with better masterwork rolls

    • @Brand-2423
      @Brand-2423 12 дней назад +1

      I use a Wand+Focus to be able to integrate the sacrifice aspect (and more Crit Chance + CDR). Works pretty well for me. Havent tested 2H weapon yet, try this tonight or tomorrow.

    • @yungtato244
      @yungtato244 10 дней назад

      @@Brand-2423you can’t really argue unless you’re completing higher content

    • @Brand-2423
      @Brand-2423 9 дней назад

      @@yungtato244 true. I already switched to a 2-H weapon. I havent finished my testing yet, but so far it seems you need the 240% Bonus to make enough damage for 120+ pits

  • @steveozone4910
    @steveozone4910 12 дней назад +1

    I ran mages for awhile but I couldn't scale them anymore so now I'm run a blight build. Did you try casting blight with bone prison?

    • @XPGamess
      @XPGamess  12 дней назад +1

      Concept sounds good but it would take up another aspect spot and we dont have room for it

    • @steveozone4910
      @steveozone4910 12 дней назад +1

      @@XPGamess Yeah that's the issue with uniques now. Hard to choose one over those tempering slots.

  • @markpadilla14
    @markpadilla14 11 дней назад +1

    I’ve pushed this a bit further, GA Mages on gloves, pants, and GA Hellbent. I’ve double crit all and have a max temper mages and attack twice on a 2GA Scythe. Going for the triple crit is becoming not worth the time…

  • @inakiting
    @inakiting 12 дней назад +1

    I noticed a couple of pieces with Iron Maiden size. That should be Decrepify right? Just got unlucky?

    • @XPGamess
      @XPGamess  12 дней назад

      Yes hah, damn tempering system

  • @crazyhok
    @crazyhok 9 дней назад +1

    Gloom stats better or crit chance better on amulet? Combined with hellbent commander

  • @sneakystabbalot6735
    @sneakystabbalot6735 11 дней назад +3

    Thanks!

    • @XPGamess
      @XPGamess  11 дней назад

      Thank you so much, really appreciate it!

  • @pubadubgthreemeninatree8596
    @pubadubgthreemeninatree8596 День назад +1

    if you're spamming raise skeleton for flesh eater paragon doesn't it screw with the reanimation aspect of minions needing to be alive for 10 seconds for 40% bonus dmg?

    • @XPGamess
      @XPGamess  День назад

      @@pubadubgthreemeninatree8596 no because when they are already alive and your spamming it all it does is heal them not raise them

    • @pubadubgthreemeninatree8596
      @pubadubgthreemeninatree8596 День назад +1

      ​@@XPGamess awesome. didnt' knmow that

  • @xxDR0xx
    @xxDR0xx 6 дней назад +1

    Is this stronger than your Perfected Golem build? Is it worth to swap builds if so?

    • @XPGamess
      @XPGamess  6 дней назад

      They are both good honestly

    • @xxDR0xx
      @xxDR0xx 6 дней назад +1

      @XPGamess have you had to tweak the Golem build since the patch? I noticed some things changed but there's so much to this game to keep up with lol

    • @XPGamess
      @XPGamess  6 дней назад

      @@xxDR0xx I have not messed with it but, after the ptr I think I'm going to min max it and see how far I can push the pit with it so I will be making a min maxed guide for it most likely next week.

    • @xxDR0xx
      @xxDR0xx 6 дней назад +1

      @XPGamess awesome! Appreciate the info. Keep up the good work brotha. You're definitely one of the best D4 content creators l

  • @AyaJaboneta
    @AyaJaboneta 12 дней назад +1

    I believe ring of mendeln would play a great part here specially on boosting damage per hit and additional aspd getting rid of frenzied aspect

    • @XPGamess
      @XPGamess  12 дней назад

      Well the problem is it is based off lucky hit and ontop of that the ring of mendeln scales with your damage not the minions damage so it really would not do much honestly

    • @AyaJaboneta
      @AyaJaboneta 12 дней назад +1

      well if you have a 100% aspd it procs a lot, i tested it and my minions hit 2m per proc in crit

    • @XPGamess
      @XPGamess  12 дней назад

      @@AyaJaboneta well right now with all buffs up my mages can hit for like 50m+ per bolt so idk if you do more testing and it works out good in higher pits let me know, interested to find out

    • @Linxflasher
      @Linxflasher 12 дней назад

      @@XPGamess Hi! Nice build. Mendeln now gives explode every 6 attack. No lucky chance. Need to try it myself one more time. But in my previous testing a legendary ring still gave me a better clear time in 90 lvl pit.

  • @tomatosteve3721
    @tomatosteve3721 12 дней назад +3

    @xpgamess what do u think about replacing grasping with 'sacrificial aspect'? Its been buffed to 50% now

    • @XPGamess
      @XPGamess  11 дней назад +1

      If I had more base crit chance for the minions, like say 90%+ without it I would because that would be more close to worth it but with that aspect currently it puts them close to crit cap which in turn outweighs that aspect with the current setup but if somehow you could hit crit cap with minions or close to it without grasping then yes by all means use it.

  • @billsmith9249
    @billsmith9249 День назад +1

    I saw someone comment on a different vid that the Reaper cooldown bug was hotfixed.... can you confirm it still works or doesnt? thanks!

    • @XPGamess
      @XPGamess  День назад +1

      @@billsmith9249 As far as I know that is only fixed in the ptr not season 4.

    • @billsmith9249
      @billsmith9249 День назад +1

      @@XPGamess ok cool,. thanks for quick response! I subscribed!

  • @AlexTeo
    @AlexTeo 12 дней назад +1

    you can try dropping blood mist and use aspect of the damned or try starless too... can potentially drop frenized dead and grasping if you stack enough attk spd or crit chance GA with masterwork

    • @XPGamess
      @XPGamess  12 дней назад +1

      Blood mist is just to nice to have especially in high pit tiers so I would not recommend dropping it, starless skies overall would be a bad thing for the build yes you get a 40% multiplier, but you are losing an aspect that is close to that plus ultimate cool down, mage damage, crit chance, att speed, and int/life. I thought about the starless route but in the long run I don't see it being worth it. Not to mention the buff only lasts 3 seconds and we don't cast decrepify often enough with this build to keep it up consistently

  • @jefwoot
    @jefwoot 9 дней назад +1

    Hey there, do i really need Apothic aspect ? or can i swap the helm for shako ? thanks in advance

    • @XPGamess
      @XPGamess  9 дней назад +1

      If you want to push high levels of the pit yes you need it, if not you can use shako. I cover that in the gear and aspects section

    • @jefwoot
      @jefwoot 9 дней назад +1

      @@XPGamess thanks for the heads up!

  • @drxco3
    @drxco3 11 дней назад +1

    Any chance you might update golem or is there no need?

    • @XPGamess
      @XPGamess  11 дней назад

      Honestly right now I don't see a need for it, but I do plan to replace my amulet in the next couple of days with a Hellbent GA amulet and try to get rank 6 right there. Then push the pit hopefully close to 140 ish or as far as I can go with it and at that point, I may make 1 final guide.

  • @subzero308
    @subzero308 9 дней назад +2

    They need to buff the drop rate of certain affixes on gear specifically Hellbent commander... I have been a minion necro main since day 1 of the game releasing and in a year (i play daily almost) i have found 2!!! Amulets with that affixes on it... I love farming in games but this is ridiculous.. i find everything but Hellbent Commander for my necro and envenom for my druid... Only found 2 for necro and 1 for druid. Its crazy annoying. Anyways love the build always fun playing minions.

    • @XPGamess
      @XPGamess  9 дней назад +1

      I agree the drop rate for hellbent is pretty bad for sure.

  • @freedomluix
    @freedomluix 11 дней назад +1

    Hello. I am new to necro. I read that your stats screen showed that your attack speed is 46%. How and where did you get to the point of 90% attack speed?? Thanks for your clarification.

    • @XPGamess
      @XPGamess  11 дней назад

      46% + the Frenzied Dead aspect of 45% = 90% on Gear + the 10% Minions get in the paragon board = 101%

  • @Lostcos17
    @Lostcos17 12 дней назад +3

    Love it, what’s your thoughts on golem vs mages? Do you miss the unstoppable from golem?
    Appreciate the work

    • @XPGamess
      @XPGamess  12 дней назад +3

      Thanks man, Honestly they are both good they are pretty much neck and neck I think the mages farm faster though and have a bit more survivability

    • @Mrzero22
      @Mrzero22 12 дней назад +3

      Will you need to/ or will you update your golem build?

    • @XPGamess
      @XPGamess  12 дней назад +5

      @@Mrzero22 I don't think I will need to but I am going to push the pit with golem today and see how far I can take it, if any changes are needed, I will make an updated guide. Either way I will also post the highest pit tier I do with the golem build.

    • @Mrzero22
      @Mrzero22 12 дней назад

      @@XPGamess much appreciated

    • @CalebW451
      @CalebW451 10 дней назад

      I am still not convinced that mages are stronger than Golem at max gear. The only benefit for mages are pushing higher pits, maybe. But Golem 1 taps torment bosses, Lilith, Pit bosses, blood maidens, etc push the highest pits. He can do it all.

  • @hardvibe2172
    @hardvibe2172 11 дней назад +1

    I happen to have GA Mage mastery on both pants and gloves. Let's hope I don't get golem damage when trying to temper them lol

    • @subzero308
      @subzero308 9 дней назад +1

      Tempering is such garbage lol annoys me everytime i find an amazing piece of gear im just nervous to even touch it lol..

  • @christopherdehon8973
    @christopherdehon8973 5 дней назад +1

    Hey xp what potions are u using

    • @XPGamess
      @XPGamess  5 дней назад

      Well, I would switch between the 15% att speed and antivennin potion OR the antivennin potion and fortititude 2 potion for lots of life.

  • @nonamesrs
    @nonamesrs 11 дней назад +1

    How does occult dominion on necklace instead stack up? and What about the first shadow mage perk instead of the second one? The math is confusing for me. Also why is aspect reanimation better than aspect of the damned?

    • @XPGamess
      @XPGamess  11 дней назад +1

      The extra bolt is better the 15%x damage since the mages basically shoot 2 for every one. Also one more mage compare to an extra 50% multiplier for 5 mages is not worth it.

    • @habib6863
      @habib6863 10 дней назад

      ​@@XPGamess Someone did the math for occult on the amulet.
      Having the extra mage is a 23% DPS increase vs a 25% increase from having the extra 50x on unyielding. So basically it moves the damage from your burst to consistent DPS.
      The main downfall is you have to drop grasping veins, but the upside is you can use hardened bones again and be tankier.
      I've been switching between the 2 setups a lot and I find the extra mage+reaper feels more consistent and gets me through the dungeon slightly faster, while having grasping veins marginally speeds up boss fights.
      I also prefer the tankiness though since I'm bad at the game lol.
      I've only pushed a 126 but it was cake, just haven't had a chance to push farther.

    • @XPGamess
      @XPGamess  10 дней назад

      @@habib6863 well your losing more then that in damage since you lose grasping veins which brings our mages to crit cap so personally I would not suggest it.

    • @habib6863
      @habib6863 10 дней назад +1

      ​@@XPGamess right that's why I mentioned losing grasping veins is the biggest downside, but if you're not hitting crit cap (I can only currently hit 95) or you don't have maximum uptime on unyielding and someone wanted a tankier option it is definitely viable. Just putting the info out there basically.
      For the absolute min maxed pushing you would still ideally want grasping veins for sure.
      I've also noticed that most other mage builds don't run mage glyph and run another multiplier instead, you have any thoughts on that?
      Also great content keep it up brother!

    • @XPGamess
      @XPGamess  10 дней назад +1

      @@habib6863 thanks man, well I found that running the mage glyph for my setup instead of like another 10% multiplier turned out to be more damage overall for the build. Sometimes when you have a bunch of multipliers already adding more damage to be multiplied can be more damage overall.

  • @roughshart5870
    @roughshart5870 12 дней назад +1

    So similar to the Gigachad minion's build until it hits the paragon board. So is this build more tanky?

    • @XPGamess
      @XPGamess  12 дней назад +1

      Not exactly sure which build you are talking about but as for endgame and gear the options you want to use are going to be similar for BIS. As far as paragon board this is what I came up with it's pretty optimized and yeah the build is tanky for sure with 65k life while using both elixirs and a decent amount of damage reduction even without the hardened bones aspect.

    • @roughshart5870
      @roughshart5870 12 дней назад +2

      This is the build I was talking about. Gear-wise, basically the same, but I think you might be onto something with the paragon board differences. Today I'll try your paragon setup on my second Necro, and then use the same gear (just switch it over) and, I'll let you know what results I come up with. It might take a little while since I'll have to re-level glyphs and whatnot on the second necro.

  • @walkerkraft9661
    @walkerkraft9661 12 дней назад +1

    My only dispute is having decrepify size. Doesn’t really do anything considering necro is groupikg enemies. You’re best bet is roll a crowd control or curse durations for the DAM REDUC or even a worldly fortune

    • @XPGamess
      @XPGamess  12 дней назад

      Well actually when your running through mobs in the higher pits where they do decent amounts of damage I find the size helps a bit to curse everything while you are on the go before grouping them but yes that one is kinda open you can do what you want with it for sure.

  • @vormarsch
    @vormarsch 12 дней назад +1

    I removed the aspect of Unyielding Commander for now.
    The tooltip doesn't have the [x] for multiplicative damage increase.
    So is that just another slip up on Blizzard's end?
    Happy rolling with your mages, keep it going =)

    • @XPGamess
      @XPGamess  12 дней назад +1

      Yes it is multiplicative, so your losing a ton of damage without it

    • @vormarsch
      @vormarsch 12 дней назад +1

      Thanks, going to drop a "bugged" report for a misleading tooltip

  • @mid-west-di-cutter3643
    @mid-west-di-cutter3643 9 дней назад +1

    Ohh thank you

  • @TheIshtarh
    @TheIshtarh 9 дней назад +1

    Why Do you get Miscreation (golem armor) if you sacrifice the golem?

    • @robs6545
      @robs6545 9 дней назад

      The int gives the node damage to the mages

    • @XPGamess
      @XPGamess  9 дней назад +1

      Because if you notice in that board, we have the mage glyph and were trying to get as much int in radius as possible. Don't worry about any of the golem bonuses the board is strictly for lots of int.

  • @Fm_Inter
    @Fm_Inter 11 дней назад +1

    good day, tell me how you survive like this? I basically have the same things, except for the amulet, I didn't have a hit deflection on it, but I get demolished very often, I can't just stand and hit mobs like that.

    • @XPGamess
      @XPGamess  11 дней назад +1

      Well part of it is positioning and also are you using 2 elixirs?

    • @Fm_Inter
      @Fm_Inter 11 дней назад

      @@XPGamess 2 elixirs? how is it? is this something from paragon board? because I leveled one elixir to level 90. I was just watching your passage through the 130th pit, sometimes you get very little damage, when I was passing through the 120th pit, mobs were directly killed by KDd, and I don't understand how and from where, full hp and then bang and a corpse.

    • @Fm_Inter
      @Fm_Inter 11 дней назад +1

      @@XPGamess tell me, why do you need a hulking monstrosity board if we don't use a golem

    • @XPGamess
      @XPGamess  11 дней назад +1

      @@Fm_Inter we use that board just for the 65 intelligence in radius to boost our mage damage with the glyph. Dont worry about the golem stuff it doesn't matter

    • @AC-hj9tv
      @AC-hj9tv 11 дней назад

      ​@@XPGamess🤔 nice

  • @KUROHlTSUGl
    @KUROHlTSUGl 12 дней назад +1

    I'm doing my best to get this setup working but I'm struggling to get my Mages % damage over 1.1k and get Attack speed cap; Crit cap AND then try to find a Tyraels might, PAIN

    • @XPGamess
      @XPGamess  12 дней назад +1

      Yeah, it does take a bit of time, I would suggest maybe using a trade website to get gear like Diablo.trade or something like that. Maybe Crimson Market even

    • @KUROHlTSUGl
      @KUROHlTSUGl 11 дней назад +1

      @@XPGamess legend never thought about this; thank you for the video & the info man :)

  • @DIS-SID
    @DIS-SID 9 дней назад +1

    I have a mage build too. Nice work, but i don´t understand your chest choise: Tyrael's Might
    You have 20DR right out of the box with harle, no need too waste 3 masterwork points.
    If its because the max alles, why don´t you masterwork that skill insteed?
    PS: I am jealous that you can stand still at that 130 pit fight. I have 2 move and avoid more things :/

    • @XPGamess
      @XPGamess  9 дней назад +1

      Well, it's for the dr and max res yes, max res is massive for survivability far exceeding the shako.

    • @DIS-SID
      @DIS-SID 8 дней назад

      @@XPGamess and why you don´t masterwork 3x into max res ? Edit: i would not change the tripple hit on dr for sure :)

  • @dvampire
    @dvampire 11 дней назад +1

    How much damage do you have with the wizards?

    • @XPGamess
      @XPGamess  11 дней назад +1

      Right around 1500% give or take but that is just what the tooltip shows, I also have Summoning Damage in a lot of spots so with that included the number is much higher.

    • @dvampire
      @dvampire 11 дней назад +1

      @@XPGamess ok thx, in not possible have the same golem power with mage right?

    • @XPGamess
      @XPGamess  11 дней назад +1

      @@dvampire No the numbers will look different, but you have to remember there are 5 mages and only 1 golem so in the long run things pan out pretty evenly between the two in a side-by-side comparison

    • @dvampire
      @dvampire 11 дней назад +1

      @@XPGamess ok thx. Now I need find the equipment, after I try your build.

  • @wizkid86
    @wizkid86 12 дней назад +1

    I'm still trying to wrap my head around why you have hulking monstrosity with golem armor and golem damage but no golem. Why not Wither instead?

    • @XPGamess
      @XPGamess  12 дней назад +1

      Those are only for the intelligence nodes or too path to the intelligence nodes for the mage glyph

  • @the1deadman543
    @the1deadman543 11 дней назад +2

    Here's my problem with trying to get good rolls ATM..
    Barrier regeneration.. barrier regeneration... barrier rege.....😭😭😂

  • @xblmamisliebhaber5772
    @xblmamisliebhaber5772 11 дней назад

    at least we see huge damage numbers all over the screen. ohhh boy some will never learn

  • @dreadlockgaming2415
    @dreadlockgaming2415 11 дней назад +1

    Nice! I'll definitely try your build. I'm at 120 atm.

  • @robs6545
    @robs6545 10 дней назад +1

    how do you survive 100+ ? with out the damage reduction codex (im using shakos instead of tyraels but same damage reduction) i get one shot by certain mechanics which cant be avoided

    • @XPGamess
      @XPGamess  10 дней назад

      Well some mechanics are one shot and a certain degree of the pit is avoiding those, I get one shotted also just the gameplay you see I don't cause I'm uploading the best clears usually. Also tyreals is vastly better then shako because it gives you maximum to all resistances which helps a ton with survivability

    • @robs6545
      @robs6545 10 дней назад +1

      @@XPGamess Like the sea women that summons pools under you, they are instant and kill me before i can move

    • @XPGamess
      @XPGamess  10 дней назад

      @@robs6545 yeah shes annoying for sure, one of my least favorite bosses

    • @robs6545
      @robs6545 10 дней назад

      what kind of numbers are you getting per shot during buffs from each attack >?

    • @XPGamess
      @XPGamess  10 дней назад

      @@robs6545 I have seen single ticks of over 50mil each from one bolt with buffs up

  • @MESSIR666VOLAND
    @MESSIR666VOLAND 11 дней назад +1

    Does "damage while fortified" work on your minions?

    • @XPGamess
      @XPGamess  11 дней назад +1

      Yes, because you get the damage while fortified and your minions inherit 100% of your stats now

    • @CalebW451
      @CalebW451 10 дней назад

      No it does not.

    • @XPGamess
      @XPGamess  10 дней назад

      @@CalebW451 yes, your minions get all of your stats and damage. Go do some research

    • @CalebW451
      @CalebW451 10 дней назад

      @@XPGamess have you checked your stats while fortified in the dummy room? % dmg while fortified does not work on minions it’s been addressed before.

    • @XPGamess
      @XPGamess  10 дней назад

      @@CalebW451 Your damage is boosted while fortified, and in turn anything that boosts your damage your minions gain because they get your damage.

  • @christopherhess597
    @christopherhess597 10 дней назад +1

    why you dont push the shadowblight bonus ?

    • @XPGamess
      @XPGamess  10 дней назад

      We only take the key passive to proc the blighted aspect. We scale our minions damage not shadowblight so it is not worth doing anything with it.

  • @ondeprd3912
    @ondeprd3912 12 дней назад +1

    Necro Golem works still well till 139...but what about after 140 ? for mage... for golem....

    • @XPGamess
      @XPGamess  12 дней назад

      Well, it would come down to min maxing the build and pulling out the most damage you can to test it out which can be a pain rolling all the GA's to the highest rank with the masterwork, lots of time involved.

    • @ondeprd3912
      @ondeprd3912 11 дней назад +1

      @@XPGamess Thx for ur reply... I tried like 100 times the 140 with my golem not so close maybe it s possible with a perfect double run and low hp boss as SOL

  • @xiv04
    @xiv04 11 дней назад +1

    where would i start to farm for the gear ?

    • @XPGamess
      @XPGamess  11 дней назад +1

      Once you hit a certain level 925 gear can drop anywhere, but helltides are good, lots of legendarys and chests with legendarys

    • @xiv04
      @xiv04 11 дней назад +1

      @@XPGamess thank you so much !!

  • @MozzyTheMoose
    @MozzyTheMoose 12 дней назад +1

    I've been running your old build since you posted it and I still haven't seen a single amulet with hellbent commander on it. RNG hates me.

    • @XPGamess
      @XPGamess  12 дней назад

      Aw man that's harsh

    • @Brand-2423
      @Brand-2423 12 дней назад +1

      Dont make my mistake and try to re-roll for hellbent. I spent more than 600m + many, many Angels breath for a hellbent +1.
      Instead trade. I got a +2 (with GA Crit Chance) for 700-800m If I remember correctly. Dont farm to get that money, farm 1-3 GA items at Helltime instead and sell those items.

  • @nahidenam6521
    @nahidenam6521 6 часов назад +1

    Why can't I change the resolution of this video quality It's saying unavailable please look into the issue admin

    • @XPGamess
      @XPGamess  6 часов назад

      I think that may be an issue on your end because I'm having no trouble with it

    • @nahidenam6521
      @nahidenam6521 5 часов назад +1

      @@XPGamess i don't know other videos are playing fine only this one having problem.

    • @XPGamess
      @XPGamess  5 часов назад

      @@nahidenam6521 hmm weird I'm not sure what it is.

  • @Daniel-kb3mf
    @Daniel-kb3mf 12 дней назад +1

    Why the golem rare node MUTATION if we are not even using golems?

    • @XPGamess
      @XPGamess  12 дней назад

      It's either for the intelligence with our mage glyph or to get to intelligence for our mage glyph

  • @TeX11Gaming
    @TeX11Gaming 12 дней назад +1

    Been hearing a lot of talk about Blood Begets Blood to be included. Not interested in that?

    • @XPGamess
      @XPGamess  12 дней назад +1

      No, it's not a damage boost its actually a loss of damage and survivability overall with everything you lose.

    • @TeX11Gaming
      @TeX11Gaming 12 дней назад +1

      ​@XPGamess @XPGamess also sounded harder to utilize and play properly so I was iffy about it. What should be used until I craft this Tyraels?

    • @XPGamess
      @XPGamess  12 дней назад +1

      @@TeX11Gaming get a chest with int/life/res or armor and put aphotic aspect on that and hardened bones aspect on the helm till you can get tyreals

  • @jimgreene4736
    @jimgreene4736 10 дней назад +1

    Dumb question. How are you unlocking Amplify on the board when you only have 20 intelligence in your radius and it requires 40?

    • @XPGamess
      @XPGamess  10 дней назад

      There is 40 in radius, did you level your glyph to 15 to get the larger radius?

    • @jimgreene4736
      @jimgreene4736 10 дней назад

      It’s at 16 now. I’m on PlayStation. Does that make a difference? It’s say 4 radius is the max at 15. Can’t put it in.

    • @jimgreene4736
      @jimgreene4736 10 дней назад +1

      Looked at the video again. I see the 3 under the glyph and one bottom right of the red radius. Where are the other four?

    • @XPGamess
      @XPGamess  10 дней назад

      @@jimgreene4736 you should check mobalytics the site with the build planner I have in the description but.. there are 4 spots below the glyph with 20 int and the 2 rare nodes knowledge and preservation above the glyph giving 10 each in total equaling 40 int.

  • @binocular2011
    @binocular2011 12 дней назад +1

    can you show a 200 tormented boss please !

    • @XPGamess
      @XPGamess  12 дней назад +1

      ruclips.net/video/3hG1e6RoxPo/видео.htmlsi=WAG0NcW0FxnS2of2&t=1183

    • @binocular2011
      @binocular2011 12 дней назад +1

      @@XPGamess thx. but Golem better dps or?

    • @XPGamess
      @XPGamess  12 дней назад

      @@binocular2011 Not really honestly, they are pretty close all the way around really/ this boss gameplay is old and before a lot of changes I made so now they are doing even more dps by a good margin I just don't have any current tormented gameplay since I have solely been focusing on the pit.

  • @domg247
    @domg247 12 дней назад +1

    Can this work without tyrael might ?

    • @XPGamess
      @XPGamess  12 дней назад

      Yeah

    • @CharbobJR
      @CharbobJR 12 дней назад +1

      @@XPGamesswas about to ask the same thing, but what do you recommend for someone to run if they do not yet have a Tyrel’s Might

    • @XPGamess
      @XPGamess  12 дней назад +1

      @@CharbobJR Run a regular chest with int life res/armor and the hardened bones aspect. For tempers get life and either tendrils size or decrep size

    • @CharbobJR
      @CharbobJR 12 дней назад +1

      @@XPGamess thank you so much. I’m going to recommend you to everyone that I know plays this game you absolute legend

    • @domg247
      @domg247 12 дней назад +1

      @@XPGamess thanks mate

  • @darkelf547
    @darkelf547 3 дня назад +1

    How do u get so much essence back I don't have any of that

    • @XPGamess
      @XPGamess  3 дня назад +1

      @@darkelf547 by consuming corpses constantly because of the skill tree we get essence for each one.

    • @darkelf547
      @darkelf547 3 дня назад +1

      @@XPGamess only with corpse tendrils and casting new skeletons?

    • @XPGamess
      @XPGamess  3 дня назад +1

      @@darkelf547 yes

    • @darkelf547
      @darkelf547 3 дня назад

      @@XPGamess I don't understand why this build is better than your previous one, sorry I'm a noob :(

  • @ezcoreg759
    @ezcoreg759 11 дней назад +1

    I think this is so funny, your gear has all the things my gear doesn't, and my gear has all the things yours does not. For example, I got tons of mage damage, and on my 2h I also have mage damage; anywhere you can put mage damage on I got it pretty much, sitting at %2500 and could do better if I hit it on mastery. Your gear basically has all the life and damage reduction I do not have. My Tyriael's might has 2 rolls into the increased resistances cap (which is nice for elemental damage reduction don't get me wrong) with the last roll into all stats damn the luck. My 2handed weapon only gives me 60% chance for mages to attack twice, because I figured Mage damage was more important and 60% was already pretty solid for a temper roll as is, but you got me rethinking this strat, and I could try and reroll the masterwork to hit mage damage once, and skelatal cast twice chance once or twice, and that could be fine. My like at the moment is 30k, and I was forced to use a 2h sword, because it had a greater life afix on it, that I hit once in masterwork giving me almost 4k life alone from it where my scythe did not.
    When I was doing the Golem build, I was sitting at 42k hp without elixirs and 5500% golem damage, however I am having an easier and more fun of a time with the Shadow Mages, glad I sold all my Stygian Stones to fund the build change, and be able to swap and start over, it was well worth it.

    • @XPGamess
      @XPGamess  11 дней назад

      That is funny man

  • @WintersGao
    @WintersGao 5 дней назад +1

    how do you heal so fast just standing there

    • @XPGamess
      @XPGamess  5 дней назад

      @@WintersGao just popping potions really

    • @WintersGao
      @WintersGao 5 дней назад

      @@XPGamess the video you showed had a life on hit, I thought that did the magic, I tried myself, less damage but can stand still

  • @mid-west-di-cutter3643
    @mid-west-di-cutter3643 9 дней назад +1

    Any 1have the paragone board

  • @a17gaming66
    @a17gaming66 12 дней назад +1

    wow

  • @victorbarradas6205
    @victorbarradas6205 12 дней назад +4

    even a Necromancer can be a mage better than a Sorcerer, sadge

    • @XPGamess
      @XPGamess  12 дней назад

      Right, sorcs need some help for sure

    • @NoobMasterSSS
      @NoobMasterSSS 12 дней назад +2

      😂😂😂 damn right! I looked at the Immortal Firebolt build and saw the gears lol safe to say I am out! Ain’t no way I’ll get them gears!

  • @CEOofTunneling
    @CEOofTunneling 12 дней назад

    WW barb also on 130)

    • @XPGamess
      @XPGamess  12 дней назад +2

      Yes, barb is more powerful then mage necro so...? Not understanding your point here, sorry. Conpairing barb and necro is like comparing a Corvette and Lamborghini. Completely different

  • @victorlowe
    @victorlowe 12 дней назад

    If it was "bricked" then you couldn't use it, but you ARE using it.

    • @XPGamess
      @XPGamess  12 дней назад

      Well had you paid attention I said the temper was bricked not the item hence the fact I'm still using it

  • @CEOofTunneling
    @CEOofTunneling 12 дней назад

    yeah right after pit nerf say 130 is good))

    • @XPGamess
      @XPGamess  12 дней назад +1

      Yes 130 is good for mages, how far is your mage build pushing?