1 Hour Of WoW Classic Alpha (2003)
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- Опубликовано: 24 май 2020
- 1 Hour Of World Of Warcraft Vanilla Alpha Version Released In 2003
WoW Alpha Includes Cut Content & Never Before Seen Easter Eggs
Inducing Cut Statue Of Liberty In Stranglethorn Vale (Alpha Version), Changes To Ironforge City,
Cut Player Housing Area, Karazhan Alpha Version, Cut Gillijim's Isle Exploration & Island of Doctor Lapidis Cut Area, Cut Goblin Observatory And Much More - Игры
World Of Warcraft (Alpha) 0:00
Elwynn Forest (Alpha) 1:04
Stranglethorn Vale (Alpha) 3:35
Cut Player Housing (Alpha) 5:40
Ironforge (Alpha) 7:41
Caer Darrow (Alpha) 10:30
Karazhan (Alpha) 11:28
Cut Hyjal Statue (Alpha) 15:00
Underwater Dark Portal (Alpha) 16:00
Cut Goblin Obeservatory (Alpha) 16:43
Cut Gillijim's Isle (Alpha) 17:49
Blasted Lands (Alpha) 25:35
Cut Orc Outpost (Alpha) 27:11
Burning Steppes (Alpha) 27:50
Island of Doctor Lapidis (Alpha) 30:06
Undercity (Alpha) 38:41
Winterspring (Alpha) 44:50
Ahn'Qiraj (Alpha) 49:30
Stratholme (Alpha) 55:57
Unfinished Temple (Alpha) 58:30
hi guys
The music in WoW makes me have such a strong attachment to the game, I grew up playing this game and it’ll always have a special memory from my childhood and teens. I’m 28 now and I still like to listen to the music from this game, especially the original zones.
Believe me your not the only one. Got a tear in me eye knowing those were the better days before... the loss.
its crazy right? it’s the music that was just on a whole different level, no game ever made that again on this level
The music and every single aesthetic of the game is imprinted into my soul and I often feel a deep longing for it.
i'm 28 and played vanilla as well, i love going through a compilation of the playlist sometimes. I remember randomly i wouldn't be playing the game when i was like 13 or 14, and i would hear the music in my head randomly. Good times.
Yes!
The sheer scale of what this team did back in the early 2000s... What an absolute masterpiece
Man..imagine being a huge fan of Warcraft 3 and being able to step into this world. I'm a wrath baby :(
@@mikehunt4607damn that’s a RIP
@@percnowitzki1724best expansion
Completely unfamiliar with EverQuest I guess.
@@mikehunt4607 it was dreamy.
Ironforge looks so cool with different layers and those bridges connecting them
I wish they had left it like that :(
Your camera would collide with the bridges, causing your view to jump up and down as you rode around the city.
They kinda used it in Grim Batol (and in Blackrock Depths?), where you can see lower layers if you look down.
They changed it because they figured it was too confusing for players.
@@lol0999 they didnt cut Blackrock Depths and it turned out to be a masterpiece of a dungeon.
@@unholyallen9572 also a pain in the ass to full clear
Nothing like early WoW. It was a magical experience to be part of.
WoW SoD is MUCH better than this garbage from 2003... and Im a retail player from Classic BWL patch.
@@raxrax223 k andy, have fun with your SoD. nothing beats nostalgia.
@@bopo900 k andy, have fun with your nostalgia. nothing beats SoD.
@@svme play wallcraft
@@torbaz5930 play wallcraft
The volume of content cut from this game during alpha is insane. They clearly had plans for an even greater world, but realised they couldn't deliver it all in time.
I just hope they could have made it, looks so good
Give me a time machine to go back to the day to play this all over again.
best gaming experience in my life. maybe also bc I was like 17 when it released and everything was so new.
@@hansihinterseer7672 still among the best experiences of gaming for me when the rereleased classic.
that's called nostalgia. this is actually dogshit and you'd hate playing it now.
What we miss is the early 2000s gaming. No meta/datamining/try hard etc... most players were just... playing and have fun their own way.
@@xxbrkdwnxx lmao what? Then why so many people had a blast in 2019 and want to redo it again?
Even though the game isn't the same anymore I'll always have a special place in my heart for it because I grew up playing this game and at least I can look back and say that I enjoyed World of Warcraft at its prime
You can play vanilla and WotLK Classic. I can’t stand retail WoW.. completely different game. It’s sad to see it go but I still play WotLK classic
@@Austinr1892 yeah bro I just recently started playing Wrath of the Lich King Classic and let me tell you it's a much better experience, honestly the way it's looking at this point is they should release servers from all expansions and let people say what they want
I never realized how big the STV islands were actually meant to be. That was cool to watch.
Dude it's literally part of westfall, you can't consider that an island anymore lol.
0:30 - That gnome has soon some shit...
Kinda surreal. Thanks for uploading!
This shit had me laughing for 30 min
It saw what Blizzard would become in 2023 😦
I can't say it enough how well the music scores were for each area conveying perfect feelings of wonder, mystery, magic, might, doom, even distant war yet local trivial task, just perfect
I miss those unfinished stuff that left you wonder "oooh, theyre going to update this anytime". Vanilla had a lot of those: Hyjal, Green Portals, Dark Portal, Tanaris south door.
Except they never finished most of it...
Great opportunity still even today for Classic Plus or private servers
@@Blackadder75 Most of it got finished in one way or another, though not in classic. Only counting physical structures, I think Timbermaw Hold is the only one they haven't turned in to anything.
@@SlarkeSSC Theres still a lot. Green Portals got nothing, Cave complex south of Silithus, Elven Tower north of Tirisfal, Mushroom Circle/enchanted forest on Tirisfal, The Great Worm in ZulDrak from WotLK, Azjol Nerub from WotLK, lots of cut unfinished content from WoD
@@JoceBeggar All those things or almost has been exploited in Legion with special classes questline so yes there is no more feelings to discover new mysterious places and or their meanings in this game and Blizzard is lazy as fuck nowaday as their client feed their crappy game whatever they do.
It's dangerous how much nostalgia this game gives me.
Played the game from day 1. I was 13 years old at the time. This game was and always will be the best community game ever made. It has changed a lot since the old days, for the worse if you ask me, but I still play it. I still play my nearly 20 year old character.. the memories will never die.
Wow, youre lucky. Your character has weaved his own stories and is as old as 20 year olds now. That's amazing! I wish I had a single character to experience everything with as it was contemporary
Whats your /played lmao
@@fisher_price Crazy when you think about it.
But, its like buying a cup of coffee everyday before work for a year and a half straight over 20 years of ongoing membership.
Same I have a toon that's as old as the release date. He has been 3 different races since 2005, but has always been a mage. There will most likely never be another launch experience like this game. Nor will we see another console war like that of Nintendo, and Sega in the 90s. Be happy, you lived through gamings greatest moments. It will never happen again.
I still got my level 8 Night Elf Druid on my account from the vanilla days. My very first character ever. Couldn't understand how to get out of Teldrassil. So I stopped leveling him. Though I don't feel like deleting him, it's a nice piece of history on my account.
Such an interesting video. I am so in awe of how much content is in the game in 2003, content we didn't even get to play until later expansions and patches. Truly remarkable this was all there just waiting for players to enjoy one day.
Man this is just incredibly relaxing for some reason like I could watch a 10hr version of this while eating a pizza.
A 10 hour pizza
when the game loads in elwynn forest that gets me right in my core.
probably tied with logging into runescape and being in tutorial island. never fails to fill me with a sense of happiness. part of me hopes it's what I will see after I die, or at least the feeling that it brings
This was surprisingly profound but I totally get it
It's genuinely astonishing to comprehend that this was being built around the 1999-2003 area. Just to put that into thoughts, the PS2 came out in 2000. Genuinely insane, WoW might be one of the most ahead of its time games ever to exist.
PS2, WOW, all the other online/non-online games. Men i miss the 2000s 😢
Halo 2 and World of Warcraft released the same year, same month for perspective.
There's just something about the music when they are in Stratholme. I can't quite put my finger on it. Alluring, captivating, to say the least. 55:57
That's actually the music from the stratholme dungeon that was made in wotlk
@@levv7258 Was it from Warcraft 3? I imagine it was, right?
@@Zeldarulah nop, it's from world of warcraft, wrath of the lich king expansion
@@levv7258 Well, no, clearly it is not originally from WotLK since it was here on the alpha lol
@@Zeldarulah maybe, but it never made it officialy to the game until wotlk
58:17 DUDE !!!! This is from 2003, and yet, that music was not used untill 2008 in Wrath of the Lich King, when we got the Culling of Stratholme dungeon!!!
My mind is blown!
It feels so wonderful to know other people share my feelings about World of Warcraft! 💙💜💙
This was awesome, eerie and magical. thanks so much for uploading it!
The amount of polish they did before release is amazing :)
45:45 is green because "spectular lightning" is enabled in the settings.
This can simply be passed around by modifying the MPQ files and add a texture definition so it can locate the correct lightning texture. But yes the above fix will give you the correct snow texture
Alpha was the first time I played World of Warcraft, I can't believe its already been over 20 years!
This was cool to watch! Thanks for the upload. Liked and Subbed
Man, I really love the multi-tiered Ironforge. It adds a lot of depth and it looks awesome.
yeah I'm glad they scrapped that, the cities already huge that would make it such a confusing NIGHTMARE, with an over abundance of dead space.
It fucking hurts my soul knowing how old WoW is and I still play this shit...from day 1 lol.
😮
This was amazing to see. Thank you.
Watching your product on this stage and working on it is the best feeling you may ever have. It's living a dream.
It’s crazy how you can be so attached to a game. I started playing at 9 years old and now I’m 22. Time flies . Good tiens
Most people who played wow are now in their 40s. Think about that
@@laius6047 Around there yes, I started playing it when I was about to finish high school back in 2005. Im turning 37 this year.
get a life, you are young
i started playing at 14 im 31 lol
@@PRODBLANE same, started at 15 and now 31
Its crazy how much a game can change during development
Read book "wow diary" by john staats
I find this stuff fascinating because it gives you a window in to a much bigger game that sadly didn't end up coming to be.
Some of you kids will be too young, but this game was really incredible when it first came out. It blew away all competition and it wasn't even close.
All other MMOs lost 80% of their business to this game - it was a slaughter.
2003 I was 5, I wish I was older so I can experience this game "live". Queuing for Vanilla or Burning Crusade on release date must've been a once in a lifetime experience.
it was incredible but like every release crashes dcs and bugs :D
Wasn't as special as Star Wars Galaxies, which WoW destroyed.
@@stellarcubicbeam7760 the better game won
@@impromptu573 you are fucking high if you think WoW is better than SWG
You honestly didn't miss anything. It's nostalgic looking back but we didn't know we were making history. It was just like being a part of any launch into days time. We were just nerds having fun. :) It was a huge struggle back then for a lot of us though. Keeping a computer up and going to be able to play it was the biggest concern. That was much more costly than the monthly fee. Computers back then were much more vulnerable to power surges. I live in tornado alley so lightning offered its own problems. All around though a very hard time to be any online gamer. Its crazy so many of us were able to pull it off in those early years.
Thanks for uploading this!!
So cool! Love this kind of stuff
To be honest, the alpha human running animation and idle posture was so much better
Yeah humans in the final product looks and moves pretty meeeh..
no
Idle yeah but the running animation is too bouncy and shit like it is now.
2003...Man...life was so much more simpler back then
This game (i mean Vanilla and TBC expansion) was one in a lifetime magical experience. And i want to thank you for that🥰. Nothing gets close to that
Crazy, I remember playing a WoW beta over at a friends house back in the day. There were no enemies and people were just running about the world looking at stuff and forming little groups chatting and messing with emotes.
You Kik
that was awesome, stranglethorn seems huge
absolutely mindboggling what they were able to accomplish
I was 6 years old when they were developing this masterpiece. I'm 26 now and still come back from time to time. The most powerful drug I've ever tried.
Not gonna lie those ogre models look so cool and ahead of it’s time.
Idk why it’s so weird that this looks like exactly what it is; *almost* WoW
I wish they kept the cities the same as shown here. I like massive confusing cities with winding roads in mmo's
@@trolltalwar yeah everything is too easy to find after the first time you’re there
Damn there was so much more ambition in devs back then. No 2d backgrouns, and even so much 3d content that they needed to scrap half of it. And nowadays we get 2d telfrassil
Seeing teldrassil on fire is heartbreaking. Seeing a 2d version of teldrassil is just even more crushing. Thank god for time travel
@@Gravitreee Could you explain ? Did Blizzard fcked up again ?
Okay so basically when you look at it from darkshore it’s literally a 2d model lol
@@Gravitreee Oh wow I see it now.... Blizzard reputation really fell this last decade... Greed and Laziness. Thx Bobby Kotick also i suppose.
@@HPVideoArchive Exactly. If we want to have the big picture, we have to look at the effects of neoliberalism on western economies. It's an economical ideology but it also brought this new way of managing buisness -> Profits+profits+profits = All the power is given to marketing teams who automaticaly have short term visions and ofc the creative teams get cut off. Sorry if my english is incorrect at times.
I rewatched Lotr1-3 last week. Its interesting how much parallels exist between wc3/wow and lotr. Or, how much they were inspired by lotr or even took from it and just changed the look etc
Tolkien created SO much of what we consider fantasy now
@@salem-salem4426 Tolkien copied on Blizzard... Everybody knows that...
Don't kill me.
Everyone knows that smart people copy and geniuses steal.
Tolkein's work is a primary source of inspiration for Dungeons and Dragons, which is what defined what modern fantasy is and what WoW draws a huge amount of inspiration from.
Tolkein however drew from European folklore and mythology, everything is derivative.
As you say though, the LoTR films all released during WoW's development, so they definitely had an outsized impact on its design decisions.
@@treeabooyou forgot that tolkien and his son both insisted that it wasnt simply folk lore or mythology but Europe/earths history. When you study the occult, esotericism, mythology and earths cataclysms and then look back to wow….. something strange occurs. You begin to understand why the game was so popular. It wasn’t just fun, it was literally evoking a religious experience in us even though we didnt even know or under stand it.
17:51 is Northern Stranglethorn Vale ain't it? the turtle was removed but the area isn't but looked like the area was condensed or the dry area looks like where the lake is. (unless I'm trippin)
what I found interesting bout the cut parts is that I've seen the buildings/areas in another area or called a different name than what they were originally.
I LOVE these kind of contents
0:20 I remember back in the day when I got a demo cd from a gaming magazine hearing this song while watching the very first demo trailer of WoW
god i remember this :'D it got me so excited to play the full game then my internet was down for like 6 months and i missed the opening of the game and had to join late!!!!
I love seeing this type of early stuff on WoW
51:09, so the Zangarmarsh music was moved to retail Burning Crusade
5:26 i bust out laughing when they just slapped an ID photo of a developer on those boxes as a placeholder for actual textures
I would honestly play this😮 looks so good
I remember getting to that goblin observatory pair of islands in vanilla, difficult but doable off the south coast of Tanaris.
The old stranglethorn ambience is great
51:50 Alpha Silithus is fascinating!
yes, just recognised the aq-opening gate and the stairs to skeram in aq40
That's AQ, but yes. The crazy thing is how AQ was already taking shape, yet it wouldn't see the light of day till 2006.
Kinda resembles the shape of the black empire in Nylotha.
wtf ironforge looks dope
I like the ship being in Booty Bay Harbor, makes it look more realistic.
The Ogres look better in this than they did in the actual game.
aside from the Great Forge IF looks way better, the extra level really gives it more scale and makes it look more like a dwarven city.
Gillijim's Isle looked really cool seems like the story would be Murlocs, Trolls & Ogres, maybe also a few goblins are there and there is a shipwrecked guy you're helping out (Probably Gillijim)
In the Blasted Lands they did eventually add that Horde base, just took them until Cata & it was the updated version with the metal rather than the bone and stone.
Island of Dr. Lupandis looks less finished than Gillijim's but I would have also liked to explore it. Too bad we didn't get either of them even during BfA's island expeditions.
This version of UC really does feel more like a sewer but aside from the elevators opening right up to the center I think for use-ability sake the changes to it were necessary, still the elevators opening right up to the center are way cooler.
I wonder what Unfinished Temple would have been.
Everything not mentioned I am glad that they changed/finished.
Crazy that AQ's original music was scrapped and later used for Zangarmarsh. A good decision in the long run, but the music is a great fit for AQ too!
I could have imagined player housing to be some general townhouses, that every player could buy/rent, where its possible to place decorations, item containers, postboxes etc. Lot of players can use the same house. When the player / group enters, there is a separate instance loaded, if one group member rented this location.
FF14 made it a reality, sadly back then the tools to make games weren't as developped and it was much harder to do it properly. So many games tried and failed.
@@Carpatouille There was physicalized housing in Ultima Online in 1997. Same with Star Wars Galaxies in 2003. Actual physical houses that take space in the world, not instanced housing like in SWTOR
@@yugen I know it existed before as I played Runes of Magic, but it wasn't nearly as well polished and popular as it is in FF14
@@Carpatouille Housing was so popular in Ultima Online that every single plot of land on every server was taken for years. People would pay thousands and thousands of IRL dollars for some houses.
@@yugen The games weren't and it wasn't as polished.
despite most people at this time, i loved this game at it's beginning and i still do now, can't get away from it, i always find myself coming back, the heart that devs put into this 20 years ago is still there if you look hard enough(not in shadowlands)
Really cool video! WOW CLASSIC REMASTERD SHOULD CONTAIN ALL OF THIS CONTENT.... Ohhhh lord hear my prayer!
the music! hits my heart
so many aspects of this actually look better than the finished product
I disagree
I disagree
the alpha ironforge looks incredible. so the does the undercity
I agree
i disagree
That's what i miss in Wow, the exploring, the sense of wonder and adventure, everywhere we go.
Game lost that with flying mounts, world quests, weekly vaults.....
Turtle wow has brought back that exploring and wonder
No, you miss the nostalgia. Nothing they could do would bring it back. Grow up.
If anyone's wondering why Dark Portal pops up in a lot of places, they used it as a placeholder to mark instances.
not quite - it's actually been stated that the reason they were in a lot of places was because they wanted to put it in places they thought it would be cool, despite it already having an established location. i figured it was because the wow team didnt really care that much about the lore (wc3 and wow were developed by different teams) but this was a decision backed by chris metzen himself too. in the end they stuck with the original location.
Old Ironforge with the two tiers was so much cooler than it is now, Blizzard need to do WoW again.. But finish it with all of the intended features and cap it at 60 and leave it alone. Let us wall climb up the janky edges of cliffs, let us be!
Yeah, and watch the subscribers number dwindle. No one's playing a game without updates for long.
i cant believe how much better this looks
the ambient sounds in STV were dope
fckin hell that Goldshire Elwynn Forest music allways hits me so deep. I just love it more than 15 years ago
I played the Alpha when I was still a foetus ,now I'm 23 years old! Time really flies !
you were 3, no you didnt lmao
I played when they first wrote down the idea for a Warcraft MMO on a lined piece of paper. Those were the golden days.
4:17 "NOO! I was in Azeroth from the beggining! We did it!"
Underwater dark portal is sick!! I have slight submechanophobia but I like it in games as it creeps me out in a good way
The ironforge levels look awesome!
I remember when WoW was new, it was the thing, it was on everyone's mouths and in every magazine. But once you got to play it, you would see why. At the time, it was an amazing breakthrough, nothing came close, and this game was superbly immersive. Even if you played it on a yellow PC with tiny resolution, the world looked as vivid as real, and leveling up your first character was like discovering a new world.
The Classic allowed us to relive some of that but never was something that could truly take us back to those days!
Damn man, been 16 when this game was released living in my grandads basement. If i could go back in time before normies and the net i would.
Married with a son now, and i know for sure he aint ever playing the hardest drug known to man. WOW.
The sound of the wolfs might be the most nostalgic thing for me ngl
Anyone think some of the races had better idle stances in the alpha? Like not necessarily the whole chest out thing but the way they hold their weapons with a bit of sagging is better because holding a sword perfectly parallel to the ground for an extended period of time actually takes effort
Burning Steppes sounds terrifying, it really gives it a dangerous vibe. Wished they would've stuck with all that crackling
They already had the epic music, never forget that feeling starting in Silverpine
This is somehow weirdly relaxing.
Iron forge was so awesome in alpha
Played in 2007 for a bit and not since. It's exactly the same as I remember; m,usic, GUI, artwork on loading screen and menus.
The spell effects look better IMHO, but IIRC they changed them because they would have caused lag in 2004.
I honesty wonder how different the game would have been if they had kept the original talent system.
Actually, I think the look of some of the human models looks better, albeit without the good quality textures.
Character movement is even smoother than actual gameplay, nice.
Is there a server setup anywhere that people can go mess around on for alpha?
The loot bug after the 1st mob kill made my day 😂😂😂
I would love the stone bridges around Ironforge
This game has the best musics in the entire video game history!
Hats off to the team that created this masterpiece in the early 2000s. I wonder if there will ever be a new game like WoW again.
I think they should do the original stats style for wow classic plus/fresh or whatever theyre working on. Make it a whole new experience with the OG content
I was in the F&F Alpha from 2003 on. I played a Dwarf Mage before they were removed from the game.
I would give everything to go back to 2004 and playing wow the first time again ❤
It's funny with how many more spells and magic they put into this game over 20years and still the most magical time in this game was the first 2 years from release. If you were on that train, you know what I'm talking about.
I like the character creation screen music. Kinda wish they left it in to play after the main theme instead of looping it.
i remember downloading WoW Alpha off IRC back in 2003. great memories
I love seeing videos that cover old WoW in development and cut content. It just really makes you think how much more there could have been.