Street Fighter 6 Marisa lvl 1 super mechanics

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  • Опубликовано: 3 июн 2023
  • I say "uhh" a lot.
    Skip to 5:55 to get to the interesting part
  • ИгрыИгры

Комментарии • 20

  • @sharpywilliam4513
    @sharpywilliam4513 10 месяцев назад +1

    I always got this by accident, had no idea what the input was, thanks for the video!

  • @Kusanagi2k
    @Kusanagi2k Год назад +6

    This would have been an amazing test against Honda or Blanka, I'm a Marisa main and didn't know this existed either

  • @LucianRudeboy
    @LucianRudeboy 9 месяцев назад +1

    Man... Would you believe I'm at 30k LP and I had no clue how to trigger the 3rd version of the super. I always assumed it was random 😅. The no armor damage piece is incredible!

  • @arsonne
    @arsonne Год назад +1

    Very cool. Thanks for this

  • @JonWaterfall
    @JonWaterfall Год назад +2

    Ah, hello there Kachoufuugetsu Kai. You weird parry super that doesn't catch crossups and only occasionally is helpful against projectiles. Did not expect to see you in this game.

  • @KingJaeTV
    @KingJaeTV Год назад +2

    Thanks 🙏🏾

  • @gsel1128
    @gsel1128 Год назад +4

    Very cool. Had no idea this existed. Do you know how it interacts with projectiles? You talked about how normal lvl 1 is to slow to punish projectiles unless you're really looking for it, but will this freeze them in place if you get hit by a projectile? I'm gonna check that out when I get home.

    • @SlimXG
      @SlimXG  Год назад +1

      I apologize for rambling as much as I did in the video that ended up stretching the duration to as long as it is hahah. I answered your question at the very end of the video: no, projectiles hitting Marisa while charging do not freeze the opponent or trigger the counter version of the super; it is much like the difference between Perfect Parrying a strike and a projectile

  • @samseison
    @samseison Год назад

    interesting

  • @chackaldane1488
    @chackaldane1488 Год назад +1

    does it beat throws like a standard invincible lvl 1 super?

    • @antijesus7
      @antijesus7 Год назад +1

      No, it's only armor. No invincibility 😢

  • @pineiro95f80
    @pineiro95f80 Год назад +3

    Can you beat safejumps with this?

    • @SlimXG
      @SlimXG  Год назад +4

      I had assumed you could, since safe jumps typically succeed by exploiting the startup time of invincible reversals, and this has no real startup time before the armor is active. Upon testing it, I found that the safe jump attack (I used Blanka jumping MK) triggers the counter, gets frozen in the air, but then suddenly shifts to sitting on the ground and is able to block the counter attack. Safe jumps win again.

  • @timmytheturtle
    @timmytheturtle Год назад

    Can't this last version of super be DR canceled into follow up ?

    • @SlimXG
      @SlimXG  Год назад +1

      I'm not sure exactly what you're asking, here; you can only DR cancel certain normal attacks, not specials or supers

    • @timmytheturtle
      @timmytheturtle Год назад

      @@SlimXG not a cancel per se but when she's back to neutral, DR dash into a follow up like Jamie after lvl 3 ?

    • @SlimXG
      @SlimXG  Год назад

      @@timmytheturtle Nah, it's just a standard knockdown. Jamie can combo after his lvl 3 because it launches the opponent. Marisa can combo after moves like OD Quadriga and OD Phalanx because they cause wall splat/tumble state

  • @eddiewilliams3937
    @eddiewilliams3937 Год назад

    This getting nerfed...😢

    • @webbacon7106
      @webbacon7106 Год назад +3

      why? It isn't even good except against safejumps

    • @Zeke210x
      @Zeke210x Год назад +1

      Lmao yeah nerf the WORST supper in the game